虫姫さま ~ Mushihimesama - Ultra Mode ALL Clear
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- Опубліковано 5 вер 2024
- It only took 10 years of whining but we finally got Cave on Steam.
Ultra mode is the hardest mode in the game by far and is the only mode in the normal game with a TLB at the end. The Mushi Ultra modes are pretty notorious for being extremely difficult and this mode is especially infamous for the last pattern.
The Ultra mode of this game is actually surprisingly doable compared to Futari's Ultra mode. All of the difficulty in this mode really lies in the TLB and reaching it with enough resources to beat it. Ultra would actually just be a moderately difficult clear if Aki didn't exist.
With certain autofire rates it's possible to get a stronger shot. With W power it's holding Full-Auto and Rapid Shot with Rapid Shot at TRIGGER TIME:1 and INTERVAL:2.
It's only really effective at close range but it's very powerful. It's powerful enough to kill Aki's 2nd phase before it even begins.
Aki has an anti-bomb shield as usual for a TLB but it has a very nasty additional property in this game. If you shoot Aki while he has his shield up it will start to shoot really fast and dense reflect shots. But the real threat of this anti-bomb shield is the fact that you can't focus until the shield goes away.
Aki's final attack is very complex and the only way to really beat it is by exploiting the screen scrolling.
First you misdirect the aimed cloud to the wall and then dash to the other wall and suicide. The cloud will be near the wall and the death makes it freeze to that point on the screen. This way you can "push" the cloud even further into the wall by scrolling the screen.
At the time of playing the stage 1 boss had major slowdown missing on his second attack that is necessary for survival so I had to bomb it. Hopefully this gets fixed.
Steam page:
store.steampowe...
Bit of a late update to this video, but the method used for the final pattern is a bit outdated. A dodging method got figured out that made it very possible to do this pattern without dying. You can see me do it here: ua-cam.com/video/Inq1LYYxyt0/v-deo.html
Just pin that comment, people would see it
@@roolph5818 I am very good at UA-cam, thanks.
Game developers back then.
We ain't trying to eat your coins.
What makes you think that?
The game:
This dude can avoid more rain water than a person with an umbrella 🤯
this one is good
And the same joke... Another again
The boss is literally testing your dodging skills before you could reach another stage.
It seems like the real purpose to this game is to demonstrate the power of the hardware.
Pretty sure this was literally one of the reasons they made Ultra - they had new hardware and wanted to push it.
They overdid it though - slowdown on Mushihimesama, unlike other CAVE games, does not depend on an internal timer, but rather on the actual hardware being overloaded
@@EvrainBrandigan it's like that for all Cave cv1000 games. There are two types if slowdown: set by programmers in certain parts, and as a result of pixel saturation (cpu bound). All games are designed arround these factors.
@@usernameRika yup. Impressive feat, technically speaking
this is the reason cave made their bullet hells at all, they wanted to test the power of their newest hardware throughout the years
my brain already overloaded from just watching this video, how can any sane person actually play this?
Noah Beier Ask for an asian
Noah Beier TAS
RYPokemon Why TAS if I saw some lifes lost?The game is kinda Frantic,and fail if take a shot on the core,right where has a little blue circle,that's the fail point
Noah Beier cuz the plyer is already insect not human
!. It's just like the vulture from Spiderman arcade machine game
This is what Reimu sees in her nightmares
Reimu would have trouble holding a candle to Reco...
*_*Doremy Sweet noises_**
A shrine maiden's got nothin' on a bug princess.
And Marisa in her normal dreams
Reimu and Reco (along with Kiniro) would be a badass team, ngl
23:51 It would be kinder just to make a giant wall. Atleast then they understand how hopeless the situation is.
There's like barely any hit detection
Although I could say this is literally impossible to perfect without any use of glitches an shit
Around 2000 or so, hardware performance limitations made the game slow when too many bullets appeared on the screen.. Since then, the processing speed of the hardware has increased, but the developers intentionally designed it to be slow in the light emission pattern.
