Practice helps a lot, and as long as you are aware and open to learning, it will eventually just "click" and you'll start doing amazing and have a positive KD.
I'm fairly new so the last time I got a bounty, we actually stayed around the lair for a bit since we got surrounded. So when you said 'they're one of THOSE teams that stay in the lair' I was like oh no, I'm being called out But holy shit, I did not realize you meant they stayed in the lair doing literally nothing for 10 minutes, wow. I would much rather rush out and die than just sit there like that.
I wish every bosslair camper, that is actually a good player, many games against long ammo larrys. Meanwhile i push allmost everything including camped bosslairs and enjoy my 3 star enemys :D.
@@ThatIndonesianDudeGaming Best for pushes is doubel barrel + uppercut imo. But i fell in love with Terminus recently. But I push with what i have, even with snipers. If you tag someone with longammo and he runs, the sweet follow up wallbang is so satisfying.
I find that we share mindsets when it comes to pushing. Granted, you are much, much, much better at aiming than me, which is why I'm a three star hunter.
3 star means you understood the game. 4 Stars are guys that have allready much experience/somthing that make them outstanding. Btw. Stars don t define how good you are, its a mix between playstyle, favored Loadouts, skill, experinece and Luck and it s very volatile.
The original bounty team must've really liked the tension of not doing anything. I would rather watch a screensaver, but I'm not judging. Well explained. Thx!
Even if I have a shotgun I don't like to hold a lair like this. I don't like giving my opponent the initiative. It's also why I prefer to take guns like the Winfield or karabiner. Got options, can peek and blast. I also love single shots. Makes me work around my team more.
I won't have the patience to either stay in the building or stay outside the building for nearly as long as you and that other team did haha. But I watch anyway because it's educational. I was surprised that the train car entrance you approached wasn't trapped. That's usually the first most obvious place to put traps down when camping at wolfshead.
After playing desalle a bunch and then coming back to old school maps with a lot of the compounds having crude entry points and less of them by comparison, it really feels extra bad when people play like that. That one being a prime example. Allaine sons and fish and pitching crematorium are among my least favorite. Think they both need reworks. What are some compounds you dislike?
I find that stillwater bend can be extremely limiting, as well as the north east building of port reeker. They both only have two proper points of entry. I don't mind crematorium that much anymore, there are 4 ways down and the ramp gives you great long sightlines, it's open enough underneath that you can avoid shotguns too.
4fs gaming, will the uppercuts exp rounds be a good choice for the second tap, when using the martini or sparks? would the splash they produce have enough power to get the last 10 or so hitpoints?
Yes, but only on targets that are out in the open. I usually find having something with a bit of penetration is more useful because then you can catch people as they break line of sight.
Late to the party but saaaame. I'm struggling a lot in situations like this one as a solo where I've got an enemy who's either committing hard to the shotgun camp or is stationary and holding an angle. Makes it *very* hard to pinpoint their location because they don't make sound and I'm not willing to spend 15 minutes of my life doing essentially nothing in a video game to try and get them to move.
Love how the little man with the crown and king kept his mouth shut through the whole ordeal, probably talked shit as he killed one and then got killed by a sparks + officer indoors with a loaded crown and king in hands.
It's one of those tricky things where you unfortunately can't control when or if your teammates push. The only thing you can control is if you fight with them, or accept that you'll have to clutch.
great video, but this is the reason my friends have stopped playing hunt, and I might as well. The camping in the game is serious boring, people have a huge advantage when they're holding an angle, especially with a shotgun, but also with snipers or melee weapons, people just sit and wait, always longer than I do. after work I have limited time to play, and I don't want to waste the entire evening waiting for other people to make a move. but in this game you make sound and are an easy target, for people sitting in houses or bushes. its very bad. I enjoy the gunslinger western fights on the edges of compounds, 3v3 nice and long shooting, people going down people getting revived, throwing stuff to each other. fun fights. i don't enjoy getting headshot or 1shot instantly after 30-40 minutes of running around. I understand the game, I am not running around like a crazy person. it's just that when given the chance, the enemy always has more patience than me, and I end up being the person that has to make a move, and getting punished for it.
Pushing campers takes practice. Keep trying and eventually you'll own them like 4FS did in this game, even if you had to die like a peasant 20 times in a row. At first camping seems overpowered but you're at a serious disadvantage VS experienced players. First, you're totally blind and you let the enemy take control of the whole compound. They can toss tons of shit at you, resupply and do it again. They can try to wallbang you. They can push you aggressively, especially if they have a shotgun and the aggressor most often has the upper hand in a fight because of the way online games work (check peeker's advantage if you don't know already what it is. It's less noticeable in Hunt because of how slow the movement is but it's still a thing.) They can sneak upon you, especially if one of their mates is making noise to cover the infiltrator's footsteps. Campers can't trap or watch all the entry points, and experienced players know the most likely places to be trapped. Don't give up and give those damn campers what they deserve : a bullet to the face!
