Review of the Annihilation Legion (destroyer army) from last month here - ua-cam.com/video/ODkJmSkIdaI/v-deo.html CORRECTIONS: The Seraptek DOESN'T have the canoptek keyword unfortunately. Quite a shame really, it's not like it'd be too strong in this or anything. Apparently you can't get both parts of the Novokh hungry void protocol as it's tied to the Dynastic Code. Thansk for pointing those out!
@@MrShinoTheBugman It's being phased out due to the lore leaving it behind. It was silently retconned last edition. Forgeworld haven't restocked the weapons in over a year. Once everything is sold out, it'll be put into legends. I'd like to see them do an actual Canoptek titan that is insectoid-like. Given the theme of all the Canoptek units. Something akin to a hercules beetle with a massive voidreaper blade where the horn would go. And have it be a Canoptek transport tank that can hold a balanced number of Canoptek and Cryptek units. Has a few very dangerous high str, ap, and damage melee attacks. With some Particle Beamers and an Exile Cannon, found on the Tomb Sentinel.
Correction for the last bit: Getting both benefits of the Hungry Void protocol is a part of the Novokh Dynastic code. This army specifically states you dont get any benefits of dynastic codes so that isn't possible.
I'm REALLY surprised it has no buffs at all for the Convergence. Given how grossly weak it is, you'd think a subfaction like this is where you'd see some kind of synergy or the like for it. Like allowing it a first turn teleport for free, or making its leadership aura give ObSec to Canoptek units, or something.
Seraptek cannot actually be picked since it's not a Canoptek unit. On top of that, the requirements specify that all units must be drawn from the same Dynasty; Dynastic Agent does not go around this, meaning Szeras and Orikan cannot be selected either unless I've missed something.
@@dannygee21 Fully agree. Overall this AoR seems pretty lacking. There are a few cool features in there but it just seems to really miss the mark. We're some on the Necron Discord who have just started making a homebrew version instead lol.
Illuminor szeras does have the Cryptek keyword so you can take him. Not sure about orikan but I assume so as well. The Cryptek keyword is at the bottom of the list so it's easy to overlook
@@braydenputt2237 The Cryptek keyword isn't the issue. It's the fact that every model in the AoR must have the same keyword and neither Szeras nor Orikan have that.
I'm building an all Canoptek army anyway, so this looks great to me. Will be nice to pair some if this with Acanthrites and Tombstalkers. :D Also, man, you can get up to 14 attacks per model with Whip Coil Wraiths, that's nuts, 70 attacks for a unit of 5.
I really love these two necron AoR. Not because they can be used in matched but because they give more options for non-crusade narrative play. I will use both of these for the campaign I am writing. I am actually a bit sad about there not being warzone books for nephilim. Not for the rules but for the missed lore and art work. Only having to pay for a white dwarf makes the cost cheaper but I feel like the drive from some in the community for cheaper rules because you must have all the rules no matter what they are means some miss out on what would be considered a decent book for more than just the AoR
The necron channel Planet 40k has a vid that shows how you can get 126 attacks with a 6 model unit of Wraiths with this AOR. Pretty cool. Not sure if you can use named characters in an AOR though. Good vid, thank you, looks fun to try out at the very least.
I used to love running maynark Necrons. An army that was descending into madness. Had lots of flavour and subtle but ok potential changes to units. Shame gw relegated them to nothing.
I've always wanted to run a Canoptek army bogging down enemies under giant scarab swarms, it was one of my favorite things to do in back in Dawn of War, so I'm a fan of this
If GW had pulled the brakes and gone all-in on Canoptek, by making Scarabs Troops and the AoR making Scarabs ignore the rule of 3 and instead Being able to take six units. We could have finally had the true-to-lore feel of a tsunami of scarabs flying over the battlefield; tearing everything apart. With the juiced-up spyders and Technomancers to back them up or buff them. It could have been glorious. Instead... more Warriors. /eyeroll
Dam I wish they added a org free Canoptek Scarab slot for each Crypteks or something. A Canoptek list is very fast attack hungry! But overall, seems cool! Maybe Doomstalkers will get a 20 pts points cut one day!
