My Pitch for TITANFALL 3

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  • Опубліковано 22 тра 2024
  • With all the hype around Titanfall 2 again, it feels like we are close than ever to a Titanfall sequel! Regardless, I think it's worth exploring, so here is my pitch for what TITANFALL 3 should be like! Enjoy!
    ►TWITCH: / macro
    ►TWITTER: / themacroshow
    ►INSTA: / themacroshow
    ►MERCH: inviz.tv/macro
    ►DISCORD: / discord
    ►MY 2ND CHANNEL: / @macrolive
    Edited by Izaya: / izayamvm
    Thumbnail art by TheKittleKat: / thekittlekat
    The Outro song is "Bone Theme" by Michael Wyckoff
    Check him out here: • Michael Wyckoff - Bone...
    #titanfall #titanfall3 #macro
  • Ігри

КОМЕНТАРІ • 1,7 тис.

  • @TheMacroShow
    @TheMacroShow  8 місяців тому +472

    I really want to clarify that the TTK and hipfire would be changed *slightly* just so there’s a reason to run AR’s. If that comes in the form of an SMG nerf, so be it, I did not want it to seem like I just want to ADS, nobody does, I just wanted a reason for guns outside of SMGs to exist.
    Thank you for the criticism and feedback (especially the ones who were more respectful about it)
    I’m not a dev, I’m just a dude with a lot of hopium, who loves TF2

    • @Lithium_dev
      @Lithium_dev 8 місяців тому +29

      solution...
      remove ADS

    • @The_georgerussle_hater
      @The_georgerussle_hater 8 місяців тому +9

      Ngl if Jack cooper become a legend in apex than his ultimate should be the eye and smart pistol that BT gave him and the end of the campaign

    • @maotmo1264
      @maotmo1264 8 місяців тому +2

      I agree that they need to add some sort of reason to use other weapons then smgs

    • @gonzlord
      @gonzlord 8 місяців тому +2

      I swear there is no reason to use anything but the CAR.

    • @Sub2Cider
      @Sub2Cider 8 місяців тому

      U can run a AR in Titanfall. u just got a skill issue

  • @obamagaming6739
    @obamagaming6739 8 місяців тому +1785

    i honestly think increasing ttk and reducing hipfire accuracy will end up making the game way less fun, the fun part about titanfall is that if everyone if overpowered then nobody is.

    • @MildTomfoolery123
      @MildTomfoolery123 8 місяців тому +169

      Yeah and besides he said that making the hip fire worse would make Titanfall 3 more dependent on skill. To me that makes zero sense, aiming down sights takes no skill anyways and slows down gameplay.

    • @thebulletkin8393
      @thebulletkin8393 8 місяців тому +113

      @@MildTomfoolery123and it completely obliterated the notion of it being a movement shooter. What purpose does utilising movement have when someone stationary on the ground has far greater accuracy?

    • @Banaanionmarja
      @Banaanionmarja 8 місяців тому +14

      @@MildTomfoolery123I feel the same way. Instead of giving ads a ”purpouse” they could even remove it from non sniper/dmr guns.

    • @junoperberry
      @junoperberry 8 місяців тому +10

      ​@@MildTomfoolery123neither ads or hipfire takes more skill

    • @YuriiTemnikov
      @YuriiTemnikov 8 місяців тому +8

      @@junoperberry Take any AR, not a CAR, and then try to hit someone from 30+ meters in a match. Naturally, when the target moves and you also do not stand still.
      I think that you are unlikely to be able to make a frag so easily, if at all.

  • @MildTomfoolery123
    @MildTomfoolery123 8 місяців тому +270

    Slightly disagree on the TTK and hip fire changes. We don’t want to turn Titanfall into just another battlefield game. The tight hip fire and fast time to kill is what makes Titanfall so fun (at least in my opinion). The fun of Titanfall is not just about killing enemies, it’s about seeing how many enemies you can kill before dying.

    • @Bigblackhawk123
      @Bigblackhawk123 7 місяців тому +5

      Yeah and they should keep the smart pistol. It’s barley ever killed me and is a nice way to catch up (the few times I’ve I actually used it). People love to cry about it and yet there’s many counters to it. It’s fine what they really need to fix is the goddamn spitfire :)
      RESPAWN I SWEAR ILL HAVE YOUR HEAD FIX THE GUN

  • @kassaken6521
    @kassaken6521 7 місяців тому +173

    Fast movement, fast time to kill, one hit melee. These are the things that make TF2 great as a fast pace movement shooter. It makes it much more unique from other grounded fps like Battlefield and COD. The only time the game really slows down is when you're in a Titan fighting other Titans, which I think is a perfect balance and adds to the uniqueness of this fps.

  • @SixPackWolf
    @SixPackWolf 8 місяців тому +454

    I personally wanna see a big team battle mode. 12v12 attrition with bigger objectives and more grunts would be chaotic.

    • @thevantagemain14
      @thevantagemain14 8 місяців тому +15

      I would love to see that. I think it would be so cool if Titanfall a big team battle mode with massive maps (with plenty of cover and walls)

    • @kassaken6521
      @kassaken6521 7 місяців тому +18

      Like a full on battlefield, seeing hundreds of grunts and Players in Titans pushing an objective would be epic.

    • @thevantagemain14
      @thevantagemain14 7 місяців тому +2

      @@kassaken6521 bro that would be awesome

    • @nathanmartinez4718
      @nathanmartinez4718 7 місяців тому +9

      So like battlefield but with Titans

    • @StarWarsNerd1465
      @StarWarsNerd1465 7 місяців тому

      100%

  • @mr.gspot753
    @mr.gspot753 8 місяців тому +1040

    I feel like the engineer, and melee 2 hit changes aren’t the best. Along with the time to kill, these things keep titanfall a movement shooter. If you don’t keep moving somebody can just blast you or punch you in an instant. These would slow the game down a lot and encourage camping a little more. A-Wall already had this problem to a degree in titanfall 2.

