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MacEbes Gaming
United States
Приєднався 16 сер 2016
Welcome to my channel. On this channel I release gaming video reviews and topics relating to game highlights and comparisons. Check out @MacEbes for my tech review content!
Marvel Rivals is NOT Overwatch (and its awesome) - Master Review Gaming
Hope you enjoy this look at Marvel Rivals! Timestamps below:
0:00-0:50 Overview
0:50-3:58 My Response to The Clip
3:58-4:50 Why Marvel Rivals Works
4:51-6:54 6 Game Design Decisions that make Rivals Different
6:56-8:47 Everyone is Very Strong
8:48-9:40 Hero Bucky Explainer
9:41-11:17 The Damage, Healing, Tank Trifecta
11:18-12:37 Why Overwatch Heroes Feel Weak
12:38-13:22 Comparing Heroes Directly
13:23-13:57 Targeting Healers vs Targeting Tanks
13:58-14:39 Marvel Rivals’ Ethos
14:40-15:08 Team-up Powers
15:09-16:28 Progression and Monetization
16:29-19:10 Future Content + Areas of Concern
19:11-20:30 Balance
20:31-22:07 Conclusion
Intro Music: Pair of You by FIG
open.spotify.com/track/7LYYciIZ5AfZvYeFzkW4QB?si=6ce716f965424a3b
Check out the main channel:@MacEbes
0:00-0:50 Overview
0:50-3:58 My Response to The Clip
3:58-4:50 Why Marvel Rivals Works
4:51-6:54 6 Game Design Decisions that make Rivals Different
6:56-8:47 Everyone is Very Strong
8:48-9:40 Hero Bucky Explainer
9:41-11:17 The Damage, Healing, Tank Trifecta
11:18-12:37 Why Overwatch Heroes Feel Weak
12:38-13:22 Comparing Heroes Directly
13:23-13:57 Targeting Healers vs Targeting Tanks
13:58-14:39 Marvel Rivals’ Ethos
14:40-15:08 Team-up Powers
15:09-16:28 Progression and Monetization
16:29-19:10 Future Content + Areas of Concern
19:11-20:30 Balance
20:31-22:07 Conclusion
Intro Music: Pair of You by FIG
open.spotify.com/track/7LYYciIZ5AfZvYeFzkW4QB?si=6ce716f965424a3b
Check out the main channel:@MacEbes
Переглядів: 0
Відео
Showing You Why Marvel Rivals is Incredible (PINNED COMMENT)
Переглядів 2,2 тис.9 годин тому
This is a comparison between the opening minute of an Overwatch 2 game and a Marvel Rivals game. The dynamics in character kit, mobility, deployable items, healing, and general chaos make Marvel Rivals incredibly satisfying to play and experiment with. DPS feel like damage dealers, and the mobility of all characters make them able to contribute way more to the game. Full Review of Marvel Rivals...
You Need To Check Out Enshrouded - Just Gems
Переглядів 1,6 тис.12 годин тому
Hope you enjoy this look into one of the best survival games of the year! Just gems is a series where I highlight various games across the indie and aaa sphere that I feel got overlooked, either due to their early access launch, or their release window being caught between a bunch of other titles, to even the launch state of the game maybe not being in the best shape, but the devs kept on the h...
7 Features That Make Marvel Rivals Launch Amazing
Переглядів 1,1 тис.День тому
Hope you enjoy this quick look at 7 features that to me make Marvel Rivals 1.0 launch amazing! Small download size 40gb All characters unlocked at start and in future Even simple characters have more abilities, and complex ones have much higher skill ceiling than OW BP is forever once bought, can work on s0 in s1 Skin pricing is reasonable (16-18 for skin which includes some other finisher effe...
Why Does it Feel like Most Games are Moving Backwards?
Переглядів 43Місяць тому
Hope you enjoy this look into why it feels like every game in some way, shape, or form is relying on old ideas and decisions to be successful. Check out the main channel for weekly videos: @MacEbes
You Need To Check Out G¤nfire Reborn - Just Gems
Переглядів 60Місяць тому
Hope you enjoy episode 2 of Just Gems where I look at a unique FPS roguelite Gunfire Reborn. Combining the best parts of Hades, Doom, and Risk of Rain into a fun single or 4 player roguelite experience. Available on steam, epic, switch, playstation, xbox, gamepass and mobile. Just gems is a series where I highlight various games across the indie and aaa sphere that I feel got overlooked, either...
