what do you mean criminally underrated? where have you seen any underrating on this game? do you mean to say that this game is criminally unbeknownst of?
Overlooked? Yes. Underrated? No. Everyone i met who has played it speaks highly of it. Not enough people have played it. So while it is overlooked it isnt underrated. I mean check out the review scores on steam.
@@Dafawfulizer Actually there's a few Hollow Knight easter eggs! Spoilers for them when you click read more: 1. Vi says the banker might take your berries and go to a spa. 2. There's a nail weapon in the Mama Chomper cave where you get the medal. 3. The detector medal, just look at it.
Funny. I actually described it as Hollow Knight and Paper Mario's love child when I introduced it to one of my friends a few months back. (She's a really huge fan of Hollow Knight, even if she tends to get frustrated with it at times.)
Nintendo at this point must know what the diehard Paper Mario fans want. Really don't know why the refuse to deliver. Bug Fables filled the void for a bit but now I just want Bug Fables 2 lol
Origami King is lookin pretty hot. It’s not 100% 1:1 TTYD clone but it does away with stickers, has traditional battle with a cool new puzzle element, audience is back, grand epic scale of adventure is back, original boss and even if they are classic enemies they feel new as origami creations. Partners join you. Characters with tons of personality... it seems to deliver to me.
@@ActionJaxonH we don't know if partners are actually back. The trailer is very vague. There is no evidence of any character having tons of personality yet. Battle system is just sticker star's but with a menu instead of stickers and with a ring gimmick. Yeah, no stickers is an improvement but that battle system was pretty bad even without them and the ring mechanic might just end up even more tedious and annoying. Origami King might still be a good game but to say it's delivering on what the core Paper Mario fans wanted is just untrue. Origami King looks to me like 90% Color Splash/Sticker Star. It takes little to no inspiration from the classics.
I honestly prefer Bug Fables OST to TTYD OST but I agree with a lot of the other points. The Forsaken Lands are much less of a hassle when you know your way around tho
Correction on the Forsaken Lands, if you get far enough in that area and mess up, you won't have to reset all the way to the beginning. It just pushes you back a certain amount of rooms to try again more quickly. It's much more convenient than the Lost Woods, which does a total reset of progress. This one is on more of a "checkpoint" system.
It's crazy to think in less than 2 month we will have 2 Paper Mario games. One more old school and one more modern. I have 35 hours of playtime (side quest and post game included) on Bug Fables (PC). I bought it again on Switch yesterday. This game is so good!
Bug Fables is *absolutely* my favorite game ever, and I feel it will remain that way for a looong time. This is a great review! Hope this will get more people to notice the game, too. It really deserves it. :) Also, tried any of the difficulty code modes?
So true! the first chapter was very short and generic. But suddenly Chapter 2 is 10x bigger in scale... I’m only on Chapter 3 but this game is already well worth it.
To be honest Bug Fables is more similar to the first Paper Mario to me in the sense that chapters relied less on gimmicks and are more consistently good.
Probably the best game I've bought all year. We need a sequel to Everlasting Sapling(I'm not even finished yet, and I want more). Edit. I used Goombella throughout the entire game. She was one of my favorites.
It's crazy to think in less than 2 month we will have 2 Paper Mario games. One more old school and one more modern. I have 35 hours of playtime (side quest and post game included) on Bug Fables (PC). I bought it again on Switch yesterday. This game is so good!
@@ancientshiv9837 it's literally a wheel turning jump system for the combat. The actual genre on the eShop does not list it as an RPG. Sorry to burst your bubble.
There is a reason for the villan thing. Mario is about getting mguffings AND beating a villan. Bug Fables is about EXPLORATION. And THAT don't NEED an Villan. The whole game is about a exploration group exploring the world, discovering new things and meeting new people.
Yeah but you don't get them until way late in the game. Shouldn't take that long to get a quality of life improvement. Hell Earthbound lets you insta-kill enemies right after you defeat the area boss.
@@lilsoonerfaninmo It was an annoyances tab, what did you think was gonna happen, plus, insta killing enemies won't matter if your in the last chapters :V
@@AlphaDumb Again, doesnt change that it is in the game and fully obtainable and usable. How useful it is might be up to the player, but like I have been saying, just cause its late, doesnt invalidate it completley
Honestly, I found Chapter 2 in TTYD much more frustrating than Chapter 4. Escorting 101 Punies through a giant tree is infuriating, especially when you have to push them into a hole with Flurrie's ability.
It's funny, on my first run of the Forsaken lands I didn't have much trouble getting around it, I quickly understood the hint to get to the termite kingdom and didn't even stumbled upon the False Monarch, nor the mushroom area on my first visit
t's crazy to think in less than 2 month we will have 2 Paper Mario games. One more old school and one more modern. I have 35 hours of playtime (side quest and post game included) on Bug Fables (PC). I bought it again on Switch yesterday. This game is so good!
You seem really passionate by Bug Fables, but man you spoil too much the game (story) lol. Also it's really tough to compare Bug Fables who is a game develop by 4 persons (4 with the composer) and TTYD who is a AAA game (for the year of 2004), develop by a LOT of person. Also Bug Fables have cleary not the same budget than a big Nintendo Exclusivity. It's mind blowing how big this game is, remember made by 4 persons.