    • @cupman7326
      @cupman7326 8 місяців тому +77

      Agreed, higher ttk would slow down the game. Gotta go fast!

    • @primalmonkegaming2275
      @primalmonkegaming2275 8 місяців тому +13

      the issue is new players and casuals would quit after 2 weeks cause some people have been playing religiously for a couple years and keep killing everyone in like 3 seconds, sure the skill celling would be high but so would the floor.
      this was partially why i took breaks for tf|2.

    • @Captain_Epum
      @Captain_Epum 8 місяців тому +16

      I definitely agree about the melee 2-hit, but I disagree that the ttk should stay the same. as much as I enjoy Titanfall 2's multiplayer, it's no fun to get killed instantly by someone who hasn't been outside in decades using the alternator. I just think that the guns shouldn't kill as fast, but the melee kill is a reward for good movement, and it's readable and avoidable if you know what you're doing. I'm just saying that new players keep a game alive, and alienating them early on is a bad idea. Hardcore mode is a good idea for those who have already learned the game and wish for greater challenge.

    • @That1guy9044
      @That1guy9044 8 місяців тому +1

      I agree with this

    • @LoopsieDaiz
      @LoopsieDaiz 8 місяців тому

      I agree

  • @alexthebruh
    @alexthebruh 8 місяців тому +335

    4:54 in my opinion melees should definitely stay 1 hit kill. When you are going as fast as you are in titanfall it would be very hard for 2 hit melee

    • @OskarOGMC
      @OskarOGMC 8 місяців тому +20

      I think removing the lock-on system for that would have to be necessary

    • @davet9820
      @davet9820 8 місяців тому +14

      ​@@OskarOGMCyeah just remove the sticky melee targeting

    • @RogueBrother
      @RogueBrother 7 місяців тому +4

      That lunge is pretty crazy sometimes

    • @davet9820
      @davet9820 7 місяців тому +2

      Or, make normal melee 2 hit, but add a badass Ronin sword secondary weapon that's a 1 hit kill with a lunge

    • @nycto3488
      @nycto3488 7 місяців тому +10

      It’s already difficult to get that close to someone, and you have to do it twice? While the enemy is alert? There would be no melee kills and it removes that whole aspect

  • @brynntaylor6952
    @brynntaylor6952 7 місяців тому +28

    I personally think that the time to kill in titanfall 2 is perfect, if you make it any slower it will impact the pace of the game massively even if it’s only a second slower.

  • @super-earth_
    @super-earth_ 8 місяців тому +17

    For titanfall 3 campaign, I was thinking of something where on a tatooine kind of Planet, you, the main character, is constructing a titan to escape the Planet that is IMC controlled, but the only thing they need to finish the titan would be a titan core, which can't be replicated on their own. That's where, after years of the arc explosion, years of BT's core was drifting through space, they find his titan core, with all his memories, and he helps you escape the planet to take down the IMC.

    • @kiribax267
      @kiribax267 8 місяців тому +1

      genius idea

    • @TFM200.5
      @TFM200.5 7 місяців тому

      I actually love this idea

  • @thatguyoverthere5838
    @thatguyoverthere5838 8 місяців тому +358

    honestly tintanfall 2 ttk is actually fantastic cos it keeps the gameplay nice and quick paced allow for delicous 3 v 1s also people could run away a lot easier with good movement if they change the ttk

    • @Yuna-xr5gs
      @Yuna-xr5gs 8 місяців тому +50

      I think the TTK is what defines titanfall outside the movement, and obviously titans. Increased TTK is something i've grown so sick off from all the battle royale games, and i think it makes 2v1s or 3v1s impossible. And also for pilots to be able to escape, it would be boring.

    • @WilliamPertzer
      @WilliamPertzer 8 місяців тому +11

      Plus is everyone's gonna get a grapple they can leave engagements waaaay easier

    • @thatguyoverthere5838
      @thatguyoverthere5838 8 місяців тому +3

      exactly@@WilliamPertzer

    • @jackalplays5178
      @jackalplays5178 8 місяців тому +7

      Only problem is that newer players, im talking people who might only play cod or something slower, will be immediately turned off by getting absolutely stomped by tf2 vets so unless respawn can make good Sbmm, the same high ttk may kill a lot of the potential new player base, which would be bad for everyone looking

    • @WilliamPertzer
      @WilliamPertzer 8 місяців тому +9

      @@jackalplays5178 So I have like 30 hours in titanfall 2's MP and I absolutely like the quick ttk. I don't play any other MP movement shooters.

  • @Cerabvt
    @Cerabvt 8 місяців тому +344

    Let’s go there is still hope for titan fall 3

    • @elainesinclair6532
      @elainesinclair6532 8 місяців тому +4

      THERE IS ALWAYS HOPE

    • @DriftySwift
      @DriftySwift 8 місяців тому

      It's been years since I played 2 and I still remember how good that game was

    • @triplebb9809
      @triplebb9809 8 місяців тому +4

      OK. Now calm down a little and take your 💊, pilot.

    • @slushyrunner4677
      @slushyrunner4677 8 місяців тому +1

      Look I have insider Knowledge, and let's just just say if your a fan of Apex tf1 and tf2 then you're going to like what there cooking

    • @DumplingDoodle
      @DumplingDoodle 7 місяців тому

      @@slushyrunner4677 that's so totally bonkers man, thanks for the epic leak.

  • @ryanlayfield
    @ryanlayfield 8 місяців тому +43

    Alternative Cooper and BT plotline suggestion:
    In either the beginning of Act 2 (or the end of Act 1), an older Cooper has (finally) convinced the upper echelons of command to go on a small mission deep into enemy territory. No titans due to lack of support. Some degree of stealth, but lots of traversal to get through craters, half-broken buildings, etc. (due to a massive battle that happened years ago). Cooper, if you listen carefully when he's in the distance, appears to be talking to himself at times.
    The location? A abandoned research facility once under friendly control, and considered the 'home' of the original Titan prototypes. It turns out Cooper needs to find a copy of the original AI matrix used as the foundation for BT. The 'copy' in the helmet has his essence, but needs to be integrated into a "untainted core" in order for his full combat matrix to be restored, run a mech, etc.
    Why did the brass agree to staff the mission? If successful, BT would also have the keys necessary to run a prototype (originally recovered, but otherwise mothballed). Said mech has high performance, can one-shot a ship in orbit (with enough time to build a charge), and was otherwise meant to be the pinnacle of Titan capability.

