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Create Any Fur in Blender! Part 1: Grooming

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  • Опубліковано 16 сер 2024
  • In part 1/4 of the "creating fur" tutorial series, we'll be adding the basic hair systems and groom them into the right starting shapes.
    With this tutorial series, I hope to give you the tips & tricks to create your own desired animal fur just like I did with our fella Merry in this tutorial.
    You can find the result as an asset within the Blender Universe asset library for free for a limited time.
    bakeduniverse....
    Please follow the following steps if you use the Syberian Cat Fur asset:
    1. Drag and drop it in your scene from the Blender Universe library.
    2. Move the collection to the world origin.
    3. Go to object - apply - make instances real.
    4. You'll now be able to see the different fur systems and the geometry nodes that shape them.
    Cheers,
    Nino
    0:00 Intro
    0:33 Adding basic geometry & explaining hair tactics
    1:50 Adding the base layer hair & grooming
    10:03 Adding the second layer hair & grooming
    15:27 Adding the third layer hair & grooming
    19:58 Outro

КОМЕНТАРІ • 61

  • @thenodecamp
    @thenodecamp 5 місяців тому +12

    Blender geo nodes hair system in a nutshell
    1. Watch tutorials and read documentation
    2. All tutorials and examples are shown on simple planes / basic objects
    3. Try to use the hair system on an actual character
    4. Hair collisions not working / Interpolation value is a magic number, but the more you add the more laggy the software becomes / UV dependent meaning no support for multi-material character without workarounds
    Seriously, so much good talk about geometry nodes and all, but every time I try hair curves it's just so frustrating!

    • @filnisius2153
      @filnisius2153 Місяць тому +1

      It's not ready yet for real projects. The collision here works because the mesh is gigantic. If that sphere was actually cat head sized, it stops working entirely because it's dependent on the size of the mesh and unlike hair particles, and it lacks Hair Dynamics. I'm certain, that geometry Hair will completely replace hair particles in the future, but it's still too young and unstable to be considered as a serious option.

  • @redjc99
    @redjc99 10 місяців тому +16

    I had no idea that they added collision for hair curves. Ugh! I just assumed they were still working on it. That is going to save me so many headaches now! Love the series, btw!!

  • @farcogrice
    @farcogrice 10 місяців тому +5

    I subscribed to your channel after watching "Blender Tutorial - Creating Feathers (Cycles)".
    So I'm very excited about this new series!

    • @NinoDefoq
      @NinoDefoq  10 місяців тому

      Thanks for the support!! 😇

  • @DrakDoesClips
    @DrakDoesClips 3 місяці тому +1

    Thanks for the tutorial! Now I'm better at grooming by 2 levels.

    • @NinoDefoq
      @NinoDefoq  3 місяці тому

      Awesome 😂 thanks!

  • @mt1278
    @mt1278 10 місяців тому +3

    Amazing and one of the most understandable series of lessons from you that I have seen, thank you Nino!

    • @NinoDefoq
      @NinoDefoq  10 місяців тому +1

      Thank you so much! Appreciate the kind words 😇

  • @neuvatn
    @neuvatn 10 місяців тому +5

    Very nice thumbnail btw.

    • @NinoDefoq
      @NinoDefoq  10 місяців тому +1

      Thanks a lot! 😁

  • @julianweinert8456
    @julianweinert8456 7 місяців тому +7

    I have an Issue ... the comb brush does almost no work, when I activate collision. it works on a default cube like object but it doesnt work on my sculpted creature. Any advice what could cause that?

    • @filnisius2153
      @filnisius2153 Місяць тому

      It only works on very large meshes. Scale your creature 10x and it will work. Is this good? No, but geometry hair is not ready for serious projects.

  • @theonecommenter
    @theonecommenter 8 місяців тому

    You are currently my most favorite person on earth
    Thanks for the tutorial

    • @NinoDefoq
      @NinoDefoq  8 місяців тому

      That's an amazing thing to hear, thank you! 😇

  • @hdouirgzz9m687
    @hdouirgzz9m687 2 місяці тому

    very good tutorial thank you

    • @NinoDefoq
      @NinoDefoq  2 місяці тому

      Appreciate it, thanks!

  • @RoN43wwq
    @RoN43wwq 10 місяців тому +2

    waiting next

  • @jessapps
    @jessapps 9 місяців тому +2

    why am i not able to do this when my object colored
    / ... error message saying : UV mapping ...something is wrong with it ...

  • @jeanclaudethedarklord6205
    @jeanclaudethedarklord6205 Місяць тому

    Why the hell did absolutely not a single soul talked about the collision button?????? When was is there????? Bruh moment for this community, thanks for the video

    • @NinoDefoq
      @NinoDefoq  Місяць тому

      @@jeanclaudethedarklord6205 I know right 🥲 Glad you like it! Thanks!

  • @PeterRobieArt
    @PeterRobieArt 5 місяців тому

    Great video series! Thanks for putting this together.
    I'm curious though as adding hair on an alembic cache the symmetry option doesn't appear to work. I know Zbrush has something where you can use symmetry on a non-symmetrical character which would be great to see for adding hair to an animated character.

  • @agdars6094
    @agdars6094 7 місяців тому

    It's a treasure! Thanks

    • @NinoDefoq
      @NinoDefoq  7 місяців тому +1

      Appreciate it!!

  • @thomasbarber1808
    @thomasbarber1808 6 місяців тому +1

    Thank you for this great in depth tutorial. The only problem I have came across that I can seem to find an answer for online is the 'collision button'. For some reason when I activate it the curves don't really move at all when I try to comb them? Any ideas?

