BIGGEST BUILDING PROJECT so far .. but what will it do? - Ep 12 Timberborn Hard Mode

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  • Опубліковано 17 лис 2024

КОМЕНТАРІ • 178

  • @SkyeStorme
    @SkyeStorme  Рік тому +6

    FULL PLAYLIST for this series ► ua-cam.com/video/EuIGvNvm1dk/v-deo.html&ab_channel=SkyeStorme

    • @FARBerserker
      @FARBerserker Рік тому +3

      "why you gonna do that skye?"
      'why does a dog lick its own balls? because he can!"

    • @Thisguy0-x4b
      @Thisguy0-x4b Рік тому +1

      @SkyeStorme When is your wife going to play a whole season of timberborn and you doing the being pretty part 😅 i think she is a pro after watching you for these years maybe do next season like update 5 with my wife playing 😂

  • @thebaron7538
    @thebaron7538 Рік тому +35

    Skye please put in a builders hall or two that is manned by timberbots as well as more farms that focus on sunflowers, with bee hives, that is manned by timberbots that way you do not have to worry about injuries. Also dot small bio fuel and catalyst storage all around the towns and roads.

  • @andrzejwojciak9175
    @andrzejwojciak9175 Рік тому +27

    I'm smashin that like button, then putting this comment, and then proceeding to watch the film. Good to see you back Skye! I adore your Timberborn series and your ideas! Haven't watch this episode yet, but already I can't wait to see the next one xD

  • @bowntie9044
    @bowntie9044 Рік тому +7

    One big way to help lag is clean up cutting areas, not sure if you have old plots still marked but might help!

  • @Gochen86
    @Gochen86 Рік тому +9

    The Great Waterwall Of Beaverland is looking good! Although, at this point I feel like pointing out the fact that when you first built the aqueduct you mentioned putting in pumps to bring water from the bottom reservoir up into the aqueduct to make it a closed loop. Either you've forgotten about doing that entirely *or* you might be planning on putting them in once the Waterwall is done. I'm hoping it's the latter of the two.
    Also, the Waterwall is going to bring so much green to the map during the wet season. Imagine what could be accomplished with all that extra fertile land.

    • @christianvanderstap6257
      @christianvanderstap6257 Рік тому +2

      If the loop closes (and everything works out) the green is there to stay, year round

    • @SkyeStorme
      @SkyeStorme  Рік тому +2

      One step at a time :)

  • @nicoferguson1215
    @nicoferguson1215 Рік тому +41

    I'm curious, why not deepen the massive reservoir? The end of the river one, anyway.... I mean, widen the whole thing ,so the depth at the reservoir is at max depth across the whole thing

    • @takumi2023
      @takumi2023 Рік тому +11

      I think it's because usable water. Water beyond a depth won't be useful without extra infrastructure. Since the last reservoir is meant to hold water for pumping/drinking, there's no point adding depth without adding extra pumps at lower levels. Same with the second reservoir, it was meant for irrigation. If the reservoir gets too deep, plants will still dry out. Since this method is balancing the water, I think we're fine.
      Oops, I misunderstood your comment. That would be more usable water, yes. But unless we need water, I don't think it's necessary.

    • @nicoferguson1215
      @nicoferguson1215 Рік тому +5

      @@takumi2023 you do have a point. Hmmm, why not fill in some of the "craters", like the one where his first battery bank is?

    • @nicoferguson1215
      @nicoferguson1215 Рік тому +3

      With the excess, I mean

    • @squidwardo7074
      @squidwardo7074 Рік тому +3

      Pumps only go down 4, so it would be a waste of a pump to go down 2 more. Tbh you could probably halve the size of the reservoir and it would still work just fine

  • @aayyyooooo
    @aayyyooooo Рік тому +7

    What would you do with the smallest map in the game Skye? Lots of vertical building?
    I think it would be very interesting to see what you could do!
    Wishing you and picture a wonderful day!