    • @bruintjesuus
      @bruintjesuus 7 місяців тому

      they should add a mission where you help the militia lay siege on angel city to free it from the Imc’s influence but i like your idea as well

  • @Kraytor556
    @Kraytor556 8 місяців тому +22

    honestly a story about being a mercenary for both sides could be pretty cool

    • @zalankarpati4387
      @zalankarpati4387 7 місяців тому +2

      '621, we've got a job request from the Interstellar Manufacturing Corporation.'

    • @user-wr5hf9yf8u
      @user-wr5hf9yf8u 6 місяців тому

      THIS I AGREE WITH

  • @WilliamPertzer
    @WilliamPertzer 8 місяців тому +401

    I love every idea except the the ttk changes. Half of the weapons in titanfall 2 are only good because of the quick ttk, and because of the fast paced gameplay and adding the perma-grapple, people can leave engagaments faster than ever. The fast ttk is essential to titanfall

    • @coolguy1648
      @coolguy1648 8 місяців тому +32

      And the 2 hit punch is kinda sad

    • @dustinwerner4480
      @dustinwerner4480 8 місяців тому +8

      Agree o. Both of these points, TTK still feels good.

    • @gaze3369
      @gaze3369 8 місяців тому +8

      Fr keep the flow of combat consistent

    • @phoenixmcgrew2964
      @phoenixmcgrew2964 8 місяців тому +6

      I think a good change would be to change damage fall-off so you can't beam somehow from 50 yards away with an SMG.
      As per melee, I like the idea of damage being based off of how fast you're going so you're rewarded for building speed.

    • @mosestsang2760
      @mosestsang2760 8 місяців тому +1

      What about the other half, then? Most, if not all, weapons should be balanced regardless of ttk

  • @thirteen3678
    @thirteen3678 8 місяців тому +345

    For the engineer pilot ability, I don't really think it would work, as the whole gameplay of titanfall is so movement-heavy, and that would require settling down in a single location. This works well for more comparatively grounded games (i.e. Apex) but would clash with the pace of the core series. (For the people saying that A-wall has the same problem, correct. I don't particularily like A-wall for that reason.)
    Instead, I think you could pivot to a more trap oriented ability? For example, Proximity mines to be placed on walls and floors, which could stun, or even tether pilots (a-la Northstar). If you really want to lean into the engineer side of it, focus on repairing/powering up local titans, or reapers if you'd prefer something smaller scale.

    • @Noobolon
      @Noobolon 8 місяців тому +12

      i agree with that, those fences would also encourage camping (just like in apex too)

    • @noblebork7444
      @noblebork7444 8 місяців тому +10

      I like the idea of a titan-focused pilot.

    • @jacobpinson2834
      @jacobpinson2834 8 місяців тому +3

      I’m pretty sure a-wall was designed as an anti titan tool

    • @henryrothert6160
      @henryrothert6160 8 місяців тому +3

      The only reason A-wall is like that is because of the long deploy time. If it could be deployed nearly instantly, it’d be way better for using aggressively in the move.

    • @cupman7326
      @cupman7326 8 місяців тому +2

      I like the reaper concept as a pilot ability. Maybe you can build a reaper over time that you can direct as the engineer? Or have an army of stalkers or something.

  • @FeliceJM
    @FeliceJM 8 місяців тому +16

    Nerfing hipfire is an awful take

  • @thurtik5251
    @thurtik5251 8 місяців тому +13

    Great ideas overall, but I would NOT change the TTK or hip-fire mechanics. The gunplay is perfect as is, with the short TTK making good movement skills mandatory to survive, and not having to ADS all the time, breaking your flow. Sure, the SMGs are waaay too good at this, but that is by design and isn't (imo) that big of a deal. If you really wanna do something about it though, just buff the hip-fire of the other weapons (don't over-do it though)

  • @GTSViperman
    @GTSViperman 8 місяців тому +143

    The only two things I disagree with are the melee and ttk. I think that the meele should stay as one hit, and the ttk should stay as it is because I think that it is perfect for the quick paced shooter that it is.

  • @noahcalderon7434
    @noahcalderon7434 8 місяців тому +25

    Titans being able to throw pilots in the multiplayer is such a cool idea

  • @EPadraigM
    @EPadraigM 8 місяців тому +15

    Imagine a strider titan that dual wields full auto pistols and has wheels for feet. Their utility could be where they supercharge their dashes for 2.5 to 3 seconds. I just wanna move fast man...

    • @demoliman
      @demoliman 6 місяців тому

      dash core?

    • @EPadraigM
      @EPadraigM 6 місяців тому

      @revolvaOcelot Dash core but worse, and it's a base ability.

  • @rage_tv4493
    @rage_tv4493 8 місяців тому +9

    Hipfire accuracy is fun doesn’t need to be changed.
    Not every game needs an esports scene especially not this game wouldn’t benefit from one.
    I do kinda like the grapple idea.
    The most popular titan idea “the brute” which is a heavy titan who focuses on beating the shit out of you with his hands seem like an awesome idea.
    Another thing I would like to see is a buff for ogre class titans. 10 second CD for a dash unless you have turbo thrusters is absolutely insane. 5 seconds by default and then you can remove turbo thrusters perk and replace it with something else or you can just make it an extremely small decrease

  • @simplycookie3315
    @simplycookie3315 8 місяців тому +76

    Increasing time to kill might not be a good idea for a fast movement shooter like titanfall two, it might make the "every weapon is usable except for pistols" not applicable anymore as in certain weapons will just suck. and the two shot punch will make it completely useless and remove the fun of two pilots missing all their kraber shots until one of them gives up and punches the other guy. And generally satisfying punching moments. Sure some people don't like getting one shot but this is titanfall, you die, 2 seconds later you respawn

    • @colex110
      @colex110 8 місяців тому +2

      live, die. repeat.
      visors up pilot. go get em.

