You forgot to mention that Twins mains also have to study up on the latest bug of the week to know how to play around it. Like a mythic affix for a WoW dungeon, it switches every once in a while to test your patience. One week it might be Victor copying Sadako and phasing through survivors, the other it might be Victor not being able to leap over windows.
Twins main here, Iv never had an issue with twins. I play pc and find it weird that I see people having issues with twins all the time with bugs and glitches. Maybe this is more of a console issue than pc?
Errrm 🤓👆 due to the fact that I myself main twins and have never had an issue that therefore means that the hundreds of thousands of people who have and the devs themselves releasing patches for the twins are ermm actually wrong and ermm lying, *continues eating rocks and shoving crayons up nose*
@@pintolerance785 Were you left out as a kid so you developed poorly in interactive skills or are you just mentally not ok? Where did anyone say any of the bullshit you’re spewing? Do you really expect people to take you seriously when you verbally shit everywhere?
I think knight deserves frustrating tier because of, "Let me use my power here! Nope no prompt, let me take a step back. Still no prompt, let me move to the left. No prompt, the survivor is now 20 feet away, what if I walk forward? There we go, I can finally use it aaaanddddd... carnifex got stuck on top of a boulder" I really wish they would bugfix him
Don't forget his add-on hard dependency. Guardia Compagnia feels so weak without map of the realm.... As a knight player, i always make sure to have it equipped.
Honestly he needs an entire rework, people love to bitch about Knights forcing a 3 gen or camping but if you don’t play that way he’s such a shitty killer.
@@6ToesHeACreature Disagree lol. You can win without 3 genning or camping. That's the shitty way to play knight. And a rework would kill his concept which is unique. But that's just my opinion 🙌🙌
@@6ToesHeACreature Why i would play campy and sluggish? Also, it's impossible to assume that every knight uses that strategy. Just bc he's good at stalling the game doesn't mean it's the most viable playstyle.
Somehow Trickster is one of the killers I'd like to main but somehow feels stressful to me. Feels like games either snowball in my favor or i struggle all game, very little in between.
@@PatchesUnbroken does that actually work here too? I've used it before for other games. Seems weird for DBD with the low fov, slight throwing arc, and the left/right alternating for trickster.
I've just recently started playing him after years and years because of the buff. Before then I thought he was horribly stressful to play as, now he's actually really rewarding (and oppressive) if you know how to optimize throwing knives over loops. It really doesn't take a lot. Plus I'm on console, and although my aim is average at best, you just need good prediction of survivor movements to start doing good. He's also not as map dependent as Huntress, so it felt really nice switching from her to Trickster. Would recommend. Guarantee tho survivors are gonna hate you.
Ooooh, love this suggestion! That would also mean we could take a look at killer design vs. killer strength: For example, I think the basic design of Blight's power is actually quite healthy, but his addons and some perk synergies mess it up.
Skull Merchant is a unhealthy killer, look at all the gameplay surrounding her and some of her tactics. Holding survivors for an hour by a 3-gen isn't fun. @@dumblenutz5561
Commenting on Trapper's placement in the list: Yes, Scott is right about this. The most fun part about Trapper to me is getting your traps to work. It's a massive hit of endorphins when they do work, but as a killer who is feast or famine, the stress comes from using that map knowledge to set up before it's too late to stop the generators.
Whenever I feel not thinking and whatever I play Legion. That's why he's my fav, you just turn your brain off and watch as the mach goes by. The only thing frustating is getting stunned at the fifth hit, because there is nothing more satisfying than getting that, for me at least.
I unironically love playing Nurse now, even as a console player. Took me 4 thousand hours but she finally clicked for me, never thought I’d ever be able to have fun with her.
Scott all im asying is, if your gonna milk Tier lists, i highly recommend a list of how hard it is to get the Adept achievement for each killer and survivor. For killer especially.
Bubba and Billy have this additional chill bonus for me that I’m not worried about what survivors I’m going against. If it’s nice survivors I can play relaxed, but if they bring a map offering or go sweaty in some way I’m able to switch play styles and counter that pretty easily. Some killers feel more reliant on addons/perks where it’s like “dang, I brought my fun layout but these are sweatlords” Ormond as Billy is the best, it just means more space to zoom
Holy shit you absolutely nailed it, number of kills means nothing to me but if I nail a fat curve on those slippery cars on Springwood (especially if the surv is being chill and not just throwing the pallet right away, but letting me try it out) now THAT is a rad win
I think Xeno isn't played for the same reason Demo isn't. They're not totally braindead like something like Legion, which gets the "lemme get high and play dbd for 4 hours" crowd. But they also don't have cool stuff to master like Huntress or Blight, for people who wanna go gamer mode. I actually like Demo and Xeno, but even I admit I get bored after like 4-5 matches max.
Lmao you're so right about Billy players, but all I could think about when you were saying how relaxed they are is Sofareks malding on stream because he hit bumped into a single leaf for the 5th time that night (love you Sofa)
Hillbilly main here (one of the dying breed) and I can say that you're spot on. When i pick hillbilly i put my favorite meme build (well known Benjo build or, backpack build) and it's like a separate game mode. I do not win by killing people, i win by landing a hit after driving across the entire map, or by doing some sick 360 mindgame and outplaying my opponent. His power is so hard to use that getting value every single time is like a bday. Also the fact that i can occasionally get chill survivors who just enjoy the mindgames and write +rep in my steam profile makes it even more engaging. It's like, you know, bringing out the best in people, it fills me with joy. Sure, 4 matches out of 5 i will get sweaty dudes who make it miserable but that one dude who consciously decides to not wiggle and let me chase someone with himself on the back, or the dude who never predrops (extremely rare), such moments outweigh every bad thing. Only Billy can do this to people because everyone knows Billy mains are chill ^_^ (btw i left a what i consider good lengthy comment about your future content under that recent video. If briefly, i described why i think you should discuss game design of other games and branch out from dbd)
Funny, how Demo and Wesker are the most stressful killers for me. Because every use of the power I think that I miss and spend an hour and a half to perfectly calculate trajectory, but still miss somehow
I LOVE running Singularity. It is a ton of micro management, but it feels rewarding when it pays off. I've played him since day one and I haven't swapped killers since.
If you want a fun build for the Singularity: Rapid Brutality Save the Best for Last Agitation Starstruck Add-ons: Soma Family Photo and Denied Requisition Form For the most part, the first two perks do the most work; the latter two can be swapped for something like Enduring + Hubris, but I usually teleport over pallets. Maps that are super open or small really benefit from my build. Gideon is probably the most brutal.
