Unreal Engine 5 | Blueprint For Intermediate Users (2023)

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  • Опубліковано 17 тра 2024
  • Check out my Premium Courses:
    smartpoly.teachable.com
    DOWNLOAD THE PROJECT FILES HERE:
    drive.google.com/file/d/13M_w...
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    BLUEPRINT FOR BEGINNERS:
    • Unreal Engine 5 | Blue...
    NEW TO UNREAL ENGINE 5? WATCH THIS FIRST:
    • Unreal Engine 5 Beginn...
    Hello guys and welcome to my Unreal Engine 5, Blueprint for Intermediate Users video. In this video, I will explain some intermediate blueprint topics, such as enumerations, structures, arrays and functions. We will use all of the things we learn in the start of this video, to create a simple inventory system. This is the second video in my Blueprint Video Series, the third and final video will be called Blueprint for Advanced Users.
    TIMESTAMPS:
    00:00 - Introduction
    2:40 - Project Setup
    3:00 - Enumerations
    10:00 - Add Comments To Blueprint
    11:00 - Structures
    22:13 - Arrays
    35:00 - Functions Explained
    43:00 - Setting Up Our Inventory System
    47:37 - Creating The Master Class
    50:00 - Blueprint Inheritance Explained
    56:00 - Importing The Project Files
    1:00:55 - Setting Up Our Item Blueprints
    1:07:17 - Setting Up Item Pickup Logic
    1:13:40 - Adding The Item Inventory Array
    1:17:00 - Adding A Hotbar Widget
    1:23:00 - Show Item Icon on Our Widget
    1:29:00 - Adding Item Selection
    1:39:00 - Adding Item Swapping
    1:51:00 - Adding Use Item Function
    1:53:40 - Consume Item Function
    2:05:40 - Equip Item Function
    2:14:00 - Read Item Function
    2:22:20 - Summary and Outro
    LINKS:
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КОМЕНТАРІ • 210

  • @SmartPoly
    @SmartPoly  7 місяців тому +18

    Want to Learn More? Check out my Premium Courses:
    smartpoly.teachable.com

    • @EmergencySerotonin
      @EmergencySerotonin 7 місяців тому

      You should include these in the premium courses. I loved this and feel like I'll have a much easier time understanding the course material once the advanced version drops. Regardless thanks for all your work!

    • @user-sungmin9158
      @user-sungmin9158 7 місяців тому

      Are there any plans to add more content to the survival course?

    • @notemarket2742
      @notemarket2742 5 місяців тому

      Hi. 1:27:11 for some reason I have no Update image in the Widget reference*. This function simply does not exist, even if you manually log in to *Call Functions*. Except *Add Custom event there is nothing else....Could you tell me what it could be? Thank you.

    • @King-cobra-creations
      @King-cobra-creations 4 місяці тому

      @@notemarket2742 1:24:00 he sets it up, it's a custom event

    • @JM-cv6ur
      @JM-cv6ur 3 місяці тому

      Love these vids!! Any timeline on the release of Advanced video?

  • @theroddimus
    @theroddimus 7 місяців тому +79

    I just recently switched to Unreal from Unity and these courses are freaking amazing. Best teacher on Blueprints I've found so far.

    • @johndoe35717
      @johndoe35717 7 місяців тому +5

      Take the survival course, it teaches you best practices for pretty much any fps/tps game out there

  • @skully3661
    @skully3661 5 місяців тому +20

    You have been by far the best teacher when it comes to blueprints I've watched so far, and I've gone through several udemy courses and you've done a way better job at showing/explaining things. I'm excited for the advanced video to come out!

  • @serp_nt
    @serp_nt 5 місяців тому +14

    These tutorials have been amazing, I cant wait for the advanced one to drop!

  • @absolutezerogaming8717
    @absolutezerogaming8717 7 місяців тому +5

    Thank you again, I'm learning the basics of the engine and blueprints, before I delve into the C++. I never expected blueprints in Unreal to be this well made and powerful.

  • @soadsam
    @soadsam 7 місяців тому +14

    this series is beyond well put together. blueprint was such a beast before but now im starting to understand piece by piece. thank you for this series and i cant wait for the widget video

  • @zukofan28
    @zukofan28 7 місяців тому +11

    Thank you so much for taking the time to make these! You are so thorough and I love how you don't just show how to do something, but explain the logic through the nodes and why things work the way they do. As a complete noob to unreal, all of your tutorials have been so helpful in giving me a starting point.

