You know, I can't think of a moment in any other game that captures this particular flavour of psychological terror. What Garcian realises in this moment is a thought so completely fucked up and horrifying that it's near impossible to sympathise with. The Killer7 were more than friends, or even family to him. They WERE him, as he was them. He had lived for God knows how many years, seeing himself as simply a part of a magnificent whole. It's such a difficult relationship to articulate, as I've never seen a piece of media try anything even remotely similar to this, but Garcian was another level of close to these individuals. To realise that, throughout the past countless decades, he had not only been terrifyingly alone, but he had also, in cold blood, murdered the people that he saw not just as friends, not just as family, but as himself? To have your identity shattered in such an unparalleled manner? That is another level of fucking scary. This game really is unlike anything I've ever experienced. I have a feeling I'll be thinking about it till I die, and I know that if I do, I won't run out of things to think about. Well done, Suda, you made a really damn good computer game.
Yes yes yes I fucking love this comment. I just wanna say I’m fucking obsessed with this game and the aspects of psychology, politics, horror, and all the other shit that comes with this game. This game is freaking genius and I can’t get over how freaking genius this is. To me this is like a child who won’t shut the fuck up about dinosaurs, this is all I want to talk about because I’m weird and obsessed lol. Anyways I could only imagine what emir was going through realizing his personality has now been stripped freaking terrifying and awesome. I’m obsessed with this game and the human mind and done so much research to understand what the game means and represents.
@@Cater88 you've literally just described me. i can't get enough of this game and its symbolism and how mindfucked it is. i played this game completely blind w/ zero expectations and what i got was one of the best game I've ever played.
@@rambo3651 bro I fucking love you I hope you accomplish everything you set out for. We can probably talk for hours without sleep great minds think the same.
@@iamfiras9736Harman is the principle who was stuffed into the safe at the school. I'm guessing because of Harman's position Emir had him be some sort of authority figure in his head.
Others have made good comments on the loneliness implied by this ending, in which Garcian realizes that he has been acting as all of the Killer7 for a long time now. However, players who have just completed the game for the first time will remember how FRAGILE they think Garcian is for most of the game. He can withstand a respectable amount of damage, but receives no upgrades before the end of the mission SMILE, and can only use this upgrade on LION. He is virtually never required to be used, and his only useful skill for most of the game is to retrieve and revive his fallen comrades. He fires lots of rounds and reloads very quickly, but his sidearm does very weak damage and can't lock onto enemy weaknesses. Usually, when you play as Garcian you are keeping a low profile and trying to reach where somebody else fell with as little incident as possible, and playing it very conservative with any enemies you encounter. Garcian is known to the player only as the party's medic: somebody who avoids combat but provides help. What the ending reveals is that he is more incredibly dangerous than any of his personas. He's been projecting and applying ALL of their powers and weapons, while tearing through hundreds or thousands of enemies casually and reassembling himself if he is ever defeated. This completely changes the meaning of every experience the player has had thus far in the game, making only the final mission somewhat more truthful.
Man, the way Garcian just says "Oh..." after he opens the case is heartbreaking. It's the final nail in the coffin- this is who you are, Garcian. A political pawn for half a dozen people and entities and a brutal murderer who slew the killer7 in cold blood.
It's like towards the end of No More Heroes when Sylvia's mom tells Travis that there's no assassination organization and has been scammed this whole time. With Travis responding "Do you know how many people I"ve killed?!". Travis is not a hero, he's just some mentally unhinged dude living in a motel who bought a weapon online and was duped into killing other unhinged people, thinking he was making a name for himself. (Of course the rest of the series retcons this and goes of the walls, but NMH felt so complete as a standalone game.)
As a teenager, when I first played this game and reached the end, is when I first realized videogames weren't just really fun and exciting, but could also be true art and a fascinating way for people to express their creative vision. It's extremely biased, but this is the only game that I won't bother give a score, and simply label it as a masterpiece, forever ingrained in my subconscious.
amazing to think that when the personalities die in game, they show up as bloody bags but what was actually happening is just garcian going back to retreieve their weapon and store it again in the briefcase
Didn't realize until I looked at this HD video... Emir was SMILING while his eye was still open. Once it closed, he stopped smiling and then killed himself.
