How I Gave my SUBMARINE a MASSIVE UPGRADE in Create (Eureka Mod)

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 351

  • @marcorgirg
    @marcorgirg Рік тому +453

    Oceangate could learn a lot from this video

  • @Toodalnoodal
    @Toodalnoodal Рік тому +348

    That's a very nice submarine, I loved the garden area until... it dissapeared.

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому +64

      It was eradicated in my torrent of construction. But yeah, it was really nice I just figured someone living there for a time would need a base area.

    • @Toodalnoodal
      @Toodalnoodal Рік тому +12

      @@thesavagenarwhal really?! I would've at that point you wouldn't have wanted a place to live

    • @zigge4531
      @zigge4531 Рік тому +5

      @@thesavagenarwhal so you got rid of fod that pepol ned to liv to put in a living space when pepol cout yust slep on the flore or chairs

    • @isaiahmaljaars3109
      @isaiahmaljaars3109 Рік тому +9

      @@zigge4531 grammer left the chat

    • @zigge4531
      @zigge4531 Рік тому

      @@isaiahmaljaars3109 do you understand the ikea instruktions

  • @superamogusman4779
    @superamogusman4779 Рік тому +219

    There are Ballast blocks in Eureka which can change it's weight from redstone signal, you could use this functionality for sinking/surfacing

  • @quakxy_dukx
    @quakxy_dukx Рік тому +48

    I can’t wait until create aeronautics comes out since it’s more optimised for create and submarines will be so much better

    • @Kooczsi
      @Kooczsi 6 місяців тому

      sadly, aeronautics is vaporware, riddled with feature creep

  • @thomasorourke2789
    @thomasorourke2789 Рік тому +35

    I kinda want to see a survival series with both of these mods, just imagine someone making a huge blimp base with create mod functions on it

  • @Monsi_in_germany
    @Monsi_in_germany Рік тому +39

    that submarine looks very identical to the Nautilus from 20.000 leagues under the sea

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому +9

      So I’ve been told

    • @davidcranfill3097
      @davidcranfill3097 9 місяців тому +3

      It’s a good movie, man. I recommend it.

    • @SaimaTheSheltie
      @SaimaTheSheltie 6 місяців тому +4

      ​@@davidcranfill3097 I don't want to argue, but I prefer the book more. But this is how I imagined the submarine.

    • @davidcranfill3097
      @davidcranfill3097 6 місяців тому +2

      @@SaimaTheSheltie Oh I love the book too, I just recommend the movie as well.

    • @SaimaTheSheltie
      @SaimaTheSheltie 6 місяців тому

      @@davidcranfill3097 Thx, I ll watch it

  • @thesavagenarwhal
    @thesavagenarwhal  Рік тому +81

    See that guys? I DID make a sequel! Subscribe to see me try it in Create Aeronautics ;)
    Edit: I’d like to reiterate that I had nothing to do with the OceanGate incident

    • @unofficialbobcat
      @unofficialbobcat Рік тому +3

      Finallyyyy

    • @connermorg
      @connermorg Рік тому +2

      Can we have a threequal too?

    • @connermorg
      @connermorg Рік тому +2

      For the sinking and floating part, did you try using deployed that would place or remove balloons and/or ballasts? I'm not sure if these work with VS stuff but it's something I thought of

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому +4

      @@connermorg actually, I did! It didn’t work with the first design of this version but it might end up working with enough refinement.

    • @connermorg
      @connermorg Рік тому +1

      @TheSavageNarwhal Well at least you tried lol. Maybe an update can add blocks that can change weight

  • @scarletsence
    @scarletsence 7 місяців тому +1

    You know it is actually so much more appealing to watch someone build something with no great experience and see the actual behind the scenes thinking process than to watch someone build and showcase something without making mistakes whatsoever. Keep it up man enjoyed your video.