    • @apolofig1629
      @apolofig1629 7 місяців тому +1

      ​@DumplingDoodle duuuude exactly I don't know what it is but I've been running the mozam for the last couple days and I don't think I've ever gotten this many kills in a game

  • @HawkySB
    @HawkySB 8 місяців тому +86

    I’ve always wanted a blunderbuss weapon in titanfall, a single-shot, long reload weapon that would rag doll enemy’s body’s through the skybox and could be used to chain movement when you blast the ground or fire it mid air

    • @junoperberry
      @junoperberry 8 місяців тому +6

      Fortnite flint knock

    • @semlcolon
      @semlcolon 8 місяців тому +1

      Thats just tf2 man

    • @solyom8034
      @solyom8034 7 місяців тому +3

      thats just an epg or a kraber with smaller mags.

  • @thechaoscrew2962
    @thechaoscrew2962 8 місяців тому +1

    I'm barely into the vid and i already am loving how you're doing the story, sounds amazing

  • @Tunder010
    @Tunder010 8 місяців тому +48

    I just don’t think jets or traps would work as a class ability and I think the time to kill in tf2 is just right, I also think that this would be removing from the Titanfall feeling of the game and make it more like cod but with jet packs

    • @atombass9116
      @atombass9116 7 місяців тому +1

      Jets could work just not a traditional jet pack. think more jets like Halo 4 boost dash.
      A very fast quick small dash in a given direction. using jets

  • @Lefancyman
    @Lefancyman 8 місяців тому +316

    2:34 I think revenant could be used as an enemy that tracks you down throughout the story

    • @phantoan522
      @phantoan522 8 місяців тому +60

      Image the original Revenant got hold of the control of all of his body, and sends hundreds of them after you, crawling all over the wall and swarming you and your titan, that will be sick

    • @Lefancyman
      @Lefancyman 8 місяців тому +3

      @@phantoan522 YES!!!

    • @Random-gn6ew
      @Random-gn6ew 8 місяців тому +4

      @@phantoan522 Like that one place in the sewers in dying light one where all the zombos are just straight gunning towards you.

    • @hajfaf6289
      @hajfaf6289 8 місяців тому +3

      why tf would he want to chase some random pilot

    • @anricig3325
      @anricig3325 8 місяців тому

      ​@@hajfaf6289money

  • @josephd6115
    @josephd6115 8 місяців тому +5

    I like a lot of these changes but I cant get around there being a competitive mode. One of the things I love about the game is that it really feels like the old COD/halo games where the show of skill was being at the top of the leaderboard or slide jumping through a building without bonking your head, rather than a high number and a cool metal attached to your profile. Personally, I think just having a competitive mode would make every other part of the game more toxic and less fun. When people have extrinsic incentives to win, they lose their intrinsic will to have fun. Think about if every titanfall 2 match was just a bunch of C.A.R.s and alternators; there wouldn't be as much of an incentive to just mess around and actually have fun. I believe that titanfall is one of the last games of a lost era, where everyone that played was there to have fun. All it takes is one person taking the game to seriously and flaming their team mates in a casual mode makes the whole experience so much worse for everybody. The magic of titanfall is that you can play a 10 minute game and not care about the scoreboard once. Putting an extrinsic reason to win ruins all of this and that is why I don't believe there should ever be an official competitive scene for titanfall.

    • @needum9212
      @needum9212 7 місяців тому +1

      Exactly fun should always be prioritized. Look at halo infinite and halo 5 they prioritized competitive and it made the games not as fun

    • @paperclip6377
      @paperclip6377 7 місяців тому

      ​@@needum9212to be fair though every halo since 343 took over has been sh**

    • @needum9212
      @needum9212 7 місяців тому

      @@paperclip6377 yea cause the games are never complete and they never deliver a full package.

  • @GarbyBoi
    @GarbyBoi 7 місяців тому +3

    these are all great ideas and i read the pinned comment but the ttk and the hipfire accuracy are essential to the identity of the game we know and love. it's a *FAST* shooter and altering these two main componants can and will turn it into a camping nightmare.

  • @volcanicgm2273
    @volcanicgm2273 8 місяців тому +29

    Bringing back BT and Jack for the end of the T3 campaign and having them both sacrifice each other as friends would bring any man to tears

    • @joyoobility9176
      @joyoobility9176 8 місяців тому +6

      "Hey (mc name), take care of him..."
      ~Cooper in Tf|3, when he returns the favor to BT.
      .....yea, I think I'll cry a lot.

  • @randobandobby6443
    @randobandobby6443 8 місяців тому +79

    Love the Pilot customization idea, one small issue I could see arising is how players would be able to recognize certain Pilots. Like being able to recognize that it was a cloak pilot, or a Holo or Stim. But I know its just a workshop idea right now.

    • @revenant5354
      @revenant5354 8 місяців тому +2

      i think there should be a marker beside the name that informs you what type of ability they are using, that could help solve the problem

    • @tyler403
      @tyler403 8 місяців тому +6

      With the fast ttk in titanfall 2 you typically dont even see what class someone is, or it usually doesnt matter

    • @Vegito_Fanpage
      @Vegito_Fanpage 8 місяців тому +14

      ​@@tyler403Heavy disagree. Never once struggled to tell who I was fighting in Titanfall, even with just a glance. Closest it's ever been would be between grapple and holo-pilot, which makes me think for like 0.5 seconds longer, and that's still easy because no one plays holopilot.

    • @junoperberry
      @junoperberry 8 місяців тому

      Just keep the silhouettes consistent and there's no issue

    • @h2o848
      @h2o848 8 місяців тому

      @@Vegito_Fanpagea-wall and cloak 💀

  • @LiterallyBatman1
    @LiterallyBatman1 8 місяців тому +5

    I just hope that the movement stays the same or is improved❤

  • @portlmaster
    @portlmaster 8 місяців тому +2

    I had an idea for titanfall 3,and that would be space and/or sea battles with certain titans.
    That would be cool.