Totally agree Tristan. I’m hoping that after the success of this first game, they’ll have more budget for their second game and can make it even better
Idk how you didn't like the Forsaken Lands. I never got lost by accident and really enjoyed the atmosphere. There is a way to know which direction to go. You probably missed it.
Superguard requires good timing and is more risk plus reward, yoshi and goombella goes great with the rush badges. you just got to experiment with you partners, still bug fables is still awesome though.
5:04 Yo, why are you railing on my girl Goombella like that, she's awesome. Anyways, I'm glad I saw this video because every rare occasion I hear about Bug Fables, but never had a chance to learn more about it other than it's inspired by Paper Mario. This is a good established comparison between the 2 games, and I now understand Bug Fables has a place to be worthy of being a Paper Mario substitute for the fans even though I probably never play the game myself. However, there are some points in your argument I don't agree on, even the ones that are entirely opinion base. Mainly when you stated Bug Fables has what Paper Mario don't, and its clear you missed a few things. Like the Badge that instantly defeats weak enemies that you can only get in 100 Trails at Floor 80, and a majority of the game's story lore and backstory can be obtained by one guy on a rooftop; just to name a few. But I do agree with you on thing, if TTYD has a fast travel system like Bug Fables that would negate a majority of backtracking, especially when it comes to locating General White. I mean, Mario has a magical map, implement a fast system on that.
Gonna buy this when it releases on Switch at the end of the month. The new Paper Mario looks interesting but it still looks like more of the same of the more recent entries.
Err... Bump attack exists, however, it is on the 80th floor of the Pit. There is however, the first attack badge, that does the same thing but you have to have a first strike to trigger it, and is found after chapter 2 in the badge shop.
I played the PC demo when it was still early in development and loved it. When I got it on Switch, I played the first two chapters and then kinda moved on. I guess I was a bit overwhelmed by all the characters. With Paper Mario, I could already relate to all the Mario mainstays and new races/characters were introduced gradually enough to keep me invested. But every single character in Bug Fables was novel to me, so it took a lot to be invested in their story/motivations. Even just the character designs. But once you tough through that road bump, it becomes an amazing game. Just take the time to understand and relate to the three heroes and all the other critters and it will be a more than rewarding experience.
Also, I understand bump attack is pretty low in the pit (I wanna say 80?), but it has the same function as that badge you were mentioning, auto defeating weak enemies, there is a budget alternative in the badge shop that only works with first strikes.
In Paper Mario, that's treated as being done with the game, as if you don't need to fight things because you proved you can make it this far. In Bug Fables, it's treated as being done with the enemies, as if you don't need to keep fighting the same set of enemies because you proved mastery over how they fight and have gained more than enough EXP from this area. All because of the placement.
in TTYD you can buy first attack after chr 1 and if you first strike an enemy that only gives 1 star point it instantly kills it and on floor 80 (i think) of the pit you can get bump attack which does the same thing w/o the need for a first strike (neither work in the pit nor palace of shadow)
For the cooking thing, I had that exact same gripe until my recent playthrough where I actually tried tapping the A button (I played it on the Switch) and discovered you can speed up the cooking animation by doing that. I was seriously amazed that I didn't know about that the first time. It should have been obvious, and I was kicking myself for not knowing that. (I also didn't know about Chompy until my recent playthrough as well) Now my only real gripe is how annoying it is to make the Queen's Meal, especially later in the game where making it almost felt like a necessity to me. (Although that was mainly during my first playthrough. During my second playthrough, I realized just how much more beneficial medal points are than HP)
If you need the queens meal, i feel like you should just get better at the game All i had for the final boss were the crisbee donuts, s miracle seeds and healing items that healed 8 at most, and i still won cause i strategized with my badges beforehand using a poison defender set on kabbu
I might check out Bug Fables at some point, as it does look pretty fun, but I have a really hard time believing I'll enjoy it as much as you. There is no way in hell it'll beat Thousand Year Door for me, that's for damn sure. Also, Goombella was actually the party member I used the most. Her having something to say about every area and character in the game makes her by far the most valuable partner for me, and filling out the Tattle-log was always fun.
I don't think you can assume that without playing Bug Fables for yourself. It's much more charming and fun than you might think, but it's something you need to experience it for yourself to see.
@@TheGlitchesfornoobs I mean, I guess? Visually and story-wise it looks clearly inferior though, and the character designs aren't even in the same ballpark as TTYD. I'm sure it's better than it looks, but when it's already clearly inferior in so many areas I have a hard time imaging it's gonna beat one of my all time favorite games.
@@dobadobadooo Even so, it doesn't mean you should write it off. It may not beat TTYD, but what this guy said was his personal opinion. As an individual who has played every Paper Mario game, the good ones and the bad ones, I'd say this is my second favorite, right below TTYD itself. You say that it looks inferior, but as someone who's gone through the whole thing twice you haven't seen the whole picture. You can ignore it if you'd like but I really think you'd be making a mistake.