@@siegfriedmordrake3229 thank you so much friend. really inspiring and informative. I'll work on these things. It is definitely my frustration beating me at times. but I keep coming back because I love the game. the theme, mood, and guns are so good. and I love the new 3 team with randoms mode. they teach me things and it feels good to be together and not alone.
Lots of great info on this channel but I can’t hit shots like you do. Played over 30 games and still no kills.it seems all the other hunter can 1 Shot me like aimbots.I can hit headshots in Apex and destiny but not in hunt. I really like this game but the frustration is real 😂
Apex and Destiny use predominantly hit scan weapons, so Hunt forces you to lead a target, often by a fair bit. The best thing to do is practice on moving enemies. Go into training, complete all the trials, and then you will have a really good feel for it. The problem with practicing aim in bounty hunt is that hunters are not plentiful enough, and you are not in fights all the time.
Thanks for killing those annoying boss lair campers, that was all they deserved for playing like that. And with a Sparks vs Crown and King, nothing less!
This man is actually building a "psychological profile" of his opponents for 10 minutes instead of picking up that romero and getting to work.
His profiles are precisely why his “getting to work” is much more successful than the average player’s
Murder-hobos get destroyed in every FPS
Bit offtopic but the footsteps on super fast forward just sound *adorable* !
“prprprprprprprprprpr”
So we thought "hmm, probably worth the push"
I'm Australian, I play this game a lot, I know exactly what you were thinking "fuck it, let's push"
Spot on.
Once again, sound advice. Love it. And as I always say..... everyone who plays should watch these vids.
Need more of these brother you own the tactics content for hunt showdown
Cheers!
Practice helps a lot, and as long as you are aware and open to learning, it will eventually just "click" and you'll start doing amazing and have a positive KD.
I had a camper sit for so long, I left a pal to watch him and resupplied at the next compound over, lol
I'm fairly new so the last time I got a bounty, we actually stayed around the lair for a bit since we got surrounded. So when you said 'they're one of THOSE teams that stay in the lair' I was like oh no, I'm being called out
But holy shit, I did not realize you meant they stayed in the lair doing literally nothing for 10 minutes, wow. I would much rather rush out and die than just sit there like that.
the patience to wait a boss camper and killed grunts, meathads, any AI - yet managed to win. If it were me I'd rather extract and get a new game hahha
I wish every bosslair camper, that is actually a good player, many games against long ammo larrys. Meanwhile i push allmost everything including camped bosslairs and enjoy my 3 star enemys :D.
We might have left them if the other banish wasn't so far away.
@@4FSGaming fair enough, I meant pushing the CK and won - that's something mate
@@nexnax8337 hahha sweet, what's ur loadout to push like that?
@@ThatIndonesianDudeGaming Best for pushes is doubel barrel + uppercut imo. But i fell in love with Terminus recently. But I push with what i have, even with snipers. If you tag someone with longammo and he runs, the sweet follow up wallbang is so satisfying.
I find that we share mindsets when it comes to pushing.
Granted, you are much, much, much better at aiming than me, which is why I'm a three star hunter.
3 star means you understood the game. 4 Stars are guys that have allready much experience/somthing that make them outstanding. Btw. Stars don t define how good you are, its a mix between playstyle, favored Loadouts, skill, experinece and Luck and it s very volatile.
@@nexnax8337 Hell yeah brother I appreciate the rundown
Waited for such a Guide for a long time :D.
just love the tips of these video.s as beginner like myself its supper helpfull
Glad you like them!
The original bounty team must've really liked the tension of not doing anything.
I would rather watch a screensaver, but I'm not judging.
Well explained.
Thx!
Maybe they DID watch a Screensaver while waiting 🤷♂️
Reminding myself I'm not in a discord call at the end of the video
Even if I have a shotgun I don't like to hold a lair like this. I don't like giving my opponent the initiative. It's also why I prefer to take guns like the Winfield or karabiner. Got options, can peek and blast. I also love single shots. Makes me work around my team more.
I love these videos, they're interesting and fun to watch. Keep it up.
I won't have the patience to either stay in the building or stay outside the building for nearly as long as you and that other team did haha. But I watch anyway because it's educational. I was surprised that the train car entrance you approached wasn't trapped. That's usually the first most obvious place to put traps down when camping at wolfshead.
After playing desalle a bunch and then coming back to old school maps with a lot of the compounds having crude entry points and less of them by comparison, it really feels extra bad when people play like that. That one being a prime example. Allaine sons and fish and pitching crematorium are among my least favorite. Think they both need reworks.
What are some compounds you dislike?
I find that stillwater bend can be extremely limiting, as well as the north east building of port reeker. They both only have two proper points of entry.
I don't mind crematorium that much anymore, there are 4 ways down and the ramp gives you great long sightlines, it's open enough underneath that you can avoid shotguns too.
@@4FSGaming oh Stillwater! What a terrible place
Now that DeSalle is out, they need to seriously rework the older maps
Would love to see live streams make a come back. 😃 keep being awesome ✌
4fs gaming, will the uppercuts exp rounds be a good choice for the second tap, when using the martini or sparks? would the splash they produce have enough power to get the last 10 or so hitpoints?
