As a participant in these videos and playing with Controlled Pairs pretty frequently, the reason for using the light so much was because when these were filmed (December 21 and March 22), night vision in Ready or Not was ass. You saw that clip with the green phos, and it looks like dogshit lol. So we defaulted to using white light primarily. After the most recent update, NVG's are much more usable.
Most games are way too dark. Your eyes adjust to darkness in real life but somehow devs of games just don't understand that, which is why we have to resort to spamming flashlights in games.
Aside from the flashlight discipline not really being onpoint throughout the whole gameplay, your stacking on doors and overall positioning was pretty mediocre tbh. Standing in the open as a breacher @ 9:46 is a surefire way to get yourself killed.
Oddly enough, this was what Rainbow Six: Siege was supposed to be at the beginning... or at least most of the Rainbow Six series of games. Sadly, the roots of that franchise is lost. This game looks pretty good, though.
It went to shit after Vegas honestly, way before Siege, Red Storm got taken over by Ubisoft and that was it. At least there's a few games out there like Ground Branch, Zero Hour and Ready or Not that are definitely spiritual successors
You know it's getting serious if former Navy Seal starts talking about his real experience in making point about the tactics shown in the gameplay. It's great to hear input from people like this for all those tactical geeks and nerds who play tactical games like Ready or Not more seriously. People always laugh at us for being way too serious but after joining military I realized how the tactical "dry drilling" in these games made me more efficient and quicker in learning these skills IRL.
Depends how you want to play tbh, usually vets play these games as a fun bonding experience due to their time in military Some of us just want to have a fun chaotic mess panicking scream lmao, can't do that in real life 🤷♂️
But you actually joined the military. It's hard to take some couch dwelling warrior seriously when they don't have the balls to take the oath. And most guys that have seen combat don't need a video game to act like a bad ass.
@@dl30wpb It's not about being badass. It's about education, knowledge and potential usefulness of these skills gathered through these tactical games. Look at Ukraine. I know it's hard to imagine for people in US being invaded but for European people this his harsh reality. People - usually civilians without military training are craving for some basic tactical, weapon handling and EOR education for defense purposes. People undergo 2 week long or a month long courses in other countries just to get back to their country to protect it. How much easier it would be for people to grasp all the concepts and basic rules of combat if they already come with some dry drilling from these games? Isn't it kinda benefitial even for defense purposes of the country? Try think about this way.
@@blackjacka.5097 What do you mean? LARPing CQB and Room clearing is fantastic way to create muscle memory and good coordination and teamwork. Airsoft, Paintball, shit even nerf guns are a good alternative to firearms or simunitions. Dry running a room clear is a great way to develop proper TTPs. i know we played alot of paintball over in JBLM back in about 2008/2009 and we had people from 2nd Ranger Batt come out to play as well, they showed us alot of useful techniques that i took and applied while i served in the Army. learning never stops. you can always get better.
I feel like a broken record saying this bur it's true every time. You lot have the best experts on this channel. Everyone is treat to watch without fail, doesn't even matter what they're talking about- Hunting, Martial Arts, History, Theology, and especially special ops folks
I think the highest praise this game can get is that the operator has 0 comments on gameplay mechanics and 100% of his comments/critique on close quarter combat ‘gameplay’ technique. Bravo all around
I like the way he explains how to use flashlights, explosions and night vision devices, have weapons discipline and fight close quarter combat. He's graphically done what he's recting to. Truly an expert reaction.
I'd love to see him with Israel, Cam, and Chris the Cop react to Doorkickers 2 or another milsim run of Ready or Not. Maybe show 3 different scenarios being done and they dissect/discuss the differences between not only law enforcement and military, but even between the different military force doctrine.
@@terryevans2828 broham I'm talking about the basic level stuff which is doctrine but the guy wants tactics. Which there is no law enforcement way to clear a room and a military way to. Left is left and right is right. Nothing changes.
