The State of Movement Shooters

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 4,6 тис.

  • @FUNKe
    @FUNKe  5 років тому +4635

    Getting a lot of comments about Titanfall, so I wanna clarify: I've played very, very little of the series. I didn't want to misrepresent the franchise from my inexperience, so focusing on games i AM familiar with was how I decided to handle the video. That way those more familiar with TF can add their perspective to the discussion in video comments/stream chats.

    • @anomel2468
      @anomel2468 5 років тому +194

      So, what you’re saying is... it was a joke? Wtf is a joke doing here on UA-cam?

    • @kevg7040
      @kevg7040 5 років тому +186

      I respect you for that, many youtubers have tried to talk about Titanfall 2 and painted the wrong picture of what it is because they didn't actually know the game.

    • @thefuzziestmonkie1515
      @thefuzziestmonkie1515 5 років тому +43

      7:36 The fuck is this?

    • @connort9576
      @connort9576 5 років тому +50

      this review from Shammy perfectly describes the movement in tf2 and i hope you consider watching it --> ua-cam.com/video/L5uaeT_5HpQ/v-deo.html

    • @bogdanyuriev1507
      @bogdanyuriev1507 5 років тому +63

      Well, the most obvious reason TF|2 failed is because there was no #1 and #2 in your chart-the release date was handled with the finesse of a man shooting himself in the leg and the franchise had a relatively small playerbase to begin with, which led to a lot of buyers being familliar iwth Titanfall already instead of rejuvenating new players influx.
      The game itself has seen a lot of improvements since the first installment, but some balance changes were questionable, mostly regarding the Titans, which were locked into a certian playstyle,hero-based mechs (unlike the TF1 customisation system, where you could forge your own cancerous Titan). This led to some robots being exceptionally versatile, some being braindead despite having the potential to be decent and some having the Blitz balance dilemma: it had to stay underpowered, because even a slight buff would make it an absolute monster on the battlefield.
      Regarding the movement itself: Titanfall 2's singleplayer campaign served as a cleverly crafted tutorial for both movement and Titan mechanics with a plot OK enough to keep you engaged so that the player would learn at least semi-advanced movement mechanics, pilot abilities and Titan arsenals.
      HOWEVER
      Respawn devs had intentionally given the tools for players to enjoy a completely stationary playstyle with no detriment, save for flanking, obviously. Due to nature of this game's community, this was looked down upon, and the devs gave some additional nerfs to help deal with those tools, but the choice was still there. Even if you knew how to jump around and to ascend towards the pilot skill ceiling, which was to be mobile with a sniper rifle and quickscope people without stopping(man that was fun), the choice to fully abandon TF|2's core principle was still there. And you could be decent enough with it to never bother using movement to it's full extent.
      Lastly, this game has a huge "burnout" problem. I cannot identify it, but here's the description: you play this game religiously for and extended period of time, then get considerably tired, leave, but...just don't want to come back, despite the amount of fun you had. Everyone, and I *mean* everyone who was decent at Titanfall 2 and had fun with it from simply gitting gud at pubs to semi-comp tourneys have this issue.
      And this is the saddest part.
      Hope this helps!

  • @shruum7023
    @shruum7023 5 років тому +4153

    “I love movement”
    -Funke the heavy main

    • @HellecticMojo
      @HellecticMojo 5 років тому +124

      You need to watch Lazy Purple's how to play heavy. "MOVEMENT"

    • @_vallee_5190
      @_vallee_5190 5 років тому +29

      He uses Scout as mascot and he mostly plays Scout. A class that is the opposite of the Heavy.

    • @nexokor6091
      @nexokor6091 5 років тому +9

      *Ironic, isn't it?*

    • @fourteenants
      @fourteenants 5 років тому +15

      @@_vallee_5190 isnt he a heavy main? He used to play heavy in highlander a lot

    • @mr.nickname9172
      @mr.nickname9172 5 років тому +40

      Oh lol that’s the reason, I thought he was crippled from the waist down or something.

  • @wotwott2319
    @wotwott2319 5 років тому +3884

    the irony of Overwatch's movement abilities is that they were so accessible to the point that they were not satisfying to pull off.
    Even bigger irony is that when people take the movement abilities for granted and find a much more satisfying movement to pull off with said ability, suddenly it's too overpowering, unintended, and removed almost immediately.

    • @edd542
      @edd542 5 років тому +260

      Yeah, I remember having to practice hours upon hours to learn how to bhop in css. Then servers started implementing an autobhop feature and I felt like my hours of hard work went to waste. It used to be something you could master and they turned it into something everyone can do. Stopped playing those servers shortly after.

    • @toninhosoldierhelmet4033
      @toninhosoldierhelmet4033 5 років тому +107

      i stopped playing overwatch thanks to the fact that no character actually does anything exciting, mean while QC MAYBEEE pretty much dead now, i love railling people running 75 miles an hour and this kinda doens't happen in overwatch, another game that i have been hooked up is ballisticng, a wipeout remake on pc, that game is really hard on zen/hyper zen/drag speed and theres nothing more satysfying than making a lap without scratching the walls like you are a brush or something.

    • @elgatochurro
      @elgatochurro 5 років тому +118

      My issue with the movement in OW was simple:
      - if I don't have movement abilities, I can't run away from those that do. In tf2 the demo and soldiers had the best and fastest options but you could run away, they didnt just oppress you because they had a movement option you didnt. Even scout who has the fastest movement was still the weakest of the classes making fending him off easier... but you couldnt do that to tracer because shed rewind and blink off somewhere and then come back in 10 seconds when rewinds back... even getting ult charge... meaning this was beneficial to her... she's rewarded for just shooting you and running off
      - there was stupid shit like tracers blinks letting her go behind you, genjis dash doing the same and parah just farting up in the sky forever as she shoots out easy to hit rockets while almost everyone else's shots had travel time, making her basically annoyingly evasive as long as she didnt hold still... its stupid that you need hit scan to deal with her... imagine if Reinhardt armor was considered sooooo good you NEEDED EXPLOSIVES to deal decent damage to him? Otherwise you're wasting your time? Parah can only be punished by certain heros so you'll HAVE to switch characters if you're not already playing them... (basically OW in a nutshell, you HAVE to switch to heros you don't main in order to counter... I mean BE EFFECTIVE)

    • @elgatochurro
      @elgatochurro 5 років тому +50

      @ChaosKirby for me, as soon as I started playing it I pointed out these issues to my friends, hey disregarded it... yet these points are also what came true and what made them quit the game.
      I really feel OW is too focused on countering other characters rather than simply having smarts or skill determine the matchup... back here on tf2, the pyro can easily find and kill the spy, the pyro is a close range class though, so you can a use that as a spy by using your revolver at medium range, even short range if you have to. Point is, while pyro counters spy you're not out of options... yet OW feels like you're shit outta luck... symmetric range and lack of movement means you cant fight parah, reapers damage means you cant fight him at close range, there is a lot of this and theres just no helping it.

    • @elgatochurro
      @elgatochurro 5 років тому +21

      @ChaosKirby yeah some characters are just broken like tracer, who was only accidentally countered by Brigitte and not the actual counters they put in the game brought to do that.
      Sombras hack lasts a whole 6 seconds, can use it at a pretty fast range even within its duration. and she can just stay invisible forever and just ult at the point tui won a game...
      Which reminds me... ultimate combos winning fights over actual fps gameplay... very annoying both ways
      Lastly even though OW maps are bigger, they are never really used to their fullest potential unlike tf2 maps. In tf2 yku can run into an enemy all over the place, looking for the point, ammo, health packs, etc. In OW thiugh theres unlimited ammo and healers give unlimited healing... theres never a reason for people to split up from the point and often leads to people just fighting near the point and on the point unlike ant situations you mighh find in tf2 where a stray spy, scout, back burner pyro, demoknight or more will planning an ambush.
      And back on the whole countering system, it's just obmoxious... if your character is countered it can make them useless, zimbra hacks Reinhardt ams hes forned to drop his shield, leaving the whole team vulnerable to everything.... sombra hacks roadhog and he cant heal or hook anymore... if you're being countered by parah you cant hit her at all, if she gets a mercy, you'll NEED to switch characters... I bear a lot of people give mei shit but she doesnt have any obnoxious movement or abilities other than passively freezing you, and theres more.
      The community itself as well is just retarded... doomfist patch comes out after like a year of him being out "hey guys, weve decided that when doomfist presses shit near you, you wont be unable to move for 3 seconds". And people were complaining about it... he had a 3 second stun basically to shotgun you down... but that's ok meanwhile Brigitte was getting yet more nerfs? "Oh hes dps" "oh he requires skill" skill to simply press one button and practically stun a group of people for your shotgun at close range???
      The community doesnt understand skill, and it gets horrible if toure trying to play a healer, where they think the more ANNOYING it is to heal someone the more "skill" the healer takes... zenyatta and lucio excluded because passively healing someone is somehow skillful, but using mercys beam which let's you survey the battlefield for your own safety rather than be ana and constantly focused on shooting needles into your teammates 24/7, let's you avoid flankers and divers. But because she holds down m1 shes "brainless". Meanwhile winston requires less mechanics overall and popular toxic streamers like XQC will play winston and talk about skill while hating on mercy when winston is literally press shift, e and hold mouse 1 around your enemies and you'll automatically start getting kills. "Winston takes more map knowledge because he can jump over walls" yeah and mercy and float and hover for keeping her team up, shes rewarded for keeping her WHOLE team alive "not the same thing". Or "winston requires watching cooldowns like mcree stun" yeah and mercy players wont benefit from the same practice? "She has an easy escape" and low ho, meanwhile winston has a automatic lock on tazer, an 800 hp shield, 600 hp... and can instantly fully heal himself on ult... really it's like people WANT the mere task of healing to be annoying so its "skillful" unlike zenyatta pressing 1 button and lucio farting out health

  • @IcedPTO
    @IcedPTO 5 років тому +3688

    "In Overwatch, you hit shIFT..."
    I had a laugh at that :D

    • @skwerleyz
      @skwerleyz 5 років тому +49

      That and the "I know it's ironic" had me dead

    • @thisislukas8951
      @thisislukas8951 5 років тому +2

      Same xd

    • @doublesystem9790
      @doublesystem9790 5 років тому +67

      True, but comparing pharah's boosters to any form of rocket jumping is just wrong. pharah is supposed to use that ability to gain height so she can stay at distance and shoot rockets, while on say, tf2, rocket jumping is used to get to the frontlines or highground quickly.
      I know Overwatch waters down a lot of it's mechanics, but most people tend to compare things that simply aren't there for the same reason or purpose. If you want to compare rocket jumping to something in overwatch, lucio wallriding or wrecking ball rolling are much better options.