Yes, but only on targets that are out in the open. I usually find having something with a bit of penetration is more useful because then you can catch people as they break line of sight.
I am loving these video they really up my game, any chance we could get a solo guide one? I am 90% solo vs 3s because I hate myself :)
Dude what have you done against yourself to deserve such a treatment? xD
What do you play on man I could use a teammate
Late to the party but saaaame. I'm struggling a lot in situations like this one as a solo where I've got an enemy who's either committing hard to the shotgun camp or is stationary and holding an angle. Makes it *very* hard to pinpoint their location because they don't make sound and I'm not willing to spend 15 minutes of my life doing essentially nothing in a video game to try and get them to move.
Love how the little man with the crown and king kept his mouth shut through the whole ordeal, probably talked shit as he killed one and then got killed by a sparks + officer indoors with a loaded crown and king in hands.
I can't stress how often random teamates dont push off of kills or heavy hits on enemy hunters. Good insight
No offense but i hate it when teammates always push especially alone because they always die and leave me all alone against 1v3
If you push with them you might find your success rate skyrockets.
@@alonzobonilla if you pushed with your team mate you wouldn’t have to 1v3 forehead
@@beef4847 no because they never pay attention first to where the enemy is
It's one of those tricky things where you unfortunately can't control when or if your teammates push. The only thing you can control is if you fight with them, or accept that you'll have to clutch.
Bruh if me and my random teammates hear that 'Ahh!' sound from the enemy.... straight push yeah XD🤣
well played!
That was excellent!
It always feels like you play with bots and aparently i play with gods never would u find someone crouch walking like that
Heh, I learned soo much from you :) Now slowly rising to KD 1 :)
great video, but this is the reason my friends have stopped playing hunt, and I might as well. The camping in the game is serious boring, people have a huge advantage when they're holding an angle, especially with a shotgun, but also with snipers or melee weapons, people just sit and wait, always longer than I do. after work I have limited time to play, and I don't want to waste the entire evening waiting for other people to make a move. but in this game you make sound and are an easy target, for people sitting in houses or bushes. its very bad. I enjoy the gunslinger western fights on the edges of compounds, 3v3 nice and long shooting, people going down people getting revived, throwing stuff to each other. fun fights. i don't enjoy getting headshot or 1shot instantly after 30-40 minutes of running around. I understand the game, I am not running around like a crazy person. it's just that when given the chance, the enemy always has more patience than me, and I end up being the person that has to make a move, and getting punished for it.
Pushing campers takes practice. Keep trying and eventually you'll own them like 4FS did in this game, even if you had to die like a peasant 20 times in a row.
At first camping seems overpowered but you're at a serious disadvantage VS experienced players. First, you're totally blind and you let the enemy take control of the whole compound. They can toss tons of shit at you, resupply and do it again. They can try to wallbang you. They can push you aggressively, especially if they have a shotgun and the aggressor most often has the upper hand in a fight because of the way online games work (check peeker's advantage if you don't know already what it is. It's less noticeable in Hunt because of how slow the movement is but it's still a thing.)
They can sneak upon you, especially if one of their mates is making noise to cover the infiltrator's footsteps. Campers can't trap or watch all the entry points, and experienced players know the most likely places to be trapped.
Don't give up and give those damn campers what they deserve : a bullet to the face!
@@siegfriedmordrake3229 thank you so much friend. really inspiring and informative. I'll work on these things. It is definitely my frustration beating me at times. but I keep coming back because I love the game. the theme, mood, and guns are so good. and I love the new 3 team with randoms mode. they teach me things and it feels good to be together and not alone.
Lots of great info on this channel but I can’t hit shots like you do. Played over 30 games and still no kills.it seems all the other hunter can 1 Shot me like aimbots.I can hit headshots in Apex and destiny but not in hunt.
I really like this game but the frustration is real 😂
Apex and Destiny use predominantly hit scan weapons, so Hunt forces you to lead a target, often by a fair bit. The best thing to do is practice on moving enemies. Go into training, complete all the trials, and then you will have a really good feel for it.
The problem with practicing aim in bounty hunt is that hunters are not plentiful enough, and you are not in fights all the time.
Will try that tonight !
Thank you and keep up the good work 🙏
Hunt: shadow legends
Had me checking discord 9:35 ;-;
based aliases
Who else had a seisure watching this
Thanks for killing those annoying boss lair campers, that was all they deserved for playing like that. And with a Sparks vs Crown and King, nothing less!
not suprised you play board games lol
Pls Crytek give old Bosslairs that were designed for Teams of two more Entrances (both old maps), espacally the basement ones, and nerf long ammo :D.
Props to Incest Baby
Crown&king is very unreliable
It's one of those guns that I dislike having to fight at close range, but find too unreliable (without slugs) to use myself.
I just leave. no reason to play their game. it's not fun at all.
Misogyninja... based
Thanks! I've thought about changing it to Misandryninja to please all the debased creatures out there, but Misogyninja is just a better pun.
First??