@@MrSwccguy Chris the Cop, a SWAT Commander, has legitimately said the exact opposite as you. It's not black and white, that is why there is such a thing as a Tactical Expert. And not just "Man with gun who is in charge."
Ex German Navy Boarding Solider here. I can only say good things about this game. Obviously it comes down to your team mates, but this is about as realistic as it gets at the moment for CQC. Edit: Worked with many SOF's sadly never with any SEALs he seems like such a mate. Espeically tell people when they did something good is very rare in the business.
Some of the actual former Military gamers who play these "realistic sims" are pretty fun to watch. Especially the "no-comm's" videos where they use nothing but in game hand gestures and flashing a laser at a doorway they want to breach and such. Idk how realistic it all is, but it shows what a team who trains together can do in game, and Im sure that's only a touch of what a trained team can do IRL. Cool video. I personally love Justinred87, Karmakut, and Controlled Pairs for their tactical milsim stuff. Some things are unfortunately limited to the reality of gameplay. Like shining lights under a door to check for booby traps and such. As well as fluid movement in a stack through a doorway. Upon further review, this sounds like at least some parts of this were taken from Controlled Pairs. Which is amazing. Sorry for making this such a long comment, but this game does actually have a feature where if the enemy see your lights flooding under doorways or through gaps, they will start shooting you sometimes. They can also spot you through gaps in wooden fencing or placers where there are cracks/holes in the wall and start unloading and killing you through the walls.
Surprised that there's still no react contents including: Sniper, Spec Ops, Police Officer, and Navy Seal. Yes expert plays maybe cure that curiosity a little, but that collab would be a banger.
I dont know if the expert is going to read this, but: They are using the flashlight to communicate because they are purposefully playing without any audio communication so they can "step up their coordination game". They say this in real life would be pointing, signaling and tapping shoulders instead. (at least in the first part)
In real life, there is still such thing as light or laser discipline, so we would use hand and arm signals-each have their own meaning that was either understood before departure, or some units just rely on the same standard operating procedure day in, day out
He'd be so happy to learn that flashlights now give you away, and I've had way too many wipes on Voll and Crack because someone was shining a flashlight in the front window/outside and someone in the hill house got us.
This guy is one of - if not my favorite experts. Him critiquing the use of flashlights for telegraphing location is a perfect example of why he's so great.
His comments and insight help me play the game that much better. Even in my COD days, checking corners is so important. Dont play it anymore but helped in multiplayer so much. Love seeing pros review gamers. Its alot of fun!
@@PanicWithoutDisco He is a ranger confirmed. Its a video game though so hard to be 1:1. Hes getting into milsim airsoft though. Recommend those videos if you're looking for something more realistic.
in CPs defense on hitting the civvie, a single round hit her arm and she *died*. the other civilian killed was *behind* the hostile and was killed by Overpen.
They weren't rushing rooms through doors because maps sometimes have trip wires to explosives on the other side and if you fling the door open, there's a chance you're gonna frag the people on your side of the door.
Some of these clips were from an earlier version of the game when night vision was ridiculously washed out and impossible to see anything out of, which you can see briefly when Pairs tries to use it. Nowadays it's much more common. One of them was also from a period when the team was experimenting with zero comms clearance using an SOP they invented to communicate with lights since body language in video games is usually limited
i feel like no matter how experienced u are in the real world with this sort of stuff, when ur playing the game, u always have to make compromises and break some IRL rules in-game. in RoN for example, u get a maximum of only 5 operators. whereas IRL, there's a lot more people, and therefore can do many different things at once including looking at all possible threat locations. could just be speaking outta my ass tho, but I've never seen or heard of an actual SWAT raid with only 5 ppl
You're right. There's usually way more. Regular officers to surround the parameter, sometimes helicopters for observation, multiple SWAT teams for different entry points, and so on. Also you'd have multiple snipers set up.