@@dobadobadooo I played it and it is definitely not better than ttyd. The humor and writing in general is a bit lacking but nonetheless it is a great game. Not better than ttyd but that is nearly impossible to achieve. It is still one of the best games of 2019 that i've played
I'm a big Citizens Of Earth and Space fan and I do think the combat/gameplay does look like Paper Mario but the people behind Eden Industries say they want Citizens Of Space to be like Super Mario RPG and I gotta say it turned out great at the end. :) P.S. I really enjoy and like Paper Mario Sticker Star and Color Splash both are great games in my opinion that's all.
[SPOILER] I loved Bug Fables' atmosphere. In my opinion, some areas were much stronger in atmosphere than any other elements. That's not to say I hated them, just that the mechanical side could have been improved (that and Giant's Lair could have *definitely* been much more). I don't have much to say except, well, please do play Bug Fables if you haven't.
IMO my personal least favourite part of Bug Fables were the two stealth missions, especially the second one, I don't remember the details too much but I do remember being very frustrated at them to the point where I actually stopped playing for a couple days. I've never played the first two PM games because I don't have the consoles they're on (plus I'm not dropping $50 to rent the first game for a year), so Bug Fables felt like a great way to experience what those games were like and I enjoyed it. I so hope they release more. I especially love the theming of bugs, something I don't feel like enough games make use of.
The pit also has another downside, it's pretty challenging to do pre hooktail pit runs (aside close call grinding) but if you do, you'll be do high level, that the rest of the game is a joke. Also, if you attempt the pit after hooktail, having earth tremor pretty much negates most of the challenge, and post chapter 1 badges and items make it even easier
Does anyone know what the game is at 0:50? It looks good, and I'm in dire need of any games similar to Paper Mario: The Thousand-Year Door... 🤔 EDIT: Nevermind, I found the title. It's called "Underhero," a game that is both on Steam and GOG. I picked up both copies today. Trying them out soon enough... 👍
I did the mushroom maze in Forsaken Lands before I did the mission with the firefly lady, (Layna I think?) I was surprised that they actually give you hints about it if you do the quest
I agree that bug fables is an amazing game, one of the best I’ve ever played. However, I don’t see how it’s better than TTYD. You yourself concede that TTYD has better chapters, music, boss battles, plot, etc. I feel that those are more important than the side quests. TTYD is a more polished game overall in my opinion. To each their own I guess
Better chapters in story? Absolutely. But in gameplay...like half of ttyd is atrocious, and the bowser and peach parts are pacebreakers. Better music? Subjective Better bosses? ...absolutely not, all of the bosses in bug fables absolutely destroy those in ttyd, they're so much more challenging and engaging Plot? Also not really, every character in bug fables is actually tridimensional, while in ttyd the villain wants to awaken the shadow queen....to be powerful. Which in fairness is the same for the wasp king, but ttyd just lacks the character struggle that makes the wasp king engaging
I’ve used Yoshi, Vivian, Goombella and Koops the most in TTYD. As cool as Admiral Bobbery is, I only found his Bomb and Bom-ombast moves to be useful. All Admiral Bobbery has going for him is an awesome character design and high damage party hitting attacks.
5:05 .. ACTUALLY From the multiple times i've beat the game, the best and most fun strategy has been EASILY to stack BP(Badge Points) and equip all of the *P-up D-Down* badges for party members AND mario.. Use goombellas charge move then her multibounce, she hits far harder than any partner. I'm trying a similar strategy in Bug fables but it doesn't seem to work for Vi's boomerang abilities as well, unfortunately. I can't seem to find any medals that flat out "increase damage". The only thing i've been able to find so far is Lief's Empower ability, which sacrifices his turn and only keeps the attack steroid going for 2 turns, as well as costs points to use.
I did that strategy, but, I did Vi and poison. There's a bunch of medals that increase attack and defense when poisoned. There's also a medal that gives poison when healing with items. That and using the medal that stacks the whole party's attack when a specific partner is hit works very well.
for medals that just flat out increase your damage, there's poison attacker, empower and empower+, power exchange, a lot of vi and kabbu's ability medals (especially mightier pebble), the adbp enhancer and berserker if you're feeling generous
The forsaken lands are absolutely not comparable to the backtracking in ttyd "How was i supposed to know how to go kn the pumpkin?" By playing rhe game, because moving ice blocks to get to higher places is introduced in CHAPTER O N E
Hey I know that you hate Lisa the painful but I highly recommend a fan game called Lisa the hopeful that was created by user taco salad. The game isn’t as unfair as Lisa the painful and the playable characters are all memorable, just like undertale, it has more than one ending, the game is also free, and if you are ever going to play it, play the definitive version since that is the newest one
What is the native resolution and frame rate on Switch vs PS4 I have both console's and I want to know if the PS4 version is Superior to switch, or if they are equal.
My biggest problem with this game is the power system. Through chapter 1-3 I felt no power progression just very stagnant and no +1 to my attack. So as the enemies around me got stronger I was becoming weaker. Until I hit chapter 4 and got all these badges where it was too reliant on them instead powering up the 3 main characters. Now I'm at chapter 6 currently and I feel pretty strong but I honestly wish the game would add 1+ damage for the character that got the new upgrade. Also more berry drops I was broke for half the game.