    • @tiptonmichelle414
      @tiptonmichelle414 Рік тому +2

      This would be nice with the new update that's coming out!

  • @marines532
    @marines532 Рік тому +2

    While the building is going on, you should start beautifying the colony. perhaps a factory/industrial-style district area and a farming district area would look lovely, as well as mining, water pumping station on platforms in the bottom reservoir, a fun area with lidos and carousel like a fun pier, and a huge "city" area with apartments and such. Just an idea.

  • @juliebean8477
    @juliebean8477 Рік тому +2

    Yes more one liners! Prized melon and steaming lemon. Omg love it! Thank you!

  • @michaelpatish7248
    @michaelpatish7248 Рік тому +8

    I would love to see you use the new aqueducts to green up the entire map. Reforest the entire map, with trees of every variety and crops. I know there gets to a point where lag of a huge build makes the game unplayable but until them, I am enjoying your build

  • @TasareAlda
    @TasareAlda Рік тому +14

    I do wish they would update the physics engine to allow for elevated aqueducts as that would be super cool.

    • @realityveil6151
      @realityveil6151 Рік тому +5

      @@jase_allen It's not. If there is such a limitation, then It's a limitation of the build engine they built on top of unity. Unity doesn't give two rats where you place an object in the scene. This is a developer issue, not an engine issue.

    • @TasareAlda
      @TasareAlda Рік тому

      Ah that's too bad, but yeah porting is not really something I'd expect them to do.

  • @SaintedKarma
    @SaintedKarma Рік тому +7

    I would love to see Skye do a hard mode series on the diorama map
    Or a series with the iron teeth (those come with their own list of problems to figure out) would be interesting 🤔 🧐

    • @netkat7486
      @netkat7486 Рік тому +1

      Yeah would love to see skye deal with the iron teeth. They have some cool stuff to them. 😊

  • @siddharthc3243
    @siddharthc3243 Рік тому +5

    Hello Skye. Amazing series. One suggestion is to go around and remove the paths that are no longer used by the beavers, for example on the wooden aqueduct and around the main reservoir

  • @YoWhatGoesHere
    @YoWhatGoesHere Рік тому +1

    It might be a good idea to run power buried under the path inside that aqueduct just in case you need power on the perimeter in the future? Just throwing out the thought before the whole thing is done.
    Also, are you going to divert a side channel from the aqueduct with a couple of waterfalls to fill the big lake in the middle where the other metal scrap is? The beavers could use a pretty retirement vacation destination to go to now that the bots are taking all the jobs. 😂

  • @gareth14111984
    @gareth14111984 Рік тому +1

    15:00 I DO NOT SKIP!!!
    I flutter gracefully....

  • @Spam_433
    @Spam_433 Рік тому

    Hey Skye, loving the series! Why not use large piles/warehouses? Considering the grandeur of your terraformong, your medium pile dissapears during the night which causes your bots to go back to your excavator piles.

  • @bigboy55910
    @bigboy55910 Рік тому +1

    I like how you always overthink 15:31 where to put a path when it's free and easily moved

  • @happyhafer1403
    @happyhafer1403 Рік тому +2

    since your project is going so smoothly, i suggest you already begin stocking up the resources for the numerous water wheels starting now.
    i mean, most of your workers should have nothing to do anyways, so just put down another large sized storage section somewhere and watch the numbers go up while you are waiting.

  • @otisat
    @otisat Рік тому +3

    Can't wait for a new episode, I kinda think I'm addicted :)

  • @amrastheluckywoof5524
    @amrastheluckywoof5524 Рік тому

    I love the look of those observatories. They look incredible

  • @wofulmickymomo
    @wofulmickymomo Рік тому +1

    So happy my favourite UA-camr is back. When this is done please stay with us! Would love to see you do IXION cos I know you can succeed!
    OMG you need to do frostpunk 2! Pleeeeaaaase????