I think they should have canned the Warriors and made Scarabs a troops choice. You could take a Battalion for no CP penalty and lots of scarabs. It would have been fluffy and fun as hell.
Hi there, thanks for your video! Today I got my WD in Germany. I compared the benefits with your video. There is a difference. You can re-roll ALL reanimation die. I think that's insane. Your wraiths or your warriors will be very durable - this can be optimized by using a Technomancer :) looking forward to the next match... now, I have to awake some new wraiths from a box which I have to buy :) Don't forget the stratagems.. I want to use almost each of them :) Unfortunately GW didn't read their own balance dataslates: In Q3 2022 they replaced the NOBLES keyword for NECRON CHARACTER in command protocols. In WD is written "All Cryptek units have the keyword NOBLES for command protocols purposes." OMG
Hmmmm.... I think this list is probably the one that should give a reviewed with the FW in mind. Canoptec Acanthrites, Canoptek Tomb Sentinel and Canoptek Tombstalker are all units that could shine in that army.
Just starting out with WH40k and chose Necrons as my faction. So these white dwarf legions are other ways to play it, even competitively? So I'd actually have to buy these specific magazines to own these additional rules?
But with this you can take the cloak instead so that he can keep up with a big unit of wraiths, than maybe have another cryptic veil a brick of warriors up the board as well along with some advancing scarabs and now you have some decent speed to change up the board dynamic.
a few cool things but i feel its really underwhelming, i was personally hoping/praying for a doomstalker or reanimator buff to make me not cry everytime i field one when it gets absolutley destroyed.
Considering Reroll 1s on pretty much anything in 40k is usually considered good to broken, that it is given to Reanimation and its still viewed as middling to sucking tells you just how BAD Reanimation is currently. Bottom line it needs to either be a 4+ by default with a one time roll, lose 3 Skorpekh well roll 9 dice get 7 4+ well you get 2 of them back and the other is SOL. OR it needs to stay at the 5+ BUT you can roll after ANY shooting for ANY missing models, this semi fits the whole thing GW was aiming for in that you NEED to obliterate the squad with that volley or they may just pop back up. Bottom line Necrons defining rule for the last nearly 15 years completely sucks.
@@Partysanta69 Yes and No. They roll for reanimation after a unit finishes shooting, but only for the models killed during that shooting. Models dead before that from previous shooting dont. Its a you get 1 chance and if you fail well tough shit. With it being a you have to succeed or your dead forever, a 30% chance is too low. Now you compound that with multi wound models that need multiple 5s, like a skorpekh has to roll 3 5+s to reanimate, and you end up with less than a 1% chance its going to get back up. So point is that a defining feature/rule of this army since day 1 is currently in a state where you may as well not have it cause most units you really want to get back up, those multi wound models, will rarely succeed. And to those saying "But Multi Wound models have living metal so regenerate wounds" well that ability is worth nothing. Cause most hated Reanimating in the Command Phase and now you get 1 wound back in the Command Phase, IF your models are still alive at all.
@@Partysanta69 Now was previous RP on Multi Wound models broken? Yes. Roll a SINGLE die and if its a 4+ you get back a 3+ wound model. WAY to easy to do. BUT the new version went from way over tuned to way UNDER tuned. For reference Crons have had the Reanimation work both ways before, both one chance and rolling till squad is wiped. When it was you could roll for guys as long as the squad was alive it was a 5+, when it was a succeed or lose the model forever it was a 4+. Also the Ressurection Orb is shit compared to the OG one. 30 Pts for a Once per game get a second chance to Reanimate. It either needs to be 10 points and OpG or 30 Pts and every Command Phase, make that the Relic version. So 10 points for a OpG or Buy the Relic version and get it every turn. Its HILLARIOUS how Cron players can make Crons much more balanced and playable than GW, hell thats 90% of 40K armies the players can write better rules for. But ESPECIALLY Cron players have come up with some very good working and fluffy RP rules compared to GWs.
@@matthewbiro9689 It is SUCH A SHAME that they did not include it - I don't think I have ever seen a list featuring one, and looking at the raw stats alone; for being so big and impressive, it surely is unimpressive. But if given some love, who knows what it might grow up to become?