  • @psychxx7146
    @psychxx7146 Місяць тому +5

    First 40 min were painful, but when you get to create pickable items and understand what's going on and why we're using these nodes, it's the greatest feeling ever

  • @brandonvanharen2552
    @brandonvanharen2552 6 місяців тому +5

    These tutorials are some of the best I've watched, I've watched many. Thank you for going back through the blueprints each time and explaining the functionality, much appreciated.

  • @daniel3dart
    @daniel3dart 7 місяців тому +3

    You are a legend in the making. This is so needed. Keep up the great work!

  • @Speed-TV
    @Speed-TV 4 місяці тому +4

    1:37:16 I think you can just set all 3 of them to default, then set the correct one to yellow. You won't be able to see it because it all happens in one frame.

  • @3dway930
    @3dway930 7 місяців тому +4

    These are very useful. Thank you. I'm glad you're here.

  • @mmtatlas4705
    @mmtatlas4705 4 місяці тому +3

    Began learning unreal a few days ago and these tutorials have been extremely helpful. Can't wait for the third part!

  • @gatOlegat
    @gatOlegat 7 місяців тому +6

    Man, you are a legend, you are doing a really noble thing here, sharing your knowledge and skills with us for free. I’ve learned so much since I started following you. Keep on releasing your videos, they are amazing. Looking forward to advanced bp content

  • @MonsieurBab
    @MonsieurBab 7 місяців тому +6

    Thank you for all your videos! It is rare to find people who are teachers and who express themselves well! It's a pleasure to watch your videos and your survival game course we purchased.
    I'm also looking forward to your complete video guide on creating user interfaces on Unreal Engine 5, which you quickly mentioned in Blueprint for Beginners #1!

  • @-._.-._.-._.-._.-._.-._.-._.-8
    @-._.-._.-._.-._.-._.-._.-._.-8 5 місяців тому +2

    Best tutorials hands down. Extremely to-the-point and informative. You deserve more subs and views. Can't wait for the advanced tutorial!

  • @Hello-cq6re
    @Hello-cq6re 3 дні тому

    These are the best blueprint tutorials I've ever watched, It is a pleasure to know your channel. Thank you

  • @mehmetsevkanbas1953
    @mehmetsevkanbas1953 6 місяців тому +1

    I live in Turkey and I am having trouble finding resources about the unreal engine in Turkish. Thanks to the Turkish subtitles on your channel, I can watch your unreal engine trainings in my own language without paying. Thank you very much for your efforts. I'll stay tuned for the next training video.

  • @Fadiabuzant
    @Fadiabuzant 7 місяців тому +2

    You are amazing. this tutorial series is very clear to understand and has a lot of unique knowledge that I did not see in any tutorial before.
    Thank you from the bottom of my heart. ❤❤

  • @progenitorx
    @progenitorx 2 місяці тому +1

    Thank you for putting these videos together! Looking forward to the Advanced video and any more you put out.

  • @PixelCollie
    @PixelCollie 2 місяці тому +1

    Super amazing tutorial!! I started the first video in the series knowing literally nothing, and now I've begun predicting how to do things and comparing it to your instructions. You're a great teacher! These videos have been so helpful, thanks very much for making them

  • @silassimus
    @silassimus 6 місяців тому +5

    You are truly helping out, I thank you a lot. I just recently realized the power of UE, and you are paving the way for so many people.
    Thanks!

  • @Z_E_D001
    @Z_E_D001 Місяць тому

    Dude you are amazing!
    I love the to-the point teaching, and that you have cropped out any errors while talking.
    your content is graspable and highly applicable.
    I have just started my Unreal engine 5 journey, and I will definitely become a costumer of yours, on your bigger packages. Great work!

  • @suhvant8266
    @suhvant8266 3 місяці тому

    Thank you so much for this tutorial. I find myself actually learning and not trying to keep pace with what you're saying or being confused because it's not being explained very well as I feel with other tutorials. You do a phenomenal job with teaching!

  • @elisios7349
    @elisios7349 7 місяців тому +2

    This is an incredible blueprint tutorial. I should show it to programmers in my team next time they say that it takes 4 weeks for inventory system prototype...