Legends Of Runeterra is the Best F2P Card Game! - Master Review Gaming
Переглядів 3312 місяці тому
Hope you enjoy this look at one of my favorite games! LoR makes playing CCGs really fun and free. You dont need to spend any money to make viable and your own decks. It has a rewarding singleplayer campaign and very good multiplayer in both casual and competitive formats. Check out the main channel: @MacEbes Intro Music: Tender Love by Mounika open.spotify.com/track/6IDxzMPyrbvusWD0YgpsrN?si=72...
New Report Says Roblox lied to the SEC and is a Danger to Kids
Переглядів 3072 місяці тому
Hope you enjoy this breakdown of one of the most in depth and damning report against Roblox yet. Report: hindenburgresearch.com/roblox/ Main Channel: @MacEbes
When you finally GET Satisfactory! - Master Review Gaming
Переглядів 4792 місяці тому
Hope you enjoy this review at the 1.0 launch of Satisfactory from a new players perspective. I finally get the game, and why so many are hooked on factory building games! Check out the main channel: @MacEbes Intro Music: UPSAHL - Melatonin open.spotify.com/track/6LKPd0yNYWbcwkTL0bx3DV?si=184744fe10b84091
A New Players Perspective: What Happened to The Finals? (See Pinned Comment)
Переглядів 1,1 тис.2 місяці тому
Hope you enjoy this look into why I believe The Finals didn't live up to people's hopes. I personally dont think it failed, even though it couldnt reach its intended big goals. There are some design choices that make objective play hard, and the competitive nature of the game modes means it wont be a game for everyone, but thats ok. The biggest issue still plaguing the game is balance. Heavy un...
You Need to Check Out Core Keeper - Just Gems
Переглядів 5992 місяці тому
Welcome to the first episode of Just Gems. Just Gems is a series where I highlight various games across the indie and AAA sphere that I feel got overlooked, either due to their early access launch, or their release window being caught between a bunch of other titles, to even the launch state of the game maybe not being in the best shape, but the devs kept on the horse and made it better. Theres...
Why Does the Minecraft Movie Look like THAT?
Переглядів 4603 місяці тому
Hope you enjoy this quick video on my perspective on the new Minecraft movie trailer as someone who was in the weeds during the game's hayday. Check out the main channel: @MacEbes
Why Do ALL Live Service Games Get WORSE Over Time?
Переглядів 1223 місяці тому
Hope you enjoy this look into why it seems that all live service games get worse over time. From Destiny 2 to Apex Legends to Helldivers 2 to Fortnite, it just feels like as time passes, each game gets harder to play, more complicated, more anger from fans and worse for the consumer. I try and look at it from a development perspective to shed light on why the devs make these implementation deci...
Concord Made Me Go Back To Overwatch 2
Переглядів 824 місяці тому
Hope you enjoy this look into Concord, and my thoughts as someone who bought the game to play the beta, and ended up refunding after some very poor design decisions on the dev team's part. It's not all bad, but overall, it made me jump back into OW2. Main Channel: @MacEbes
The First Descendant's Simplicity is its GREATEST STRENGTH
Переглядів 1494 місяці тому
TFD is a great game because of its simplicity in the genre and its lack of competing systems. You know at all times what you want to be grinding for, and what content is available. This alone makes it worth playing, but not if you already play Warframe or Destiny 2. Check out the main channel: @MacEbes
Once Human is a GREAT F2P Survival MMO with Zero P2W - Master Review Gaming
Переглядів 1484 місяці тому
Once Human is a GREAT F2P Survival MMO with Zero P2W - Master Review Gaming
How Hoyoverse Became The GOLD Standard for F2P
Переглядів 2035 місяців тому
How Hoyoverse Became The GOLD Standard for F2P
Why I Spent $70 On XDefiant As A Non-FPS Player
Переглядів 1,2 тис.5 місяців тому
Why I Spent $70 On XDefiant As A Non-FPS Player
Multiversus's CRITICAL Flaw No One Talks About! - Master Review Gaming
Переглядів 1,6 тис.6 місяців тому
Multiversus's CRITICAL Flaw No One Talks About! - Master Review Gaming
Gaming Skins are now a $50 BILLION Industry
Переглядів 7Рік тому
Gaming Skins are now a $50 BILLION Industry
Why I switched to Xbox this Generation (and Why You Should Too)
Переглядів 53 роки тому
Why I switched to Xbox this Generation (and Why You Should Too)
I enjoyed this game a lot, I usually just play games for 2-3h and gets bored but for some reason I liked this game and finished everything it had to offer on the first few weeks of being on steam. It's like Valheim I'd say, for me the glider and double jump made it enjoyable and less of a running simulator as I find most adventure games to be.
