On my third rerun of this. These videos are an amazing resource of information and possibilities, and Volcano is slowly making it to the top of my fav plug-ins. Thanks Dan and FabFilter team for providing the tools and the inspiration!
Brilliant! I've really enjoyed these synthesis videos, the modulation sections in these fabfilters are so freaking powerful! These tutorials have helped immensely my understanding of the endless parameters. I hope the last screen is a tease of a deep dive in timeless!
sweet tutorial. i also enjoy synthesizing hihats, but when i do it i let them go a bit trippier with massive feedback comb filters and resonant highpasses going into fiddly trance gates and stuff. dan, your allpass filter trick from the snare-tut might also apply to hihats here. maybe even more than to snares
Very fun way of using the filter. Although-you should do a tutorial how to set up the midi trigger thing in different DAWs. I can't get that to work in Logic and most likely because I'm missing a very simple step somewhere and too ignorant to understand where and what.
So long as nothing else is being modulated by MIDI notes (which should be the case in this example), I've done it on non-percussion synths and can confirm it works great!
This is funny to me and I'm sure others have already pointed it out but if you just reverse the directions for the first way of controlling the length of the note (long decay and short release), you'd achieve the desired effect of having an "open" hat on notes you hold down and "closed" on notes you quickly press and release. This would also be more effective at emulating reality as releasing the note would be similar in effect of a drummer pressing down on the pedal to cut off the sound of the hat. Would also making programming the midi sequence far more intuitive.
Anyone figure out how to route the midi/audio channels in Ableton to work so that Volcano 3 actually recognizes incoming midi? There seems to be magic happening somewhere down the line that isn't clearly explained in this setup.
I figured it out, did a deep dive and am going to just make a vid on routing options in Ableton, it's not too complicated but I think it'll save some folks setup time. Will re-post link to vid when done.
You can just, you know, go with long decay and short release. This way, long notes will give you an open hat, and short notes will give you closed hats, That's what I'd do, anyways. I don't use controllers tho, as none seem to work with my PC for some reason. And I never use drum view for my MIDI editor. It feels clumsy and misleading for me. So maybe my simple solution won't be for everybody.
@@eliasknaapinen I don't know. Perhaps there's a reason I didn't encounter, perhaps it's just that we all miss something every now and then. I noticed that Twin 2's envelopes are always analogue, meaning they have to "wind up" and "unwind" as if they were voltage-controlled and not digital. This might make playing open hat and then closed hat impossible, since the envelope must completely close on one sample and open on the next one. I'm not sure it's the case for Volcano 3 tho, since it allows setting both attack and release to just zero. EDIT: Tested right now, it works. Iunno why Dan didn't mention that.
The problem with this method is that each note goes from a slow decay to a fast release, which isn't terribly useful for a snappy hihat sound; the closed hats tend to sound gated and the open ones lack the extra transient provided by the fast decay stage.
@@valley-artifact Decay and release curves can have the same shape, and if it really were a universal trouble, it would've also been a trouble for "short decay long release" scenario. If it happens to you, you probably didn't set the curves properly.
@@qasderfful I'm not talking about the curve shape, I'm talking about the transition from the decay stage to the release stage; most notes go through both stages in series, with the transition point being determined by the MIDI note length.
Shaker was pretty convincing, but the hats just no :) Next time you may try some oscillators heavily detuned with 16 voice unison and amplitude modulated with noise, and then do subtractive processing.
I love Dan videos, but these synthesizing tutorials are not useful for me. I do my own drum sound since years. I like to vary with the noise color from different synths.
The start of the Shaker sound was the best sounding hi hat in the tutorial!
Priceless tool and tutorial 🙌🏻 the amount of time I’ve spent looking for best fitting rises and hats before!
On my third rerun of this. These videos are an amazing resource of information and possibilities, and Volcano is slowly making it to the top of my fav plug-ins. Thanks Dan and FabFilter team for providing the tools and the inspiration!
Once again, creative, helpful and incredibly well-presented.
Thanks and kudos, Dan!
Good day Dr. of sound i’ve been listening to your techniques for over two years keep up the good work
Brilliant! I've really enjoyed these synthesis videos, the modulation sections in these fabfilters are so freaking powerful! These tutorials have helped immensely my understanding of the endless parameters. I hope the last screen is a tease of a deep dive in timeless!
Geez… Reach for his zipper why don’t you….
@@TeeTV22 lol yeah... been touching more grass lately
kirk patrick love that
These vids are so nerdy and fun. I love it :)
Bottom end is so much louder when it's Fabfilter Dan lol
good point
Words of wisdom from Sir Dan
I need to really dive into this plugin, looks a lot more powerful than I thought
Dan is the man!
sweet tutorial. i also enjoy synthesizing hihats, but when i do it i let them go a bit trippier with massive feedback comb filters and resonant highpasses going into fiddly trance gates and stuff. dan, your allpass filter trick from the snare-tut might also apply to hihats here. maybe even more than to snares
how do i synthesize my guitarist playing a good lead part?
you need the filter section set to ecstasy for good chord riffs
Very fun way of using the filter.
