Just an idea, but you could reason that the robots cannot understand the music since music is a very human and emotional thing which causes them to overload and maybe blow up/ shut down when trying to process it. This could then lead really nicely into a story for the game where robots are taking over the world but music is the only thing left which humans have control over. Maybe it’s a dystopian future where the character discovers a lost guitar and all other instruments have been banned, hence why only the main character possesses this power. I don’t know, these ideas just randomly came to me so i decided to share them. Anyway, nice video, keep up the impressive quality :)
Wow, this is SO good! I can't believe I didn't think of this, it fits so perfectly with the theme. I'll definitely keep this in mind. I'm not sure how much I'm going to lean into the story aspect of the game, but if I do, I will definitely owe some credit to you 😅
i don't think i've EVER seen a dev who hasn't said/thought that xD only ONCE in my life have i done things at the time that should be expected, and that time i gave my self two to three extra days to finish (ended up in around to less than one day)
I'm a 17 year old who is still learning game dev as well and im working on a simple platformer rn, this is so motivating i love it. When i saw the vid is posted less than 24hours ago i was sad, i cant wait for the next devlog.
I'm also 17 years old and I try to be a gamedev, but pixel art is a barrier that I always have to overcome, programming for me is "easy" but pixel art always seems complicated
@@viniciusmartins1884 another fellow 17 year old here - you can always ask for help, or grab an asset. I also love the programming side, but suck at the art side, so for my game I'm just doing shapes for now, and then once I'm happy with the game I have a friend who loves graphic design imma ask... (I could always learn but I don't enjoy it much and its not gonna be useful to me in the future so no point imo)
NOOO WAY!? The one and only idoz commenting on MY VIDEO!? I don't know if you remember but I commented on your devlogs and you responded, you've been the biggest inspiration for me as a game developer! Thank you so much!
One idea that might be cool is including "biomes" in the world generation - basically just different areas that generate differently to one another. For example, you could have one such biome generate large, open rooms, while another generates those long, narrow corridors you mentioned before. This could help spruce up the world a little and add more variety to each run
What a cool guy. Never the wrong time to pursue a dream. Most game companies look for projects instead of degrees so this endeavor will put you leagues ahead of the competition.
Youre building up a really solid base for this game i cant wait to see where it goes :) I remember in my first projects i just jumped in without planning anything, glad to see you not making the same mistake
dude, this is so inspiring for me. I needed this i am also 17 years old and learning unity, im really close behind you, I was going to make arcade games until i was confident enough to make my own games. I'm not starting with my dream game, but jumping in the deep end is a really good description. i'm rooting for you, this video was good and i hope you see your game succeed
10:24 ...wow...as a Granny who doesn't play any game but scrabble, I salute you. It is beyond my imagination and seems extra terrestrial and other extraneous words. A big congratulations!!!!!
Excellent call out to "Your are Now Possessed". Great game that one. I love your idea to have instruments be the weapons - definitely will be following this game closely!
I'm one of the creators of 'You are now possessed'! It warms our hearts to see that our game has inspired you! Keep up the fantastic work, we believe in you!!
I'm an 18 year old dev and I'm releasing my first game on Steam TODAY! 😬 But it's so nice to see other game devs around my age, good luck with your game you've got a new subscriber :)
Bruh what a coincidence my 17 year old brother and 19 year old me are also just releasing our first full steam game sometime over the next 24 hours (I just did the music). All the best for your game and all the best to Caleb too! :)
I've been wanting to make a game for a while now and seeing other people accomplishing their dreams makes my thriving and burning desire grow stronger, earned a sub!
Hey! Congrats on this - super awesome to see the progression! I'm glad my tutorial was useful to you as well! I always love seeing what people are able to put together from it! Best of luck and can't wait to see the next one!
I'm super impressed by your workflow, especially the iterations on art style and colour. It looks professional, which is extra impressive for someone your age. I'm also making my dream game, but I'm 33 and wish I'd started earlier :p You're going to have such a head start on your future. Will follow along with your progress!
This is super cool and inspiring to see! I'm a 27 year old man now who always dreamed of becoming a game dev since I was a kid and you're doing it, definitely keep going!!
