Sci-fi animated holographic material in Unreal Engine 5 | Tutorial

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  • Опубліковано 13 лип 2024
  • In this short video I’ll show you how to create cyberpunk style sci-fi holographic animated material
    We will take a look at how to create material animation and also how to create texture that will allow you to switch between different text at any time.
    Check out my other Unreal Engine content:
    Realistic fluted, ribbed, and frosted glass material
    • Meet new glass materia...
    Realistic LED screen with RGB pixels
    • Realistic LED emissive...
    Timestamps:
    0:00 Introduction
    0:20 Mesh, UV, texture
    1:01 Animated material settings
    5:11 Adjusting the settings
    6:23 Conclusion
    Here's my Behance profile: www.behance.net/nikolayshamaev
    #Unrealengine5 #ue5 #tutorial

КОМЕНТАРІ • 54

  • @nikolayshamaev
    @nikolayshamaev  Рік тому +9

    Hey! This material was inspired by Cyberpunk 2077. Have you ever seen animated holographic lines in a similar style in other games?

    • @11516Dubstep
      @11516Dubstep Рік тому

      ua-cam.com/video/EC8tTkvGqm8/v-deo.html Can you tell me how this can be added to the unreal engine called Anyama and these two can tell me how to add it?

  • @crs11becausecrs10wastaken
    @crs11becausecrs10wastaken 8 місяців тому +8

    Another thing you could add that would really drive home the hologram look is to use the red channel of you texture as a height map for POM, creating a really neat 3d effect.

  • @lerakzroodzlorenzo3424
    @lerakzroodzlorenzo3424 Рік тому +1

    Short yet Detailed, love it

  • @SilverEye91
    @SilverEye91 Рік тому +2

    Short, simple and effective! The perfect tutorials! Keep up the good work!

  • @EnterMyDreams
    @EnterMyDreams 10 місяців тому +2

    This was an amazing tutorial especially being creative with trim sheets! i learned so much thank you😊

  • @jossabaco529
    @jossabaco529 Рік тому +2

    Keep up the great work! Clever trick with the lerp node into opacity!

  • @theofficialamt6626
    @theofficialamt6626 Рік тому +9

    Can you make a tutorial making the model and uv stuff?
    Update:
    Please make this tut.

  • @eugenexode4049
    @eugenexode4049 Рік тому

    Great stuff, Nikolay. ThankU!

  • @rodgerseulem3193
    @rodgerseulem3193 Рік тому +1

    Thank you! This is extremely informative.

  • @yoppie8405
    @yoppie8405 3 місяці тому

    This was such an amazing tutorial !!

  • @aufgespielt3768
    @aufgespielt3768 2 місяці тому

    The video itself is very well produced. Very like it!

  • @erfanhabibpour5949
    @erfanhabibpour5949 4 місяці тому

    Amazing tutorial, thanks!

  • @HussinKhan
    @HussinKhan Рік тому

    Thank you, I needed this 😊😊

  • @CGokce6
    @CGokce6 Рік тому

    Wow really great!

  • @ThrivingProjects
    @ThrivingProjects 11 місяців тому

    Simple and easy to understand

  • @CinematicGames94
    @CinematicGames94 Рік тому

    You have earned a new sub. keep bringing more I like tips and tricks for whenever I need them. I like watching videos like these while I am at work

  • @chiya_mohammed
    @chiya_mohammed Рік тому

    Keep Up amazing Tip

  • @lyonstyle
    @lyonstyle 10 місяців тому

    pretty cool thank you

  • @dpa-multimedia
    @dpa-multimedia 6 місяців тому

    sei un genio / you're a genius

  • @mazfrans9568
    @mazfrans9568 Рік тому +1

    Cool.. More UE fx material please!

  • @SentriFPS
    @SentriFPS 8 місяців тому

    Would it be possible to use a video in place of the static UV texture? Would love to know how that could be achieved. Awesome walkthrough - thanks!

  • @NHATUAN-yq5cn
    @NHATUAN-yq5cn 11 місяців тому

    wow

  • @rk3450
    @rk3450 Рік тому

    can you also explain what each data types do

  • @arrtma
    @arrtma 11 місяців тому

    it just amazing .wait ! can we do RGB color to letter or not?

  • @FeRRainbow
    @FeRRainbow 11 місяців тому

    thanks for the tutorial. what I want the texture traveling through the uv's once? I tried to "clamp" instead of "wrap" it in texture settings but I can't get an entire correct loop. Any idea? thaaanks!

