A Near Complete Analysis of Fallout 3: Part 1 of 2

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 2,2 тис.

  • @keplar4439
    @keplar4439 4 роки тому +84

    I choose to believe that the Super Mutants couldn't destroy Little Lamplight cause the writers made unkillable children canon.

    • @Creetosis
      @Creetosis  4 роки тому +52

      Upon your 16th birthday, you automatically get a new perk that can't ever be removed unless you're relevant to the plot or by arbitrary decision at Bethesda: Killable

  • @rustyshackleford1062
    @rustyshackleford1062 3 роки тому +66

    44:10 "why is suicide for no good reason the default option here?"
    Fawkes, looking at the player's corpse: "like father like son I suppose."

  • @scorpiosystem8082
    @scorpiosystem8082 3 роки тому +103

    As someone who's well acquainted with Bethesda's history, the sheer disconnect between the quality of worldbuilding in Morrowind and their later titles is because all the writing staff left. Twice. Around the time Adventures Redguard was in development Todd and company had to beg some ex staff members to return, and they eventually produced Morrowind to save their company from bankruptcy at the hands of Todd's shitty handling of the Elder Scrolls. Then after Morrowind, virtually all the people responsible for writing the quests and setting up and left Bethesda for greener pastures, leading to the post-oblivion workplace where all the writing is handled by the coding staff or people who think Skyrim's main theme is dragons.

    • @jamie_d0g978
      @jamie_d0g978 3 роки тому +23

      The fact that after 76 Todd is still not working on a McDonald's drive thru escapes my comprehension

    • @Jesion-kv9tu
      @Jesion-kv9tu 3 роки тому +2

      Jesus Christ...

    • @teuast
      @teuast 3 роки тому +1

      what have those writers worked on since then?

    • @scorpiosystem8082
      @scorpiosystem8082 3 роки тому +14

      @@teuast Kirkbride is over at Zenimax helping them in their frantic attempt to salvage TES' lore, Kuhlmann seems to be on-again off-again with doing sidequest and expansion writing, and Nelson went on to do Kingdoms of Amalur

    • @phillipjohnson4156
      @phillipjohnson4156 Рік тому +5

      Well said and 100% facts. How that man has the nerve to wake up everyday and head to his office blows my mind. Wish he would realize the damage he had done and just retire. Or have a heart attack, that would be acceptable too

  • @ihatetrainyards4859
    @ihatetrainyards4859 4 роки тому +79

    40 minutes in so not sure if you mentioned this.
    What really bothers me about the reunion is how the game forces you to lie, Liam Neeson is all like "Why in the bloody hell did you leave the safety of the vault", but you can't tell him that you would have been killed due to his actions.

    • @Cloud_Seeker
      @Cloud_Seeker 4 роки тому +28

      Yeah. It is really stupid. I have come up with ideas that makes way more sense. For example:
      At the first guard encounter you get the option to surrender. You get taken in by a paranoid and panicking overseer. After some interrogation and some skill checks you convince him you had nothing to do with the vault opening. You are then given the option to go out in search for your father and bring him back to the vault. You basically align yourself with the overseer at the start. It should also be interesting in "Trouble at the homefront" quest where you no longer is only predisposed to join the rebels but have a reason to remain loyal to the overseer. Why shouldn't you be allowed to play a brainwashed young kid in a game that place you in a vault all about overseer worship and brainwashing?

    • @halochampion342
      @halochampion342 3 роки тому +17

      @@Cloud_Seeker Bethesda wants you to have linear openings where nothing you do has any real consequence, once you start viewing them as open world exploration games and not an RPG( even though they claim thats what it is) then the design of their games will start to make a ton of sense. Sucks for us but thats what majority of their fanbase cares about. Thats why people still defend fallout 76

  • @DougWIngate
    @DougWIngate 9 місяців тому +28

    'He's just some asshole who spouts off without actually knowing what he's talking about'
    You've just convinced me Three Dog's radio show is probably the most realistic thing about Fallout 3

    • @TheBreakingBenny
      @TheBreakingBenny 8 місяців тому +2

      It absolutely applies to many people in our society that are somehow easy to offend.

    • @commanderknee3821
      @commanderknee3821 7 місяців тому +1

      I swear obsidian made Mr. New Vegas just to spite bethesda for their poor attempt at a "supporting" radio host character

  • @hideakiakio6698
    @hideakiakio6698 4 роки тому +486

    The fact that the super mutants in bethesda's fallout games are more like orcs than the orcs in the elder scrolls is an insult to the fallout franchise.

    • @Buffalo_billi
      @Buffalo_billi 3 роки тому +6

      @@Ma1q444 makes complete sense

    • @socialdeviant13
      @socialdeviant13 2 роки тому +8

      "Where we get dakka?!"

    • @DJWeapon8
      @DJWeapon8 2 роки тому +41

      Ironically, Super Mutants in 2 abd New Vegas behave similarly to orcs in the elder scrolls.
      They are intelligent and have their own unique culture.
      But bethesda turned on their retardation machine and cranked it up to max when they made 3 and 4. So the gray area of super mutants is entirely removed.

    • @troy090
      @troy090 Рік тому +1

      @@DJWeapon8 3 was made before new vegas

    • @DJWeapon8
      @DJWeapon8 Рік тому +25

      @@troy090 that's why I mentioned the super mutants in 4.
      4 was release _after_ New Vegas, when bethesda should've taken notes and learned their lesson that super mutants are NOT *dumb orks in an eternal bloodrage.*

  • @alexanderthemagnifcent2573
    @alexanderthemagnifcent2573 4 роки тому +147

    There no plot hole. Your daddy is just a speed runner. 😜

  • @DarthMcDoomington
    @DarthMcDoomington 3 роки тому +48

    Don't know if anyone else has brought this up, but the Regulators were in Fallout 1 as well, there they were a corrupt mercenary group that murdered the mayor's innocent son because he had evidence of their corruption and used it to gain even more power. The regulators in Fallout 3 seem to be a different group with the same name by coincidence.

    • @Regularguy220
      @Regularguy220 3 роки тому +5

      Yeah that was wierd to me after playing fallout 1

    • @berikkalimz4195
      @berikkalimz4195 2 роки тому +1

      East side regulators are different maybe? I

    • @DarthMcDoomington
      @DarthMcDoomington 2 роки тому +7

      @@berikkalimz4195 The point is that the devs clearly wanted to call back to Fallout 1 for the sake of having another "iconic" faction solely to say "See? We're true to the original Fallout (outside of bugs)'". Where an original faction would be more interesting (at least if you make the effort of making them reasonably believable and interesting) they chose to have another old faction. Like with Jet, they made massive retcons to the lore because they couldn't be arsed to come up with A NEW NAME (technically they didn't but it's more a happy accident).

  • @angryengine9616
    @angryengine9616 3 роки тому +43

    The Enclave could solve alot of the games early narrative issues. Have it so the Overseer is aware of the enclave from other vaults still operating in the east and have the lockdown after James's arrival be a result of the Enclave attempting to contact the vault. Their continued presence outside would fuel the paranoia, etc. The secrecy could be a way to avert panic. When James escapes, it could be seen that he will betray the location of the vault, hence the reaction from the Overseer.
    Just a thought.

  • @zanmanduran8834
    @zanmanduran8834 3 роки тому +198

    I know you probably have it on your to-do-list, but I'd love to watch a video on your analysis on Fallout: New Vegas.

    • @_ITALUKE_
      @_ITALUKE_ 3 роки тому +12

      I would watch that

    • @djmarsupiaI
      @djmarsupiaI 3 роки тому +9

      @@_ITALUKE_ I’d watch you

    • @lectornox
      @lectornox 3 роки тому +6

      Fallout 3 is definitely my favorite fallout New Vegas was excellent in many ways it was better than fallout 3 recently I've been watching videos about cut content from fallout New Vegas if they had the time fallout New Vegas could have definitely surpassed fallout 3 in many people's books! My books are a little different for example my favorite movie is Dawn of the Dead the original but if you ask me I would tell you Day of the dead is a better movie fallout 3 is my favorite game but is fallout New Vegas better game

    • @demonspawn5164
      @demonspawn5164 3 роки тому +2

      @@lectornox Some things like talon mercs were actually cool and didn't need explanation. It's just that fallout gives explanation. It would be great if Bethesda made fallout 3 and 4 as it's own game instead of fallout. That would have avoided arguments like which game is better, while the games focused on completely different things. It would please everyone, I guess

    • @KoylTrane
      @KoylTrane 2 роки тому

      It would be nice if Creetosis did a positive video once in a while

  • @stinhuffine4422
    @stinhuffine4422 3 роки тому +41

    I think children being immortal is a real thing in this universe, lore-wise, so that's how they are able to defend against supernatants that are a threat even for Brotherhood of Steel

    • @stinhuffine4422
      @stinhuffine4422 3 роки тому +29

      Also it explains why 16 year olds are ousted. Kids figured it out that 16 years is the age where being killed is possible. They don't want to waste their scarce food on those who can get killed so that's why they oust right in the birthday

  • @scifiismyjam4387
    @scifiismyjam4387 3 роки тому +66

    To me Fallout 3 very much feels like a title that was made with Xbox kids in mind. The way its set up mechanically and in terms in interactive narrative feels very much like it was made for young adults in mind.