  • @zatan777
    @zatan777 8 місяців тому +65

    One thing I'm also hoping for is for the story to be longer. The Titanfall 2 story was so insanely good but too short

  • @circumcisionersjar
    @circumcisionersjar 8 місяців тому +14

    7:28 reducing hip fire accuracy makes it less skill based

    • @EmpReb
      @EmpReb 8 місяців тому +1

      Yup. ADS just being skilled is BS if I ever saw it.

  • @twistedwolf7626
    @twistedwolf7626 7 місяців тому +1

    I do love the idea of having your own or a friendly titan throw you though since it would definitely make sense for a fast paced game

  • @user-cm1rm7rv7p
    @user-cm1rm7rv7p 7 місяців тому +3

    I think it would be cool if there was destructive buildings in titan fall 3 like you could shoot a support beam nocking the whole thing down and crushing enemies

  • @LARRYISTHEGOD
    @LARRYISTHEGOD 8 місяців тому +63

    As a titanfall veteran who loves the game , i cannot wait for titanfall 3

    • @allegrarehder2183
      @allegrarehder2183 8 місяців тому +6

      I’m sorry but your gonna have to wait a while, probably 3-5 years

    • @et9799
      @et9799 8 місяців тому +4

      You know they're going to make it not fun, like they did with apex. Right? I mean, titanfall was about moving around at high speed. Apex is about nerfing the ability to travel around at high speed.

    • @thebulletkin8393
      @thebulletkin8393 8 місяців тому +1

      Well you’ll be waiting a very long time, seeing as titanfall 3 currently isn’t in development

    • @LARRYISTHEGOD
      @LARRYISTHEGOD 8 місяців тому

      You guys are probably right
      Dreams got shattered lol 😂😂

    • @scoutbite4334
      @scoutbite4334 8 місяців тому

      @@et9799 I know I wanna say that EA will actually let them make this game fun and not cod 24 but that is copium at the highest degree

  • @nandaraghavakumar6618
    @nandaraghavakumar6618 8 місяців тому +12

    one thing that would be amazing is, if you could add robot arms to human body type customization, like full on old school customization and not the halo infinite type, that would make each player look individualistic even tho they own the same skins

  • @lesliejacoby9137
    @lesliejacoby9137 8 місяців тому +8

    I think for the melee changes make up the damage is momentum based so that you *can* one shot melee if you are moving properly.
    Also add custom melee finishers so like if I come from directly above at the right speed I just stomp their skull into the ground.

  • @penpointred
    @penpointred 8 місяців тому

    Hey i really enjoyed this video :) keep up!

  • @waffl9307
    @waffl9307 8 місяців тому +11

    very good but the time to kill and hipfire kinda need to be they way they are, otherwise i dont think it will feel like titanfall

  • @GeometrySoup
    @GeometrySoup 8 місяців тому +9

    If titanfall 3 comes out, it will be the greatest moment of my life

  • @ethangozling2604
    @ethangozling2604 7 місяців тому +2

    one thing i really want is for the pilots to look more like the pilots in titanfall 1, they were sooo much cooler looking (mainly the helmet designs imo)

  • @azrrexx1212
    @azrrexx1212 8 місяців тому +3

    I think it would be cool if they let you go to other planets to take out imc bases, like in dlc if you want more campaign you can zoom into the future and take out worlds that are run by the imc and you take out the bases free the planets and get rid of imc.

  • @wolfhunted7702
    @wolfhunted7702 8 місяців тому +8

    As great as alot of these changes are i wouldn't have a ranked mode or faster ttk
    Tf2 is a very casual game and the community reflects that and is welcoming and laid back but if you added a ranked mode i think it would only go down hill
    As for the ttk if it was reduced the gameplay just wouldn't work. Tf2 is a very fast paced game and the ttk reflects that as if it was slow it just wouldn't work

    • @thebulletkin8393
      @thebulletkin8393 8 місяців тому +2

      I’d personally love a ranked mode, all the games I actually enjoy lack one and I’d have to go out of my way to play something like siege or csgo which I don’t enjoy nearly as much.
      I always play titanfall with the intent to improve, and a ranking system could really add to that

    • @wolfhunted7702
      @wolfhunted7702 8 місяців тому +1

      @@thebulletkin8393 im not saying its a bad idea I just think it might ruin the community and laid back nature.
      Everyone just comes to have a good time and I think adding a ranked mode would just make people toxic
      And we have live fire which is a pseudo ranked mode in a way its where all the tryhards go

    • @thebulletkin8393
      @thebulletkin8393 8 місяців тому +2

      @@wolfhunted7702 I understand entierly, ranked overall is a double edge sword. Without a doubt if done properly it can extend the game’s lifespan by several years and add more replayability and sense of mastery. Just look at rocket league, regular league, csgo, siege and the like. But when balancing adjustments are made for ranked it can be hard seeing as you have top level players and beginners to consider. Then casual matches become less casual and eventually just become pseudo ranked.
      Ultimately all I want is a sense of progression when I play, in games that lack SBMM that’s done through seeing how my kill counts and consistency improve over time, but with ranked modes I have a tangible rank that I can use to track where I am.
      In the end though, as long as the game has the mechanics to offer multiple layers of depth I can still enjoy it. I play titanfall with a sort of ‘internal competitive mindset’ whereby I’m constantly challenging myself. I can enjoy it without ranked, but ranked done well could be fun

  • @NahIdSword
    @NahIdSword 8 місяців тому +16

    I think that movement and gunplay shouldnt be messed with too much. ttk right now is perfect too in my opinion. as for the story i dont think it should be longer than 6-10 hours. yes, thats not a lot but they should design it with the mindset quality over quantity.

  • @IRORSCHACH
    @IRORSCHACH 8 місяців тому +1

    I'm going to download this game again for the campaign! That's campaign was well put together, emotional and satisfying.