Gratz on the start of the project! Also a 17 year game dev (turning 18 in 3 days xd) and this video inspired me in making devlogs so thanks :). you've got my support!
I'm a 16 year old guy, and have recently started to think about making my own game too. This was inspiring to watch and gave me some motivation to start. Great video and best of luck with your game!
@@calebgilbertyt Thanks man haha. I started making games when I was in high school too, and it was some of the best days of my life. There's something magical about game creation, and the amount you have to learn to pull one off will change you as a person. So you're definitely on the right track :)
From one dev to another, good luck on your journey! Even as a professional game programmer, game projects (and devlogs) are hard, but trust me when I say that they just get more and more rewarding!
Do it while you can dude. I also strived to do it. Now at the age of 18 with last years exams and striving to get an admission at Delft I really don't have time I wished I had for this.
Holy, I'm also a 17 year old wannabe game dev, currently learning Godot, and I gotta say - my motivation levels kinda skyrocketed after watching this. Like, your progreess is amazing, really. I'll definitely look up to future devlogs!
Really good to see you back Caleb, stay consistent in your uploads your content is great! And also enjoy the small community for now, because I'm sure that if you keep improving you'll blow up :D
Nice devlog! It's nice to see people planning out their game and trying their best to make it good, not just rushing it. Your game looks very promising already. I saw you featured a clip of my video about rule tiles. I also made an editor tool called "Better Rule Tiles" that could possibly help you with setting up those tiles, and I'd like to give you a free copy of it to help you with the game.
What no way! I'm so glad you found the video! That would be amazing, I'll definitely try it out. If you'd like to get in touch with that, you can email me, my email is in my bio on my UA-cam channel. Thank you so much, I'm at a loss of words, you don't understand how much I appreciate this! Thank you so much!
Dude, I just watched your old videos then I played this one and when I heard your voice, thought I'm on a different channel lol! Keep going man and I hope your channel grows!
I love the way this video is layed out, I am a game dev student trying to learn how to make a game dev diary and this has inspired me to try it in video format. It looks amazing, both the pixel art and the features/(algorithms?) you made
Hola Caleb, espero que seas consciente de lo poco probable o mas bien de lo difícil que es hacer el “juego soñado” exitosamente. No me mal interpretes espero que sea consciente de ello, y que yo como random internet user, espero que lo logres en nombre de todas las personas que desearíamos hacer nuestro juego soñado realidad. Y ten mucho cuidado con el over scope creep, y también si llegas a perder la motivación, eso es normal y parte de desarrollar juegos, entonces no permitas que eso te detenga de hacer el juego soñado. Good luck boy👍✨
Thank you so much. Yeah I know it's a bit of a challenge to pull off, but Im kinda just making this game cause I want to, not because I'm looking to be hugely successful, obviously it would be nice to make a few dollars, but for now I'm just learning and having a good time doing it.
I thought of an idea for a rogue-like where instruments were your weapons, but they were attached to certain abilities, and you’d get some sort of bonus for making a good rythm
This is my first time ever seeing your channel. It came up on my fyp and i was debating whether i should click on it or not. I am glad i did. Really entertaining video with nice simple editing. Hope you see some success soon Caleb.
Nice work, I am making a similar game and stumbled across your video. I look forward to seeing more and it was helpful to see your approach on random levels. I wanted to add the random levels might lead to empty pathways and 'useless' portions of the map. you might want to generate rooms that have a ruleset on stuff that needs to go in them.
You should look into Wave Function Collapse. It's an algorithm used for procedural generation. In your case it might be useful to set a number of rules for your tiles and let your program automatically generate coherent environments. Side note : You remind me of when I started programming 6 years ago :3 Keep at it, you'll go a long way !
It's great to see that you're really into making games! I'm 14 and I've just started making/publishing some, so I can't really help you 😅 I wish you best of luck!
Dude your BACK! This video was incredible to see how much you have grown and developed your skills it is amazing. I am so happy and excited to see you continue to create this game I can't wait to play it keep up the amazing work this was awesome! 🤯😆
Ayoooo, this game is going to be promising. Archvale is my favorite devlog and game till today. I even go back to it to check how archvale does things, so I learn from it and use it for my own dream game. When ur done, I think I will buy your game, so I can learn from it too
Thank you so much! To be compared next to Archvale is an honour! I am the exact same, I always rewatch the archvale devlogs just hoping to find something new that I can be inspired by.
