Yoda's force push has a very long range. At first glance, this is quite strong and slightly unrealistic. About Grievous, I think that for units with sniper or ranged weapons, he will be easily destroyed against this.And I would like 4 magnaguards, like in the film))
@@СашаШибко-в7т i bet Grievous can block blaster fire just fine, what will realy mess him up is granades, both the ions from clones and the frags from PDF troopers. It will probably be a good idea to pair him up with Ventress or Dooku since they suck at blocking blasters but can push away nades
@@СашаШибко-в7т good luck trying to hit one dude with artilery. Now if for some heckin reason 3 elite sniper units are not just on the same planet but also the same spot on the map, then yea, you might wanna bring something else, like tanks, gunships or your own artilery. (unless you mean just 3 squads, couse i dont think that's enough to kill him) But two units (8 squads) of standard clones almost killed him becouse of the ion nades, so i still say that's the biggest threat to him
@agentiq007 All this needs to be checked in the game. I just don't want to see when the mod comes out that Grievous is very weak against the specific tactics we talked about.
@agentiq007 And you forget that, let’s say, if you play for the republic, then the AI will not move and try to evade artillery shots and you can easily have 3 squads of snipers on one planet. That's what we're talking about.
My only critcism is that I think Kenobi should have master level blocking, because of his Soresu lightsaber form, but maybe it's a balance thing why he doesn't have that
Look to the skies brother the codex lawyers have arrivied to deep strike from there codex battlebarge deep into our lines. Nah lets not steal the space marines tactics.
11:20 Do you have a legitimate model for padawan Anakin? I've been developing my own clone wars mod and I'd be very interested in securing permissions to use such a model. I'm in the market for an AOTC style Obi-Wan as well. My current models I'm using for padawan anakin and AOTC Obi-Wan are crude reskins and not that great
I love the choice to NOT have Jedi regenerate health. I can say i abused this mechanic in other mods (when i first started playing) and it eventually just felt odd and out of place
Like i can see a few the idea from the clone wars mod thank you, but also cleaning up old systems to use like the riad mmm i forgot that was even a thing infact since thrawns revange updated i think wor is the only mod that has teams for planet side riads.
Love hove this looks the heroes look amazing! That ruthless commander trait seems like kind of a mixed bag though. That -20% health makes me personally feel like i would not want to use Grievous in space given how expensive ships are. Does the attack bonus more than make up for it in your opinion while using him in space?
@@bearvanhelsing6035 well my whole gameplay philosophy is "why don't we kill them first?" so that +30% demage is worth it in my book. Also you can add a cunning commander who gives both demage and health bonuses for +45% demage and only -5% health. I imagine those guys are hard to find but there's gotta be at least one for the CIS. I would bet its Trench.
Obi Wan and Anakin will update their starfighters depending on their progression level. Anakin Padawan has the Azure Angel, Anakin General his Delta 7B and Anakin Knight the Eta-2. But only these two do this, the others keep one fighter for the whole time.
Idk if you can sell them, but i'm pretty sure all minor heroes will be rebuildable so if you lose them, you can hire someone else (or hire them again) This is good for the most part but if the republic will have infinite heckin jedi that can raid your planets then playing CIS is gonna be a pain
@@alexshinra6722major ones work the same, the player has to rescue them while for AI they just return after a while. But unlike AotR where minor heroes die when they are killed, in this one you will be able to recruit them again. So if for example you kill Yoda or Windu, they will be back, and quite posibly very quickly. Bounty hunters can't be rerecruited instantly but idk about other hero types
@agentiq007 Ok if they keep to that should be pretty cool, but bounty hunters i wonder if none jedi heros will get some love as they alwas seem lacking or in awor best at the very back given buffs.
This is insane, I am so happy that u made sith to be stealth units, and the jedi- raid units
давай как-нибудь в мультиплеер порубимся?
Finally, utilisation of original EaW mechanics to the full!
My duelist stat has doubled since the last time we met, Count
12:30 lightsaber throw OP
Yoda's force push has a very long range. At first glance, this is quite strong and slightly unrealistic.
About Grievous, I think that for units with sniper or ranged weapons, he will be easily destroyed against this.And I would like 4 magnaguards, like in the film))
@@СашаШибко-в7т i bet Grievous can block blaster fire just fine, what will realy mess him up is granades, both the ions from clones and the frags from PDF troopers. It will probably be a good idea to pair him up with Ventress or Dooku since they suck at blocking blasters but can push away nades
@agentiq007 If he is shot by 3 elite sniper squads, then reflection will not help him. Same with artillery. It will be visible in the game.
@@СашаШибко-в7т good luck trying to hit one dude with artilery. Now if for some heckin reason 3 elite sniper units are not just on the same planet but also the same spot on the map, then yea, you might wanna bring something else, like tanks, gunships or your own artilery. (unless you mean just 3 squads, couse i dont think that's enough to kill him)
But two units (8 squads) of standard clones almost killed him becouse of the ion nades, so i still say that's the biggest threat to him
@agentiq007 All this needs to be checked in the game. I just don't want to see when the mod comes out that Grievous is very weak against the specific tactics we talked about.