You see, Freddy is actually Extremely Chill because if you play Class Photo and use DMS and aim for as much value as possible, then you’re playing the game just right 🗣️
Trapper really has the highest variability depending on the situation, I remember a game I had where I was running the add-on that slugs people when they break out of your trap, I set four traps around the same general area, walked away to get more traps, and all four survivors walked into the set traps and I won That was extremely chill, but not representative of my next thirty trapper games
Blight is was always super stressful when I played him because he's one of the few killers that needs a high degree of mechanical skill. Most killer game plans cross over each other, and experience beats out the advantages technical skill gives most of the time, but for blight I felt like I was playing a ranked fps match, constantly flicking between pieces of terrain while tracking the survivor at the same time. He turned the act of just moving around into a no brakes pit race of doom
You know, I've always felt that the game was pretty frustrating and stressful, and it turns out that's because the killers I gravitate towards are all in that category range lol. Especially Myers and Trapper, I always want to play those two, but they're undoubtedly stressful to play as
I stopped playing DBD for around 2 years and came back last month because of Chucky since he was my most wished killer to be added to the game. I got him and Singularity, since I found Singularity to be very unique. I liked both of them, but in terms of stress they are night and day lol. Chucky is a super chill killer to play as, while Singularity is very stressfull. I usually play one match as him, then as Chucky so I can relax lol
Hag is, imo the most stressful killer in the game. Managing your web of traps and having multiple traps go off at once while keeping track of all of them still stresses me out, even while being a hag main.
All of my favorite killers go from relaxed/standard to hernia tier when I get Lery's, Hawkins, or RPD. Also, I hated Hillbilly the first several games I tried him. Then I started learning the curving and the joy of seeing someone 10miles away and weaving between obstacles to secure the cross map hit. There's seriously no better feeling in the entire game.
I used to love playing twins but it was always so incredibly stressful. For me they were one of the killers that I always said were one of my favourite but i rarely ever played them.
I love these random tier lists, and the placements are pretty based. Idea for another memey tier list video: killers ranked by how funny their mad grit swings are.
Hah is incredibly stressful, having been a doctor main for a long time I was constantly stressed when made for this was stronger and I stopped playing doc altogether during that time it was so bad. I switched to hag and sometimes get a game so stressful it is crazy. Constantly harassed and managing a downed survivor, another gens about to pop, other guy is harassing my traps and the other is god knows where but I’ll regret not injuring him later
My solution for trapper being frustrating was just to play only basement trapper lol. Watching streamer gameplay back of them getting trapped while trying to rescue from the basement never gets old.
As a slinger main, i 100% agree with his place. There are times where i get good shots and then get cucked by a pile of trash or something random. The satisfying part of playing him tho is getting really sick shots with him
As a Singularity player... I agree, they need to buff him a bit to be a lot more chill to play and aid controller players, I WILL SAY, SINGULARITY IS KINDA LIKE PLAYING FNAF 2, YOU MUST KNOW THE WhOLE MAP, YOUR CAMERAS, HAVE A SENSE OF WHERE SURVIVORS COULD BE, WHERE THEY'LL BE, IF THEY DISABLE YOUR CAMERA WHAT TO DO, HOW TO LOOP, WHEN TO USE YOUR OVERCLOCK- But he's really rewarding and as such I think it's fair he has the best lines in the game together with Nick Cage, GROVEL WORMS!!! GROVEL!!! Also one of the sickest moris ever.
I find singularity personally chill because I don't tend to sweat the cameras much, I just use him as an M1 killer and use the goop at loops to push survivors away or punish them. But to use him to his fullest is definitely hernia tier, that's too much work for too little payout
I find singularity so enjoyable... the fact that you have THAT MUCH map control and overview and rarely have to stress about what's going on where is soooo relaxing
Yesterday i saw a guy playing alien, complaining about turrets being visible to other survivors and how slow he feels when burned. At the same time, he 4Ked every game and only got pushed out of power once, like, bro lol
While i don't agree with the person expressing turrets shouldn't be visible to survivors, they absolutely should. The sentiment is that good survivors will lead you to turrets forcing you to commit and lose power or destroy the turret and lose distance and it's always better to destroy the turret since losing power neuters you. It gets incredibly frustrating and sometimes downright miserable depending how many turrets they can lead you to. You can still win but will you have had a good time doing it? Probably not. I suspect this is why Xenos usage dropped off so much, it's just not a fun killer to play when survivors know how to make effective use of the turrets. Playing Xeno reminds me of Singularity a lot. Both become very unfun when survivors know how to use the thing that counters your power even if they're strong killers.
@@eleanorgreywolfe5142 except singularity has so many steps that i can at least respect it. alien manages to be miserable for survivors and the killer? wow bro
putting nurse in extremely chill tier is an interesting take, the amount of times you can get stuck blinking on objects or be fucked by an indoor map is very infuriating
I mained Huntress first and to this day she is the most stressful for me. You need some hours to study hitboxes. I have some sort of ptsd too, because when I played her first, as a 2h baby, I instantly got 4 swfs with flashlights and couldn't hit anybody with m1 even ._. MMR was wild in 2021/2022. I want to play dbd again, I'm over 1k hous now and didn't played much in 2023, but I feel so stressed to start.
You should give it another shot! Just try to take it easy and maybe set different goals. I came back a few months ago after a ~18 month break and I'm having a lot of fun again. Found the segment about Hillbilly really accurate to having fun. No stress, go for high skill plays and focus on each moment. Get a lot of satisfaction that way!
@@slavajuri so update ^^ I played a little bit today, I loved Billy ♡ I got some nice hits, survs were cute too, chill games and got Adept. I'll play him more after ptb changes too. Thank you!
Wraith is such a chill killer to play that I actually for the longest time LOVED Ormond and didn't realized it was an ass map for most killers until I started trying to branch out haha
Trapper is the only killer I can play extremely chill. It's just farm simulator. You don't worry about chases, you don't worry about gens, you don't worry about pallets or windows. You just set traps down and then walk around and pick up teenagers gone wild.
I might've put Oni higher. You're not always chilling with the power - if someone has a good knowledge of short-loop areas with good pallets, you have a *lot* of pressure to succeed that insta-down chase. If you fail to get them (or ambush someone else) then you've wasted your early-game resources that were so hard to get. Nemesis I would've put lower on stress, only because I actually *don't* pressure myself to get T2 - I'm literally just punching people until they actually start running loops "standard" - and when they do, I start with the whip and get easy shots. Pinhead I personally would put in Extremely Chill because his main power has zero activation requirement - you're getting Pig-style slowdown pressure on the whole team, no matter how badly you're doing. Certainly at higher levels people are thinking about the box's spawn location, etc, but that's not even necessary in average public games. Quick thought on Dredge: What would people think if Dredge got brief haste after M1-breaking a lock on a locker?