    • @LigsYT
      @LigsYT 5 місяців тому

      same! I have been looking for a while but cant find a solution

    • @LigsYT
      @LigsYT 5 місяців тому

      I know this is probably too late to help but apply all transforms before adding the empty hair

    • @thomasbarber1808
      @thomasbarber1808 5 місяців тому

      I like how you've spent the last 4 hours finding the answer.
      Not too late at all! I do still have my sub div modifier active as I'm still tweaking the mesh. It's good to know the reason though for sure.
      Thank you for your reply 👍🏻

  • @oinktrnt100
    @oinktrnt100 5 місяців тому

    When I create a new hair system it works fine. When I try to go back to that hair system from a newer one, I can't do any kind of modifications except maybe add new hairs to it. I can only modify those new hairs on the older hair system. What is wrong?

  • @mrsselftaught
    @mrsselftaught 2 місяці тому

    So when I try painting on the right side the hair particles come out of the left side and nothing on the right side, do you know why this might be?

  • @Octobertiger13
    @Octobertiger13 3 місяці тому

    You might have mentioned it and I missed it, but what is the best way with this method to mask out areas you don't want hair?

    • @NinoDefoq
      @NinoDefoq  3 місяці тому +1

      Hiya, I'd either just remove it in the hair sculpt tool, or I'd add a delete geometry node right at the start and add a "Named Attribute" set to your desired weight paint group and add that in the seleciton.

  • @Cwutter
    @Cwutter Місяць тому +1

    ran into issues that this video did not cover and only showing the workflow on a sphere is not a good example when u are working on a complex model.

  • @arafium
    @arafium 5 місяців тому

    will this kind of fur allow movement? like when i move the cat in an animation, will the fur also move around automatically? or do i have to manually animate that?

  • @adiwibowo1342
    @adiwibowo1342 8 місяців тому +1

    this tutorial just for blender 4.0 ??

  • @Candispirit
    @Candispirit 3 місяці тому

    Would particles be the way to go for full body fur animals in a multiplayer game? Or do i need to learn hair cards for gaming performance

    • @NinoDefoq
      @NinoDefoq  3 місяці тому +1

      I think hair cards are still the way to go performance-wise :(

    • @Candispirit
      @Candispirit 3 місяці тому

      You should do a tutorial on hair cards for animals 😊​@@NinoDefoq

  • @wizzard2059
    @wizzard2059 7 місяців тому +1

    you should start videos from a rendered result.

    • @NinoDefoq
      @NinoDefoq  7 місяців тому

      Thanks for the tip 😇 I started doing that recently.

  • @uasdguy
    @uasdguy Місяць тому

    Could you provide the .blend file?

  • @biffoire77
    @biffoire77 18 днів тому

    Added my own head from Nomad and I can't add hair. So fallen at the first hurdle. :(

    • @NinoDefoq
      @NinoDefoq  18 днів тому

      @@biffoire77 Does it have a proper UV map?

    • @biffoire77
      @biffoire77 18 днів тому

      @@NinoDefoq Thats what I'm just checking now. I can see a UV map in UV mode but not sure it it's right.
      Nomad has 2 ways of UV unwrapping so going to try both ways.
      Thanks for your help. :)

    • @NinoDefoq
      @NinoDefoq  18 днів тому

      @@biffoire77 Good luck! And let me know how it goes :)

    • @biffoire77
      @biffoire77 18 днів тому

      @@NinoDefoq Yup, unwrapped now and working fine. I don't think Blender liked the Nomad unwrap. :) Cheers

    • @NinoDefoq
      @NinoDefoq  18 днів тому

      @biffoire77 Awesome, glad it works!

  • @UniBlend_Art
    @UniBlend_Art 10 місяців тому +1

    ❤‍🔥

  • @ammonn9930
    @ammonn9930 5 місяців тому

    when activating cycles hair dont show or is alsmost not visible

    • @NinoDefoq
      @NinoDefoq  5 місяців тому

      Hiya, did you set a hair thickness? I think it's called "hair shape" in the geonodes / asset libary of blender's original hair assets.

    • @ammonn9930
      @ammonn9930 5 місяців тому

      @@NinoDefoq I just increased the radius value of hair curve profile and it works :D still thank you so much for your reply I will test it with this node too :D

    • @NinoDefoq
      @NinoDefoq  5 місяців тому +1

      @@ammonn9930 Glad to hear that!!! And thanks for the kind words!

    • @ammonn9930
      @ammonn9930 4 місяці тому

      @@NinoDefoq Heya again I am about to render my fury creature. I had some artifacts at some places and wanted to ask if this can appear because of the thick or thinness of the hairs. Also is there a possibility to give them a drawn like look? when I activated denoiser it looked slightly more stylized until I increased the denois sampling. Its the first time I use grooming and rendering in blender sorry for my naiv questions^^

  • @toniyachingakham8100
    @toniyachingakham8100 4 місяці тому

    How can simulate this fur

  • @BELORSE
    @BELORSE 10 місяців тому

    Hey I have xps file can you convert it fir me

  • @StudioKelpie1993
    @StudioKelpie1993 10 місяців тому +30

    This is sad.... Grooming in the Blender Community 😔

    • @Windows7StarterRocks
      @Windows7StarterRocks 7 місяців тому +6

      Focus on the tutorial 😂
      But you’re right, the internet really ruined the word :/

    • @darkfox2401
      @darkfox2401 Місяць тому +1

      The word grooming applied to adults abusing kids before the internet existed. Smarty pants.

  • @Enrommie
    @Enrommie 8 місяців тому

    Oooo

  • @maxpawer1838
    @maxpawer1838 10 місяців тому

    No puede ser se llama nino y yo me llamo nino

  • @silfaster2141
    @silfaster2141 10 місяців тому +1

    ❤‍🔥