  • @pedroterukiparussolo8890
    @pedroterukiparussolo8890 8 місяців тому +4

    imagine how cool it would be if there was a mission that blisk has one of BT parts, so the new pilot and cooper enter the games, and you actually invade kings canyon looking for a way to find blisk, and it can be converted into a event in apex legends.

  • @yu-nd9wm
    @yu-nd9wm 8 місяців тому +5

    Macro is back and i hope titantfall is back too

  • @mooki69420
    @mooki69420 8 місяців тому +6

    I’d keep the melee a 1 hit kill because doing a melee build is so much fun man

  • @RustyPawz
    @RustyPawz 7 місяців тому

    The throwing pilots mechanic whould be easy to set up. Have it so when you grapple onto a friendly titan or go to enter yours you can hold down aim which changes the animation to a throw animation with a lob arc so you can yeet a pilot with your trigger button

  • @RogueNarwall
    @RogueNarwall 8 місяців тому +1

    They just added "hardpoint" mode to Titanfall 2 which I thought was pretty wierd considering we already have amped hardpoint in Titanfall 2. I looked into it and it turns out it's a Titanfall 1 mode. What else I found interesting is the fact the description was "blinded by science". This I saw was either a reference to the apex legends questline "She blinded me with science" which does actually reference the IMC but I was only skimming. It also references the album "Blinded by science" by Thomas Dolby. I don't really know what this means but if anyone could look into it I'm sure a random geezer in a comment section will. Love your content!

  • @leobardosaldana5820
    @leobardosaldana5820 8 місяців тому +6

    I love titanfall

  • @whiteasian3636
    @whiteasian3636 8 місяців тому +4

    3:40 I always thought they should just do what they did for the grapple to all the other abilities (except for a few). with stim they should make it last longer and be slightly slower whilst allowing you to choose how much you use it by giving it the exact same charge system as grapple. Same with cloak and A wall but with A wall it should be a over the shoulder shield like certain grunts in the TF2 campaign. Pulse blade should get 2 knifes (maybe 3 but thats probably a bit overkill) phase should be a phase dash like ronins except with the ability to dash in whatever direction your looking in and Holo pilot should allow you to switch places with your hologram
    Also I don't really see why the hipfire should be nerfed, if anything, it takes more skill since it forces you to be mobile while fighting

    • @OskarOGMC
      @OskarOGMC 8 місяців тому

      I think the current abilities could be turned into ordnances with a kit buffing them to their full potential or something like that.
      Nerf for ordnance abilities;
      Grapple - Shorter range, one charge
      Stim - Takes health away, slower speed-up
      A-Wall - Follows you but is smaller and gets rid of the damage boost capabilities
      Hologram - Same as base but slightly more noticeable that it is a holo (upgraded could cloak the pilot or something)
      Cloak - More visible, more time to cloak
      Phase - Leaves behind a faint trail to where you are travelling
      As for the pre-existing ordnances being buffed by the pilot kit;
      Frag Grenade -> Explosive Boost - Basically a team fortress 2 soldier rocket jump towards where you're looking
      Arc Grenade -> Arc Field - You move faster and have an electric field which applies the arc effect (does no damage)
      Firestar -> Fire Volley - Shoots an explosive array of missiles which leave behind a lingering damage zone
      Gravity Star -> Gravity Well - You throw a moving projectile that sucks up bullets and when moving through it, it boosts your speed
      Electric Smoke Grenade -> Smoke Carpet - You disappear in a carpet of smoke (damages enemies)
      Satchel -> Tripmine - Basically a mine that sticks to walls and stuff

  • @MysticalZavier
    @MysticalZavier 8 місяців тому +3

    I swear if those codes are just a teaser for jack cooper being added to apex and not tf3 ima cry

  • @bencastellucci8823
    @bencastellucci8823 8 місяців тому +2

    I think kill streak upgrades that are better after each kill for pilots would be a really cool upgrade like maybe an auto loader or all cooldowns cut in half or a huge rocket that destroys titans. My vision is that after 1 kill you could get some small, personal buff, I think something like a triple jump or a recharging shield overhealth the second kill could be something that can really effect other pilots like a improved version of radar jammer that disables enemy hud near you. And after the third kill something that really effects titans like that missile I mentioned or an emp that shuts down enemy titans for 6 seconds or something.

    • @ilikestarwars4438
      @ilikestarwars4438 8 місяців тому +3

      i don't know, i feel like this could lead to huge snowballing since it's rather easy to get multiple kills fast. it's a really cool idea but would have to be balanced in some way shape or form

    • @docteroh
      @docteroh 8 місяців тому

      More like every 5 kills

  • @mylo_6
    @mylo_6 8 місяців тому +8

    You have to add a vision of pilots where they match a titian. Custom map-making would definitely keep it coming back. Na keep the game $30 so the game doesn't resort to a battle royal scene. Also maybe some special DLC many campaigns and some bigger side campaigns that add more lore/background about the lore. Fure sure can't wait to see what's in store. Also, they gotta keep the bundles and the stuff like nitro scorch bundle. fure sure add a very small amount of apex legends characters with like valkrieye trying to take on with the new character and Jack Cooper. with maybe some twist on the characters from Titanfall 2. Also more factions based on what people think on some poles, but some of the old ones like 64

  • @calmomen6817
    @calmomen6817 8 місяців тому +4

    Your on a fine line with every gen 10 macro

  • @ashermaese4481
    @ashermaese4481 8 місяців тому +1

    Thank you for just wishing for Titanfall 3 we all have been craving it. The more we talk about it the more attention it gets

  • @olivercameron8246
    @olivercameron8246 4 місяці тому +1

    I dont now if anyone would agree with me but I would love that after you complete the titanfall 3 campaign you could go in a open world game mode were you can explore other planets and come randomly come across IRM camps or bases. You would also get quests and stuff and would be able to customize you mech and pilot.