    • @Tonicッ
      @Tonicッ 2 роки тому +13

      fucking charlie brown Christmas special treats kids' intelligence with more respect than fallout 3

    • @BlackScreenProductions125
      @BlackScreenProductions125 2 роки тому +1

      Well, yeah, the writers are basically just Xbox kids in adult bodies.

    • @Jdudec367
      @Jdudec367 6 місяців тому

      @@Tonicッ not really

  • @EvilDMMk3
    @EvilDMMk3 4 роки тому +47

    Just had a thought, if you REALLY want a city with a nuke in the middle, why not have a resource (like, I dunno, a radiation absorbing fungus used to make all the flipping rad meds you can find in this game) dependant on it. The city is then forced to be near the nuke because they have to protect it as it supports their livelihood. Maybe the people who want to nuke the city have an alternate supply and are just taking out competition

    • @Shushkin
      @Shushkin 3 роки тому

      Like the cave fungus in little lamplight

    • @kalt7990
      @kalt7990 3 роки тому +3

      It would be even better... This location is the only place the fungus is found. Instead non-feral, but hostile ghouls want to destroy the town due to the town's distrust and hatred of ghouls (more likely the residents don't care about them because ghouls can't be customers). So you could help the ghouls by destroying the town thus giving them a sheltered area overflowing with radiation as well as wipe out the only means for producing rad-away or whatever. Or help the town by leading the ghouls to another major settlement that the ghouls wind up wiping out themselves eventually... Meaning the choice always has consequences.
      Edit: Btw the nuke isn't the center piece to the settlement but a highly kept secret amongst the town's wealthiest residence. It's definitely hidden and unseen. The player only finds out about it when going down the 'help the ghouls destroy it' route.

    • @treeztop
      @treeztop 2 роки тому

      no its wacky cause fallout is wacky

    • @godricktheminecrafted3113
      @godricktheminecrafted3113 2 роки тому

      Because that requires good world building

  • @HelpW4nted
    @HelpW4nted 3 роки тому +50

    People in the comments are writing the game's story better than Bethesda.

    • @Creetosis
      @Creetosis  3 роки тому +27

      To be fair, it's not a high bar to surpass, but I have seen some genuinely great ideas from folks.

  • @prlaughs
    @prlaughs 3 роки тому +54

    if this game was like a few years after the bombs the food problem would not be a big deal. But 200 years later and you can still find food in a super market and still be eatable kills immersion.

    • @Creetosis
      @Creetosis  3 роки тому +21

      It would be less of an issue if the game took place a few years after the bombs dropped. I still think the game would need some tweaking in order for it to make sense.

    • @colepratt7538
      @colepratt7538 3 роки тому +9

      Food being in the super market is fine with me because I imagine it’s not left over from the war and is likely stored there by raiders

    • @SIRslipperyasp91
      @SIRslipperyasp91 3 роки тому +17

      @@colepratt7538 it's the fact that the food is still on the shelves that bothers me, it implies this supermarket was utterly untouched till like a week ago.

    • @colepratt7538
      @colepratt7538 3 роки тому +1

      @@SIRslipperyasp91 But it may not be from the super market itself and was just scavenged by raiders and brought back to their base. Trust me that’s the one thing about Fallout 3s world I’ll defend

    • @Regularguy220
      @Regularguy220 3 роки тому

      @@Creetosis it would make more sense if the game was set around if not before fallout 1 and the brotherhood just aren't there

  • @jamesbrincefield9879
    @jamesbrincefield9879 3 роки тому +60

    “No, an accent isn’t a personality”
    I imagine Many a True Nerd breaking into a nervous sweat after hearing that.

    • @FrankW_07
      @FrankW_07 3 роки тому +2

      Honestly tho!

    • @berikkalimz4195
      @berikkalimz4195 2 роки тому

      *LITERALLY SWEATING*

    • @TheBreakingBenny
      @TheBreakingBenny 2 роки тому +4

      Knowing MATN, he'd probably block these analysis vids of Cree's out his life and pretend that Fallout 3 IS in fact capable of existing without food, water, or any competent people! Or that Bethesda at some point deciding to canonize ALL potential Elder Scrolls endings, is actually good.
      …Because honestly, that makes their own developed games seem more like amusement parks where nothing you do has any consequences, since you _are_ above consequences in the long run.

  • @lewis4200
    @lewis4200 7 місяців тому +45

    I mean this in the nicest possible way... Creetosis is a Charisma 1, Speech 100 character

    • @Z-rn5uy
      @Z-rn5uy 7 місяців тому +9

      This made me laugh so hard. LoL 😂

    • @TheBreakingBenny
      @TheBreakingBenny 6 місяців тому +8

      He knows what he says, the appearance sure does not really make him less reliable. In turn, Oxhorn and other people have what, 7 Charisma but an Intelligence of 2?

  • @Naturewalkingthrough
    @Naturewalkingthrough Рік тому +14

    Loved your food section. The writers underestimated how much food became a luxury after the apocalypse.
    Here is a saying “in the grim economics of the aftermath there are two harsh realities. A survivor who works gets more food than one who can’t and the more who die, the more food is left for the rest.”

    • @Naturewalkingthrough
      @Naturewalkingthrough Рік тому +1

      Another note is don’t worry if it’s too long. I personally think there was more time to deal with the DLCs. Other than that some abridged versions of your work wouldn’t hurt.

  • @tajfuntejajo5976
    @tajfuntejajo5976 3 роки тому +51

    About Talon Company. If they are hired to keep Capital-wasteland a shit hole, and are powerful enough to do so, why they rather don't rule it?

    • @DJWeapon8
      @DJWeapon8 3 роки тому +14

      Seriously, though.
      Its because Bethesda's worldbuilding is inconsistent as all hell because their lead writer is a talentless hack.

    • @Regularguy220
      @Regularguy220 3 роки тому +6

      @@DJWeapon8 BuT pEoPlE wIlL jUsT iGnOrE tHe StOry So wHy ShOuLd He TrY

    • @DJWeapon8
      @DJWeapon8 3 роки тому +8

      @@Regularguy220 my god.
      That presentation was cringe, facepalm inducing, and mind numbing.
      His philosophy for writing COMPLEX AND VAST FICTIONAL WORLDS is *"Keep it simple stupid"*
      Its honestly disgusting.

    • @ziadnabil403
      @ziadnabil403 3 роки тому +2

      Because reasons, bro.
      Don't think about it just consume products then get exited for next product.

    • @TheBreakingBenny
      @TheBreakingBenny 2 роки тому

      @@ziadnabil403 I can't breathe, you made my week!

  • @acg452
    @acg452 2 роки тому +28

    "What matters is the content of the media and of the critique."
    That got my thumbs up.
    "Your Feelings are valid. I just don't care about them."
    That got my subscription.

  • @KRiSK9000
    @KRiSK9000 3 роки тому +47

    I just realized the most stupid thing out of all.
    If a GECK is all it takes to purify water, then Vault 13 could have just thrown the water chip out the window and use a GECK to keep theirs functional. Fallout 3 made the Vault Dweller's journey pointless.

    • @Creetosis
      @Creetosis  3 роки тому +33

      Holy fucking shit. That's a really good point

    • @nixlad
      @nixlad 3 роки тому +1

      I don't like Fallout 3, but I think the added machinery of the Project Purity plant in conjunction with the GECK is what purifies the water, not the GECK alone. So Vault 13 would need the gigantic filtration, chemical processing, and drainage system that Purity has in order to make the water chip redundant.

    • @jamie_d0g978
      @jamie_d0g978 3 роки тому

      @@nixlad Also, not every vault have a GECK and I don't remember if 13 have one

    • @Jesion-kv9tu
      @Jesion-kv9tu 3 роки тому +11

      @@jamie_d0g978 Vault 13 is where you get one in Fallout 2

    • @berikkalimz4195
      @berikkalimz4195 2 роки тому +1

      @@jamie_d0g978 you didn't play original series didn't you?

  • @pookey7755
    @pookey7755 4 роки тому +43

    Normies: Why is this video so long????
    Me: Thank you oh blessed angry owl for providing me with a feast of content that will last me a few days. May you provide us with more long form content to keep my brain busy during the vast periods of boredom that mundane life dumps on us.

    • @Space_CowboyHD
      @Space_CowboyHD 3 роки тому +4

      Was anyone actually bothered by the length? When it comes to these sort of videos, I think there’s a general consensus: longer is better

  • @brodieorr5393
    @brodieorr5393 9 місяців тому +22

    It's really sad how new vegas was made in 18 months and was still infinitely more fleshed out than 3 and 4 combined

  • @AlsoMeowskivich
    @AlsoMeowskivich 6 місяців тому +19

    in my playthrough of the game, I liked three dog up until the point where he eternally shits on you for sending fawks into the turbo toilet instead of pointlessly game overing yourself

    • @sjfs231
      @sjfs231 6 місяців тому +7

      Ikr, the games' like "how could this COWARD send the person immune to radiation into such a radioactive area instead of dying like a man!"