  • @queryalways
    @queryalways Рік тому +2

    I love this idea & i'm looking forward to seeing what you achieve with the water wheels, my v4 Helix map has had plenty of issues with the ww not working as they should, in some cases some with 0 output, so I'm very eager to hear what you have found out so I can rectify the issues on my end :) You're a great educator, thank you so much!!

  • @petersmith5886
    @petersmith5886 Рік тому +1

    22:23 it’s epic and gonna make the whole map green also!

  • @rafacanical
    @rafacanical Рік тому +1

    I'm so glad I rediscovered your channel. Now I subscribed so I won't forget anymore!

  • @oldthrasbarg641
    @oldthrasbarg641 Рік тому

    I've done a built with heavy automation on a different map. I but the excavators as high up as i could the used the pits created for gravity batteries once they had bottomed out on the lowest level of terain. each battery gives me 21,000 HP. makes good use of the massiver deep useless holes after the dirt mining is done. So I have a 'battery pack' 2 by 4 (excavators wide and long) that can supply a rerlentless amount of power. Each pit fits 8 batteries around it. With them all connected with power shafts it is a thing of industrial beauty. Loving the series.

    • @SkyeStorme
      @SkyeStorme  Рік тому +2

      Excavators never stop mining dirt

    • @oldthrasbarg641
      @oldthrasbarg641 Рік тому

      @SkyeStorme yeah I know, but visually it stops on the base layer of terrain. So I made a rule for my map that I had to make a new excavation when it got down that far. This is when I got the giant battery pack idea.

  • @TALLPUP
    @TALLPUP Рік тому +4

    Woof! I love this series!!!

  • @Arturro671
    @Arturro671 Рік тому

    13:00 I would add a set of pumps to that resevoir, and reintroduce it to the system - just pump the water back to where the water comes from at the start of the wooden aqueduct.

  • @scooty6520
    @scooty6520 Рік тому +1

    "Super Stonker" is my new favorite term. I'm stealing it.

  • @ericcox7604
    @ericcox7604 Рік тому +1

    Something I didn't realize until yesterday. I built my bot factory and power plant to drive them. Well I put two gears, two plank, and two smelters on top of 6 bot factors and they recieve power from the building below. Didn't know if you knew that??!!

  • @randyjenkins8896
    @randyjenkins8896 Рік тому

    impressive aqueduct, may I suggest aiming to fill constantly all brown spaces with green.

  • @alexgamer986
    @alexgamer986 Рік тому

    15:01 i believe its from the movie "Penguins of Madagascar"

  • @ShinyAvarice1
    @ShinyAvarice1 Рік тому

    Skye you should swap builders with timberbots and make sure hauler posts are set to 10. Maybe a good idea to have potato farmers and sunflower farmers as bots too. That can bottle neck catalyst production otherwise.

  • @FARBerserker
    @FARBerserker Рік тому +4

    they should let you put levies on platforms ._.

  • @aaavellone
    @aaavellone Рік тому

    Good on you for always playing Folk Tails. They are much harder to play than Iron Teeth imo

  • @treneeaewnaur8558
    @treneeaewnaur8558 Рік тому

    what a massive project.. lol.. not that i didn't expect it from you lol.. thank you !

  • @maplehazlekittymeow
    @maplehazlekittymeow Рік тому

    Hia Skye! I miss watching your FrostPunk videos, I remember it was a real vibe watching then though out the pandemic and sooner or later I finally went though them all! Any news yet for the FrostPunk 2 yet? If so let me know! Hope to see more of Frost punk content soon! We miss you!

  • @londoeblack
    @londoeblack Рік тому

    Three thumbs up! Great video. Thanks!

  • @Blindarchangel82
    @Blindarchangel82 Рік тому +3

    I have a sneaking suspicion that robo-beavers are in our not too distant future as well... 😬😬😬

    • @netkat7486
      @netkat7486 Рік тому

      Ooh matron... oh wait wrong type... carry on

  • @antygod
    @antygod Рік тому +1

    Splitters!

