Thank you Will you're helping so much Honestly I think Keyshot should do this kinda videos on a weekly base. These help way more to get good results than most of the webinars Earned subscription 👍
Thanks Rupert! That means so much to me. It takes quite a lot of time/resources to make videos regularly and when I worked for Luxion, much of my time was spent traveling and doing on-site training, which didn't leave much time to create videos every week. I've chosen to make this a priority of mine since I have complete autonomy over my time now. I'm glad you like them.
Hey man! I have following your videos for a few days and have learnt a lot. They way you approach the topics step by step and explain the terms and setting is also very helpful as we are told to change certain setting for better results but don't know what they actually do. A very good pacing of the video. Can keep attention and understand things easily. Awesome work!
I was struggling with the cloudy plastic layer for the longest time. Like the effect was exactly what I wanted but I had a colored solid object contained within the cloudy plastic material that just wasn't showing through the material. This tutorial helped me fix it within minutes and I will definitely tag you on my insta once I upload it 😎😬Thanks a lot
Hi @@WillGibbons, I would like to render without a background so I can change it later on in photoshop. With png format the background colour is still visable through the part, do you know a way to fix this?
@@jipjip8594 Hi. Nope. There's technically one way to do it with keying, like a chroma key using bright colors and doing a replacement... but it's very manual and not easy. You're much better off just rendering it on the background you want. This is just something KeyShot can't do because if it did, the material would not be technically accurate and it's how KS render engine works. Sorry!
This is quite fantastic n exquisite my friend. So well explained.. see what am doing here. Since you told me to tuned down my vocabulary on how I Express when watching your tutorials. I think am doing a fine job on it.. No more profanity in my vocabulary. Thank you.. I have changed. Hahahahaha.. who the hell are we kidding. GREAT STUFF BUD..
Thank you so much, Will. I really appreciate the way you explain every detail step by step. The video actually helped me a lot to understand different settings. Looking forward to learning more from your tutorial videos.
I absolutely love your videos and I am surprised you don't have more subs yet. I am about to graduate as a product design bachelor and I feel like your videos help me a lot to prepare for the industry. I will recommend you to my fellow students!
Thank you so much for the tutorial Will! I was wondering.. That book you refer back to a couple of times in the video, what's it called and where can I buy one?
Hmm. I'm not sure there should be a separate parameter for this. With cloudy plastic in KeyShot, the color of refracted light is determined by the transmission property. This is the color of light inside the material. This material type automatically refracts light due to its shape and thickness, so transmission value/color will determine the color of refracted light. KeyShot uses material models that are accurate rather than the typical Disney/BRDF model, which would give you parameters for every kind of light/property. You run the risk of creating a material that's not physically accurate going that route. If you want separated color due to refraction, I think you could use the advanced material or gem material which supports dispersion which is controlled by an abbe value. Sorry for the long answer, but I hope it makes sense.
Thanks a lot for making this tutorial! Could you please help me out with a rendering issue? Everything looks great in real time rendering screen but after I render it, any frosted or translucent material turns out really dark (different from I see on the screen). I can't figure it out by myself :(
It sounds like you may be using 'custom control' and don't have the settings optimized. If you try rendering max samples instead, it should match the appearance of the real-time view.
How can I make a PNG file with transparent background and also With transparency on the cloudy material. I want the cloudy material to be semi transparent on the PNG file. I try to do it and I failed every time. thanks
Awesome video man. I'm trying to render cloudy plastic right now also, but am getting white and black spots on my product. The initial render was at 300 samples and on product mode. Did you run into this issue? If so, do you have any recommendations on getting rid of the spots, other than increasing samples? Also how many samples did you use for your render? Thanks!
Yeah, that’s typical. You can try increasing material samples. If you’re using KeyShot 9, use the denoiser, which helps a ton! Otherwise, I think I rendered my to 2 or 3,000 samples. Yep. This material can take a long time.
Hi, thanks for letting me know. I am not sure what's happening as I have just clicked the link in the video and it's taken me to the right location: www.willgibbons.com/learn should work.
I'm confused, the parameters are the same as yours, but the color is very different from yours! The reflective border of my glass sheet is not straight! resolution :10000x5000
Thanks so much for catching this. I've deprecated that URL and hadn't updated it. You can get the cheat sheet by clicking the link to the project files now!
Loving this series so far!
Thanks Sam!
OMG you are inspiring and dedicated to this community.
Really enjoyed this one! The photoshop tips at the end were an added bonus
Cheers!
Your dedication to this is inspiring, creating those template documents really shows how dedicated you are! THANKS!
Wow, thank you!
followed along. great tutorial!!!
Awesome! Thank you!
Excellent tutorial for a badass material!!!! Very detailed 👍🏼
I think it can look really nice if you dial it in.