I feel like you didn't explore enough, then You can beat scarlet in chapter 3 from a hp stealing medal, you can get multiple very good hard mode medals from artis, in chapter 2 you get weak stomach and can buy poison defender in the ant kingdom, after beating scarlet you unlock a whole variety of new badges in the secret underground, what are you talking about?
To me, the comparison between the two is the weird case where "graphics" make a game better than the other. And what I mean with graphics is art design. Paper Mario locations, bosses, character design, just makes the game more enjoyable to me. Even tho bug fables has much better gameplay.
also bug fables superguard isn't a superguard, it's just a prefect block, there's no countering the attacks like the actual. this confusion isn't needed
I find myself overall agreeing with this video. I feel like TTYD has better high points than Bug Fables, but Bug Fables is just a more well-rounded experience and is better overall for it. I'm rather surprised that there was no mention of Vi's beemerang during the nitpicks section though. That thing is just plain clunky to use for puzzles since the angling needs to be quite precise and it's really easy to overshoot a target because of the fairly low camera angle that the whole game has.
This game is criminally overlooked, more people need to play this game.
Well, we gotta be careful. It could become TOO popular
Just got it
what do you mean criminally underrated? where have you seen any underrating on this game? do you mean to say that this game is criminally unbeknownst of?
colin derue 1. I was mainly using the term as another way to say underappreciated.
2. Zero punctuation was pretty scathing.
Overlooked? Yes. Underrated? No. Everyone i met who has played it speaks highly of it. Not enough people have played it. So while it is overlooked it isnt underrated. I mean check out the review scores on steam.
If Hollow Knight and Paper Mario had a baby it would be this
Glad to see I'm not the ony one who made the connection, even if the only similarity this has with Hollow Knight is being about bugs
@@Dafawfulizer Actually there's a few Hollow Knight easter eggs! Spoilers for them when you click read more:
1. Vi says the banker might take your berries and go to a spa.
2. There's a nail weapon in the Mama Chomper cave where you get the medal.
3. The detector medal, just look at it.
Funny. I actually described it as Hollow Knight and Paper Mario's love child when I introduced it to one of my friends a few months back. (She's a really huge fan of Hollow Knight, even if she tends to get frustrated with it at times.)
@Neocon Ingsoctrination Oh, mechanically it has nothing to do with Hollow knight. Asthetically though, you can see the point
Game any good?
25:21 "I really gotta give it up to the folks over at Monasprout Games."
uh... yes... that is how you pronounce moon...
Nintendo at this point must know what the diehard Paper Mario fans want. Really don't know why the refuse to deliver. Bug Fables filled the void for a bit but now I just want Bug Fables 2 lol
Origami King is lookin pretty hot. It’s not 100% 1:1 TTYD clone but it does away with stickers, has traditional battle with a cool new puzzle element, audience is back, grand epic scale of adventure is back, original boss and even if they are classic enemies they feel new as origami creations. Partners join you. Characters with tons of personality... it seems to deliver to me.
@@ActionJaxonH we don't know if partners are actually back. The trailer is very vague. There is no evidence of any character having tons of personality yet. Battle system is just sticker star's but with a menu instead of stickers and with a ring gimmick. Yeah, no stickers is an improvement but that battle system was pretty bad even without them and the ring mechanic might just end up even more tedious and annoying.
Origami King might still be a good game but to say it's delivering on what the core Paper Mario fans wanted is just untrue. Origami King looks to me like 90% Color Splash/Sticker Star. It takes little to no inspiration from the classics.
bug fables is a lot of content with a loose plot but its gonna be right at home with 64,
@@haruhisuzumiya6650 that's fair altho I would say the world building in Bug Fables was pretty top notch even if the plot was a bit light.
@@ActionJaxonH None of that is true.
I just wish this game had more love lol. I'm glad i found out about it while it was being made.
I honestly prefer Bug Fables OST to TTYD OST but I agree with a lot of the other points. The Forsaken Lands are much less of a hassle when you know your way around tho
shoutouts to leif's sidequest for introducing 3 of the best themes in the game
I got my will to live back thanks to general ultimax but he has a tank and mothiva’s grand stand
@@larsthememelord3383 We can all agree this game has an incredibly solid battle theme album
I'm a huge fan of Paper Mario so hearing such praise toward Bug Fables might just make me pick it up. Thanks Dafawfulizer!
From your pfp I guess you did
Judging by the pfp...
yep, you did.
Correction on the Forsaken Lands, if you get far enough in that area and mess up, you won't have to reset all the way to the beginning. It just pushes you back a certain amount of rooms to try again more quickly. It's much more convenient than the Lost Woods, which does a total reset of progress. This one is on more of a "checkpoint" system.
Honestly. You sold me on this game. I’ve been wanting to play a new paper Mario since 2004 and you just helped me find it.
With the announcement of "The Origami King", it seems that we'll have to go to Bug Fables to get our true Paper Mario fix.