    • @alexandera153
      @alexandera153 5 років тому +34

      Double System you’ve never seen bombing soldiers, have you?

    • @FormulePoeme807
      @FormulePoeme807 5 років тому +8

      @@alexandera153 Airstrike + B.A.S.E jump

  • @justanotherrandomcrit8115
    @justanotherrandomcrit8115 5 років тому +4155

    It seems like he’s trying incredibly hard *not* to talk about TF2

    • @sh0bez
      @sh0bez 4 роки тому +140

      TF2 is a movement shooter tho

    • @shemshem9998
      @shemshem9998 4 роки тому +182

      Sh0bez depends, not if your sniper or heavy. But pyro, medic, engineer don’t really have anything, pyro can fly with a jet pack but it’s very situational, medic is the same with the quick fix, and engineer can sentry jump buts essentially useless. Demo, soldier, and schout on the other hand all have superior movement, it’s not necessary but it is extremely helpful. And spy is just dodging and weaving. Tf2 I’d say is decided 50/50 between classes and weapons make use of movement or move the enemy, and the other half just likes keep the feet on the ground.

    • @Glennjamyyyn
      @Glennjamyyyn 4 роки тому +74

      but he did talk about titanfall?

    • @bannedfromleagueoflegendsl8700
      @bannedfromleagueoflegendsl8700 4 роки тому +12

      - Glennjamin Team fortress 2 my guy

    • @Mate_Antal_Zoltan
      @Mate_Antal_Zoltan 4 роки тому +43

      @@shemshem9998 as an Engi you can sentry jump to a higher point which you couldn't normally access and use your Rescue Ranger to take your buildings with you, incredibly useful

  • @SoundSmithTF2
    @SoundSmithTF2 5 років тому +1672

    I think it's important to mention that movement isn't just limited to competitive FPS games, either. Warframe being as successful as it is compared to all the other AAA Looter-Shooters is a testament to what cool movement can do for you. Don't get me wrong, there were other factors leading to its success (most notably, being Free to Play), but when Digital Extremes looked at coptering, a glitch which any other modern studio (see: Blizzard) would have patched out and forgot about, they instead thought, "Whoa, that's sick! How can we incorporate this into our game in an accessible way?" Now the game has a whole host of crazy movement that not only drives the skill cap way up, but also feels fucking AWESOME.
    I don't remember where I was going with this comment. TL;DR: Warframe is cool, and movement is sick.

    • @FUNKe
      @FUNKe  5 років тому +222

      Agree 100%. I opted to not discuss Third Person Shooters because that WIDELY broadens the topic into a lot of subgenres of games, to a point i'd get off topic and honestly couldn't even do said discussion justice. But there's definitely huge merit to be found in movement beyond just FPS.

    • @SoundSmithTF2
      @SoundSmithTF2 5 років тому +132

      @@FUNKe Oh, totally. Tbh if you went further than you did the video would be way too long. I just think Warframe is dope and wanted to talk about it lol

    • @elsleazo9592
      @elsleazo9592 5 років тому +26

      For some reason I read this in Uncle Dane' s voice.

    • @remon95
      @remon95 5 років тому +21

      @@elsleazo9592 Uncle Dane is lurking in everybody's mind controlling us for his benefits.
      #RemoveRandomCrits

    • @bulldog7016
      @bulldog7016 5 років тому +14

      @@SoundSmithTF2 sNoT sMiT waTcHeS FuNkE...
      (Insert sequeaky voice here)

  • @Zalinki
    @Zalinki 5 років тому +1641

    Another FUNKe video
    Time to go put the dog down

  • @magnusm4
    @magnusm4 5 років тому +170

    6:08 TF2 Soldier and Demoman would like to have a word with you.
    The problem is there's games where you CAN win and be successful with just basic movement and weapons BUT you also have the option to master more complex movement.
    Speedrunners are experts at this. Mario 64 is played like normal but when you speedrun the game then you use the butt travel strategy to use stairs to fly across the room through doors.
    The base game is fun but by adding more complicated moves to a simple moveset you expand the skillset you can learn. Which adds more gameplay.

    • @mattontop
      @mattontop 4 роки тому +6

      Also celeste is really great at this

    • @magnusm4
      @magnusm4 4 роки тому +2

      @@mattontop Simple but solid and has it's own twist on the basic controls.
      A solid foundation for any great game.

    • @5-sf
      @5-sf 4 роки тому +2

      Are you implying that you can be successful as a waddle-soldier ? I just fundamentally disagree.

    • @TalkingSandvich
      @TalkingSandvich 2 роки тому +1

      This comment is boggling my mind right now. Did you think FUNKe wouldn't know about Solly and Demo? This video isn't really about Team defense fort 2, it's about games that are far more relevant to the face of the contemporary gaming scene.

  • @deriznohappehquite
    @deriznohappehquite 5 років тому +1167

    "Why is it so difficult for movement games to sell?"
    They're ridiculously hard to get into. They have a very high mechanical skill floor. Attempts to make mobility shooters more accessible only dilute the experience. Counterplay through player classes doesn't help new players at all, and is incredibly frustrating at high levels of play.
    Also, these games need single player campaigns. I don't know why people don't get this, but people need to acclimated to the mechanics before they get thrown headfirst into the meat grinder of online play. Developers who put in the effort to teach people how to play their games will usually shitstomp developers who don't.
    Also, mobility shooters were never actually extremely popular. The multiplayer shooter genre didn't really blow up to being dominant in video games until Halo, which sold six million copies. As far as I know, the best selling shooter before that was Unreal Tournament with two million copies sold.

    • @NaJk93
      @NaJk93 5 років тому +108

      The issue lies with these games is match making.
      Always, always match making.
      As someone who once was invested into QuakeLive.
      Playing Quake champions for a little while made me realize this.
      You either met a new player, completely stomped them. Or you met an experienced player and got stomped.
      The amount of matches where it's even are extremely rare.
      Either it's experienced quake players or noobs.
      There is no middle ground, because the movement is so important, if you want to play it casually, you can't.
      The game has no middle ground. Compare that with CS:GO.
      CS:GO has a middle ground called "i can aim most of the time and i hope this tactic works for 7 rounds".
      CS:GO has many levels of skill, such as: Aim, timings, habits and tactics.
      Aim is obvious.
      Timing on maps (at what time can enemies come from here etc).
      habits of how players usually play certain maps.
      And tactics such as granade placement, run boosts, wall haxing, position holding etc.
      You can be good at 2/4 of this, creating a middle ground.
      Quake has 3 things: Aim, Movement and timings.
      If you can aim but not move, you are dead.
      If you can move without aiming, you can atleast get weapons.
      If you know timings (well then you have played enough to where you know the other 2).
      And if you can't do the movement or aim or timings, getting matched against people who can completely wrecks you.
      Making it a horrible experience for new players.

    • @sandisirritating4594
      @sandisirritating4594 5 років тому +7

      Mobility games such as cod AW, BO3, Warframe, and Titanfall were quite loved and popular

    • @kurpophobic7050
      @kurpophobic7050 5 років тому +33

      Titanfalls mobility is really simple and everyone would be able to use it since its just double jumps and wall running@@sandisirritating4594

    • @iM7SnaKe
      @iM7SnaKe 5 років тому +15

      @@NaJk93 i agree with you.
      i was born with arena back in time and i loved them, then i started to play halo and cod and it seems a sweet spot game for me because i could play casual and hardcore when needed and enjoy the game both ways meanwhile in an arena game you just can't play casual until you are matched with new players or other casuals.
      i play QC and the only fun i can get is when matched with average players, play vs someone with 10 years of experience in just quake is not fun at all, they know the timings, they can reach other side of the map to spawn kill you in the time you need to actual respawn and they camp all good guns so you have no chance at all vs them because movements and aim can do nothing if you are stack with 50 shield and a stupid nailgun vs a lighting gun. but hey they finally added new game modes and a good progression system and i can now enjoy my instant rocket launcher, lighting gun and rail one as i spawn with all those juicy 100 players on EU servers.....after 5min of matchmaking....because no one plays this fucking game lol. (funfact: vs good players in normal deathmatch i stragle to reach top5 if they play by timing, in the new mode where i have 3 most powerful guns as i spawn i'm always at top 2, lol i'm good with aim and movement/strafe jump but i don't care about timings)
      another sweet spot is apex legends, but that game has 2 issues at the moment:
      1. you can get good in no time if already experienced fps player, so you gonna stomp 90% of the games even playing casually. so the game become boring in less than 2 months if there is no constant content.
      personally if i manage to get from skull town alive after killing 10 players, the game is won for me and sometimes if i can't find any team in less than 3 min i'm gonna just quit and land to skull town again. the game is fun only at the beggining where the TTK is average and you can kill a full team in solo even with white shield and there are alot of them so much action involved.
      2. the netcode is garbage and like every other br game if you don't find any good gun at the beggining you gonna be frustrated and restart the match over and over again. i wanna play right now, not waiting to start a decent match by finding a good gun and a shield right after the landing. this is why i back to play QC with my buddy, instant action = instant fun.

    • @zachb1706
      @zachb1706 5 років тому +4

      And there aren’t many of them/good ones

  • @mrhollywood0384
    @mrhollywood0384 5 років тому +495

    You can't put TF2 and use guitar strings for it. I was mistaking it for team fortress 2 for so long and was wondering why Titanfall gameplay was showing lmao.

    • @kittyluvr
      @kittyluvr 5 років тому +34

      god damn man, it was just a joke

    • @mrhollywood0384
      @mrhollywood0384 5 років тому +23

      @@kittyluvr Yeah... So was my comment...

    • @kittyluvr
      @kittyluvr 5 років тому +18

      @@mrhollywood0384 now, not to be rude but, you sound like you weren't joking. So i'm sorry if i'm that dense

    • @HKJeffer
      @HKJeffer 5 років тому +4

      I also didn't get it until I saw your comment.

    • @NiquelBones
      @NiquelBones 4 роки тому +2

      @@HKJeffer yall are on another lvl i swear

  • @CapnShades
    @CapnShades 5 років тому +1675

    Hilarious that he makes a joke about TF2 and then actually doesn't bring it up at all for the rest of the video because he's well aware his viewerbase KNOWS it hits all these marks (or at least DID in terms of the whole constant update thing). Maybe we need more videos like this that let us put 2 and 2 together in our own heads rather than just telling us what's what...