  • @a.r.9689
    @a.r.9689 Рік тому +56

    The submarine started to float when you added the tanks, because the tanks were empty which made them buoyant and since they were connected with your submarine it also made buoyant. The tanks buoyancy force was strong enough to make the submarine overcome gravity, thus making it float. I am only at 8:26 rn so I don't know if you figured it out later

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому +19

      So I thought of that too, I actually fully filled the tanks with water and it had no effect, so maybe it just doesn’t calculate how full they are? (I even tried using create tanks which would be completely full with water for the boiler and it did nothing) so I call this an error in Eureka’s calculations. Thanks for your thoughts!

    • @frostwyvern
      @frostwyvern Рік тому +6

      ​@@thesavagenarwhal idk if this actually makes a difference, but if what I've heard is correct, boiler tanks are actually always empty. They will take as much water as you try to put in them and just check to make sure the flow is enough. This could be wrong but I was wiki surfing for other reasons and saw something along those lines a little while ago.

    • @harofax7726
      @harofax7726 Рік тому +6

      @@thesavagenarwhal A bit late but a quirk of how the create steam boilers work is that they never actually hold water like tanks, they just take fluid inputs, so that might be why.

  • @wrench-k3d
    @wrench-k3d Рік тому +3

    I also thought about making a submarine and I have an idea how to breathe underwater.You need a mechanism that will brew underwater breathing potions and use a pump to pump the potion into a liquid tank that will play a kind of buffer, then pipes and pumps will go from the tank to the compartments of the submarine.

  • @Mr.Who-
    @Mr.Who- Рік тому +13

    Well, to fix your problem with the sinking and floating, by assembling and disassembling heavy stuff with mechanical bearings.
    Also, I really recommend using encased chain drives, they can be really useful and compact, if you kinda know how you're gonna use them.

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому +2

      Oh my god that would like actually work! Thanks so much!

    • @Mr.Who-
      @Mr.Who- Рік тому +1

      @@thesavagenarwhal My pleasure

  • @thebluetagtagger5992
    @thebluetagtagger5992 Рік тому +10

    Ah well, conduits are an obscure feature so the mod devs probably forgot its compatibility

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому +4

      Yeah probably. It seems they didn’t even think about subs lol

  • @Savsgames
    @Savsgames Рік тому +65

    I heard carbon fiber is a great material to make subs out of.

  • @witherwolf3316
    @witherwolf3316 6 місяців тому +1

    There is Clockwork which aims to bridge Valkyrien Skies and Create, but it is still very much in Beta at the moment. That'll definitely help with the propulsion system, and maybe even some other mechanical bits.

  • @Pritam252
    @Pritam252 Рік тому +3

    Well just seeing your content first time ❤ subscribed!

  • @deviousdinoo
    @deviousdinoo Рік тому +2

    BROO!! i remember being there when you hit 500!!! keep it up man!!

  • @The_loneliness_is_boring
    @The_loneliness_is_boring Рік тому +23

    What controller would you recommend using for the submarine? I've tried one and it ended up getting stick drift

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому +2

      I simply use my keyboard, I wasn’t aware you could use a controller on Java edition.

    • @scottkermen4903
      @scottkermen4903 Рік тому +8

      @@thesavagenarwhal He was joking about the lost submarine irl💀

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому +8

      @@scottkermen4903 OH I GET IT NOW

    • @GuilhermeM1
      @GuilhermeM1 Рік тому +3

      ​@@thesavagenarwhalthe joke took my oxygen away, it really crushed my hearth because of how messed up it is, made me feel like if i was 100,000ft underwater

  • @578g
    @578g Рік тому +6

    I might have a solution for your diving problem. You could use a creative motor connected to a sequenced gear shift with the settings (turn 45 - > await turn 45

  • @clamdeity
    @clamdeity Рік тому +6

    Somebody made an actual physics engine in minecraft with almost no restrictions on block interaction,
    but basically anything regarding water with this system is considered a pipe dream.
    Do any java users know if it'd be possible [just possible, not feasible] to completely rewrite how liquids work?
    Current system seems to limit like 99% of all mods that interact with liquids in any capacity

