Keyshot: Glowing Hot Metal Tutorial
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- Опубліковано 31 лип 2024
- Level: Intermediate. Learn how to create a glowing hot metal material in Keyshot. For more accurate results, blend the glowing element with a metal diffuse texture.
Really eager to see your results so tag me in your posts with my Instagram below.
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Great tutorial. Thank you very much for explaining the advanced metal materials used in the final connection.
Loved it! looking forward to more amazing tutorials :)
Thanks for such 'straight to point' Informative tutorial.
content gets better and better...
cheers !!
Thank you so much for your videos!
This is so cool! Thanks!
Very nice Video. Well communicated.
Nice one! heat haze/shimmer would have been nice to cover too!
Amazing dude! Do you have a video for emmisive light like car interior or its buttons?
Very useful tnx alot
Thanks
Hi Liam,
Could you teach me a little bit about "How did you approach the Surface of the metal?" I only got the "metal dialog" only when I clicked into the material graph bar. Do I need to create another surface and apply on the metal piece? thanks
instant sub
cool
Please Help?! I don't have the option for heated metal- geometry , label when I open material graph
Just a polished aluminum
Adding little smoke effect more realistic
Awesome tutor. I get only first easier part. - It is hard to set "advanced" metal look as you did.
Great demo, however there is no reflection of the glow on the floor. Any idea how to add that property? The molten metal should be acting like an area light, lighting up the floor and everything around it. I think that may be one of the shortfalls of the Emissive material type, despite its name. However an Area Light material type is considerably less customisable, it's not able to be used in the same way.
You're right, I always consider area lights as high power sources and emissive as low (screens, LEDs etc). If you want to get Illumination on the floor, you duplicate the geometry, use an area light on the duplicate, have it only project light out the front of the geometry, and make the material invisible to camera.
Where did you download the metal maps you used?
CG Axis. They do some good deals on texture packs, I don't think they're the best but very good value
@@LiamMartinTutorials Thank you!
how you do this ground?
PBR material . From CGAxis I believe.
why is there a shadow on the floor from the hot part? It does not look realistic.
In your opinion how should it looks?
I mean for realistic look
@@itsbilalmn red-hot iron should half-light the floor, the shadow from another source should not be here. it seems to me.
Remove shadow below glowing area
Hello can you help me to render a bicolor tourmaline gemstone maybe you can make a video a have the stl for a real cut gem, thank you in advance