Full Review OUT NOW: ua-cam.com/video/_wv00nWNt_I/v-deo.html
It kinda feels like this review is based on just an hour of gameplay, yet it talks about progression and late-game stuff, while only showing footage from the prologue. A lot of the points made are just plain wrong, or even the complete opposite of how things actually are. Sure, Enshrouded is technically a survival game, but it’s more of a "soft survival" experience. You can starve, weather conditions, but honestly, they don’t play a major role and usually have not that much impact (even on higher difficulties). The game focuses much more on exploration (which is super fun, by the way-the world is amazing, with great biomes and fun little adventures) and lore. Also, you’re not just finding the six NPCs, you actually have to complete their quests to make progress, and more. For anyone interested, I’d really recommend checking out the Steam reviews. I picked up the game during the last sale and was genuinely surprised - in a good way. I haven’t had this much fun exploring a massive, interesting game world since the early access release of ARK: Survival Evolved. That said, the game isn’t without its flaws. Despite having an open skill tree, the available builds don’t feel all that unique or impactful on the gameplay. They mainly make certain fights, like boss battles or big mob waves, easier or harder, depending on your build and way to play. It can also be frustrating to discover a previously unexplored area, fight your way there through caves, villages, and catacombs, only to die unexpectedly to something trivial after 1-2 hours of progress-and then wake up back at your base, forced to redo the entire journey and those 1-2 hours all over again. The spawn altars in the game are also somewhat oddly placed at times. There’s definitely room for improvement, with some areas needing more polish than others. But hey, it’s still in development, so there have been a lot of improvements and will come much more - hopefully. And still it's already a great game.
I reflected most of this in the video. I said it was more rpg first then survival, and how light the survival elements were. I also ultimately recommend the game. I havent seen anybody complaining about the coverage, but if you have examples of what I said being wrong, then tell me. Im always open to feedback and improvement.
Thanks for this. I've been looking at this game for a while. However, no one on UA-cam says this, can you play in a sandbox mode? I see a lot of youtubers building in this game, but are they still getting the NPCs to build and are fighting, or can you skip all of that and just build in the game? I see a lot of beautiful builds, and I'm definitely more of a builder than a fighter.
There is not a sandbox mode directly, but like other survival games, there is a custom game difficulty option. You can set things like enemy damage, the ability to pacify enemies, player stamina and stats, survival options like weapon durability, time in the shroud, and how long it takes to collect various resources and upgrades.
@@MacEbesGaming Thank you for the quick response, and that's good to know; it looks like a beautiful game to build in. I will probably pick it up when it goes on sale through Steam. It was on sale a while back, but I wasn't sure about it then. I recently got Medieval Dynasty and found I literally spend all my time gathering and building a town. I'm glad it has custom settings, and I'm happy to learn this game does too. And I think this one will be better, because you can custom build the buildings/homes and be a lot more detailed.
Very well reviewed. Everything you put in the cons is something ive been hoping they improve on.
It's more fun in Overwatch when you hit at least one headshot
People are much better in overwatch because its been out for so long. Everyone in marvel rivals sucks because it's a new game. That's why it's more fun for you.
I don’t play either of these games but they both look the exact same.
They have a lot in common, but overwatch is more ground focused and more dependent on skill/execution of kits vs marvel rivals is more lax allowing for larger variety of movement. Rivals encourages high damage, high mobility of tanks and high healing resulting in more stuff per minute happening, and more decisions able to be made.
I agree Marvel Rivals is better but honest question, are you new to video games? Both the Overwatch clip and the Marvel Rivals clip look like i’m watching my 7 year old cousin playing.
I hadn't played overwatch 2 since season 6 (now on season 14), I believe, but my rivals gameplay looks pretty normal. If you check out JWantedL or Shroud playing the game with Bucky or Hawkeye, they do the same thing. Its just kind of how the character plays. A lot of the marvel rival characters are more frantic and disheveled.