Although-you should do a tutorial how to set up the midi trigger thing in different DAWs. I can't get that to work in Logic and most likely because I'm missing a very simple step somewhere and too ignorant to understand where and what.
I have the same problem in Ableton, Volcano somehow doesn't receive any midi input
I’m not sure since I don’t have the plug-in, but maybe there’s an instrument version and an effect version?
There's a comment on "Synthesizing kick drums with FabFilter Volcano 3" explaining it in a bit more detail for Ableton
@@nobodys2358 Thanks! I think midi behaves a bit different in Logic unfortunately. Many thanks for the suggestion though.
@@NakulKrishna Thanks, good suggestion! But no Volcano only comes as an effect plugin.
Thats why i like Fl Studios VFX Key Mapper
Dan is a genius.
Love you dan! And Fabfilter! ❤️
This is amazing. Thank You so much.
How about doing it this way?:
Add new midi source - select keyboard tracking - map to decay.
This seems like a super good way of doing it
So long as nothing else is being modulated by MIDI notes (which should be the case in this example), I've done it on non-percussion synths and can confirm it works great!
This is funny to me and I'm sure others have already pointed it out but if you just reverse the directions for the first way of controlling the length of the note (long decay and short release), you'd achieve the desired effect of having an "open" hat on notes you hold down and "closed" on notes you quickly press and release. This would also be more effective at emulating reality as releasing the note would be similar in effect of a drummer pressing down on the pedal to cut off the sound of the hat. Would also making programming the midi sequence far more intuitive.
Anyone figure out how to route the midi/audio channels in Ableton to work so that Volcano 3 actually recognizes incoming midi? There seems to be magic happening somewhere down the line that isn't clearly explained in this setup.
I figured it out, did a deep dive and am going to just make a vid on routing options in Ableton, it's not too complicated but I think it'll save some folks setup time. Will re-post link to vid when done.
Impressive! 👍🏻
i sense a mild harmonic distortion in your 100-150k range, Dan. got a sore throat?
Excellent!!
You are a wizard!
Confused as to why not just use decay time for duration, and have a short release so short notes equal ‘closed hats’ longer equal open?
Holy hell, the results you're getting is exactly the kind of drum design I've dreamed of achieving with e-drums!
great
Dan 4 president!
Cool! 🤓
The Hi-Hat isn't quite there
❤❤❤❤
Someone should try swapping out the mod wheel driver for the synthesized hats with a foot-controlled expression pedal or actual v-drum sensor.
DW preset pack eh? 😅😁
Dan could sell me anything, really :)
lets go dan
Synthesize a 808 hat, crash and ride an you will be my hero!
Dan 😎
Am I alone who are still waiting for Fabfilter Twin 3?😃
You are not alone :-)
Not alone :)
You can just, you know, go with long decay and short release.
This way, long notes will give you an open hat, and short notes will give you closed hats,
That's what I'd do, anyways. I don't use controllers tho, as none seem to work with my PC for some reason. And I never use drum view for my MIDI editor. It feels clumsy and misleading for me. So maybe my simple solution won't be for everybody.
Why would Dan not bring up this approach?
@@eliasknaapinen I don't know. Perhaps there's a reason I didn't encounter, perhaps it's just that we all miss something every now and then.
I noticed that Twin 2's envelopes are always analogue, meaning they have to "wind up" and "unwind" as if they were voltage-controlled and not digital. This might make playing open hat and then closed hat impossible, since the envelope must completely close on one sample and open on the next one. I'm not sure it's the case for Volcano 3 tho, since it allows setting both attack and release to just zero.
EDIT: Tested right now, it works. Iunno why Dan didn't mention that.
The problem with this method is that each note goes from a slow decay to a fast release, which isn't terribly useful for a snappy hihat sound; the closed hats tend to sound gated and the open ones lack the extra transient provided by the fast decay stage.
@@valley-artifact Decay and release curves can have the same shape, and if it really were a universal trouble, it would've also been a trouble for "short decay long release" scenario. If it happens to you, you probably didn't set the curves properly.
@@qasderfful I'm not talking about the curve shape, I'm talking about the transition from the decay stage to the release stage; most notes go through both stages in series, with the transition point being determined by the MIDI note length.
Shaker was pretty convincing, but the hats just no :) Next time you may try some oscillators heavily detuned with 16 voice unison and amplitude modulated with noise, and then do subtractive processing.
i don’t think you quite understand, people wanted to see how these specific sounds were made, as they were featured in a prior video.
#1
I love Dan videos, but these synthesizing tutorials are not useful for me.
I do my own drum sound since years. I like to vary with the noise color from different synths.
plsplsplsplspls do snares this was amazing
He already did snares.
aint nobody got time for that :D
Preset or it didn't happen! Lol
Dude you’ve got a 6 and a half minute video on how to run Dropbox on a Linux distro.
@@Tofupancho hahaha savage! And fair :D
@@higltypig 🖖
Nobody like Dan hahaha
Ok boomer
I don`t like the voice! It`s too bassy and cause of that its hard to listen
Poor baby do you need a tissue.