We've seen, Marines, Army SF, Navy Seals, what about an Air force JTAC/TACP reacting to in-game radio etiquette when they call in air strikes and stuff? That would be interesting to see.
he´s absolutely right... Ever since the good old R6-days I much prefere using NV over flashlights, be it in dim light or darkness. Only problematic if someone flashes back at you, but usually not a problem. I want to see and not be seen if possible.
It's really cool to see Geoff react to a non military game. He got to go more into the tactics. Would love to see him react to more civilian based stuff.
Game really needs to add commands to give to surrendering suspects/civies so they can come to you and not sit in a doorway/stairwell, or out in the open.
This is why I do co-op fps game play, with a buddy who was 101st AB and completed Jungle School training. I humbly learn, how unskilled the avarage civi is. Jason B. Lincoln, Nebraska
The guy playing ready or not is controled pairs he's an army ranger with years of CQB experience. His UA-cam series on door kickers he has a lot of great info on CQB tactics.
You don't kick doors open without first checking to see what's on the other side with the optiwand. You especially wanna do that because you don't know if there's a tripwire on the other side of the door.
I would love to see Controlled Pairs and Karmakut themselves be invited on as guests and talk tactics with all the experts. It would be interesting comversation to listen to.
What we need is Geoff Reeves overwatching ready or not guiding an esports team play by play with proper light disapline cause can we take a tactial pause inbetween situations
i did a milsim exercise a month or so ago using simunition rounds and actually got the point man because he was using a flash light and saw the beam narrow on the door frame so knew they were within feet of making entry. Not sure who we were against as they had no insignia. They were a high level unit however. Only 5 of them
Thanks a lot for the inputs on "Ready or Not". In 00:05:10 you said you smack the door open. What about checking for bobby traps before? Or how does that work IRL?
His comments on lights are completely true, but I should note that it's been tested thoroughly, and so far in this game AI can't detect light or red dots.
That light flagging is a very real thing. I have an airsoft video up where I melee, and I was able to take down a team of 4 with rifles because I saw his gun light get closer and closer
Notice how important light discipline is to this dude. That's all I heard with the Marines when I was a corpsman with them lol from cigarette light to cellphone glare, you better not fucking do it in the dark.
Following a former Navy Seal instructions from another UA-cam video. While playing Tom Clancy's the Division 2 Season 11 Reign of Fire by myself (without a team). I know you need one.....but I couldn't get a team. So did this one alone using distraction to take out (believe it or not) his whole team & Charles "Chunks" Crawford a former Navy Seal on challenging. I use a tact shield & a Drone to take them out moving fro cover to cover. Some I would a frag grenade or drone as distraction to take his teammates out & kill him with very little damage to me.
I’m surprised he didn’t say anything about throwing a flash-or anything-up the stairs. I’m just basic infantry and one of the first things we learned in MOUT is that’s a big no.
Controlled Pairs Gaming is the guy that is filming the gameplay. All I know is that he served in army SF. He is fairly private about his service, so idk if he was a delta, beret, or a ranger.
He's not even reacting to Ready or Not as a game he is reacting to the players and how they play. Title should've been Navy Seal REACTS to Ready or Not Players.
Glad to see Controlled Pairs Gaming on here! Getting a shoutout for his quality comms as you'd expect :D ua-cam.com/channels/yYu-mjSGkmvFlY2HkqZOIA.html
I personally think that he should react to whoever is playing the game. Candidates like Operatordrewski or Glid Gaming are good examples. Remember a milsim is only as good as those who are playing it.
This guy is very adamant regarding kicking down doors with unknown behind those doors. Good for him to not have experienced a booby trapped door, cus then he wouldve been dead or lost a few limbs.
Will submit a vid as soon as my friend gets a rig that can handle this game. Currently running it on a Ryzen 5 5600G with a GTX 1050 2GB edition and 16Gb 2666mhz of RAM. All settings from mid to high, can run on high but then have about 30fps. With mid to high with no lag i get about 50 to 60 solid fps which seems very smooth and textures on high as well. Bought the game and still in early access but i can tell that this game is ultra realistic and not for CSGO run and gun players. This is a strategy game where slow movements and patience plays a huge roll. Scopes are of the best I've seen with customizations that i don't think exists in other shooters. I've died in the first 30 seconds of just peaking a corner LMFAO but for those who want the real deal, this is it.
