Cobra Mk5: the Best Small Titan Bomber | Build | Elite Dangerous

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  • Опубліковано 11 січ 2025

КОМЕНТАРІ • 22

  • @GalnetDigest
    @GalnetDigest Місяць тому +9

    It's a great little Titan bomber. Thanks for posting this walkthrough!

    • @Slamscape-X
      @Slamscape-X  Місяць тому +3

      @@GalnetDigest Thank you. I have a feeling the Cobra mk5 is going to be a great ship overall.

  • @shawnthomas799
    @shawnthomas799 28 днів тому +2

    I love this ship as a titan bomber and I can do at lest 3 runs before I have to repair and resupply. Thank you for the post o7

    • @Slamscape-X
      @Slamscape-X  28 днів тому

      @shawnthomas799 Yeah, it's an amazing ship for bombing, it bridges the gap between small and medium.

  • @redsojourn9069
    @redsojourn9069 Місяць тому +1

    I'll definitely be using this. I'll have enough credits and guardian mats once I return from guardian space, and the rest of the engineering shouldn't be too bad

    • @Slamscape-X
      @Slamscape-X  Місяць тому

      @@redsojourn9069 Hope you enjoy the ship

  • @AtlasRandGaming
    @AtlasRandGaming 28 днів тому +1

    Good job man! I’ve not built one yet but was thinking about one. 07

  • @InZomnia365
    @InZomnia365 28 днів тому +1

    It's the best small ship anything. Outside of a Vulture for combat. It's ridiculously fast (over 600 boost fully combat heavy), great turn rates, good shield, good utilities, decent hardpoints, great optional internals...
    It really makes most small ships entirely pointless.

    • @Slamscape-X
      @Slamscape-X  28 днів тому

      @InZomnia365 Yeah, I agree it's an amazing ship. Dolphin and DBX still beat it out for jump range, though. But also, to be fair, to a lot of players, all small ships are pointless.
      As a small ship enthusiast, though, it's nice to finally get a new ship.

  • @eternallight523
    @eternallight523 28 днів тому +1

    Imho, any Sensors that are Class 4 and below really don't benefit too much from Lightweight at all.
    Long Range on them makes so much more sense since the Class 3D goes from 2 Tons to 4. Barely a difference Jumprange imo.

    • @Slamscape-X
      @Slamscape-X  28 днів тому

      It depends on many factors, certain small ships a few tons makes a big difference. Also, from what I understand, the sensor range doesn't really make a difference against the goids, so I just lightweight. But in say the imp courier, 1 ton difference might lose 40 m/s of boost, it really depends.
      If I were building this as a general combat ship, I'd do 3D and long range to level 3, it's a good mix of weight and sensor range.
      All that being said, you're 100% right for the Cobra Mk5, it has a lot of leeway with weight while still maintaining most of it's speed.

  • @Jkatharsis
    @Jkatharsis 28 днів тому +1

    how to engineer caustic sink and where to do so?

    • @Slamscape-X
      @Slamscape-X  27 днів тому +1

      @@Jkatharsis They count as heat sinks so at Ram Tah in Meene

  • @pika-pyk4793
    @pika-pyk4793 26 днів тому +1

    what gui settings? please tell me

    • @Slamscape-X
      @Slamscape-X  26 днів тому

      I'm using the EDHM UI program, the colors are the red and white preset with some tweaks.

    • @pika-pyk4793
      @pika-pyk4793 26 днів тому +1

      @@Slamscape-X thanks

  • @spartakos3178
    @spartakos3178 Місяць тому

    Would you mind running one for a mandalay, unengineered?

    • @Slamscape-X
      @Slamscape-X  29 днів тому

      I don't have access to the Mandalay yet, but the same basic build principles should work. It's going to be hard to bomb without synthing heat sinks or a thermal vent beam laser.

    • @spartakos3178
      @spartakos3178 29 днів тому

      @Slamscape-X yep, figured that out the hard way lol

  • @totobill22
    @totobill22 29 днів тому

    Comment faire pour avoir la zone resistance ?