the invisible blocks to prevent snails from falling are surprisingly clever, but I'd recommend checking out raycasts so that you don't have to manually place them every time! Good luck with this gamedev journey :)
Thank you so much!! 💜✨ And totally! that works super well too .0. would be a lil extra programming but definitely would be a necessity if I were to do more levels with a bunch of snails in them ✨
@@Qwasieee_P with the raycast you are technically checking the ground. The problem is that if you just check for collisions with the ground, you'd receive the signal "off the ground" too late, and wouldn't be able to turn around. The raycast points to the ground but is slightly in front of the enemy, so it triggers a signal right before it falls to turn around instead :)
@@AidanNieve but you could put it in front of the sprite instead of directly below-center. Isn't that the better solution that putting it at every floating ground? Genuinely curious.
Great video and congrats on making your game!! Also WTF is happening to the algo?? I keep getting recs from small inexperienced people and it's so freaking refreshing. It can be super discouraging when all you see is the best of the best. You feel like you're trash in comparison. Whoever is tweaking the algo to show people like you is absolutely doing the right thing and helping us heal. You earned a sub from me, keep it up!!
Good thing u popped up in my feed currently also trying to be a game dev and i desperately need to surround myself who also makes games. Its gonna be fun following ur journey whilst on my journey too ❤
Great video and first project, very humble! I just started doing the same thing myself but with zero Godot experience and a deadline of one month. I wish you the best of luck with your game dev journey!
Thank you so much T^T ✨💜💜 I def should try giving myself deadlines as an extra challenge and way to keep myself from procrastinating lol 🥲 Also good luck with your game dev journey tooo!! I wish you all the best of luck! ✨✨
Love seeing newer creators pop up in Recommended, and game devlogs are always a treat, definitely subscribing for more. (Also love the art style, the slime and snail sprites look really cute! :3)
Alrighty first and foremost awesome job with your project here!! The art you did especially is so adorable! This is making me want to finally bite the bullet and teach myself to code. I got a degree in game design back in May but I have yet to make a game by myself xD (And I'm only a 3d artist atm too!) If you have any more tips or places to follow for getting into coding in Godot please lmk 🙏 Keep up the awesome work as well!
First time with gd script yeah! 👀although most of the code was from the workshop/tutorial I went to which is linked in the description 💜, I coded the health bar and character selection screen though :3 I started programming at the beginning of the year (python & java) gd script is similar to python so it made it pretty easy to get the hang of!! ^w^ ✨✨💜 I look forward to making more videos! :D and thank you so much! T~T
I've got a suggestion about enemies walking ai. Try to add raycast 2d in front of the enemy pointing downwards. After that it checks if raycast DID NOT hit the floor or enemy hit a wall,. If one of them is true then flip the enemy sprite and move the raycast to the opposite side of the sprite (multiply it's X by -1). It helps you as you don't need to setup invisible collisions for enemies on the floating platforms. Hope it helps!
congrats on making your first little game!! still trying to do that myself and i've been here for years, lol remember to credit the assets you got from itch too! can't wait to see what you make next
Really great video! I hope I can make good videos like this too. Mine was flat and boring. Hahaha. But I love making game too. I use Unity though. Congrats on your first game. +1 sub!