Right 😭 that's what made me decide to pick the game up
It's crazy to think in less than 2 month we will have 2 Paper Mario games. One more old school and one more modern. I have 35 hours of playtime (side quest and post game included) on Bug Fables (PC). I bought it again on Switch yesterday. This game is so good!
And it released aaaaaand it's shit who woulda guessed?
@@Direwoof It's not shit you absolute moron. Its an excellent game. I truly despise people like you smh.
@@piznut1528 Aboslut rubbish compared to thousand year door, not worth playing hmm.
Bug Fables is *absolutely* my favorite game ever, and I feel it will remain that way for a looong time. This is a great review! Hope this will get more people to notice the game, too. It really deserves it. :)
Also, tried any of the difficulty code modes?
Not yet
I am dafawfulizer and bug fables is in my top 5 favorite games of all time
I was not expecting that
Somehow that profile pic fits your comment perfectly
This is my game of 2019, I love it to death. It needs infinitely more love.
So true! the first chapter was very short and generic. But suddenly Chapter 2 is 10x bigger in scale...
I’m only on Chapter 3 but this game is already well worth it.
To be honest Bug Fables is more similar to the first Paper Mario to me in the sense that chapters relied less on gimmicks and are more consistently good.
The turn relay doesn't weaken the party member it's the party member using another action that weakens them. It's important to keep that in mind.
Probably the best game I've bought all year. We need a sequel to Everlasting Sapling(I'm not even finished yet, and I want more).
Edit. I used Goombella throughout the entire game. She was one of my favorites.
You severely underestimate the power of Goombella and her Multi-bonk move
And her Rally Wink that allows Mario to go an extra turn. No other items or badges exist in this game that can do that.
And tattle is useful
It's just funny that 2 weeks later a new paper Mario game gets announced.
It's crazy to think in less than 2 month we will have 2 Paper Mario games. One more old school and one more modern. I have 35 hours of playtime (side quest and post game included) on Bug Fables (PC). I bought it again on Switch yesterday. This game is so good!
And yet it's still not a real paper Mario (an RPG).
@@morriganrenfield8240It is 100% an RPG,if you looked at the battle system than you would see it is an rpg, but isn't the ttyd style.
@@ancientshiv9837 it's literally a wheel turning jump system for the combat. The actual genre on the eShop does not list it as an RPG. Sorry to burst your bubble.
@@morriganrenfield8240 You do know that the eshop auto generates genres?
good news everybody: Bug Fables is coming to the Switch (alongside PS4 and XOne) on May 28th!
I think I'm getting this instead of origami king
At this point I wish I hadn't gotten TOK at all. I loved Bug Fables though.
There is a reason for the villan thing. Mario is about getting mguffings AND beating a villan. Bug Fables is about EXPLORATION. And THAT don't NEED an Villan. The whole game is about a exploration group exploring the world, discovering new things and meeting new people.
I didn't know this game existed half an hour ago but I require it in my life now.
There are badges that let you out right instakill weak enemies in TTYD tho
and 64
Yeah but you don't get them until way late in the game. Shouldn't take that long to get a quality of life improvement. Hell Earthbound lets you insta-kill enemies right after you defeat the area boss.
@@grantmortensonva Yeah but that aint no valid reason to just ignore it and give all the credit to Bug Fables for such a dumb reason
@@lilsoonerfaninmo It was an annoyances tab, what did you think was gonna happen, plus, insta killing enemies won't matter if your in the last chapters :V
@@AlphaDumb Again, doesnt change that it is in the game and fully obtainable and usable. How useful it is might be up to the player, but like I have been saying, just cause its late, doesnt invalidate it completley
I can't wait for the switch release! Two more weeks! And your comparison/review has gave me even more hype!!!!
I have no problem with villains being introduced late, enjoyed just traveling with bug friends with only baddies to worry about.
Most of the fan-base: All chapters in TTYD are amazing!
Me and Defawfulizer: -Boggly woods- and Twilight town.
Honestly, I found Chapter 2 in TTYD much more frustrating than Chapter 4. Escorting 101 Punies through a giant tree is infuriating, especially when you have to push them into a hole with Flurrie's ability.
*has minor annoyance*
*developer fixes annoyance*
*happy gamer noises*
It's funny, on my first run of the Forsaken lands I didn't have much trouble getting around it, I quickly understood the hint to get to the termite kingdom and didn't even stumbled upon the False Monarch, nor the mushroom area on my first visit
The Paper Mario we need,but not that we deserve.
t's crazy to think in less than 2 month we will have 2 Paper Mario games. One more old school and one more modern. I have 35 hours of playtime (side quest and post game included) on Bug Fables (PC). I bought it again on Switch yesterday. This game is so good!
what is the old school one
@@coolluigibros11911 Obviously Bug Fables
You seem really passionate by Bug Fables, but man you spoil too much the game (story) lol. Also it's really tough to compare Bug Fables who is a game develop by 4 persons (4 with the composer) and TTYD who is a AAA game (for the year of 2004), develop by a LOT of person. Also Bug Fables have cleary not the same budget than a big Nintendo Exclusivity. It's mind blowing how big this game is, remember made by 4 persons.
People*
Also what did you expect for a bug fables review?
