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Good Game Design - Rayman Origins: When Art Meets Gameplay

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  • Опубліковано 29 лип 2016
  • Rayman Origins' (and Legends') art style is not only unique but plays an integral part in the gameplay itself. Let's talk about how the two worlds collide. What's another game you can think of that uses the art style for more than just pretty looks? Tell me in the comments below!
    Huge thanks to SteveoHobo and DjaliGoat for assistance on this one.
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КОМЕНТАРІ • 1 тис.

  • @mikeb8289
    @mikeb8289 8 років тому +1300

    This game is a perfect example on how to make water levels that do not suck.

    • @snomangaming
      @snomangaming  8 років тому +210

      Yo true that. I remember thinking that when playing, the water levels are pretty fun

    • @2011supergamer
      @2011supergamer 8 років тому +134

      The sequel combines stealth and water for basically the entirety of one world, and even that doesn't suck.

    • @aRandomwacko
      @aRandomwacko 5 років тому +18

      But are rather beatiful to swim trough like tropical freeze's amiss abyss

    • @Broockle
      @Broockle 5 років тому

      ahem **GreatBay Temple is the best water stage ever** cough cough cough

    • @crowravencorvenrow
      @crowravencorvenrow 5 років тому +9

      Those fucking mosquito levels, on the other hand...

  • @MrSpookersMcGeeThe1st
    @MrSpookersMcGeeThe1st 7 років тому +739

    I love when this game gets the praise it deserves. It and its sequel are phenomenal games.

    • @LNYCN
      @LNYCN 7 років тому +10

      Blue facts

    • @CaptViewtiful98
      @CaptViewtiful98 7 років тому +46

      The sequel also has remastered Origins levels pretty much giving you 2 games in 1.

    • @MrSpookersMcGeeThe1st
      @MrSpookersMcGeeThe1st 7 років тому +70

      That's the sort of thing that makes me realize that there are absolutely developers who give a shit about their audience.
      They didn't have to include the Origins levels. They had a full game already, a game that is actually pretty generously big. But they did it anyway. And that's awesome.

    • @thechosenone5644
      @thechosenone5644 7 років тому +18

      That's not even to mention all the bonus race levels.

    • @FiredUpPranks
      @FiredUpPranks 5 років тому +11

      Wish they made a third one.

  • @obviusthemaxim2509
    @obviusthemaxim2509 8 років тому +334

    Miss this series, Rayman Origins and Legends truly imo is one of the best games Ubi has put out there, maybe even the best platformers I've ever played, and I've played a lot of them

    • @tysonasaurus6392
      @tysonasaurus6392 8 років тому +9

      Yah. Rayman Origins and Legends are so great.

    • @snomangaming
      @snomangaming  8 років тому +30

      Yeah I was sad when nothing was announced for the series this year but man just such amazing platformers

    • @ethernet19
      @ethernet19 6 років тому +2

      Yeah they’re up their with Tropical Freeze for me

    • @firebal6129
      @firebal6129 5 років тому +1

      Ever played the Fancy Pants adventures series? Now THERE is a good platformer! ( www.bornegames.com )

    • @maurice7017
      @maurice7017 4 роки тому

      @@firebal6129 no...

  • @Thirteen13551355
    @Thirteen13551355 8 років тому +363

    Oh hey, Rayman gets recognition!

  • @DrShaym
    @DrShaym 7 років тому +440

    The character designs in _Team Fortress 2_. Each class is designed to be visually distinct from the rest so that you can quickly determine what your team mates are doing, which is important in a team-based game. It's the same thing in the _Doom_ reboot. Each enemy has a different shape, color scheme, and way of moving that makes them easy to identify at a glance so you know what weapons and strategies to use, which is important in a fast-paced shooter where you can be engaging several dozen enemies at one time. This is also done well in _Left 4 Dead_.

    • @ErebosSpiral
      @ErebosSpiral 7 років тому +20

      that isn't an artistic design as much as it is a rule of gaming in general

    • @justinhaugan1124
      @justinhaugan1124 6 років тому +8

      And overwatch, a great example

    • @magnusm4
      @magnusm4 6 років тому +5

      By today it's not a rule as much as a challenge for them. They seem to fail at everything regarding a good game nowadays, especially the triple A games

    • @johndaniel8283
      @johndaniel8283 6 років тому +1

      what did you mean by this pescavelho

    • @omegabet3912
      @omegabet3912 5 років тому +5

      I did not realize how important that is until I read your comment. Like, in some FPS games, I cannot distinguish a scout and a medic. But in Team Fortress, there was never a problem.

  • @elFulberto
    @elFulberto 7 років тому +396

    That's weird that the newer Rayman, for all its awesomeness, seems to have been almost completely forgotten by the general public. It is beautiful, it's goofy, it's got a very distinct over-the-top aesthetic, it has wonderful gameplay and bizarre sense of humour. It's quick but manageable, challenging but not frustrating, it has an oitstanding soundtrack, and generally it looks, feels and plays great. So great, in fact, that it tricked me into believing I actually liked platformer games. (I later found out I didn't. I just liked Rayman).
    Why has it been forgotten then? Mario is a cultural phenomenon and the icon of platformers. So is Sonic, if only for having been so consistently bad for so many years. There have been indie darlings, like Shovel Knight, that were lauded as breakthroughs in the genre. But Rayman? It seemed to have flown completely under the radar. I mean, Origins created some buzz but Legends was forgotten by the end of the year it was released in. What went wrong with it?

    • @krismover
      @krismover 4 роки тому +60

      i don't know, but i really wish more people would talk about rayman because it's been a really consistent, great franchise. and the thing is when people do talk about him, it's always in good favor, especially when talking about origins and legends.

    • @FinalFaintasy
      @FinalFaintasy 4 роки тому +38

      3 years late. I believe the fact that Ubisoft published this game left a number of people avoiding this game entirely. The game director behind Rayman is the reason why Rayman is so good, not the publisher.

    • @usernametaken017
      @usernametaken017 4 роки тому +7

      I think its the same thing with shovel night. Good games, but forgotten by the public

    • @MrMajani
      @MrMajani 3 роки тому +10

      Rayman sells millions of copies with each version and constantly gets rave reviews, what are you talking about going under the radar?