Nice little game, from my opinion you can improve a lot by just adding polish to the things that you have done one example could be adding feedback when the enemy hits you becouse right now you can only see that your health is down but I cannot really tell when it happens and it may feel a little bit unfair for the player, also consider making the hitboxes of enemy’s much more smaller than the actual sprite becouse it’s a easy way to frustrate players if they thing something isn’t fair
Your game looks so cute. 🫶🏼 I recently started to get into programming and creating my own games. Love that UA-cam is showing me other beginner programmers. 😊
5:11 you can also use wrapi(), it's a build in function to loop around a certain number. Example : # Infinite loop between 5 and 9 frame = wrapi(frame + 1, 5, 10)
Thank you so much 🥺💜I actually edited it in canva on my mac, gonna prob switch over to a proper software like davinci resolve once I get a proper PC :D
Ahhhh thank you so much 😆💜 the link to my friend's tutorial is in the description ✨✨ the only thing not included in it is how to program the health bar and character selection screen :3 is there something in particular u wanted a longer full length video or community post on? :D
Oh thank you :33 💜✨It took me about 3-4 weeks bcs I'm a perfectionist and went back, chucked out and re-did a few sections until I was happy, this video was great practice and I now will be able to edit videos quicker :] 💜
I just wanted to ask how did you have done that to do list at 1:40 sec i also make videos this things give good structure that's why i am asking Thank you
I used a free checklist graphics from canva and added text with a effect called "typewriter" available on the website so the text is slowly typed out on screen :3 hope this helped 💜💜
You video is awesome ✨🌟 i tried making a platformer game with character selection system but i can't get it to work (my character jumping random after loaded in the world). There are not a much tutorial about it on UA-cam. So can you give a tutorial on it with animated sprites. And if you can share your project template it would be awesome (after removing all your assets). But i don't think you want to share your hard work so a tutorial would be great too ❣️💫
Thank you!! ✨ I am planning to add a link in the description soon to download my project and open it up and see how everything is set up including the character selection screen :] I'll try get around to doing that soon 💜✨✨
@@Choco_Ted I'm working on a unity project next! ^^ I'm going to a community post closer to the release date to reveal it but it is going to be a remake of an already existing popular game following a tutorial but with sushi!! 💜✨🍣
@@MoykaNoika yayy 🥳🌟 i am downloading it right now. And do you have any discord or anything for dm. I am working on a asset pack and want some feedback.
How can you create the script you need? I'm confused when I want to create the script needed for my game. I'm really a beginner in game development anyway your video is so great! ♥
Thank you so muchhh! 💜💜So glad to hear someone is getting into game dev!! 😆In godot there is a lil symbol you press to add a script to whatever node you want (it looks like a little scroll with a green plus on it in the top left), I highly recommend checking out my friend Ethan's tutorial video (in the description) where he walks you through how to add scripts with full code on screen and explains what it's doing if you wanted to make your first platformer in godot :D And best of luck to you with your game dev journey!! ✨💜
The tile-pack, and UI were from itch.io, background was made in canva and the gingerbread house was sourced online from a free to use website :] 💜✨If your looking for assets to add to your game I highly recommend itch.io! ✨
How much time did you need in total to learn and make the game? *Please answer* i got a school project and i decided to make a game i already spent about 12 hours trying to learn godot but i think i really spend time doing things wont help
Hi! ✨That’s super exciting-what kind of game are you working on? ✨ If you’re looking to get started quickly, you can probably make a simple platformer in about 3-4 hours. My friend's tutorial is linked at the top of the description, it’s a 2-hour walkthrough that covers everything I did, except for the health bar and character selection screen (it also includes all the necessary code and explanation as to what it's doing). My advice is to focus on one tutorial at a time and build step by step. UA-cam tutorials helped me a lot when I started, and the official Godot Docs are a great resource, they explain what each node does, and is the offical documentation directly from the developers of Godot. If programming feels tricky, tools like ChatGPT can help you write or debug code. Just make sure you understand what the code does so you can tweak it to fit your game and in case it gives you slightly bad code or has small errors preventing it from working properly that you may need to pick out. It’s awesome that you’re diving into Godot! learning by doing is the best way. Don’t worry about spending time on things that might not help it’s all part of the learning process and don't worry about the timeframe just go at your own pace. Best of luck with your project, and I’m sure you’ll make something great! 💜💜✨ Also! A great piece of advice that was given to me when I started out earlier at the beginning of the year is to just try and make the first 30 seconds or minute of a good game, hope this helped :] 💛 Edit: I realised I kinda forgot to answer a part of your question so sorry! >~< If your asking how long it took me to learn, the workshop I went to was 3 hours but It took me about a day or 2 to wrap my head around the concepts I learnt, and part of the learning process is just experimenting and coming up with ideas for how I could implement something with the tools the engine has. It took me an entire day to program, design and get the character selection screen working, so it definitely just takes time, trial and error and persistence when starting out.