It’s like the third eye, and the smile, was symbolic of whatever malevolent force drove Emir to become the “Bloody Heartland”, and when the eye vanishes, so does the smile, and Emir’s bloodlust. Overcome with guilt, he shoots himself to try and escape...but it doesn’t work.
I love the parallel between Harmon Smith and Garcian Smith. Both of them transcended their humanity and were stripped of their human identities through powers that originally belonged to Dimitri.
@@KisamaMokkorosu-qj7vh dang real late reply, but mask became the leader of the new killer 7 according to "hand in killer7" and dan shows up later in no more heroes to talk to shigeki burken
“Look, I’m a cleaner. I feel no remorse. A corpse is nothing to me but rotting flesh.” “Son of a bitch” “No... it was me. It can’t be. This is all a big misunderstanding”
I have to wonder now, what would it feel like to watch you kill yourself. Imagine being Garcian in that very moment, being told the visions he saw in the Union Hotel was his own repressed memories, and then watching himself die, soon realizing that it all was the truth. I wonder what he would've thought he was at that moment. Perhaps he had never questioned it before, and he only now acknowledged what he was. In Lion, he says no words the entire chapter. It is canonically the next assignment he receives. What did he do for 3 years, besides gaining those powers we saw at the end? Was it a repressed power, like the 3rd eye? Or was it acquired? Garcian is such a mystery to me and I only feel pity for what a life he has suffered.
When Garcian realized he was emir his third eye did open allowing him to see the heaven smiles with out his vision ring. His third eye opened when he opened the safe revealing harmans Smith body (principle harman smith).
@@Cater88 But in the Lion chapter, Garcian/Emir can only see the Heaven Smiles as vague translucent shapes; the "Scan" ability doesn't work either. Chalk it up to something I still don't get about this game.
What happened in the three years is likely that "Garcian" and "Emir" fought between each other, recuperating and conflicting the personalities like that of MPD (Multiple Personality Disorder). Eventually, his mind would've solved the paradoxes of his life and realized that he is truly just an older version of Emir himself - a bit like Agent 47 in some way - to carry out his tasks without any questions but this time round, his question has two answers simultaneously - heavily damage the USA or destroy Japan fully. Due to the actual logic of the games end location it appears that neither USA or Japan won, it was a stalemate... the idea/theme of K7 is that inevitable conflict brings inevitable suffering and finally... inevitable oblivion.
I think the idea is that the Killer 7 is less a group of killers and just 1 man with 7 different personalities inhabiting his body that manifest themselves on missions and that Harman and Kun are ancient beings stuck in an endless cycle of violence, repeating the same battles for centuries
He were brought back to life or must say, never died Killed all the seven when he were Emir Than Harman got them back to life and shown Garcian/Emir everything he done before Bet happened to all of them
I hate how Killer7 ended like this because I just can't take the fact that all of the personas were just one person the whole time and it just makes me feel sad :(
I feel like there was some Harman shenanigans... like you had to Dan to open the door in Blackburn’s mansion so you could actually become him, but still in the end when Garcian realised what had actually happened and why he COULD become them...
They were the personas up until the ending. I need to replay it to reconfirm where exactly they abandon him, but as Garcian confronts the remnants of time where he killed the Smith Syndicate, they each leave him to their own pocket dimension where Herman keeps them until they are needed again. The evidence that points towards this are the scan that gives Dan the passage to Blackburn and a couple other moments that I can't recall.