  • @KaladinIndie
    @KaladinIndie Рік тому

    Im wondering why the natural "river" running from beyond the blockage by the second village, to the megadam isnt being used. Surely there would be less terraforming, and more pooling ( creating fertile areas)

  • @jasonjazzz5
    @jasonjazzz5 Рік тому

    should put some fuel barrels every so ofter too alongside the extra piles of dirt

  • @mrjblacc85
    @mrjblacc85 Рік тому +1

    Is anyone gonna tell him that the barrelbots need CATALYST in order yo function optimally?
    (Biofuel is just used for production, which doesn't make all too much sense)

    • @JallenMeodia
      @JallenMeodia Рік тому

      The Catalyst boosts the performance and isn't required but rather desired.

    • @mrjblacc85
      @mrjblacc85 Рік тому

      @@JallenMeodia like I said; to function optimally

  • @skrymerU
    @skrymerU Рік тому +1

    28:30 has the neighbors gone from banging to drilling?

  • @tiptonmichelle414
    @tiptonmichelle414 Рік тому

    Omg you and ur projects lol! Love it and it really is COOL! Enjoyed

  • @numberonefan7862
    @numberonefan7862 Рік тому

    "Skipper" is from Gilligan's iland 🏝 😊

  • @chrismills3155
    @chrismills3155 Рік тому

    Sky. You can have beaver bots working in the science labs because then they will learn too much and create the beavernator and the uprise of the beaverbots

  • @thomasdavis9347
    @thomasdavis9347 Рік тому

    Not sure if you noticed, but your top section of batteries isn’t symmetrical. Small detail but I know you like symmetry on your features.

  • @Necrosis99
    @Necrosis99 Рік тому

    Amazing!!! I think maybe it's time to unlock the bigest storage ;)

  • @davidb4093
    @davidb4093 Рік тому

    It's possible Skye is about to install some kind of "hostile beaver raids" mod and the "aquaduct" is actually just a protective wall. You never know 🤷‍♂

  • @Eanruig
    @Eanruig Рік тому +3

    Hey Sky - I would be repeating myself saying 'another insane but cool project' so I don't ;D.
    Can the bots be haulers too?

    • @Eanruig
      @Eanruig Рік тому +3

      ... and only one minute later you answer my question in the video 😆

  • @lucasworth5903
    @lucasworth5903 Рік тому

    lesssgoooooo new skye vid just dropped

  • @alexgamer986
    @alexgamer986 Рік тому

    Skipper could also be from the old tv show of Gilligan's island s1 episode 22

  • @chiffenok
    @chiffenok Рік тому

    Skye last playthrough was update 2 not update 3 how he says . Last one he played with those wierd shape warehouses, they changed them in update 3 on update 4 was for iron teeth mainly.

  • @andyman286
    @andyman286 Рік тому

    Great episode man! Are you going to pump from the large reservoir up to the first aqueduct or did I imagine that?
    That would be sweet though, imagine the power of creating an endless water source.

  • @GwionWilliams
    @GwionWilliams Рік тому

    One of the reasons you're getting lag is that you've got so many levees. The game has to create each item separately, and oddly enough, the entire land is one item. So using terrain blocks instead of levees does help your fps.

  • @RBAWintrow
    @RBAWintrow Рік тому

    Hi Skye! Can you put some bot fuel near the mine so the timberbots don't have to stop mining for ages to get fuel?

  • @LightningCasino
    @LightningCasino Рік тому

    Awesome

  • @russko118
    @russko118 Рік тому

    blowing up the ground where the excavator is was a mistake, now you have less groung to extract. best are high hills so you excavate longer

    • @SkyeStorme
      @SkyeStorme  Рік тому

      You can excavate forever .. there's no limit

  • @masta11m11
    @masta11m11 Рік тому +1

    bots can generate science in a mine! xD

  • @gooddood3857
    @gooddood3857 Рік тому

    GO SKYE!

  • @jacawandersmok9043
    @jacawandersmok9043 Рік тому +2

    9:00 why never unlock underground pile?