@@MoykaNoika omg really thank you for answering my question and i already looked about hour and half in ethan's video but i already know this things iam working on a game that provides puzzles its for my stem project! a game that got 10 levels and every level got its own puzzle but after looking at many tutorial i realised that there is no tutorials for puzzle games and i dont really know how to write any program so that gave me a hard time i started learning program from gdquest but still couldnt rezch what i need and i already started a game but stoped after some problem *i asked in your friend channel hopefully he can help me* i will start another game maybe today so i can learn more but i wont start my stem project game until i nail every thing i need + i really liked your channel and personality thank you soooooo much and i wish you best of luck *fr i thought you already have a million sub becuase of your content and the way you talk!!* dont stop!!! looking forward to the next video! I almost forgot i have to finish my project before may2025 wish me luck!
Of course! 💜✨I've added a link to the UI pack and TilePack I used in the description ^^ I'm also going to add a link to download the project and create a itch.io page soon for the slime and snail sprites :] 💜
5:33 I feel like enlightened 😊😊😊 Thanks Could you please open source this project you made in godot. I want to analyze for sure. Am not joking in any way Sir.
I made them in a free website called pixilart but I would recommend using a different free website called piskelapp for sprite sheets, the layout is better for if you're doing animations, I didn't discover it until after. I looked at some pixel slime animations online for inspo and reference to help me animate mine, hope this helps :] ✨💜
Oooh~ I was a bit worried about the mixing and certain audios being too loud, thx for letting me know! ✨I'm gonna be more careful with editing the audio for future vids :] 💜
the invisible blocks to prevent snails from falling are surprisingly clever, but I'd recommend checking out raycasts so that you don't have to manually place them every time! Good luck with this gamedev journey :)
Thank you so much!! 💜✨ And totally! that works super well too .0. would be a lil extra programming but definitely would be a necessity if I were to do more levels with a bunch of snails in them ✨
Why not check the ground instead?
@@Qwasieee_P with the raycast you are technically checking the ground. The problem is that if you just check for collisions with the ground, you'd receive the signal "off the ground" too late, and wouldn't be able to turn around. The raycast points to the ground but is slightly in front of the enemy, so it triggers a signal right before it falls to turn around instead :)
@@AidanNieve but you could put it in front of the sprite instead of directly below-center. Isn't that the better solution that putting it at every floating ground? Genuinely curious.
@@Qwasieee_P oh no, the raycast I was refering to would be placed inside the enemy! sorry for the confusion
Dude, i really loves the style of your video! Impressive for a first timer honestly! U have my support :D
Thank you 💜💜💜✨
Considering your first game and first video, you already look natural in both game dev and UA-cam-ing. Good luck on your journey!
Great video and congrats on making your game!! Also WTF is happening to the algo?? I keep getting recs from small inexperienced people and it's so freaking refreshing. It can be super discouraging when all you see is the best of the best. You feel like you're trash in comparison. Whoever is tweaking the algo to show people like you is absolutely doing the right thing and helping us heal. You earned a sub from me, keep it up!!
Thank you so much!! T^T I'm glad you like the content! 💜✨
came for godot,stayed for the memes
Heck YEAH! 💜💜✨
This is really cool hope u succeed with your youtube journey
Omg the game looks super cute, loved the video S2
awesome for a first video! best of luck on your game dev journey!
Thank youu💜💜💜
I Can't lie, this was actually an amazing video, I'm also very new to Godot but you made this look very easy haha
Aw thank you! :] 💜✨ Godot is easy to get the hang of once you mess around with it a bit :3 good luck with your journey using it! 🥳
Great first video! I recently got into godot as well and used it as an opportunity to play around with pixel art :D
.0. Niceee!! ✨ and thank u T^T
Good thing u popped up in my feed currently also trying to be a game dev and i desperately need to surround myself who also makes games. Its gonna be fun following ur journey whilst on my journey too ❤
Great video and first project, very humble! I just started doing the same thing myself but with zero Godot experience and a deadline of one month. I wish you the best of luck with your game dev journey!
Thank you so much T^T ✨💜💜 I def should try giving myself deadlines as an extra challenge and way to keep myself from procrastinating lol 🥲 Also good luck with your game dev journey tooo!! I wish you all the best of luck! ✨✨
Love seeing newer creators pop up in Recommended, and game devlogs are always a treat, definitely subscribing for more.