Sorry one last thing, you can't Dynastic Agents without a Dynasty can't take Szeras or Orikan as it says all units must have the same Dynasty keyword. GW really needs to FAQ the Protocols for the new Necron AoRs since the wording seems to indicate they were written prior to the COmmand Protocol change, although I'd argue this list gets the new Coimmand Protocols rules change since it says refer to the Necron Codex and the new changes apply to the Command Protocols in the Necron Codex.
I would argue you can take Dynastic agents as you still pick a Dynasty (hence being able to use dynastic stratagems) you just don't get the benefits of the Dynastic Code.
My question is why GW publish rules that are outdated for like 6 months now. I get those rules were written some time ago,but why publish them without checking if the rules even work now.
Stripping Dynastic Codes is dumb considering how minor they are compared to other factions. If Crypteks gain Noble and one od them is your Warlord, why doesn't Dynastic Advisors work? Also doesn't having the Noble keyword allow them to equip Dynastic Relics that says Noble only such as the Sovereign Coronal? Also, remember that that placing more than one Gloom Prism is a waste of points in a units that have 3 since it can only be used once per unit of Spyders. If you want additional Denials the most you can have is 3 unless you take some Forgeworld Centipedes.
Death guard? Tough, extremely killy in melee, very hard to remove from objectives, not so slow with rhinos and stuff (also daemons of nurgle with insect riders could help), got some options for decent shooting.
Imho until there is no reanimation protocols of partial models, this and also the destroyers cult army of renown will be utterly useless and implayable.
Review of the Annihilation Legion (destroyer army) from last month here - ua-cam.com/video/ODkJmSkIdaI/v-deo.html
CORRECTIONS:
The Seraptek DOESN'T have the canoptek keyword unfortunately. Quite a shame really, it's not like it'd be too strong in this or anything.
Apparently you can't get both parts of the Novokh hungry void protocol as it's tied to the Dynastic Code.
Thansk for pointing those out!
noooo T.T I wanted the big boi to be good finally!
@@MrShinoTheBugman It's being phased out due to the lore leaving it behind. It was silently retconned last edition. Forgeworld haven't restocked the weapons in over a year. Once everything is sold out, it'll be put into legends. I'd like to see them do an actual Canoptek titan that is insectoid-like. Given the theme of all the Canoptek units. Something akin to a hercules beetle with a massive voidreaper blade where the horn would go. And have it be a Canoptek transport tank that can hold a balanced number of Canoptek and Cryptek units. Has a few very dangerous high str, ap, and damage melee attacks. With some Particle Beamers and an Exile Cannon, found on the Tomb Sentinel.
The awkward thing is that you get *less* crypteks in this faction compared to normal ones due to losing advisors rule
Nothing to stop you from taking more detachments.
@@reginlief1 cp restraints, usually
@@jonathanbradford3155 Crypteks gets "Noble" keyword only for purposes of the "Command Protocols"
@@Anton-tn9ym oh darn, nvm then
Correction for the last bit: Getting both benefits of the Hungry Void protocol is a part of the Novokh Dynastic code. This army specifically states you dont get any benefits of dynastic codes so that isn't possible.
Ah, thanks for the heads up, appreciate it! Have added that to the correction comment. I guess Novokh still isn't a bad choice given their stratagem?
@@auspextactics Everyone likes an extra slap and tickle
I'm REALLY surprised it has no buffs at all for the Convergence. Given how grossly weak it is, you'd think a subfaction like this is where you'd see some kind of synergy or the like for it. Like allowing it a first turn teleport for free, or making its leadership aura give ObSec to Canoptek units, or something.
Was hoping for a doomstalker buff. This doesn't seem to do quite enough for them.
'member when 3 doomstalkers was a thing? I 'member.
No shit! We need a general Rework on our weaponry mainly and some points cost Buffs! Not these list... *FUCK!*
@@linkofvev Pepperidge farm remembers
This thing is the Phobos AoR equivalent for Crons. Its definitely one of the AoRs ever made.
I didn't realize you could still keep the Dynasties Command Protocol thing. That's actually awesome!
Seraptek cannot actually be picked since it's not a Canoptek unit. On top of that, the requirements specify that all units must be drawn from the same Dynasty; Dynastic Agent does not go around this, meaning Szeras and Orikan cannot be selected either unless I've missed something.