Nah, você está certo. Overwatch é chato, pra você ser rápido no jogo precisa usar alguém rápido. No Marvel você pode apenas pegar qualquer personagem e vai perceber a velocidade e a dinâmica maior. Teve um imbecil ai que te chamou de bot, mas definitivamente, um jogo que você precisa jogar muito bem pra poder se divertir contra um jogo que você se diverte apenas por andar no mapa, não, não tem graça jogar bem overwatch. Overwatch já está morto. Marvel Rivals vai mostrar como um jogo hero shooter deve ser.
yeah but this is the reason why rivals will never be competiive. to much stuff going on.
I agree, however a lot of complaints of overwatch are coming from its very competitive nature. Not everything needs to be an esport.
Marvel Rivals is already gaining a highly competitive player base, there really isn’t that much going on. Not to mention, in a comp game, every player ideally is going to know all the heroes that are in play, their kits, and how all of their ults work. I disagree entirely.
looks like an skill issue to me
Bruh, what did i just saw. Bot gameplay on both games...
Can confirm they are real people in open queue, will play more of that match in the review so people can check if they like.
@MacEbesGaming mate... By those words i mention ur gameplay :D
no words to express how dogshit this video is to distinguish a difference.
The point is to show the effect that movement options and character kits can have on both games. Its the best way to visually represent how both games feel to me. My full review will dive deeper into the differences, this was just a visual example.
I love both games but I think the reason people say Rivals feels much better boils down to skill expression and how they work in both games. It is possible to play against an unfavorable matchup in Rivals, and if you as a player are very good you do have the potential to carry your team. Generally speaking alot of characters have a decent amount of skill expression. Overwatch 1 was not perfect but it was still decent in this regard. Over the years Blizzard has started to close the gap between the skill floor and skill ceilings of it's characters, essentially reducing the amount of player input required. The characters themselves do more work than the person playing them in alot of cases. Overwatch still does have plenty of characters that require skill and have some degree of carry potential, but with each new character release they stray further away from their design philosophy of Overwatch 1. Juno demonstrates this pretty well, as she is extremely easy to use and alot of her abilities are not hard or are quite literally impossible to use wrong. If I had to guess Blizzard's idea behind this shift was to make the game more accessible which in itself isn't bad, but it is this design philosophy that actually encourages you to blame your team for losses. Since the amount of skill expression is low you just simply cannot make up for your team's shortcoming in any way. In many cases counter-swapping is the only thing you can do, which in itself is bad game design and the reason tank feels so awful to play in OW2. That being said, I think everyone is alittle too in love with Rivals at the moment since it's still in it's honeymoon phase. There are plenty of issues that are yet to come to light since everyone is still new to it, very much like how enamored the world was with Overwatch 1 when it released. Then everyone got better and the issues that were deep under the surface came to light, I imagine the same will happen with Rivals given enough time.
its only like that in shitlo ranks. it doesnt work that way higher up in both games. you point on solo skill expression is stupid af
@ Not an argument
Low T comment from a guy whos dad clearly was not around you like Trash garabo Overwatch thats fine you have bad tastes that your opniono and its your to speak but we also will tell you your a hater grow up lol honey moon phase game has been out for a few weeks if folks were going to "break" the game it would have happened lol muppet comment but that pfp speaks volumes lmao
there are many things which you can criticise overwatch 2 on, but this has to be the worst attempt at downplaying overwatch i have ever seen. 1. the overwatch clip shows a clip featuring mei (arguably the least exciting dps hero in the game with zero movement and minimal spectacle/flair potential) shooting at 2 tanks (one of them being mauga who is a bullet sponge) even though the game is supposed to be played with only 1 tank per team and is balanced around that. VERY misleading clip. 2. the rivals clip consists of the opposing peni parker, dr strange and hawkeye playing PAST THE CHOKE even though all 3 of those characters excel at holding chokes and are more advantagious in a defensive playstyle, resulting in both of their tanks feeding which allows your team to steamroll the rest of the opposition, but im sure you would not post that same clip if you were on the other team i dont mean to talk shit or be mean, but this is either great rage bait or a very desperate attempt to hate on overwatch, lets see everyone keep that same energy when the rivals honeymoon period is over. im not trying to say ow is better than rivals cause i really enjoy both games, i just find it baffling that people cant seem to enjoy both games but instead hate on one or the other.