    • @AlsoMeowskivich
      @AlsoMeowskivich 6 місяців тому +6

      @@sjfs231 shame on him for not subscribing to the sigma male grindset, proving that he's a beta

  • @morgan79737
    @morgan79737 4 роки тому +7

    "This video also turned out to be much shorter than I anticipated." As you can see, the producer's surprise can also be reflected by the fallout 3 main quest, as it too is short and ends more abruptly than expected. Bravo Todd.

  • @jiamingliu3092
    @jiamingliu3092 3 роки тому +22

    Sees a 4 hour long video about fallout
    Me, doing the dishes: this is where the fun begins

  • @brodieorr5393
    @brodieorr5393 9 місяців тому +17

    I think the biggest thing that gets me about megaton is that 200 years after the bombs fell they still live in a shabby shanty town that has no evidence of insulation. One harsh winter, and everyone is likely dead.. Good thing winter apparently doesn't exist anymore

    • @williamfox6826
      @williamfox6826 9 місяців тому +16

      So, playing Fallout 3 almost makes you wish for a nuclear winter?

    • @Maverick-7508
      @Maverick-7508 8 місяців тому +1

      @@williamfox6826 Though I hate that line... Well played sir.

  • @LorisNoKami
    @LorisNoKami Рік тому +43

    The biggest of my many problems with Bethesda's approach to Fallout games comes from an inherent misunderstanding of what the series was at it's core.
    The nuclear apocalypse was always meant to just be a backdrop for the setting, with retro-futurism being set dressing. The Great War of 2077 being a far lost memory now and the story being told is one of humanity continuing in it's wake. Even just 90 years after in the first game, people have been rebuilding and reforming their own societies.
    By the time we get to Fallout 3 it's been literal centuries and yet Bethesda seems to think people would still be getting by mostly on scavenging, living in bombed out ruins and scrap metal hovels. Even Shady Sands, an armpit of a backwater town in the middle of the desert, had stone buildings, a wall and electricity that they built themselves just a few decades after the bombs fell.
    The whole series under Bethesda's stewardship just feels like a bad fanfiction that completely missed the point of the source material.

    • @coolerthanyou9548
      @coolerthanyou9548 Рік тому +6

      shady sands had a geck tho, they wouldnt have any of it without the resources from vault 15, the Khans also came from vault 15 and they never ascend past simple tribals because they didnt take the geck

    • @DJWeapon8
      @DJWeapon8 Рік тому

      ​@@RebornVengeancex"The exploration of the world and ethics of a post nuclear world. Not the making of a better plasma gun."

    • @DJWeapon8
      @DJWeapon8 Рік тому +1

      @@RebornVengeancex no.
      In context, "Making a better plasma gun." means only focusing on combat.
      Fallout 3, the majority of the world map is filled with random, illogical, and worldbuilding-breaking combat encounters.
      Fallout 4 doubled down on this. Making the vast majority of NPC settlements be pretty much meaningless and devoid of meaningful content in favor of player-made setdressing in the form of the Settlement Building system.
      Fallout 76 is a looter shooter and only brought back dialogue-interactible NPCs after massive backlash.

    • @DJWeapon8
      @DJWeapon8 Рік тому +3

      @@RebornVengeancex See here's the thing.
      If you design a game to be feasible to finish by being a diplomatic pacifist, then it also means that other playstyles can be easily implemented and still be feasible.
      Loud and lethal.
      Loud and non-lethal.
      Stealthy and lethal.
      Stealthy and non-lethal.
      Diplomatic and lethal.
      Diplomatic and non-lethal.
      But the thing is, Fallout 3 slowly started making the other playstyles less feasible *_except_** for Loud and Lethal.*
      How many quests can you complete without firing a single shot in 3?
      What about 4?
      76?

    • @DJWeapon8
      @DJWeapon8 Рік тому

      @@RebornVengeancexif there's "plenty" then list them out.

  • @Shadoofus
    @Shadoofus 7 місяців тому +12

    i lowkey like this more because of the bluntness. honestly something really rarely seen and its a shame.
    also amazing video

  • @thegrayinthefield8764
    @thegrayinthefield8764 11 місяців тому +17

    "Aggressive negativity"?
    I dunno, "righteous indignation" sounds more appropriate. People care about these franchises and Bethesda's been butchering them, watering down the dismembered remains, and serving the resulting slop as a "sublime experience", the pinnacle of gaming and storytelling (Yes, telling good stories is hard, but Emil's just being an absolute tool. His ego's getting in the way and he can't understand why people are being so harsh with his work).
    If someone truly cares about something, they're not going to ignore the problems, they're going to confront them. That's what separates a genuine community built around something from a horde of fanboys.

  • @todoportumadr
    @todoportumadr Рік тому +11

    You made a 4 hours of fallout 3 analysis and have the balls to put in it "part one" man, I'm gonna watch this 5 times, and you have a new sub.

    • @Creetosis
      @Creetosis  Рік тому +7

      I'm actually planning on redoing this video.

    • @todoportumadr
      @todoportumadr Рік тому +2

      @@Creetosis then I'm gonna see it 5 times too jaja

  • @DJWeapon8
    @DJWeapon8 3 роки тому +21

    A vault dweller character start can work.
    Just not the way Bethesda has done in 3 and 4.
    Think about it. Even if you're a veteran fallout fan, you won't know what a new game has to offer. You have no knowledge of the map, settlements, factions, and dangers within the game the same as a vault dweller wouldn't have knowledge of the world outside the vault.
    However, Bethesda fucked up vault dweller starts by doing the following:
    >Wrote an extensive backstory for the player character.
    >Made the vault prologue too long.
    >Made the tutorial mandatory.
    Ideal vault dweller character start is a fusion of Fallout 1 and Fallout New Vegas.
    >You make your character and specc them out.
    >Overseer talks to you about the problem with the vault and that you're needed to help outside.
    >Game gives you weapons and aid items depending on your Tag Skills.
    >Here's a vault security helmet and vest for some armor.
    >There's a range behind you *if* you want to test your weapons.
    >Now go out and help. The vault will be in lockdown until the problem is solved.
    That's the intro done. Now the tutorial to introduce the role playing mechanics.
    >Minor faction is harassing the vault. Vault security and other capable vault dwellers are outside trying to keep the peace.
    >Its up to you to solve the problem.
    You can go in Rambo style and mow them down.
    You can take out the leadership quietly and force them to scatter.
    You can rally the other vault dwellers outside to help with the mowing down or the assassination.
    You can go for a diplomatic approach and come to an agreement with the leadership.
    OR
    You can side with the minor faction, and do the same things but in their favor.
    OR
    You can just go anywhere you like and leave the vault to its problem.

    • @clockworkNate
      @clockworkNate 3 роки тому +8

      Bethesda doesn't seem like they want to do "Rpg" games anymore because they want fps idiots that hate having to think too much and make real decisions in a game, to buy their game.

    • @jamesbrincefield9879
      @jamesbrincefield9879 3 роки тому +7

      @@clockworkNate I agree. They’re aware that FPS fans are a much larger market than RPG fans. They’ll leave just enough scraps of established Fallout game design in the game to keep the real fans on the hook and to be able to capitalize on the Fallout branding, but not enough to alienate the Call of Duty crowd. It’s basically just a shallow looter-shooter with broad references to a dead franchise that the general gaming population will recognize like Vault Boy, Super Mutants, BoS, etc. It’s sad. Fallout 1 and 2 are both incredible experiences that made me fall in love with the genre as a kid. I kinda feel bad for kids today. Modern AAA games feel like they only exist to bleed money out of people. They’re soulless husks of the experiences that made my childhood so unforgettable.

    • @Korhi
      @Korhi 3 роки тому +1

      Or even in the case of both this game and 4, instead of being a pre established character and going through a boring intro sequence, you're just a randy in the vault, granted in 4 that would still imply you have prewar origins but it's better than the dogshit it is now. And in 3 just.. have everything as it is at the end of the long intro except it's just some guy you may or may not know instead of your dad Liam Neeson. Same with Shaun really, it's just something you might witness instead of your baby that you gotta get back! The alternate start mod for fo4 kinda tries to do this and it makes it a bit more interesting at the very least.