Submit your videos for "Ask A Gamer" here: bit.ly/askagamerrr
What's the deadline for submissions? I've got an idea for a video submission, but I want to get through this semester of college first.
real F1 driver reacts to F1 racing games
Can you have him do Full Spectrum Warrior?
THANKS NOW I CAN know how you raid I can prepare
Would love for you (Gamology) to use my videos for reactions by the next future guest you have on!
You gotta get this guy to watch “Door Kickers 2”, it’s a lot easier to understand and analyze. Like he said, “a thinking man’s game”
Thinking the same thing for a good while
I hope so. That game is great
Yessss, that would be amazing to watch
great game and the devs support mods and it has a dedicated community
Door kickers 2 impresses me with each new content update. I just wish there was an easier way to coordinate flash bang throws
As a participant in these videos and playing with Controlled Pairs pretty frequently, the reason for using the light so much was because when these were filmed (December 21 and March 22), night vision in Ready or Not was ass. You saw that clip with the green phos, and it looks like dogshit lol. So we defaulted to using white light primarily. After the most recent update, NVG's are much more usable.
Yeah, most of his points are based on real life but game mechanics change ttp’s
Could y'all go over what he said on the next podcast or make a video on it. I want to hear Pairs and your input.
@@Anklumos94 pairs told me his points were legit for irl, but not for the in game mechanics
Most games are way too dark.
Your eyes adjust to darkness in real life but somehow devs of games just don't understand that, which is why we have to resort to spamming flashlights in games.
Aside from the flashlight discipline not really being onpoint throughout the whole gameplay, your stacking on doors and overall positioning was pretty mediocre tbh. Standing in the open as a breacher @ 9:46 is a surefire way to get yourself killed.
This guy is tactically uncompromising and I love it
He's definitely my favorite military expert, probably my favorite expert in general.
As it should be
because your life depends on it
and the lives of the civilians lmao@@borone1998
Oddly enough, this was what Rainbow Six: Siege was supposed to be at the beginning... or at least most of the Rainbow Six series of games. Sadly, the roots of that franchise is lost. This game looks pretty good, though.
siege is a joke
iirc the only thing in siege that was meant to be tactical was the equipment they wear/use not the actual gameplay itself.
@@sxxnnxx Well the equipment also went out the door when you got cement kunai and a man running through a wall
It went to shit after Vegas honestly, way before Siege, Red Storm got taken over by Ubisoft and that was it.
At least there's a few games out there like Ground Branch, Zero Hour and Ready or Not that are definitely spiritual successors
@@argotheslicer1654 a "joke" than make millions of dollars.
It's always a pleasure to see such a well coordinated team, especially since even such a discerning critique had no end of praise for them!
You know it's getting serious if former Navy Seal starts talking about his real experience in making point about the tactics shown in the gameplay. It's great to hear input from people like this for all those tactical geeks and nerds who play tactical games like Ready or Not more seriously. People always laugh at us for being way too serious but after joining military I realized how the tactical "dry drilling" in these games made me more efficient and quicker in learning these skills IRL.
Depends how serious, if it's larping levels that is kinda cringe to me but whatever floats your boat.
Depends how you want to play tbh, usually vets play these games as a fun bonding experience due to their time in military
Some of us just want to have a fun chaotic mess panicking scream lmao, can't do that in real life 🤷♂️
But you actually joined the military. It's hard to take some couch dwelling warrior seriously when they don't have the balls to take the oath. And most guys that have seen combat don't need a video game to act like a bad ass.