This partial slow mod gives the user some strength to survive a wall of many bullets.
For example, the Touhou Project PC game with a lot of bullet expression gives you the option to turn off this slow mode.
So the normal final boss - tough as nails, but with a ton of practice, completely achievable.
TLB - Beatable only by glitching the game. Functions as a resource check rather than a skill check.
Fun design there, Cave. Totally.
What’s the normal final boss?
not true
You can beat it legit some guy did it. Just gotta be very good and have good bomb usage.
I like the fact that while most of Dodonapchi's TLB last attacks are extremely difficult, but still possible to dodge, this one is just _purely 100% impossible to dodge._
+Awalys It is not 100% impossible you can still dodge it because there is always a set pattern.
Man, now that I have this game, I'm probably not going to touch Ultra Mode for a while. That last attack was enough to convince me to stay on Original Mode, lol.
***** nah play ultra mode you will love it
I'm already not great at the game lol. Then again it's not like Touhou prepared me for this caliber of bullet hell.
I might just for lols, I think I would definitely get past the first stage on 1cc, but not much farther than that. Then again, I wouldn't know until I tried.
But people have beat Mushihimesama with no deaths.
Battle Bakraid, though... that _FUCKING RANK SYSTEM!_
just when you thought junko was poorly designed and reqired pixel perfect dodge to beat her cave is like "oh we can do better than that, here is a boss that actually requires you to glitch the game to be beaten!"
Dang, never thought about it that way. And I thought Junko was bad.
More like...
"Hey, you thought Junko was bad? Why don't you go back to 2002 and face Aki in Mushihime-sama? He makes Junko look like Cirno in terms cheapness. Precise dodging? Pfft! That's for amateurs. How about having to glitch the game itself just to stand a chance to beat him? So... have fun! Hehehe!"
Yep. People complaining about Junko when there's CAVE shooters who literally require pixel-perfect dodging.
Glitching the screen to dodge a full decade before Impossible Spell Card. That is some big brass balls.
@@4is-not-thenumberofdeath169 that's because bullet hells originated feom arcade machines where each continue costs money
So they were absurdly difficult to drain your wallet
Afaik cave started with arcade machines and they kept this mentality
Just how this player learn the pattern of every enemy and not confused with the indefinable purple thingy. Kinda lost my sanity before lose the character.
idk why, but I'm pretty sure it's an ai of sorts
He play BulletHell games like he's licking candy.
Gotta love the nice cheerful relaxing choral track as the final boss slaughters you multiple times in a row.
22:17 TLB starts
23:25 TLB Phase 2 starts, along with the TLB music
23:34 TLB Life Tax Attack starts
このシリーズで唯一プレイしたタイトル。
BGMがいいし、難易度がちょうど良くて凄い好きだったなあ。
若い頃のアーケード人生最後のSTG、とても感慨深いタイトルです。
I misread the warning in the beginning as "Are you ready to dodge rain?"
Good job Jaimers. It makes me wonder if the TLB is doable without bomb abuse.
It is but are you Asian enough to do it?
"It only took 10 years of whining but we finally got Cave on Steam."
And I responded to that by instantly buying the game as soon as I saw it on the new releases section. May this be the first of many!
R.I.P.
F
R.I.P. he lost his arm while playing
It dawns on me, that bullet hell games are really just basically scrolling maze games. The bullets are the walls.
Wow!!! Amazing!!
Nowadays still don't understand how a human could play this genere of shumps in extreme difficulty.
Practice? Memorizing? Hawk vision?
Patience?
You are a phenomenon. Congrats!
i have come to the conclusion jaimers is not a human, and is an alien that far surpasses us
pray to jaimers our alien overlord
Gotta admit the music for this game is amazing!
At Cave offices:
"Hey, Keibu-kun, the hardest difficulty is still easy as fug"
"Oh... ehmm brb"
*makes something impossible that demands 3-4 lives to get through*
"There. Now its hard :)"
Dumb dumb dumb...
+ZGK&NAZ You should see Inbachi.