    • @shweatypalms4423
      @shweatypalms4423 5 років тому +78

      Thanks for telling me I hate simple addition

    • @m.b.7920
      @m.b.7920 5 років тому +64

      @@shweatypalms4423 But which tf2? I'd say both are pretty good at most of them. Titanfall had bad coverage and a bad release date but a great cosmetic microtransaction system and free updates. From what ive seen, team fortress is comparable in quality

    • @CapnShades
      @CapnShades 5 років тому +81

      @@m.b.7920 I did mean Team Fortress 2, but from what I've heard TitanFall 2 is also really good in this regard.

    • @brofist4675
      @brofist4675 5 років тому

      which one?

    • @filbo7788
      @filbo7788 5 років тому +20

      and also the marketing. the marketing for modern tf2 is like my life, it doesn't exist.

  • @SollowP
    @SollowP 4 роки тому +571

    "Tribes Ascend haha just kidding."
    That one hurts. RIP Tribes. [VGS]

    • @the_realsoap269
      @the_realsoap269 4 роки тому +5

      Sollow Patrickson VGQ VGTG

    • @nexenojustice552
      @nexenojustice552 4 роки тому +1

      Shut up Kira. btw what is Tribes ascend?

    • @the_realsoap269
      @the_realsoap269 4 роки тому +22

      @@nexenojustice552 That hurt me a bit, Its great It was an FPS-Z game, Skiing and Jet packing with projectile based weapons you go faster on downhills and you capture the flag

    • @Beghty27
      @Beghty27 4 роки тому +5

      @@nexenojustice552 Go look up a video called "Fast Movers". It is a Tribes Ascend frag video and it will blow your mind.

    • @swagmessiah666
      @swagmessiah666 4 роки тому

      VGS brother :(

  • @Aapelinvideot
    @Aapelinvideot 5 років тому +702

    TF2...
    Titanfall 2 of course that game has the best movement I've ever seen

    • @Aapelinvideot
      @Aapelinvideot 5 років тому +10

      also I love movement in games so much thanks FUNKe for making this

    • @krisneufeld7034
      @krisneufeld7034 5 років тому +18

      man... titan fall never stood a chance

    • @ironraccoon3536
      @ironraccoon3536 5 років тому +17

      Poor Titanfall.

    • @Aapelinvideot
      @Aapelinvideot 5 років тому +20

      @@ironraccoon3536 Well I mean it's still alive and very cheap to buy and the campaign is one of the best ones out there so it's still worth getting

    • @sheffb
      @sheffb 5 років тому +12

      @@Aapelinvideot multiplayer is still a mess for new players. Getting shitted on for using sentries and sp and then being constantly teabagged after dying to a kraber quickscope or WE headshot wont make them stay for too long.
      On the other hand if you manage to climb past "mountain stupid" you get one of the best game communities.

  • @harryminh8689
    @harryminh8689 5 років тому +691

    but if I stop using shotguns, how can I pay my respect to my favorite patron saint, DoomGuy?

  • @nayuki2020
    @nayuki2020 5 років тому +426

    I like how you say "In overwatch, you hit shift, "
    Yes, the sentence ended with a ", "

    • @jakeshadows9134
      @jakeshadows9134 5 років тому +55

      Yeah that was great lol
      He made it sound like he was gonna list things, but he just
      didn't

    • @nayuki2020
      @nayuki2020 5 років тому +30

      @@jakeshadows9134 yeah exactly how overwatch feels in this regard too

    • @jakeshadows9134
      @jakeshadows9134 5 років тому

      @@nayuki2020 lmao

    • @danielchinchilla4262
      @danielchinchilla4262 4 роки тому

      Sentence*

    • @nayuki2020
      @nayuki2020 4 роки тому

      @@danielchinchilla4262 thx

  • @THExRISER
    @THExRISER 4 роки тому +762

    Finally someone who shares my love for movement shooters instead of the all those "Ultra-realistic" camping simulators.

    • @hexaltheninjawow9531
      @hexaltheninjawow9531 4 роки тому +79

      Camping? Tactical waiting.

    • @THExRISER
      @THExRISER 4 роки тому +30

      @@hexaltheninjawow9531 Idk since I'm a movement junkie I can't bring myself to stay still when playing those kinds of games.

    • @hexaltheninjawow9531
      @hexaltheninjawow9531 4 роки тому +27

      @@THExRISER yeah nah, I'm the same, me and friends have developed a name for those games, "Tactical Waiting" games.

    • @THExRISER
      @THExRISER 4 роки тому +17

      @@hexaltheninjawow9531 God bless, I'll start using that when making fun of my friends' taste in games since they like these "Tactical waiting" games.

    • @hexaltheninjawow9531
      @hexaltheninjawow9531 4 роки тому +27

      @@THExRISER spread the word! Movement shooters will make a return!

  • @Destiny1G
    @Destiny1G 5 років тому +63

    That Tribes Ascend bit hurt me more than I thought it would.

    • @iller3
      @iller3 5 років тому +2

      ...Like getting Shrike'd by VirtW D:

    • @aaronstevers5015
      @aaronstevers5015 5 років тому

      Yeah it did, loved that game.

  • @arsen9233
    @arsen9233 5 років тому +305

    fun fact, titanfall was made on Source engine

    • @danyu9560
      @danyu9560 5 років тому +5

      Really?!

    • @arsen9233
      @arsen9233 5 років тому +57

      @@danyu9560 i was suprised too, they used modified version of source engine
      (when i see "source" i imagine old and shitty gmod look :P)

    • @RED01SEA
      @RED01SEA 5 років тому +28

      @@arsen9233 source also is dota 2 and portal 2 and apex legends so it can look good if the developer put in the time

    • @uxvu
      @uxvu 5 років тому +4

      BLUE FIRE id understand portal and dotabut i had absolutely no fucking ckue that tf2 and apex was source

    • @shizzy7480
      @shizzy7480 5 років тому +47

      Fun fact #2: during the release and hype around Titan Fall 1 ( sadly lacked content compared to the second game), news broke out that the game was running on source, gabe newell himself asked respawn entertainment on how they even managed to modifie the source engin as far as they did. Even valve does not know the power of it's own engin

  • @DaCoder
    @DaCoder 5 років тому +1049

    Champions was such a slap in the face to Quake.
    Not because the abilities, but the game being on such a shitty engine.
    Meanwhile DOOM fans over here already getting a sequel on a totally new engine.
    *pouts in corner

    • @huntertierney5495
      @huntertierney5495 4 роки тому +14

      Sean Slater is that why champions takes so long to load and stutters?

    • @grzyruth9205
      @grzyruth9205 4 роки тому +29

      I also love how Vulkan support was promised but forgotten.

    • @mahmood2603
      @mahmood2603 4 роки тому +30

      I liked the game, but the fucking engine. man if i wanted to have both shit fps and shit graphics I'd play ps3 ffs

    • @catrielmarignaclionti4518
      @catrielmarignaclionti4518 4 роки тому

      @@mahmood2603 come to play in pc.

    • @deadchannel-xh8fl
      @deadchannel-xh8fl 4 роки тому +1

      yes

  • @Styxz__
    @Styxz__ 5 років тому +23

    I love the rocket jump segment around 6:20 “press shift”

  • @schlurfen
    @schlurfen 5 років тому +9170

    TF2 is better than TF2

    • @yargolocus4853
      @yargolocus4853 5 років тому +1124

      This comment is good because there are several right ways to interpret it.

    • @rachelslur8729
      @rachelslur8729 5 років тому +313

      You stole/reinvented my comment. But I'm not mad because memes are memes.

    • @eyen22buck
      @eyen22buck 5 років тому +593

      Eh, arguably TF2 is much more fun to me, but to each of their own.

    • @GroinMischief
      @GroinMischief 5 років тому +57

      Fuck em both, QWTF did it best.

    • @krau6000
      @krau6000 5 років тому +193

      you fucking take that back

  • @trofchik9488
    @trofchik9488 5 років тому +31

    Actually, Quake has both. 100% mobility and 100% strategy. Strategy is in controlling powerup locations and positioning yourself in such a way so, that you can take powerup yourself / get to it in time and don`t let enemy get it. And I`m not speaking about basic stuff like height advantage and resource management.

    • @lazysn1per
      @lazysn1per 5 років тому +12

      Yea comparing the two aspects as a ratio doesn't really work when Quake puts more emphasis on both.

    • @p3num6ra
      @p3num6ra 5 років тому +9

      Yeah thats where I saw an issue with his mobility/strategy spectrum example. Quake duels literally use both at 100%

  • @shiverse9868
    @shiverse9868 5 років тому +475

    Movement in shooters is usually about as consistent as Funke's upload schedule.
    Wow guys! Thanks so much for 400+ likes!

    • @ganzoVEVO
      @ganzoVEVO 5 років тому +2

      Low blow

    • @BigSpanish1821
      @BigSpanish1821 5 років тому +7

      @@ganzoVEVO not low enough

    • @vaskedagame880
      @vaskedagame880 5 років тому

      Damn...

    • @treetoon-tf
      @treetoon-tf 5 років тому +5

      that's an indication that he cares about making good videos a lot tho

    • @RequiemOfSolo
      @RequiemOfSolo 5 років тому

      Idk about that dude.. pretty sure I've seen defrag and KZ/bhop tournaments in all the top movement fps games where people can consistently pull off some of the most beneficial movement techniques. Pretty sure I do it myself in Q3/QC and tf2

  • @nis5e
    @nis5e 5 років тому +61

    man, i just wish they made Quake Live free-to-play, it really was the peak of video gaming in many ways
    *cracks open a Monster Energy White*

    • @jackedup447
      @jackedup447 4 роки тому +6

      If only they kept quake live as a f2p.

    • @5-sf
      @5-sf 4 роки тому +2

      It's okay, we get to watch it die all over again thanks to diabotical.

    • @Thalanox
      @Thalanox 3 роки тому +2

      @@jackedup447 It stopped being f2p?

    • @jackedup447
      @jackedup447 3 роки тому +6

      @@Thalanox Yeah, that was a while back, but yeah. Its like 9.99 now.

    • @goon8002
      @goon8002 Рік тому +1

      Hahaha! Diabotical… People actually thought that would kill QL or QC instead of simply spreading the playerbase thinner.

