I too am hoping for a crash by now, I'm basically the meme: "local man lost additional bit of hope in humanity he didn't know he had" but instead of the humanity part it's gaming.
theyre multi billion dollar companies making shit game then you get a small team of epople who create games like valheim, no copy paste micro transactions actually fun, is mulitplayer and still being updated with hundreds of hour gameplay i dont see how these companies cant do it
Man, you made a lot of great points and I agree with the overall thrust of the video, but most of the games you gushed about were straight-up sequels and retreads. 2023 has a lot of good games, but even those are buried beneath hundreds of dollars of shitty DLC. Indy games aren't much better either, as the vast majority of them are either no-effort shovelware or made by folks that _really_ want to make the next Undertale and end up making an Earthbound clone filled with "quirky" OC's and heavy-handed platitudes served alongside excessive drama with all the creative depth and clarity of a mud puddle. Hell, I really like Hi-Fi Rush and I was pleasantly surprised by how inexpensive it initially was, but even it burned me out partway through because felt less like an original story and more like a bunch of other stories duct-taped together with another generic Philip J Fry-esque lily-white dude protagonist failing his way to success and adoration. It's not a bad game, but it's not a particularly memorable one outside of the gameplay. In fact, most of its novelty comes from it feeling like something that could have been released a couple decades ago. I would _love_ to see gaming crash. I _want_ these AAA developers to have to close up shop. I _want_ the myriad of spam-games to dry up. I want the only games that can be published be complete experiences with no microtransactions and useless DLC. If I buy DLC to a game, I want it to be like in the old days when DLC was essentially a smaller-scale sequel to the game it belongs to. In a lot of ways, gaming has never been better; there's a dazzling variety of genres, from story-heavy walking simulators (not derogatory!), to immersive FPS RPG hybrids, to brain-bending reality-shaping puzzle games, and everything in between and beyond. But it's so hard for me to believe it's worth the cost, in both actual currency and to the direction of gaming as a whole. I don't mean to go on a Marxist rant here, but the profit motive has taken what should have been positive use of advancements in technology and directed them to further exploit worker and consumer both.
I agree with you partially. When it comes to the games, I couldn’t agree more because I genuinely believe we have had more great games this year than in so many before. But I wholeheartedly agree with you stating that you want the industry to crash. Fuck these studios and their exploitation of workers and customers.
Overwatch is a weird example for games were better back in the day. Considering that it's not really an old game by any means and serves more as an example of why games made several decades ago are worse than it xd
I see the "it's just nostalgia" argument quite frequently, and it's a shit argument every time I hear it, mostly because no one actually backs this up with any substance. It's used as a handwave to dismiss without engaging.
That‘s not really the case imo. Nostalgia plays a big part in people’s perception of certain timeframes. They forget the shit and bland parts of gaming back in the day and only remember the good things. Just look at how people are already talking about cyberpunk, like the original launch never happened.
The one thing I do believe objectively got worse is that it's much harder to actually get excited by new releases nowadays It's impossible to tell between actually good games from ones just made to look good, not to mention the admittedly few cases (but still non zero so one too many) of games releasing in a decent spot only to slap some bad microtransactions or battle pass after the fact Heck, I'm still loving me TotK, but I was genuinely on the fence about it despite Nintendo, for all their faults, is still mostly turning out great games fully worth their price and your time So for the games themselves, I agree with your take, but I'll be damned if I don't say how bitter I feel about having to be so skeptic and jaded towards new releases
I too am hoping for a crash by now, I'm basically the meme: "local man lost additional bit of hope in humanity he didn't know he had" but instead of the humanity part it's gaming.
Big budget gaming got worse. Indies and small studios thrive
theyre multi billion dollar companies making shit game
then you get a small team of epople who create games like valheim, no copy paste micro transactions actually fun, is mulitplayer and still being updated with hundreds of hour gameplay
i dont see how these companies cant do it
They can and they still do. People just focus on the negative ones.
Man, you made a lot of great points and I agree with the overall thrust of the video, but most of the games you gushed about were straight-up sequels and retreads. 2023 has a lot of good games, but even those are buried beneath hundreds of dollars of shitty DLC. Indy games aren't much better either, as the vast majority of them are either no-effort shovelware or made by folks that _really_ want to make the next Undertale and end up making an Earthbound clone filled with "quirky" OC's and heavy-handed platitudes served alongside excessive drama with all the creative depth and clarity of a mud puddle.
Hell, I really like Hi-Fi Rush and I was pleasantly surprised by how inexpensive it initially was, but even it burned me out partway through because felt less like an original story and more like a bunch of other stories duct-taped together with another generic Philip J Fry-esque lily-white dude protagonist failing his way to success and adoration. It's not a bad game, but it's not a particularly memorable one outside of the gameplay. In fact, most of its novelty comes from it feeling like something that could have been released a couple decades ago.
I would _love_ to see gaming crash. I _want_ these AAA developers to have to close up shop. I _want_ the myriad of spam-games to dry up. I want the only games that can be published be complete experiences with no microtransactions and useless DLC. If I buy DLC to a game, I want it to be like in the old days when DLC was essentially a smaller-scale sequel to the game it belongs to.
In a lot of ways, gaming has never been better; there's a dazzling variety of genres, from story-heavy walking simulators (not derogatory!), to immersive FPS RPG hybrids, to brain-bending reality-shaping puzzle games, and everything in between and beyond. But it's so hard for me to believe it's worth the cost, in both actual currency and to the direction of gaming as a whole. I don't mean to go on a Marxist rant here, but the profit motive has taken what should have been positive use of advancements in technology and directed them to further exploit worker and consumer both.
I agree with you partially.
When it comes to the games, I couldn’t agree more because I genuinely believe we have had more great games this year than in so many before.
But I wholeheartedly agree with you stating that you want the industry to crash. Fuck these studios and their exploitation of workers and customers.
Overwatch is a weird example for games were better back in the day. Considering that it's not really an old game by any means and serves more as an example of why games made several decades ago are worse than it xd
I see the "it's just nostalgia" argument quite frequently, and it's a shit argument every time I hear it, mostly because no one actually backs this up with any substance. It's used as a handwave to dismiss without engaging.
That‘s not really the case imo.
Nostalgia plays a big part in people’s perception of certain timeframes.
They forget the shit and bland parts of gaming back in the day and only remember the good things.
Just look at how people are already talking about cyberpunk, like the original launch never happened.
The one thing I do believe objectively got worse is that it's much harder to actually get excited by new releases nowadays
It's impossible to tell between actually good games from ones just made to look good, not to mention the admittedly few cases (but still non zero so one too many) of games releasing in a decent spot only to slap some bad microtransactions or battle pass after the fact
Heck, I'm still loving me TotK, but I was genuinely on the fence about it despite Nintendo, for all their faults, is still mostly turning out great games fully worth their price and your time
So for the games themselves, I agree with your take, but I'll be damned if I don't say how bitter I feel about having to be so skeptic and jaded towards new releases
I totally get that, seriously.
Gaming became more and more and more about only making as much profit as possible.