    • @SkyeStorme
      @SkyeStorme  Рік тому +2

      I will at some point .. but not really needed atm :)

  • @TheCorpsehatch
    @TheCorpsehatch Рік тому

    Biggest project ever until Skye's brain conjures up another Mega Project.

  • @jacawandersmok9043
    @jacawandersmok9043 Рік тому +1

    what about put on lowest piarroity BOTS as hallers and bilders? lextra like 1 / 2 bilding per type?

    • @SkyeStorme
      @SkyeStorme  Рік тому +2

      Probably will at some point :)

  • @Ramon609
    @Ramon609 Рік тому

    Skye are you going to play on update 5 after this? Because there are new challenges to look out for and from what i saw it sure was interesting

  • @Zuiker1
    @Zuiker1 Рік тому

    May i ask why the weird shape in the mega reservoir, couldnt you store more if you delete those edges without platform?

  • @ybing
    @ybing Рік тому

    wow you are back, begin to worry, hope everything is ok for you

  • @josephvojtech8713
    @josephvojtech8713 Рік тому

    Thanks for the info, and yeah I’m a damn skipper 🤣

  • @chadmckean9026
    @chadmckean9026 Рік тому

    15:00 but can a levee go on top dam? you could use a tiny floodgate with a massive deep res

    • @takumi2023
      @takumi2023 Рік тому

      I dont think so. Dont remember trying it. I think someone would have if it was possible.

    • @firefly2472
      @firefly2472 Рік тому

      No. Not possible.

  • @ChrisCushley
    @ChrisCushley Рік тому

    your fast approaching judgement day here Skye

  • @Askell_a_don
    @Askell_a_don Рік тому

    Make a giga dam instead of an aqueduct
    Use ur beavers for simple tasks and make the robots operate machinery

  • @mattirrodraca2807
    @mattirrodraca2807 Рік тому

    Getting to the point where you only need 3 beavers and you get 1000 wellness

  • @juntadna
    @juntadna Рік тому

    Bots are really good haulers.

    • @SkyeStorme
      @SkyeStorme  Рік тому +1

      I changed all haulers to bots in this video ..

  • @EldGames
    @EldGames Рік тому

    So oddly enough you mentioned putting levees on top of platforms, and the game wont let you do that. Using mods you actually can do that, but unfortunately the game doesnt know how to handle water flow over those levees. What happens is that the water just falls through the levee like it wasnt there. My guess is that theres code to tell the water simulation that this particular square (where ever that happens to be) is solid up to this height, and putting in a platform interupts that so anything on top of that square is considered not solid and so the water flows right through it.

  • @jacawandersmok9043
    @jacawandersmok9043 Рік тому +1

    9:45 shuldne we first do underground minnes for meate seet up with bots mey be first?

  • @harrythompson6977
    @harrythompson6977 Рік тому

    woop woop

  • @Zuiker1
    @Zuiker1 Рік тому

    14:58 life of brian right? Didnt you also refer to it in the dysonsphere program series?

  • @SaraSodaPop7050
    @SaraSodaPop7050 Рік тому

    I think at one point you were going to reroute the water to flow through that one loop of the helix again. Is that still in the plans?

  • @IraRomfh
    @IraRomfh Рік тому +1

    Why not add windmills between each waterwheel?

  • @jacawandersmok9043
    @jacawandersmok9043 Рік тому

    15:00 penguins of madagascar?

    • @SkyeStorme
      @SkyeStorme  Рік тому +2

      Monty Python ... "Splitters!" :)

  • @kerai86
    @kerai86 Рік тому

    Time-lapse of the building please skye

  • @azronezarone9849
    @azronezarone9849 Рік тому

    Put windmills on the edge of the aqueduct?

  • @Bisz333
    @Bisz333 Рік тому

    why not use the underground storages which takes up less space and holds more

  • @Plantoffel
    @Plantoffel Рік тому

    Ok, it’s okay if Skye speaks with trees, the problem I have rn, is that they answer!

