How to Create Professional Renders for Your Portfolio | Blender 4.0
Вставка
- Опубліковано 2 чер 2024
- In this tutorial, you will learn how to create professional 3D renders for your portfolios that will make you stand out as a 3D artist. We will be using Blender 4.0 and 3.X for this tutorial. I cover camera composition, materials, lighting, ambient occlusion and wireframe render passes, and compositing.
To support my channel: / onmars3d
Professional Website: onmars3d.com/
Gumroad: gumroad.com/onmars3d
Artstation: www.artstation.com/onmars3d
Instagram: / onmars3d
-----------------------------------------------------------------------------------------------------------------------------------------------------
Richard Bryce Gore | @RBGorePD
www.artstation.com/rbgore
Purchase Mass Effect 3D Models: www.artstation.com/a/32055145
Bruno Fonseca:
www.artstation.com/brunogf13
Purchase Models: sketchfab.com/Bruno.Fonseca1
-----------------------------------------------------------------------------------------------------------------------------------------------------
Software used in Tutorial:
Blender 4.0
Photoshop 2022
#blender #3dmodeling #3dart
-----------------------------------------------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------------------------------------------
Table of Contents
0:00 Introduction
0:22 Camera and composition
1:55 Lighting and materials
5:00 Source files
5:12 Ambient Occlusion render pass
6:40 Wireframe render pass
7:36 View and Render Layers
8:44 Compositing Renders
9:30 Wrap Up
-----------------------------------------------------------------------------------------------------------------------------------------------------
Check out my Patreon/UA-cam Membership for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂
www.patreon.com/OnMars3D
Great video! Concise and packed with great tips to level up any 3d model's presentation.
Appreciate it, thanks JL!
What a buncha awesome tips! Bless this channel 🙏🙏🙏
Thank you my friend!
So many good advices and tips packed in one video! Thank you for sharing the knowledge 🙏🔥
Happy to share!
The photoshop process and view layer separation was really great, and disabling the HDR's effect on the diffuse part of the image is something I had never even though of! Instead of manually beveling the mesh, using a bevel modifier would give you the option to go smoother or sharper on the falloff by controlling the number of segments and distance at any point so you can see what you like better.
Glad you found this helpful. And for sure, I'm a big modifier stack user, the backdrop was just a simple piece so I didn't see the need for modifiers. Thanks for the input!
crazy nice video ! love it!
Glad you enjoyed it!
awesome tutorial, I really like the wireframe blending
Glad you liked it!
Wonderful
Thank you! Cheers!
upload more blender modelling tutorials when
Thanks, my renderd always looks a bit boring so the softness and contrast should bring up sth.😎
hello sir.. i dont know blender .. i am a beginner in 3d modeling.. Is it possible to use a same technique in maya for render??
RIP lightbar!
Im sure you know, but you can turn on a wireframe in the viewport overlays, and then do a viewport image/animation render. you wont have as much control over the wireframe as you would with freestyle, but it is a good alternative method, and a bit simpler. Great tips though 🙏
Thanks for your comment, and Yes! I'll probably cover a quick version using Eevee or even viewport rendering for those that don't want to Cycles.
It’s my usual workflow for creating quick wireframe renders, I only raise the scale to 200% before the viewport render to get cleaner and thinner lines ✌️
whyd you transition to blender?
I still use Maya everyday just wanted to start making tutorials in other software. There will be more to come!