  • @thetipsysparrow9552
    @thetipsysparrow9552 7 місяців тому

    Excellent timing, just finished the other video this week!

  • @frankruiz1967
    @frankruiz1967 28 днів тому

    Excelent!!! I am seriously considering buying your course. Thank you!

  • @ryanjdevlin87
    @ryanjdevlin87 7 місяців тому +2

    Thanks so much can't wait for part 3 :)

  • @VIVALARAZABIANCONERA
    @VIVALARAZABIANCONERA 6 місяців тому +14

    EDIT: I found the solution, I didn't connect an execution pin when creating the Widget reference, in the custom event "CreateMainHUD, just after "Add to Viewport".
    Gonna leave this comment in case someone else got the same error! Loving this tutorials, I plan to follow them

    • @klaw7705
      @klaw7705 6 місяців тому +3

      Mate thanks for the comment, I wasted 1 hour of my life try to debug this problem too

    • @jimothywayne
      @jimothywayne 6 місяців тому +1

      I also ran into this issue and went all the way back checking my blueprints... it snuck right past! Thanks for posting your problem solving!

    • @kaptnkarma4805
      @kaptnkarma4805 5 місяців тому +1

      You are a life saver man thank you so much... its so hard to find problem related comments in these videos

    • @NeoQJ
      @NeoQJ 5 місяців тому +1

      Thank you! Has been stock on this for a while

    • @abhaypawar7433
      @abhaypawar7433 Місяць тому

      ran into exact same problem ... Knew I wouldn't be the only one

  • @rremnar
    @rremnar 7 місяців тому +2

    Enums and Structs work pretty well together. In my project I have complex enumerations, and using structs helps with storing that data. Though I had to break up my code into separate functions to keep it clean. For example, I have 1 enum that determines what other enum(s) to use. So you do that by nesting the first enum into other nested enums using the switch node. Edit: Where the struct comes in is storing the 2 (or more) valid enumerated variables. You could do without using a struct, but that would mean you'd be using more variables.

  • @HAMSTERKILLER666
    @HAMSTERKILLER666 4 місяці тому +2

    These tutorials are just too good. Thanks you so much

  • @maygatworld
    @maygatworld 6 днів тому

    These guides are HUGE! thanks

  • @MY--ocean
    @MY--ocean 5 місяців тому

    Hi bro, your blueprint tutorial is the best I have ever seen, looking forward to your blueprint advanced videos

  • @tomsolidPM
    @tomsolidPM 7 місяців тому +2

    Most useful Blueprint Tutorials on UA-cam for sure! Keep it up! Cannot wait to watch your third Blueprint video!

  • @unutulmuscop2208
    @unutulmuscop2208 7 місяців тому

    Thank you for these free courses, your explanation was perfect in beginner video. Time to try this course ♥

  • @einfachnurmusik
    @einfachnurmusik 7 місяців тому +2

    I want to thank you so much for taking the time to produce this well thought out and detailed tutorial series. You've helped me so much to finally get into Unreal and you really have a talent for teaching. I look forward to the third video and your beginners course on How To Make 5 Games. Any indication when the course will be ready? I really want to buy it.

  • @christianmariager2454
    @christianmariager2454 3 місяці тому

    Awesome videos, excited for the advanced to drop!

  • @timo_b3
    @timo_b3 Місяць тому

    awesome, thank you for this video ❤

  • @StudioAntoine
    @StudioAntoine 3 місяці тому

    Thank you so much for this amazing free course! I appriciated that you took a little bit more time to explain role of each node. I'll wait for the third video!

  • @EvilStyle007
    @EvilStyle007 7 місяців тому

    Thank you for uploading Blueprint videos. I just want to start learning UE5 and finding a teacher. Your video come on the perfectly right time!!

  • @Axel0689
    @Axel0689 7 місяців тому

    This video intermediate was very helpful. Especially talking about Enumeration, Structure and Array. Also, the different functions are equally useful. On this tour, everything worked correctly for me. Good job. 💪💪😎😎

  • @GirafeInteractive
    @GirafeInteractive 5 місяців тому +1

    I love these Blueprint Videos!!! I have learned so much from them and can't thank you enough. When will you be releasing the Advanced blueprint video?