I just found you and you make me love you and hate you, im really in love with roguelikes and roguelites like this, i love the design and the idea a lot, i just hate you becouse you make me hype about this. Hope you finish this game becouse i will buy it 100% and ik that isn't easy but i hope you can make it coop or multiplayer at some point becouse i see a lot of potencial there. In love with the idea, pixel art, and the character 10/10.
To store the data of the tiles you can just create a jagged array or even a string with the data of all tiles, that way you could check any tile data (in the case of the string, each type of tile would be a letter and each line would be a row of map). Another solution would be to overwrite your map with other algorythms that create these natural looking decorations (for example, once the walker has ended, you can run another algorythms that changes the dirt tiles to sand tiles and the wall tiles to water tiles). Anyway, if the problem is just place the walls, you can try to add them with the walker algorythm, adding wall tiles around him except where it has already passed. I hope this helps
I never thought of using a string, sounds interesting but also sounds quite painful 😅, I've had too many issues with strings in the past. Just one spelling mistake and it all breaks. But yeah using a separate algorithm sounds great!
Dude, I'm thirteen years old and starting to learn all the neccesary skills for game dev, and hope to do something like this one day. You are a big inspiration!
I watch you for the first time today, I like the video and the game also looks very interesting. I subscribed. I’m very interested in the next dev logs
hello caleb! this video really makes me want to go back into game dev again but i still need to find time for it I do have some ideas you could implement in future. so there's obviously conflict between machine/digitally produced sounds and authentic instrumental sound. So what the protagonist wandering around the setting, most likely some dystopian land where instruements are scarce and the prot starts out with an instrument, and destroys the robots producing "fake music". Throughout the game prot finds other instruments(find new weapons)(remember they are scarce) and some old(not necessarily) musical maestros who can fix the instruments and tune it better(upgrade weapons). idk what im talking about anymore keep making the devlogs tho
Found this channel a few weeks ago... happy to see you posting a new vid and working on a game... I'm trying to do basically the same thing aswell (posting a video on my old UA-cam channel and working on my game with a friend(funnily enough, it is also quite inspired by Nuclear throne and I also tried making a pallete, which took me overall like 4 months) gl with the project. Lowresbones music btw 👀(also Hk... good pick)
hey man i’m one of the devs of You Are Now Possessed, very glad our game inspired you ! your game looks beautiful, good luck :)
Oh wow, I love your game so much! Thank you!
dude your voice went from 8 year old kid on his ipad to grown 33 year old man with $469 mic! 🤯
Puberty hit like a truck
@@calebgilbertyt 💀💀💀💀💀
@@calebgilbertytbro sounds like Kratos
@@calebgilbertyt you were gone for 2 years so
@@alex.g7317 What version of GOW are you playing 💀
Just an idea, but you could reason that the robots cannot understand the music since music is a very human and emotional thing which causes them to overload and maybe blow up/ shut down when trying to process it.
This could then lead really nicely into a story for the game where robots are taking over the world but music is the only thing left which humans have control over. Maybe it’s a dystopian future where the character discovers a lost guitar and all other instruments have been banned, hence why only the main character possesses this power.
I don’t know, these ideas just randomly came to me so i decided to share them.
Anyway, nice video, keep up the impressive quality :)
Great idea
Wow, this is SO good! I can't believe I didn't think of this, it fits so perfectly with the theme. I'll definitely keep this in mind. I'm not sure how much I'm going to lean into the story aspect of the game, but if I do, I will definitely owe some credit to you 😅
Hi you have a really amazing idea
Yes 😃, i had the same idea but you formulated it much better then i ever could.
Meanwhile all the AI tools that literally compose music. Good idea though 👍
“It should not have taken this long” - spoken like a true game dev :)
Congrats on the dope progress!
i don't think i've EVER seen a dev who hasn't said/thought that xD
only ONCE in my life have i done things at the time that should be expected, and that time i gave my self two to three extra days to finish (ended up in around to less than one day)
I'm a 17 year old who is still learning game dev as well and im working on a simple platformer rn, this is so motivating i love it.
When i saw the vid is posted less than 24hours ago i was sad, i cant wait for the next devlog.