@@dl30wpb It's not about being badass. It's about education, knowledge and potential usefulness of these skills gathered through these tactical games. Look at Ukraine. I know it's hard to imagine for people in US being invaded but for European people this his harsh reality. People - usually civilians without military training are craving for some basic tactical, weapon handling and EOR education for defense purposes. People undergo 2 week long or a month long courses in other countries just to get back to their country to protect it. How much easier it would be for people to grasp all the concepts and basic rules of combat if they already come with some dry drilling from these games? Isn't it kinda benefitial even for defense purposes of the country? Try think about this way.
@@blackjacka.5097 What do you mean? LARPing CQB and Room clearing is fantastic way to create muscle memory and good coordination and teamwork. Airsoft, Paintball, shit even nerf guns are a good alternative to firearms or simunitions. Dry running a room clear is a great way to develop proper TTPs. i know we played alot of paintball over in JBLM back in about 2008/2009 and we had people from 2nd Ranger Batt come out to play as well, they showed us alot of useful techniques that i took and applied while i served in the Army. learning never stops. you can always get better.
"Is that a choking sound? a guy dying on his own blood, that's awesome!" Brilliant quote
Why did he say that💀
I feel like a broken record saying this bur it's true every time. You lot have the best experts on this channel. Everyone is treat to watch without fail, doesn't even matter what they're talking about- Hunting, Martial Arts, History, Theology, and especially special ops folks
The racing expert is an odd choice though
I think the highest praise this game can get is that the operator has 0 comments on gameplay mechanics and 100% of his comments/critique on close quarter combat ‘gameplay’ technique. Bravo all around
I like the way he explains how to use flashlights, explosions and night vision devices, have weapons discipline and fight close quarter combat.
He's graphically done what he's recting to. Truly an expert reaction.
I'd love to see him with Israel, Cam, and Chris the Cop react to Doorkickers 2 or another milsim run of Ready or Not. Maybe show 3 different scenarios being done and they dissect/discuss the differences between not only law enforcement and military, but even between the different military force doctrine.
Dude it's literally all the same, western doctrine dosen't change
He's Navy they're Army they might jump his ass lol jk.
@@MrSwccguy Western doctrine has changed immensely over the last 2 decades
@@terryevans2828 broham I'm talking about the basic level stuff which is doctrine but the guy wants tactics. Which there is no law enforcement way to clear a room and a military way to. Left is left and right is right. Nothing changes.
@@MrSwccguy Chris the Cop, a SWAT Commander, has legitimately said the exact opposite as you. It's not black and white, that is why there is such a thing as a Tactical Expert. And not just "Man with gun who is in charge."
*Me with infinite ammo clearing every room with the grenade launcher.
Reeves: Good use of tactics
underrated comment
Honestly, if you could do that, it'd be kinda great. Never have to worry about clearing any rooms if the explosions do it for you.
Ex German Navy Boarding Solider here. I can only say good things about this game. Obviously it comes down to your team mates, but this is about as realistic as it gets at the moment for CQC.
Edit:
Worked with many SOF's sadly never with any SEALs he seems like such a mate. Espeically tell people when they did something good is very rare in the business.
Some of the actual former Military gamers who play these "realistic sims" are pretty fun to watch. Especially the "no-comm's" videos where they use nothing but in game hand gestures and flashing a laser at a doorway they want to breach and such. Idk how realistic it all is, but it shows what a team who trains together can do in game, and Im sure that's only a touch of what a trained team can do IRL. Cool video. I personally love Justinred87, Karmakut, and Controlled Pairs for their tactical milsim stuff.
Some things are unfortunately limited to the reality of gameplay. Like shining lights under a door to check for booby traps and such. As well as fluid movement in a stack through a doorway. Upon further review, this sounds like at least some parts of this were taken from Controlled Pairs. Which is amazing.
Sorry for making this such a long comment, but this game does actually have a feature where if the enemy see your lights flooding under doorways or through gaps, they will start shooting you sometimes. They can also spot you through gaps in wooden fencing or placers where there are cracks/holes in the wall and start unloading and killing you through the walls.