If possible, I'd love to see a tier list of killer strength only looking at their base kit I know there are some killers that tend to rank high on tier lists, but only because perks and addons are being taken into account for the ranking
When i was still kinda new to dbd, getting Myer's adept achievement was one of the most stressful and frustrating things I've done in the game. Either had a 4man escape, or full wipe too fast to earn enough points, for hours on end.
RAAAAAGH! is a mindset, a lifestyle, and an ideal. Hillbilly is an example of how far people will distance themselves emotionally from actually playing the game in pursuit of one feeling, which is that because it's so hard to hit across the map into tight curves chainsaw instadown, people love it that much more. " " is a mindset, a lifestyle, and an ideal. Wraith is an example of how emotionally in tune with the game players can be, because it's so easy to play Wraith, you can just focus on actually reading the game state and reacting to the survivors, like loving playing the game. Perfectly balanced, as all things should be.
I think Trapper is stress relieving knowing that most of my work will be done for me once I set up where I want to, especially with dangerous add-ons like the one that injures when they disarm. To bypass map knowledge on most maps as Trapper: Literally trap all four corners of the shack on the outside. That's it. They lose one of their most powerful locations in its entirety for the entire game, and if you have the disarm = injury add-on, it's even stronger as they'll be tenaciously working to try and make it a safe place again only to alert you and make the down that much easier to obtain. If I want a stressful match, I'll play as Freddy Krueger. He actually just loses half of his kit when generators are finished. He can't teleport anymore, and that was their 'fix' when they originally reworked him for his inability to stop unhooks after generators were finished on the old version, since he had to first pull survivors into the dream realm to hit them. They gave him a global teleport and he was still the weakest killer in end-game. At least if he spoke and shit-talked the survivors throughout the game, it would relieve some of the tension of playing him.
Chucky is stressful at higher MMR, where most survivors gen rush in 4-5mins. Since he has no map pressence, there is nothing he can do against it, except chase harder and faster. I've had a multitude of matches as Chucky (P50 atm) where I was downing ppl every 40secs, including hooking them etc. completely dominating them in chase. Survivors still manage to do gens faster than I can get 8 hooks, its ridiculous. The only way to counter it is to stack gen perks. Personally I like my meme builds, especially as that funny little fucker... so I am doomed to get gen rushed all the time. Which makes me sad, cause then I'll have fewer chases, which is the fun part for me.
@@fart63 And yet these SWF still get 4 escapes at 8 hooks, even when my chase+hook times are 30-60 secs. You would be an idiot to defend that. Even someone like Chucky is forced to tunnel to get kills.
thats why he placed them low. most of these killer’s dont care about the match result but only about fun chases. gotta love these typa people. making the game fun for EVERYONE.
@@usedhalfcartyou’re welcome, I can’t think of anything less fun that sweating 24-7, even when I do 4k as billy I usually give the survs a gate or hatch cuz honestly who really cares
Knight feels chill just firing patrols out and pincering, although he can be frustrating as hell when survivors hold w to the other side of the map without gens thus leaving you without a power if you dont follow, not to mention he's good at losing matches 😅
Scott, with Nemesis if you really play him a lot it is stressful. no other killer has an aspect of their power that can literally bodyblock them or give speed boost to survivors which happens honestly way too often. it's far more often i get bodyblocked or survivors get away because of my zombies than actually get downs.
Billy is my favorite killer for relaxing & making friends w/ the survivor team, even if the match starts out sweaty, getting two hooks on everyone leaves me totally satisfied.
Honestly I would put SM and Legion in Extremely Chill because when I play them I find myself not really thinking that much about anything other than the chase going on at the moment
I agree on most killers. Twins is pretty relaxed since many ppl u face don't know how to play against her and running around with Victor is pretty chill & fun. Also, Onryo is pretty chill, you just need to teleport every 10s and against most lobbies you get 1-2 free condemned kills, no skill required at all
100% agree on pyramid head. You can either play really boring and zone and hard tunnel and win, or you can get epic mlg trickshots at the cost of winning the game.
You said you'd only do it for Billy, but a lot of the killers you said were more relaxed because of memes or typical mains just not caring. Which isn't really the stress level of the killer, just the personality of the typical human using it.
The most stressful killer is your teammates, who give up at the first sign of inconvenience. It kills the fun for the team and doesn't give the killer an actual match.
I have the most fun / least stress playing as "jumpscare" killers who can teleport or travel long distances undetected. Even though Sadako's chase sucks, I have the most fun when I feel I can scare the survivors. If they're having fun and on their toes just enough, then I'm having fun.
As someone who has played only twins since chapter 18 as well as singularity since he came out I just wanted to confirm that other people think these characters are a complex nightmare to play.
hag is strong until 1 or 2 survivors know how to counter her. theres like 10 counters to her traps, disarm them for free, run into them and away to make it impossible to hit you, follow her around, literally just crouch over them...all the while you are trying to set up while 3 gens fly (corrupt is terrible on her because then survivors find you early and can start countering you), most maps are too big to defend (teleport range is very limiting, you need st least 1 addon at all times). its usually a stomp on either side. oh and also...want to chase someone after teleporting? unlucky, youre 110 and are never gonna catch them before they reach a strong tile. id put her even below trapper because he can at least chase people to apply pressure
My enjoyment of Plague is entirely RNG. If I spawn in one corner of swamp and my only pool is in the literal other corner, the game's hernia inducing before it even begins. But most of the time she is in standard or relaxed, so I reckon you got her pretty right. Same with Artist, I mostly play her for snipe dopamine rushes and just shooting birb after birb.
I don't deal with stress well and Hag is my #1 for loving the concept but being able to keep my head straight when it comes to the trap harassment counterplay of the survivors and the macro gameplay required of me when I play her. Not many people can get into her despite her being fairly strong for I'm guessing similar reasons.