It's so great to know that im motivating people, especially people around the same age. Glad you liked it 😊
same cuz I'm about to turn 19 and been thinking of doing the same type game n honestly this inspired me to try
I'm also 17 years old and I try to be a gamedev, but pixel art is a barrier that I always have to overcome, programming for me is "easy" but pixel art always seems complicated
I'm 18 and have been trying to make multiple games but I just never have the motivation to work on them for longer than a day.
@@viniciusmartins1884 another fellow 17 year old here - you can always ask for help, or grab an asset. I also love the programming side, but suck at the art side, so for my game I'm just doing shapes for now, and then once I'm happy with the game I have a friend who loves graphic design imma ask...
(I could always learn but I don't enjoy it much and its not gonna be useful to me in the future so no point imo)
Puberty hit like a 10 tonne truck. 😂
Truly one of the greatest comebacks of all time
love your planning phase, its really inspirational!
Wow, the one and only mz_eth commented on my video!? Thank you so much, I love your videos!
@@calebgilbertyt wat :) im just dumb pixel art duder, your channel is gonna blow up! I can feel it
concept looks great and you've done some awesome work, best of luck with development :)
NOOO WAY!? The one and only idoz commenting on MY VIDEO!? I don't know if you remember but I commented on your devlogs and you responded, you've been the biggest inspiration for me as a game developer! Thank you so much!
One idea that might be cool is including "biomes" in the world generation - basically just different areas that generate differently to one another. For example, you could have one such biome generate large, open rooms, while another generates those long, narrow corridors you mentioned before. This could help spruce up the world a little and add more variety to each run
What a cool guy. Never the wrong time to pursue a dream. Most game companies look for projects instead of degrees so this endeavor will put you leagues ahead of the competition.
Youre building up a really solid base for this game i cant wait to see where it goes :)
I remember in my first projects i just jumped in without planning anything, glad to see you not making the same mistake
No way wish none games commented on my video?! Thank you so much!
dude, this is so inspiring for me. I needed this
i am also 17 years old and learning unity, im really close behind you, I was going to make arcade games until i was confident enough to make my own games. I'm not starting with my dream game, but jumping in the deep end is a really good description.
i'm rooting for you, this video was good and i hope you see your game succeed
It's so cool to see that I'm inspiring people the same age. Wishing you the best of luck with your gamedev journey!
10:24 ...wow...as a Granny who doesn't play any game but scrabble, I salute you. It is beyond my imagination and seems extra terrestrial and other extraneous words. A big congratulations!!!!!
Thank you Granny 😊
Way to go granny!
Excellent call out to "Your are Now Possessed". Great game that one. I love your idea to have instruments be the weapons - definitely will be following this game closely!
Wow, thank you so much for checking the video out, and yes, you are now possessed was amazing, such an inspiration, especially the pixel art.
I'm one of the creators of 'You are now possessed'!
It warms our hearts to see that our game has inspired you!
Keep up the fantastic work, we believe in you!!
No way! Thank you so much! I love your amazing game! By the way I voted 5 star all round for your game, I really wanted it to win.
@@calebgilbertyt Thank you so much! your game looks so exciting! we want to see the next video!
I'm an 18 year old dev and I'm releasing my first game on Steam TODAY! 😬
But it's so nice to see other game devs around my age, good luck with your game you've got a new subscriber :)
Oh wow, that's so cool, wishing the best for the release! Thank you for subscribing.
ayy 17 year old here, releasing my game on steam too!
Bruh what a coincidence my 17 year old brother and 19 year old me are also just releasing our first full steam game sometime over the next 24 hours (I just did the music). All the best for your game and all the best to Caleb too! :)
Good luck!@@LucMartins-r1g
You cant say you're releasing a game without telling everyone the name not trying to be offensive
Followed here from your comment on the latest O. and Co. Games devlog. Very solid start! Looking forward to seeing how this grows.
First of all, this is actually sick, great job on this! Second of all, JESUS PUBERTY MUST OF HIT HARD LIKE HOLY
bro this is the first video i watch from him and i looked at his last video and holy shit bro sounds like a different person lmao
@@Mysticscubing ikr! It kinda shocked me how much their voice changed-
bro I forgot I was subscribed to you
please keep gamedeving!!!