Totally agree Tristan. I’m hoping that after the success of this first game, they’ll have more budget for their second game and can make it even better
Biggest problem with TYD is that now that I've discovered Danger Mario, I can't go back
And now it's coming to the Switch. I'm so excited that I'll finally be able to play this game!
Idk how you didn't like the Forsaken Lands. I never got lost by accident and really enjoyed the atmosphere. There is a way to know which direction to go. You probably missed it.
I'm just waiting for a physical release of this an you can bet I will buy this game first day it comes out lol
the Bug Me Not medal must have saved me 3-4 hours off my playtime, so useful
With bug fables coming to the switch soon if I can afford it I’ll Definitely be playing it
Superguard requires good timing and is more risk plus reward, yoshi and goombella goes great with the rush badges. you just got to experiment with you partners, still bug fables is still awesome though.
you forgot the slackin off duo explorer team. They are fun too
5:04
Yo, why are you railing on my girl Goombella like that, she's awesome.
Anyways, I'm glad I saw this video because every rare occasion I hear about Bug Fables, but never had a chance to learn more about it other than it's inspired by Paper Mario.
This is a good established comparison between the 2 games, and I now understand Bug Fables has a place to be worthy of being a Paper Mario substitute for the fans even though I probably never play the game myself.
However, there are some points in your argument I don't agree on, even the ones that are entirely opinion base. Mainly when you stated Bug Fables has what Paper Mario don't, and its clear you missed a few things. Like the Badge that instantly defeats weak enemies that you can only get in 100 Trails at Floor 80, and a majority of the game's story lore and backstory can be obtained by one guy on a rooftop; just to name a few.
But I do agree with you on thing, if TTYD has a fast travel system like Bug Fables that would negate a majority of backtracking, especially when it comes to locating General White. I mean, Mario has a magical map, implement a fast system on that.
GottaFistDemAll for real. rally wink is OP. Badge up Mario, and you may use Goombella for every fight.
Gonna buy this when it releases on Switch at the end of the month. The new Paper Mario looks interesting but it still looks like more of the same of the more recent entries.
"Fine, I'll do it myself", the game
Err... Bump attack exists, however, it is on the 80th floor of the Pit. There is however, the first attack badge, that does the same thing but you have to have a first strike to trigger it, and is found after chapter 2 in the badge shop.
Should someone tell him you can speed up the cooking animation in Bug Fables..?
You can now thanks to the recent patch, but it wasn't always like that.
I played the PC demo when it was still early in development and loved it. When I got it on Switch, I played the first two chapters and then kinda moved on. I guess I was a bit overwhelmed by all the characters. With Paper Mario, I could already relate to all the Mario mainstays and new races/characters were introduced gradually enough to keep me invested. But every single character in Bug Fables was novel to me, so it took a lot to be invested in their story/motivations. Even just the character designs. But once you tough through that road bump, it becomes an amazing game. Just take the time to understand and relate to the three heroes and all the other critters and it will be a more than rewarding experience.
I love the pits… but the mechanics of them in Bug Fables is far superior!
Also, I understand bump attack is pretty low in the pit (I wanna say 80?), but it has the same function as that badge you were mentioning, auto defeating weak enemies, there is a budget alternative in the badge shop that only works with first strikes.
If course the difference is, Bug Fables makes it so you can get the badge almost immediately
In Paper Mario, that's treated as being done with the game, as if you don't need to fight things because you proved you can make it this far.
In Bug Fables, it's treated as being done with the enemies, as if you don't need to keep fighting the same set of enemies because you proved mastery over how they fight and have gained more than enough EXP from this area.
All because of the placement.
in TTYD you can buy first attack after chr 1 and if you first strike an enemy that only gives 1 star point it instantly kills it and on floor 80 (i think) of the pit you can get bump attack which does the same thing w/o the need for a first strike (neither work in the pit nor palace of shadow)
And now I really want to play it. Please come to the Switch!
It is coming, no one knows when though
And now it's here. :>
-Fuwaketsuu- bought it as soon as I saw the preorder. Now I just need some free time. Lol
I'm so tempted to buy this game but I got absolutely obsessed with thousand year door. I don't want to lose my life to the game lol. It looks so good
Yes!! Yes! And yes!! Super Paper Mario is my favorite game soundtrack, tied with Donkey Kong 2 and Super Metroid. Top notch stuff!
For the cooking thing, I had that exact same gripe until my recent playthrough where I actually tried tapping the A button (I played it on the Switch) and discovered you can speed up the cooking animation by doing that. I was seriously amazed that I didn't know about that the first time. It should have been obvious, and I was kicking myself for not knowing that. (I also didn't know about Chompy until my recent playthrough as well) Now my only real gripe is how annoying it is to make the Queen's Meal, especially later in the game where making it almost felt like a necessity to me. (Although that was mainly during my first playthrough. During my second playthrough, I realized just how much more beneficial medal points are than HP)
Actually, you couldn't always skip the cooking animation. That was added in an update about a year after the initial release.
@@Dafawfulizer Oh, so it was a patch thing. That explains a lot.