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому +1

      I believe the Physics Mod actually was able to fully simulate realistic water physics, so if that’s possible then I’m sure a full liquid overhaul is possible

    • @frillydogproductions542
      @frillydogproductions542 Рік тому +4

      Create Aeronautics showed off a submarine with working ballasts and dry space inside but that mod isnt out yet

  • @Whotfnalu
    @Whotfnalu Рік тому +7

    You should go to the titanic in Minecraft next

  • @findoraptor
    @findoraptor Рік тому +5

    You could go up and down using balloons, or automate the placing and destruction of floaters

  • @resultado9643
    @resultado9643 Рік тому +1

    8:14 the first guy to discover pressure in a submarine be like:

  • @LuanRafael2099
    @LuanRafael2099 Рік тому +120

    Bruh... bad timing for this recommendation

  • @zooble_games
    @zooble_games 3 місяці тому +1

    i cant believe you posted this over a year ago, time flies

  • @ToddLawrence23
    @ToddLawrence23 Рік тому +2

    0:51 mfs at the Titan before going under water:

  • @SlavaEnergy
    @SlavaEnergy 2 місяці тому +1

    Для воздуха в лодке можно было бы попробовать использовать прозрачный заменяемый блок без хитбоксов из какого нибудь мода.

  • @darklightkoski1637
    @darklightkoski1637 Рік тому +1

    "did you know it was free? AND SAFE!" that scared me a little lol

  • @YourMothersFavouriteTerminal
    @YourMothersFavouriteTerminal Рік тому +5

    There already is Valkyrien skies 2 , it has better physics .
    Also , for a proper engine you can use clockwork , it is already out

  • @stanisawankowski8243
    @stanisawankowski8243 Рік тому +11

    Luckily Clockwork Addon is Out (Alpha version, but still)
    That should fix your problems, as it makes Create more compatibile with Valkyrien Skies

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому +3

      Thanks for the suggestion! I was unaware of it being out, but I’ll certainly try it sometime

  • @4rrozdoc350
    @4rrozdoc350 Рік тому +1

    he asked someone to build him a submarine, for him to break all the insides. Also, id say you try that again when Aeronautics comes out

  • @IamGG0
    @IamGG0 2 місяці тому +1

    You can use the create big cannons mod for the weapons

  • @unofficialbobcat
    @unofficialbobcat Рік тому +5

    THE LEGEND TENLEGENDS!!

  • @Respear
    @Respear Рік тому +10

    People who use create mod are insane ☠️

  • @Officer_duh
    @Officer_duh Рік тому

    For the depth control, I would make it heavy enough to sink then use balloons, not sure if that would work but it’s worth a shot.

  • @nodnarb
    @nodnarb Рік тому +8

    This aged well 😭

  • @machaiarcanum
    @machaiarcanum 5 місяців тому +1

    I think your tnt launcher didn't work because it was made of stone, placed on a stone mountain. It tried to make a ship out of the entire world and decided not to lol.

  • @neolag8316
    @neolag8316 Рік тому

    Let me get this straight... You build fire canons... in a submarine...
    Nice!

  • @Perro_Comunista
    @Perro_Comunista Рік тому +4

    I wonder what would happen if it traveled to the titanic
    💀💀💀💀💀

  • @DavidBibbel
    @DavidBibbel 3 місяці тому

    the diving boots made you heavy

  • @RBX_Munchie
    @RBX_Munchie Рік тому +9

    Can this submarine be controlled by a Logitech G F710 Wireless Gamepad?

    • @ItsAsteri_
      @ItsAsteri_ 8 місяців тому

      Bro that's what I use to play games 💀

  • @josephgibson5981
    @josephgibson5981 Рік тому +1

    The sub has a slight resemblance to the Nautilus of Jules Verne's 20,000 Leagues Under the Sea.