    • @sapiensesciencecerveau2523
      @sapiensesciencecerveau2523 3 роки тому +19

      It's quite simple to explain : Rayman never had the chance of becoming a "celebrity".
      The first game was a 2D plateformer released in 95, the worst time possible :
      - all the hype was on 3D
      - Mario and Sonic were already saturating this market (including merch and other derivatives), they true celebrities (often compared to Mickey Mouse or even Coca Cola as universally known brands)
      Plus, it was initially released on PC, PSX (and Jaguar). It may have been one the best 2D platformer available on those systems, but Crash Bandicoot was the quasi-official mascot of the PSX and PC have never been the best system to play platformers.
      Even with good sales and critics, it had no chance to become a famous brand/franchise of the genre.
      So basically even if Origins and Legends are IMHO leagues above the 2D "new super Mario" series, not having Mario as a playable character is enough to make it underrated by the mass market.

  • @jarerarebear1765
    @jarerarebear1765 8 років тому +79

    Rayman Origins, Rayman Legends, DKC Returns and DKC Tropical Freeze have got to be the best side scrollers of the last decade. Mario is still the Godfather of the genre, but there's no denying the impact the new DKC games and the new Rayman games have had on me.

    • @snomangaming
      @snomangaming  8 років тому +5

      I am right there with you, seriously just phenomenal platformers all of them

    • @jarerarebear1765
      @jarerarebear1765 8 років тому +13

      I also find it interesting how hardly any platformers are 3D anymore. This Renaissance of 2D platformers has produced some truly amazing games. I hope someday that 3D platformers will have a similar resurgence.

    • @williancruz9657
      @williancruz9657 8 років тому +1

      Deadcore and Cloud City are good 3D platformers

  • @nateclips4790
    @nateclips4790 8 років тому +189

    I loved the tom and jerry part :)

    • @waves5651
      @waves5651 8 років тому +56

      What a specific user for a specific video, lol.

    • @nateclips4790
      @nateclips4790 8 років тому +6

      yep XD

    • @alvareo92
      @alvareo92 4 роки тому +3

      as a kid I always looked for those elements as soon as I figured that out

  • @ChikoWhat
    @ChikoWhat 7 років тому +214

    uses art as an inherant part of the gameplay?
    Okami, you LITERALLY DRAW WHAT YOU WANT.
    Need a bomb? Draw a Q!
    Need to cut something? Slash it with a line!
    Need wind? Draw a loop de loop!
    Need to sprout trees? Draw seed dots on the ground.

    • @snomangaming
      @snomangaming  7 років тому +72

      Yeah I really need to play Okami...

    • @Cheezmonka
      @Cheezmonka 7 років тому +17

      snomaN Gaming
      Okami was my favorite game for the last six years or so. Breath of the Wild may take its spot, but so far I would still say I enjoyed Okami more.

    • @danielevans7439
      @danielevans7439 6 років тому +4

      The way the background becomes more beautiful as you interact with it is also a great example of art with gameplay.

    • @throatychunk
      @throatychunk 6 років тому +2

      yes, yes, but then mobile app designers ripped it off and made "draw a stickman"
      now one word: sequel
      Okami is the better one!

    • @africancouscous
      @africancouscous 3 роки тому

      Scribbles is also pretty good

  • @BlaketheBlock
    @BlaketheBlock 5 років тому +11

    Rayman is literally my childhood. This game has an extremely special place in my heart.

  • @simonag.8587
    @simonag.8587 6 років тому +63

    I didn't see anyone talking about it but, Kirby Epic Yarn ?

    • @AphidKirby
      @AphidKirby 5 років тому +9

      YES! ABSOLUTELY!!! all level objects were so wonderfully crafted to be interact-able while fitting the aesthetic perfectly and enriching the world

  • @Skinkemann
    @Skinkemann 7 років тому +89

    You express really well the reasons I love these games so much! Both Origins and Legends are pretty much perfect platformers. Gorgeous & beautifully exuberant games with a real sense of joie de vivre! I get really psyched just thinking about 'em :D

    • @mistere.m.p.1573
      @mistere.m.p.1573 7 років тому +3

      Skinkemann The only negative of the new Rayman?
      HADES' HAND! (Legend's final boss)

    • @MrDarkmario777
      @MrDarkmario777 7 років тому +5

      Yeah, they could have done the "Cloud of Darkness" boss in a better way than they did. However, every other boss (and mini-boss for that matter) is perfect, especially the two giant wrestlers in the Fiesta de los Muertos world, which are both just fun to fight and full of character.

    • @o.g.6605
      @o.g.6605 5 років тому

      MrDarkmario777 which would u say is better, because I beat both a while ago and am planning to replay one, I’m just indecisive on which I want to replay. What I do remember is the Legends is easier, but Origins’ is more rewarding when you complete the more difficult challenge, and as a bonus, I also do prefer Origins’ more cartoony art style, thoughts?

    • @matheus5230
      @matheus5230 4 роки тому +1

      @@o.g.6605 I think that Legends remastered many Origins' levels

  • @reidysmeidy5772
    @reidysmeidy5772 8 років тому +100

    "I just wanted to let you know you're beautiful" awwwwwwwwwwwww

    • @Avecit_
      @Avecit_ 8 років тому +8

      he says that to everybody. sorryyy!

    • @reidysmeidy5772
      @reidysmeidy5772 8 років тому +10

      +Edmo Freitas well I still feel special cause it still feels genuine every time! :)

    • @rogerfvb
      @rogerfvb 6 років тому

      Tumblr leaking into UA-cam

  • @BushBumperBaker
    @BushBumperBaker 7 років тому +201

    I can think of two games that blend art and gameplay amazingly. Castle Crashers and Shovel Knight. :'D

    • @stevencreighton102
      @stevencreighton102 6 років тому +4

      Oddworld abes oddysee and exoddus as well

    • @karl3517
      @karl3517 6 років тому +1

      Adventures of Lomax for the PS1 and Sega Genesis Ghost and Goblins Series was kinda artsy and difficult but still fun to play!

    • @gokukakarot5246
      @gokukakarot5246 6 років тому +2

      super mario 64 literally uses painting

    • @guriyborodkin4299
      @guriyborodkin4299 6 років тому

      TF2 And the DOOM Reboot?