Surprised that there's still no react contents including: Sniper, Spec Ops, Police Officer, and Navy Seal. Yes expert plays maybe cure that curiosity a little, but that collab would be a banger.
The spec ops guys and Chris the cop did a collar together on the channel a month ago
Probably scheduling problems, or they might not even wanna work with each other who knows
I dont know if the expert is going to read this, but: They are using the flashlight to communicate because they are purposefully playing without any audio communication so they can "step up their coordination game". They say this in real life would be pointing, signaling and tapping shoulders instead. (at least in the first part)
In real life, there is still such thing as light or laser discipline, so we would use hand and arm signals-each have their own meaning that was either understood before departure, or some units just rely on the same standard operating procedure day in, day out
He'd be so happy to learn that flashlights now give you away, and I've had way too many wipes on Voll and Crack because someone was shining a flashlight in the front window/outside and someone in the hill house got us.
Glad to see Jeff back at Experts react.
This guy is one of - if not my favorite experts. Him critiquing the use of flashlights for telegraphing location is a perfect example of why he's so great.
This was a good one. A proper expert in their element.
"That's all you have to do in the real world". "Apologize like that, your good". I literally LoL'd.
I really like this guy reacting. He seems very nice and well trained
His comments and insight help me play the game that much better. Even in my COD days, checking corners is so important. Dont play it anymore but helped in multiplayer so much. Love seeing pros review gamers. Its alot of fun!
Corner campers istg have made me a pieing god because of how infuriating they are.
@@mallardofmodernia8092 easy kills when you know where to look
@@sicjoker not always when you have a fatal funnel.
I really do love these reactions on Ready Or Not
Great to see Controlled Pairs being featured! Would love to see Spec Ops react to his Door Kickers 2 gameplay!
CP was an Army Ranger I think
@@perellex ain't no way . Maybe regular infantry. He makes too many mistakes while clearing houses to be a Ranger. He still very smart tho.
@@PanicWithoutDisco He is a ranger confirmed. Its a video game though so hard to be 1:1. Hes getting into milsim airsoft though. Recommend those videos if you're looking for something more realistic.
@@PanicWithoutDisco yeah nah bro i just checked, hes a ranger
In his podcast he hinted that he was an officer at Ranger Battalion.
in CPs defense on hitting the civvie, a single round hit her arm and she *died*. the other civilian killed was *behind* the hostile and was killed by Overpen.
When said is that a guy choking on his own blood, that’s awesome… funny then you quickly realize this dudes seen / caused this for real. What a dude
They weren't rushing rooms through doors because maps sometimes have trip wires to explosives on the other side and if you fling the door open, there's a chance you're gonna frag the people on your side of the door.
Some of these clips were from an earlier version of the game when night vision was ridiculously washed out and impossible to see anything out of, which you can see briefly when Pairs tries to use it. Nowadays it's much more common. One of them was also from a period when the team was experimenting with zero comms clearance using an SOP they invented to communicate with lights since body language in video games is usually limited
The dev teams are adding new and refined idle animations as well as cover animations for suspects which is gonna be sick
Controlled pairs was former military so it was a good choice to have this guy react to his videos 👌
Wow, he tore Controlled Pairs a new one :D . CP is incredibly proffessional for a gamer , I'm glad he didn't watch me play XD ! Great video though.
i feel like no matter how experienced u are in the real world with this sort of stuff, when ur playing the game, u always have to make compromises and break some IRL rules in-game. in RoN for example, u get a maximum of only 5 operators. whereas IRL, there's a lot more people, and therefore can do many different things at once including looking at all possible threat locations.
could just be speaking outta my ass tho, but I've never seen or heard of an actual SWAT raid with only 5 ppl
You're right. There's usually way more. Regular officers to surround the parameter, sometimes helicopters for observation, multiple SWAT teams for different entry points, and so on. Also you'd have multiple snipers set up.