  • @fabiansw8
    @fabiansw8 Рік тому

    What happened to the pumps that you where gonna put from the lowest Reservoir

  • @leggo2516
    @leggo2516 Рік тому

    Are you going to play city skylines 2 when it releases?

  • @dawnguinto
    @dawnguinto Рік тому

    Yeehaw 🤠

  • @chiarabookworm4482
    @chiarabookworm4482 Рік тому

    Out of curiosity, can you put bots in builder huts?

  • @davidb4093
    @davidb4093 Рік тому

    Perhaps it might be a good idea to slow down on the new bot production? It will save both power and fuel consumption while many of them remain unused anyway...

  • @domesticatedpanda
    @domesticatedpanda Рік тому +1

    Bots making bots. Are you familiar with a small movie franchise called Terminator? Beavnet is in full swing I see. What could possibly go wrong. But then again, I do realize there is quite a large market for artificial beavers. >.>

  • @Zuiker1
    @Zuiker1 Рік тому +1

    Do you have unlimited time😂

  • @dingocyber
    @dingocyber Рік тому

    Bots making Bots is better than Bot doing sciency things and thinking. Beaver Bots only for mechanical assistance.

  • @philliprandle9075
    @philliprandle9075 Рік тому

    Skye the bits might start to up rise soon making some work and others not.

  • @timhansen6951
    @timhansen6951 Рік тому

    maybe change the name of the series to the giant beaver Prison
    if you work for skye he will seal you in your valley and no one will ever leave except in pinewood box
    Nah Joke aside is it possible to build a tunnel through the giant wall/aqueduct

    • @SkyeStorme
      @SkyeStorme  Рік тому

      Nope .. no tunnels :(

    • @timhansen6951
      @timhansen6951 Рік тому

      if you can built terrain on top of platforms that might work
      else its the old wooden aqueduct that can have a beaver size hole
      but that will probaly be an option for the future or past as need to be incorporated in the plans before the building is finnished

  • @SmokinNaners
    @SmokinNaners Рік тому

    Can’t you make extra timberbots as haulers 27:28 ?

    • @SkyeStorme
      @SkyeStorme  Рік тому

      Probably will at some point :)

  • @Shideous
    @Shideous Рік тому

    A comment for that +1 boost to the algorithm.

    • @SkyeStorme
      @SkyeStorme  Рік тому +1

      Thank you! :)

    • @Shideous
      @Shideous Рік тому

      @@SkyeStorme I'm sorry for silly questions (I have not progressed very far in the game yet) but can you place the power line under terraforming blocks?

  • @erndogmaster1
    @erndogmaster1 Рік тому

    When will you do a live stream?

  • @andrewbattista1813
    @andrewbattista1813 Рік тому

    Could do with another couple hauler buildings run by bots.
    You terraforming is running all night long but your hauling isn't.

  • @GoreGutztheImpaler
    @GoreGutztheImpaler Рік тому

    Ohh man it hurts to watch 60 beavers doing nothing when they could be hauling or something else that costs only a little bit of science to have the bots run things

  • @karu11207
    @karu11207 Рік тому +2

    13 sec ago?! lesgoo

    • @SkyeStorme
      @SkyeStorme  Рік тому +2

      Grats on first ;)

    • @karu11207
      @karu11207 Рік тому

      @@SkyeStorme awwyeaa thankyouu skye😂 I've been following and waiting fpr every update on this series, very exciting

  • @oliverwillis8628
    @oliverwillis8628 Рік тому

    how do you zoom out so far? I have been playing and I can't zoom out

    • @SkyeStorme
      @SkyeStorme  Рік тому

      Press SHIFT+ALT+Z to access the developers console .. click on it to open .. select Free Camera

    • @oliverwillis8628
      @oliverwillis8628 Рік тому

      oh my goodness you replied,
      thank you this is really helping me!@@SkyeStorme