I enjoyed this game a lot, I usually just play games for 2-3h and gets bored but for some reason I liked this game and finished everything it had to offer on the first few weeks of being on steam. It's like Valheim I'd say, for me the glider and double jump made it enjoyable and less of a running simulator as I find most adventure games to be.
Thanks for this. I've been looking at this game for a while. However, no one on UA-cam says this, can you play in a sandbox mode? I see a lot of youtubers building in this game, but are they still getting the NPCs to build and are fighting, or can you skip all of that and just build in the game? I see a lot of beautiful builds, and I'm definitely more of a builder than a fighter.
There is not a sandbox mode directly, but like other survival games, there is a custom game difficulty option. You can set things like enemy damage, the ability to pacify enemies, player stamina and stats, survival options like weapon durability, time in the shroud, and how long it takes to collect various resources and upgrades.
@@MacEbesGaming Thank you for the quick response, and that's good to know; it looks like a beautiful game to build in. I will probably pick it up when it goes on sale through Steam. It was on sale a while back, but I wasn't sure about it then. I recently got Medieval Dynasty and found I literally spend all my time gathering and building a town. I'm glad it has custom settings, and I'm happy to learn this game does too. And I think this one will be better, because you can custom build the buildings/homes and be a lot more detailed.
It kinda feels like this review is based on just an hour of gameplay, yet it talks about progression and late-game stuff, while only showing footage from the prologue. A lot of the points made are just plain wrong, or even the complete opposite of how things actually are. Sure, Enshrouded is technically a survival game, but it’s more of a "soft survival" experience. You can starve, weather conditions, but honestly, they don’t play a major role and usually have not that much impact (even on higher difficulties). The game focuses much more on exploration (which is super fun, by the way-the world is amazing, with great biomes and fun little adventures) and lore. Also, you’re not just finding the six NPCs, you actually have to complete their quests to make progress, and more. For anyone interested, I’d really recommend checking out the Steam reviews. I picked up the game during the last sale and was genuinely surprised - in a good way. I haven’t had this much fun exploring a massive, interesting game world since the early access release of ARK: Survival Evolved. That said, the game isn’t without its flaws. Despite having an open skill tree, the available builds don’t feel all that unique or impactful on the gameplay. They mainly make certain fights, like boss battles or big mob waves, easier or harder, depending on your build and way to play. It can also be frustrating to discover a previously unexplored area, fight your way there through caves, villages, and catacombs, only to die unexpectedly to something trivial after 1-2 hours of progress-and then wake up back at your base, forced to redo the entire journey and those 1-2 hours all over again. The spawn altars in the game are also somewhat oddly placed at times. There’s definitely room for improvement, with some areas needing more polish than others. But hey, it’s still in development, so there have been a lot of improvements and will come much more - hopefully. And still it's already a great game.
I reflected most of this in the video. I said it was more rpg first then survival, and how light the survival elements were. I also ultimately recommend the game. I havent seen anybody complaining about the coverage, but if you have examples of what I said being wrong, then tell me. Im always open to feedback and improvement.
Very well reviewed. Everything you put in the cons is something ive been hoping they improve on.
I enjoyed this game a lot, I usually just play games for 2-3h and gets bored but for some reason I liked this game and finished everything it had to offer on the first few weeks of being on steam. It's like Valheim I'd say, for me the glider and double jump made it enjoyable and less of a running simulator as I find most adventure games to be.
Thanks for this. I've been looking at this game for a while. However, no one on UA-cam says this, can you play in a sandbox mode? I see a lot of youtubers building in this game, but are they still getting the NPCs to build and are fighting, or can you skip all of that and just build in the game? I see a lot of beautiful builds, and I'm definitely more of a builder than a fighter.
There is not a sandbox mode directly, but like other survival games, there is a custom game difficulty option. You can set things like enemy damage, the ability to pacify enemies, player stamina and stats, survival options like weapon durability, time in the shroud, and how long it takes to collect various resources and upgrades.
@@MacEbesGaming Thank you for the quick response, and that's good to know; it looks like a beautiful game to build in. I will probably pick it up when it goes on sale through Steam. It was on sale a while back, but I wasn't sure about it then. I recently got Medieval Dynasty and found I literally spend all my time gathering and building a town. I'm glad it has custom settings, and I'm happy to learn this game does too. And I think this one will be better, because you can custom build the buildings/homes and be a lot more detailed.
It kinda feels like this review is based on just an hour of gameplay, yet it talks about progression and late-game stuff, while only showing footage from the prologue. A lot of the points made are just plain wrong, or even the complete opposite of how things actually are.
Sure, Enshrouded is technically a survival game, but it’s more of a "soft survival" experience. You can starve, weather conditions, but honestly, they don’t play a major role and usually have not that much impact (even on higher difficulties). The game focuses much more on exploration (which is super fun, by the way-the world is amazing, with great biomes and fun little adventures) and lore.
Also, you’re not just finding the six NPCs, you actually have to complete their quests to make progress, and more.
For anyone interested, I’d really recommend checking out the Steam reviews. I picked up the game during the last sale and was genuinely surprised - in a good way. I haven’t had this much fun exploring a massive, interesting game world since the early access release of ARK: Survival Evolved. That said, the game isn’t without its flaws. Despite having an open skill tree, the available builds don’t feel all that unique or impactful on the gameplay. They mainly make certain fights, like boss battles or big mob waves, easier or harder, depending on your build and way to play. It can also be frustrating to discover a previously unexplored area, fight your way there through caves, villages, and catacombs, only to die unexpectedly to something trivial after 1-2 hours of progress-and then wake up back at your base, forced to redo the entire journey and those 1-2 hours all over again. The spawn altars in the game are also somewhat oddly placed at times.
There’s definitely room for improvement, with some areas needing more polish than others. But hey, it’s still in development, so there have been a lot of improvements and will come much more - hopefully. And still it's already a great game.
I reflected most of this in the video. I said it was more rpg first then survival, and how light the survival elements were. I also ultimately recommend the game. I havent seen anybody complaining about the coverage, but if you have examples of what I said being wrong, then tell me. Im always open to feedback and improvement.