There is no hate towards overwatch. The purpose of the comparison was just to show the start of a random match in both games. The dynamics, character kits, movement abilities, etc of marvel rivals make the game to me much more fun and engaging. Ill have more to say in my full review, but I wasnt making this to showcase overwatch being bad, just to demonstrate as clearly as possible the actual difference in pacing/engagement. You are right, I could have picked a better character or a better situation to show, but I didnt because I dont want to cherrypick the results. In that match, I ended up switching to sombra, cassidy, and bastion as well. There are more interesting characters like doomfist or genji, which I could have picked. But why is it that picking Mei is the wrong choice? Why cant Mei's gameplay be as interesting and involved as genji or doomfist? Thats really the point of the video and what my review will focus on. Why does showing overwatch in the right light mean only picking certain characters or highlighting certain interactions. If the game is fun, I should be able to pick any moment.
@@MacEbesGaming 'no hate towards overwatch', but shits on overwatch with bronze mei gameplay in 6v6 to show why marvel is better. This has to be the worst attempt ever seen to shit on overwatch.
@@berj8139this was not an attempt to trash ow2, simply to show the difference both games tend to take with movement and character kits. Its a representation to me of how it feels to play both games. The ow2 clip isnt comparable, because I dont play ow2 like I play marvel rivals, due to the characters. Mei, Bastion, Cassidy, even Genji all feel very weak as dps, even if as ive tested (proof in full review) they do about the same if not more damage than the marvel rivals equivalent.
@@MacEbesGaming Bud, I've been playing Overwatch for 8 years and I've never seen a clip like the one you posted...
I like your commitment to keep improving the quality of your videos - I want to help you, not as a request, but as an idea you could work on: If you give a “quick” explanation of why we should play Marvel Rivals, people won't like to skip through the whole video to find the specific segment you elaborate on. Maybe add segments on the timeline with specific titles as well as the current point in the video. It's good to have an overview at the beginning, but seeing the point you're talking about on the screen makes it easier to understand.
100% agree, working on adding titles and progress points to videos. I tend to do that on my longer 20+ minute videos on the main channel, but I can do that here as well. My full review of the game will have timestamps for points of interest. These more tip videos I will also try adding timestamps as well.
Lol, you just showed Mei gameplay. Why you don't show an awesome genji, tracer, doomfist or lucio clip?
The point was to show a random matches opening minute. To show that I can take any moment in time from a marvel rivals match and it will be more dynamic and interesting than an overwatch one. There is no doubt fun and intense moments in overwatch, but they are very few and far between, and as you pointed out, require specific characters/interactions. Why cant mei be as interesting gameplay wise as genji or doomfist, they are all dps and should all be able to do interesting dps interactions.
@@MacEbesGaming That's just... not a good argument? You should at least show characters with similar playstyles if you want to back up your case, but showing a slow character for one game and a less slow character in another just isn't a good comparison regardless of how you try to spin it. "Random matches" just don't work well for a comparison like this anyways as there's nothing to compare; You're showing clips from fundamentally different characters that have different playstyles
@therealchems Yes I should show the same character on both side, but I didnt, because thats not representative of how I experience both games. This clip is. My ow2 main was sombra, which was quicker, had more movement options and damage options. They nerfed her this season so she no longer has the invisibility run, and her tp device is just a throwable now. This made her not fun anymore so I went with the other 2 dps I play, Bastion and Mei. I also tried Cassidy in this match. None of those fixed my issues with the game, so it wouldnt have mattered including them.
The clip is meant to show my average experience with overwatch and marvel rivals. It was the best way visually that I could show what it felt like, for me to play both games. Its a feeling of stagnation with overwatch and a feeling of engagement with rivals. It doesn't mean ow2 cant have intense moments, or is a bad game in any way, but to me, this clip perfectly encapsulates what it means to play both games. There is an audio syncing issue in the second clip due to how my OBS decided to record fullscreen games. I will play the clip again with in sync audio for the full review. In the meantime, for more marvel rivals content check out the video on "7 features that make marvel rivals launch amazing". For other content, I did an indie highlight on Enshrouded yesterday for Just Gems, so make sure to check that out if interested in survival games. Thanks for the support!
It’s more fun and chaotic with more variable gameplay. No one in overwatch can move as much and as fast as spider man moves, and that’s just one example.
Ball? Lucio?
@@Kai_ser0123 try again
Audio not synced for second clip
Yeah I know, some weird thing with obs recording and fullscreen games. Working on fixing it for full review, will have the clip again and in sync audio for full review.
Fr yeah ow just feels so boring unless your playing a movement focused character
opinion denied your bronze
This video wasnt meant to highlight skill, more so about movement, character kits, and the dynamic nature of the game compared to overwatch. Ive seen, and been a part of higher level overwatch play, and even then, a lot of high ranked people are complaining about this season being boring, with uninteresting meta.