    • @pankek5431
      @pankek5431 5 років тому

      Omg yes

  • @WolfieboyMachi
    @WolfieboyMachi 8 років тому +5

    I'm a game designer and currently making a game with my friend, and one of our main inspirations are the two latest Rayman games. Particularly Legends. I absolutely ADORE these games. They are SO good.
    Hoping for a new one soon...

    • @snomangaming
      @snomangaming  8 років тому +2

      SAME

    • @haidergoraya3098
      @haidergoraya3098 4 роки тому +1

      I’ve had the same inspiration as you, except mine was mostly on Origins.

    • @jackbauer9901
      @jackbauer9901 2 роки тому

      How is your game coming along? Was it released yet?

    • @WolfieboyMachi
      @WolfieboyMachi 2 роки тому +1

      @@jackbauer9901 Hey, dude. Shortly after I wrote that, I was stricken with health issues that put the project on hold.
      Those issues have gotten better lately, and productions is starting up again bit by bit, but physical and mental health trauma takes a toll and progress is slower than it was back then. Hopefully things will pick up proper again soon.

  • @trumpeterjen
    @trumpeterjen 4 роки тому +2

    If I were a game developer and you made a video like this about a game I made, I'd probably cry.
    I'm not a game developer, of course, but it's heartwarming to see a video this well-put-together so successfully articulating what makes a game great, especially when it's a factor you can tell the developers put so much love and effort into. They'd probably feel really validated to see this.

  • @sinceritynature202
    @sinceritynature202 8 років тому +43

    I feel like the game Limbo kind of this art melding into gameplay effect, though that's probably helped a lot by the fact that there's no detail to it, it's all in shadow. I can't think of a game that does this sort of thing as impressively as Rayman Origins.
    (Though the games Baten Kaitos and Baten Kaitos Origins do sort of come to mind. It's not quite in the same way, but a lot of the backgrounds and maps in those games look like paintings, with interactable and aesthetic set pieces blending together, making it feel a bit more like a cohesive world.)

    • @hoodiesticks
      @hoodiesticks 7 років тому +10

      The difference is that Rayman Origins uses it's art to really quickly convey a bunch of information to the player about how each mechanic works. Limbo deliberately withholds that kind of information with its art, such as when you see a switch, and the art gives you no indication of what it will do, but you're forced to press it to progress. Rayman's art instills confidence; Limbo's art instills unease.

    • @crossgamer2261
      @crossgamer2261 7 років тому +1

      How so? I don't doubt that statement, but I guess I never noticed it.

  • @Sagaan42
    @Sagaan42 7 років тому +1711

    Rayman origins is a better Sonic than Sonic.

    • @aguchamp7766
      @aguchamp7766 7 років тому +125

      Majestic Scorpion Even the Sonic fan in me unanimously agrees.

    • @jorgegutierrez8588
      @jorgegutierrez8588 7 років тому +125

      D-NetSavior
      While alot of people want a new 3d rayman. I secretly hope that there is another 2d one, Legends is my favorite platformer of all time.

    • @Sjono
      @Sjono 7 років тому +22

      Majestic Scorpion
      Rayman plays nothing like Sonic

    • @Sagaan42
      @Sagaan42 7 років тому +15

      +Sjono Because sonic plays like shot.

    • @Sagaan42
      @Sagaan42 7 років тому +30

      +Sjono shit, excuse me.

  • @ninjajack6457
    @ninjajack6457 4 роки тому +4

    This is my favorite 2d platformer of all time, just hearing the music makes me so happy.

  • @oddnstrangegames8164
    @oddnstrangegames8164 8 років тому +6

    Love the series, always happy to see more!
    Also you gave me terrifying flashbacks when you showed that final level... Sooo many hours lost to that level...

  • @OhHelloSugar
    @OhHelloSugar 7 років тому +7

    I always enjoyed the old PS Rayman games as solid platformers, but Origins and Legends blow everything else in the genre screaming out of the water. The games are visually spectacular in general with their super distinct stylistic sense, bright colors, and supremely fluid motions. I remember games back in ye olde 16-bit heyday marketed as being like "playing a cartoon", but nothing comes anywhere close to nailing that angle like modern Rayman does.
    But cool stuff to look at ultimately doesn't amount to much if the gameplay isn't there, which it is with these games in SPADES. Every point made in this video is exactly what makes modern Rayman such phenomenal (and, disappointingly, grossly underrated) games. Everything the platform genre has built to and should be is here. There's no padding; everything feels swift, tight, controlled, and a hell of a lot of fun as a result. These games have got what can be a pretty vicious learning curve at times, but the point is not to go barreling in figurative guns blazing - as you'd mentioned, once you get into the swing of things, it feels great to be able to keep up with and play by the game's rules, and win.
    I've gone a bit gushy here, but I'm always so pleased to see Origins and Legends get the praise they so greatly deserve, and for all the right reasons. Cheers.

  • @wub9044
    @wub9044 7 років тому +41

    Hmm... Fancy Pants Adventures comes to my mind.

    • @firebal6129
      @firebal6129 5 років тому +1

      YESSSS
      Exacticly what I was thinking! My favorite platformer of all time. Glad to see some other people agree!

    • @wetod4794
      @wetod4794 4 роки тому

      OH BOI GRAB MY NIPPLE AND umm I don't know but fancypant adventure is so good

    • @yoeteroni863
      @yoeteroni863 4 роки тому

      OMG I LOVE THAT GAME

  • @Monkeyman249
    @Monkeyman249 6 років тому +10

    Rayman Origins was great, but I truly feel like legends improved on it in almost every category. origins should still be regarded as a very fluid platformer, because it is, but legends fully embraced that aspect. Subtle improvements like not making you have to annoying hit enemies twice, attack multiple times to get an electoon/teensy, and the new way that double lums worked really tied the whole package together for me.

    • @MrRubixscube
      @MrRubixscube 4 роки тому +2

      i also had a feeling that, in addition to all that, the physics engine regarding Rayman's movements in Legends was slightly smoother than in Origins

    • @sikisikiamimis
      @sikisikiamimis 3 роки тому +1

      Yeah dumbing down the difficulty for the Wii U crowd 🤡🤡🤡

  • @sayumeyeam
    @sayumeyeam 8 років тому +3

    This is really helpful! Trying to catch up on all the youtube video's I've missed in the past few months. Always a pleasure seeing snowmaN on my sub list.