(Also love the art style, the slime and snail sprites look really cute! :3)
Great game dev video and i love your art it is so cute
This channel will blow up
🔥🔥🔥 ✨💜✨
It looks amazing i love every detail
This is GREAT! I enjoyed every single second of the video. New sub!
Thank you so much T^T 💜💜💜✨I'm so glad you enjoyed watching it, It means so much ;^; 💛💛
Awesome video. I like how you explained the different phases. Keep up the good work!
I loved this video! Your style is really cute and enjoyable and the game looks fun. Welcome to the GameDev family! I myself am a game developer :]
Thank you so much ✨🥺💜💜 I'm so excited to share do more stuff on the platform amongst fellow game devs :] ✨💛
Great job this is such a good first video, wish you all the best in your future game dev journey!
✨Thank you so muchh T^T 💜💜✨
I wanna eat your art, also looking forward to more game dev/art vids im already invested 👽
Alrighty first and foremost awesome job with your project here!! The art you did especially is so adorable!
This is making me want to finally bite the bullet and teach myself to code. I got a degree in game design back in May but I have yet to make a game by myself xD (And I'm only a 3d artist atm too!)
If you have any more tips or places to follow for getting into coding in Godot please lmk 🙏 Keep up the awesome work as well!
Your doing a great job, keep it up everyday and remember the future is the reward. Enjoy your week.
You're amazing. It's the motivation needed to make my homework (a 3D open world in Unity TOT)
Is this ur first time programming too? Thats awesome !! Im very new to making games w godot too, its sm fun! Looking forward to ur future videos ^^
First time with gd script yeah! 👀although most of the code was from the workshop/tutorial I went to which is linked in the description 💜, I coded the health bar and character selection screen though :3 I started programming at the beginning of the year (python & java) gd script is similar to python so it made it pretty easy to get the hang of!! ^w^ ✨✨💜 I look forward to making more videos! :D and thank you so much! T~T
dang this is ur first video and it looks AWESOME :3
good job, you!
I wish the greatest amount of luck on the journey of coding pixels.
Thanks so much :] 💜💜✨
Incredible, Impressive, Inspiring, Impactful, Intriguing, Illustrious, Iconic, Innovative, Invigorating, Irresistible.
How will I ever move on?
omg u obvoisly deserve more subscriber THEN OMY 110????
awww thank you 😭🥺✨💜💜
the video style of memes was too eat and that cat meme love it
godot stays winning
Love this!! More please!!! ❤❤❤
Already on it! :] 💜✨
I've got a suggestion about enemies walking ai. Try to add raycast 2d in front of the enemy pointing downwards. After that it checks if raycast DID NOT hit the floor or enemy hit a wall,. If one of them is true then flip the enemy sprite and move the raycast to the opposite side of the sprite (multiply it's X by -1). It helps you as you don't need to setup invisible collisions for enemies on the floating platforms. Hope it helps!
Ooooh~✨yes! thats very clever✨and def more efficient then what I did lol rip TwT 💜✨
It’s beautiful my friend
That art is beautiful!
Great Videos! Great Content! Inspring indeed!
Great editing!
congrats on making your first little game!! still trying to do that myself and i've been here for years, lol
remember to credit the assets you got from itch too! can't wait to see what you make next
Really great video! I hope I can make good videos like this too. Mine was flat and boring. Hahaha. But I love making game too. I use Unity though. Congrats on your first game. +1 sub!
really enjoyable to watch.
Thank youuu 💜💜✨ T^T
new sub!!!! keep up the good work!!!
Thank youuuu ;^; 💜💜✨
2:58 I shouldn’t have laughed as hard as I did at this 😭🙏🏾
Nice little game, from my opinion you can improve a lot by just adding polish to the things that you have done one example could be adding feedback when the enemy hits you becouse right now you can only see that your health is down but I cannot really tell when it happens and it may feel a little bit unfair for the player, also consider making the hitboxes of enemy’s much more smaller than the actual sprite becouse it’s a easy way to frustrate players if they thing something isn’t fair
Oooooh~ those sound like very good improvements! :D thx for the feedback 💜💜✨
Прикольное видео! Надеюсь у меня тоже получится что-то сделать на GODOT)
Спасибо и удачи! ✨🥳
wait this is so cuttteee
Your game looks so cute. 🫶🏼 I recently started to get into programming and creating my own games. Love that UA-cam is showing me other beginner programmers. 😊
5:11 you can also use wrapi(), it's a build in function to loop around a certain number.
