I've been using the ACR lately and been having a lot of fun, The movement speed is nice and I find myself doing really well with it, maybe it will be my next 10,000 kill weapon. Great video as always!!!
Def agree that even post-buff it isn't as effective of a weapon compared to some of the ARs. But I swear it feels great with a suppressor and trying to relive the OG CoD MW 2 campaign missions with it!
Aye nice video mr wong! Been on a massive ACR bender at the moment and its almost now my fav assault rifle. Running the quick b with tac barrel and vert grip turns it into a laser beam and makes finding and maintaining head tracking way easier. As it is right now I really feel like its quite strong but i guess i feel that way about every weapon. The acr really does feel like its made for the assault class to help out that there arent that many fast weapons. Great video and glad the comp mode is going well! -no light
Unless it got changed, the SG550 has the same damage drop off as the Scar H, AK15 and all the heavier hitting ARs. The ACR has the normal drop off like the M4 and AK74, this plays a huge factor in TTS.
Have never seen RU get past halfway on Sandy Frontline... As for the ACR, I think this gun would be S tier in a server where all attachments are banned. With attachments however, it's barely different than the M4, just weaker. The 5 rounds from quick-B is interesting though. Maybe if SMGs get more damage fall-off nerfs, the ACR could find a place?
Speaking of guns that need buffs: The normal semiauto pistols. There is literally almost no reason to run them over things like the deag/mateba/rsh/g18. A draw speed buff could definitely work imo, cut it down by 25-35% (mp443 having the biggest drawspeed buff makes sense imo) , and buff the USP to a 3shot, while putting the mag down to 12 rounds (so it actually stands out a bit instead of being just plain boring)
Perfect timing! I just unlocked the ACR today, heard it's bad this entire time but still gonna give it a go, usually like the ACR in most games. The post commentary is good : D , and for that missed shots I think it may have been both velocity and lag, maybe on his part? And perhaps dident lead him enough : P Awesome video!
the first setup is what I use, I've always thought it weird that you recommend the urk grip on every smg rather than the playstyle of reloading while sprinting around you picked up on for this. stacking movement speed is just so strong that i find the 3% does actually matter.
The only reason I did with most smgs so far is because I generally think that because I am running urk on everything, it still means my smgs are faster then other guns, also some of the smgs have a suprisingly low reload speed. But after using the ACR I may have to give this a go with smgs
I tried the ACR from my trusty MP5. Movespeed makes it a very nice gun for position play and to patrol and engage in flanks. Definitely needs headshots to make it feel better.
It needs a small handling stat buff.l dont know exactly what. The ideia of even more movespeed to something like 1.08 or1.07 would be enought. Even then, the vertical recoil and reload are a bit mediocre compared to the dps this AR has compared to the other options. L just hope it feels distinct from the others instead of turning it a better version of a another gun if it ever gets buffed in the future
I love the feeling of this gun, one of the most satisfying weapons to play, but you feel in a lot of situations that you lost gunfights because all the other guns are better
I watch ur video everyday thinking you have 100k sub at least. I just check u dont even have 5k sub. And your vids are abt 3k views. I really think you deserve way more subs and view because your contents are fire 🔥🔥 keep it up
with the latest patches im also having issues hit being counted even when visibly hitting the target, there was some kind of a change but im getting less "packet loss" than i used to maybe they simplified the netcode at cost of precision
It is unfortunate that it has unique stats but that doesn’t make it good. If you want fast movement might as well use a better smg or even the pp2000 to max the speed as it has 1.10 sprint speed and doesn’t have any attachments anyway. On the note of reloading I think it’s fine to fast reload almost always but you need to know when to reload and when you can pick up mags or just leave them.
I think the assault class should get a passive +5% movement speed, it'd help boost its pick rate and would also compliment this gun nicely, medic sweat mains gonna be triggered at my comment for sure though
You mean support right? Assault is plenty fast plus they get a reload buff, support is painfully slow, the lmg's and lsw's aren't really worth it and the stronger armor is basically useless after 30 seconds but keeps slowing you down.
green and red thumbnail confused mea bit. like your vids. I think the acr is the worse sg 550, because of it´s recoil and the sound, but still good gun.