I've been wanting to make a game for a while now and seeing other people accomplishing their dreams makes my thriving and burning desire grow stronger, earned a sub!
Hey! Congrats on this - super awesome to see the progression! I'm glad my tutorial was useful to you as well! I always love seeing what people are able to put together from it! Best of luck and can't wait to see the next one!
Thank you so much Garnet! Couldn't of done it without you!
I heard that you posted my video in your discord server, thank you so much! I'm super grateful!
I like your colors, so I'm subbed. And also that natural looking wall tile concept art is amazing
I'm super impressed by your workflow, especially the iterations on art style and colour. It looks professional, which is extra impressive for someone your age. I'm also making my dream game, but I'm 33 and wish I'd started earlier :p You're going to have such a head start on your future. Will follow along with your progress!
I just wanna note out that your choice of colors is amazing! Keep it up.
Thank you so much, I feel like my strong suit in pixel art is color, so it's nice to hear someone solidify that 😊
I keep finding things that inspire me to start development don't stop
This is super cool and inspiring to see! I'm a 27 year old man now who always dreamed of becoming a game dev since I was a kid and you're doing it, definitely keep going!!
Gratz on the start of the project! Also a 17 year game dev (turning 18 in 3 days xd) and this video inspired me in making devlogs so thanks :). you've got my support!
Thats so cool that I inspired you, let me know when the first devlog comes out, I wanna see it!
wow bro 2006 is the gamedev generation
@@calebgilbertyt Hey! Happy to say that i've finally finished it!
I'm a 16 year old guy, and have recently started to think about making my own game too. This was inspiring to watch and gave me some motivation to start. Great video and best of luck with your game!
Great work Caleb! Keep it up. Excited to see what this turns into
No way!? Brandon Shepherd commented on my video!? I love your designs so much, thank you!!!
@@calebgilbertyt Thanks man haha. I started making games when I was in high school too, and it was some of the best days of my life. There's something magical about game creation, and the amount you have to learn to pull one off will change you as a person. So you're definitely on the right track :)
From one dev to another, good luck on your journey! Even as a professional game programmer, game projects (and devlogs) are hard, but trust me when I say that they just get more and more rewarding!
Do it while you can dude. I also strived to do it. Now at the age of 18 with last years exams and striving to get an admission at Delft I really don't have time I wished I had for this.
Holy, I'm also a 17 year old wannabe game dev, currently learning Godot, and I gotta say - my motivation levels kinda skyrocketed after watching this. Like, your progreess is amazing, really.
I'll definitely look up to future devlogs!
Good luck on your dream game! I really hope it turns out how you want it to, big props for entering this huge journey.
For your tiles changing to match what's around them consider looking into wave function collapse.
I've thought about doing that, I'll look into it.
i absolutely love your art style and the idea of the game , i cant wait for more devlogs ❤
Im really looking forward to watching the future dev logs to come. I've always been a fan of rougelikes with cute and colorful pixel art.
I'm really rooting for you, goodluck you got this
love your video homie i will definitly keep watching ypour journey
Loved the VIdeo (:
the art looks wonderfull so far good luck with your game
Really good to see you back Caleb, stay consistent in your uploads your content is great! And also enjoy the small community for now, because I'm sure that if you keep improving you'll blow up :D
Crazy storytelling, quality, and music :)
(I absolutely love Lowrestunes)
Low res' music makes it 10x better 👌
Love the game idea, pixel art, and video quality - keep up the good work! :)
Thank you so much watt designs, you've been a huge inspiration to me, I love your videos so much!
Nice devlog! It's nice to see people planning out their game and trying their best to make it good, not just rushing it. Your game looks very promising already.
I saw you featured a clip of my video about rule tiles. I also made an editor tool called "Better Rule Tiles" that could possibly help you with setting up those tiles, and I'd like to give you a free copy of it to help you with the game.
What no way! I'm so glad you found the video! That would be amazing, I'll definitely try it out. If you'd like to get in touch with that, you can email me, my email is in my bio on my UA-cam channel. Thank you so much, I'm at a loss of words, you don't understand how much I appreciate this! Thank you so much!