@@LutherTaylor yeah you initially thought oh its garcian cuz you play as him in the beginning then you meet harman and start to think its some sci fi type shit where these people are able to conjure their full body and mind at will so when you find out it really is just Garcian's fragmented mind, it hits harder because they try to lead you away from that conclusion for most of the game 😔😔😔
Taurus (Stampede) poem #13, Interstate'76 It's not a happy place, between the dusk and the dawn Deep below the well-lit and open spaces I wait under the under For them to come and rip me asunder Tearing my core until morning
man you are lucky. I wasn't on a gig for almost 2 months now. I checked the list, well the Yeah Yeah Yeahs might be interesting but don't get in any trouble for me- I migth see them live someday anyway. Still, thanks man. I might upload the remaining video too, its just a bit time consuming- but hey we probably both now how that can be. have fun at the festival
@Romàn Nauwelaers True, this game wouldn't have existed without Capcom's funding, but it also wouldn't have existed without Suda's vision, since he pretty much had free-reign to do as he pleased, since it's pretty likely that this game was gonna be a direct sequel to Flower Sun and Rain when development started, I mean a lot of references to FSR (as well as his previous games) ended up being in the final game.
My theory is that this is the weapon Curtis Blackburn gave to Dan back when they worked together, since it is given to him in the level where you need to kill Curtis.
It's both. The third eye is symbolic, but Emir is definitely not human. He's the only one who can handle the golden gun, he survived blowing his own brains out with said golden gun, he can detect invisible enemies, the list goes on. There is an explanation for the third eye's symbolism but I wouldn't consider it word of God, however it's definitely interesting. Kun Lan is stated to be a variation of Mara Papima. Mara Papima is considered the god of seduction and death. He is Buddha's main enemy and obstacle to enlightenment. Emir is a protagonist, however he and his family have been damned by the devil himself, possibly Kun Lan himself. Might explain why his family treated him terribly, and why Emir himself has fits of lunacy. However, he's a couple of steps shy from being his best self, but he must face challenge after challenge, physical threats and moral obligations. At the end he discovers the awful truth about himself, but he finally awakens his third eye, becomes the Bloody Heartland, and slays Kun Lan. Emir is essentially American Buddha. Yes he's the hero who must achieve enlightenment, but he does so through violence as opposed to the original Buddha who is peaceful.
Hey videochemist! How ya doin?! Well, Killer7 has alot "endings"- This isnt the finalending although you can see the credit role ( but at this point the second time afaik ) Yeah, I know what you mean gameplay. The first hours of gameplay really shocked me back in the days. Wasnt really enjoyable at first, yet it changed very fast. It makes you play the game so you can discover the story and you want more. The music makes a nice atmosphere through the game, you should give the OST a try. cya
Sorry to resurrect an old comment. "I don't get the third eye thing, is it just a symbolic thing or is Emir actually some sort of mutant?" Garcian / Emir inherited Harman's psychic powers when he killed Harman. Emir's possession of that third eye seems to indicate that he now has "Multifactore Personae Disorder", the illness that allows him to absorb the psyches of those he kills, and physically manifest them as either ghosts (in the case of Travis, Iwazaru, and other remnants that you encounter during the game) or as flesh and blood people (which is the case with Killer7 and Young Harman in Killer8). "What does it symoblize?" Ignoring young Emir's suicide, this scene specifically is Garcian fully embracing that he IS Emir Parkreiner. Opening the case and seeing the weapons of the Killer7 fully awakens him to his situation, and is what ultimately allows him to fully walk away from the East / West war, no longer a pawn of Harman or Kun Lan.
That he's been raised from birth to kill; and that the other members of the killer7--the ones you mostly play as--he killed long ago, and 'absorbed' them into his mind, where they became multiple personalities inside him; and that even his "own" identity--Garcian Smith--was the result of him being absorbed into another, after he committed suicide, and was 'remade' by those that would control him. I figure that's why. That, and being hit with all that, all at once.
“Garcie, don’t cry…it’s not like you…”
"Are those tears of sadness?"
You know, I can't think of a moment in any other game that captures this particular flavour of psychological terror. What Garcian realises in this moment is a thought so completely fucked up and horrifying that it's near impossible to sympathise with. The Killer7 were more than friends, or even family to him. They WERE him, as he was them. He had lived for God knows how many years, seeing himself as simply a part of a magnificent whole. It's such a difficult relationship to articulate, as I've never seen a piece of media try anything even remotely similar to this, but Garcian was another level of close to these individuals. To realise that, throughout the past countless decades, he had not only been terrifyingly alone, but he had also, in cold blood, murdered the people that he saw not just as friends, not just as family, but as himself? To have your identity shattered in such an unparalleled manner?