I really wish GW knew how to GW. Seraptek IS canoptek and should be In this…
@@dannygee21 Fully agree. Overall this AoR seems pretty lacking. There are a few cool features in there but it just seems to really miss the mark. We're some on the Necron Discord who have just started making a homebrew version instead lol.
Illuminor szeras does have the Cryptek keyword so you can take him. Not sure about orikan but I assume so as well. The Cryptek keyword is at the bottom of the list so it's easy to overlook
@@braydenputt2237 The Cryptek keyword isn't the issue. It's the fact that every model in the AoR must have the same keyword and neither Szeras nor Orikan have that.
@@thegodofcakes5986 can you please link to discord server?
I'm building an all Canoptek army anyway, so this looks great to me. Will be nice to pair some if this with Acanthrites and Tombstalkers. :D Also, man, you can get up to 14 attacks per model with Whip Coil Wraiths, that's nuts, 70 attacks for a unit of 5.
You can get up to 126 with a 6 man unit, with novokh strategy and all the other buffs/strats.
If you think that's nuts you should have seen old khorne berzerkers,I swear a unit of 20 would get like 400+ attacks if you used a stratagem
I love the cryptek units. they're probably my favorite models in necrons (other than the seraptek heavy) I hope this makes them good!
I really love these two necron AoR. Not because they can be used in matched but because they give more options for non-crusade narrative play. I will use both of these for the campaign I am writing.
I am actually a bit sad about there not being warzone books for nephilim. Not for the rules but for the missed lore and art work. Only having to pay for a white dwarf makes the cost cheaper but I feel like the drive from some in the community for cheaper rules because you must have all the rules no matter what they are means some miss out on what would be considered a decent book for more than just the AoR
Wake me up when GW will finally give us the rules for the new rules for the KT upgrade kit of the immortals.
I just want the Plasmacyte Reanimator ti be better than the Canoptek Reeanimator
@@Questioningbasics Wouldn't be too hard tbh.
Remember that meme list with Scarab swarms and Spyders? Those will be having fun.
The necron channel Planet 40k has a vid that shows how you can get 126 attacks with a 6 model unit of Wraiths with this AOR. Pretty cool.
Not sure if you can use named characters in an AOR though. Good vid, thank you, looks fun to try out at the very least.
Imagine the necrons subfaction based on their old lore as counterpart to the current 'crons to make Horus Heresy: Necron edition happen
I used to love running maynark Necrons. An army that was descending into madness. Had lots of flavour and subtle but ok potential changes to units. Shame gw relegated them to nothing.
I always love different options to play an army. This allows you to handle various metas better.
I've always wanted to run a Canoptek army bogging down enemies under giant scarab swarms, it was one of my favorite things to do in back in Dawn of War, so I'm a fan of this
If GW had pulled the brakes and gone all-in on Canoptek, by making Scarabs Troops and the AoR making Scarabs ignore the rule of 3 and instead Being able to take six units. We could have finally had the true-to-lore feel of a tsunami of scarabs flying over the battlefield; tearing everything apart. With the juiced-up spyders and Technomancers to back them up or buff them. It could have been glorious. Instead... more Warriors. /eyeroll
still better to run it as novokh, this buff is just so weak
Dam I wish they added a org free Canoptek Scarab slot for each Crypteks or something. A Canoptek list is very fast attack hungry! But overall, seems cool! Maybe Doomstalkers will get a 20 pts points cut one day!
I think they should have canned the Warriors and made Scarabs a troops choice. You could take a Battalion for no CP penalty and lots of scarabs. It would have been fluffy and fun as hell.
@@keldor8302 100%!
Hi there, thanks for your video!
Today I got my WD in Germany. I compared the benefits with your video. There is a difference. You can re-roll ALL reanimation die. I think that's insane. Your wraiths or your warriors will be very durable - this can be optimized by using a Technomancer :) looking forward to the next match... now, I have to awake some new wraiths from a box which I have to buy :)
Don't forget the stratagems.. I want to use almost each of them :)
Unfortunately GW didn't read their own balance dataslates: In Q3 2022 they replaced the NOBLES keyword for NECRON CHARACTER in command protocols. In WD is written "All Cryptek units have the keyword NOBLES for command protocols purposes." OMG
Anything that isn't the absolute design atrocity that is Expansionist Tomb Worlds is a welcome addition to me.