  • @samshahan
    @samshahan 8 років тому +15

    GUYS! RAYMAN ORIGINS IS FREE ON UPLAY RIGHT NOW!! JUST FOR 1 MORE DAY! HURRY AND GET IT!!

  • @isaacwilkins2909
    @isaacwilkins2909 7 років тому +5

    Thank you so much for this wonderful video. I have been in stone-cold, hardcore love with Origins since I first played it on my brand spankin' new PS Vita back in 2012, and this video does such a great job of explaining *why*. Can't wait to watch more in this series - though I think I have to hold back on the Undertale one until I've actually gotten around to playing it...

  • @kennyalvarez7836
    @kennyalvarez7836 5 років тому +3

    Rayman games deserve more recognition, the most fun and entertainment i have ever had in my childhood and up to date come from it, and i get so happy when someone brings it up in a positive light!!

  • @xylophone897
    @xylophone897 7 років тому +18

    Hands down Ori and the Blind Forest.

    • @snomangaming
      @snomangaming  7 років тому +3

      One of my favorite games

    • @xylophone897
      @xylophone897 7 років тому

      I'm ready for the sequel to hopefully be on Steam!

    • @nikostar4577
      @nikostar4577 7 років тому +2

      *sees will of the wisps trailer*
      "IF YOU THINK, I AIN'T, GONNA CASH OUT, WHEN THAT $&#@ DROP, Y'ALL REALLY ON SOME &@$#."

  • @SnoopingTurtle
    @SnoopingTurtle 8 років тому +10

    I got Rayman Origins off a bundle at some point and am yet to give it ago, looks like you have convinced me! :)

    • @snomangaming
      @snomangaming  8 років тому +3

      Absolutely worth it. You won't be disappointed!

    • @brnk2
      @brnk2 5 років тому

      Get Legends if you haven't

  • @rareroe305
    @rareroe305 8 років тому +3

    I compliment your channel and sub, and you bless us with a video on one of my most favourite games ever!
    As for other games where art meets gameplay, dropping walls and chandeliers on enemies in Diablo III was fun. Same with the Arkham Knight environmental takedowns.
    And the SC: Conviction interrogations, though those only happened in very specific parts.

  • @mattlandry
    @mattlandry 7 років тому +1

    Man I seriously hope they come out with a sequel to Legends soon. That game was literally one of the best games I've played in that whole generation. Surprised people aren't more vocal about it.

  • @brianisebay
    @brianisebay 8 років тому +2

    in regards to the question at the end of the video, all I could think of that came to mind right away was Jet Set Radio Future. Rayman Origins and Legends are probably the best games Ubisoft has made in years. Their bigger franchises usually disappoint me but the Rayman games are a breath of fresh air.

    • @snomangaming
      @snomangaming  8 років тому

      Yeah I need more Rayman in my life :P

  • @tonyflamingo3444
    @tonyflamingo3444 7 років тому +24

    3:50 did you mean to do that pun

    • @snomangaming
      @snomangaming  7 років тому +11

      HAHAH I actually didn't! That's amazing!

    • @icekirby2620
      @icekirby2620 7 років тому

      I don't see the pun, where is it?

    • @tonyflamingo3444
      @tonyflamingo3444 7 років тому

      he was on a fly and then he said something flys by

    • @tonyflamingo3444
      @tonyflamingo3444 7 років тому +3

      he is on a fly and says thinking on the fly is a must

    • @gooburr411
      @gooburr411 3 роки тому

      @@tonyflamingo3444 it's a mosquito :|

  • @Phantron
    @Phantron 7 років тому +5

    DKC Returns, DKC Tropical Freeze and Rayman Origins, Legends are like 2 brothers and 2 sisters, 4 siblings.

  • @The_Horse-leafs_Cabbage
    @The_Horse-leafs_Cabbage 7 років тому +1

    Okay, imma subscribe. Love the style of commentary, and how informative it is.

  • @quibily
    @quibily 8 років тому +2

    What you say about your environment constantly changing is exactly why I love Motorstorm: Apocalypse. The better you do, the more destruction you get to witness! (And dodge!)

  • @Mars_over_seer
    @Mars_over_seer 8 років тому +5

    Sonic Generations. There's a lot of background stuff that u can interact with like the different paths in the beginning of Chemical zone.

  • @elmantishrimp1689
    @elmantishrimp1689 5 років тому +6

    One of the best 2D platformers and one of my favorite games of all time. SUCH a blast to play.

  • @abababab8476
    @abababab8476 4 роки тому

    i know this is totally random, but this video just brought so much memories back, and hearing the music in the back just made me literally cry of happiness because of the memories of 4 year old me in 2013 first playing rayman console games, thank you :)

  • @mr_willybilly
    @mr_willybilly 4 роки тому +1

    Man I remember this game
    It was so much fun and introduced me to the Rayman series and this is the game that made me buy Rayman legends

  • @fonzoultra1709
    @fonzoultra1709 8 років тому +19

    You've gotta do Oddworld Abe's Oddysee and Abe's Exoddus! Great games

    • @snomangaming
      @snomangaming  8 років тому

      Yeah I'll have to play them

    • @Se7enRemain
      @Se7enRemain 7 років тому +2

      I'm not 100% sure but limbo uses it's art or environment to kinda make the game what it is.

    • @PomLamb
      @PomLamb 7 років тому

      Rayman 2 for the n64 good or bad?

    • @PomLamb
      @PomLamb 7 років тому

      I am playing through and I would love to hear a second opinion on this.
      Thanks in advance.

    • @danielaherrera2849
      @danielaherrera2849 7 років тому

      Braixen BC x

  • @TerrorOfTalos
    @TerrorOfTalos 4 роки тому +3

    This game is objectively a masterpiece

  • @kentpham6700
    @kentpham6700 3 роки тому +1

    When he talked about about “The Land Of The Livid Dead”, I was kinda surprised that he didn’t talk about the music

  • @arniethetreble389
    @arniethetreble389 3 роки тому +1

    Thanks for making a video on this game man, it really should be more known amongst the gaming community.