@@slashermaster28 Yeah, I haven't played since the patch, I'd love to get back into it, but I'm busy with so many other games RN
If you need the queens meal, i feel like you should just get better at the game
All i had for the final boss were the crisbee donuts, s
miracle seeds and healing items that healed 8 at most, and i still won cause i strategized with my badges beforehand using a poison defender set on kabbu
I might check out Bug Fables at some point, as it does look pretty fun, but I have a really hard time believing I'll enjoy it as much as you. There is no way in hell it'll beat Thousand Year Door for me, that's for damn sure. Also, Goombella was actually the party member I used the most. Her having something to say about every area and character in the game makes her by far the most valuable partner for me, and filling out the Tattle-log was always fun.
I don't think you can assume that without playing Bug Fables for yourself. It's much more charming and fun than you might think, but it's something you need to experience it for yourself to see.
@@TheGlitchesfornoobs I mean, I guess? Visually and story-wise it looks clearly inferior though, and the character designs aren't even in the same ballpark as TTYD. I'm sure it's better than it looks, but when it's already clearly inferior in so many areas I have a hard time imaging it's gonna beat one of my all time favorite games.
@@dobadobadooo Even so, it doesn't mean you should write it off. It may not beat TTYD, but what this guy said was his personal opinion. As an individual who has played every Paper Mario game, the good ones and the bad ones, I'd say this is my second favorite, right below TTYD itself. You say that it looks inferior, but as someone who's gone through the whole thing twice you haven't seen the whole picture. You can ignore it if you'd like but I really think you'd be making a mistake.
@@TheGlitchesfornoobs I never wrote it off though? I just voiced my skepticism that this game is somehow better than TTYD.
@@dobadobadooo I played it and it is definitely not better than ttyd. The humor and writing in general is a bit lacking but nonetheless it is a great game. Not better than ttyd but that is nearly impossible to achieve. It is still one of the best games of 2019 that i've played
Bug Fables: The Everlasting Sapling is basically Paper Mario's version of Yooka-Laylee.
Except bug fables is better than the og, yooka laylee...yeah
I'm a big Citizens Of Earth and Space fan and I do think the combat/gameplay does look like Paper Mario but the people behind Eden Industries say they want Citizens Of Space to be like Super Mario RPG and I gotta say it turned out great at the end. :)
P.S. I really enjoy and like Paper Mario Sticker Star and Color Splash both are great games in my opinion that's all.
This premiers stream chat was the highlight of my day
[SPOILER]
I loved Bug Fables' atmosphere. In my opinion, some areas were much stronger in atmosphere than any other elements. That's not to say I hated them, just that the mechanical side could have been improved (that and Giant's Lair could have *definitely* been much more). I don't have much to say except, well, please do play Bug Fables if you haven't.
I'm very excited about The Origami King, Paper Mario hasn't looked this good in years, but this game will satiate my cravings for the classic formula.
I just recently replaying bug fables these past two days, still havent finished it now because of sidequests
IMO my personal least favourite part of Bug Fables were the two stealth missions, especially the second one, I don't remember the details too much but I do remember being very frustrated at them to the point where I actually stopped playing for a couple days.
I've never played the first two PM games because I don't have the consoles they're on (plus I'm not dropping $50 to rent the first game for a year), so Bug Fables felt like a great way to experience what those games were like and I enjoyed it. I so hope they release more. I especially love the theming of bugs, something I don't feel like enough games make use of.
Coming on Switch/PS4/Xbox in May 28. 😁
Tristan sources?
@@chrisgranger5477 Their official youtube channel announced it:
ua-cam.com/video/VBpcvZT5R9c/v-deo.html
Paper Mario5: A bugs life
The pit also has another downside, it's pretty challenging to do pre hooktail pit runs (aside close call grinding) but if you do, you'll be do high level, that the rest of the game is a joke. Also, if you attempt the pit after hooktail, having earth tremor pretty much negates most of the challenge, and post chapter 1 badges and items make it even easier
Chapters 3 and 6 from ttyd are the pinnacle of level themes (when it comes to paper mario-like games) and maybe the twist from chapter 4
New paper Mario coming.
Great video !
In short, bug fables might carry on the legacy of paper Mario if Nintendo stops making paper Mario.
Does anyone know what the game is at 0:50? It looks good, and I'm in dire need of any games similar to Paper Mario: The Thousand-Year Door... 🤔
EDIT: Nevermind, I found the title. It's called "Underhero," a game that is both on Steam and GOG. I picked up both copies today. Trying them out soon enough... 👍
I did the mushroom maze in Forsaken Lands before I did the mission with the firefly lady, (Layna I think?) I was surprised that they actually give you hints about it if you do the quest
You're screaming, sir.
I agree that bug fables is an amazing game, one of the best I’ve ever played. However, I don’t see how it’s better than TTYD. You yourself concede that TTYD has better chapters, music, boss battles, plot, etc. I feel that those are more important than the side quests. TTYD is a more polished game overall in my opinion. To each their own I guess
Better chapters in story? Absolutely. But in gameplay...like half of ttyd is atrocious, and the bowser and peach parts are pacebreakers.