  • @TheMacroShow
    @TheMacroShow  8 місяців тому +323

    What would you want to see in Titanfall 3?

    • @lamboraider14
      @lamboraider14 8 місяців тому +39

      The most 🔥 campaign of all time!!

    • @extraspicydinner3951
      @extraspicydinner3951 8 місяців тому +3

      Like my comment macro

    • @fluke7506
      @fluke7506 8 місяців тому +16

      Not really what i WANT to see but i dont want to see tons of overpriced micro transactions and battlepasses.
      skins should be rewards for your progression and skill as a player.

    • @Kenoblade
      @Kenoblade 8 місяців тому +6

      @@gambulzsame i also want to fully customize your titan like different gun skins different armor and maybe even customize some abilities who knows

    • @maxdeltaco6537
      @maxdeltaco6537 8 місяців тому +4

      Litteraly just the same movement with more relaxed features

  • @iateyourlizard3497
    @iateyourlizard3497 8 місяців тому +5

    Who else would think an EVEN BIGGER attrition mode would be great?

  • @thesnailcraftcarrier2622
    @thesnailcraftcarrier2622 8 місяців тому

    “A Titan that can make walls that pilots can hide behind”
    Tone: “am I a joke to you?!”

  • @raptorprimal1077
    @raptorprimal1077 8 місяців тому +2

    I think for the campaign they could take tips from doom eternal by making enemies very varied in the ways you approach them

  • @mudakip
    @mudakip 8 місяців тому +8

    ngl dude it sounds like you just want Apex with wall running lol

  • @kylebuck2854
    @kylebuck2854 8 місяців тому +4

    I like the campaign idea. I think that you are trying to be more inclusive which is great but 2 hit melee and traps aren’t the way to go in my opinion. Maybe if every mode had a hardcore titanfall 2 option then it would work but idk.

    • @spitlikesfire9368
      @spitlikesfire9368 7 місяців тому +1

      Nah his campaign idea is literally just what titanfall legends was which was gonna be part of apex legends. It's not a titanfall campaign

    • @kylebuck2854
      @kylebuck2854 7 місяців тому

      @@spitlikesfire9368 I think titanfall legends was supposed to be more like playing as the apex legends way after the war but macro is more or less just saying: new pilot for some missions but still during the war, then back to Jack cooper and maybe BT.

    • @spitlikesfire9368
      @spitlikesfire9368 7 місяців тому

      @kylebuck2854 nah he literally was saying how Jack would join the legends to find bt to help the war or something which wouldn't be very good at all. Apex legends will stay out of the titanfall games cause they don't fit well with titanfalls tone

  • @yokologuy9766
    @yokologuy9766 8 місяців тому

    One thing I hope for is more dynamic out of titan with titan on field control where you can give them more commands telling them to chase a titan or go somewhere throw you cover fire for you provide support for teammates just so it feels like your battle mech buddy is there battling with you cus on frontier defense or whatever i love to fight with my titan rather then always in him and I think making that even better would be fun as hell and add something new to the field but that’s just something I want

  • @Eu4ria519
    @Eu4ria519 15 днів тому

    I’ve always thought that a edited BT class would be cool. With burst core, Vortex shield or something similar, nerfed missiles (still lock on) but it takes longer and there’s less missiles shot, an edited style to make it look different from Monarch. And finally a burst rifle weapon mixed with Monarchs “sniper” aegis upgrade in frontier defence in order to be able to compete more as a burst rifle would have a longer time to kill then full auto so having more range would be good imo.
    Btw great video!

  • @broncosfan99
    @broncosfan99 8 місяців тому +16

    I really want Macro to get with a indie developer and make his own game, he's studied so many games I believe he could make a great game

    • @anasdev1553
      @anasdev1553 8 місяців тому +6

      no offense to macro but translating ideas to an actual project is not as easy as it seems

    • @broncosfan99
      @broncosfan99 8 місяців тому +3

      @@anasdev1553 that is true but I think that's why having some developers by his side would help because they'd know what would work and what wouldnt

    • @GEK0dev
      @GEK0dev 8 місяців тому +1

      @@anasdev1553Trust me I can fully tell you as a developer that it is 99% of ideas in game development that don’t actually get out in since it just isn’t realistic, Especially combat related ones

  • @C3l3br1m60r
    @C3l3br1m60r 8 місяців тому +9

    When macro posts, you KNOW is finna be a good day

  • @astria5216
    @astria5216 8 місяців тому +1

    one idea that i think would be really cool would be something like light titan armour customisation like change small parts of it cuz it would be a thing poilts would do alter parts of a titan to fit how they work plus some of these could be game play changes like arms that make your melee do a pulse to find near by pilots

    • @RogueBrother
      @RogueBrother 7 місяців тому +1

      Im not sure about the last bit that would affect gameplay, but I like your concept of light titan customization instead, something additional for titans instead of nose arts

  • @Shenaniganzas
    @Shenaniganzas 8 місяців тому +1

    i think to make force better would be to create a shock wave around you instead of a blast wave, kinda like the arc grenade

  • @DAYMAND3R3552
    @DAYMAND3R3552 8 місяців тому +17

    Having an new pilot as the main character is a good idea plus maybe we could customize them for the campaign.

  • @Lukequest
    @Lukequest 8 місяців тому +5

    As a newcomer to the titanfall franchise I didn’t have to wait that long but it must have been painful for Marco and titanfall 2 players. I hope this comes true

  • @Goober440
    @Goober440 8 місяців тому +1

    I desperately need pilot customization. One of my few gripes with Titanfall 2 was that I couldn’t customize my pilot. I literally exclusively use the Sonar Pilot because of the armor. I want expression in Titanfall especially because of how important the individuality of a Pilot is along with their bond to their titan.

  • @Scratchles
    @Scratchles 7 місяців тому +1

    nah, the hipfire accuracy is what enables this fun fast paced gameplay to be possible.