Saying xeno's relaxed. Just feels wrong. If she was easy then more people would probably play her, but she's pretty annoying, the tail is pretty pinpoint and easy to miss and if you do you lose a lot of distance on the survivor and you don't have a lot you can do to put a lot of pressure on, not to mention the mindgames you have to deal with about whether to use tail or not. I's say she's a little stressful. Not the biggest or worst stressful killer. But her power is kinda meh. Atleast she looks cool. That's probably the only reason I ever play her, she looks cool. I don't see any other reason anybody would want to play her, even demo is more fun honestly. Not to mention other annoying things like the times where vents don't spawn anywhere close to any gens, or just spawn out in the open, or when parts of the map have huge deadzones. Honestly, the coolest part are the turrets and vents, and even those are kinda meh and doesn't really help you all the much, atleast when compared to other killer powers. Xeno has a lot, turrets, tail, vents, but none of those feel unique really not to mention crawler mode just... makes you look less intimidating, I mean there's a reason the alien in Alien Isolation doesn't spend most of the time crawling around but stands instead. Yeah, I can see why people don't play her much, which kinda sucks because she's pretty fun on the survivor side. But if I had to choose, I'd prefer demo over her. Demo just feels more consistant and fun, she feels like a downgrade honestly.
The only time Ghostface became stressful in any way for me was when one of the survivors was replaced by a bot and i don't know how they do it but they can reveal from distances or positions that should be impossible. This bot Meg was revealing me from the other side of the map with LOS blockers so my power was kinda useless. I'm not sure i agree with Xenos placing. His power is easy to use but it's the turrets that's the problem. Against good survivors they will lead you to turrets forcing you to commit and lose power or destroy the turret and lose distance. It can get absolutely miserable to play as Xeno which might be why it dropped off so much. You can still win even if they do this but it's just not a great time, as you spend more time destroying turrets than doing anything else.
I find Sadako releaxing because all I have to do is just teleport everywhere every cooldown. No thinking involved. Non-stop teleport, then just hunt down who ever turns red
Nurse is stressful as hell for me. I will literally afk on indoor maps. Plague on the other hand is pretty comfy. Don't have to focus too hard on aim. And her chases are usually pretty good relative to other m1 killers.
I have a bulldozer build with legion where I try to sap any and all choice from the survivors. From their perspective it's probably the most annoying and boring thing ever but as a killer it's pure enjoyment toying with them and watching as they run out of options aside from just giving up
The moment I play this video I already knew Singularity is going to be the most stressful, frustrating, double hernia tier. I'm begging for its rework.
I don't get it how Blight is extreamly chill. Playing him is so freaking stressful for me. I played mostly him since I bought the game around 3 months ago. I know he's S tier (without hug tech might be A or A+), but using bump logic is the hardest thing to do: you need your ability ready, be in the right position, analize in which tile you are and be fast to get hit before surv gets to window or pallet.+ Survors predropping ofter forces you to break even unsafe pallet. And in a lot of games he feels like maps has infinite pallets. Yeah, gitgud and stuff, but Blight is extreamly hard to master. After testing 7.7.0 PTB Blight I started looking at other killers. Artist and Plague feels so relaxing after Blight. Spirit is also a lot more chill than Blight. If you missed a hit - you fked up, while with Blight you can do nothing in many loops, especially if map rng is bad.
I'd honestly put Nemesis in Frustrating personally. Tentacle whips take some skill to land if you're not just hitting at pallets and windows, and his lack of map control makes you feel awful when you spend too long in a chase. The early game is incredibly stressful too--with how common Lithe is, it's so common to hit someone with a tentacle, they speed boost, then they get to a vault, vault, and speed boost further, ending up in timbuktu.
The most stressful killer in the game is the killer you're playing as at the moment.
Facts
Real
I can't 😂
Truth
So so true
You forgot to mention that Twins mains also have to study up on the latest bug of the week to know how to play around it. Like a mythic affix for a WoW dungeon, it switches every once in a while to test your patience. One week it might be Victor copying Sadako and phasing through survivors, the other it might be Victor not being able to leap over windows.
Twins main here, Iv never had an issue with twins. I play pc and find it weird that I see people having issues with twins all the time with bugs and glitches.
Maybe this is more of a console issue than pc?
@@Hiikaa69I’m on console and I have no issues when I play with twins. Maybe it’s unique
Errrm 🤓👆 due to the fact that I myself main twins and have never had an issue that therefore means that the hundreds of thousands of people who have and the devs themselves releasing patches for the twins are ermm actually wrong and ermm lying, *continues eating rocks and shoving crayons up nose*
@@pintolerance785 Were you left out as a kid so you developed poorly in interactive skills or are you just mentally not ok? Where did anyone say any of the bullshit you’re spewing? Do you really expect people to take you seriously when you verbally shit everywhere?
@@pintolerance785lol
scott, you should put this in the description NOW (so it shows on the timeline :D)
0:00 - Intro
0:29 - Trapper
1:21 - Wraith
2:48 - Hillbilly
4:48 - Nurse
5:34 - Myers
6:41 - Hag
7:26 - Doctor
8:38 - Huntress
9:22 - Bubba
10:51 - Sharp Hand Joe
11:39 - Pig
12:02 - Clown
12:30 - Spirit
13:00 - Legion
13:30 - Plague
14:27 - Ghostface
15:12 - Demogorgon
16:08 - Oni
16:27 - Deathslinger
17:04 - Pyramid Head
17:31 - Blight
18:09 - Twins
18:52 - Trickster
19:27 - Nemesis
20:09 - Pinhead
21:14 - Artist
22:08 - Sadako
23:00 - Dredge
24:05 - Wesker
24:26 - Knight
25:09 - Chess Merchant
25:41 - Singularity
25:50 - Xenomorph
27:31 - Chucky
a real one
Based
*hands over crown*
You dropped this, King.
'Sharp Hand Joe' Now that's a name I've not heard in a long time, a long time.
Typo for xeno, it's 26:50
I think knight deserves frustrating tier because of,
"Let me use my power here! Nope no prompt, let me take a step back. Still no prompt, let me move to the left. No prompt, the survivor is now 20 feet away, what if I walk forward? There we go, I can finally use it aaaanddddd... carnifex got stuck on top of a boulder"
I really wish they would bugfix him
Don't forget his add-on hard dependency. Guardia Compagnia feels so weak without map of the realm.... As a knight player, i always make sure to have it equipped.
Honestly he needs an entire rework, people love to bitch about Knights forcing a 3 gen or camping but if you don’t play that way he’s such a shitty killer.
@@6ToesHeACreature Disagree lol. You can win without 3 genning or camping. That's the shitty way to play knight. And a rework would kill his concept which is unique. But that's just my opinion 🙌🙌
@@spooky0_0. And you play another way it’s very frustrating lol
@@6ToesHeACreature Why i would play campy and sluggish? Also, it's impossible to assume that every knight uses that strategy. Just bc he's good at stalling the game doesn't mean it's the most viable playstyle.