I would love to see this dude and controlled pairs walk through these clips
We've seen, Marines, Army SF, Navy Seals, what about an Air force JTAC/TACP reacting to in-game radio etiquette when they call in air strikes and stuff? That would be interesting to see.
what games do you even call air strike?
@@bladerj first mission in COD:MW19 has a bit there.
@@bladerj literally any arma JTAC video ever
@@kleist5083 legit tho. As i understand it Garand is active tacp too, so he’d be perfect to break down that sort of thing
in game we use chem lights to mark areas already searched
Can we just take a moment and here and acknowledge that Mr. Reeves has beautiful eyes!
he´s absolutely right... Ever since the good old R6-days I much prefere using NV over flashlights, be it in dim light or darkness. Only problematic if someone flashes back at you, but
usually not a problem. I want to see and not be seen if possible.
It's really cool to see Geoff react to a non military game. He got to go more into the tactics. Would love to see him react to more civilian based stuff.
Game really needs to add commands to give to surrendering suspects/civies so they can come to you and not sit in a doorway/stairwell, or out in the open.
This is why I do co-op fps game play, with a buddy who was 101st AB and completed Jungle School training.
I humbly learn, how unskilled the avarage civi is.
Jason B.
Lincoln, Nebraska
They should add an indicator that lets you know when your body is up against a teammate so that way you can watch his back while he is going in front.
It's more of a "Navy Seal reacts to Ready or Not GAMEPLAY" than "Navy Seal reacts to Ready or Not"
The guy playing ready or not is controled pairs he's an army ranger with years of CQB experience. His UA-cam series on door kickers he has a lot of great info on CQB tactics.
You don't kick doors open without first checking to see what's on the other side with the optiwand. You especially wanna do that because you don't know if there's a tripwire on the other side of the door.
I would love to see Controlled Pairs and Karmakut themselves be invited on as guests and talk tactics with all the experts. It would be interesting comversation to listen to.
Controlled Pairs is an expert. Apparently did it in real life.
What we need is Geoff Reeves overwatching ready or not guiding an esports team play by play with proper light disapline cause can we take a tactial pause inbetween situations
i did a milsim exercise a month or so ago using simunition rounds and actually got the point man because he was using a flash light and saw the beam narrow on the door frame so knew they were within feet of making entry. Not sure who we were against as they had no insignia. They were a high level unit however. Only 5 of them
@@j.bridges2921 yeah.. i got one round off and the weapon jammed. number 2 guy got me in the side
Thanks a lot for the inputs on "Ready or Not". In 00:05:10 you said you smack the door open. What about checking for bobby traps before? Or how does that work IRL?
7:14 that is Controlled Pairs Gaming's gameplay footage. He is an Army Ranger vet who had experienced in Afghanistan.
"That's all you gotta do in the real world -- just apologize like that -- and you're good."
😂 11:19
Take a shot every time he mentions about light discipline...AAAAAND i'm drunk.
His comments on lights are completely true, but I should note that it's been tested thoroughly, and so far in this game AI can't detect light or red dots.
"Choking sounds of him dying on his own blood? Thats awesome!"
bruh 💀
Glad to see this dude again.
Thank you for your service!
That light flagging is a very real thing. I have an airsoft video up where I melee, and I was able to take down a team of 4 with rifles because I saw his gun light get closer and closer
Notice how important light discipline is to this dude. That's all I heard with the Marines when I was a corpsman with them lol from cigarette light to cellphone glare, you better not fucking do it in the dark.
I love how this dude never reacts to the game but just how the player plays. He disliked Tarkov just cause someone didn't use tactics lmao.
he should react to "ready or not but we're not ready" just to evaluate all the mistakes.
Teo?
@@maxwojatk5111 yes.