The skins are cheaper than competitors but they're still beyond overpriced. £5 max for something like a skin.
I get that, but considering what this competes against, the prices are pretty normal if not a little cheaper for the quality. Even games that had cheap skins like Dead or Alive 5/6 were full priced games first, then sold you a $3-4 costume afterward. For being free, I think it's fine. Clearly, people disagree since they keep buying them.
Then don't buy them and just slowly grind the blue currency with quests. I am 1/4 of the way to the Luna snow skin and still have more quests I haven't completed.
Too bad it is choppy and unbalanced. Hope they fix it. Feels like a freemium game. Looks great, super cool for the first few hours. Will try again in a year maybe.
Choppy? Unbalanced?
@jamespadilla7070 yes it is not smooth. It is like fortnight level. It is really unbalanced. Not enough play testing.
There are some characters like hawkeye I think could use a slight nerf but I actually enjoy the chaotic energy and frantic pace of the matches. My biggest issue with OW2 was its bland/sanded down character interactions when it moved from 6v6 to 5v5. Tanks felt like raid bosses and it made dps feel bad. I get the need to not make characters oppressive, but I think Marvel Rivals does a very good job of making everyone feel strong.
@MacEbesGaming It is too choppy and not clean. I feel like it is Marvels fortnight. Iron man is too strong, it was not play tested very well. The fact we compare it to a 10 year old game and it seems pretty split if it is better then is really not good for Marvels. It should be destroying OW. It does on how it looks. But not how it plays.
great video man. I'm a Mac player and I really wanna play but I dont really wanna pay for an emulator. my mac has 32 gb ram and an i9 core, do u have any idea on how i can play this game?
Your other option is setting up a VM like VMware or UTM, but virtualization doesnt let you transfer your gpu most of the time, meaning a lot of games wont run. The best bet other than virtualization is waiting for a linux port of some kind, that way the steam deck users can work their magic and get it running well on linux. MacOS is unix based so it should also run there. Its also possible if Wine is still operational you can try downloading that, which lets you run windows apps on mac. The first thing I would try is downloading Wine and trying to run the marvel rivals installer from their website
Looks like I need to censor the title of the game to get through youtubes shadow banning the video, sorry about that..
best card game vs ai
They are no longer updating PvP. It's fine if you want to play a repetitive StS clone, but it's glory days faded a while back.
@jacthripper they just added 5.10 fiddlesticks champion, and while pvp updates are fewer, that isnt a bad thing as long as the community is there.
@@MacEbesGaming Fiddlesticks didn't go to PVP.
it is no longer good in competitive format, rito killed competitive.
From what I understand, the competitive part of the game wasnt doing well originally so they focused more effort on the singleplayer campaign and making decisions based on casual feedback. I could see how the constant balance changes and power creep early on made competitive play quite hard. I thought the standard mode would fix that as it limited the pool of cards to the most balanced ones. I only tried that mode once as I didnt like needing to change my decks so frequently for the new standard pool.
@@MacEbesGaming standard was good for it, but now we get no more new pvp content at all. Additionally they got rid of their ingame tournament system such as seasonals and worlds.
@@MacEbesGaming they started to focus on pve becuase of riot layoffs and the game having no monitization. i think comp was doing okay and the pvp community was doing great. its just, like you mentioned, this game is super ftp. the avrage player had no reason to spend money, this pvp focus led to poor revenue and thus riot shut it down real fast.
No roblos why 😭
Theres one important feature I forgot to mention. There is a coupon system called an awesome sink and awesome shop that lets you input a certain number of extra items and get tickets which can be used in the shop for extra materials or buildings. Its great for getting more routers or harder to make items. I didnt mention it originally because the sink takes 30mw which requires a sole biomass burner to run, and the item requirements past 13 tickets increase exponentially. Its not worth using until you get both coal power to be able to run it reliably and enough extra items to feed it. Its an added extra benefit rather than a requirement of progression.
Not the best review. It's like a C+. Not sure what he is trying to do.
@@eagleeye5397 what else would you suggest i add to make it more informative to a new player?
@@MacEbesGaming You need to organize the information better. Is it a review or a tutorial? Is it for new players or for people who got in on early access? You compare it with Factorio...so again who is it for? So just better organization. Do you even know about the Awesome sink and store in the game?