  • @arthurford2362
    @arthurford2362 7 місяців тому +4

    there is a reason why you are not a game designer

  • @TriFoxie
    @TriFoxie 8 місяців тому +5

    no

  • @TheArgonaut540
    @TheArgonaut540 8 місяців тому

    just imagining a grapple pilot zipping across the map in the first few seconds and blasting someone with a peacekeeper

  • @sparklecandie4026
    @sparklecandie4026 8 місяців тому +1

    The time to kill being very short is perfect for Titanfall since you're supposed to be moving around so fast. Good movement will always keep you from dying

  • @snap2cb777
    @snap2cb777 8 місяців тому +5

    Mf literally took the movement away from a movement shooter.

  • @user-qe2wt8ry4t
    @user-qe2wt8ry4t 8 місяців тому +1

    (trust me ) throws me in to the deadly fog good memorys bring titanfall back to life

  • @usecodecedayyfortniteitems5414
    @usecodecedayyfortniteitems5414 8 місяців тому

    I’ve been playing titanfall 2 since launch and never gave up on the game when most did so in my opinion everything you mentioned was valid besides the TTK, the fact that you know you can get killed in 3 bullets is what makes the game so fun, it forces you to pick up the pase or you’ll get killed

  • @adamsmasher2874
    @adamsmasher2874 8 місяців тому +2

    I’m not gonna lie these ideas sound counter all the ideas of the core titanfall ideas

    • @adamsmasher2874
      @adamsmasher2874 8 місяців тому +1

      At least the weapon and class ideas

  • @Jayozranger
    @Jayozranger 8 місяців тому

    This video feels like a fever dream, so many of these points about the tactical and ttk all sound like someone who had never played the game and had no idea how it actually played

  • @lubi8792
    @lubi8792 6 місяців тому +2

    Ok, after all thats been going on with Titanfall, Im officially hyped again. Im not taking my meds. This is happening. Titanfall 3. And this time, respawn cares for the game

  • @benjaminmarsh6210
    @benjaminmarsh6210 8 місяців тому +1

    I liked the grapple hook idea for each class but idk if adding monetization would be a good fit in my opinion. I feel like games need to keep moving past that and just give you everything at launch for the $60. Especially if you’re gonna make a third entry to a game like titanfall. But that’s just my opinion. great video :)

  • @cursedwither7888
    @cursedwither7888 7 місяців тому +1

    The putting bt back together is an interesting idea, but might be better if it was an optional choice, makes some future battles harder as you were distracted by something else but also makes you grow a better bond with Cooper, could be useful to befriend him.

  • @jackuwacku5629
    @jackuwacku5629 7 місяців тому +2

    Personally, I would like to see more lore. I think not much is known about it, but it would be cool to see some explanation about how the grapple and other pilot abilities work too, along with the maps. But hopefully Titanfall 3 does get made!!

  • @benjaminhampson1670
    @benjaminhampson1670 8 місяців тому +2

    I think there should be customizable titans like the stryder ogre and atlas, and predetermined titans like from tf2
    It would be cool if we had some custimization of the actual titan not much tho just a little bit like welding on extra plates or something idk
    And it would be sick if we could make our own camos i know the risks but i need ducks on a 100t ogre
    We should also have os voices back for all titans plz i need Vanessa back
    Edit: and it would be pretty rad to have cod aw level character customization
    Edit 2: also we need 1st person titan executions back maybe have a toggle/setting for it?

  • @sodauu
    @sodauu 8 місяців тому +1

    i believe that the time to kill and the multiplayer should stay the same, though as you said in a different video there should be a main gamemode. i also think that the best thing that they could do is more balance changes and maybe removing some things such as smart pistol and pilot sentry

  • @Bonfou_
    @Bonfou_ 8 місяців тому +1

    I was thinking about Titans in TF|1 vs TF|2 and how people debate which system is better, and I think there's a cool way to merge both.
    You choose a specific Titan, like in Titanfall 2, but you get to customize its weapons and maybe even its abilities to an extent. We saw a little bit of this with Monarch and it was super cool. Maybe Scorch has a flamethrower you can equip instead of the thermite launcher. It doesn't deal damage over time to Titans and has a really short range, but it deals a lot of damage up close for those Scorch players who want to go all-in on CQB. Or maybe Ion has an alternate gun that's essentially a laser equivalent of the EVA-8. It can even keep Ion's gimmick of changing the firing pattern while ADS by tightening the spread into one massive slug at the cost of energy. Or you can swap out parts Northstar's kit for the weapons and abilities found on the Brute, which never made its way into multiplayer. Maybe instead of the particle wall for Tone, you can equip a deployable bubble shield that protects you from all angles but isn't as wide.
    Also, visual and voice customization. Pick different voices and personalities for your Titan to really make it yours. Hell, allow players to place multiple emblems wherever they want on their Titan kind of like decals. Maybe even allow players or clans to create custom emblems by arranging shapes like the older COD games and slap those on weapons, Titans, and their pilot's armor.

  • @MaxwellPictures
    @MaxwellPictures 7 місяців тому

    Love your ideas for the story. Leans into apex a little but ultimately is for the tf fans

  • @comanderhelm9485
    @comanderhelm9485 7 місяців тому

    Love the ideas for the Multiplayer

  • @Npcmike2521
    @Npcmike2521 8 місяців тому +1

    You should have regular titan classes but you should be able to change the abilities like you could put a cloak northstar instead of a jetpack or you could put replace flame core on scorch with an ability that would be flame core but you have less range but it would be from all sides

  • @bajabalster
    @bajabalster 7 місяців тому

    This sounds perfect

  • @CommonMagic3310
    @CommonMagic3310 8 місяців тому

    damn the script writing in this video was amazing, giant W to marco this vid slapped

  • @etacron8971
    @etacron8971 7 місяців тому

    Youre getting me excited

  • @chazc7115
    @chazc7115 7 місяців тому

    I like the idea that jack essentially turns into master chiefs story where he just awols

  • @nnnerdboys4
    @nnnerdboys4 8 місяців тому

    Bro if titanfall 3 is made it will make me cry I have loved the game for years and just seeing someone talk about it makes me happy