  • @startan118
    @startan118 5 років тому +173

    As someone who was with Quake Champions, Tribes, Mid-Air AND Reflex from the beginning, I completely agree. I feel like movement shooters are in the same vein as fighting games, where learning the complex movement mechanics IS the fun. But unlike fighting games, it's easy to dismiss missing a shot to a fast moving target as 'unlucky' or 'cheap'. Imagine missing a headshot to a 3-speed operator in Siege, I feel more 'cheated' than I do 'unskilled'.
    That being said, slowly strolling to the fight in ANY fps is boring and takes away from the core gameplay. Whenever I die in Overwatch, the respawn timer isn't the punishment, it's holding the dam W key halfway across the map. I remember back in the days of TF2, dying didn't hurt so bad because I had fun practising rollouts with soldier, I was actively participating in making my way back so by the time I was at the front lines again, my hands are already on my keyboard and mouse primed and ready to play. The number of times I've died just outside of respawn in OW because I wasn't paying attention is embarrassing, this would never happen in TF2. Why? Because I was actively playing the game even though I'm doing something as simple as returning to the fight (the 'real' core gameplay.)
    Bring back movement-based shooters.

    • @iwiffitthitotonacc4673
      @iwiffitthitotonacc4673 5 років тому +7

      Yeah whenever I die in any non-movement-based shooter I just, sigh deeply.
      Even when playing Minecraft I instinctively strafejump now, and I wish there was a strafejump mod. Strafejumping is just objectively more engaging than holding down W.

    • @kevg7040
      @kevg7040 5 років тому +6

      @@iwiffitthitotonacc4673 well there is a Minecraft mod that gives Quake 1 style movement called Squake. It's not perfect but it makes the game more interesting

    • @THEFurfoot
      @THEFurfoot 5 років тому

      you sir may just have saved my interest in quake ive never thought of FPS like that fixing my self will be much easier than sighing heavily

    • @mplaysstuff
      @mplaysstuff 5 років тому +1

      @@THEFurfoot fun fact if you wanna get back into quake, the quake 1.5 mod just dropped recently and its absolutely fantastic and also can work with arcane dimensions maps

    • @ZenoDovahkiin
      @ZenoDovahkiin 5 років тому +4

      "But unlike fighting games, it's easy to dismiss missing a shot to a fast moving target as 'unlucky' or 'cheap'."
      Err, no. You're talking about noobs, and to a lot of those even so much as using your character's special moves is "cheap". Prime example: The infamous Hadouken "Spam" (read: "I can't be bothered to learn how to counter projectiles even though there's loads of ways!").
      I'd say the difference is that while both are niche, FG just have a somewhat bigger niche, and a shooter like Quake will offer nothing beyond missing or hitting your shots to new players that refuse to engage with the deeper mechanics. You need to learn cool stuff before doing cool stuff.
      Fighting games at least let you do some awesome *looking* abilities as your character's base moveset. If you download SFV now and manage just the input for your CA you get a (more or less, depending on character) awesome looking finishing move. Which is already really nice to use against your friends casually.
      So, fighting games will always be a niche as long as they refuse to suck your dick and pretend that you are awesome when you haven't trained at all, while multiplayer arena shooters go even further, even refusing you the short cutscene of you being awesome on demand, instead you step on Sorlag's lunch and die like a bitch or wonder where the other 90% of your brain went.

  • @nflatei0n967
    @nflatei0n967 5 років тому +99

    no one talking about that outro thats actually better than weezer in recent years

    • @isenokami7810
      @isenokami7810 5 років тому +3

      inflateion Sounds just as good as the original song plus it’s hilarious. Funke did quite the good.

    • @Filmganget
      @Filmganget 5 років тому

      What song is that originally

    • @backboneteller
      @backboneteller 5 років тому

      The Good Life

  • @gilburtfilburt8779
    @gilburtfilburt8779 5 років тому +46

    That Tribes: Ascend joke hurt my soul, Funke. I just want you to know that.

    • @shponglemcdongle5387
      @shponglemcdongle5387 5 років тому +3

      i don't think hi-rez can ever redeem themselves. holy shit thinking about what ascend could have been makes me livid

    • @TheLegendsmith
      @TheLegendsmith 5 років тому +4

      @@shponglemcdongle5387 RIP Tribes. When it was good, it was amazing. Remember the /v/ vs reddit tournament? That was incredible. Then they killed it with flag drag and grind. Tribes had potential. It was so fun. Capture the flag was a dream. You had roles, and even though tribes ascend is nominally about FAST, there was strategy with team composition and the defenders. Now I'm livid too.

    • @kevg7040
      @kevg7040 5 років тому +1

      Download Midair on Steam (it's f2p) and join the official discord server. Pugs happen multiple times a day.

  • @jck1232
    @jck1232 5 років тому +38

    But the thrilling thing about doing insane movement is the journey it takes to learn it. I despise playing soldier, but I absolutely love rocket jump maps. I can feel myself getting better with each stage I complete. I come across some huge obstacles, and I feel a bit demotivated. But in the end, when I finally pull it off, I feel even more rewarded. The point of making movement difficult is to make it feel rewarding to pull off. That's why insane TF2 clips are sometimes better as to do something like triple airshot a player, you need a good amount of skill and practice. This is also why "press Q for POTG" is a meme in OW
    Thank you for coming to my TED Talk

  • @ZooL_Smith
    @ZooL_Smith 5 років тому +175

    TIL Sky Noon is a thing.

  • @ParotandArmorfinish
    @ParotandArmorfinish 5 років тому +276

    Everytime someone reminds me of what they did to Tribes Ascend my heart sinks

    • @ToyokaX
      @ToyokaX 5 років тому +10

      Or Global Agenda.... HiRes was dead to me long ago!

    • @moweebin7021
      @moweebin7021 5 років тому +12

      Sad nigga hours can we bomb Irate

    • @nolandandfriends
      @nolandandfriends 5 років тому +1

      what did they do to it?

    • @lsq7833
      @lsq7833 5 років тому +47

      @@nolandandfriends They essentially killed it, and there was and still is nothing like the thrill of capping a flag while going over 300kph like a jet-packing skiing hamster on crack.
      Nothing like nailing that perfect mid-air spinfusor kill when the combined velocity reached over 500 kph.
      It was gotta go fast: the game, and it was awesome while it lasted, and HiRez dropped it like a ton of brick.

    • @M4TTYN
      @M4TTYN 5 років тому +4

      @@lsq7833 just like Epic did to their MOBA ..... that was good then said fuck it fortnite making the bucks it's not *omg gave it assets away tho* :kappa: to their MOBA is around still or what?

  • @Fant
    @Fant 5 років тому +35

    I miss the feeling of playing Soldier and improving more and more on my rocket jumps just by playing. And then I started searching about the tech. And then I started going on jump maps. And then I started playing around with Rocket Jumper + Gardener. My point is that skill ceiling feels limited when a game try to be a skill based game but instead of player skill it refers to hero skills.
    Cooldowns will never be as rewarding as doing a tech out of your own skill.

  • @Mrjmaxted0291
    @Mrjmaxted0291 5 років тому +161

    "Why is it so difficult for movement games to sell?"
    Hmm I dunno maybe because it requires skill to play well? Most people get frustrated at playing games where there's a skill barrier to entry. FPS in particular is typically a genre of videogame that attracts casual players like a magnet, so a large part of the potential audience are going to quickly find themselves driven away by xXxPu55Y_514Y3RxXx3022 and quit.

    • @AussieZeKieL
      @AussieZeKieL 4 роки тому +28

      Some people just want to play for fun and don’t want to sweat every game. That’s why modern warfare Reddit has a lot of complaints about the SBMM. You rank up until all you get is sweaters, instead of a mixture of skilled players.

    • @Semaj0z
      @Semaj0z 4 роки тому

      Also it makes it very hard to aim

    • @thijmstickman8349
      @thijmstickman8349 4 роки тому +16

      Well I mean if a game isn't fun to learn, thats a fault on the designers, not just that they should just git gud

    • @Semaj0z
      @Semaj0z 4 роки тому

      @@thijmstickman8349 yeah, they need to still be ez to get into, like have skill based matchmaking ornsomethijg

    • @literallyvergil1686
      @literallyvergil1686 4 роки тому +7

      @@thijmstickman8349 most of the time the game is fun to learn it's just sadly people don't want learn its not the fault of the devs

  • @mfd8346
    @mfd8346 5 років тому +349

    TF2 =/= TF2
    TF2 > TF2 in some respects, each has their own pros and cons.
    But in terms of fun...
    TF2 = TF2

    • @_ynori
      @_ynori 5 років тому +7

      Tf2+Tf2=Tf2. Tf2=Fun

    • @coffee6058
      @coffee6058 5 років тому +9

      Honestly tf2>tf2

    • @PeekaBlue0
      @PeekaBlue0 5 років тому

      Wait a fricking minute

    • @waffles6280
      @waffles6280 5 років тому +3

      @@PeekaBlue0 It's been 4 weeks what are we waiting for

    • @PeekaBlue0
      @PeekaBlue0 5 років тому

      @@waffles6280 1 month and a have no clue what is going on

  • @timbobway3934
    @timbobway3934 5 років тому +286

    ME: *raises hand* "is Mario + Rabbids Kingdom Battle a movement shooter?"
    FUNKe: "no, Mario + Rabbids Kingdom Battle is not a movement shooter"
    ME: *puts down hand*
    ME: *raises hand agian*
    FUNKe: "Advance Wars isn't a movement shooter either"
    ME: *lowers hand again, this time more upset*

    • @syweb2
      @syweb2 5 років тому +1

      Dem TBSs, huh.

    • @Despatche
      @Despatche 5 років тому +1

      Is Battalion Wars a movement shooter?

    • @papersonic9941
      @papersonic9941 5 років тому +7

      Fire Emblem is totally a movement shooter. Rescue is insane

    • @robertstegmann9260
      @robertstegmann9260 5 років тому +1

      *What about Fire Emblem?*

    • @syweb2
      @syweb2 5 років тому

      @@papersonic9941 Is rescue a FE game?

  • @robinowie
    @robinowie 5 років тому +231

    *clicks*
    >Sees Sgt. Johnson
    *Like*

    • @iLiokardo
      @iLiokardo 5 років тому +1

      profile pic OwO

    • @melonne7278
      @melonne7278 5 років тому +1

      Sgt. Johnson is _the_ man

  • @Ragnarobb
    @Ragnarobb 5 років тому +1

    Love the singing at the end XD.
    I subbed to you ages ago but found no notifications of anything. Then by chance I found a reccomend vid and was reminded how entertaining and well put together all of your content is.
    Glad to be back.

  • @asparagusmelontoast
    @asparagusmelontoast 5 років тому +596

    I'm so confused as to why you didn't talk about Titanfall or Titanfall 2 more, you used it for a jab for team fortress 2 but it has some of the best movement in an fps

    • @VeryBasedAnon
      @VeryBasedAnon 5 років тому +59

      This, just started playing Titanfall again earlier today. The movement (especially if you don't use grapple/stim) is really hard to pull off but also the most rewarding.