That is another level of fucking scary.
This game really is unlike anything I've ever experienced. I have a feeling I'll be thinking about it till I die, and I know that if I do, I won't run out of things to think about. Well done, Suda, you made a really damn good computer game.
Yes yes yes I fucking love this comment. I just wanna say I’m fucking obsessed with this game and the aspects of psychology, politics, horror, and all the other shit that comes with this game. This game is freaking genius and I can’t get over how freaking genius this is. To me this is like a child who won’t shut the fuck up about dinosaurs, this is all I want to talk about because I’m weird and obsessed lol. Anyways I could only imagine what emir was going through realizing his personality has now been stripped freaking terrifying and awesome. I’m obsessed with this game and the human mind and done so much research to understand what the game means and represents.
@@Cater88 you've literally just described me. i can't get enough of this game and its symbolism and how mindfucked it is. i played this game completely blind w/ zero expectations and what i got was one
of the best game I've ever played.
@@rambo3651 bro I fucking love you I hope you accomplish everything you set out for. We can probably talk for hours without sleep great minds think the same.
@@rambo3651 this game has inspired me to become a psychologist I plan on going back to college, I have a completely different mindset…
@@Cater88 i wish you the best bro, keep thriving. i know you can do it
The realization that you've been truly alone this entire time is absolutely terrifying.
Even worse, that Gracian has DID cause of the trauma he had from killing an assassination organization when he was 13
What about Harman??
@@iamfiras9736Harman is the principle who was stuffed into the safe at the school. I'm guessing because of Harman's position Emir had him be some sort of authority figure in his head.
Others have made good comments on the loneliness implied by this ending, in which Garcian realizes that he has been acting as all of the Killer7 for a long time now. However, players who have just completed the game for the first time will remember how FRAGILE they think Garcian is for most of the game.
He can withstand a respectable amount of damage, but receives no upgrades before the end of the mission SMILE, and can only use this upgrade on LION. He is virtually never required to be used, and his only useful skill for most of the game is to retrieve and revive his fallen comrades. He fires lots of rounds and reloads very quickly, but his sidearm does very weak damage and can't lock onto enemy weaknesses. Usually, when you play as Garcian you are keeping a low profile and trying to reach where somebody else fell with as little incident as possible, and playing it very conservative with any enemies you encounter. Garcian is known to the player only as the party's medic: somebody who avoids combat but provides help.
What the ending reveals is that he is more incredibly dangerous than any of his personas. He's been projecting and applying ALL of their powers and weapons, while tearing through hundreds or thousands of enemies casually and reassembling himself if he is ever defeated. This completely changes the meaning of every experience the player has had thus far in the game, making only the final mission somewhat more truthful.
Thank you for this contribution! Appreciated
Man, the way Garcian just says "Oh..." after he opens the case is heartbreaking. It's the final nail in the coffin- this is who you are, Garcian. A political pawn for half a dozen people and entities and a brutal murderer who slew the killer7 in cold blood.
But he was able to overcome this and stopped being a pawn, or so it was presented that way.
And yet by strange twists of fate he became the Killer 7.
I'm glad I'm not the only one who thinks so, especially since it was said that the Garcian personality "is a sweet man and wouldn't hurt a fly."
So in a round about way, it's a statement about the player itself and his lust for conflict?
It's like towards the end of No More Heroes when Sylvia's mom tells Travis that there's no assassination organization and has been scammed this whole time. With Travis responding "Do you know how many people I"ve killed?!". Travis is not a hero, he's just some mentally unhinged dude living in a motel who bought a weapon online and was duped into killing other unhinged people, thinking he was making a name for himself. (Of course the rest of the series retcons this and goes of the walls, but NMH felt so complete as a standalone game.)
As a teenager, when I first played this game and reached the end, is when I first realized videogames weren't just really fun and exciting, but could also be true art and a fascinating way for people to express their creative vision. It's extremely biased, but this is the only game that I won't bother give a score, and simply label it as a masterpiece, forever ingrained in my subconscious.
