Note: Something interesting I found while editing is that the six classes only mentioned 1 weapon for each. Will this mean that every class only uses 1 type of weapon? Hmm...
If they did I guess that means they may be able to get more creative with classes added later while still making them feel somewhat unique. While hero is a pretty badass and unique class it shares the sword with the hunter at the moment so outside of gameplay it sort of loses that uniqueness I guess. Might also be easier to balance as well as they introduce new classes. If they go that route I wouldnt mind seeing a Lancer type class that uses partisans.
@@vacantvex382 well, if they decided to totally go ham with it and bring back all weapon types from past games we would have like over 28 classes if each class focused only one weapon. Thats what I would estimate the minimum would be considering weapon set ups where you may have the option to dual wield or single wield such as the dual saber, handguns, claws, and daggers for example. than the issue with the talis which is basically a card that was considered a ranged weapon in psu and if you wanna get more deeper with it a lot of slicer weapons in early pso were basically cards though im unsure if they actually had a card weapon type.
Note:
Something interesting I found while editing is that the six classes only mentioned 1 weapon for each. Will this mean that every class only uses 1 type of weapon? Hmm...
If they did I guess that means they may be able to get more creative with classes added later while still making them feel somewhat unique. While hero is a pretty badass and unique class it shares the sword with the hunter at the moment so outside of gameplay it sort of loses that uniqueness I guess. Might also be easier to balance as well as they introduce new classes. If they go that route I wouldnt mind seeing a Lancer type class that uses partisans.
More weapon types. MORE.
@@vacantvex382 well, if they decided to totally go ham with it and bring back all weapon types from past games we would have like over 28 classes if each class focused only one weapon. Thats what I would estimate the minimum would be considering weapon set ups where you may have the option to dual wield or single wield such as the dual saber, handguns, claws, and daggers for example. than the issue with the talis which is basically a card that was considered a ranged weapon in psu and if you wanna get more deeper with it a lot of slicer weapons in early pso were basically cards though im unsure if they actually had a card weapon type.