Somehow Trickster is one of the killers I'd like to main but somehow feels stressful to me. Feels like games either snowball in my favor or i struggle all game, very little in between.
He's very feast or famine
hop on kovaaks!!!
@@PatchesUnbroken does that actually work here too? I've used it before for other games. Seems weird for DBD with the low fov, slight throwing arc, and the left/right alternating for trickster.
@@N7Lantern aim training is aim training though. Having good reflexes to snap to a target would be useful.
I've just recently started playing him after years and years because of the buff. Before then I thought he was horribly stressful to play as, now he's actually really rewarding (and oppressive) if you know how to optimize throwing knives over loops. It really doesn't take a lot. Plus I'm on console, and although my aim is average at best, you just need good prediction of survivor movements to start doing good. He's also not as map dependent as Huntress, so it felt really nice switching from her to Trickster. Would recommend.
Guarantee tho survivors are gonna hate you.
Would love to see a killer tier list based on how healthy or unhealthy each killer is for the game
Heck yeah.
Ooooh, love this suggestion! That would also mean we could take a look at killer design vs. killer strength: For example, I think the basic design of Blight's power is actually quite healthy, but his addons and some perk synergies mess it up.
Skull Merchant would be at the top 3 of the unhealthy killers lol
@@loganlaslo2098Why?
Skull Merchant is a unhealthy killer, look at all the gameplay surrounding her and some of her tactics. Holding survivors for an hour by a 3-gen isn't fun. @@dumblenutz5561
Commenting on Trapper's placement in the list: Yes, Scott is right about this. The most fun part about Trapper to me is getting your traps to work. It's a massive hit of endorphins when they do work, but as a killer who is feast or famine, the stress comes from using that map knowledge to set up before it's too late to stop the generators.
Whenever I feel not thinking and whatever I play Legion. That's why he's my fav, you just turn your brain off and watch as the mach goes by. The only thing frustating is getting stunned at the fifth hit, because there is nothing more satisfying than getting that, for me at least.
otz 50 wins on nemesis made that champ look like hernia+ tier most stressful dbd games i’ve seen in my life
I unironically love playing Nurse now, even as a console player. Took me 4 thousand hours but she finally clicked for me, never thought I’d ever be able to have fun with her.
Oooohhhh…. Aaaaaaaccchchchhhchch….
Nurse is easy to counter tbh. *goes afk*
Console Nurse mega satisfying. One of my first mains.
Well said on the Billy ranking. I only play billy when I want to chill.
The most stressful part of billy is waiting for your chainsaw to cool down again. Agonizing
Well, good thing they're reworking him so that will no longer be a problem.
Scott all im asying is, if your gonna milk Tier lists, i highly recommend a list of how hard it is to get the Adept achievement for each killer and survivor. For killer especially.
Yes!
Bubba and Billy have this additional chill bonus for me that I’m not worried about what survivors I’m going against. If it’s nice survivors I can play relaxed, but if they bring a map offering or go sweaty in some way I’m able to switch play styles and counter that pretty easily. Some killers feel more reliant on addons/perks where it’s like “dang, I brought my fun layout but these are sweatlords”
Ormond as Billy is the best, it just means more space to zoom
Holy shit you absolutely nailed it, number of kills means nothing to me but if I nail a fat curve on those slippery cars on Springwood (especially if the surv is being chill and not just throwing the pallet right away, but letting me try it out) now THAT is a rad win
I'm also shocked Xeno isn't more popular. Definitely one of the stronger killers with the lowest mechanical floor in the game.
I think Xeno isn't played for the same reason Demo isn't. They're not totally braindead like something like Legion, which gets the "lemme get high and play dbd for 4 hours" crowd. But they also don't have cool stuff to master like Huntress or Blight, for people who wanna go gamer mode.
I actually like Demo and Xeno, but even I admit I get bored after like 4-5 matches max.
Lmao you're so right about Billy players, but all I could think about when you were saying how relaxed they are is Sofareks malding on stream because he hit bumped into a single leaf for the 5th time that night (love you Sofa)
skull merchant should be in stressfull or hernia tier because you know damn well the endgame chat is gonna have a thing or two to say
😂😂😂😂 so true
Honestly not that much , being a SM main and I never got a single bad comment at endgame , while winning 90% of my matches with her
@@TheZenith7 do people also not like you IRL
@@kayenby i don't know , people around me love me , and that's all that matters
@@TheZenith7 that’s a healthy look on life, i would recommend doing something healthy for the game too
Hillbilly main here (one of the dying breed) and I can say that you're spot on. When i pick hillbilly i put my favorite meme build (well known Benjo build or, backpack build) and it's like a separate game mode. I do not win by killing people, i win by landing a hit after driving across the entire map, or by doing some sick 360 mindgame and outplaying my opponent. His power is so hard to use that getting value every single time is like a bday. Also the fact that i can occasionally get chill survivors who just enjoy the mindgames and write +rep in my steam profile makes it even more engaging. It's like, you know, bringing out the best in people, it fills me with joy. Sure, 4 matches out of 5 i will get sweaty dudes who make it miserable but that one dude who consciously decides to not wiggle and let me chase someone with himself on the back, or the dude who never predrops (extremely rare), such moments outweigh every bad thing. Only Billy can do this to people because everyone knows Billy mains are chill ^_^
(btw i left a what i consider good lengthy comment about your future content under that recent video. If briefly, i described why i think you should discuss game design of other games and branch out from dbd)
can confirm, the first flick I ever landed was a single shot of the most dopamine I'd had that entire year
@@koalamanda8299 this is the moment that separates you from "I'll pick Billy I guess" to "holy barnacles I'll play as him until the servers shut down"
Funny, how Demo and Wesker are the most stressful killers for me. Because every use of the power I think that I miss and spend an hour and a half to perfectly calculate trajectory, but still miss somehow
I LOVE running Singularity. It is a ton of micro management, but it feels rewarding when it pays off. I've played him since day one and I haven't swapped killers since.
If you want a fun build for the Singularity:
Rapid Brutality
Save the Best for Last
Agitation
Starstruck
Add-ons: Soma Family Photo and Denied Requisition Form
For the most part, the first two perks do the most work; the latter two can be swapped for something like Enduring + Hubris, but I usually teleport over pallets. Maps that are super open or small really benefit from my build. Gideon is probably the most brutal.