  • @komradekile
    @komradekile Рік тому +5

    You gonna visit the titanic in this vid?

  • @Davie-jx4rh
    @Davie-jx4rh 7 місяців тому +1

    My first ever build in Minecraft was in like ~2016 when I was like 7
    I had just watched a stampy video and wanted to replicate it
    I used green and black wool on creative mode and got rid of the water block by block
    Pretty cool the next generation won’t have to be disappointed by their submarines not working xD

  • @Thecure_049
    @Thecure_049 Рік тому

    Daymm, that submarine design is exactly like Nautilus from and old film (20,000 leagues under the sea)

  • @jetstreamsam6521
    @jetstreamsam6521 Рік тому +1

    Idk if your gonna read this comment but when using the eureka mod make sure your facing the same direction as before because when roating everything else like ladder and stuff wont rotate. Idk if they fixed it for the 1.19.2

  • @JirkaMaster
    @JirkaMaster Рік тому +2

    You can use eureka for the staing in place

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому

      I was using eureka, how should I do that?

    • @JirkaMaster
      @JirkaMaster Рік тому

      Make it heavy und add bloons to make it floate in air but not in water then submerge

  • @OtcJay
    @OtcJay Рік тому +2

    the timing i got on this video is crazy

  • @LilyTheMentallyInsane
    @LilyTheMentallyInsane 7 місяців тому

    this makes me remember that stampy video where he made the submarine

  • @SaimaTheSheltie
    @SaimaTheSheltie 6 місяців тому

    You're a G for giving the download file for free

  • @justanotherhotguy
    @justanotherhotguy 10 місяців тому

    I wonder when a mod comes out that manages to do the whole “under water” contraption with air bubbles and everything.

  • @TheRauzKindred
    @TheRauzKindred 2 місяці тому

    Create Interactive might help you upgrade this with the big cannons mod now, theoretically it should behave better with more recent versions.

  • @ultimategennix
    @ultimategennix 5 місяців тому

    the reason it was floating was when you place box it contributes to a hitbox (a sphere one) , called lod which makes it collide with ground at weird heights, theres your answer

    • @ultimategennix
      @ultimategennix 5 місяців тому

      you can edit the lod in settings (the higher the more hitbox detail)

  • @JamesTDG
    @JamesTDG Рік тому

    At least we'll soon have a mod that will replace the physics mod you are using. Plus, it'll work with the cannon mod you tried to use!

  • @scottthesmartape9151
    @scottthesmartape9151 Рік тому +1

    you should make it able to anchor itself and use water pumps to pump out the water if that is possible also you might wanna use clockwork for a normal submarine

  • @leiyang7410
    @leiyang7410 9 місяців тому

    i'm kinda late to this but i did find out something which could help with this submarine project, basically the conduits won't work if you just build it and submerge the whole submarine, what you have to do is treat the conduit like a separate waterloggable object (if that makes sense), so what you do is make the submarine but make sure it is able to float well, this is important because prismarine weighs a lot, then build your conduit and encase it in something and fill it up with water, then the conduit effect should work, if this doesn't make sense then you can ask more :)
    Edit: I saw that you tried the conduit thing, if you did try my current method before and it didn't work, now it works

  • @lfbp7051
    @lfbp7051 Рік тому

    Verne is proud

  • @ryder9832
    @ryder9832 Рік тому +3

    Try this with clockwork

  • @xrapidfirex1695
    @xrapidfirex1695 Рік тому +2

    Wait he made fireball launcher for a SUBMARINE?

  • @gamebeast4510
    @gamebeast4510 3 місяці тому

    You can add cannons stuff after it be comes a physical object you can add water the same way too

  • @Cooldude-ko7ps
    @Cooldude-ko7ps Рік тому

    7:18 as a movecraft builder (a plugin that’s similar to Valkyriean skies). It’d of been better to have just hollowed out most of the ship (leaving only the hull and maybe the engine) and just starting from scratch.