+Isaac Cook Inbachi may be near impossible, but at least it is still technically possible to beat her without using bombs, unlike this one.
This one is also technically possible to do without bombs. It's been done before.
*****
do you have a link?
+ZGK&NAZ Yeah, it's definately possible. Only the hitbox of the oval small bullets are accurate. Bigger bullets have a relatively small hitbox. I know this is usually the case with shoot-em-ups, but in this case, it's even more so. It's by no means easy to beat it without bombs, but it's definately possible.
Legend has it that there are actual backgrounds drawn behind the purple wall
Amazing. The TLB is literally nothing but fancy streaming, and then at the very end, wall of death + chorus.
弾幕やれる人尊敬する
Touhou : "i'm the hardest bullet hell game ever!!"
Mushihimesama : "Hold my Doritos coins!!"
Ik that's a joke but Touhou wasn't meant to be the hardest.
It mainly focus on patterns, not THROWING SOME FUCKING PURPLE SHITS THAT ARE LITERALLY IMPOSSIBLE TO DODGE.
11:04
ここの弾幕すごい綺麗。
何回もリピートしちゃう。
I like this too 5:21
何この無理ゲー、そして23:30からの感動的な音楽。
*The difficulty says "PLAY AT YOUR OWN RISK".* So essentially its a waiver so that the developer doesn't take liability for any player that comes down with any physical or emotional scars from attempting the game. Intense $(*&%!!
how to not get wet while dancing in the rain tutorial 100% working 2020
Junko, Utsuho and the rest of the LoLK and SA squads: *_*quietly backing off_**
Touhou on lunatic mode will turn you into a skeleton while Mushihimesama on ultra mode will turn you into bone marrow.
pretty sure they're restricted, so technically, with full ability, they could reach something like this
That Impossible Spell Card though
imagine you can dodge like that during the traffic jam O_O
Ah, my childhood. The music really is incredible.
No bugs were harmed during the making of this game
When he went L,R,L,R, [Input]Hold, I felt that.
this is someone who not only can walk outside during the rain and come back inside completely dry, but also can probably go swimming underwater without touching any water molecules
has anybody survived that last pattern for over 10 seconds at least?
TGA-RET dodges it for 10 seconds in the official superplay DVD. assy_san also fairly recently did a no-miss of Ultra and dodged it for about 10 seconds.
The last boss's bullet pattern is clearly impossible to survive except by using bomb
GG im wondering which type of controller you use and which ones you recommend? currently im using retrobit saturn wireless, mayflash f101 and Gamesir T4 kaleid and for some reason im getting most consistent results on the Gamesir analog maybe I just need to be used to the f101, I feel also that after a session of Zero Gunner I tend to see the speed patters of mushi much slower and that helps me, do you recommend some excercise or some routine or just practicing stages is more than enough?
これ親がなんも知らずに、子供の時にプレゼントされてたら
1面もクリアできずにキレてただろうな。
I like how there’s so much shit going on screen that even the game can’t handle it and drops frames
At least it's has an added bonus of making the bullets move slower.Not that it matters it's not like any normal player can make it out of that giant bullet cluster fuck
That's by design ofc.
Classic arcade bullet hells are actually specifically programmed to slow down when there are many bullets onscreen. Allegedly, however, this game in particular was using hardware that was long outdated even by 2004 standards, and some of the slowdown on ultra actually *is* the system's inability to handle having that many objects.
Before 2000, it actually slowed down under load. Since then, although the processing speed of the hardware has increased, the developers intentionally designed it to be slow.
This slow mode gives the user a bit of strength to survive in a wall of many bullets.
"This danmaku makes touhou look like galaga" (guy who tries to make street fighter movie reference)
it's too hard, i can only watch in awe
Amazing as always!
It's good to finally have a high-quality video of Mushihimesama Ultra on youtube.
Indeed, it's great that Cave is coming to steam and I can't wait to get them all.
Maybe I'll become better m'self, hmm?