  • @JoJoJet100
    @JoJoJet100 8 років тому +7

    Your voice is so smooth and nice

  • @somedude96
    @somedude96 7 років тому +4

    How about Ori. Uses stunning art and beautiful music to keep from being frustrated from intense sections.

    • @snomangaming
      @snomangaming  7 років тому +1

      LOVE Ori, made another Good Game Design on it! Such a good game

    • @somedude96
      @somedude96 7 років тому

      watched it and it was great.

    • @somedude96
      @somedude96 7 років тому

      and... oh yeah. There's a new ORI! Brace yourself!

  • @SanteonGames
    @SanteonGames 8 років тому +1

    Another game that fits this description is Ori, a good looking game with seamless visuals and gameplay to art elements.
    Awesome video as always, keep it up!

    • @snomangaming
      @snomangaming  8 років тому

      What a phenomenal game right? Thanks:)

  • @matthewjones6786
    @matthewjones6786 7 років тому +2

    That boss fight is brilliant... Can't wait to pick this game up, as well as the sequel!

  • @warpio
    @warpio 8 років тому +3

    Donkey Kong Country Tropical Freeze does a lot of the same things that you praise Rayman Origins for. Its levels are filled with environmental assets and background/foreground objects that are not only just for show, but are integrated into the gameplay of the level itself. Like in the dark underwater level there are non-interactable fish swimming around that act as a flashlight that you can follow around to see where you're going. And a lot of times the scenery that you see in the background is not just for show either, it's an actual part of the level that you will come to later on in the level.

    • @snomangaming
      @snomangaming  8 років тому +1

      I LOVE Tropical Freeze, i think it does this principle just as well if not even better than Rayman, such an incredible game

    • @FiveFoxesInATrenchcoat
      @FiveFoxesInATrenchcoat 6 років тому

      warpio Didn't Rayman Origins also use the same type of mechanic for a couple of the water levels?

  • @RRRRRRRRR33
    @RRRRRRRRR33 7 років тому +76

    This game is nearly perfect. It hurts the eye to see a significant portion of the public overlooking this game. It's even more offensive when you see a typical blind fanbase, like Sonic fans for example, when mediocre games like Sonic Generations had a more popular impact than a work of art like Rayman because the fans accept any shit, it's really sad for the industry in general. Not always elite level design is praised in this modern generation of gamers, but at least Rayman had some level of success.

    • @Orange_Swirl
      @Orange_Swirl 7 років тому +2

      Unnecessarily insulting Sonic fans, because why not?

    • @semvision
      @semvision 7 років тому +2

      Sonic Generations is pretty mediocre.

    • @Orange_Swirl
      @Orange_Swirl 7 років тому

      SamVision I agree with that statement. I just don't agree with insulting Sonic fans as a whole.

    • @semvision
      @semvision 7 років тому +1

      "Sonic Fans" encompasses a large majority. I like some of the Sonic games, does that make me a Sonic fan? Maybe, but I would not call myself that.

    • @RRRRRRRRR33
      @RRRRRRRRR33 7 років тому +11

      Orange Swirl
      It's not an insult when you know it's true. See if Rayman had any sequences? Just Legends and this game was killed by the lack of popularity and the Wii-U mistake. Now look at Sonic, still alive, releasing mediocre games year in, year out. If the industry followed true quality standards instead of stupid popularity, maybe Rayman would be still alive and Sonic should have died. Sega fans in general are a bunch of stubborn people blinded by nostalgia, look at Shenmue 3 stealing money like crazy. And we have no clue about the sequel of beyond good & evil, earthworm Jim, the return of Jack & Dexter, etc... There are many, multiple examples of better series struggling to come back, still you see Sega fans accepting anything, supporting anything, etc.. It's a sad situation, it almost looks like a massive brainwash.

  • @marcofer1996
    @marcofer1996 8 років тому +1

    Man, your videos are getting better and better, keep up :D

  • @benluigi63
    @benluigi63 8 років тому +2

    Thanks for the great video! I wouldn't have ever really thought about using art as a gameplay principle until you brought it up, but now that you've explained it I can contemplate several uses of it. A game that uses some of these might be the original Yoshi's Island, given it's vivid animations and background-foreground tricks.

  • @logicaloverdrive8197
    @logicaloverdrive8197 6 років тому +4

    Definitely super paper Mario, the use of changing perspectives changes the way you see the designs

  • @beerasaurus
    @beerasaurus 8 років тому +20

    I got rayman origins from a kmart bargin bin for 5 dollars

    • @snomangaming
      @snomangaming  8 років тому +15

      what a steal!

    • @samshahan
      @samshahan 8 років тому +7

      I got it for free on Uplay

    • @jusky_
      @jusky_ 7 років тому +1

      Got mine at a gamestop clearance section a year back, only 8 bucks. :)

    • @FiveFoxesInATrenchcoat
      @FiveFoxesInATrenchcoat 6 років тому

      beerasaurus Got it for Christmas this year.

    • @bidoof367
      @bidoof367 6 років тому +1

      i dont even have it.

  • @eeveelution8035
    @eeveelution8035 8 років тому +1

    This made realise how game-y most games look and that they don't have to. Great episode as always!

    • @snomangaming
      @snomangaming  8 років тому +1

      Yeah it really opened my eyes as well. Games have so much potential

  • @nitras.design
    @nitras.design 8 років тому +2

    Awesome series and channel, this motivates me to create a best possible game! All the best!

  • @cereal9879
    @cereal9879 2 роки тому +3

    Rayman is underrated

  • @Apexionnn
    @Apexionnn 4 роки тому +3

    Rayman Origins : Great Gameplay, Good Graphic.
    Rayman Legends : Good Gameplay, Great Graphic.

  • @turn.103
    @turn.103 5 років тому +1

    I love when you talk about my childhood

  • @cherrypanda887
    @cherrypanda887 6 років тому +1

    your comparison of he art in this to art in cartoons was so helpful; great review!!