Thank you Will you're helping so much
Honestly I think Keyshot should do this kinda videos on a weekly base. These help way more to get good results than most of the webinars
Earned subscription 👍
Thanks Rupert! That means so much to me. It takes quite a lot of time/resources to make videos regularly and when I worked for Luxion, much of my time was spent traveling and doing on-site training, which didn't leave much time to create videos every week. I've chosen to make this a priority of mine since I have complete autonomy over my time now. I'm glad you like them.
thank you so much will. you have great teaching skills
Thanks :) This means a lot to me!
Thanks for the amazing tutorial
You're welcome!
nice and clear explainded! thank you so much for the sharing
You're very welcome!
Great content. Thanks Will!
My pleasure!
Super Useful ! Thanks for the amazing Tutorial .
Glad it was helpful!
Brilliant tutorial Will....I'll be purchasing your tutorials as super helpful with what I'm doing at work....thanks again
Not a problem. Glad you liked it. Cheers!
Wow Will, That's a lot of info and a wonderful step by step for great results
I'm glad you dig it!
thank you for your useful content
You are welcome!
Hey man! I have following your videos for a few days and have learnt a lot. They way you approach the topics step by step and explain the terms and setting is also very helpful as we are told to change certain setting for better results but don't know what they actually do. A very good pacing of the video. Can keep attention and understand things easily. Awesome work!
Thanks for taking time to comment! I'm glad you like the video format :)
fantastic!!! thank you very much!!! i will follow you, you are a nice tutor!!!
Awesome, thank you!
Thanks and separate thanks for the reference grid. Video about interior mode is a good idea. Looking forward to watching it.
Cool. Yeah, not sure when or how I want to tackle that one because it's very nuanced and could potentially be a very long video.
Very useful thank you
Glad it was helpful!
This guy is on top of his game :) Good Job!
haha, too kind!
thaaaaank u Wll!
You're so welcome!
Pretty awesome work, and thanks for ur sharing!~
Of course!
Love the Tutorial Will! Thank you so much, very informative.
You're welcome!
I was struggling with the cloudy plastic layer for the longest time. Like the effect was exactly what I wanted but I had a colored solid object contained within the cloudy plastic material that just wasn't showing through the material. This tutorial helped me fix it within minutes and I will definitely tag you on my insta once I upload it 😎😬Thanks a lot
Sweet! I'm glad to hear, Grishma!
Thank you for this tutorial!
Great tutorial thank you!
The pleasure is mine! :D
Hi @@WillGibbons, I would like to render without a background so I can change it later on in photoshop. With png format the background colour is still visable through the part, do you know a way to fix this?
@@jipjip8594 Hi. Nope. There's technically one way to do it with keying, like a chroma key using bright colors and doing a replacement... but it's very manual and not easy. You're much better off just rendering it on the background you want. This is just something KeyShot can't do because if it did, the material would not be technically accurate and it's how KS render engine works. Sorry!
thanks that was amazing
No problem!
Thanks alot man really appreciate your effort and helping us out.
My pleasure!
Such a great tutorial, Thanks a lot Will.
Hi Lee, thanks for the comment!
This is quite fantastic n exquisite my friend. So well explained.. see what am doing here. Since you told me to tuned down my vocabulary on how I Express when watching your tutorials. I think am doing a fine job on it.. No more profanity in my vocabulary.
Thank you.. I have changed. Hahahahaha.. who the hell are we kidding.
GREAT STUFF BUD..
Haha, I'm not against profanity. Just need to keep my YT channel family-friendly :) Glad you dig it!
You got that sauce brother😀
lol, thank you.
Great tutorial as always! I never tried to render a Cloudy Plastic, but I will give it a try, for sure!
Awesome!
nice tutorial, i try to stay clear of cloudy plastics or rough solid glass as much as i can because of the render times
Sounds like someone needs a new computer! :P
suuuuuper!!!!!! thanks!!!!
SOOO useful!! Thank you for uploading such great content
My pleasure!
amazing
Cheers!
Thank you so much, Will. I really appreciate the way you explain every detail step by step. The video actually helped me a lot to understand different settings. Looking forward to learning more from your tutorial videos.
Hey Vineet! My pleasure. Glad you enjoy!
Thank you very much. Brother, I got a lot of knowledge from you about lighting in plastic material in keyshot.🖕🖕❤❤💪💪👍👍
That's awesome!
Amazing tutorial I've ever seeeeen. Thank you so much.
Thank you, Kaymar!
Like like like like and mooooore like . Verrrrrry very helpful and veryyyyyy good everything.💪💪💪💪
Rock on, man!
Thank you so much for this. Now I just have to find the correct environment and lights
Glad I could help!
Subscribed thanks much
11:37 thanks for cloudiness and scattering chart
You're welcome! That was a bit tricky, but certainly helpful I think!
How about if I want to make a background texture on this such as acrylic coaster? Thanks for the video!
I'd probably just use a glass material and reduce the IoR so it looks a bit more plastic-like.
@@WillGibbons thank you very much for the reply!
Thanks sir 👍
You’re welcome!