I'm most excited for Futari though, personally. I've always loved the ultra-mode, if only for how batshit insane it is.
Are you going to give it an attempt?
Cranky Kong would actually be proud of you like that.
This is one of those people who sees the real world in slow motion. Holy cow, what's that even possible?
動体視力なのか…
反射神経なのか…
とにかく凄すぎる…
今のシューティングゲームって、敵の弾幕がどれだけ派手で美しいかが注目点になってるね
むかーしのシューティングゲームって自機が無駄に大きくてこんな弾幕自体考えも付かなかったろうなー
近年のこーゆー『弾幕系』?って自機の中心の部分さえ当たらなければいいんですよね?
にしても凄すぎるわ……
it is time. i will try to do this myself. thanks for the playthrough! it was really useful especially the advice about the final boss!
I love how most of the bosses are “utterly insane, need to resource manage and bomb through many attacks” and then normal aki just uses very hard but otherwise dodgable attacks that can be pointblanked. Then TLB aki is actually on the easy side, except for THAT attack.
Phonetically, it’s “Ax-oh-lot-ul.” Atl means "water" and xolotl means "dog," after the Xolotl, the canine Aztec deity.
This is both hella stressful for the player and the hardware
Being said that the last pattern is pretty notorious, would Blue Wish's last phase on Desperate also be considered notorious due to it being pretty much nearly impossible to beat? I've tried but nothing good of it so far. Not even sure if anyone has cleared it yet...
I played Blue Wish Resurrection no miss on Original, but I'll have to get back to the original Blue Wish to see what the heck you're talking about.
pretty much touhou when there are no spellcard rules
So this is where Gengetsu raep time came from
What the hell were Cave thinking with Aki's last attack?
23:25 did she just say "fuck"?
+teamfortresswiki if u mean the boss, he is a guy
***** sounds like a girl to me
+teamfortresswiki
Dubbed by a woman.
More like a shout.
+teamfortresswiki he says fuck 3 times??
+teamfortresswiki UWA
Imagine this but using Delta time instead of varying gamespeed with framerate. Someone should make a mod like that as the ultimate troll.
凄すぎる。
見た目判定は当たってますやん
スマホ版帰ってきて欲しい…
時々やりたくなるんだよな
(dies, goes to hell)
"What the fu... why are there gunshots everywhere? What layer of hell is THIS?!"
Cowboy Satan comes out hollering, "WELCOME TO BULLET HELL, YEEHAWW!!!"
Rest in peace, Aki...
10:38 Es uno de los mejores Stages con un tema muy triste me encanta este juegazo cuando lo probé en mi ps2 me enamore de este juego junto con Triggerheart Exelica.
this game should be called "How much stuff can we put on screen before the V-card burns out"
Which is funny because back then the company created an arcade board (for this game and newer) under the claim of "Look at how many sprites we can put on screen at the same time!". So yeah, you are not that far from truth
When you say "V-card" you meant the video one?
I can't finish touhou, how much more if I play this.
>>thumbnail is 99% bullets
This is gonna be a good one; I can already tell. D:
"Ultra would actually just be a moderately difficult clear if Aki didn't exist" Jaimers that doesnt count, you're a god, remember?
...and I used to think, as a kid, that Thundeforce III on the Sega Genesis, or Gradius on the SNES, were tough games...
Touhou 6 embodiment of the scarlet devil, mushihimesama and ikaruga these three are prob my fav bullet hell games of all time
Amusingly, this game was made by a lot of the same people that made Zero Wing. The shooter with the infamously bad "all your base" translation. Zero Wing was made by Toaplan, which went out of business in 1994, but a lot of the former employees founded CAVE who made this game.
Normally, on games like this, the "bullets" would come so fast that I wouldn't react to them until AFTER I was hit. Though I would see them briefly enough to see the gaps.
But this final boss however, several times, I can't even see any! XD
That victory dance at the end.
*RECO:* _(kills Aki, who she apparently has feelings for)_
*ALSO RECO:* _(has Kiniro do a little jig)_
This game: "Hohhhh you approach me??"