You see, Freddy is actually Extremely Chill because if you play Class Photo and use DMS and aim for as much value as possible, then you’re playing the game just right 🗣️
Trapper really has the highest variability depending on the situation, I remember a game I had where I was running the add-on that slugs people when they break out of your trap, I set four traps around the same general area, walked away to get more traps, and all four survivors walked into the set traps and I won
That was extremely chill, but not representative of my next thirty trapper games
I love focusing on jumpscares with Ghosty and Myers, so for me it's extremly chill just trying to bring back a bit of spookyness to DBD.
Blight is was always super stressful when I played him because he's one of the few killers that needs a high degree of mechanical skill. Most killer game plans cross over each other, and experience beats out the advantages technical skill gives most of the time, but for blight I felt like I was playing a ranked fps match, constantly flicking between pieces of terrain while tracking the survivor at the same time. He turned the act of just moving around into a no brakes pit race of doom
You know, I've always felt that the game was pretty frustrating and stressful, and it turns out that's because the killers I gravitate towards are all in that category range lol. Especially Myers and Trapper, I always want to play those two, but they're undoubtedly stressful to play as
I stopped playing DBD for around 2 years and came back last month because of Chucky since he was my most wished killer to be added to the game. I got him and Singularity, since I found Singularity to be very unique.
I liked both of them, but in terms of stress they are night and day lol. Chucky is a super chill killer to play as, while Singularity is very stressfull. I usually play one match as him, then as Chucky so I can relax lol
Hag is, imo the most stressful killer in the game. Managing your web of traps and having multiple traps go off at once while keeping track of all of them still stresses me out, even while being a hag main.
All of my favorite killers go from relaxed/standard to hernia tier when I get Lery's, Hawkins, or RPD.
Also, I hated Hillbilly the first several games I tried him. Then I started learning the curving and the joy of seeing someone 10miles away and weaving between obstacles to secure the cross map hit. There's seriously no better feeling in the entire game.
That's a fantastic explanation for placement on Hillbilly
I used to love playing twins but it was always so incredibly stressful. For me they were one of the killers that I always said were one of my favourite but i rarely ever played them.
another thing in favor of Ghostface is you can t-bag survivors and it's basically the most powerful stress valve in the game
Wraith with the old light burn weakness is keyboard smashing rage inducing. I still have PTSD from those 4 man flashlight squads
"Will I collide with this invisible block of air here" - DBD player
My gf says billy and oni are more on the frustrating side if you’re new to them
the hillbilly player description...it's so accurate
I love these random tier lists, and the placements are pretty based. Idea for another memey tier list video: killers ranked by how funny their mad grit swings are.
Now you can make a list from surv pov.
I like dredge lately but lockers can be frustrating at times. It be neat if locker’s didn’t lock in nightfall.
Hah is incredibly stressful, having been a doctor main for a long time I was constantly stressed when made for this was stronger and I stopped playing doc altogether during that time it was so bad. I switched to hag and sometimes get a game so stressful it is crazy. Constantly harassed and managing a downed survivor, another gens about to pop, other guy is harassing my traps and the other is god knows where but I’ll regret not injuring him later
My solution for trapper being frustrating was just to play only basement trapper lol. Watching streamer gameplay back of them getting trapped while trying to rescue from the basement never gets old.
As a slinger main, i 100% agree with his place. There are times where i get good shots and then get cucked by a pile of trash or something random. The satisfying part of playing him tho is getting really sick shots with him
As a Singularity player... I agree, they need to buff him a bit to be a lot more chill to play and aid controller players, I WILL SAY, SINGULARITY IS KINDA LIKE PLAYING FNAF 2, YOU MUST KNOW THE WhOLE MAP, YOUR CAMERAS, HAVE A SENSE OF WHERE SURVIVORS COULD BE, WHERE THEY'LL BE, IF THEY DISABLE YOUR CAMERA WHAT TO DO, HOW TO LOOP, WHEN TO USE YOUR OVERCLOCK- But he's really rewarding and as such I think it's fair he has the best lines in the game together with Nick Cage, GROVEL WORMS!!! GROVEL!!! Also one of the sickest moris ever.
I find singularity personally chill because I don't tend to sweat the cameras much, I just use him as an M1 killer and use the goop at loops to push survivors away or punish them. But to use him to his fullest is definitely hernia tier, that's too much work for too little payout
I find singularity so enjoyable... the fact that you have THAT MUCH map control and overview and rarely have to stress about what's going on where is soooo relaxing
Yesterday i saw a guy playing alien, complaining about turrets being visible to other survivors and how slow he feels when burned. At the same time, he 4Ked every game and only got pushed out of power once, like, bro lol
While i don't agree with the person expressing turrets shouldn't be visible to survivors, they absolutely should. The sentiment is that good survivors will lead you to turrets forcing you to commit and lose power or destroy the turret and lose distance and it's always better to destroy the turret since losing power neuters you.
It gets incredibly frustrating and sometimes downright miserable depending how many turrets they can lead you to. You can still win but will you have had a good time doing it? Probably not. I suspect this is why Xenos usage dropped off so much, it's just not a fun killer to play when survivors know how to make effective use of the turrets.
Playing Xeno reminds me of Singularity a lot. Both become very unfun when survivors know how to use the thing that counters your power even if they're strong killers.
@@eleanorgreywolfe5142 except singularity has so many steps that i can at least respect it. alien manages to be miserable for survivors and the killer? wow bro
putting nurse in extremely chill tier is an interesting take, the amount of times you can get stuck blinking on objects or be fucked by an indoor map is very infuriating
You have the be a highly futuristic AI to actually play Singularity. He's not for humans.
I can confirm the entire Billy thing. A friend of mine is a Billy one trick that uses literally nothing but Shadowborn and I love him.
I feel like reworked Freddy is stressful when you first start playing him but when you use snares in loops it’s so satisfying
I mained Huntress first and to this day she is the most stressful for me. You need some hours to study hitboxes. I have some sort of ptsd too, because when I played her first, as a 2h baby, I instantly got 4 swfs with flashlights and couldn't hit anybody with m1 even ._. MMR was wild in 2021/2022.
I want to play dbd again, I'm over 1k hous now and didn't played much in 2023, but I feel so stressed to start.
You should give it another shot! Just try to take it easy and maybe set different goals. I came back a few months ago after a ~18 month break and I'm having a lot of fun again. Found the segment about Hillbilly really accurate to having fun. No stress, go for high skill plays and focus on each moment. Get a lot of satisfaction that way!
@@slavajuri so update ^^ I played a little bit today, I loved Billy ♡ I got some nice hits, survs were cute too, chill games and got Adept. I'll play him more after ptb changes too. Thank you!