    • @Jacox98
      @Jacox98 5 років тому +103

      Titanfall 2 is quite possibly has the best movement in any fps ever

    • @Bizargh
      @Bizargh 5 років тому +2

      One problem I have in overcoming when it comes to Titanfall is it's more demanding input compared to Halo or Doom. Although giving Frontier in the first game about 12hrs (I'm not a big PvP type), I haven't actually gotten past an hour of play in the Campaign's Tutorial for Titanfall 2 as trying to get a keybind & settings set-up ideal for my muscle memory was proving pretty tricky at the time (Something I do want to have another go at of course), with the course itself being as enjoyable as any classic-Infinity Ward training level has been (I must've made 3rd on the Scoreboard there, eager to get first whilst identifying my set-up). I have made my attempts to convince a friend that Titanfall 2 might be worth their time, perhaps in the hopes I would eventually go into Titanfall 2's Frontier with them for the Titanfall + Killing Floor experience I would love me once I have Pressed 'Key' to Do That T Thing!
      When it came to nu-DOOM, all I needed was WASD, Space & Mouse Look to achieve maximum mobility and get sunk deep into the experience, with only R, M1+M2 & weapon switch needed to get the most out of the weapons (And you only need consult 'clockner' to see the inhuman performance a human can achieve with this alone). Although having yet to play myself good-ol'-DOOM 1&2 or similar shooters of their time (Goodness have I been eyeballing a good number though from Serious Sam to Rise of the Woolball), Halo is a game that became a big part of my own life & the closest thing I had to Quake before I was playing games on a PC, and I certainly got to see what made Call of Duty 2 & 4 great in their own way get reused often in mistaken fashion to the point Wolfenstein: The New Order felt like a game I had been missing for too many years, and nu-DOOM bringing back everything that made me love Halo & Team Fortress 2 endlessly and being very eager to get stuck into DUSK.
      While the stuff I've seen pulled off in Titanfall is nothing short of amazing, there's a bit of sprint, crouch-sliding & ADS to accommodate in getting fully acquainted (Something akin to Mirror's Edge in which I was fumbling with key-binds & FOV trying to get things as natural to muscle-memory on an M&K set-up as I could). Once I've gotten the shotgun in nu-DOOM, I'm ready to tackle Ultra-Violence immediately & quickly yearn me some Nightmare, or at least DOOM Eternal or another go at Wolfenstein: The New Order & The Old Blood with the id5tweaker (I have some DREADFUL screen tearing/artifact issues with those id Tech 5 games that I attribute to their frame-rate caps). Or maybe I find the thrill of dodging hot fireballs, plasmas bolts or laser grids with simple air-hops more appealing than breaking line of sight on hit-scanners with fancy moves (I am a Stealth-First type on W:TNO & TOB)

    • @ricardopaixao6367
      @ricardopaixao6367 5 років тому +32

      @@Jacox98 quake will always have the best movement, but titanfall2 is not bad

    • @gxgycf8348
      @gxgycf8348 5 років тому +5

      As for Team Fortress 2 it seems to have virtually all the same features found in overwatch (INCLUDING the lack of the 4th requirement being long term support or balance) with the only difference being theres not much to bring up about it to spice up the conversation other than its been successful. As for Titanfall 2 it only satisfies 1 of the requirements so far (With that requirement being offering something to improve upon the old) due to the fact that it didnt resonate with enough players to stay active due to the time of its release, it completely lost exposure to audiences due to the time of its release and it's lost long term support almost completely to the game not receiving a patch in over 1 year so far, of which bringing up titanfall 2 would also not contribute too much to the conversation since these points were also brought up previously.

  • @SirMelon-iv9gk
    @SirMelon-iv9gk 5 років тому +100

    I never saw you mention Minecraft, the perfect strategy and movement FPS.

    • @charlesstephens980
      @charlesstephens980 5 років тому +14

      @Stale Bagelz No Sir. Melon is absolutely right. It has excellent map design and perfectly balanced combat.

    • @sorenkair
      @sorenkair 5 років тому +6

      also, you can set your fov to quake pro.

    • @enthymeme4856
      @enthymeme4856 5 років тому

      @Stale Bagelz faku mang minecraft is lit

  • @DarkIronGamer
    @DarkIronGamer 5 років тому +235

    Bruh I just want Tribes baaaack bruh im cryin rn forreal

    • @TotalHat
      @TotalHat 5 років тому +7

      I feel you man.

    • @Fwizzle45
      @Fwizzle45 5 років тому +9

      I feel that. I was so fucking excited for Tribes Ascend. Tribes was my childhood. Ascend bent me over, fucked me, and stole my dreams.

    • @cainjacob4137
      @cainjacob4137 5 років тому +3

      One word: Midair. Hope that helps.

    • @regriefing1807
      @regriefing1807 5 років тому +4

      Cain Jacob lol

    • @thecalldron
      @thecalldron 5 років тому +1

      @@Fwizzle45 I bought Lifetime VIP for that just before launch. What a mistake that was.

  • @nutsuloid1887
    @nutsuloid1887 4 роки тому +11

    The outro is so fucking amazing I love it.

  • @Tabby3456
    @Tabby3456 5 років тому +382

    "*STOP USING THE SHOTGUN*"
    Guy who plays tf2 - 2019

    • @chinois11
      @chinois11 5 років тому +18

      i think not he was talking about tf2, i feel the shotgun in tf2 is pretty balanced, maybe he had bad experiences on other games ?

    • @zeiccia
      @zeiccia 5 років тому +11

      Shotgun in TF2 is shit lmfao. In majority of games shotgun can one-shot or two-shot kill someone, in TF2, if you use a shotgun against most classes you are pretty much fucked depending of the weapon your opponent is using.
      I mean, a Sniper against a Heavy with a Shotgun? No.

    • @MrCastleburger
      @MrCastleburger 5 років тому +35

      the default shotgun can only kill light classes in 2 clean shots, same with the scattergun and all the other shotguns. In other games shotguns are usually 1 hit kill and extremely easy to use.

    • @chinois11
      @chinois11 5 років тому +7

      @@MrCastleburger you are crazy boys, do you realise how OP the shotgun would be if it can one shot ?

    • @MrCastleburger
      @MrCastleburger 5 років тому +26

      Spychopat
      You missed the point of my comment. The shotguns in tf2 are MEANT to be weaker than the other weapons (excluding the scatterguns). In other games, thats not the case. Im not saying tf2 shotguns SHOULD be 1-hit.

  • @MrRaccoonMaster
    @MrRaccoonMaster 5 років тому +37

    love the new outro, just cause its your voice singing, idk man you rock

    • @thatrandomname7788
      @thatrandomname7788 5 років тому +2

      I mean on his other channel he used this outro a lot

  • @pantseater1995
    @pantseater1995 5 років тому +1201

    Week later... Apex Legends

    • @leanbard8791
      @leanbard8791 5 років тому +86

      hit me with that slinging half a mile with pathfinders grapple

    • @Yveldi
      @Yveldi 5 років тому +82

      It is a (somewhat) movement shooter with slow movement speeds and it is hella fun somehow

    • @Ki_Adi_Mundi
      @Ki_Adi_Mundi 5 років тому +19

      @@Yveldi Slow? Slide.

    • @Scythra
      @Scythra 5 років тому +77

      @@Ki_Adi_Mundi Sliding brings your camera closer to the ground, it looks a lot faster. But on paper it is only 10% faster than sprinting speed (except downhill speed cap).

    • @Ki_Adi_Mundi
      @Ki_Adi_Mundi 5 років тому +3

      @@Scythra Lol I know, just being cheeky

  • @Jessie_Helms
    @Jessie_Helms 5 років тому +54

    Dirty Bomb died because the devs didn’t do marketing and the patches were too slow.
    Amazing game with issues.

    • @Thalanox
      @Thalanox 3 роки тому +2

      I stopped playing Dirty Bomb because the matchmaking wasn't balanced well enough. There might have been other reasons, but the matchmaking is all I remember.

  • @greenoftreeblackofblue6625
    @greenoftreeblackofblue6625 5 років тому +80

    Fist full of frags is werid because it's on the low end of both sides but still really fun to play and get a good amount of active players.

    • @RogerDuckman
      @RogerDuckman 5 років тому +1

      green of tree black of blue It was a different experience and free, so I think that’s why.

    • @powersbru7661
      @powersbru7661 5 років тому +12

      I'm a cowboy parder, yee haw.

    • @Selektionsfaktor
      @Selektionsfaktor 5 років тому +27

      Pass the Whiskey.

    • @yargolocus4853
      @yargolocus4853 5 років тому +12

      Low mobility and low tactical elements keeps your success in the gunplay. No gun is full auto and reloading takes a while.

    • @nhorvath6259
      @nhorvath6259 5 років тому

      FUNKe should make a video on it, if he has played it that is.

  • @MYG
    @MYG 5 років тому +49

    You might be interested in "Get to the orange door" It's a single player movement shooter that really puts an emphasis on movement. It's got a devoted dev team and looks and plays quite well.

  • @lukalackovic9059
    @lukalackovic9059 5 років тому +77

    Whoowee,would you look at that!

    • @Thornskade
      @Thornskade 5 років тому +3

      @Residays *Earbuds

    • @cassidy8307
      @cassidy8307 5 років тому +1

      *YIPPEEKEEYAAHEYAYKYAAAHKAYO*

  • @moltres42
    @moltres42 4 роки тому +7

    I remember my highschool would allow halo combat evolved's trial in the computer room... There were people during lunch playing halo multiplayer, LAN fights...it was awesome ☺️

  • @TheGvidaz
    @TheGvidaz 5 років тому +15

    I feel like an appeal of movement in Team Fortress that Overwatch lacks is that yeah, the skill needed to be adequate in movement is lower in OW, but the skill ceiling is also rather unimpressive. You can't really do super crazy moves with OW characters, well you can untill that gets nerfed.
    One of the reasons Team Fortress is still fun a whole century after its release because of how crazy your movement can actually go. Rocket jumping or shield charging isin't too difficult but when you see mad lads jumping from one side of the map to the other with a few clicks or launching in to the air and doing wacky U turns with the charge shields it's still impressive but doesn't brake the game. I haven't played much OW but I feel like you discover everything you can really do with a single character in less then an hour of play while in tf2 weird wacky stuff people do with the mercs still surprises me.

    • @hutt1936
      @hutt1936 5 років тому

      Bamboozly I totally agree. One reason it last so long is the depth in rocket jumping, sticky jumping, trick stabbing, sentry jumping the list goes on. By the way you mean decade not century.