Brooooo That’s great stuff, keep going!!! Really nice to see someone in the game dev community in his own age :)
Bro this looks awesome, art is beautiful
This is so sick! It’s already looking very promising. This is very motivating for me in my own project’s.
This game has some potential! I love the general concept of fighting robots with music. Also, I love your editing.
Dude, I just watched your old videos then I played this one and when I heard your voice, thought I'm on a different channel lol! Keep going man and I hope your channel grows!
Starting my own game dev journey as well! Excited to see us grow together! Good luck on the game my dude!
Your game seems so awesome, I’m also working on a game, excited to see how the game turns out
I love the way this video is layed out, I am a game dev student trying to learn how to make a game dev diary and this has inspired me to try it in video format. It looks amazing, both the pixel art and the features/(algorithms?) you made
Really nice game you're crafting there! Hope you can keep up and passionate about your dream project, it seems pretty promising 😄
looks fantastic mate! This is a video is a triumph and I wish you good luck!
Super nice devlog, I'm happy that this popped up in my suggestions! :D
Hola Caleb, espero que seas consciente de lo poco probable o mas bien de lo difícil que es hacer el “juego soñado” exitosamente. No me mal interpretes espero que sea consciente de ello, y que yo como random internet user, espero que lo logres en nombre de todas las personas que desearíamos hacer nuestro juego soñado realidad. Y ten mucho cuidado con el over scope creep, y también si llegas a perder la motivación, eso es normal y parte de desarrollar juegos, entonces no permitas que eso te detenga de hacer el juego soñado.
Good luck boy👍✨
Thank you so much. Yeah I know it's a bit of a challenge to pull off, but Im kinda just making this game cause I want to, not because I'm looking to be hugely successful, obviously it would be nice to make a few dollars, but for now I'm just learning and having a good time doing it.
I've been feeling demotivated to learn game dev, but seeing someone my age doing it makes me want to start again
That's so great to hear, wishing you the best!
I thought of an idea for a rogue-like where instruments were your weapons, but they were attached to certain abilities, and you’d get some sort of bonus for making a good rythm
this idea is so great,I really want to see how this game will be
This is my first time ever seeing your channel. It came up on my fyp and i was debating whether i should click on it or not. I am glad i did. Really entertaining video with nice simple editing. Hope you see some success soon Caleb.
Nice work, I am making a similar game and stumbled across your video. I look forward to seeing more and it was helpful to see your approach on random levels.
I wanted to add the random levels might lead to empty pathways and 'useless' portions of the map. you might want to generate rooms that have a ruleset on stuff that needs to go in them.
I love this! The ULTIMATE BARD GAME haha, i love your presentation and story telling skills!
Thank you so much! I love your devlogs so much! You're a big inspiration!
Can't wait for the release of banjo wizard!
I love it. the style reminds me of foreger
Great video and work :)
I'm happy for every gamedev who shares his passion to inspire!
Dude, amazing art!! I would love to see more devlogs from you!
You should look into Wave Function Collapse. It's an algorithm used for procedural generation. In your case it might be useful to set a number of rules for your tiles and let your program automatically generate coherent environments.
Side note :
You remind me of when I started programming 6 years ago :3
Keep at it, you'll go a long way !
I was thinking about using wave function collapse for that. It seems a bit outside my programming capability, but none the less, I'll give it a go!
Wtf bro you evolved or what?
Amazing video I am exited to play this also exited to watch further development of the game . You are amazing.
Bro this is so cool, you will get so far and everybody pls support this fella he deserves it. Keep it up!
Good luck with making the game Caleb , hope it goes well!
04:08 Shadow Wizard Money Gang 🗣️💯🔥🔥🥶
It's great to see that you're really into making games! I'm 14 and I've just started making/publishing some, so I can't really help you 😅 I wish you best of luck!
Wishing you the best of luck aswell!
Inspiring to see another teen dev! Your game concept is great. Can't wait to see where this goes!
2:03 Archvale mentioned. Now I’m hooked
Hey awesome job bud, keep up the good work.
Dont feel stressed that you have to make a lot of devlogs to avoid burnout
Best of luck man
really nice music choses, it feels nice to recognize where those are coming from
Dude your BACK! This video was incredible to see how much you have grown and developed your skills it is amazing. I am so happy and excited to see you continue to create this game I can't wait to play it keep up the amazing work this was awesome! 🤯😆
Thank you so much! And same for you, let's grow together!