Wraith is such a chill killer to play that I actually for the longest time LOVED Ormond and didn't realized it was an ass map for most killers until I started trying to branch out haha
green+brown stalk rate on myers with monitor is such a godsend, for when you're having issues stalking!!
Trapper is the only killer I can play extremely chill. It's just farm simulator. You don't worry about chases, you don't worry about gens, you don't worry about pallets or windows. You just set traps down and then walk around and pick up teenagers gone wild.
"If you just want to do the low skill method of playing Chucky which is using his power in the intended way"
I might've put Oni higher. You're not always chilling with the power - if someone has a good knowledge of short-loop areas with good pallets, you have a *lot* of pressure to succeed that insta-down chase. If you fail to get them (or ambush someone else) then you've wasted your early-game resources that were so hard to get.
Nemesis I would've put lower on stress, only because I actually *don't* pressure myself to get T2 - I'm literally just punching people until they actually start running loops "standard" - and when they do, I start with the whip and get easy shots.
Pinhead I personally would put in Extremely Chill because his main power has zero activation requirement - you're getting Pig-style slowdown pressure on the whole team, no matter how badly you're doing. Certainly at higher levels people are thinking about the box's spawn location, etc, but that's not even necessary in average public games.
Quick thought on Dredge: What would people think if Dredge got brief haste after M1-breaking a lock on a locker?
If possible, I'd love to see a tier list of killer strength only looking at their base kit
I know there are some killers that tend to rank high on tier lists, but only because perks and addons are being taken into account for the ranking
When i was still kinda new to dbd, getting Myer's adept achievement was one of the most stressful and frustrating things I've done in the game. Either had a 4man escape, or full wipe too fast to earn enough points, for hours on end.
RAAAAAGH! is a mindset, a lifestyle, and an ideal. Hillbilly is an example of how far people will distance themselves emotionally from actually playing the game in pursuit of one feeling, which is that because it's so hard to hit across the map into tight curves chainsaw instadown, people love it that much more. " " is a mindset, a lifestyle, and an ideal. Wraith is an example of how emotionally in tune with the game players can be, because it's so easy to play Wraith, you can just focus on actually reading the game state and reacting to the survivors, like loving playing the game. Perfectly balanced, as all things should be.
I think Trapper is stress relieving knowing that most of my work will be done for me once I set up where I want to, especially with dangerous add-ons like the one that injures when they disarm.
To bypass map knowledge on most maps as Trapper: Literally trap all four corners of the shack on the outside. That's it. They lose one of their most powerful locations in its entirety for the entire game, and if you have the disarm = injury add-on, it's even stronger as they'll be tenaciously working to try and make it a safe place again only to alert you and make the down that much easier to obtain.
If I want a stressful match, I'll play as Freddy Krueger. He actually just loses half of his kit when generators are finished. He can't teleport anymore, and that was their 'fix' when they originally reworked him for his inability to stop unhooks after generators were finished on the old version, since he had to first pull survivors into the dream realm to hit them. They gave him a global teleport and he was still the weakest killer in end-game. At least if he spoke and shit-talked the survivors throughout the game, it would relieve some of the tension of playing him.
Couldn't agree with billy more, he's so unbelievably hard that you can have all 4 people escape and still feel like you had fun
Chucky is stressful at higher MMR, where most survivors gen rush in 4-5mins. Since he has no map pressence, there is nothing he can do against it, except chase harder and faster. I've had a multitude of matches as Chucky (P50 atm) where I was downing ppl every 40secs, including hooking them etc. completely dominating them in chase. Survivors still manage to do gens faster than I can get 8 hooks, its ridiculous.
The only way to counter it is to stack gen perks. Personally I like my meme builds, especially as that funny little fucker... so I am doomed to get gen rushed all the time. Which makes me sad, cause then I'll have fewer chases, which is the fun part for me.
The reason it doesn’t matter that much is chucky is guaranteed a hit with his power and his chase is very easy
@@fart63 And yet these SWF still get 4 escapes at 8 hooks, even when my chase+hook times are 30-60 secs. You would be an idiot to defend that. Even someone like Chucky is forced to tunnel to get kills.
I think billy and bubba can be very stressful some times it’s just that most bubba players and billy players don’t take the game seriously
thats why he placed them low. most of these killer’s dont care about the match result but only about fun chases.
gotta love these typa people. making the game fun for EVERYONE.
@@usedhalfcartyou’re welcome, I can’t think of anything less fun that sweating 24-7, even when I do 4k as billy I usually give the survs a gate or hatch cuz honestly who really cares
What you said about Hillbilly players being relaxed because they don’t care about outcome is how I see playing Trapper as well.
Knight feels chill just firing patrols out and pincering, although he can be frustrating as hell when survivors hold w to the other side of the map without gens thus leaving you without a power if you dont follow, not to mention he's good at losing matches 😅
Scott, with Nemesis if you really play him a lot it is stressful. no other killer has an aspect of their power that can literally bodyblock them or give speed boost to survivors which happens honestly way too often. it's far more often i get bodyblocked or survivors get away because of my zombies than actually get downs.
Facts I main nemesis and he definitely can be stressful at times
4:20 what you're describing is my sort of mindset with every killer and it is waaaay more enjoyable as a whole that way
I think the changes i would make is putting Legion into relaxed, hag into frustrating and dredge into hernia. The rest is all pretty accurate.
Billy is my favorite killer for relaxing & making friends w/ the survivor team, even if the match starts out sweaty, getting two hooks on everyone leaves me totally satisfied.
Honestly I would put SM and Legion in Extremely Chill because when I play them I find myself not really thinking that much about anything other than the chase going on at the moment
Skull Merchant is the most stressful because you're going to get flamed constantly
That's only if you care about others' opinion
@@TheZenith7
Sigma male grindset babey
Bro just don’t look at the screen and go next lmao
Man. I don’t smoke anymore but you’re spot on. I used to be super high playing Billy and it was the most fun I’ve had playing killer.
I agree on most killers. Twins is pretty relaxed since many ppl u face don't know how to play against her and running around with Victor is pretty chill & fun. Also, Onryo is pretty chill, you just need to teleport every 10s and against most lobbies you get 1-2 free condemned kills, no skill required at all
100% agree on pyramid head. You can either play really boring and zone and hard tunnel and win, or you can get epic mlg trickshots at the cost of winning the game.
You said you'd only do it for Billy, but a lot of the killers you said were more relaxed because of memes or typical mains just not caring. Which isn't really the stress level of the killer, just the personality of the typical human using it.
The most stressful killer is your teammates, who give up at the first sign of inconvenience. It kills the fun for the team and doesn't give the killer an actual match.