TAS bot: "How can I beat you if I don't bring my controller..."
90% of the game being purple projectiles
graphic designers: "am I a joke to you"
This player just beat VIDEO GAMES
I'm like, "wtf" all the time watching this video. Awesome man.
just gonna fast forward anOH MY GOD
I've been waiting for you to post this. Amazing job on the run. That TLB didn't stand a chance
I feel like I need to be a person who can read the future to be able to play this game
こんなに激しいのに、緊張感のない声と台詞が逆に怖いw
Ok whoa. I know I've heard the music from that 2nd level somewhere before...a long time ago. Shoot. It's bothering me. I want to say that it was in a Super Mario World hack or something. Gosh-darn-it. Well, glad to finally randomly discover where it's originally from.
my dual core brain aint fast enough to dodge these danmaku
The temptation to use a bomb on the last bosses when their was starburst/bullet hell all around must have been very great?.Nice playthrough man,looking forward to more from you.
エスプガルーダからの虫姫さまの時代のシューティングはすごく好き。
ケイブ最高ってことです。
I've always wanted to try this game, it's niceties know steam finally has it
and to think, this is every day in gensokyo....
(yes, i'm a touhou fan)
...i'm a touhou fan, but this is more absurd than ultra patch in Touhou 15...
This is not Gensokyo
Sure thing kid.
this is harder, but touhou is more fair and funny
Try Dodonpachi, while you're at it.
Seriously, f**k Hibachi.
Aki is a bitch if you don't glitch his last phase. If anyone is able to beat him without glitching the final phase then I salute you. At least he isn't as bad as his mother (Queen Larsa).
Well she "WAS" classified as the hardest video game boss of all time at one point. And that's not even getting into her Spiritual Larsa form.
Actually Spiritual Larsa is easier. Which honestly caught me off guard. Now getting to her is a whole different story entirely.
I find that's only true for the first phase. Once you hit the "Bullet Waltz", HOLY SHIT.
It's like a dance between him and Reco. Only if she screws up, she's done for.
They're both quite dance-like, aren't they?
...Spiritual Larsa isn't Aki, but fuck me if they aren't both hard as shit.
Jejejejejeje
Child: Mom mom can i play?
Mom: no
Child: why
Mom: because You are epileptic
イラストを見たときにはもっと可愛らしいゲームかとおもったよ・・・。
When you can’t even play touhou on easy mode:
*_*Tewi Intensifies Intensely_**
Mushihimesama Futari is ridiculous they said
Queen Larsa is the hardest boss they said
You should see the secret final boss of it you have to beat God Mode without dying once before you can face the True Final boss
Spiritual Larsa (Futari's TLB) is no joke, but at least it's not a resource check.
And there's only one game that trumps Mushihime-sama.
Ever seen Dodonpachi? Especially Sai-Daioujou? Try fighting Inbachi.
That's a lot of aimed bullets. Many fast bullets but the aimings are simple. The real problems are the walls, most walls are undodgeable and can only be counted by either speedkill the enemy (usually the big ones) or correct maneuvering
Gosh still a bomb left
Awesome play!
This is INSANE!
And the Queen Karsa trample all over this TLB
*You want pain? I'LL GIVE YOU NIGHTMARE!"
「死へのはばたき」という言葉が頭に浮かんだ
Holy fuck that last pattern! How would that even be remotely possible without using a bomb on pretty much every volley?
ボムの使い所が秀逸すぎる笑
whats up with video games named "Cave" and collecting Doritos
2:06 HOW THE FUKC ARE YOU SUPPOSED TO
The thumbnail is literaly nothing but purple
I've always gotten a kick out of these bullet hell games, especially when the main boss, who is not too large explodes multiple times with the force of a multi megation explosion!!
Im glad you are playing the game. I mean if it was me i would have broken my monitor.
Japanese m(__)m
本体の中心を避ければ良いとはいえ、
精神力強すぎる!!Σ( ̄□ ̄;)