Ayoooo, this game is going to be promising. Archvale is my favorite devlog and game till today. I even go back to it to check how archvale does things, so I learn from it and use it for my own dream game. When ur done, I think I will buy your game, so I can learn from it too
Thank you so much! To be compared next to Archvale is an honour! I am the exact same, I always rewatch the archvale devlogs just hoping to find something new that I can be inspired by.
I just found you and you make me love you and hate you, im really in love with roguelikes and roguelites like this, i love the design and the idea a lot, i just hate you becouse you make me hype about this.
Hope you finish this game becouse i will buy it 100% and ik that isn't easy but i hope you can make it coop or multiplayer at some point becouse i see a lot of potencial there.
In love with the idea, pixel art, and the character 10/10.
We're the same age! I'm working on so many different game and art ideas and hearing you talk about this is really inspiring. Best of luck
Thank you so much! It's great to know that I'm inspiring people, especially people around the same age. Wishing you the best of luck as well!
Great video! Loving the game idea and can't wait to see how it comes along!
To store the data of the tiles you can just create a jagged array or even a string with the data of all tiles, that way you could check any tile data (in the case of the string, each type of tile would be a letter and each line would be a row of map).
Another solution would be to overwrite your map with other algorythms that create these natural looking decorations (for example, once the walker has ended, you can run another algorythms that changes the dirt tiles to sand tiles and the wall tiles to water tiles).
Anyway, if the problem is just place the walls, you can try to add them with the walker algorythm, adding wall tiles around him except where it has already passed.
I hope this helps
I never thought of using a string, sounds interesting but also sounds quite painful 😅, I've had too many issues with strings in the past. Just one spelling mistake and it all breaks. But yeah using a separate algorithm sounds great!
Bro, the editing is amazing, and the microphone is so good!
This looks amazing! Cant wait to see the next devlog :]
Hi Caleb, great job! The game looks really cool, I can't wait to see more videos about it in the future!
Your voice sounds so comforting idk why
Great Music Choice. I love the music from lowres. Makes the video even better than it already is
even though i cant give any working advise, but just wanna say that i really respect you! i wish you all the best and bid luck with ur gamedev
Thank you so much, I really appreciate that!
Dude, I'm thirteen years old and starting to learn all the neccesary skills for game dev, and hope to do something like this one day. You are a big inspiration!
I started around that age as well, wishing that it goes smoothly for you!
I watch you for the first time today, I like the video and the game also looks very interesting. I subscribed. I’m very interested in the next dev logs
This game has the potential to be iconic
Cant wait to hear more!
your art looks so gorgeous, definitely wanna see how this project turns out ♥
+1 sub
Please keep uploading, your youtube channel is so good!
I love the design of the mc so much!!! It's so simple but you know there's something they're thinking. (World Domination... or puppies lol)
Deep thoughts... Very deep thoughts...
Mate, you lighting up my dream of making game again, very interesting, hope to see more vids
That's so cool! Keep up the work mate!
NICE JOB!!!!!!!! Love the style! Keep up the devlogs :)
hello caleb! this video really makes me want to go back into game dev again but i still need to find time for it
I do have some ideas you could implement in future.
so there's obviously conflict between machine/digitally produced sounds and authentic instrumental sound. So what the protagonist wandering around the setting, most likely some dystopian land where instruements are scarce and the prot starts out with an instrument, and destroys the robots producing "fake music". Throughout the game prot finds other instruments(find new weapons)(remember they are scarce) and some old(not necessarily) musical maestros who can fix the instruments and tune it better(upgrade weapons). idk what im talking about anymore
keep making the devlogs tho
This guy simply brutally humiliated me in terms of game design, planning and art (I'm stupid)
Found this channel a few weeks ago... happy to see you posting a new vid and working on a game... I'm trying to do basically the same thing aswell (posting a video on my old UA-cam channel and working on my game with a friend(funnily enough, it is also quite inspired by Nuclear throne and I also tried making a pallete, which took me overall like 4 months) gl with the project.
Lowresbones music btw 👀(also Hk... good pick)
I was also wondering how much time did you spend making this video... ?