  • @silkworm025
    @silkworm025 7 місяців тому +19

    The Mr Burke quest is even more broken than is covered here. In a stealth build, I pickpocketed all his ammo so he couldn't shoot Lucas. The scripting doesn't account for this though, and Lucas will walk outside and ragdoll without being shot. Like a TF2 character killbinding.
    So I decided instead to try and shoot him. Given my low level and crap weapon, I literally cannot kill him before he kills Lucas. This was the funniest result, as Lucas died, Gobb commented on cleaning up the blood, and a lucky shot disarmed Burke. He decided to fist fight me and this made the other people in the bar run in fear, as apparently no one wanted to shoot the guy who just murdered a man and was beating on another patron. To really press the issue, I walked over to the bar and stole a bottle of Whiskey. The rest of the room turned hostile and attacked me.
    Stealing that bottle was more important to these people than the Sheriff's public execution.
    Next I just decided to cheat. I set my guns to max, spawned a rifle, and used VATS to pop a headshot *after* he pulled his gun but before killing Lucas. The result was Lucas continued to walk away and I had to chase him to get a unique line of dialogue. As far as I know, killing Burke before he pulls his gun loses this line.
    As you mentioned, this is probably side quest number one. It should demonstrate a dozen different solutions to prime the player for the *role playing adventure* ahead of them, and to give variation to repeat playthroughs. Instead I've got a captured clip of Burke screaming in horror because he couldn't defend himself as he tries to hide behind a chair, then he gets bored and kills the Sheriff with psychic nonsense. It might not be well written, but it was fucking hilarious.

  • @parastroika2393
    @parastroika2393 6 місяців тому +17

    The more I played Fallout 3 the more I suspected that it was originally designed to be set far closer to the bombs dropping, maybe 3 or 4 decades afterwards. Things like Megaton's founding, the Super-Duper Mart still being stocked, Pinkerton's scientific expedition along with the presence of foreign-accented characters like Moriarty & Tenpenny make far more sense if the game was set within less than a lifetime after the bombs dropping.
    Then at some point Bethesda decided they needed to shoe-horn in some memberberries from the Interplay games, which is why we get a main quest that is essentially an abridged version of Fallout 1 & 2 with Super-Mutants, the Brotherhood, the Enclave & Harold even though it either breaks the lore or strains credulity. It's over 2500 miles from LA to Washington and presumably the Brotherhood and Harold walked the entire way without major logistical issues. I like Fallout 3 but it seems like they had some change in their narrative design philosophy partway through and never fully reconciled the difference between what they originally wanted and what they eventually changed.

    • @thatoneguy8146
      @thatoneguy8146 6 місяців тому +2

      I mean I play with the head cannon that it only takes place after 20 years of the war

    • @DJWeapon8
      @DJWeapon8 Місяць тому

      So many fanboys (people who vehemently defend Bethesda and Fallout 3) dismiss this saying "Its not official so its FAKE!" which is baffling to me.
      If anything, setting the game just _twenty_ years after rather than *TWO-HUNDRED* would make the setting as a whole more believable and therefore better.

  • @brothers_of_nod
    @brothers_of_nod 2 роки тому +12

    If I remember correctly, there was something akin to what you suggested with Nathan in Fallout 3. In Gray Ditch, there was a terminal of an Ex Enclave officer who had tried to make a life for himself there, I think even started a family. You never see him, or his family because giant ants, but thinking on it now, there was almost a good idea there, if they made him a real character NPC in the first town you got to meet, someone who would show an human side to the Enclave, even if they are no longer a member, and even in a position we may have found more sympathetic and in turn could have found sympathy for the Lone Wanderer should they tell him they were looking for their father.

  • @Samioak3
    @Samioak3 5 місяців тому +17

    I guess the part 2 was the friends we made along the way

  • @jamespaguip5913
    @jamespaguip5913 4 роки тому +22

    The enclave dies so easily it's like there power armor made of aluminum cans.

    • @Space_CowboyHD
      @Space_CowboyHD 3 роки тому +2

      I realized this for the first time playing on Normal recently, level 3, managed to chip 1 down with like 60 10mm rounds

  • @TheLighteningstrike
    @TheLighteningstrike 4 роки тому +23

    I can't wait to see how you analyze Many A True Nerd's Fallout 4 is better than you think. I enjoy both of your guys content, but I'm still glad to hear things from both sides

    • @Creetosis
      @Creetosis  4 роки тому +7

      Yeah, I just went through it and it's terrible. There's going to be a part two, as well, so I'll respond to both of them at once.

    • @TheLighteningstrike
      @TheLighteningstrike 4 роки тому +2

      @@Creetosis I'm eagerly waiting for the other parts of fallout 4 critiques as well. I know they are alot of work to write and film and edit, but it's also good quality content with those who have hours to spare.

  • @thegoodolddays9193
    @thegoodolddays9193 4 роки тому +7

    This is one of the few channels that can post a nearly 4 hour long video but seriously say it's much shorter than expected.
    Excited to watch!

  • @anti-feministsocialist9237
    @anti-feministsocialist9237 4 роки тому +21

    Also, don’t the plants at Oasis make seeds on their own? I don’t see why Harold must be alive to keep or spread the plants. In fact, now that I think about it, shouldn’t birds be spreading them throughout the wasteland no matter what the Treeminders do?

    • @Creetosis
      @Creetosis  4 роки тому +5

      Good point, lol

    • @matthewlachance3362
      @matthewlachance3362 3 роки тому +1

      I think that birds are pretty much all dead the only ones we see are predatory birds and if I remember correctly they’re only seen circling places like megaton where there would be food to scavenge.

  • @colepratt7538
    @colepratt7538 3 роки тому +18

    I have to say, I was extremely disappointed to see that part two has not yet been released 😂😂😂

  • @jamie_d0g978
    @jamie_d0g978 3 роки тому +23

    There's something that bugged me since the first time I played the game. Supermutants use the main entrance of the vault because they are inmune to radiation, cool. But they have to drag the captives through it to dip them in the vef... so what the actual fuck?

    • @Creetosis
      @Creetosis  3 роки тому +13

      Holy shit, good point! For some reason, I never even considered that, before.

    • @DJWeapon8
      @DJWeapon8 2 роки тому

      So basically.
      The super mutants' (which shouldn't be in DC) captives are already dead (or nearly dead) from acute radiation sickness by the time they get dumped into the FEV vats (which also shouldn't be in DC).

  • @Jodie-G198
    @Jodie-G198 3 місяці тому +6

    Revisiting this one, too.
    Fallout 3 gets flowers from me for introducing me to the games' universe. But many years after that first meeting, that's all that remains.

  • @BattlebrotherPhil
    @BattlebrotherPhil 7 місяців тому +9

    Just had a crazy idea that might fix some of the stupidity around the origins of Megaton: what if the town had developed in the crater formed by the plane crash without the citizens being aware of the bomb which the plane had been carrying? They dismantled the plane, constructing the town from the scrap, creating a (more or less) thriving merchant community. When the dust storms hit, people started digging inside the crater to make room for the increasing population to take shelter. Eventually, they struck something hard and metallic. Only when they were done fully unearthing the object did they realize how lucky they had been this whole time. The bomb that they had built their town upon had miraculously not exploded, sparing them from instant death in nuclear fire. Now, they were faced with a new issue, however: what to do with this doomsday device? Moving it or trying to disarm it might cause it to go off after all, but continuing to live on a literal ticking time bomb was also not ideal. In the end, the settlers decided on the latter option, hoping that one day, they would find a way to get rid of the deadly device before it was all too late.
    I know that I'm doing the writing for Bethesda, and I understand that the issues in the plot should not be accepted, but I think in my mind, I always pictured this background (or something vaguely similar, at least) when I played the game, allowing me to ignore the otherwise completely ridiculous premise. You made me realize I never really thought too much about that until now. Thanks for pointing it out Creet!

  • @JoeFF85
    @JoeFF85 4 місяці тому +10

    Man, I was just hoping that after you admitted "Trouble on the Homefront" was an OK quest, that youd also point out it was also a retread of a similar unmarked quest from Fallout 1, where a smiliar situation exists if you reenter Vault 13 before completing the water chip quest

    • @Unclenose
      @Unclenose 4 місяці тому +6

      Yeah. Trouble on the Homefront is just a poorly made homage to the first Fallout game.

    • @bringoni
      @bringoni 2 місяці тому +1

      it's possible he missed this

  • @EmperorAmbrose
    @EmperorAmbrose 2 роки тому +24

    1:26:25 - Creetosis gets scared by a Centaur.

  • @tonicipriani9019
    @tonicipriani9019 3 роки тому +13

    In each NV game in where I don't ally the Legion, I'll always kill Ceasar and talk Lanius down under the logic that if Ceasar's death condems the Legion to fall, and if Lanius retreat to prepare his forces for a third battle, they will disolve before they can't reorganize, specially with their defeat in the Hoover Dam, effectively defeating Lanius in the long run without shooting anything.
    I don't think "yOu AgAiN" evaporating after telling him to fuck off has anything that resembles to those implications.

  • @imjusthere9006
    @imjusthere9006 2 роки тому +11

    The idea of a concrete fortress city built in the remains of an airport, is such an interesting concept.

    • @imadrifter
      @imadrifter 2 роки тому

      I just feel like airport's are prime targets in a tactical nuclear conflict

    • @imjusthere9006
      @imjusthere9006 2 роки тому +2

      @@imadrifter Places like Morgantown Airport and Searchlight Airport survived. There are hundreds of airports all across the States and it would be impossible to bomb every last one. DC would have been a tactical target of greater importance, yet it hasn't been turned to dust, so I believed an airport near it could survived.

  • @beveryofa2546
    @beveryofa2546 3 роки тому +11

    I recently started working on a tale of two wastelands mods for about 16 hours a day and having your videos to listen to while I do that has been very very valuable in keeping me on task, I really enjoy how thorough you are and would love to pick your brain sometime.