  • @eeee-oi7br
    @eeee-oi7br Рік тому +4

    What version are you using for big cannons and Valkyrie skies? I play with Valkyrie skies, eureka, create, and create big cannons. All 1.18.2 and the cannons work on airships

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому +1

      I am also using 1.18.2, and the only time I was able to launch the game without crashing a cannon would simply not connect to an airship. It seems I may have been doing something wrong.

    • @stanisawankowski8243
      @stanisawankowski8243 Рік тому +2

      If i'm not mistaken you need an mod addon called Clockwork, it fixes compatibility of Valkyrien Skies and Create Mod

  • @joele9143
    @joele9143 Рік тому

    That submarine is cool

  • @stuntwastaken1074
    @stuntwastaken1074 Рік тому +1

    this guy is so underrated

  • @Respear
    @Respear Рік тому +3

    Try to make a ship for the nether... Maybe even submarine

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому

      That would be hard considering it doesn’t keep water out; so it probably wouldn’t keep out lava. Maybe if VS gets an update

  • @Mark-xo5cb
    @Mark-xo5cb Рік тому

    My man forgot to use superglue to keep the ship intact when assembled as a sub.

  • @Swateur_
    @Swateur_ Рік тому

    next time use clockwork may be better haha good video

  • @wolfclan2994
    @wolfclan2994 Рік тому

    Ngl- without a deeper ocean it just looks like an airship that wants to be a submarine XD

  • @ichhabimmerrecht2658
    @ichhabimmerrecht2658 Рік тому

    You can use mechanicel bearings and put havy blocks on it if it is assablet you dont sink but if not you sink

  • @istvanbot9476
    @istvanbot9476 Рік тому

    I think the tanks are the same wieght as the full tanks. Maybe use the baloon blocks in the Valkyrien Skies, and u can break and place them with the create mod. It has deployers and drills and maybe this will work. (Dont lose your hope, i know your pain!)