Example :
# Infinite loop between 5 and 9
frame = wrapi(frame + 1, 5, 10)
Great video! Can't believe your first video is so professional, congratulations! What software did you use to edit it?
Thank you so much 🥺💜I actually edited it in canva on my mac, gonna prob switch over to a proper software like davinci resolve once I get a proper PC :D
@@MoykaNoika Wow, I didn't expect that. I didn't even know Canva could do this. Thank you 😁
Great job
4:13 this was awesome
Came for godot, subscribed for 4:13 😂
Watched this awesome video expecting you have more than 1k subs. Alr atleast I can add one.
Thank you so much T^T , I hope to provide lots of entertainment in return 🥺💜💜
@@MoykaNoika No Problem! And I think you are greate at making good and entertaining videos!
THIS IS YOUR FIRST VIDEO!!!?!?!?!? WOW! THAT WAS INCREDIBLE. PROBABLY MY NEW FAV UA-camR! CAN YOU PLEASE MAKE A TUTORIAL SOON??? (pin pl;s???)
Ahhhh thank you so much 😆💜 the link to my friend's tutorial is in the description ✨✨ the only thing not included in it is how to program the health bar and character selection screen :3 is there something in particular u wanted a longer full length video or community post on? :D
Super super cute UI
I know!! here is a link to the itch.io page if you wanted to use it yourself :3 💜✨✨
penzilla.itch.io/vector-icon-pack
I find this inspiring
All right you earned my sub. Nice editing. What is the estimated release date for the next video? 🤗
Cool
Wow 😮
Great editing for a first video ! How long did it take you to edit? Also quite entertaining! I need to take notes to grow my channel lol
Oh thank you :33 💜✨It took me about 3-4 weeks bcs I'm a perfectionist and went back, chucked out and re-did a few sections until I was happy, this video was great practice and I now will be able to edit videos quicker :] 💜
@MoykaNoika Thats so cool! And what software did you use?
@@one_cup_mocha_gamedev I actually edited it in canva which is a free to use website ^w^ 💜✨
@@MoykaNoika oh lol i use it to create thumbnails. Did not know we can edit videos here lol . Thanks a lot!
❤
💜💜💜✨:]
I just wanted to ask
how did you have done that to do list at 1:40 sec i also make videos this things give good structure that's why i am asking
Thank you
I used a free checklist graphics from canva and added text with a effect called "typewriter" available on the website so the text is slowly typed out on screen :3 hope this helped 💜💜
Thank you
You video is awesome ✨🌟 i tried making a platformer game with character selection system but i can't get it to work (my character jumping random after loaded in the world). There are not a much tutorial about it on UA-cam. So can you give a tutorial on it with animated sprites. And if you can share your project template it would be awesome (after removing all your assets). But i don't think you want to share your hard work so a tutorial would be great too ❣️💫
Thank you!! ✨ I am planning to add a link in the description soon to download my project and open it up and see how everything is set up including the character selection screen :] I'll try get around to doing that soon 💜✨✨
@@MoykaNoika wow that sounds amazing. I am so excited for it ! 🤩🥳 can't wait for your next videos ! Which video are you working on next ? ❣️✨
@@Choco_Ted I'm working on a unity project next! ^^ I'm going to a community post closer to the release date to reveal it but it is going to be a remake of an already existing popular game following a tutorial but with sushi!! 💜✨🍣
@ A link to download the project has been added 🥳🎉 Good luck with implementing the character selection screen! :]
@@MoykaNoika yayy 🥳🌟 i am downloading it right now. And do you have any discord or anything for dm. I am working on a asset pack and want some feedback.
How can you create the script you need?
I'm confused when I want to create the script needed for my game.
I'm really a beginner in game development
anyway your video is so great! ♥
Thank you so muchhh! 💜💜So glad to hear someone is getting into game dev!! 😆In godot there is a lil symbol you press to add a script to whatever node you want (it looks like a little scroll with a green plus on it in the top left), I highly recommend checking out my friend Ethan's tutorial video (in the description) where he walks you through how to add scripts with full code on screen and explains what it's doing if you wanted to make your first platformer in godot :D
And best of luck to you with your game dev journey!! ✨💜
How did you make your other art work? For the user interface and background houses and platforms...