These should be free as a download from the Warhammer Community due to them being available for match play.
I really wish Doomstalkers were good. Yes,I'm a rule of cool player but I really wish one of my favourite models,design wise was useable on tabletop
D6 shots d6 damage is an ork weapon.
@@davidbowles7281 Kinda dissapointing if you ask me. I'll probably just switch it out. The name "Doomstalker" implies a lot more as dumb as it sounds
@@PelinalDidNothingWrong They are awful.
Hmmmm.... I think this list is probably the one that should give a reviewed with the FW in mind.
Canoptec Acanthrites, Canoptek Tomb Sentinel and Canoptek Tombstalker are all units that could shine in that army.
Just starting out with WH40k and chose Necrons as my faction. So these white dwarf legions are other ways to play it, even competitively?
So I'd actually have to buy these specific magazines to own these additional rules?
My issue with master of the cult is that you already have a +1 to hit aura off a technomancer, but might be good on sending wraiths out
But with this you can take the cloak instead so that he can keep up with a big unit of wraiths, than maybe have another cryptic veil a brick of warriors up the board as well along with some advancing scarabs and now you have some decent speed to change up the board dynamic.
a few cool things but i feel its really underwhelming, i was personally hoping/praying for a doomstalker or reanimator buff to make me not cry everytime i field one when it gets absolutley destroyed.
Considering Reroll 1s on pretty much anything in 40k is usually considered good to broken, that it is given to Reanimation and its still viewed as middling to sucking tells you just how BAD Reanimation is currently.
Bottom line it needs to either be a 4+ by default with a one time roll, lose 3 Skorpekh well roll 9 dice get 7 4+ well you get 2 of them back and the other is SOL. OR it needs to stay at the 5+ BUT you can roll after ANY shooting for ANY missing models, this semi fits the whole thing GW was aiming for in that you NEED to obliterate the squad with that volley or they may just pop back up.
Bottom line Necrons defining rule for the last nearly 15 years completely sucks.
Dont necrons currently reanimate each time after every enemy unit shoots already though?
@@Partysanta69 only for those that died in that shooting
@@Partysanta69 Yes and No. They roll for reanimation after a unit finishes shooting, but only for the models killed during that shooting. Models dead before that from previous shooting dont. Its a you get 1 chance and if you fail well tough shit.
With it being a you have to succeed or your dead forever, a 30% chance is too low. Now you compound that with multi wound models that need multiple 5s, like a skorpekh has to roll 3 5+s to reanimate, and you end up with less than a 1% chance its going to get back up.
So point is that a defining feature/rule of this army since day 1 is currently in a state where you may as well not have it cause most units you really want to get back up, those multi wound models, will rarely succeed.
And to those saying "But Multi Wound models have living metal so regenerate wounds" well that ability is worth nothing. Cause most hated Reanimating in the Command Phase and now you get 1 wound back in the Command Phase, IF your models are still alive at all.
@@Partysanta69 Now was previous RP on Multi Wound models broken? Yes. Roll a SINGLE die and if its a 4+ you get back a 3+ wound model. WAY to easy to do.
BUT the new version went from way over tuned to way UNDER tuned.
For reference Crons have had the Reanimation work both ways before, both one chance and rolling till squad is wiped. When it was you could roll for guys as long as the squad was alive it was a 5+, when it was a succeed or lose the model forever it was a 4+.
Also the Ressurection Orb is shit compared to the OG one. 30 Pts for a Once per game get a second chance to Reanimate. It either needs to be 10 points and OpG or 30 Pts and every Command Phase, make that the Relic version. So 10 points for a OpG or Buy the Relic version and get it every turn.
Its HILLARIOUS how Cron players can make Crons much more balanced and playable than GW, hell thats 90% of 40K armies the players can write better rules for. But ESPECIALLY Cron players have come up with some very good working and fluffy RP rules compared to GWs.
Get rid of it and make something new. GW will never get it right.
Isnt the giant FW Construct a Canoptek? EDIT: I checked it - its Seraptek, not Canoptek.