I did escape :) and yeah the thumbnail was different this time just because my normal thumbnails are slowly getting less clicks, so I am experimenting a bit :)
More recoil than the G36 or SG550, less damage than the M4. Only thing it has going for it is fast running speed but if I want that I'll use an SMG. No real reason to use the ACR.
After getting my UMP and MP7 to max camo’s I felt extremely burnt out and needed a new gun to use that was fun. Picked this up and haven’t dropped it since. 🫡
GDAAAY EVERYBODY
oi bruv its a new video bruv
The ACR should be a way lower rank to be honest if it’s gonna perform this way.
what is it with u ppl and expecting high lvl guns to be some sort of god sent
it has its niche and can be further improved in that way with more ms
@@rezkiy95 Not sorry for giving my opinion, it’s not appropriate for it to be level 100+ when it’s the worst of the assault rifles
I'd put it at level 25.
Definitely needs a buff. There’s no practical reason to use it over an M4 or god forbid the HK
I don't understand why they don't make this and the SG550 just do 30 dmg or at least enough where 112 hp doesn't take an extra shot.
I've been using the ACR lately and been having a lot of fun, The movement speed is nice and I find myself doing really well with it, maybe it will be my next 10,000 kill weapon. Great video as always!!!
Def agree that even post-buff it isn't as effective of a weapon compared to some of the ARs. But I swear it feels great with a suppressor and trying to relive the OG CoD MW 2 campaign missions with it!
Lol my buddy and I want to unlock the ACR in battlebit just because it was disgusting in OG mw2 lol
it also has great ironsight, it definitely has that cod feel to it
Never try these gun before makes me want to try
Aye nice video mr wong! Been on a massive ACR bender at the moment and its almost now my fav assault rifle. Running the quick b with tac barrel and vert grip turns it into a laser beam and makes finding and maintaining head tracking way easier. As it is right now I really feel like its quite strong but i guess i feel that way about every weapon. The acr really does feel like its made for the assault class to help out that there arent that many fast weapons. Great video and glad the comp mode is going well! -no light
Cheers no light :) The comp is going good :)
Unless it got changed, the SG550 has the same damage drop off as the Scar H, AK15 and all the heavier hitting ARs. The ACR has the normal drop off like the M4 and AK74, this plays a huge factor in TTS.
yeah for sure!
Another banger video
Love your content!
Have never seen RU get past halfway on Sandy Frontline...
As for the ACR, I think this gun would be S tier in a server where all attachments are banned. With attachments however, it's barely different than the M4, just weaker. The 5 rounds from quick-B is interesting though. Maybe if SMGs get more damage fall-off nerfs, the ACR could find a place?
Speaking of guns that need buffs: The normal semiauto pistols. There is literally almost no reason to run them over things like the deag/mateba/rsh/g18.
A draw speed buff could definitely work imo, cut it down by 25-35% (mp443 having the biggest drawspeed buff makes sense imo) , and buff the USP to a 3shot, while putting the mag down to 12 rounds (so it actually stands out a bit instead of being just plain boring)
Perfect timing! I just unlocked the ACR today, heard it's bad this entire time but still gonna give it a go, usually like the ACR in most games. The post commentary is good : D , and for that missed shots I think it may have been both velocity and lag, maybe on his part? And perhaps dident lead him enough : P
Awesome video!
It's pretty fun to use tbh
Great vid never touched the ACR but I might try it now! Was wondering is the blue/red uniforms a server thing or is it a setting?
its a server setting :)
the first setup is what I use, I've always thought it weird that you recommend the urk grip on every smg rather than the playstyle of reloading while sprinting around you picked up on for this. stacking movement speed is just so strong that i find the 3% does actually matter.