  • @asdfghjklaa784
    @asdfghjklaa784 2 місяці тому

    Thank you man, these videos are really good. :)

  • @naminex4443
    @naminex4443 7 місяців тому

    Ty m8, exactly what i needed!

  • @comeon8643
    @comeon8643 6 місяців тому

    Wow, thanks man a lot for such content!

  • @corentindelva6824
    @corentindelva6824 4 місяці тому

    Thanks for this tutorial, a lot of nice tricks and useful practices.

  • @fhorray
    @fhorray 4 місяці тому

    I would pay for this tutorial, and indeed I did, youre so good at teaching that I decided to buy your course! Thank you a lot man, you saved my dream and kept me desiring learning it!

  • @sniperviper4214
    @sniperviper4214 7 місяців тому

    Love the videos, regarding the survival game course, do you get to keep the videos for infinite future use?

  • @JoeHannouch
    @JoeHannouch 7 місяців тому +2

    Really appreaciate this video, great teaching pace and topic. Any insight on when part 3 will drop on UA-cam? Thanks again!

  • @JP-vv6gv
    @JP-vv6gv 7 місяців тому

    Great stuff. Thanks!

  • @tomerhertz8502
    @tomerhertz8502 5 місяців тому

    Amazing tutorial....can't wait for the next one

  • @ArrowTech374
    @ArrowTech374 3 місяці тому +1

    the thing i love about your vids is i dont know if anyone else understands what I'm about to say but do you how if you look at blender vids on geometry nodes or scratch vids they say what the code does but not what it can be used for. i understood the first vid in this series so well that i was all ready thinking about what i can do with it and how to do it. and the way he's explaining it is so good that that help me to understand it. to get my point (if you dont) you can go see blender geometry nodes vids for ur self. and i just want to say that this has helped so much. i cant actually explain how and what the differences are between smart polys way of explaining it are and everyone elses but if you get what i mean you get what i mean

  • @carlosrivadulla8903
    @carlosrivadulla8903 7 місяців тому +1

    Looking forward to the advanced video, I would like to suggest u to cover the "set by reference var" concept and async loading soft references if possible.

  • @RedSantar
    @RedSantar 7 місяців тому

    Pretty useful this Blueprint videos :)

  • @shawnboundy3716
    @shawnboundy3716 6 місяців тому

    Subscribed! Waiting on a paycheck to buy into your courses!

  • @sendos11
    @sendos11 5 місяців тому +1

    Great stuff. Thanks.

  • @user-md9il7nr5k
    @user-md9il7nr5k 7 місяців тому

    Thank you for teaching us. When will the First Person shooters course be released?

  • @k3rm173
    @k3rm173 2 місяці тому +1

    1:37:00 - I believe if you put the 'set brush color' of all borders between the 'Select Item' event and the 'Switch on Int', you will get the same result making it easier and scaleable.

    • @Ganon616
      @Ganon616 20 днів тому

      This works! Saved me 2 minutes. :D

  • @SuperMan-nv6iu
    @SuperMan-nv6iu 7 місяців тому

    Thank you!! Thank you!! Thank you!!

  • @jdlopes06
    @jdlopes06 6 місяців тому

    Excellent video🎉!

  • @flurishart612
    @flurishart612 7 місяців тому +1

    More content I'll need to get through lol. I bought the survival course from Smart Poly and it's awesome still working my way through it

  • @NEWART_
    @NEWART_ 7 місяців тому

    Very nice. Well organize, useful , No Mistake, perfect lecture Love it. I'd Love to watch your Premium Lecture too.

  • @poisonouscupcakes
    @poisonouscupcakes 4 місяці тому

    Really great @smartpoly. One suggestion that woulda helped me a lot is if you had your key press overlay for your keypresses! There was several times where i wish i coulda seen the keypress right off instead of having to look them up.

  •  7 місяців тому +2

    I've already purchased your full course on teachable, and it is amazing, i can highly recommend to everyone!
    But since it's so detailed and quite specific to that survival game, it's a bit hard to filter out and implement the knowledge to my own needs (because i don't want to just copy your game, but learn how to do one on my own).
    How wrong i would be to assume that this video is roughly the summed up version of your long lecture? In terms of game structure, scalability, general directions for a game's dev, etc. Of course i will keep using your course, especially when details are needed, but how big of a mistake i would make if i started building my game according to this video, at least in terms of a general frame?
    Thank you very much!