  • @xnickston
    @xnickston 7 років тому +5

    A very small example I could give is the final boss in Majora's Mask.
    At first it appears that you're just in a solid room and after having the four boss masks placed on the wall, they provide no other interaction. However, after two solid hits on the mask they turn into light-ball-shooting enemies themselves. Also, the fact that it is possible to complete the entire fight as Deku Link makes it awesome. The deku flower patterns on the floor first appear to be for decoration, but if you actually attempt to play the boss fight as Deku Link and give yourself a challenge, you'll find out that they're fully functional deku flowers. Kind of like rewarding you for endangering yourself, and also slightly for mocking the mask that tried to make you harmless by putting you in that very same state you're in right now.
    It doesn't really provide strong coherence in the fight itself, but it's just that slight "This apparently is also possible with what you're given" what makes it stand out in a similar way to me.

  • @Tsoto247
    @Tsoto247 8 років тому +4

    I would say Castle Crashers is the closest to an art style like this one! For sure! Great video by the way!!

    • @snomangaming
      @snomangaming  8 років тому

      That's a great example I love that game

  • @simonhebert4089
    @simonhebert4089 8 років тому +1

    I've played the game before, but you've made me see a bit of stuff that i didn't even realized before. Or maybe i just forgot how good the game looked and feels. Either way, good video! it was enlightening, and much more informative than I anticipated, which is always a good thing.

  • @sinceritynature202
    @sinceritynature202 8 років тому +1

    The way you talked about Rayman Legends having stages set to music really reminded me of the Touhou Project series. Completely different games of course, but Touhou utilizes music in a similar way; often the creator would write the music first and then design the stage and bullet patterns around it. Just thought it was neat.

    • @snomangaming
      @snomangaming  8 років тому +1

      Yeah that is awesome. I just love anything musically driven in games, it has a special place in my heart

  • @user-zm4ro7yh4e
    @user-zm4ro7yh4e 7 років тому +2

    I don't know if this counts, but the first Metal Slug game was full of interactive background.
    The sequels sadly removed this, making everything that was interactive pixel art instead of the realistic style of the background...

  • @lasseflick1966
    @lasseflick1966 8 років тому +4

    At the start i always thought: DK TROPICAL FREEZE :D

    • @snomangaming
      @snomangaming  8 років тому +3

      Hehe yup! It's like you read my mind:P

  • @susideguy
    @susideguy 8 років тому +1

    This is my favorite series Snowman! Keep up the good work.

  • @coldberserk
    @coldberserk 6 років тому +1

    For anyone else who likes to know, the OST starting at 5:32 is named Land Of Dead World.
    After hearing hearing it for the first time i had to find the full version. Gotta love whistling

  • @WinterHowl
    @WinterHowl 7 років тому +8

    Rayman origing reminds me Earthworm Jim

  • @JTHMSqueeMrEffDBoy
    @JTHMSqueeMrEffDBoy 8 років тому +3

    I definitely agree with your analysis, and the newer Rayman games were a tone of fun, but as someone who has been a Rayman fan since the earlier parts of the series, I have to say that the newer games seem to lack something that the older games had, and that's a true feeling of adventure. Don't get me wrong, the new games have some cool environments and they definitely have a sense of bigness to them, but I feel that once you finish the games, there is less of a feeling of accomplishment. Let me elaborate:
    In Rayman 1, you traveled through a cartoon-esque world to stop a mysterious villain who has thrown the land into chaos. While there definitely is some cartoon silliness in the game, there is also a sense of magic to it, like a world of whimsy and wonder. Plus, it felt like you were travelling the land, from the highest mountains to the darkest caves, taking down the big bads of each area and finally facing off against the main enemy. You were the hero and it made you feel like one.
    Rayman 2 expanded upon this further. It changed the aesthetic of the world to more of a traditional European style fairy land, with a healthy dose of Celtic and Russian influence. Though it was different, it actually increased the feeling of adventure as it gave the world a feeling of hidden mystery that you had to uncover, which culminated in you awakening the creator of the world to help you conquer the villain. The villain in question was an invading force that overtook the land and enslaved its people, and though the concept of them is still silly (Robot Pirates), the game gave a certain weight to them, making them feel like a legitimate threat. You felt like even more of a hero in this game, and there was a real sense of accomplishment in the end.
    Rayman 3 changed this somewhat. While it retained the magic and whimsy of the previous games, it added in attempts at hipness, snarky humor, and pop culture references which diminished the overall feeling of wonder and adventure. Plus, the main threat wasn't quite as imposing as previous ones had been, feeling more like wayward souls that you had to police. However, through all that, there was at least still some feeling of adventure and magic through it all, and there were definitely threatening elements in there (the Knarren, for example).
    The newer games, to me, seem much less like adventures in comparison and much more like romps. Like, it's more about just running and jumping through the environments having wacky fun, not really about stopping a villain or an invading force and saving the world. The games don't really give you a sense of what's going on beyond basic description, and once it's over, it's like "oh.....okay." Now, there's nothing wrong with wacky fun, but the Rayman series always showed that it was a little more than just that, and it's disappointing that we've had to lose some elements of the series in the transition.
    Dman, that was a long comment. Sorry, had to get that all that out. Hopefully you'll see where I'm coming from, and maybe there are others that see it the way I do. I don't know, but I personally think that Rayman should be more like what the fan game Rayman Revenge of the Dark is trying to do, as much as I enjoy the new games.

    • @JTHMSqueeMrEffDBoy
      @JTHMSqueeMrEffDBoy 8 років тому

      *Damn

    • @snomangaming
      @snomangaming  8 років тому

      Yeah that's awesome, I haven't played the originals but I definitely want to after playing these. It's just so good and Rayman feels awesome to control

    • @JTHMSqueeMrEffDBoy
      @JTHMSqueeMrEffDBoy 8 років тому +5

      +snomaN Gaming I'd definitely recommend them, as I think all the main series Rayman games are good. However, keep in mind that the games are rather different from each other and don't all control or feel the same way. The first game is a 2D game that's more moderately paced and known for it's difficulty. The second and third games are 3D games with the second being more focused on gameplay variety and is significantly easier than the first while the third is more combat oriented and features "mini-game"-esque variety. I'm sure you can enjoy each of them on their own merits, but you'll most likely have a preference towards one game over the others.