True
yea worst part of the gane rn
Honestly, i don't really agree that The Blight is Extremely Chill.
Mainly because of the indoor maps and slippery objects.
Only points of contention: whesker with coup is genuinely the most chill killer no joke. Hillbilly is most herniating when not 420 friendly 👍
I have the most fun / least stress playing as "jumpscare" killers who can teleport or travel long distances undetected. Even though Sadako's chase sucks, I have the most fun when I feel I can scare the survivors. If they're having fun and on their toes just enough, then I'm having fun.
Yeah but with dredge when you get a snag on someone that was locking a locker its just the best feeling ever.
“Billy players super chill usually high” I feel called out.
As someone who has played only twins since chapter 18 as well as singularity since he came out I just wanted to confirm that other people think these characters are a complex nightmare to play.
You could think about huntress like billy, just hitting the coolest shots is what i care about
hag is strong until 1 or 2 survivors know how to counter her. theres like 10 counters to her traps, disarm them for free, run into them and away to make it impossible to hit you, follow her around, literally just crouch over them...all the while you are trying to set up while 3 gens fly (corrupt is terrible on her because then survivors find you early and can start countering you), most maps are too big to defend (teleport range is very limiting, you need st least 1 addon at all times). its usually a stomp on either side. oh and also...want to chase someone after teleporting? unlucky, youre 110 and are never gonna catch them before they reach a strong tile. id put her even below trapper because he can at least chase people to apply pressure
"[Xenomorph] is pretty relaxed".... Not sure if Scott saw that clip of the four Ripleys on The Game in the bathroom, yet...
Twins is a guaranteed hernia tier, since victor can't go over pallets now the bug list alone can cause an aneurysm
My enjoyment of Plague is entirely RNG. If I spawn in one corner of swamp and my only pool is in the literal other corner, the game's hernia inducing before it even begins. But most of the time she is in standard or relaxed, so I reckon you got her pretty right. Same with Artist, I mostly play her for snipe dopamine rushes and just shooting birb after birb.
I don't deal with stress well and Hag is my #1 for loving the concept but being able to keep my head straight when it comes to the trap harassment counterplay of the survivors and the macro gameplay required of me when I play her. Not many people can get into her despite her being fairly strong for I'm guessing similar reasons.
It’s almost like how stressful a killer is to play depends on the mindset of the player and not so much the killer itself
Mostly agree. I often gravitate towards those chill killers like Legion.
Saying xeno's relaxed. Just feels wrong. If she was easy then more people would probably play her, but she's pretty annoying, the tail is pretty pinpoint and easy to miss and if you do you lose a lot of distance on the survivor and you don't have a lot you can do to put a lot of pressure on, not to mention the mindgames you have to deal with about whether to use tail or not. I's say she's a little stressful. Not the biggest or worst stressful killer. But her power is kinda meh. Atleast she looks cool. That's probably the only reason I ever play her, she looks cool. I don't see any other reason anybody would want to play her, even demo is more fun honestly. Not to mention other annoying things like the times where vents don't spawn anywhere close to any gens, or just spawn out in the open, or when parts of the map have huge deadzones. Honestly, the coolest part are the turrets and vents, and even those are kinda meh and doesn't really help you all the much, atleast when compared to other killer powers. Xeno has a lot, turrets, tail, vents, but none of those feel unique really not to mention crawler mode just... makes you look less intimidating, I mean there's a reason the alien in Alien Isolation doesn't spend most of the time crawling around but stands instead. Yeah, I can see why people don't play her much, which kinda sucks because she's pretty fun on the survivor side. But if I had to choose, I'd prefer demo over her. Demo just feels more consistant and fun, she feels like a downgrade honestly.
The only time Ghostface became stressful in any way for me was when one of the survivors was replaced by a bot and i don't know how they do it but they can reveal from distances or positions that should be impossible. This bot Meg was revealing me from the other side of the map with LOS blockers so my power was kinda useless.
I'm not sure i agree with Xenos placing. His power is easy to use but it's the turrets that's the problem. Against good survivors they will lead you to turrets forcing you to commit and lose power or destroy the turret and lose distance. It can get absolutely miserable to play as Xeno which might be why it dropped off so much.
You can still win even if they do this but it's just not a great time, as you spend more time destroying turrets than doing anything else.
I find Sadako releaxing because all I have to do is just teleport everywhere every cooldown. No thinking involved. Non-stop teleport, then just hunt down who ever turns red
Nurse is stressful as hell for me. I will literally afk on indoor maps.
Plague on the other hand is pretty comfy. Don't have to focus too hard on aim. And her chases are usually pretty good relative to other m1 killers.
Dude the fuckin hillbilly placement is killing me. I'm watching this zonked off my garb and I lost my shit bro. Good vids
I have a bulldozer build with legion where I try to sap any and all choice from the survivors. From their perspective it's probably the most annoying and boring thing ever but as a killer it's pure enjoyment toying with them and watching as they run out of options aside from just giving up
The moment I play this video I already knew Singularity is going to be the most stressful, frustrating, double hernia tier. I'm begging for its rework.
I don't get it how Blight is extreamly chill. Playing him is so freaking stressful for me. I played mostly him since I bought the game around 3 months ago. I know he's S tier (without hug tech might be A or A+), but using bump logic is the hardest thing to do: you need your ability ready, be in the right position, analize in which tile you are and be fast to get hit before surv gets to window or pallet.+ Survors predropping ofter forces you to break even unsafe pallet. And in a lot of games he feels like maps has infinite pallets. Yeah, gitgud and stuff, but Blight is extreamly hard to master.
After testing 7.7.0 PTB Blight I started looking at other killers. Artist and Plague feels so relaxing after Blight. Spirit is also a lot more chill than Blight. If you missed a hit - you fked up, while with Blight you can do nothing in many loops, especially if map rng is bad.
I'd honestly put Nemesis in Frustrating personally. Tentacle whips take some skill to land if you're not just hitting at pallets and windows, and his lack of map control makes you feel awful when you spend too long in a chase. The early game is incredibly stressful too--with how common Lithe is, it's so common to hit someone with a tentacle, they speed boost, then they get to a vault, vault, and speed boost further, ending up in timbuktu.
As a Twins main, I can confirm I am stressed everyday :) Mostly due to Victor dying randomly and getting stuck though 😅
and having to memorise which bug you have to deal with this week, only for it to change the next day 😂
NOOOO why is he literally 100% on hillbilly 💀 i feel so called out but loved and seen
Billy mains unite