  • @ricardobaeta3184
    @ricardobaeta3184 2 місяці тому

    cant wait for the advanced video

  • @danbear5689
    @danbear5689 6 місяців тому

    For anyone watching in the future, I found an easier way to reset the image. Although I haven't done extensive testing with it, so there might be a downside I'm not accounting for. But instead of calling its own event like SmartPoly does at 1:59:00, you can just call the update image event and set that to a blank image. So far this has been working, and saved me a bit of time. Happy developing!

  • @hermannas
    @hermannas 7 місяців тому

    Any idea on when the multiplayer fps course releases? cant wait. will be buying it the second it comes out :D

  • @billyboy1er
    @billyboy1er 2 місяці тому +2

    This was one of the best tutorials I've ever followed (all softwares/skills included)!
    One small thing I would suggest for your next tutorials would be to give the viewer a few exercises to figure out some of the implementations by themselves, which is kinda what I did by giving myself a few extra-curricular tasks to improve upon your design. For my fellow viewers here are a few suggestions of things I implemented by myself to apply the knowledge learned here:
    - Make the first inventory slot highlighted by default, before any mouse scroll (super easy)
    - Create a drop item function that you can call with a keyboard input, and also call inside the AddItem function
    - add an "IsEquipped?" variable to our item structure, to check if you should actually drop it or not (useful if you had more than one weapon in inventory)
    - create a scale variable in item structure, to adjust how big an equipped item will be in the player's hand

    • @Zanktus
      @Zanktus 2 місяці тому

      Nice ideas, to add onto that there is also an issue in the end with the book. When you open the book and then go and pickup the hatchet, you won't be able to close the book anymore. So another good exercise is to fix that issue.

    • @Scr1ptd
      @Scr1ptd 2 місяці тому

      I done the same after the video, another thing people can try to do on their own is to try and change the scroll system to allow you to start from slot 1 again when you scroll past the last slot :)

  • @user-rz7de8qu3y
    @user-rz7de8qu3y 4 місяці тому

    Thanks a lot ,keep going

  • @user-db2si9bv2n
    @user-db2si9bv2n 3 місяці тому

    GREAT VIDEO. WAITING FOR PART 3.

  • @ItsMeJuvyYT
    @ItsMeJuvyYT 6 місяців тому +1

    waiting on the advanced tutorial great series.

  • @Regisseur12
    @Regisseur12 7 місяців тому

    Great tutorial! I am really looking forward to the third part! When will the third part be released?

  • @Ampe96
    @Ampe96 3 місяці тому

    Hey man, this video was very helpful, thank you. I wanted to ask you if the advanced blueprint tutorial is still coming, thanks and keep it up

  • @GoalRift
    @GoalRift 4 місяці тому

    we need the blueprint for advanced! thanks for your efforts

  • @xl965
    @xl965 7 місяців тому +1

    Amazing,Marvellous and Fantastic,love from China

  • @MistahX99
    @MistahX99 4 місяці тому +2

    Amazing tutorials. When is advanced coming out?

  • @SwaMusic
    @SwaMusic 6 місяців тому +1

    I know it's not a part of the tutorial, the MetallicSmoothness maps should have the (R) routed to Metallic and the (A) with a 'One Minus' node to convert to Roughness!
    Loving your videos and they are helping make learning Blueprints an enjoyable experience! Thank you, Smart Poly! :)

  • @BT-Bombertrebor
    @BT-Bombertrebor 6 місяців тому

    I want to mention that you don't really need extra components to split things like vectors into its floats, you can just right-click any node that has a combination of pins while it is not connected to anything and select split pin structure that will have the same result with less unnecessary extra tabs like our Break S_TestStructure

  • @BonkBonkad
    @BonkBonkad 3 місяці тому +6

    where is the advanced tutorial?
    btw.. it's a great tutorial.. has been addicted to this playlist..

  • @infiniteoriginstudios1563
    @infiniteoriginstudios1563 7 місяців тому

    Question is there a newer or updated version of making dedicated servers I could never get it to work from 4.19-4.26 which was my last 4.0 version

  • @mauvelantern1514
    @mauvelantern1514 6 місяців тому

    Thank you so much!!!!

  • @kucirulz
    @kucirulz 7 місяців тому

    Let's gooo!