    • @Creetosis
      @Creetosis  3 роки тому +3

      Thanks! Glad to hear you've been enjoying the videos! If you don't mind me asking, what kind of mod are you making?

    • @beveryofa2546
      @beveryofa2546 3 роки тому +4

      @@Creetosis Oh shoot I didn't realize you had replied, I feel like a tool, I've been learning how to use NifSkope and GIMP to make more personal and lived in looking armor sets and weapons, I just really fell in love with the duality of being the "hero" of both games. I also did some voice acting for the Brightweight Strip Overhaul for New Vegas, I play the monorail recording :). My goal would eventually be to make a story mod with a radio progression to go with it, kinda like the "Silver Shroud" quest from FO4, by far one of the only good things I remember from that game, but you'd sorta take up that fantasy noir detective persona and when you complete the missions you unlock another episode on the radio, I'm just no good at writing content from scratch, I'm a character actor, so it'll just take a bit longer than I would like without extra help. Have you ever made mods for NV/FO3? I bet you'd be quite good at it, knowing everything about the game from a player perspective makes all the difference in the world. Do you have a discord? We should talk.

    • @Creetosis
      @Creetosis  3 роки тому +2

      I dabbled with making Morrowind and Oblivion mods when I was a kid, but never made anything of substance or anything that's ever been released. And yes, I do have a discord!
      Creetosis#6521
      Server: discord.gg/CtQD3Mv

  • @robertcioveie8113
    @robertcioveie8113 2 роки тому +19

    2:25:23 As far as I remember, I think Moriarty says that Three Dog's "good fight" is bullshit, and that's like the only persion in the whole "crapital" wastland ever mentioning it.

    • @DanielLopez-zt4ig
      @DanielLopez-zt4ig 2 роки тому +3

      Are you talking about Moriarty, the only interesting character in the game?

    • @robertcioveie8113
      @robertcioveie8113 2 роки тому +3

      @@DanielLopez-zt4ig There isn't much competition anyways.

  • @David-io4sg
    @David-io4sg 3 роки тому +16

    Lamplight frustrates me so much. It could make sense that since super mutants can’t breed, they use lamplight as a training ground of sorts hence why the kids can make it there. And so when they turn 16 instead of going out of the world if they went deeper into the cave to become mutants. Hoist not perfect, in my opinion it fits much better. But nope.

  • @MinakoAino2112
    @MinakoAino2112 2 роки тому +16

    Fallout 3 was my first fallout game and I have a bit of nostalgia from playing it back in high school. But after I played New Vegas, 1, and 2 and seeing all the choices and role playing you can do in those games it really showed how lackluster fallout 3 was. I’ll still always have nostalgia for this game despite it being not good but my favorites will always be 1, 2, and New Vegas. This was a great video and I look forward to the next!

  • @Duothimir
    @Duothimir 2 роки тому +11

    "Just give me a crosshair and make the bullets go there." - Civvie 11
    The bit about the gunplay brought that to mind.

    • @imadrifter
      @imadrifter 2 роки тому +1

      Oh cv-11, how I wish you had more videos

  • @hugehappygrin
    @hugehappygrin 11 місяців тому +11

    Apparently, Bugthesda doesn't understand logistics.
    There are far too few people in 101 to operate in anything other that subsistence.
    The GOAT points out that there are a lot more jobs than there are people to do them.
    From what is presented in the game, where are the rest of he 1000 people that initially entered that vault?
    There seems to be 20 people.

    • @aralornwolf3140
      @aralornwolf3140 10 місяців тому +1

      I've said the same thing you did, years ago. I noticed that when I started to play Skyrim (the previous Bugsthesda game I played was Oblivion). The thing is, due to limit space, all "settlements" are downsized to the minimum size possible to create the illusion that there are a lot of people living there. Except, that illusion is easily broken when you notice that everything that isn't required for the player to play the game is not needed and has been cut.
      Oblivion has the capital of the empire in it. Where are the masons, the carpenters, the shipwrights? Those three professions are absolutely required for the empire to main its cities, its roads, and its fleets. Yet, all three are absent from the game. This is true for every profession. There are general goods stores, but no professional making said goods. Then it comes to food, things are even more dire. There are a handful of farming communities, but there should be even more. There should be entire farms dedicated to herd animals. Where is the wool from the sheep which is then used to make cloth which is then used to make your clothes? Gone, as that entire process is just reduced to clothing stores or goat cheese at stores.
      This problem became worse in Skyrim as it had larger map area while also not needing a huge metropolis to take up a good portion of the software/hardware resources.. but it ended up having a worse food to population ratio. The only new addition were lumber mills (not even camps) which are used by the player. There are still no masons, carpenters, shipwrights... and every other profession. Yet, a village blacksmith also doubles as the villages armorsmith and weaponsmith... both of which are separate specialties from the general blacksmith, who is there to create/repair the basic consumer goods, like tools.
      This becomes even worse when more advanced technology exists as more technology requires a larger number of specialists to maintain all the specialties. That's when Fallout 4 quickly breaks down. There is only one person even creating something new in all of Fallout 4... and that's the guy selling swatters. Where is everyone getting the parts they need to maintain the items from? Where is everyone getting the parts to maintain the robots from? If they are importing it to the Commonwealth, what are they giving away to import all those items?
      Then there are the gunners with their laser, plasma, and heavy weapons... those high tech weapons need specialized equipment just to make the ammunition for! But, there are even fewer farms in the Commonwealth, the homes are prewar ruins one squall away from collapsing, except for very specific locations... they should have entire group of people dedicated to just _making_ homes for the residents of the commonwealth.
      Let's not even get into the lack of food and water supply... it's effing nuts. But, that's Bugsthesda's game design. They make their games to cater to the player... and not the player catering to the world they find themselves in.
      I'm playing Witcher III for the first time. It surprised me to see Novigrad have a bricks work _and_ a dye works actively producing product while I walk by them. Bugsthesda will never do that since those NPCs aren't required, unless they have a "job" for the player to do, as adding them is a waste of resources.

  • @DJWeapon8
    @DJWeapon8 3 роки тому +12

    You and me have exact opposite views on how to handle gunplay and skills.
    I hate it when I have an anti tank rocket launcher that does barely any damage to an unarmored 2 meter tall orc because I don't have enough "skill to use it" even though I hit the fucker right in the face.
    And I also hate games that don't allow me to use a weapon at all because my "skill level is too low".
    Especially in medieval games. What's the massive difference between a lvl5 longsword and a lvl20 longsword that I can't use the latter?
    Same with guns.
    By its nature, a weapon is designed to be easy to use for anyone.
    I'd rather have guns, energy weapons, and explosives deal fixed high damage, but your character sucks at handling them unless their relevant skills are high enough. That said, I also agree that bullets arbitrarily leaving the bore at greater than 45 degree angles is bullshit.
    Keyword in my view is *handling.*
    My proposal is to make 4 animation packages of increasing proficiency for each weapon to visualize the experience level of your character in handling that weapon.
    The lowest proficiency animation package activating if the skill is less than 33% of the requirement.
    Then 33-66%.
    Then 66-less than 100%
    With the highest proficiency animation package being 100% or higher.
    For the lowest one you'd have Fallout 3 level gunplay but worse.
    No aiming down sights.
    Wide weapon sway when standing and even wider sway when moving.
    Strong recoil.
    Slow and fumbling reloads.
    Inconsistent fire rate for non fully automatic weapons.
    Sudden trigger releases for fully automatic weapons.
    Unable to clear malfunctions when durability is low.
    Unable to attach and remove weapon mods.
    For the highest proficiency one it'll be like Fallout 4's gunplay but with slightly higher aim assist for center mass and head shots.
    In hindsight though, F3's bullets leaving the bore at weird angles might actually be the visualization of your character having poor handling. But due to having no iron sights and a camera that is not affected by recoil, it looks artificial and arbitrary.

  • @Nr4747
    @Nr4747 6 місяців тому +8

    Megaton also has the problem that most of the nearby heavily eradiated top level of soil would be washed into that giant hole in the ground by the rain over time.

    • @ryszakowy
      @ryszakowy 6 місяців тому +6

      i heard bethesda idiots making excuse that megaton has a water pumping station where you bring scrap metal so obviously they pump the water out of the crater and that puddle by the nuke is what's left
      that's the level of illogical excuses these people go to

    • @Nr4747
      @Nr4747 6 місяців тому +2

      @@ryszakowy Well, not sitting in iradiated water certainly helps. Still doesn't get rid of the heavily iradiated sediment, though.

  • @nacchan261
    @nacchan261 4 роки тому +11

    I can't bring myself to watch MaTN's Fallout 4 video. Glad you released this the same day as his, because I'd rather watch an honest man than a lying one. Props to you!

    • @nacchan261
      @nacchan261 4 роки тому +4

      @Fui Gebhardt1 Thank your for sparing me from that horrible thing. Defending Fallout 3 is fine because it's actually a good game for the most part. But defending Fallout 4 is a line I would not dare cross.

