Creating procedural layered rocks in Houdini

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 37

  • @lveronese
    @lveronese 4 роки тому +12

    this tutorial is pure gold. thanks for sharing.

  • @slavadojdewick6368
    @slavadojdewick6368 3 роки тому +1

    Thank you man! This is the best tutorial on this topic that I have seen

  • @cgaltruist2938
    @cgaltruist2938 Рік тому +1

    amazing tutorial and amazing resources about the process, thanks for sharing man.

  • @SarahBadr
    @SarahBadr 2 роки тому +1

    Outstanding tutorial, thank you!

  • @1337art
    @1337art 4 роки тому +1

    Brilliant video. Easy to follow along, ideas very clearly explained. Thank you

  • @erikm9768
    @erikm9768 11 місяців тому

    Awesome. Now subscribing to your excellent content

  • @Wanna_race_times_machines
    @Wanna_race_times_machines 4 роки тому

    Thanks Gatis. I'm new to Houdini and your tutorial is giving me much insights.

  • @KageBlink
    @KageBlink 4 роки тому +2

    thank you SO much for this.

  • @focusmaya251
    @focusmaya251 2 роки тому

    Great stuff friend.Subscribed

  • @williamliu3794
    @williamliu3794 4 роки тому

    Cool!I am just trying to model a cliff ,this tutorial is very inspiring!Thank U Gatis。

  • @massimobaita7178
    @massimobaita7178 5 років тому

    Thank You very much, Gatis!

  • @geocherk
    @geocherk 3 роки тому

    Thanks! This is super cool!

  • @ronaldodeleon9946
    @ronaldodeleon9946 4 роки тому

    Thank you so much for sharing. very good tutorial.

  • @emepicuta3899
    @emepicuta3899 4 роки тому +1

    Mate, if I am working with previous versions I cant use the "expand group". How can I do the same thing without that asset? Awesome video btw! Thank youv ery much

  • @JuyongJeon
    @JuyongJeon 4 роки тому

    Thank you so much, I really appreciate it!!!!!!

  • @artao5
    @artao5 4 роки тому +2

    WOW! ... And now any other geometry (within reason) could be plugged into that node tree and, with a few little adjustments, would work just fine. Yeah?

  • @agentgc
    @agentgc 2 роки тому

    How did you setup the node to take the primitive mesh input? Sorry I am a noob. I am asking about the sub network and geo in part.

  • @printrun5
    @printrun5 2 роки тому

    In that script of yours at the and, there is one line which ends with “s”, and the rest is missing.
    What is the end of the line please?
    Thanks in advance!

  • @BigBadroid
    @BigBadroid 3 роки тому

    Hey man, im trying to find that delete all parts node in my Houdini 18 but it doesnt seem to be there. Is there any workaround I could do?

  • @dtphongla
    @dtphongla 5 років тому

    so good, thanks

  • @planebreach
    @planebreach 4 роки тому

    Any tips on doing this without the expand group node ?

  • @keltart809
    @keltart809 3 роки тому

    running into issue at attribute create before the polyreduce the border edges. any ideas?

    • @keltart809
      @keltart809 3 роки тому

      its doesn't seem to be passing the group over to polyreduce. what ends up happening is the polyreduce reduces the entire chunk instead of the border points

    • @freshavocado6005
      @freshavocado6005 5 місяців тому

      I know it has been 3 years, but just for the sake of it. I ran into the same problem and I used group promote for the border group right before the polyreduce :)

  • @mrpig4286
    @mrpig4286 4 роки тому

    did you create the base model fully by hand? or procedural?

  • @junsu1611
    @junsu1611 4 роки тому

    Good video 视频不错

  • @LaikaBossGames
    @LaikaBossGames 2 роки тому

    Hello ! Can i ask you, what type of noise (if it's noise) you used for base shape vertical ridges ? Can't figure it out =) Thank you !

  •  5 років тому

    Es sāku skatīties neredzot autoru, un tad ieslēdzas mans šerloks dzirdot akcentu... "Tā..tas toč ir latvietis... tā...ar Houdini procedurālā modelēšanā varētu mums būt Kurzem..." ..skrullēju - Yess :)

  • @magneticanimalism7419
    @magneticanimalism7419 3 роки тому

    So the title should be, "Creating sedimentary layers in a prefab rock model" You could have started with modelling a simple rock first.

  • @TheDeepDiveOriginal
    @TheDeepDiveOriginal 3 роки тому

    are u bulgarian? )

  • @howiseedatworld
    @howiseedatworld 5 років тому

    otrais latvietis kurs strada houdini ;)

    •  5 років тому

      būs vēl viens