  • @LuxLunox
    @LuxLunox 2 місяці тому +1

    Danke!

  • @maurokoller3910
    @maurokoller3910 7 місяців тому

    I would love to see an abstract on how to view BP. So how do you go about setting up a system and what thought processes went into that.

  • @-Toon-
    @-Toon- 4 місяці тому +1

    If your items don't seem to be swapping correctly (specifically if you swap an item once, then try to swap it back) it's because you have to move your character outside of the collider and then back in to reenable input. He's actually doing this at 1:49:49 but I don't think he mentions it :)

  • @kage1x5300
    @kage1x5300 3 місяці тому

    You're amazing.

  • @itsworm4247
    @itsworm4247 7 місяців тому

    Can't wait to finish this with everyone here early.

  • @MonderMurshed
    @MonderMurshed 3 місяці тому

    Hello! ,where is the third video? we need it so hard, thx for these useful videos, really helped.

  • @daiViis
    @daiViis 7 місяців тому

    amazing

  • @mrd.j.2303
    @mrd.j.2303 6 місяців тому

    When is #3 coming?? Great videos!

  • @ArrowTech374
    @ArrowTech374 3 місяці тому

    when trying to dock the content browser in the layout it didnt do what it did with you it became a new window. and when i was adding the mesh for the book of the cube1 I didn't have cube one. and when you changed the book size for you it was just the book but for me it was the book and collision sphere. and when i spawned the cube in the viewport it wasn't at the centre of the collision box

  • @nuforgedevelopment799
    @nuforgedevelopment799 Місяць тому

    Question: Why do we keep pulling in the variable Gets in the Event Graphs when the values have not changes?
    For example: When building out the Mouse Wheel logic for the inventory system , We check the Selected Index == Max Inventory at 1:34:00-ish and then after the Branch we pull in the Selected Index again instead of creating a pipe from the first Selected Index node used for that == check.
    I'm gathering that the nodes are reading the value and not the reference, so the value returned from Selected Index won't update if changed by something such as the increment, so pulling the value from the original again could be out of date, correct?
    But if the value doesn't change between calls to the variable, it would still be accurate, correct?
    Is this a best practices thing to avoid having the value change unexpectedly, and ensure it is the "freshest" value by Getting it directly again?

  • @whyameye
    @whyameye 3 місяці тому +2

    Thanks

  • @deathrace2233
    @deathrace2233 7 місяців тому

    Hello, thanks for this wonderful content. I want to buy a PC to develop 3D open world games using the Unreal Engine. Can you give me suitable specifications for this purpose?

  • @vger2
    @vger2 7 місяців тому +1

    The text that appears on screen when you equip the book and read it is the text you entered in the "ItemText" field of the BP_ItemBook blueprint, not the text you typed in the "Content > Text" field of the MultiLineEditableTextBox_0 of the W_MainWidget designer window (unless I did something incorrectly). So my question would be, what is the purpose of the latter? Other than this bit of confusion, it's an easy-to-follow tutorial.

    • @GavHood
      @GavHood 7 місяців тому +2

      The text attached to the book is so if you had several items where you wanted to display text you could do so, and the text used in the Widget itself is there so you can enter something when building the text display widget to see how it looks, set its style, size, etc as the real text is attached to another obejct

    • @WitcherKING
      @WitcherKING 7 місяців тому +1

      good catch. I got confused too after Putting more text in Widget and actual text came out ItemText.
      It's better to mention "Text location reference" even on Placeholder Text, so not get confused with so much variables.

  • @PolyF0rge
    @PolyF0rge 2 місяці тому

    we need the advanced course!✅

  • @artjom5617
    @artjom5617 5 місяців тому

    at 21:00, i dont understand why u use two "set" boxes.
    isnt the first "set" already setting it?
    why do you need another set afterwards?

  • @lazyeyedsponge
    @lazyeyedsponge 7 місяців тому +1

    Hello smart poly and other unreal users, I am just starting to learn unreal and was wondering how you trigger an event by clicking your mouse. Not clicking something specific, but just in general, anyone know how to do that?

  • @johnmosgm
    @johnmosgm 4 місяці тому

    Hey Poly ,I really apreciete you thats for you know

  • @mlgjman1837
    @mlgjman1837 2 місяці тому

    Hello, thank you for the tutorial. Where is the Blueprint Advanced part?