A good way to do this too is by copying the texture of the video to your walls with Geotracker. The add-on can pick a frame from the video to use as a texture for your 3D object, so the reflections will be really precise. As it creates a normal map, you can open it in Photoshop and erase the guy from the texture
In fSpy and also in Perspective Plotter you can set a reference length along X, Y or Z. That will make all that "get the scene sized correctly" obsolete.
Hi! First I just want to say that I love your job! Second, I tried to recreate this tutorial and I got some issues... The tracking of png sequence from blender, doesn't match with exr sequence when I put together on AE. Can you help me to find where I got wrong? The diference isn't enormous, but isn't stable as yours either. ps: I moved forward the png sequence to frame 10 as in your video, but still looks like the frame doesn't match
Great tutorial I enjoyed the ideas and techniques - the geotraker plugin looks great but yet another £18 amonth subscription on top of all the others we have these days - next best alternative will be blender internal tracker which takes some learning but worth investing the time
Yeah, usually, I would just do it with the traditional blender camera tracker however for some reason in this shot, I was having a lot of trouble because there was very little parallax. If I'm being honest, I use the Geo tracker add-on enough that it's worth the price for me, however I totally understand if others are not willing to pay it, it's actually really cheap compared to other alternatives and so that's what I use for my workflow. Hope that helps.
@@Jacob_Zirkle awesome appreciate the feedback. Yeah if I was using daily or weekly I would add but with endless subscriptions Adobe, Leonardo,chat got,freepik, Netflix, Amazon I am attempting to draw the line!
Most of the times I don't need a big lens distortion workflow since it's only for social media and the distortion is most noticable usually on areas of the screen where there isn't vfx for vertical footage. The workflow on other shots however would be to add some nodes to blender compositing and render it out baked. Unfortunately I don't know of any non destructive ways to introduce lens distortion super accurately in compositing besides just adding a lens distortion node in compositing and eyeballing it. Hopefully blender adds a function like that in the future to communicate to other programs
when I go to my render view I can only see the frame from fspy camera setup but I can't see any object that I have added. Can someone please help me? also when I try to render a frame everything is tansparrent
Does the cgi work the same if i use after effects to blender addon to track footage. Because my geotracker free trial ended and i have been using after effects to track footage.
You could always try camera tracking the traditional method inside of blender, but for this scene, I ran into a lot of trouble trying to get a camera solved. You could also try to add the camera movement in compositing. But hope that helps.
A good way to do this too is by copying the texture of the video to your walls with Geotracker. The add-on can pick a frame from the video to use as a texture for your 3D object, so the reflections will be really precise. As it creates a normal map, you can open it in Photoshop and erase the guy from the texture
Damnn most underrated artist on yt
wow amazing result
Hi Jacob! What is your System Requirements. Or what is the good pc for VFX?
In fSpy and also in Perspective Plotter you can set a reference length along X, Y or Z. That will make all that "get the scene sized correctly" obsolete.
When are you going to upload your VFX for Advertising course on Skillshare?
Still a ways off as I plan to add some new lectures soon. Will upload the entire course once it's complete
So if there is a lot of camera movement, you probably wouldn’t use geo tracker but instead the motion tracked built in in blender?
Hi! First I just want to say that I love your job! Second, I tried to recreate this tutorial and I got some issues... The tracking of png sequence from blender, doesn't match with exr sequence when I put together on AE. Can you help me to find where I got wrong? The diference isn't enormous, but isn't stable as yours either.
ps: I moved forward the png sequence to frame 10 as in your video, but still looks like the frame doesn't match
thx for ur sharing ,i learned a lot🤜
how are you zooming in on your mouse? Also I think i'm going to pick up your course, I like your style and content, thank you!
Thanks for the tutorial, you always pump out awesome stuff : ). Though ngl, seeing the subscription cost of geo tracker does kinda hurt me.
Great tutorial I enjoyed the ideas and techniques - the geotraker plugin looks great but yet another £18 amonth subscription on top of all the others we have these days - next best alternative will be blender internal tracker which takes some learning but worth investing the time
Yeah, usually, I would just do it with the traditional blender camera tracker however for some reason in this shot, I was having a lot of trouble because there was very little parallax. If I'm being honest, I use the Geo tracker add-on enough that it's worth the price for me, however I totally understand if others are not willing to pay it, it's actually really cheap compared to other alternatives and so that's what I use for my workflow. Hope that helps.
@@Jacob_Zirkle awesome appreciate the feedback. Yeah if I was using daily or weekly I would add but with endless subscriptions Adobe, Leonardo,chat got,freepik, Netflix, Amazon I am attempting to draw the line!
keep these coming. i love it. can we do some geo tracking and some polycam tutorials next?
really great work, thanks for share
for the image sequence you can do it in blender video editing tab a lot easier/simpler
Thanks for the tip! I used to do that myself but with my workflow, color management is so important for client work and so it's just ingrained into me
thank you
how do you change the resolution settings in blender? its still looks small with the alpha background showing
wait, so you dont render in blender as an mp4 output? you just render it as a png? + how to you import all those pngs as one sewuence in after?
24:11
How do you deal with Lens Distortion in this?
Most of the times I don't need a big lens distortion workflow since it's only for social media and the distortion is most noticable usually on areas of the screen where there isn't vfx for vertical footage. The workflow on other shots however would be to add some nodes to blender compositing and render it out baked. Unfortunately I don't know of any non destructive ways to introduce lens distortion super accurately in compositing besides just adding a lens distortion node in compositing and eyeballing it. Hopefully blender adds a function like that in the future to communicate to other programs
when I go to my render view I can only see the frame from fspy camera setup but I can't see any object that I have added. Can someone please help me? also when I try to render a frame everything is tansparrent
Does the cgi work the same if i use after effects to blender addon to track footage. Because my geotracker free trial ended and i have been using after effects to track footage.
Yeah for sure! Any way you can camera track it should all get you a moving camera and everything else is the same
Finally
My "geo tracker" license has expired. Does anyone have any suggestions?
You could always try camera tracking the traditional method inside of blender, but for this scene, I ran into a lot of trouble trying to get a camera solved. You could also try to add the camera movement in compositing. But hope that helps.
You are the best
so many software to make this