    • @Cloud_Seeker
      @Cloud_Seeker 4 роки тому +5

      I watched part of it and it really anoy me how he praise Skinner Box mechanics as a good thing. No. Skinner Box mechanics does make you play much much more of a game, but it is lazy and bad design. You do not explore that ruin because you want to figure out what it is about. You do it so you can get that next weapon upgrade reward so you can keep up with the upscaling enemies.

  • @DigitalApex
    @DigitalApex 10 місяців тому +21

    I think the thing I hate most about Bethesda Fallout games is the sheer... marketability of it. They took this beloved IP and turned it into an amusement park for normies. Don't get me wrong, Emil's writing is garbage and I hate Todd's obsession with the Brotherhood of Steel as these good "knightly" characters, but knowing that they can market this franchise into a TV show is going to do insurmountable damage to the franchise. If you think Fallout 3 was a disgrace and Fallout 4 is unsalvageable, just _imagine_ how bad the show will be. Take a look at the Halo Paramount show or the Amazon Lord of the Rings to get a semblance of an idea of how bad it will most likely be.
    But Emil refuses to drop his ego, Todd can't get back to reality after Skyrim, and the devs take criticism as bullying or just being trolls. We lost another great franchise. Next up is Elder Scrolls 6.

    • @themagalanium9491
      @themagalanium9491 10 місяців тому +2

      the only shred of a hope that will ever remain is the modding community, but other than that I have lost any hype I might have had for Fallout 5 or Elder scrolls 6

    • @themagalanium9491
      @themagalanium9491 10 місяців тому +1

      @chandllerburse737 that's not even my problem, it's that fact that they do very little new and the things they do that is new, they don't do it well. I'll admit that I like the east coast brotherhood and how they adapted to be more than just isolationist quasi-religious nut jobs

    • @anthonychase6906
      @anthonychase6906 10 місяців тому +2

      You're being completely disingenuous, you know that isn't it lol. They have extremely visibly gutted everything in the series to try and make it more appealing to a mass audience because everything has to sell 10 million copies and can't be unique. @chandllerburse737

  • @jamesdagiantpeach
    @jamesdagiantpeach Рік тому +22

    I fucked up. I played new Vegas first and played it with a few different kinds of run throughs. Then I played fallout 3 and did a lot of side content first. Then played a lot of the main quests and never finished it.
    I hated it so much. Like it doesn’t compare.

    • @youforget1000thingsaday
      @youforget1000thingsaday Рік тому +7

      My friend is in the same boat. I told him not to even touch 3 now that he played NV but he wanted to try it. He played it for three hours and hasn't played it since, lmfao.

    • @jamesdagiantpeach
      @jamesdagiantpeach Рік тому +3

      @@youforget1000thingsaday
      Yeah, honestly it’s such dog shit. Like if I had played 3 before new Vegas that would have been cool, but I’m also glad that I didn’t waste my time. I’m sticking to new Vegas and Morrowind. Because it seems since morrowind they haven’t been able to produce a decent quality game. Oblivion was alright but fuck all that.

    • @averymicrowave1713
      @averymicrowave1713 Рік тому +1

      Yeah I did the same thing and even while playing The Pitt - possibly the best FO3 DLC IMO - I couldn't help but want to go to the Mojave.
      Doesn't help that every faction in 3 is kinda boring

  • @RetrospectiveGaming
    @RetrospectiveGaming 4 роки тому +41

    Hell yeah creetosis ima share this everywhere I can!

    • @Creetosis
      @Creetosis  4 роки тому +3

      Thank you! It's very much appreciated!

    • @chronokros4857
      @chronokros4857 4 роки тому +2

      Oh hi retro !

    • @dksoulstice6040
      @dksoulstice6040 4 роки тому +6

      Oh shit Retrospective Gaming is a viewer! Good shit.

    • @RetrospectiveGaming
      @RetrospectiveGaming 3 роки тому

      @@chronokros4857 Hello :) I just saw this reply

    • @RetrospectiveGaming
      @RetrospectiveGaming 3 роки тому +1

      @@dksoulstice6040 Yes yes! .. Just saw this .. Glad Creetosis is almost at 10k ..this time next year he will be at near 50k or more I Hope!

  • @mikerofusion
    @mikerofusion 3 роки тому +11

    hours long of fallout commentaries while i play fallout? yes please. great vid man. im a huge fallout fan boy but i love listening to different opinions and criticisms

  • @AndyCandyZeroSugar
    @AndyCandyZeroSugar 6 місяців тому +16

    Fallout 3 was my introduction to the series, and I remember having fun. I can see how so many people wouldn't realise just how much was lost from the earlier titles. I could relate to wanting to find my Liam Neeson, and I enjoyed exploring this desolate world and being a complete psycho. However, having played the original game and New Vegas before that, it's a damn shame how little the devs on 3 and onward cared for the realism and established world of the originals. As a standalone game Fallout 3 is not that bad, but taking the earlier titles and New Vegas into consideration, Fallout 3 is abysmal. It's like a fever dream, a simpleton's interpretation of 1 and 2, of what post apocalyptic would mean. Sort of how an AI would mash together concepts without rhyme or reason.
    Just thinking about how the original devs would've tackled a quest like the bomb at Megaton makes me feel sad. It could've been part of the main quest, people all around this tiny map could've reacted, banding together to find out what sicko would do such a thing, and there could've been tangible reasons. Instead it's the tired trope of rich people bad and oh look mushroom cloud. I noticed you didn't know where to even look from the balcony, it happened to me every time, Megaton is not even discernible, I can't imagine Tenpenny even noticing it was there in the first place! Maybe through his scope? Regardless, this is just one quest that could've been so much more.
    Thank you for making this video! I'm looking forward to the second part!

    • @sjfs231
      @sjfs231 6 місяців тому +2

      yeah, 3 was my first fallout and I thought is was pretty good... up until I played the others.

    • @thecore8605
      @thecore8605 6 місяців тому +1

      Same here but even WORSE, F4 was my first and yeah ok it was a fun apocalipsis shooter with some story going on in the background that i only used when i got bored of aimlessly killing everything on sight and being a hulk with fully upgraded power armor. Even when F4 worldbuilding and story are so bad, only thing i appreciate is that they got back the POWER to Power Armour, F3 and new vegas are so skinny. After 3 i played F2 and the enclave power armor takes you from a puny human to the size of a freaking supermutant

    • @thatoneguy8146
      @thatoneguy8146 6 місяців тому +1

      Perfect summary

  • @Otakupatriot117
    @Otakupatriot117 3 роки тому +14

    One thing about Megaton I always thought was potential for something cool, is how they're treated like a small frontier town. They have a sheriff, implying they're on the outskirts of a much larger civilization. He dresses like a cowboy, and aspires to one day be an actual mayor, rather than just a sheriff. Provisional law enforcement. But that would mean there's a much larger civilization they're a part of. Otherwise there's no reason Lucas Simms can't take the mayor title he aspires for. Or even president. King. Emperor. There's no limit to what he can call himself, because Megaton is a self contained city state with him as the leader. He doesn't answer to anyone. This could have been explained as the fact they're waiting for the Enclave, the American government, to come and restore law and order. Set up a proper local government, and maybe hold an election where Simms could become a proper mayor. Moriarty would run against him, and it could be a speech focused quest where you decide who to support. Lucas would be more focused on the textbook idea of justice, and be very straight edge, perhaps cracking down on liberty a bit. He might push for prohibition and be a bit controversial as a result. Moriarty on the other hand would try to keep things closer to how they already were, but be corrupt and greedy, with little care for the peoples' needs. Perhaps he has high taxes, while having little to show for it in terms of improvements to the town, because he's really only filling his own pockets. This could have been a great side plot to actually give the town some relevance, and allow for player choice and consequences, yet the only person who says anything even hinting at Megaton's status as a frontier town is the crazy old man who's just there for comic relief. The fact he has an idea of the American Dream and looks forward to the development of the nation and for his small town to be more civilized is presented as him being delusional. Nobody else says a word about the Enclave, good or bad. And having Megaton work as a frontier town would have also shown that the Enclave does have some support from the people, if there's a settlement that sees itself as akin to living in the wild west, hoping the federal government will come clean up the place and deal with the outlaw problem. And then there would also be those citizens who prefer to have freedom and a simpler life, even if it's more dangerous. Once again, classic wild west worldbuilding. Hell, even the Talon Company could have been given a reason to exist. They're radical outlaws who will resist the government at all costs, even if it means becoming a worse problem than the Enclave could ever be. Even if means trapping the capital wasteland in a permanent third world state, all for their ideals of freedom. Evil karma itself is no longer "evil" but chaos. A more subjective idea. "Good" is now order. And just ditch the stupid bomb altogether.

    • @DJWeapon8
      @DJWeapon8 3 роки тому +5

      Already it sounds like your version of Fallout 3's worldbuilding sounds a lot better than what it actually has.
      It even sounds like it could rival New Vegas' worldbuilding.