  • @squidtheinconsistent
    @squidtheinconsistent 5 років тому +62

    I'm surprised DUSK didn't get mentioned once...

    • @FedorableJew
      @FedorableJew 5 років тому +9

      Squiduffle DWN-019-GeminiMan I guess it’s not main stream enough. Even tho it’s arguably better than QC

    • @Echromono
      @Echromono 5 років тому +5

      DUSK GOTY 2018

    • @percher4824
      @percher4824 5 років тому +6

      DUSK isn't really a one in a million hidden gem. That spot's reserved for really obscure stuff that went completely under the radar that's top notch quality. You know, games like... I dunno. I can't actually think of anything. Silent Storm is the only that I can think of, but it's not quite good enough to deserve that spot. It's still a good game.

    • @iwiffitthitotonacc4673
      @iwiffitthitotonacc4673 5 років тому +4

      Been playing a lot of Duskworld recently (Dusk multiplayer) and it's fun as hell, one of the faster arena shooters around.

    • @DukeWooze
      @DukeWooze 5 років тому +5

      @The Average Loser Yeah Dusk isn't the one and a million game. The guy who made it simply knew what he was doing and kept his scope to a reasonable scale and didn't try to reinvent the wheel and he made a very good game as a result. I would argue that Dusk is better then the original quake.

  • @bulldog7016
    @bulldog7016 5 років тому +126

    FUNKe, you are honestly underrated and should have more exposure...

    • @yourallygod8261
      @yourallygod8261 5 років тому +8

      Hmm but he uploads i wanna say infrequently

    • @bestjobro539
      @bestjobro539 5 років тому +8

      If he didnt uploaded once every century

    • @axmoylotl
      @axmoylotl 5 років тому +5

      its hard to pull a jontron and upload once a year and still gets lots of views

    • @pluviarium
      @pluviarium 5 років тому

      Anyone related to tf2 has not made it big time. (People who switched to or involved overwatch in their channels largely are an exception)

    • @bulldog7016
      @bulldog7016 5 років тому +1

      @@pluviarium what about star_ he made tf2 and the ocasional random game every once in a while, he had a following of 700 thousand people.

  • @nordfreiheit
    @nordfreiheit 4 роки тому +5

    Dirty Bomb is honestly one of my favorite games of all time, of any genre.
    All they had to do was add a party system to play with friends and it could have lasted much longer

  • @vojinvmilojkovic7622
    @vojinvmilojkovic7622 5 років тому +189

    Titanfall 2 ♥ movement and beautiful gun play ♥

    • @Nai_101
      @Nai_101 3 роки тому +3

      And beatiful story

    • @vojinvmilojkovic7622
      @vojinvmilojkovic7622 3 роки тому +3

      @@Nai_101 oh indeed :D
      I am still waiting for titanfall 3 ( i was never fan of battle royal genre)

    • @levisamom5069
      @levisamom5069 3 роки тому +4

      @@vojinvmilojkovic7622 I was never a fan of battle royale either... emphasis on the was... I gotta admit I was very hesitant on playing apex but my friends got me into it and it is the best BR in the market right now
      Not just in the game play department but also the lore and the character department...the characters all feel 3D and it also helps that it's in the same universe as titanfall

  • @wilsan806
    @wilsan806 5 років тому +32

    Atleast my boy funke remembers dirty bomb...

  • @Scout339th
    @Scout339th 5 років тому +81

    Doom 2016 did it perfectly. Can't wait for the next Doom to bring more players to the genre!

    • @theninjaassassin4468
      @theninjaassassin4468 5 років тому +2

      I really hope it releases on Steam

    • @Optically_Insane
      @Optically_Insane 5 років тому +1

      @@theninjaassassin4468 Nope, just on the Bethesda launcher :(

    • @deriznohappehquite
      @deriznohappehquite 5 років тому +6

      Hopefully it doesn't dilute its multiplayer with custom classes.

    • @raze956
      @raze956 5 років тому +6

      @@theninjaassassin4468 its confirmed to be on steam

    • @theninjaassassin4468
      @theninjaassassin4468 5 років тому +6

      @@raze956 Yeah, all future Bethesda titles are now confirmed to be on Steam :) Good move, Bethesda.

  • @testhekid
    @testhekid 3 роки тому +4

    just realised u made me love movement so much in games u changed me perception of it entirely and i am grateful for it to this day

  • @weiwei_30
    @weiwei_30 5 років тому +121

    Who needs fancy graphics when you can do stylish moves

    • @dragonflight2468
      @dragonflight2468 5 років тому +9

      I heard Devil May Cry in this sentence

    • @weiwei_30
      @weiwei_30 5 років тому +1

      @@dragonflight2468 BLESS ME WITH THE LEAF OFF OF THE TREE
      ON IT I SEE THE FREEDOM REIGN
      PRAISE TO MY FATHER BLESSED BY THE WATER
      BLACK NIGHT DARK SKY
      THE DEVIL'S CRY

    • @Jo-ew7lw
      @Jo-ew7lw 5 років тому

      -Sword with sauce

    • @SE_Lin
      @SE_Lin 5 років тому

      Motivated.

  • @Ebb0Productions
    @Ebb0Productions 5 років тому +76

    Sweet, Lawbreakers getting a 10 second mention.
    That was my personal GOTY back in 2017. Last time I had that much fun was back in Tribes 2. Yes I'm still mad the servers shut down. Me and the 200 other guys who played it.

    • @GrumpyIan
      @GrumpyIan 5 років тому +7

      I really wanted to play it but the low player count is why I never got it, and was waiting for a big update to possibly revive it. Honestly they should have made it free to play.

    • @iM7SnaKe
      @iM7SnaKe 5 років тому +4

      @@GrumpyIan it should have been free to play from the begining to get new players. that games was actually good and fun to play.

    • @the_realsoap269
      @the_realsoap269 4 роки тому

      Hell, i still play Tribes 2 come play with me lol

  • @betsecaf2227
    @betsecaf2227 5 років тому +67

    4:40
    wtf dude that hurt
    i used to play tribes ascend like 4-5 years ago and it was really fun why you do this

    • @Tricker1266
      @Tricker1266 5 років тому +12

      Because 4-5 years ago it was good. I used to play it so much back in 2012 and it was actually kinda popular because it was fun. Then Hi-Rez limited movement speed of the pathfinders and killed the game with a couple updates and here we are now.

    • @bemusedmusician807
      @bemusedmusician807 5 років тому +3

      I was so excited for a vid to mention tribes but then he crushed my dream.

    • @kaidubstep2404
      @kaidubstep2404 5 років тому +1

      @@Tricker1266 Yeah, do you remember the plasma gun for the raider? That thing killed like 50% of the player base because it was so stupid.

    • @slashess69
      @slashess69 5 років тому +7

      I watched this whole vid waiting for a Tribes shoutout and this stung man not like this

    • @YerdT3
      @YerdT3 5 років тому +4

      Glad there’s other people to hurt with down here

  • @BlitzedNostradamus
    @BlitzedNostradamus 5 років тому +1

    Your editing is goddamn phenomenal you absolute champion.

  • @vicvegas3527
    @vicvegas3527 5 років тому +41

    You should try DUSK. It's got a meaty single-player campaign with a great multiplayer that has frag nights every week. The whole game is an incredibyl faithful homage to Quake, Blood, Heretic, etc where your survivability is directly tied to how well you can manage your arsenal and stay moving at all times because every enemy fires dodgeable projectiles.

    • @ZenoDovahkiin
      @ZenoDovahkiin 5 років тому

      Well, every single game up to now that was like that died out rather quickly/is played by like 5 people.
      Hope Dusk fairs better.

    • @scorpack628
      @scorpack628 5 років тому +3

      Head cheese

    • @seronymus
      @seronymus 5 років тому +1

      Dusk is awesome. All I want in life though is a recreation of Heretic/Hexen with a comfy yet unsettling dark fantasy aesthetic. That recent spiritual successor didn't really capture what I was looking for tbh

    • @M4TTYN
      @M4TTYN 5 років тому

      @@ZenoDovahkiin all are trying to do a new thing but it's hard to ponying to streamers and their viewer base oof.

  • @sleightlyhandy889
    @sleightlyhandy889 5 років тому +30

    You must be excited for Rage 2
    I love FPS games, but I lean more towards the faster ones that aren't strategy based. I also love single player FPS games. Its why I love Halo, DOOM, Titanfall, etc. (Hell, I even enjoyed Destiny until I found he Bullet Sponges and that everything was locked behind DLC, but I loved the actual combat), but I don't really feel compelled into playing something like Rainbow 6.
    I don't really think "mobility shooters" are dying out. I mean, take a look at the Master Chief Collection, everyone loved the campaigns (obviously), but the Multiplayer had no support so it sucked. But when 343 went back and fixed the multiplayer, not only is it fun, but a ton of people are playing again.
    I think the real issue is the fact that these games are harder to develop for. That's not to take away from strategy shooters, but with a mobility shooter, you just need to incorporate so much more into the maps and the games to make them as fun as possible. Furthermore, most Mobility Shooters are going to have a single-player to make it fun, where as a tactical FPS game's single player may not be fun as it would get repetitive fast. It's why DOOM Eternal is taking 3 years to develop, why Rage is taking 2 big studios and a bunch of time to develop, why Halo isn't shoved down our throats every year, etc.

    • @deriznohappehquite
      @deriznohappehquite 5 років тому

      Is Halo 2 a mobility shooter?

    • @sleightlyhandy889
      @sleightlyhandy889 5 років тому

      @@deriznohappehquite According to this video, yes. Also, I recently played Halo 2's multiplayer via the MCC and you move around so much in there. Combine that with the multilevel maps, and I'd call it a mobility shooter

  • @sammeyer4686
    @sammeyer4686 5 років тому +92

    I wish Unreal would keep working on Unreal Tournament rather than Fortnite.

    • @RED01SEA
      @RED01SEA 5 років тому +22

      epic games dude ....

    • @cg-yj2er
      @cg-yj2er 5 років тому +3

      yes Unreal Tournament is a great multyplayer game with alot of moevment

    • @SpunkyMcGoo
      @SpunkyMcGoo 5 років тому

      Hot take: UT has always been trash and the only reason people loved UT2004 is it had a lot of content and good mod support

    • @xanious3759
      @xanious3759 5 років тому +14

      @@SpunkyMcGoo hot take, you have objectively bad taste.