@eagleeye5397 The intent was for new players to the game who may have heard about this kind of game before but were not sure about it. I have the awesome sink and shop in the video but didnt mention them because unless you have a biomass burner soley for the sink, you will need to wait until coal power to use them. The sink takes 30mw and a burner can do 40mw, and it didnt seem worth it to have a sole burner for the sink especially after you get the 12 tickets you can do before the amount needed exponentially gets higher. Past the first use it didnt seem like people would have enough excess materials to warrant using it. Ill put a comment mentioning it.
The addition of a conveyor input to Biomass Burners isn't just convenient, it nudges players to WANT to automate the Solid Biofuel crafting process as manually crafting those takes a LOT of time, and sure it won't be as annoying if you toggle autocrafting with the Spacebar (been in since atleast Update 5 I think), but it will still take multiple minutes of effectively AFK-ing at the crafting bench to do. Before 1.0, it felt fairly pointless to set up a Biomass Factory Line as it would just pile up into a container anyways and then you had to manually move it to the burners anyways, so people just didn't bother. Now that the ENTIRE process can be automated, when you finally finish that setup and can just DUMP all the biomass making materials into a starting container and then the system sorts, processes, refines and feeds the burners with it all, you get that first BIG dopamine hit within the first hour or two of playing the game. Before it would take 4-8 hours for most new players to hit Coal for the first BIG dopamine and relief hit.
While I agree it was added for conveinence, but I, as well as everyone I have played with, have always done a quick setup of leaves and wood for biomass. It was always easy to set it up with the output container at the generators. I still do, but I don't automate input. By the time handfeeding is becoming tedious, I'm setting up my coal anyways. At most, I would have a container with a small supply hooked up to a single biomass generator, so it can kick/restart my first coal generator array.
I think the spacebar tap in the crafting bench was introduced in a older update already
Yes. I believe it was either U7 or U8 that introduced that.
The powershift complaint is a skill issue. Just use goo grenades on the side walls lol.
Just delete your video, it's nothing more than misinformation and you haven't even played the game or understand what it is.
Please read the pinned comments to understand my intention with the video.
As someone who plays the finals. I mainly play medium and heavy i can say heavys are balanced now. They aren't overpowered. I can get three shoted in most cases. I like medium and they seem to be a perfect balance.
This comment section shows how much devoted the fan base is..small or huge, it's a community of people in love with the game and the devs behind it. Really proud❤
This comment section show how much devoted the fan base is..small or huge, it's a community of people in love with the game and the devs behind it. Really proud❤
The Finals is awesome
I want to clarify what this video is, this video is NOT a review of The Finals, it is a discussion based video about what I feel happened to the game over time from its initial launch. It comes at it from a new player perspective, someone who doesnt have all the info about how the game is played or the nuances of the kits. As others have pointed out, there are solutions to my issues in the game itself, and many of the points I made come from a place of not understanding the game fully. My objective was to talk about the game from a new players point of view. New players dont have a full understanding of the systems, nor do they have expectations about what the game is or should be. I simply wanted to share my opinion about why I felt that the game fell from its initial hype to now, using issues that I saw while playing as well as others saw in the first weeks of launch. I said in the first 30seconds that I fell the game is a success, and I would even recommend it if this was a review. Since this isnt a review, I am not looking at all the systems in play and examining them, I am discussing why I feel the game got dropped by a lot of people, using what I felt and saw from others. Regardless, thank you to everyone for the support and discussion!
New player experiences are all about what you see. If you dont see certain mechanics or kits being used, you will never grasp there usefulness. To me while playing, I saw a lot of throwables, and not a lot of defensive options being deployed. Since I was a medium, it would be up to the heavy players to build barracades, dome shields, goo guns etc to stop those throwables from affecting the objective. I didnt experience many heavy players utilizing those items, they mostly stuck to hammer and occasionally barracade. Thus, my idea of throwables is that they are everywhere and are hard to defend against in modes like power shift. Many people in the comments have told me that there are ways to defend and that a good team comp means the heavy units would be using way more shields that are effective. But it doesnt change my experience with the game and the idea I had about throwables at the time.
@@MacEbesGamingI’m sorry my friend I will try to be constructive but you must understand that the class you were playing, medium, has the most effective throwable defense utility with the aps turret. It defends in all directions including vertically which was your initial complaint. Yes it goes down quickly but the cool down is also very short and can be redeployed is a short period of time. I guess my olive branch to you is that this video may be accurate to the initial user experience. The game is not BR or TDM which many FPS players want. It’s not surprising that many players do not want to familiarize themselves with unique utilities associated with the game and potentially lose because they are solo queuing with bad team members. But let’s be clear that the likely reason for the niche player base is it is a niche game which niche game mechanics, not because the game is unbalanced and poorly designed, which I think many of us thought was the implication of the video.