This is 100% art
the first game to make me feel like this was probably mgs2
Keep coming back to this video because I can't get enough of Emir/Garcian's voice acting in this scene and the music
Well shit Im not alone
Greg Eagles, aka the original voice for Gray Fox, along with Peter Stillman and the DARPA chief/Donald Anderson. Man’s got talent.
@@rhysthereddragon1326fr
amazing to think that when the personalities die in game, they show up as bloody bags but what was actually happening is just garcian going back to retreieve their weapon and store it again in the briefcase
Didnt noticed it until now that in the end Garcian has the same bloodstain as KAEDE.
Didn't realize until I looked at this HD video... Emir was SMILING while his eye was still open. Once it closed, he stopped smiling and then killed himself.
Free2Flay the day he stops smiling is the day we remember his smile
"That wonderful smile is gone for eternity."
It’s like the third eye, and the smile, was symbolic of whatever malevolent force drove Emir to become the “Bloody Heartland”, and when the eye vanishes, so does the smile, and Emir’s bloodlust. Overcome with guilt, he shoots himself to try and escape...but it doesn’t work.
I just realized, Garcian is voiced by the same guy who does the voice of Grim on Billy and Mandy :P
Frankthetankvenable and the Derba chief
And Uka Uka from Crash Bandicoot, Grim from Billy and Mandy as well.
Also Taurus from Interstate 76
This was the scene where I realized it myself.
And Gray Fox, Peter Stillman, and the DARPA chief/Donald Anderson/MGS1-era Sigint.
I love the parallel between Harmon Smith and Garcian Smith. Both of them transcended their humanity and were stripped of their human identities through powers that originally belonged to Dimitri.
And on that night, every member of the Killer 7 died one last time.
dan and mask lived on
@@xXEmo54Xx HIK7 is of dubious canon at the moment. I want it to become canon but 51 won't let me.
@@MAGNUSWAKERS threaten him
@@xXEmo54Xxwhaddya mean? What happened?
@@KisamaMokkorosu-qj7vh dang real late reply, but mask became the leader of the new killer 7 according to "hand in killer7" and dan shows up later in no more heroes to talk to shigeki burken
“Look, I’m a cleaner. I feel no remorse. A corpse is nothing to me but rotting flesh.”
“Son of a bitch”
“No... it was me. It can’t be. This is all a big misunderstanding”
"And if I lose?"
"This gun fires seven bullets. I'm a professional. You can't fool me, old man."
As crazy as this game is, the ending never fails to send shivers down my spine. This game is absolutely beautiful, and the music is just as beautiful.
I have to wonder now, what would it feel like to watch you kill yourself. Imagine being Garcian in that very moment, being told the visions he saw in the Union Hotel was his own repressed memories, and then watching himself die, soon realizing that it all was the truth. I wonder what he would've thought he was at that moment. Perhaps he had never questioned it before, and he only now acknowledged what he was. In Lion, he says no words the entire chapter. It is canonically the next assignment he receives. What did he do for 3 years, besides gaining those powers we saw at the end? Was it a repressed power, like the 3rd eye? Or was it acquired? Garcian is such a mystery to me and I only feel pity for what a life he has suffered.
When Garcian realized he was emir his third eye did open allowing him to see the heaven smiles with out his vision ring. His third eye opened when he opened the safe revealing harmans Smith body (principle harman smith).
@@Cater88 But in the Lion chapter, Garcian/Emir can only see the Heaven Smiles as vague translucent shapes; the "Scan" ability doesn't work either. Chalk it up to something I still don't get about this game.
@@Mazryonh I think it's because he left the ring in the computer with the questions
What happened in the three years is likely that "Garcian" and "Emir" fought between each other, recuperating and conflicting the personalities like that of MPD (Multiple Personality Disorder). Eventually, his mind would've solved the paradoxes of his life and realized that he is truly just an older version of Emir himself - a bit like Agent 47 in some way - to carry out his tasks without any questions but this time round, his question has two answers simultaneously - heavily damage the USA or destroy Japan fully. Due to the actual logic of the games end location it appears that neither USA or Japan won, it was a stalemate... the idea/theme of K7 is that inevitable conflict brings inevitable suffering and finally... inevitable oblivion.