    • @AMpufnstuf
      @AMpufnstuf 5 років тому

      Check out Diabotical when it comes out next month, it's a Quake/Unreal clone made by a former Quake legend turned Dota broadcaster, 2GD

  • @jakobbritton17
    @jakobbritton17 4 роки тому +8

    “I love movement, and yeah, I know it’s ironic”
    Funniest shit I’ve ever heard

  • @TwiejkVR
    @TwiejkVR 5 років тому +126

    We better make a game that fits all the needs of FUNKe!!
    *releases game*
    Oh my god we already have 1 sale after a second!..... oh.... Its FUNKe....
    *month later*
    Seems FUNKe is still waiting for players in the lobby.... should we get him out?

    • @zockertwins
      @zockertwins 5 років тому +14

      More like:
      We better make a game that fits all the needs of FUNKe!!
      releases game between 2 triple a releases so it doesn't get attention
      FUNKe mentions it for 3 seconds because he hasn't played it.

    • @shadowling77777
      @shadowling77777 4 роки тому

      @@zockertwins good thing there’s a pt 2 now xD

  • @Jo-ew7lw
    @Jo-ew7lw 5 років тому +37

    fun movement?
    let me introduce you to dying light.
    his friend dying light 2: the dying lightening is coming over soon to play dying light and in a couple months, we can play dying light 2: the dying lightening. Assuming our lights don’t die because we haven’t payed the bill.

    • @Idothinkysaurus
      @Idothinkysaurus 5 років тому +1

      So about zombie games...

    • @boltogen5416
      @boltogen5416 5 років тому

      Dying Light: Really fun movement, in exchange for zombies being impossible to kill

    • @NightmareBlade10
      @NightmareBlade10 5 років тому

      Freaking love the Dying Light games. Never was a fan of zombie media, but Dying Light totally got me into (or at least semi interested in) zombie games and the like.

    • @vanilla8956
      @vanilla8956 5 років тому +2

      So guys, we did it.

  • @Thornskade
    @Thornskade 5 років тому +45

    But... I love TF2's shotguns
    And I said TF2 and not Tf2!

    • @TheTheThe_
      @TheTheThe_ 5 років тому +7

      TF2's shotguns are the best shotguns in any video game. They are satisfying, consistent, and fair.

    • @tesouro2146
      @tesouro2146 5 років тому +3

      *looks at@@TheTheThe_ Frontier Justice*

    • @kyubikitsune974
      @kyubikitsune974 5 років тому

      @@TheTheThe_ Wow wow, slow down, boi

    • @DJstarrfish
      @DJstarrfish 5 років тому

      @@tesouro2146 Having a crit mechanic != unfair
      Besides, you're probably playing on nocrit servers anyway if you're complaining about this.

  • @sabikikasuko6636
    @sabikikasuko6636 5 років тому +2

    This video was surprisingly well edited :0 I really enjoyed the video, though~

  • @dazkid33
    @dazkid33 5 років тому +10

    The casual audience doesn't like commitment, just instant gratification. It's why the mobile games market is so successful... hmm...

    • @koffe-
      @koffe- 5 років тому +1

      hopefully Diabotical will save the arena fps genre.

  • @cj.9738
    @cj.9738 5 років тому +94

    "Mobility doesn't help in Siege"
    **Laughs in redhead FBI agent**

    • @noobguy9973
      @noobguy9973 5 років тому +4

      *Laughs in no hitbox BS kills*

    • @Rat_Fบcker
      @Rat_Fบcker 5 років тому +3

      No that not mobility that
      Hitbox 404 not found

    • @Julius064
      @Julius064 5 років тому +2

      Mobility in seige is so important that being a 3 armor operator is an active handicap at all levels of play and in every scenario. Having 3 armor is more forgiving on defense but 2 armor is always gonna be better for anchoring at moderate and higher levels of play.

    • @dr.cranium9080
      @dr.cranium9080 4 роки тому

      Speaks in savta

    • @frozen_pizza1492
      @frozen_pizza1492 4 роки тому

      "How does anyone manage to hit ash? Her head is so small!" -Maestro

  • @TrenchWife
    @TrenchWife 5 років тому +37

    As someone who plays quake champs literally every day, and all around loves fast movement in shooters and retro-shooters in general, I honestly do not believe they can have widespread success in todays videogame market. For one reason. Why sit down, install quake or some other multiplayer fps, brave the matchmaking, get your ass beat time and time again in the name of learning, go learn the movement mechanics (bhops, rocket jumping, nailboosting, surfing, walljumps, grapple-hooks, strafe jumping, air strafing, nadeboosting, double jumping, all dependent on the shooter and etc.), learn weapon and class matchups, train your accuracy, and practice-fucking-practice to have a chance to engage in some fucking jaw-droppingly, cheer-inducingly, awesome fast paced all out fragging...
    When you can go get overwatch, wait 5 minutes, hit q, and kill literally everyone.

    • @feedzuh
      @feedzuh 5 років тому +1

      Most people nowadays don't want to bother with complexity, I saw this in Paladins as well, with the addition of the champion Dredge, which requires no skill at all.

    • @TrenchWife
      @TrenchWife 5 років тому

      @Tetricz thank you!

    • @TrenchWife
      @TrenchWife 5 років тому +2

      @@feedzuh I don't understand *why* though. My favorite parts of any game are when I'm learning the mechancs and trying new stuff out.

    • @Bada_Bing_Bada_Beowulf
      @Bada_Bing_Bada_Beowulf 5 років тому +3

      @@TrenchWife There's a really simple answer to that. That answer is:
      *CASULS*

    • @nexokor6091
      @nexokor6091 5 років тому

      @Stormer248 Nice job stealing my comment, dickweed.

  • @gangstasteve5753
    @gangstasteve5753 4 роки тому +9

    dude the doom multiplayer was flipping amazing. My only problem with it is that you leveled up too fast but other than that the gameplay was better than most cod games for me. I even liked it more than overwatch.

  • @free4fire
    @free4fire 5 років тому +6

    Well thank you for reminding me about Tribes, now my depression is back... F and R.I.P. to one of my favorite shooters of all time.

  • @NANOTECHYT
    @NANOTECHYT 5 років тому +65

    Disappointed that you did not talk about GunZ and it's super complex movement.

  • @gibblegabble9201
    @gibblegabble9201 5 років тому +14

    Hey, there is a classic quake-like game on steam for 20 dollars called Dusk which I have heard is pretty good.

    • @xanious3759
      @xanious3759 5 років тому +1

      YES, GET IT.
      (its really good)

    • @hoxatron6024
      @hoxatron6024 5 років тому +1

      YES

    • @telephonontv
      @telephonontv 5 років тому

      *Quake 1.5 tho*

    • @Blustride
      @Blustride 5 років тому +1

      Dusk is fantastic. I think its movement is a little basic (near as I can tell the mechanics are "hold W and A or D and bunnyhop to go fast"), but the game kicks ass. It _is_ a Quake-era shooter, just made 20 years after the fact.

  • @on_iphone
    @on_iphone 4 роки тому +6

    more relevant than ever with Valorants release, thank you FUNKe, truly a masterpiece.

  • @Goatmaster-ek8rq
    @Goatmaster-ek8rq 5 років тому +16

    I'm sad about what happened to Lawbreakers. That lightning shooting class was really fun.

    • @viperdragz4403
      @viperdragz4403 5 років тому +1

      Aaro Kaija lawbreakers was so fun until they added a bunch of terrible updates, adding health Regen and making almost all the squishy characters useless

    • @johnchristian5027
      @johnchristian5027 5 років тому +1

      yeah it was fun and i was sad to see it do so poorly.

  • @Rdotmop
    @Rdotmop 5 років тому +5

    I've always considered getting into Quake, so it's interesting to hear about how Champions is doing, and just the subject overall

  • @dutchduk3342
    @dutchduk3342 5 років тому +10

    This perfectly summarized why I love movement shooters and while I feel OW is too restricted in its gameplay and is a bit toxic it’s a really good example of a movement shooter that works overall a great video

    • @stock6600
      @stock6600 5 років тому

      Not really. His genji superdash argument was awful. It wasnt fixed because blizzard hates skill, it was removed because it was fucking unfair to other charachters who cant instantly jump over half of the map. As for restricted movement - there are charachters in this game (like tracer, genji, sombra, doomfist, hammond) who REQUIRE you to be skillful with their movement techniques to be sucsessful, because their guns are quite shite. And then there are mccree or widow who are essentially just walking guns and barely have movement abilities at all. Its deliberate balance.

    • @stock6600
      @stock6600 5 років тому

      @DrIvanRadosivic oh, right, sure, you are right, how could i not think of such a convincing argument... Wait a minute! /s

    • @dutchduk3342
      @dutchduk3342 5 років тому

      Stock I still feel the Genji Superdash tech should’ve stayed in, it required a lot of skill and was a really effective way to play Genji on flank with it requiring a time investment to pull off but yielding great reward it would be like if I said trickstabbing should be removed from TF2 because it lets the spy backstab you without being behind you even if it requires a great deal of skill. But yeah I do see your point on high skill movement characters while I don’t consider Doomfist (a simple ability combo), and Sombra (map knowledge)high skill mobility characters I do see the appeal in characters like Hammond and Lucio allowing for a lot of creativity in the play space when I played I was a Lucio main just throwing out my perspective

    • @curtisehoffman
      @curtisehoffman 5 років тому

      @@stock6600 He was using that as an example of his main point. blizzard has curated OW and carefully stitched up any of the places where the engine started to show it's cracks. When you start dancing along those "flaws" is when true skill and ingenuity have a chance to blossom. Blizzard wants OW to be THE esport, so they've been trying to eliminate variability and room to improvise (mechanically, not strategically), but that is the very thing that limits the skill ceiling and also why some games are revered over others for the movement.

  • @Denter86
    @Denter86 5 років тому +23

    On the topic of Overwatch, I'd argue Lucio's wallriding used to be a good example of a deep and non-diluted movement mechanic. Wallride 2.0, notably, was pretty damn good. It was fun, smooth, useful, allowed for creative plays and required skill.
    It went downhill once super walljump was removed and they just kept watering down the system until it felt slow and clunky.

    • @jellyshyda3770
      @jellyshyda3770 4 роки тому

      Fortunately some good mechanics were kept, you can gain some okay speed by reducing your time on the walls, and use b-hops to extend your movement.
      However the more i play overwatch the less it feels like a movement FPS.

  • @ImperatorHagi
    @ImperatorHagi 5 років тому +57

    Man, I loved Titanfall 2. Sadly EA killed it :(

    • @Free-4554
      @Free-4554 5 років тому

      TitanFall 2

    • @Padlock_Steve
      @Padlock_Steve 5 років тому +1

      dude people still play it

    • @edwinleechuanhao
      @edwinleechuanhao 5 років тому

      @@Padlock_Steve People do but it's really hard to get a game. I once waited for 10 minutes and I still couldn't find one.