@agentiq007 And you forget that, let’s say, if you play for the republic, then the AI will not move and try to evade artillery shots and you can easily have 3 squads of snipers on one planet. That's what we're talking about.
Fantastic work! I can’t wait to play the CIS, it’s been my fav faction since forever
THIS LOOKS AMAZING!!!:D
Great job you guys!!!:D
My only critcism is that I think Kenobi should have master level blocking, because of his Soresu lightsaber form, but maybe it's a balance thing why he doesn't have that
Love the new jedi mechanics!
I rekon you guys should call the raid ability "Deep Strike" or something
Look to the skies brother the codex lawyers have arrivied to deep strike from there codex battlebarge deep into our lines.
Nah lets not steal the space marines tactics.
11:20 Do you have a legitimate model for padawan Anakin? I've been developing my own clone wars mod and I'd be very interested in securing permissions to use such a model. I'm in the market for an AOTC style Obi-Wan as well. My current models I'm using for padawan anakin and AOTC Obi-Wan are crude reskins and not that great
I think Yoda should be able to do the raids, he does a similar thing in the first episode of TCW
I love the choice to NOT have Jedi regenerate health. I can say i abused this mechanic in other mods (when i first started playing) and it eventually just felt odd and out of place
There’s on more unit I wanted to see. In previous videos we see Darth Sidious as a CIS unit. Is he like an administrator unit?
FINALLY SAW THE GENERAL!!! 🎉🎉🎉🎉🎉
Nooo!
My go to cw mods strategy (raid with jedi because they auto heal) is gone 😭😭
Thank you for forcing me to improve on the other hands :D
They have stealth?! If they are half as good as they are in AotR then im gonna do a no space unit chalange
Oh, its not quite the stealth i was hoping for but 3 jedi might still be enough
It’s only one hero/jedi per raid
@@thansvans3924 the arc troopers have medics and i have plenty of time ;)
I love everything about this
i sub to you when will this mod come out
Like i can see a few the idea from the clone wars mod thank you, but also cleaning up old systems to use like the riad mmm i forgot that was even a thing infact since thrawns revange updated i think wor is the only mod that has teams for planet side riads.
So we can expect to see more melee duals?
I thought the XML scripting was too difficult to code and animate.
Love hove this looks the heroes look amazing! That ruthless commander trait seems like kind of a mixed bag though. That -20% health makes me personally feel like i would not want to use Grievous in space given how expensive ships are. Does the attack bonus more than make up for it in your opinion while using him in space?
@@bearvanhelsing6035 well my whole gameplay philosophy is "why don't we kill them first?" so that +30% demage is worth it in my book. Also you can add a cunning commander who gives both demage and health bonuses for +45% demage and only -5% health. I imagine those guys are hard to find but there's gotta be at least one for the CIS. I would bet its Trench.
This is just perfect
Is there an estimated release date for the mod yet? Haven't been following too closely
Do we have a range of date where this mod might be released?
They’re aiming for around Christmas and before the end of the year I believe.
NICCEEE🎉
@ it’s our! Released a few hours ago.
Will the jedi star fighters change as you go through the eras or do they stay as the classic one from the original clone wars show and movie?
Obi Wan and Anakin will update their starfighters depending on their progression level. Anakin Padawan has the Azure Angel, Anakin General his Delta 7B and Anakin Knight the Eta-2. But only these two do this, the others keep one fighter for the whole time.
When will this release ?
All the AOTR dev Channels are getting busy.
Will Sev’rance Tann be in this mod too? Along with Cydon Prax and the Dark Reaper Crises?
Edit: looks badass, though.
That's good, good balance so it's not op
Will generic jedi exist as units?
Yes
Order 66?
So there is a jedi limit. But can I sell a jedi unit to free the limit?
They might go the TR path and choices are one time build options your given.
Idk if you can sell them, but i'm pretty sure all minor heroes will be rebuildable so if you lose them, you can hire someone else (or hire them again)
This is good for the most part but if the republic will have infinite heckin jedi that can raid your planets then playing CIS is gonna be a pain
@agentiq007 am hopeing they do what they did in rebellion and takeing out major heros puts them in jail.
@@alexshinra6722major ones work the same, the player has to rescue them while for AI they just return after a while.
But unlike AotR where minor heroes die when they are killed, in this one you will be able to recruit them again. So if for example you kill Yoda or Windu, they will be back, and quite posibly very quickly. Bounty hunters can't be rerecruited instantly but idk about other hero types
@agentiq007
Ok if they keep to that should be pretty cool, but bounty hunters i wonder if none jedi heros will get some love as they alwas seem lacking or in awor best at the very back given buffs.