It's all a misunderstanding.. UH! I love it when the ending music comes in.
6 years later and I still barely understand this ending. I love killer7. These scenes will stain my creative conscious for all time.
I think the idea is that the Killer 7 is less a group of killers and just 1 man with 7 different personalities inhabiting his body that manifest themselves on missions and that Harman and Kun are ancient beings stuck in an endless cycle of violence, repeating the same battles for centuries
@@TimeBomb014X so in Layman’s terms, a man with MPD but can actually sentimental fighting against infected zombies.
@@krisbd6262 yes
He were brought back to life or must say, never died
Killed all the seven when he were Emir
Than Harman got them back to life and shown Garcian/Emir everything he done before
Bet happened to all of them
I play the ending song like thousands times when I was young
I hate how Killer7 ended like this because I just can't take the fact that all of the personas were just one person the whole time and it just makes me feel sad :(
Edups Galore The game was far from happy. I think it was perfect.
Eh? It was established at the start that all the personas were one person at the start. We just believed it to be harman.
I feel like there was some Harman shenanigans... like you had to Dan to open the door in Blackburn’s mansion so you could actually become him, but still in the end when Garcian realised what had actually happened and why he COULD become them...
They were the personas up until the ending. I need to replay it to reconfirm where exactly they abandon him, but as Garcian confronts the remnants of time where he killed the Smith Syndicate, they each leave him to their own pocket dimension where Herman keeps them until they are needed again.
The evidence that points towards this are the scan that gives Dan the passage to Blackburn and a couple other moments that I can't recall.
@@LutherTaylor yeah you initially thought oh its garcian cuz you play as him in the beginning then you meet harman and start to think its some sci fi type shit where these people are able to conjure their full body and mind at will
so when you find out it really is just Garcian's fragmented mind, it hits harder because they try to lead you away from that conclusion for most of the game 😔😔😔
One of the many punch-to-the-gut endings, in gaming history...🎵🎶🖤🥺🎮
And that's why it's called Killer7 instead of 7Killers
Emir really puts the "killer" in Killer 7.
"We have finally become... the Killer 7™"
this game is so good, It's so different and surreal
finished this game a few days ago and this ending bummed me out so much. i feel awful for garcian
It's symbolic
when i first beated this game i teared up i felt so bad for garcian
real ones cry EVERYTIME
I just love that this is not the ending.
The moon doesn’t have any holes in it
The real Killer 7 was the friends we killed along the way.
Haha you got 9 like now from them with harman and young harman
@@Stephen-vq1wc Samantha must have been the tenth one.
lol underrated comment
😭
Beautiful really
I remember finding it hard to accept this revelation, but alas, there are often unhappy endings for pawns of governments.
Taurus (Stampede) poem #13, Interstate'76
It's not a happy place, between the dusk and the dawn
Deep below the well-lit and open spaces
I wait under the under
For them to come and rip me asunder
Tearing my core until morning
man you are lucky. I wasn't on a gig for almost 2 months now.
I checked the list, well the Yeah Yeah Yeahs might be interesting but don't get in any trouble for me- I migth see them live someday anyway. Still, thanks man.
I might upload the remaining video too, its just a bit time consuming- but hey we probably both now how that can be.
have fun at the festival
awesome quality. great job
@Frankthetankvenable
Hahaha, you are right, I also never noticed.
Shit hits too hard.
The loud chanell cuando lo exponen
i dont understand it but its so sad.... :(
I always thought that CAPCOM make some great games, just like this
The Storyline may be a little confusing but that's what make it a great game :)
This is Suda51 at work, not really Capcom
Joseph yeah fully agree
@Romàn Nauwelaers True, this game wouldn't have existed without Capcom's funding, but it also wouldn't have existed without Suda's vision, since he pretty much had free-reign to do as he pleased, since it's pretty likely that this game was gonna be a direct sequel to Flower Sun and Rain when development started, I mean a lot of references to FSR (as well as his previous games) ended up being in the final game.