    • @vonGosling
      @vonGosling 5 років тому

      Still alive on ps4. I play it once in a while.

  • @maxyw419
    @maxyw419 5 років тому +37

    *crack*
    yep, Quake 3 was good game
    *siiiiiip*

    • @chaoticsoap
      @chaoticsoap 5 років тому

      Check out Xonotic

    • @Atrey7XAddict
      @Atrey7XAddict 5 років тому +3

      Hell yeah brother. Love playing some Quake 3 after long afternoon of mowing.

    • @chilldudie242
      @chilldudie242 5 років тому

      what you sipping lil dudie

    • @spimpsmacker6422
      @spimpsmacker6422 5 років тому +1

      @@chilldudie242 Monster Energy zero ultra

    • @chilldudie242
      @chilldudie242 5 років тому

      @@spimpsmacker6422 oh so it's a zoomer thing gotcha lol us boomers (60+) like coffee

  • @Kasparskjesol
    @Kasparskjesol 5 років тому +4

    The amount of work that goes into these videos are insane

  • @dirtycroat693
    @dirtycroat693 5 років тому +8

    RIP Tribes Ascend

  • @stronk3833
    @stronk3833 5 років тому +50

    Funke talked about Tf2 for 4 seconds REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

    • @MrCastleburger
      @MrCastleburger 5 років тому +10

      Floppy
      Titanfall 2? Yeah you are right

    • @ThatGuy-cl9kz
      @ThatGuy-cl9kz 5 років тому +1

      Team fortress 2 is not dead, look how many people play brink and compare with the CS 1.6

    • @MrCastleburger
      @MrCastleburger 5 років тому +1

      NigWard
      Just a question, how? It hasnt really changed much in the past 5 or so years in terms of core gameplay.

  • @-Z33G-
    @-Z33G- 5 років тому +6

    1. needs to resonate with enough to players stay active
    R.I.P. lawbreakers :(((

  • @rasmustagu
    @rasmustagu 5 років тому +1

    Dirty Bomb IS dope as hell. Even now, I downloaded it a few weeks ago and have had a blast! The community is very much alive

  • @Skynomer
    @Skynomer 5 років тому +15

    1:05 "for the most part mobility wont be playing too large of a role"
    Gets killed by a crouch spamming qeqeqeqeqeqeqeqeqe ash

    • @AlternateEdit
      @AlternateEdit 5 років тому +1

      Its a mechanic, but not one that helps you come from A to B in a neat way

    • @shadowfalcon1269
      @shadowfalcon1269 5 років тому

      Glad not the only one that was thinking that

  • @asmkalrizion7078
    @asmkalrizion7078 5 років тому +91

    “It’s an EAgame, it never stood a chance” XD turns down an actually good movement/strategy game

    • @le_spider3668
      @le_spider3668 5 років тому +15

      strategy?
      in titanfall?
      *laughs in stim pilot*

    • @Rat_Fบcker
      @Rat_Fบcker 5 років тому +3

      Guys killing every living and non living thing is not strategy

    • @le_spider3668
      @le_spider3668 5 років тому +7

      @@Rat_Fบcker i mean..... unless it works....

    • @boxcarz
      @boxcarz 3 роки тому +1

      @@Rat_Fบcker 'Murica.

    • @AlienX281
      @AlienX281 2 роки тому

      @@Rat_FบckerMans complaining that he lost a game of attrition 😭😭😭

  • @dopestgamer5686
    @dopestgamer5686 5 років тому +19

    What about dusk?

  • @kervensjasmin1508
    @kervensjasmin1508 4 роки тому +2

    Anyone here remember tribes ascend. I loved that game. The movement was so unique and exciting

  • @sunslap
    @sunslap 5 років тому +102

    I think every character in overwatch feels slow, and under powered. Instead of making the game faster to compete with OP character strats, they just remove the character strats.

    • @emmanuelferguson
      @emmanuelferguson 5 років тому +3

      do you play zarya? sounds like you play zarya

    • @sunslap
      @sunslap 5 років тому +1

      @@emmanuelferguson Bridget and reaper actually. Never touched Zarya.

    • @justnuttedinasock2054
      @justnuttedinasock2054 5 років тому +2

      Joostin Kookel u play bridgette? aka ez mode

    • @vvaveave
      @vvaveave 5 років тому +3

      ​@@sunslap isnt it ironic brigitte was added to deal with super mobile characters like tracer/genji

    • @iUseDemFrapz
      @iUseDemFrapz 5 років тому +6

      Well the general movement speed for characters is just kinda slow in overwatch so that’s probably why

  • @darcamar100
    @darcamar100 5 років тому +6

    QC needs a Offline mode so all the players can practice all that cool and weird mechanics.

    • @darcamar100
      @darcamar100 5 років тому

      @DrIvanRadosivic The gam offer PVE and custom matches, but is not Offline, and is not helpful have 50-100 ping most part of the time.

    • @fitch9782
      @fitch9782 5 років тому

      it really needs some tutorials. the game doesn't give new players the tools to have a fun experience, not good for the ftp model.

    • @koffe-
      @koffe- 5 років тому

      QC is dead and they're obviously out of money. Better just looking forward to Diabotical instead.

    • @koffe-
      @koffe- 5 років тому

      @DrIvanRadosivic i think the QC developers made many mistakes that made them lose a lot of players. in my opinion, having abilities in quake was not a very good idea from the beginning, but the game could still have had many more players if they listened to the community feedback during these 2 years.

  • @vj7248
    @vj7248 5 років тому +9

    multiplayer only games need bots. no, not the aimbots ;p i mean actual robustly designed AI opponents that can serve a wide variety of things.
    1. Introduction
    when trying to introduce a new multiplayer game, a tutorial is not enough. and ofc if they don't have the resources to expertly make a singleplayer campaign they need to be more creative then that. AND if its new and doesnt have Blizzard money to push ppl to play it well..
    thats where bots come in. having well designed bots means you can have a full server of "players" that you can mess around with a friend. they can be set to a low level to ease in the challenge of the game and learn the Mobility and Strategy in a safe environment.
    2. Practice
    sometimes people just want to lab out concepts and ideas to see if something works in a safe environment to grind in. fighting games all have training modes where you can do this.
    for shooters, you need to download some random training map IF the game is even moddable. but it shouldnt be like this, it should be baked into the game. as itll promote people WANTING to learn advanced movement and strategies.
    and if the AI is already robust, it's easy to break down how the machine is working to give the options to mess around with for the player so it's not some abstract thing.
    3. Offline
    not everyone in the world is fortunate enough to have good, stable internet. even places in US have beyond shitty internet. or in some cases where the scene for the game doesnt exist in their region and the only people they can connect with would be a 200+ ping well... some people are FORCED to grind offline so they can prep for scheduled events and such.
    having bots give those ppl an option to grind at the very least. god forbid the game is only online or some shit too, thats just a kiss of death...
    4. Longevity
    as the video has mentioned, some of these fresh new games have flopped so hard they had to shut down the servers OR the games are so old and obscure that you will NOT find a server with them. here's where the AI magic comes in.
    if you can truly figure out a way to emulate PvP combat with AI, then with that situation at the very least when you play that "Dead Game" you can have the option to play the game to see what it even was. in the Now it may seem like "whatever", but in 20+ years if you want to go back to and play your random obscure multiplayer game that you love well.. you are not gonna be able to rope 20-100 friends to "just check it out". AI be your friends now.

    • @chinois11
      @chinois11 5 років тому

      99% of multiplayer games have bots

    • @joohwankim7222
      @joohwankim7222 5 років тому

      @@chinois11 but are the bots good?

  • @cc_sm7990
    @cc_sm7990 5 років тому +1

    Great video and nice job.
    I have to say that I really did enjoy LawBreakers and I was sad to see it go, I really enjoyed it's movement mechanics and enjoyed learning how to utilize it for the short time it was out and had any player base. I really hope that a balance for movement based shooters can hit it big soon as it offers so many cool clips to watch and is so rewarding to master. I think the most satisfying part of movement based shooters is pulling off that really cool trick you spent so much time perfecting, it's part of the reason my favorite character in overwatch is still Lucio. Lucio's wall riding mechanic is nothing super special on it's own but the way it works with the terrain and his gun made for some great movements while I still played the game. I hope wish overwatch hadn't opted for the make it accessible for everyone route and left some fun things in like the genji fly.

  • @TheNewMaxico
    @TheNewMaxico 5 років тому +17

    YES! EXCELLENT! YOU ARE PANDERING TO ME!

    • @ChapuleTaylor
      @ChapuleTaylor 5 років тому +1

      your pic goes well with your comment

  • @Cooperal
    @Cooperal 5 років тому +6

    6:52 "What about TF2?" I thought you were talking about a shooter from Valve. Was that the joke and I just missed it? Am I getting too old? Titanfall isn't even two words.
    Edit: Also you're damn right about Overwatch. Every time I see a game that claims to be tailored toward newcomers and veterans, it always seems to lean heavily in favour of newcomers. It's not just that complex movements from other games are condensed into single inputs; the game is just chaos.
    When I used to watch Counter Strike games there would always be this degree of readability that the viewer could follow along with. Each round went through a sequence of phases and it wasn't too difficult to keep track of the consequences for certain actions if you had knowledge of the game. And the players were able to make so many intelligent plays despite having such limited tools to work with.
    In Overwatch too much is going on to really keep track. You would see sick plays but it offered only the same sensation as what you might see in a montage. Hero picks are non-committal, death is very temporary and since there were so many variables that affected peoples ability to build their ultimates it was impossible to guess how the rest of the game might unfold.

    • @mertronael
      @mertronael 5 років тому +1

      Yes it was a joke :)

  • @TriggeredGibson
    @TriggeredGibson 5 років тому +175

    3/10 video. Great video but not minecraft :(

    • @ErnieKimNo_14
      @ErnieKimNo_14 5 років тому

      miNeCrAft hAS tHe hiHgEst SkiLl cEiLIng oF aLL MOdErn FPS

  • @stripeslGFX
    @stripeslGFX Рік тому

    Blood gulch LAN at school was one of the best memories I have from being a kid. For whatever reason my middle school had combat evolved on the C: drive for every school computer so at lunch we’d just post up in the library and play blood gulch. Was a blast every-time

  • @yourallygod8261
    @yourallygod8261 5 років тому +24

    Titan fall 2 has pretty good mobility :y and gunplay

    • @iMost067
      @iMost067 5 років тому

      realy dunno about gunplay, than higher it gets - than more it becomes about oneshots.