Oooh it’s good to see this guy again, really enjoy watching hi reactions
Following a former Navy Seal instructions from another UA-cam video. While playing Tom Clancy's the Division 2 Season 11 Reign of Fire by myself (without a team). I know you need one.....but I couldn't get a team. So did this one alone using distraction to take out (believe it or not) his whole team & Charles "Chunks" Crawford a former Navy Seal on challenging. I use a tact shield & a Drone to take them out moving fro cover to cover. Some I would a frag grenade or drone as distraction to take his teammates out & kill him with very little damage to me.
I’m surprised he didn’t say anything about throwing a flash-or anything-up the stairs. I’m just basic infantry and one of the first things we learned in MOUT is that’s a big no.
Very very good video keep it up
Gameplay he was watching was from controlled pairs. He makes some good milsim content if you are into that.
I like that he still points out theres room for improvement cuz I'm the same way when I play any team oriented shooters even if we win.
Word Of The Day:
Light Discipline
Crazy how much the game has change
Controlled Pairs Gaming is the guy that is filming the gameplay. All I know is that he served in army SF. He is fairly private about his service, so idk if he was a delta, beret, or a ranger.
Ranger. Said it on his podcast with another ranger.
Thanks for keeping us. all safe 🇮🇲🏍️ good luck
Thanks for your message HERO stay safe everyone Paul greetings from the isle of man 🏍️🇮🇲 🏍️🏍️🏍️🇮🇲
Swat collars a civilian. Spec ops vet: just apologize and your good.
Some of the fails he mentioned were more like game design flaws than player.
They may actually get some mechanic for the light added in future.
This navy seal got dem dreamy eyes
Thank you !! I hate when you ply sandstorm at night & the idiots use regular flashlights
Aight Gamology, i see u with the fan interaction idea for the next video🔥💯
He's not even reacting to Ready or Not as a game he is reacting to the players and how they play. Title should've been Navy Seal REACTS to Ready or Not Players.
Glad to see Controlled Pairs Gaming on here! Getting a shoutout for his quality comms as you'd expect :D
ua-cam.com/channels/yYu-mjSGkmvFlY2HkqZOIA.html
I love RON ( Ready Or Not ). The ai reactions are priceless lmfao 🤣. Been playing it recently
This is the first time he has been impressed lol
6:47 I assume Controlled Pairs was testing it out, as he's had real world experience being a vet.
I personally think that he should react to whoever is playing the game. Candidates like Operatordrewski or Glid Gaming are good examples. Remember a milsim is only as good as those who are playing it.
Dear navy seal dude the doors in this game are often rigged with booby traps that is why they are being extra careful on the doors.
I love these kinds of videos so much
A lot of people who play this together are veterans
Excelent gameplay by controlled pairs
This guy is very adamant regarding kicking down doors with unknown behind those doors. Good for him to not have experienced a booby trapped door, cus then he wouldve been dead or lost a few limbs.
love when the experts get impressed. its not often
I loved this reaction/breakdown
This guy has some of the most dangerous looking eyes I've ever seen.
They are using the flashlights in the doors because there are tripwire traps in this game
This game makes me sweat uncontrollably every time I play.
it makes you swat
I love controlled pairs he’s great
Will submit a vid as soon as my friend gets a rig that can handle this game. Currently running it on a Ryzen 5 5600G with a GTX 1050 2GB edition and 16Gb 2666mhz of RAM. All settings from mid to high, can run on high but then have about 30fps. With mid to high with no lag i get about 50 to 60 solid fps which seems very smooth and textures on high as well. Bought the game and still in early access but i can tell that this game is ultra realistic and not for CSGO run and gun players. This is a strategy game where slow movements and patience plays a huge roll. Scopes are of the best I've seen with customizations that i don't think exists in other shooters. I've died in the first 30 seconds of just peaking a corner LMFAO but for those who want the real deal, this is it.
These gamerz had great teamwork! :)
And that was the moment he noticed his body cam took five bullets and broke so there was no recordings of him killing the innocent person 😊
He needs to be in Total Recoil
2:02 was extremely slick. Tier 1.
love how you go into details and how into the video you are :D
7:17 Gotta love good coms