Better music? Subjective
Better bosses? ...absolutely not, all of the bosses in bug fables absolutely destroy those in ttyd, they're so much more challenging and engaging
Plot? Also not really, every character in bug fables is actually tridimensional, while in ttyd the villain wants to awaken the shadow queen....to be powerful. Which in fairness is the same for the wasp king, but ttyd just lacks the character struggle that makes the wasp king engaging
I’ve used Yoshi, Vivian, Goombella and Koops the most in TTYD. As cool as Admiral Bobbery is, I only found his Bomb and Bom-ombast moves to be useful. All Admiral Bobbery has going for him is an awesome character design and high damage party hitting attacks.
5:05 .. ACTUALLY
From the multiple times i've beat the game, the best and most fun strategy has been EASILY to stack BP(Badge Points) and equip all of the *P-up D-Down* badges for party members AND mario.. Use goombellas charge move then her multibounce, she hits far harder than any partner.
I'm trying a similar strategy in Bug fables but it doesn't seem to work for Vi's boomerang abilities as well, unfortunately. I can't seem to find any medals that flat out "increase damage". The only thing i've been able to find so far is Lief's Empower ability, which sacrifices his turn and only keeps the attack steroid going for 2 turns, as well as costs points to use.
I did that strategy, but, I did Vi and poison. There's a bunch of medals that increase attack and defense when poisoned. There's also a medal that gives poison when healing with items. That and using the medal that stacks the whole party's attack when a specific partner is hit works very well.
for medals that just flat out increase your damage, there's poison attacker, empower and empower+, power exchange, a lot of vi and kabbu's ability medals (especially mightier pebble), the adbp enhancer and berserker if you're feeling generous
but even then all of those have a minor catch to them
so if you just want power and nothing else, you're gonna wanna find peppers
This video aged well
Kinda
The forsaken lands are absolutely not comparable to the backtracking in ttyd
"How was i supposed to know how to go kn the pumpkin?" By playing rhe game, because moving ice blocks to get to higher places is introduced in CHAPTER O N E
Now i know why i have Just 10 achievements after 22 hours
can we get the "brick with a smiley face" mod for TTYD?
This video has convinced me to buy bug fables
bro with the SPOILERS jesus christ...
Right?? Give me a warning first. Goddamn
Bug fables just came on the switch
Hey I know that you hate Lisa the painful but I highly recommend a fan game called Lisa the hopeful that was created by user taco salad. The game isn’t as unfair as Lisa the painful and the playable characters are all memorable, just like undertale, it has more than one ending, the game is also free, and if you are ever going to play it, play the definitive version since that is the newest one
2:10
Chompy: Am i joke to you?
"Este juego lo han hecho 3 tíos en Panamá
"
What is the native resolution and frame rate on Switch vs PS4 I have both console's and I want to know if the PS4 version is Superior to switch, or if they are equal.
"I couldn't find footage of this" couldnt you just do it yourself?
I wish chompy could speak and was in cutscenes
Would've appreciated a more spoiler free review but I guess that's on me
My biggest problem with this game is the power system. Through chapter 1-3 I felt no power progression just very stagnant and no +1 to my attack. So as the enemies around me got stronger I was becoming weaker. Until I hit chapter 4 and got all these badges where it was too reliant on them instead powering up the 3 main characters. Now I'm at chapter 6 currently and I feel pretty strong but I honestly wish the game would add 1+ damage for the character that got the new upgrade. Also more berry drops I was broke for half the game.
I feel like you didn't explore enough, then
You can beat scarlet in chapter 3 from a hp stealing medal, you can get multiple very good hard mode medals from artis, in chapter 2 you get weak stomach and can buy poison defender in the ant kingdom, after beating scarlet you unlock a whole variety of new badges in the secret underground, what are you talking about?
*origami king enters the chat*
the first chapter really dissapointed me but i'm going to give it another shot
What do you think after the TTYD remake?
To me, the comparison between the two is the weird case where "graphics" make a game better than the other. And what I mean with graphics is art design. Paper Mario locations, bosses, character design, just makes the game more enjoyable to me. Even tho bug fables has much better gameplay.
I think Bug fables is way more beautiful than Paper mario, but ok then.
AH yes
`The cooking complaint isn't valid anymore when playing the latest version. :P
Agreed. Very glad they fixed it
also bug fables superguard isn't a superguard, it's just a prefect block, there's no countering the attacks like the actual. this confusion isn't needed
making it... a more literal superguard
@@ConsarnitTokkori I see where ya going with that
This will premiere at 5
(Edit: Correction 7:00 sorry about that mate)
(No offense)
Practically every other state and country: WRONG!!
Lol
Also I was talking about American times
@@snarblewarbs6199 Really? In America it's at 5? Because in some places it'll happen at 8. Possibly because you may be on the far west of the country.
It premiers 5 AM here
Le fables du le bug
I find myself overall agreeing with this video. I feel like TTYD has better high points than Bug Fables, but Bug Fables is just a more well-rounded experience and is better overall for it.
I'm rather surprised that there was no mention of Vi's beemerang during the nitpicks section though. That thing is just plain clunky to use for puzzles since the angling needs to be quite precise and it's really easy to overshoot a target because of the fairly low camera angle that the whole game has.