I really want the music sheet for the piano
Did Harman absorb Emir, or did Emir absorb Harman?
Emir absorb Harman
harman absorbed emir but emir ending up becoming the dominant personality
Young Harman tells Garcian that he took him in on the roof.
I want Director's Cut of this game
Still wondering what happened to Dan's Devil Gun. You only see the Handsome Devil in the suitcase.
My theory is that this is the weapon Curtis Blackburn gave to Dan back when they worked together, since it is given to him in the level where you need to kill Curtis.
1:02 sad
I will never fully understand this game.....
I don't get the third eye thing, is it just a symbolic thing or is Emir actually some sort of mutant?
He got it from killing Harman at Coburn elementary and only made it disappear after attempting suicide
It's both. The third eye is symbolic, but Emir is definitely not human. He's the only one who can handle the golden gun, he survived blowing his own brains out with said golden gun, he can detect invisible enemies, the list goes on. There is an explanation for the third eye's symbolism but I wouldn't consider it word of God, however it's definitely interesting. Kun Lan is stated to be a variation of Mara Papima. Mara Papima is considered the god of seduction and death. He is Buddha's main enemy and obstacle to enlightenment. Emir is a protagonist, however he and his family have been damned by the devil himself, possibly Kun Lan himself. Might explain why his family treated him terribly, and why Emir himself has fits of lunacy. However, he's a couple of steps shy from being his best self, but he must face challenge after challenge, physical threats and moral obligations. At the end he discovers the awful truth about himself, but he finally awakens his third eye, becomes the Bloody Heartland, and slays Kun Lan. Emir is essentially American Buddha. Yes he's the hero who must achieve enlightenment, but he does so through violence as opposed to the original Buddha who is peaceful.
@@JohnPerry27 well put
@@JohnPerry27 he could detect invisible enemies only while wearing the vision ring though
@@Nov-5062 I'm talking about in Lion, Emir can lock onto all the invisible Heaven Smiles even though he doesn't have the Vision Ring.
Hey videochemist! How ya doin?!
Well, Killer7 has alot "endings"- This isnt the finalending although you can see the credit role ( but at this point the second time afaik )
Yeah, I know what you mean gameplay. The first hours of gameplay really shocked me back in the days. Wasnt really enjoyable at first, yet it changed very fast. It makes you play the game so you can discover the story and you want more. The music makes a nice atmosphere through the game, you should give the OST a try.
cya
What does it symbolize?
Sorry to resurrect an old comment.
"I don't get the third eye thing, is it just a symbolic thing or is Emir actually some sort of mutant?" Garcian / Emir inherited Harman's psychic powers when he killed Harman. Emir's possession of that third eye seems to indicate that he now has "Multifactore Personae Disorder", the illness that allows him to absorb the psyches of those he kills, and physically manifest them as either ghosts (in the case of Travis, Iwazaru, and other remnants that you encounter during the game) or as flesh and blood people (which is the case with Killer7 and Young Harman in Killer8).
"What does it symoblize?" Ignoring young Emir's suicide, this scene specifically is Garcian fully embracing that he IS Emir Parkreiner. Opening the case and seeing the weapons of the Killer7 fully awakens him to his situation, and is what ultimately allows him to fully walk away from the East / West war, no longer a pawn of Harman or Kun Lan.
What's he so Shook about?
Junichi nekrosama He remember who he really is and it ain’t pretty.
@@tomhuynh3867 he murdered a 14 year old I'd be pretty shook too
Junichi Nekrosama you do know he was 13 when he killed Con right?
That he's been raised from birth to kill; and that the other members of the killer7--the ones you mostly play as--he killed long ago, and 'absorbed' them into his mind, where they became multiple personalities inside him; and that even his "own" identity--Garcian Smith--was the result of him being absorbed into another, after he committed suicide, and was 'remade' by those that would control him.
I figure that's why. That, and being hit with all that, all at once.
He was emir parkreiner the whole time