I absolutely love your videos and I am surprised you don't have more subs yet. I am about to graduate as a product design bachelor and I feel like your videos help me a lot to prepare for the industry. I will recommend you to my fellow students!
Thanks for this awesome comment! I really appreciate it. Best of luck on your professional journey.
From the middle of the video I wanted to eat, and I began to think about jelly. I am sure that you get the desserts very appetizing)
Jelly, huh? haha. Whatever gets you excited :P
SIRE, Thanks a ton!
Of course!
Good!
Thanks!
Thank you so much for the tutorial Will! I was wondering.. That book you refer back to a couple of times in the video, what's it called and where can I buy one?
Great question. I'll be creating a video going over the books I own that are rendering related. Stay tuned!
@@WillGibbons I couldn't find a video on your books, so would you mind sharing the title of the book you've used here? Many thanks in advance.
@@WillGibbons Actually, don’t worry. It’s "Real-Time Rendering: Fourth Edition" by Tomas Akenine-Möller
How come your final rendering doesn't have a refracted color? Which parameter is adjusted by setting? Thank you!
Hmm. I'm not sure there should be a separate parameter for this. With cloudy plastic in KeyShot, the color of refracted light is determined by the transmission property. This is the color of light inside the material. This material type automatically refracts light due to its shape and thickness, so transmission value/color will determine the color of refracted light. KeyShot uses material models that are accurate rather than the typical Disney/BRDF model, which would give you parameters for every kind of light/property. You run the risk of creating a material that's not physically accurate going that route. If you want separated color due to refraction, I think you could use the advanced material or gem material which supports dispersion which is controlled by an abbe value. Sorry for the long answer, but I hope it makes sense.
@@WillGibbons Thank you very much. Your careful answer has benefited me a lot. Thank you!
Can you do a video on an aluminium material, similar to that found on iPhones, macs etr?? Nothing seems to look good using existing methods
Yeah. Shouldn't be too hard :)
Will Gibbons thanks a lot Will!
Thanks a lot for making this tutorial! Could you please help me out with a rendering issue? Everything looks great in real time rendering screen but after I render it, any frosted or translucent material turns out really dark (different from I see on the screen). I can't figure it out by myself :(
It sounds like you may be using 'custom control' and don't have the settings optimized. If you try rendering max samples instead, it should match the appearance of the real-time view.
@@WillGibbons Thank you so much!!! Problem solved. You are the best!
How can I make a PNG file with transparent background and also With transparency on the cloudy material. I want the cloudy material to be semi transparent on the PNG file. I try to do it and I failed every time. thanks
Plug the texture into the cloudiness value in the material garph?
Awesome video man. I'm trying to render cloudy plastic right now also, but am getting white and black spots on my product. The initial render was at 300 samples and on product mode. Did you run into this issue? If so, do you have any recommendations on getting rid of the spots, other than increasing samples? Also how many samples did you use for your render? Thanks!
Yeah, that’s typical. You can try increasing material samples. If you’re using KeyShot 9, use the denoiser, which helps a ton! Otherwise, I think I rendered my to 2 or 3,000 samples. Yep. This material can take a long time.
I have issues subscribing on your link for the free project. Any have the same issue? It just says "Access Denied" then jumps to ...admin page
Hi, thanks for letting me know. I am not sure what's happening as I have just clicked the link in the video and it's taken me to the right location: www.willgibbons.com/learn should work.
How many mm on the perspective setting do you usually use?
Depends on what the effect is you're after. I usually use ranges between 70 and 100.
@@WillGibbons Thanks :)
how to use two color in diamond? thank you so much
You can either set the color for the gem material as you wold with any mateiral, or increase the abbe value. 55 is typical for a diamond.
Is there any option to create sparkling diamond animation on keyshot?
If you're looking to create scintillation, the answer is no, not in KeyShot.
@@WillGibbons 😢😢. That doesn't sounds good.
@@JCADHub Most people add this effect in post production. I do it in DaVinci Resolve.
thnx for the lesson the bip sound is kinda distubing but it kept me focus hahahaa
haha, sorry about that. My newer videos don't have that.
I'm confused, the parameters are the same as yours, but the color is very different from yours! The reflective border of my glass sheet is not straight! resolution :10000x5000
I'd love to be able to help, but I'm not exactly sure what you mean.
Where can we download that awesome scattering cheat sheet? Also, the URL to your website doesn't work (willgibbonsdesign.com vs willgibbons.com)
Thanks so much for catching this. I've deprecated that URL and hadn't updated it. You can get the cheat sheet by clicking the link to the project files now!
@@WillGibbons Thanks Will!
HELLO TRANSPARENT PLASTIC MATERIAL BACKGROUND WHITE WE CAN MAKE AN EXAMPLE.
KeyShot will not render materials with alpha, but you can render transparent materials.
you are my keyshot father
turns out you need to have a doctorate in materials science to be good at keyshot
Haha, last science class I took was in 9th grade, and trust me... I'm not doctorate material. Hopefully this video simplified matters.
Look Like tritium