    • @DJWeapon8
      @DJWeapon8 3 роки тому +3

      Personally, I'd make Megaton a Children of Atom only location.
      The crater is actually a result of a sinkhole due to DC being swampland.
      And there is now a proper, albeit dirt road leading there which was created by the bomber crash landing and carving out the land.
      And instead of a stupid looking WWII era nuke, its a warhead meant to be attached to an ICBM.
      The children of atom would then be a "minor" faction.
      They're planning to make the place even more irradiated by gathering nuclear material. Including mini nukes.
      But there's also a militant faction within the cult that wants to soup up the mini nukes by turning it into dirty bomb versions and using those dirty mini nukes to blow the raider clans in DC to kingdom come. You can help with the peaceful faction, or side with the militant faction. Either way, you're going to help bring even more radiation into the world.
      While the sane residents of Megaton are relocated to Springvale. They reinforced the town with fencing and solid barriers all around. Turned the empty lots into brahmin pens with the lots with concrete foundations turned into molerat pens.
      Garden plots are then turned into subsistence farms.
      Springvale trades brahmin and molerat meat, leather from these two animals, and surplus crops.
      And the raiders at the elementary school?
      They're still there. Though only recently. And they're not psychotic bloodthirsty maniacs who shoot first and ask questions never, they're opportunistic bloodthirsty maniacs who plan things out before they start killing.
      As a result, the tension between the Town of Springvale and Springvale Elementary becomes a quest a la Ghost Town Gunfight from FNV.
      And depending on who you supported becoming town mayor, your *obvious* options change.
      With Simms as the mayor, he'd prompt you to help people out with building stronger defenses and either donating weapons, armor, and medical supplies for the militia, or scavenging for them in an area with a high likelihood to have some.
      (Or bypassing them with skillchecks)
      With Moriarty as mayor, he would prompt you to parley with the Springvale raiders to settle for a peace deal. (The consequences of the deal being determined by your dialogue choices and skill checks.)
      You could even go behind their backs and secretly plan a different approach with the Springvale residents by convincing them via skill checks, like besieging the elementary school to truly get rid of the raiders by killing them first, or luring the raiders into an ambush at night by offering to surrender before gunning them down unawares.
      You could even side with the raiders. Sabotage the town's present defenses.
      Releasing the brahmin and molerats from their pens so that the Springvale residents would be demoralized and be weakened.
      Or intimidating the Springvale residents into becoming slaves for the raiders. (The feasibility of which all depends on skill checks and previous actions taken.)

    • @mechcannon
      @mechcannon 3 роки тому +2

      @@DJWeapon8 And, if you make some of the Children of Atom ghouls, you could make a genuine argument that them taking them, takes them or keeps them out of the hands of less generous wastelanders, combined with them not being effected and actually healed. Then you could replace part of the whole Ghouls vs Tenpenny Tower, into Megaton and the surrounding areas. They've come to the bomb, because you know a lot of Ghouls are healed by radiation innit so it makes sense a lot of the Children of Atom would have them. Then you could have a semi-altruistic reason for Tenpenny wanting to blow up Megaton, not only are ghouls bad, but having a massive stockpile of nuclear weapons is potentially dangerous for anyone who wipes them out.... like oh say, the recently arrived Brotherhood or Enclave. All while keeping the town built around a nuke.

  • @plormflormf88
    @plormflormf88 4 роки тому +7

    Joseph Anderson's analysis videos brought me into analysis videos and made me love them. After finding your channel, I can say I'm impressed beyond belief. Keep up the amazing work man.

    • @mumblescapone5143
      @mumblescapone5143 4 роки тому +2

      Same he was the 1st I watched. At 1st overwhelmed by the length but the are all great to listen to in the background while doing something. With great arguments from all sides. Final decision get out ther and okay these games for yourself and make up your mind for yourself

  • @simonnachreiner8380
    @simonnachreiner8380 Рік тому +12

    The warp in the west is one of the better ways Bethesda handled the concept of "Cutting off the branches" while I agree they should've committed to an ending the warp in the west actually did have consequences to the region in the lore. In the nation of daggerfall it became known as the "Miracle of peace" as the giant fuck off explosion forced the kingdoms to stop their bickering and unified them as a nation.

  • @SAVAGE-qs2yb
    @SAVAGE-qs2yb 11 місяців тому +10

    I hate it when other people say "that video is too long", because it implies that there is a set standard, but these videos are an expression of a persons views, its the same as trying to say "that art shouldnt exist". I love these videos, and i also love these games you cover. i like to see multiple angles on things, and in some cases helps me enjoy games better because i know things to look out for. I look forward to more videos man, keep it up!

    • @Jim-Bagel
      @Jim-Bagel 11 місяців тому

      The chapters could be cut a bit shorter though they’re like an hour long

    • @DigitalApex
      @DigitalApex 10 місяців тому +3

      It's because a majority of people on the internet have brain-rot or are used to TikTok-length videos.

    • @ChristopherSadlowski
      @ChristopherSadlowski 10 місяців тому

      ::whispers:: I think people who complain that a video is too long have low intelligence. That's mean, I know, but I can't help continuing to feel this way. If they readily admit they can't listen to lots of information what else am I supposed to assume? They have no attention span and want everything fed to them on a little baby spoon; it's kind of sad, really, that they don't want to think about anything.

  • @brovid-19
    @brovid-19 10 місяців тому +9

    You really went out of your way to hit that 10 minute mark

  • @jesselatner3894
    @jesselatner3894 Рік тому +11

    i love how you are so unapologetic about the length of the video, i love it.

    • @shinigamisway1645
      @shinigamisway1645 Рік тому +2

      I personally love long-form content. It's great to listen to at work to make a shift fly by. By the time part 1 is over it'll be 6 am , end of my shift. That's 1 good ass night in my book

  • @captaincrumpet5558
    @captaincrumpet5558 6 місяців тому +9

    This is THE review of Fallout 3. Nothing else compares.

    • @jhonayo4887
      @jhonayo4887 6 місяців тому +1

      Accept no substitutes

  • @sleihbeggey1992
    @sleihbeggey1992 2 роки тому +24

    I appreciate criticisms like this. People seem to forget they buy games. You should expect quality from something you spend money on.

    • @berikkalimz4195
      @berikkalimz4195 2 роки тому

      So i must buy 76 to actually have point saying its stupid garbage? (

    • @hunterminin7
      @hunterminin7 2 роки тому +1

      @@berikkalimz4195 No, the original comment was saying "If you buy a game you should expect a quality game, not trash". Maybe you need some more English composition classes. :D

  • @richboyprado
    @richboyprado 3 роки тому +12

    35:15 Three Dog is your average Radio Personality. They’ll tear you apart on air. Then act like it never happened, in person

  • @benjaminspoonerbriggs7597
    @benjaminspoonerbriggs7597 Рік тому +14

    If bethesda really wanted a town with a bomb in it what if it was when the plane crashed the bomb was buried under rubble and then eventually lots of dirt over time, and then the settlers found it whilst digging up the ground for pipes or something and the didn't want to mess with it but they were already settled down so they didn't want to move either. At least that make's a bit more sense but no its just lets live by a possibly still active nuclear warhead what could possibly go wrong.

    • @LegiamasC-OnTwitta
      @LegiamasC-OnTwitta Рік тому

      The game does explain basically that, the children of atom, you know people who would cum at the sight of a nuke, didn’t want early settlers to get rid of it or even deactivate it, and it’s implied that they were pretty needed in establishing the settlement

  • @harrypothead42024
    @harrypothead42024 3 роки тому +7

    I personally like a long video, given its not just a bunch of repetition. The people who like short videos, have an abundance to choose from. Those of us who like a more thought-out explanation, don't get as much service. Thank you for taking the time to make such a long thought out video.

    • @Tonicッ
      @Tonicッ 3 роки тому +2

      Yeah, i prefer a content creator that takes his sweet ass time elaborating on his points, rather than a 10 minute video that largely just make a claim and never elaborate on it, but i could go either way.

    • @harrypothead42024
      @harrypothead42024 3 роки тому +1

      @@Tonicッ I don't mind a 10-minute video, unless it's a 10 minute video that's just a clone of a bunch of other 10-minute videos. I don't fuck with WatchMojo type shit.

    • @Tonicッ
      @Tonicッ 3 роки тому +2

      @@harrypothead42024 oh yes definitely not Watch"Top 10 Infamous Mass shootings in the U.S"Mojo

  • @haxune
    @haxune 3 роки тому +20

    "Length isn't a concern for me"
    Haha, shrimp dick comments.
    All jokes aside, I like watching long videos for background noise while I game or work so keep up the good work.

  • @ericsynnott6100
    @ericsynnott6100 6 місяців тому +7

    I always thought that if there was a water issue that there shouldn’t be any purified water at all in fallout 3 until Aqua Pura starts showing up. And someone should always mention water in every quest - even in Bloodlines with the vampires who long for purer blood with people drinking purer water to tie everything together at the least.

    • @DJWeapon8
      @DJWeapon8 Місяць тому

      Lack of design documents, man.
      If they had design documents, quest designers snd writers would realize that they need to design quests and write dialogue for damn near every character to really hammer in the DC Water Crisis.