I do not agree with a large portion of the critiques in this video. Alot of the made points seem to be coming from a perspective of inexperience with the game.
That is possible and likely, but its also where most of the experience of people playing the game comes from. A lot of people dont stick around past 5 or 10hrs of something they dont enjoy. I shouldnt have to have 30hrs in a game before deciding if I enjoy playing it or not. A lot of what I said did come from a lack of game knowledge because its what people with a lack of knowledge say. The purpose of the video was to talk about The Finals and why it seemed like so many people fell off of it. It becomes harder to do that the more time you put into a game and the harder it becomes to understand new player issues. The balance may be fine right now, but thats not what new players experience when they first enter, and what could cause them to drop the game
Check the pinned comment for my intention with the video
Bro how many hours do you have on this game? It’s gotta be under 100
Most people that fell off this game did so within the first weeks meaning they too never got to 100hrs. It doesnt matter the time amount if people leave after 5hrs
You can check the pinned comment for my intention with the video.
Boy this is a shockingly ill informed video. The reviewer saying there’s no cover features versus throwable is insane. If you run HHMMM, a very common team, you can have double arm shield, double dome shield, double barricade, triple APS turret, triple defib, double guardian turret, and a heal beam. Anyone who has faced a powershift team built like this knows how insanely difficult it is to penetrate. Arm shield was so effective they had to nerf it with a longer cool down.
That assumes everyone is working together with shields, and that most of the attack is in front rather than from above. All the shields dont protect above you from the goo grenades or smoke ones. Shields were rare and also commonly disabled through pyro. The only thing the mediums can do other than throwables is aps turret, guardian turret and healing beam, all the other shields like mesh, dome, barracade are for heavies. You are right, but it also proves my point that while there are protections against it, they still all go to the heavy units.
Check the pinned comment on my intention with the video.
I really enjoyed the game, but after a while it felt a bit borring. Didn't really liked the shooting mechanics, most opponents feel too much like a bullet sponge, so it doesn't feel very rewarding. But this is just my opinion, I'l try the game again and see if it changes
The 250k was initial release. Like most games you lose a lot of the players. Look at Helldivers 2, also had 400-500k to start now they're under 70k most of the time. Edit Sorry 458k was the peak now they're at 25k. Damn.
Yeah I get it, I tried going into the video with a new player perspective and understand this is what tends to happen, but i wanted to look at why something that had so much hype around it ended up this way. I still like the game, and was just seeing what happened from someone who played st launch
Dude this review is so bad that I literally can't believe it was made seriously, do NOT make reviews on games you literally just started playing and lastly, the game just isn't dead? The devs care and are trying. I hope you take this video down.....
I said in the first 30 seconds that I think the game succeeded and has a playerbase. I just felt from the hype it had garnered originally, that now it was way less, and I tried to look at it from a new player perspective. A lot of issues new players face are from not being fully informed on all the info/mechanics, so while you may see the points I made as meaningless due to inexperience, I see them as what new people think, and why they may leave the game
@@MacEbesGaming fair, however what your describing in terms of hype is the honeymoon phase and while new player opinions do matter, formulating a review of the game to share with potentially thousands of people with the title "What Happened to The Finals?" With the all time peak of players is crazy.
@randychickens8881 Thank you for a normal response. I would like to mention that this isnt a review of the game. My reviews will say Master Review Gaming if it is. Ive done 2 reviews on this channel, one for Multiversus, and one for Once Human. If you want to understand what my intention with the video is, see the pinned comment.
@@MacEbesGaming after reading the pinned I can see where you are coming from, but people think that it's a review for a reason. Whether or not it is meant to be a review you did review it even if from a new player perspective. I really do understand that it's not clear to new players what is quite possible in the game but when I started I felt it emphasized the sandbox nature of the game, to simply get out there and experiment. It's your video and I am certainly not demanding you do this but I recommended adding something like "a new player's perspective" to your title.
i'm a returning player so ill say that this game has came so far and is much better now since the last time i played it
Nothing Happend to the Game... From now on, its only getting up imo! Maybe slowly but surely!
I think the game succeeded in its goal, I simply wanted to check out why it went from the hype it did to where it is now. You can see the pinned comment for more info about where I was coming from