  • @TheRedgamer01
    @TheRedgamer01 Рік тому +1

    You really need to do it in clockwork

  • @user-jb3rk9zb1o
    @user-jb3rk9zb1o Рік тому

    I agree, steampunk looks pretty nice

  • @jamesscalzo3033
    @jamesscalzo3033 Рік тому +1

    Loved the video @TheSavageNarwhal! Can't wait for the next video man! First video of yours that I'm watching and Loving the content man! There's two new Mods for Valkyrien Skies; Clockwork which is by Triode who came up with Valkyrien Skies and then Tournament which is by a Russian guy for the Valkyrien Skies Community! Those might solve your Problems with the Submarines for both Design and Armament as in Tournament you have what's called a "Blaze Thruster" which is a Blaze Burner in Jet Engine form!
    So here's what I'm thinking for your Submarine. Make it a bit Smaller so that you can Have a Lower Profile or Silhouette when on the Surface but still large enough to have maybe 4 Torpedo Tubes at the Bow/Front and 1 at the Stern/Back.
    Now the only thing that I can figure for Torpedoes is that you might be able to use either the Fan from Create Mod with a Gearshift and Redstone to power it or you use the Blaze Thruster from Tournament with Redstone to power it (Which would be Super fast and Out of Render Distance before you could see where it went) with an Observer facing the Direction of a Rope Pulley from Create Mod or something to Hold it in the Tube until you're ready to fire. To keep the Torpedo in a Moving Pattern and at a Certain Depth, you might want to look at the Flap Bearings from Clockwork and Have them come into play so that the One's on the Top and the Bottom control it's "Steering" and the One's on the Left and Right sides control the Depth.
    Also, For the Tanks in Create Mod to act like that.... Let me put it this way, That's not How Ballast Tanks are Supposed to work!
    I've got something that might be a bit easier for you (At least I Hope it is). MC Military Force just uploaded a Build Tutorial on the American AAVP-7A1 or just the AAV-7 to his Channel. If you can make it Work with the Create Mod, Create Big Cannons, Valkyrien Skies, Eureka, Clockwork, Tournament and the Physics Mod for the Waves, I think we in the Create Mod and Valkyrien Skies "Lineage" Communities might be in Business. Just be sure to at least try the Engine from Tournament and have plenty of Strawberry Frosting for fuel, yes I know it's weird, Even polartt said that it was pretty much a Waste of Sweets when he was looking Tournament over on his Channel!
    But here's the Test: After you've Checked the Vehicles Seaworthiness, you'll need to Bring some Players to Man these Guys as well as some Players to fight Alongside them as Troops being Transported by the AAV's. The Builds will be about 5 Blocks wide since it's in 1.5:1 Scale (read as 1.5 to 1 Scale) so they're a bit larger than they should be in Real life. You'll need to Build up a Village in Minecraft for this because you and Your Troops will be Defending a Village from a Village Raid. The best for this is to go through all 4 Levels.
    So the First Time is a Level 1 Raid, then a Level 2, Level 3 and finally a Level 4 Village Raid. On top of all this, the Players will be Dressed and Geared for the Part with Leather Armor Dyed to look like Combat Uniforms, Enchanted Bows or Crossbows for the Rifles, Light Machine Guns and Anti-Armor Weapons, and Enchanted Tools for Entrenching or Close Quarters Combat.
    When you get to arming the AAV's with Create Big Cannons, use the Autocannons since they have a 40 millimeter Grenade Launcher and an M2 Browning .50 Caliber Machine Gun. The Grenade launcher will fire the Fused Rounds and sits a bit lower than the M2 Machine Gun which will fire Fuseless rounds. Both will have a Single Block long Barrel for the sake of the Create Big Cannons Mod.
    I'll see if I can come up with something for the Dyes for the Armor and the Enchantments for the Tools as well as Firework Recipes for your "Anti-Armor" Ammunition for the next video man. Let me know what you think about all this and I'll catch you later!

    • @skwiddyt
      @skwiddyt Рік тому

      The idea around the torpedoes is great, apart from the fact that they will not work outside of loaded chunks. Luckily there are many chunkloaders, with some being specifically designed for Create. These could be used to keep the torpedoes loaded for long ranged attacks.
      Another key problem with this submarine is the ocean depth. A mod related to increasing the depth of the oceans could be incredible in this situation.
      Finally, I am not sure if observers work with VS. I haven't tried Clockwork yet, however, so the observers could work - just not sure.
      Overall I think the ideas of implementing some of these other mods could really make this submarine much better.

  • @_EpsilonV
    @_EpsilonV Рік тому +5

    This reminds me, something. 💀💀💀

  • @AWildVlad
    @AWildVlad Рік тому +2

    You forgot the Logitec Controller

  • @linusfornow
    @linusfornow 11 місяців тому

    You could have a machine that places netherite blocks when you want to descend and breaks them when you want to ascend

  • @drache3370
    @drache3370 8 місяців тому

    Hey there, it turns out ypu can make the submariene sink and rise by turnig floaters and weights with mechanikal bearings. They don't count as blocks when they are turning and you can place them by turning them off again. But it's a little bit buggy and I can't make the submariene sink after rising to the surface...

  • @Alistr2001
    @Alistr2001 Рік тому +1

    Kinda reminds me of the submarine from Atlantis

  • @Francisohorrivel
    @Francisohorrivel 5 місяців тому

    Sir that's the Nautilus

  • @Satraiascaromania
    @Satraiascaromania Рік тому

    Well funny enough i made one of these before, not exactly this but something similar, its also funny since i also have terrible vehicle building skills but this did give me some ideas, so it gets 5 cheburekis out of 5 brikis

  • @jammay22
    @jammay22 Рік тому +3

    I see you posted this a day ago? what versions of valkerie skies and create big cannons mod are you using? because I use both for a working tank on my server and they work fine together, I use the 1.18.2 versions for both, the top one, I also use eurkia airships, but I'm pretty sure you do too, so it could just be too big

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому

      Yeah, I’m using the 1.18.2 versions of Create, Eureka, and Val Skies. I should mention I did get them to load once and then it wouldn’t turn into a vessel. I may have to do more testing to get it to work. Thanks for the feedback!