Yes but it is a canoptek, in the lore, even if it does not have the keyword
@@matthewbiro9689 It is SUCH A SHAME that they did not include it - I don't think I have ever seen a list featuring one, and looking at the raw stats alone; for being so big and impressive, it surely is unimpressive.
But if given some love, who knows what it might grow up to become?
Sorry one last thing, you can't Dynastic Agents without a Dynasty can't take Szeras or Orikan as it says all units must have the same Dynasty keyword.
GW really needs to FAQ the Protocols for the new Necron AoRs since the wording seems to indicate they were written prior to the COmmand Protocol change, although I'd argue this list gets the new Coimmand Protocols rules change since it says refer to the Necron Codex and the new changes apply to the Command Protocols in the Necron Codex.
I would argue you can take Dynastic agents as you still pick a Dynasty (hence being able to use dynastic stratagems) you just don't get the benefits of the Dynastic Code.
The Doomstalker did get an ok buff via their new Strat that allows them to shoot at Full power even if they moved.
The gun profile is useless.
This looks super fun to me!
Still no buff for doomstalker :D atleast they could have made their number of attacks 2D3 or 3+D3...
Flat 3 damage on high power would be nice too.
My question is why GW publish rules that are outdated for like 6 months now. I get those rules were written some time ago,but why publish them without checking if the rules even work now.
If you don’t buy White Dwarf magazines how are you supposed to know about this stuff?
1 minute ago damn, and I was just looking over the leak myself ! Lol
where does it say that you can use Seraptek units in the rules for the cult of the cryptek?
I think this will be A way to play necrons, not the way, I doubt anything will beat the current build but this is way better than the last AOr
The need a new book with all the updates in
Poor soulless robots. Could be worse. You could play ultramarines right now
*Cries in lord commander of the Imperium probs the worse character to play right now...
As an Iron hands player, im proud to say, im soon gonna be the only one using 8th edition warlord traits and relics :3
@@martinrudolph5938 Stay strong. We survived Ward, we can survive being the lowest-ranked army in the game.
@@alphmar3778 Burning off that 8.5 karma. I really wish GW would doing this.
Stripping Dynastic Codes is dumb considering how minor they are compared to other factions. If Crypteks gain Noble and one od them is your Warlord, why doesn't Dynastic Advisors work? Also doesn't having the Noble keyword allow them to equip Dynastic Relics that says Noble only such as the Sovereign Coronal? Also, remember that that placing more than one Gloom Prism is a waste of points in a units that have 3 since it can only be used once per unit of Spyders. If you want additional Denials the most you can have is 3 unless you take some Forgeworld Centipedes.
This AoR seriously reads hard of "We didn't update it to match with the updated rules in chapter approved."
Do you have any PDFs for the rules?
It was shared to the competitive 40K reddit here: www.reddit.com/r/WarhammerCompetitive/comments/ysagmh/cult_of_the_cryptek_aor_rules_release_link_in/
@@auspextactics Appreciate it!
Buff existing rules to rebalance an army that struggles on data? No, release new rules, that will inevitably suffer the same fate! It just WORKS!
It just doesn’t compete with top necron lists, the rules were almost there to make Canoptek cryptek lists to be viable and not just cool
I'm just tired of warlord traits and strategems.
This. They should be added to the actual units, not as yet another optional role bloat thing to keep track of.
Have they added something for daemons?
It’s almost good. I like it for the fluff and it has some legit good parts to it, but it’s nowhere near competitive. Very fun in casual play.
Is there anything similar for adeptus custodes?
Death guard? Tough, extremely killy in melee, very hard to remove from objectives, not so slow with rhinos and stuff (also daemons of nurgle with insect riders could help), got some options for decent shooting.
Plasmancer is good! Horray!!!
Don't really see why Necrons should get two in a row... Do all factions have one by now?
no buff to reanimators and doomstalkers is disappointing.
like they need new rules
❤
No cryptothralls?
Imho until there is no reanimation protocols of partial models, this and also the destroyers cult army of renown will be utterly useless and implayable.
seems pretty bad
Crypteks are Super Weak, and The Convergence of Dominion??? No One is Buying That Crap. I’ve already Stopped Playing til 10th Come Out.