The tile-pack, and UI were from itch.io, background was made in canva and the gingerbread house was sourced online from a free to use website :] 💜✨If your looking for assets to add to your game I highly recommend itch.io! ✨
How much time did you need in total to learn and make the game? *Please answer*
i got a school project and i decided to make a game i already spent about 12 hours trying to learn godot but i think i really spend time doing things wont help
Hi! ✨That’s super exciting-what kind of game are you working on? ✨
If you’re looking to get started quickly, you can probably make a simple platformer in about 3-4 hours. My friend's tutorial is linked at the top of the description, it’s a 2-hour walkthrough that covers everything I did, except for the health bar and character selection screen (it also includes all the necessary code and explanation as to what it's doing).
My advice is to focus on one tutorial at a time and build step by step. UA-cam tutorials helped me a lot when I started, and the official Godot Docs are a great resource, they explain what each node does, and is the offical documentation directly from the developers of Godot.
If programming feels tricky, tools like ChatGPT can help you write or debug code. Just make sure you understand what the code does so you can tweak it to fit your game and in case it gives you slightly bad code or has small errors preventing it from working properly that you may need to pick out.
It’s awesome that you’re diving into Godot! learning by doing is the best way. Don’t worry about spending time on things that might not help it’s all part of the learning process and don't worry about the timeframe just go at your own pace. Best of luck with your project, and I’m sure you’ll make something great! 💜💜✨
Also! A great piece of advice that was given to me when I started out earlier at the beginning of the year is to just try and make the first 30 seconds or minute of a good game, hope this helped :] 💛
Edit: I realised I kinda forgot to answer a part of your question so sorry! >~< If your asking how long it took me to learn, the workshop I went to was 3 hours but It took me about a day or 2 to wrap my head around the concepts I learnt, and part of the learning process is just experimenting and coming up with ideas for how I could implement something with the tools the engine has. It took me an entire day to program, design and get the character selection screen working, so it definitely just takes time, trial and error and persistence when starting out.
@@MoykaNoika omg really thank you for answering my question and i already looked about hour and half in ethan's video but i already know this things iam working on a game that provides puzzles its for my stem project! a game that got 10 levels and every level got its own puzzle but after looking at many tutorial i realised that there is no tutorials for puzzle games and i dont really know how to write any program so that gave me a hard time i started learning program from gdquest but still couldnt rezch what i need and i already started a game but stoped after some problem *i asked in your friend channel hopefully he can help me* i will start another game maybe today so i can learn more but i wont start my stem project game until i nail every thing i need + i really liked your channel and personality thank you soooooo much and i wish you best of luck *fr i thought you already have a million sub becuase of your content and the way you talk!!* dont stop!!! looking forward to the next video!
I almost forgot i have to finish my project before may2025 wish me luck!
great video can u kindly provide the link of assets u used
Of course! 💜✨I've added a link to the UI pack and TilePack I used in the description ^^ I'm also going to add a link to download the project and create a itch.io page soon for the slime and snail sprites :] 💜
5:33 I feel like enlightened 😊😊😊
Thanks
Could you please open source this project you made in godot.
I want to analyze for sure. Am not joking in any way Sir.
The video was interesting/helpful, but honestly I’d suggest going less crazy with the video editing. The flashing really hurt my eyes lol.
Good job 👍 you shipped
how did you make the sprit sheets
I made them in a free website called pixilart but I would recommend using a different free website called piskelapp for sprite sheets, the layout is better for if you're doing animations, I didn't discover it until after. I looked at some pixel slime animations online for inspo and reference to help me animate mine, hope this helps :] ✨💜
Wait, is it lukashenko? o_O
Make music lower pls
Oooh~ I was a bit worried about the mixing and certain audios being too loud, thx for letting me know! ✨I'm gonna be more careful with editing the audio for future vids :] 💜
please make a discord for community
first
You should try gamemaker
How did you get so many views and subscribers in your first video??? Your video is getting aggressively shown on UA-cam
Do you have a discord channel?🥺
@maomao slime ch