  • @mikeagoya
    @mikeagoya Рік тому

    We'd love a Patreon ❤

  • @damienradymskylanders3421
    @damienradymskylanders3421 3 місяці тому

    Is there a way to de form attached her like a lattice so it means you can click on one point and it deforms it and you could save that as a input

  • @FPV_Simulator
    @FPV_Simulator Місяць тому

    Thank you for the tutorial! Is this listed on the Unreal Marketplace? How much to purchase the material? 🙏🙏

  • @vekyuu
    @vekyuu 2 місяці тому

    is there a way we could get your images? i'd love to use your textures, they're so cool!

  • @PRR1-gc9wm
    @PRR1-gc9wm 15 днів тому

    that works perfectly, could u please tell , how to bring this to sequencer ? i tried animating the speed parameter, but the values are extremely small , one loop happens between 0.000025 to 0.00005 lets say, and if i click render it doesnt work, and if i restart engine , the sequence doesnt work at all, but the panner works in the viewport, i would really appreciate if there is a fix for this

  • @awesomepizza4823
    @awesomepizza4823 9 місяців тому

    How can you do this with facial expression textures something like Pokémon?

  • @UEFN-TippsundTricks-zu8yn
    @UEFN-TippsundTricks-zu8yn 2 місяці тому

    Hey Nikloay. This Tutorial is great. But i have a problem. My material moving also on Z axis and i dont know why. Can you help me?

  • @Dollaria
    @Dollaria 9 місяців тому

    WHICH FONT DID YOU USE?

  • @onkarkitekt
    @onkarkitekt 6 місяців тому

    5:20 🤜

  • @eudyn
    @eudyn 19 днів тому

    What did i do wrong if it shows up the full text texture?

  • @vfxwarriors
    @vfxwarriors 27 днів тому

    I want to update the text? without again going back to texture creation

  • @isabelaramirez8681
    @isabelaramirez8681 11 місяців тому

    Amazing, but how could I make it change between the text options in game. do i have to create a blueprint? Or, can it be done in the material?

    • @nikolayshamaev
      @nikolayshamaev  11 місяців тому

      Hi, thanks! The shown parameter for changing the texture is mainly created for the convenience of working on the level - the speed of changing text, saving memory on textures. To change the texture in the game, in any case, you will have to use a Blueprint.

  • @yeche6913
    @yeche6913 Рік тому

    Help! Here's a question, When you start playing the text faster, the texts or images are going to cast a persistent tail light, those unwanted tails stack on the base texts making the LED display unreadable, How to get rid of them?

    • @nikolayshamaev
      @nikolayshamaev  Рік тому +1

      Hi! Late answer here! Unfortunately, this is the common problem using lumen. I think It does not have enough time to process a moving texture. If you pay attention to the Cyberpunk 2077, they also have similar issue in their engine. So it seems. the solution here is to not use too fast movement.

  • @sterlingbazurto5786
    @sterlingbazurto5786 9 місяців тому

    How do you UV unwrap specifically to a fraction of the UV map?

    • @nikolayshamaev
      @nikolayshamaev  9 місяців тому +2

      Hi! My mesh is 3m in length and 15 cm in height (20:1 ratio)- so when I unwrap it, it covers exactly 1/20 of the UV space

    • @sterlingbazurto5786
      @sterlingbazurto5786 9 місяців тому

      @@nikolayshamaev Thank you very much, I am new to blender so that helps a lot. Great video by the way I apricate it!

  • @mattheolejewski8981
    @mattheolejewski8981 11 місяців тому +2

    Im sorry but i don't understand how you split you're UV mapping

    • @Dollaria
      @Dollaria 9 місяців тому

      SPLIT TOOL IN PHOTOSHOP WILL DO THE JOB

  • @olegzandro
    @olegzandro 5 місяців тому

    Ой мне бы шрифт узнать какой использовал ты в этом видео? Подписался, лайк проставил

    • @nikolayshamaev
      @nikolayshamaev  5 місяців тому +1

      Hi! Thanks! The font used for the text is "Lato"

  • @theofficialamt6626
    @theofficialamt6626 Рік тому +2

    Can we can the files to the project?

  • @richardchipstick235
    @richardchipstick235 6 місяців тому

    Would any kind person be in a position to explain the UV Mapping process in Photoshop in a relatively easy way please, as I'm obviously not doing what I should be doing to UV Map Properly, Thank You

    • @TheFastChannel
      @TheFastChannel 6 місяців тому

      I'm not a PS person but I doubt you'd do UV unwrapping in it. You only use Photoshop to create the texture. The UV unwrapping would be done in the modelling software used to create the tripod and the plane that the text is on (particularly the plane). You would use software like Blender to do the unwrapping.

  • @micaelabrooke1858
    @micaelabrooke1858 Рік тому

    *promosm*

  • @thomasluckett
    @thomasluckett 11 місяців тому

    where can i download the textures?