    • @FiveFoxesInATrenchcoat
      @FiveFoxesInATrenchcoat 6 років тому

      MalcolmMalcontent Don't forget a coherent story. I love Origins, but I wish it was more than what we got. Looking at the early trailers, it could've been much more. Or as I like to call it, Crash Twinsanity syndrome: the final game is already great (and a little wacky) but so much was cut during production.

    • @FiveFoxesInATrenchcoat
      @FiveFoxesInATrenchcoat 6 років тому

      MalcolmMalcontent I think I enjoyed Rayman 2 so much that I unintentionally used some similar elements (enslaved civilians but on a much bigger scale, the main villain, Vanessa takes some inspiration from Razorbeard's ruthlessness but times 3, as well as taking some inspiration from another antagonist in a book series called The Lunar Chronicles, Rayman and his friends being captured) for a crossover fanfiction I'm working on.

  • @bakuhakudraws5603
    @bakuhakudraws5603 8 років тому +1

    Supergiant Games' Bastion and Transistor. Good GOD those games are beautiful.
    In particular, I love the shift in style over the course of Transistor. Starting out the game feels like a prohibition-era styled town with a slightly sci-fi flair, while the enemies all look like super-future Apple tech. What was so great about this was that as this technovirus took over the city, slowly the architecture and environments were corrupted and covered in the same sort of white, seamless technology that the enemies are. The beginning of the game had these stark white villains in the middle of a colorful city, (emphasizing on warm, earthy tones of red, gold, and brown). The end of the game has your character as a solitary splash of gold and red in a pure white metropolis.
    this transition really helped carry the story along, but it also pushed such a sense of atmosphere and tension in the gameplay, as the enemies were now harder to see coming; I felt like they could just form out of the walls and floor at any point; like I was fighting on their turf now. Of course, this feeling turned out to be right when I got mobbed by the strongest enemies in the game 3 or 4 at a time as soon as I set foot in this new city.

    • @bakuhakudraws5603
      @bakuhakudraws5603 8 років тому +1

      another title which will probably get completely overlooked for its successors is Donkey Kong Jungle Beat; a criminally underrated title overall.
      DKJB does exactly what you're talking about here with both the art and the control scheme; seamlessly integrating various elements into a really fluid gameplay experience. If you've never played DKJB, the whole idea is to use the bongo controller from the utter flop that was Donkey Konga to control Donkey Kong in a weird almost-rhythm-y platforming game. One of the coolest elements of it was a combo/scoring system that counted up the number of unique 'tricks' you could do all in one continuous chain without touching the ground. the bongo controllers have a clap sensor in them, so you could actually clap above your controller to make DK clap in the game, and the sound wave would make the environment react to him in all sorts of different ways, letting him reach out and grab monkeys that would toss him in a certain direction, make flowers grow to be used as bounce pads, wake up dragons that would suck you in one end and spit you out the other... I think there were at least 20 different things you could do, all while collecting bananas, defeating enemies, and actually traversing from one end of the level to the other. DK has a long history of almost being Nintendo's 'experimental' franchise. A lot of the side games and spinoffs under the Donkey Kong umbrella have featured some bizarre, unconventional, and sometimes incredibly fun new design elements that consistently use things like art, control schemes, and sound design to push a lot of game design boundaries in ways I don't think I've seen any other company try.

    • @snomangaming
      @snomangaming  8 років тому

      All great examples :D

  • @MalakiahHammett
    @MalakiahHammett 8 років тому +1

    THANKS FOR MAKING THIS this game does not get the recognition it deserves.

  • @jorgfe7060
    @jorgfe7060 4 роки тому +9

    I thought ubisoft was just on crack when they made this game

    • @novicenoobtube450
      @novicenoobtube450 3 роки тому

      Rayman games have always been on crack ever play rayman 1 or even 3

  • @JoeyAOMX
    @JoeyAOMX 7 років тому +7

    Rayman aking a better sonic game than sonic

  • @YojimboJames
    @YojimboJames 4 роки тому +1

    “The perfect combination of grotesque and adorable. All while being memorable”
    Yep. That’s The whole Rayman series in a nutshell

  • @DragonsDogmaEnjoyer
    @DragonsDogmaEnjoyer 8 років тому +2

    Hey, really nice video! It's such a good thing Ubi decided to create this whole series of "UbiArt Games" in parallel to the Tripe-A titles. While on the same subject, I would like to mention the Vanillaware games. All the games they've made so far use hand drawn sprites and background. Ever since I've been fascinated by this choice of artstyle, it's like you're playing a painting or an animation. And the great thing about it, they will look just as beautiful as they are now, also in the future.

    • @snomangaming
      @snomangaming  8 років тому

      Nice great example! I had heard of Odin Sphere, looks really pretty

  • @CirnoWaifu
    @CirnoWaifu 8 років тому +4

    The first 3 Crash Bandicoot games

  • @baldman7738
    @baldman7738 7 років тому +4

    I'm supposed to be playing game of war but this one player keeps kicking my ass.

  • @mdstevens0612
    @mdstevens0612 8 років тому

    Please never stop this series. I do have a suggestion though, could you do an episode on duality of controls? Something like Metroid Fusion. Mark Brown did one that was great but it didn't really cover on how to make it universal.

    • @snomangaming
      @snomangaming  8 років тому

      Explain Duality of controls a little more, i'm definitely interested!

  • @GrandpaParrotNHB
    @GrandpaParrotNHB 7 років тому

    Stupendous video. Well written and thought-out. I originally was going to cite Donkey Kong Country Returns and Tropical Freeze as other identities in which the art and scenery blends seamlessly with the interactive environment, but you beat me to the punch. I guess I could mention FEZ here, then. This game tinkers with and acknowledges its own graphic composition, as it uses the pixel-and its component in the third dimension, the cube-as the whole base for the game, in every each one of its facets. Ergo, the game’s pixel art is not merely an aesthetic choice from the developers. It also plays an indispensable part in the level design, story, mechanics and philosophy of the game.

  • @Polybox
    @Polybox 7 років тому +11

    I wouldn't say rayman origins is near perfect. is is extremely good and very fun but has some serious flaws that ruined some parts of the game for me

    • @TheRealLinkShady
      @TheRealLinkShady 7 років тому +1

      Such as?