  • @your_usual_titan_tvman
    @your_usual_titan_tvman 3 місяці тому

    you dont only need valkyrien skies and create for cbc to work you also need clockwork

  • @Groblockia_
    @Groblockia_ Рік тому +6

    nooooo don't go inside that submarine

  • @martinboros9516
    @martinboros9516 Рік тому +2

    The submarine looks kind of similar to submarine from 20000 leagues under the sea.

  • @Makaroff105
    @Makaroff105 7 місяців тому

    Add some underwater monsters and guns on submarin and u will get Barotrauma

  • @beetlej4567
    @beetlej4567 25 днів тому

    kind of a small comment but I bet you could easily make the ship heavier and then lighter by using gearboxes and deployers so that a deployer would on command deploy a line of super dense blocks like netherite or something then drills hooked up to a chest that circles it back to the deployers and so by activating the deployers you attach really heavy blocks and by activating the drills you pick up the blocks or inversely with a heavy creation by using floaters

  • @Projekt_Nightmare
    @Projekt_Nightmare Рік тому +1

    Mod it to use the clockwork beta... i forgot if it's in beta or alpha

    • @electrisoma
      @electrisoma Рік тому

      it's in alpha

    • @thesavagenarwhal
      @thesavagenarwhal  Рік тому

      From what I’ve heard it’s in Alpha, and I should probably try it out soon lol

    • @Projekt_Nightmare
      @Projekt_Nightmare Рік тому

      @@thesavagenarwhal it doesn't have a system for going up and down in water but you could use some fans to keep it at a certain level and have a main control seat that everything for movement comes off of including turning left and right but going up and down would have to be done by a lever

  • @LemonKina
    @LemonKina Рік тому

    you should put floater blocks on top of it so it actually is underwater but not on the seafloor

  • @1000yardstares
    @1000yardstares Рік тому

    going to become barotrauma fr

  • @fibecheee
    @fibecheee Рік тому +2

    this aged like milk

  • @tony_1180
    @tony_1180 11 місяців тому

    bro discovered ballasting

  • @Yeetmaster982
    @Yeetmaster982 2 місяці тому

    pretty sure big cannons is compatible now

  • @ItsMr_Z
    @ItsMr_Z Рік тому

    Now do it again but add the create interactive mod so big cannons works

  • @yomi4606
    @yomi4606 Рік тому

    nasa should learn with u fr

  • @Mic22405
    @Mic22405 Рік тому +2

    good job

  • @JackField-gk9pq
    @JackField-gk9pq Рік тому

    It looks like the nautilus from 20000 leagues under the sea

  • @trainexplore2149
    @trainexplore2149 3 місяці тому

    The submarine reminds me of the nautilus 2000 leagues under the sea the old Disney film

  • @JrazT
    @JrazT Рік тому

    the sub is from 20,000 leagues under the sea movie

  • @dragoniteknight4043
    @dragoniteknight4043 11 місяців тому

    Dispensers can place shulker boxes - would it be possible for them to weigh the submarine down?

  • @IamGG0
    @IamGG0 2 місяці тому +2

    Why dont you use clockwork

    • @Crackedcoconut-b1z
      @Crackedcoconut-b1z 2 місяці тому +1

      Mine keeps crashing ( use 1.20.1 ) does that mean I have to use a dif version? (Which one?)

  • @ErlkingHeathcliff69
    @ErlkingHeathcliff69 Рік тому

    better than the desingers at oceangate