The only reason I did with most smgs so far is because I generally think that because I am running urk on everything, it still means my smgs are faster then other guns, also some of the smgs have a suprisingly low reload speed. But after using the ACR I may have to give this a go with smgs
I tried the ACR from my trusty MP5. Movespeed makes it a very nice gun for position play and to patrol and engage in flanks. Definitely needs headshots to make it feel better.
It needs a small handling stat buff.l dont know exactly what. The ideia of even more movespeed to something like 1.08 or1.07 would be enought. Even then, the vertical recoil and reload are a bit mediocre compared to the dps this AR has compared to the other options. L just hope it feels distinct from the others instead of turning it a better version of a another gun if it ever gets buffed in the future
This is the gun I want to like, but eh. The only redeeming thing is the run speed, but you stop running when it's time to start shooting.
I love the feeling of this gun, one of the most satisfying weapons to play, but you feel in a lot of situations that you lost gunfights because all the other guns are better
Love picking it on sandy and running in the dunes killing off snipers
1.10 ms would be amazing cementing its niche as an ms ar
a shout out even! love u wong!
I just use the ACR for the melon skin. My character in every game I play (that has the option) is a melon in a suit!
i'd say its the AR i usually run silenced. usually prefer my vertical in the 1.2 range or lower
I watch ur video everyday thinking you have 100k sub at least. I just check u dont even have 5k sub. And your vids are abt 3k views. I really think you deserve way more subs and view because your contents are fire 🔥🔥 keep it up
Thank you very much :)
AK and ACR was same to me just slightly better acr for long range
As much as I personally think it needs a buff, I have encountered a surprising number of people who swear by how amazing it is.
with the latest patches im also having issues hit being counted even when visibly hitting the target, there was some kind of a change
but im getting less "packet loss" than i used to
maybe they simplified the netcode at cost of precision
Yeah same here :( I hopped on today and had way worse networking issues
It is unfortunate that it has unique stats but that doesn’t make it good. If you want fast movement might as well use a better smg or even the pp2000 to max the speed as it has 1.10 sprint speed and doesn’t have any attachments anyway. On the note of reloading I think it’s fine to fast reload almost always but you need to know when to reload and when you can pick up mags or just leave them.
I think the assault class should get a passive +5% movement speed, it'd help boost its pick rate and would also compliment this gun nicely, medic sweat mains gonna be triggered at my comment for sure though
That would help the ACR because it becomes the fastest setup in the game
You mean support right? Assault is plenty fast plus they get a reload buff, support is painfully slow, the lmg's and lsw's aren't really worth it and the stronger armor is basically useless after 30 seconds but keeps slowing you down.
l think Assault is quite strong right now. this would make then a bit overtuned in my eyes.
@@guilhermedecarvalhofernand1629 yes, they are so strong that barely anybody is playing them, ha-ha-ha
I've never touched it, so sure. It could have a buff for all I care.
green and red thumbnail confused mea bit. like your vids. I think the acr is the worse sg 550, because of it´s recoil and the sound, but still good gun.
did you escape, is the question?
I did escape :) and yeah the thumbnail was different this time just because my normal thumbnails are slowly getting less clicks, so I am experimenting a bit :)
More recoil than the G36 or SG550, less damage than the M4. Only thing it has going for it is fast running speed but if I want that I'll use an SMG. No real reason to use the ACR.
How do you get those blue skins on the enemy team? Is it a server thing or a mod?
yeah its a server thing
Hi, mr Wong, is 80 ping a problem? My ping used to be 50, but recently lag increased
Mine is lagging too! I think the new update broke something
@@tonomrwong that’s terrible thank you for replying!
how to make the colors of uniform red and blue, so much better to see enemies
Its a server setting :)
i want to play on it :D@@tonomrwong
How can you change the colours of the teams (red and blue)?
This was enabled on the server I was on
Always seemed pretty underwhelming.
Maybe it's your aim but it look like a laser... (1 min in)
ACR is ass. No reason to use it when the M4 exists
After getting my UMP and MP7 to max camo’s I felt extremely burnt out and needed a new gun to use that was fun. Picked this up and haven’t dropped it since. 🫡