    • @Polybox
      @Polybox 7 років тому +7

      Well mainly glitchy stuff and inconsitencies in the movement system that i found really annoying in the race stages and when i tried speedrunning the levels (i admit i tried exploiting some odd design decisions to save time but that's really how you discover glitches tbh).
      Also there are a few parts of the graphics that are messed up here and there.
      The other main thing i don't like though is the final world though (the cloud one). To me it looks so grotesquely out of place that i thought it'd better fit into super meat boy than this game. Basically they introduced a lot of stuff that's nowhere else in the game, both thematically and mechanically which is a stupid thing to do, especially in the final world. Also there is honestly no reason to make the final world such a huge difficulty spike while the rest of the game slowly bulds up the challenge it confronts you with. That is especially true when you're gonna put in the effort of adding a whole level only dedicated to putting your obtained skill to the ultimate test (the undead world). It just seems out of place and that really bothers me.
      Honestly if that last world wasn't there i'd forgive the glitches and agree that the game's almost perfect but with such a huge flaw that's not possible for me. I honestly don't understand how they could fuck it up so bad after making the rest of the game so good.

    • @Polybox
      @Polybox 7 років тому +2

      damn didnt even mean to write a paragraph like that^^

    • @dabossman5650
      @dabossman5650 6 років тому

      the last world is great.........................

    • @FiveFoxesInATrenchcoat
      @FiveFoxesInATrenchcoat 6 років тому

      Polybox I hear you with the glitches. For example, in Gourmand Land's Tricky Treasure level I would jump too far for 1 part and had no idea how to control the momentum. Also, I got trapped underneath spikes and I didn't die until a second later. In certain sections of levels, I was pinballing off enemies (usually the spiky birds and their variants) 5 times and still survived sometimes, even though it's a 2 hit point system at most.

  • @Wjdijk
    @Wjdijk 6 років тому +4

    Cuphead is art!!

  • @Nycat15
    @Nycat15 8 років тому +1

    Great choice using that Rayman disco song at the end. My absolute favorite part of the game before the final chase.

    • @snomangaming
      @snomangaming  8 років тому

      Hahaha it definitely is super silly

  • @invisaball6810
    @invisaball6810 7 років тому

    Watching this video I had a higr nlast of nostalgia from plating this game when I was 8/9. I loved this game, after a lot of playingnI got to Land of The Livid Dead, it was so fun, going fast, dying, going fast and eventually flying throught the level, and laughing alot. Thx for looking back at this game and making me remember such an awesome game.

  • @michaelseybold1743
    @michaelseybold1743 7 років тому +7

    Moincreft

  • @Skeemac
    @Skeemac 8 років тому +1

    Kirby's Epic Yarn is a great example of the implementation of art into gameplay. It essentially based its game and level design completely around its art style.

    • @dimentiorules
      @dimentiorules 8 років тому

      It's spiritual successor, Yoshi's Wooly World is like that too, though not quite to the same extent.

    • @snomangaming
      @snomangaming  8 років тому

      +dimentiorules yes both of these games are perfect examples! I loved the art style in both games, and were so creative how they interacted with the gameplay

  • @belleparsley7797
    @belleparsley7797 6 років тому

    Epic mickey definitely has the same “brighter objects can be interacted with” vibe

  • @sefeloth
    @sefeloth 8 років тому +1

    yay another episode of good game design. this is my favorite series by you

    • @snomangaming
      @snomangaming  8 років тому

      Hey thanks I'm glad you like it:D

  • @winonariannon4611
    @winonariannon4611 8 років тому +1

    Loved the topic on this video, please do more of this. subscribed

    • @snomangaming
      @snomangaming  8 років тому +1

      Lots more Good Game Design to come :)

  • @BitsofJoshua
    @BitsofJoshua 6 років тому

    I hadn't seen this episode before, truly excellent work. I love the Tom & Jerry point of reference used to show the contrast to Rayman's truly seamless living world. I haven't gone back to replay 'Origins' since 'Legends' came out and turned into one of my all-time favorite games, but I think I'll definitely give revisit it soon thanks to this video.

  • @Doci007
    @Doci007 8 років тому +1

    Hey snomaN, loved the video!
    IMO, I feel like Limbo has that kind of feel as Rayman Legends/Origin.
    Even though it's not an action platformer, you really feel like every part of the landscape is interact-able and this is complemented with the physic engine that the game uses throughout the entire game.
    Stay awesome, dude!

    • @snomangaming
      @snomangaming  8 років тому +1

      yeah thats a great example. the "shadow" aesthetic helps with this a lot!

  • @ChillinWithTheCapuchins
    @ChillinWithTheCapuchins 4 роки тому +2

    This is hands down my favorite platformer of all time. Some day, some day!!!! I'll make it through the Land of the Livid Dead.

  • @DzAlgeria1
    @DzAlgeria1 6 років тому +2

    Absolutely subscribing!! Great video and a great game :)

  • @cassidynoble5466
    @cassidynoble5466 8 років тому +1

    I don't know if it is an exact match, but the open world parkour elements of Mirrors Edge Catalyst felt like everything jived together with the city around it.

  • @thomashorne2607
    @thomashorne2607 6 років тому

    Crypt of the necrodancer is great at mixing its music with its gameplay in a very direct way. Its soundtrack is also amazing which makes the game just that much more fun

  • @MoonSpiritChannel
    @MoonSpiritChannel 8 років тому +1

    I love Rayman Legends. The fluidity of its gameplay really made the game such a show to watch while playing.

  • @birdabyte8058
    @birdabyte8058 6 років тому

    Even though this game isn't all too old, I got crazy nostalgia for it

  • @TheEAWarrior
    @TheEAWarrior 8 років тому +1

    I think Yoshi's Wooly World is also a really nice example of this, too.

    • @snomangaming
      @snomangaming  8 років тому

      Yeah great example Levi. The world all blends together and yet you can interact with almost anything!

  • @diegocrusius
    @diegocrusius 5 років тому

    love your Good Game series. So positive and it makes me feel good. Getting addicted

  • @yfeboanvakenss8841
    @yfeboanvakenss8841 4 роки тому +1

    My first Rayman. One of th first platformers I've ever played I think. I freaking loved it. It was good, it was beautiful, it was goofy. Ubisoft ! I NEED ANOTHER RAYMAN GAME LIKE THIS ONE.