  • @year111
    @year111 3 роки тому +6

    Col Autumn: I still don't understand how he started that meltdown, there wasn't any nuclear material in that room?!

  • @swaish4753
    @swaish4753 4 роки тому +6

    I would just like to say that i kept expecting i would just skim through the video because it's so long, but i ended up staying for 4 hours of straight facts. You're so underated dude

  • @AidenRKrone
    @AidenRKrone 3 роки тому +4

    Blowing Garza apart with a combat shotgun right in front of Doctor Lee is hilarious. Oh-and I think it's funny how you call it the "Crapital Wasteland".

  • @timothydoyle9635
    @timothydoyle9635 4 місяці тому +5

    All I can think of when ever you talk about Autum, is his best line 'you again "., Sums it up perfectly. This guy who tries to kill you so he can be the one to turn on the mcmuffin and not the MC of fallout3, or the player char.

  • @Hazmatt4700
    @Hazmatt4700 8 місяців тому +18

    Emil needs to be stopped more then Todd does.

    • @nxmx6ix
      @nxmx6ix 7 місяців тому

      Him too, he lies too much.

  • @KrazyKate_Channel
    @KrazyKate_Channel 3 роки тому +9

    I just started playing 3 and I really like it. It has a bunch of glitches and faults. But it makes me happy and that is what matters. This was an amazing video and I prefer this to the Many a true Nerd video.

  • @neonrelmsproductions4224
    @neonrelmsproductions4224 3 роки тому +20

    Fallout 3 Van Buren: I'm gonna be fucking awesome!
    *Black Isle goes under and Bethesda buys Fallout*
    Fallout 3: I'm going the be fucking mediocre at best!

  • @nitrorock1023
    @nitrorock1023 3 роки тому +10

    Binging all your fallout stuff after stumbling across your response to MATN, definitely looking forward to the other part of this series and the fallout 4 one. :)

    • @Creetosis
      @Creetosis  3 роки тому +3

      Thanks!

    • @Echo2-2
      @Echo2-2 3 роки тому +2

      Same. I found this channel a week ago and I love it. I cannot wait to see what comes next

    • @LenientStudent2
      @LenientStudent2 3 роки тому

      I'm glad I'm not the only one lol

  • @kalt7990
    @kalt7990 3 роки тому +13

    "Video is too long." No, the game is long, therefore the discussion is justified.
    Also, the plan to poison the purifier to wipe out everything tainted with radiation doesn't seem too solid, since people would eventually figure out that everyone drinking the purified water "mysteriously" dies. Only way it'd work is if there was a delay in the poisons effect until every tainted being with some level of intelligence drank it.

    • @DJWeapon8
      @DJWeapon8 3 роки тому +8

      I was going to argue that the poison in the water would seep into the vegetation and crops, and people eating those crops then become poisoned.
      But then I realized that *THERE ARE NO CROPS IN THE CAPITAL WASTELAND.*
      Amazing worldbuilding there, bethesda. -69/420 effort.

  • @chaptermastermarneuscalgar6926
    @chaptermastermarneuscalgar6926 9 місяців тому +7

    1:31:39 Bethesda could have fixed the food issue by placing some sort of farm on the flight deck of Rivet City because the science lab are supposed to working producing not radiated crops, but in true Fallout 3 fashion Bethesda presented an idea and proceeded to do nothing with it.
    Another example of is Wilhelm's Wharf because Grandma Sparkle's family turn the Anchorage War Memorial into a Mirelurk farm and the game doesn't even acknowledge the farms existence (you'd think the farm would have been brought up during the Survival Guide quest, but it doesn't) or the fact Grandma Sparkle's family got wiped out by the Mirelurks at some point before the players arrival.

    • @jingleding9002
      @jingleding9002 7 місяців тому

      Grandma sparkles’ location is also an issue, she just sits in front of a shack on the side of the river out in the open. The only things around are raiders and the mirelurks on the other side of the river. I sometimes blow her away on sight in new playthroughs because she serves no purpose narratively or gameplay wise since she only has about 15 caps so no selling to her

  • @MarshalNey1000
    @MarshalNey1000 Рік тому +8

    Really cool video. Another weird thing about the Wasteland Survival Guide is, well, why does Moira care about the history of Rivet City for the book? Isn't it a book about how to just generally survive in the wasteland? Even if it's about how to found a settlement, Rivet City would be a sheltered example, considering their founding was based on lucky circumstance that there happened to be an aircraft carrier in docks. It felt strange, random, and out of place for a book where the primary focus is survival, especially because if nothing else it shows the problems with the leadership of Rivet City (particularly Bannon).

  • @SuperSteve180
    @SuperSteve180 3 роки тому +9

    So you're not allowed to kill kids or even intimidate them but you can sell a little girl into slavery who gets bought up almost immediately. At least you didn't kill or scare her I guess....

  • @kingofthegrill
    @kingofthegrill 2 роки тому +15

    Todd when he bought the rights to Fallout: "Wait, I've got access to all these things? Pip Boys, Vaults, the Enclave, Super Mutants, FEV, the GECK, Deathclaws, radroaches, radscorpions, the Brotherhood of Steel, all of this? Oh yeah, it's all going in the first game we make."

    • @nicoloenricorimoldi7425
      @nicoloenricorimoldi7425 2 роки тому +3

      Well, it’s surprising they didn’t use the NCR.

    • @AydarBMSTU
      @AydarBMSTU 2 роки тому +1

      Wasn't all this in F1?

    • @Ganliard
      @Ganliard 2 роки тому +8

      @@nicoloenricorimoldi7425 I assume Todd never played Fallout 2 (there was no NCR in Fallout), and in Fallout only got as far as Junktown and that's why every town in Fallout 3 and Fallout 4 looks like a shanty town. That also explains why the currency in Bethesda games is caps

    • @TheBreakingBenny
      @TheBreakingBenny 2 роки тому

      @@Ganliard "Who's laughing now," asks Todd as he knowingly treats Bethesda's playerbase like children

  • @dirteewater2208
    @dirteewater2208 14 днів тому +4

    This video has aged well. Thanks for uploading 🙏

    • @deamo318
      @deamo318 13 днів тому

      It really is, plus it was at 1000 subscribers, a big flex

  • @Paag603
    @Paag603 3 роки тому +10

    Creet this video is great and all but can we at least admit that Colonel Autumn has drip, as a teenager the most compelling thing about the game to me (no joke) was getting his coat to wear around

  • @Gaethereal
    @Gaethereal 3 роки тому +8

    Creetosis says many won't watch this video due to length
    Me: has rewwatched and listened to it at least 5 times
    It may be background but man I need a life... P.s. keep it up Creet, this is top shelf lol

    • @TheBreakingBenny
      @TheBreakingBenny 2 роки тому

      It's educational just like Sym Homeless in POSTAL 2! >w

  • @loopyloon5401
    @loopyloon5401 10 місяців тому +6

    You forgot the ending you could get to Trouble on the Homefront by killing Amada & the Overseer, plunging 101 into chaos for the hell of it.

    • @elifire4147
      @elifire4147 10 місяців тому +1

      What's going to blow all those vault dwellers noggin is they could have safely left the vaults after 1 or 2 weeks even if it's a dirty bomb you just study wind patterns and walk away. So easy. The real threat in an aftermath are the retards who don't know how to grow shit, shoot shit or purify shit.

  • @lauriedavies6183
    @lauriedavies6183 Рік тому +13

    Playing Fallout 4 as I listen about the absurdity of Bethesda's work on Fallout 3 and spiraling in Fallout 4's WTF absurdity, having collected I don't how many forks in junk runs only to watch every settler eat noodles with f-ing chopsticks.
    Not one time. Not one GD time has any junk run produced a single chopstick among the countless knives, forks, and spoons splattered across every tabletop in the common wealth.
    Who makes these chopsticks and why when there's a surplus of knives, forks, and spoons EVERYWHERE? If no-one makes them, than how do flimsy wood chopsticks survive 200 years post-apocalypse?
    What? Did China drop nukes that spewed, not only radiation all over Boston, but care packages for survivors filled with chopsticks?
    Nothing. I repeat... NOTHING about this game makes any GD sense and that takes some serious doing.
    I honestly cannot comprehend how they managed to screw-up absolutely everything... be it the main storyline to the most miniscule of actions among nameless settlers.
    Furthermore, while I'm b!tching, half the "junk" I collect isn't even junk. Preston:"Wow. Can't imagine what you would do with that old junk". It's a wrench Preston. It's called a "tool" that I can use with these "canisters of gas" to build generators and create electricity. 🤪
    And Mr. Power Armor, himself, direct from the Brotherhood of tech hoarders in Paladin Dance: "I call that archaeology." Really. 😑 Do you also call the verdibirds you love to fly in and the T-60 power armor you love to wear archeaology? 🤔 All of it pre-war tech that's 200 years old, but hardee-har-har... this hammer I'm grabbing is "archaeology.
    So hilarious, Bethesda. 😑 Such an appropriately applied and intelligent use of sarcasm. 🙄

    • @bhaktapeter3501
      @bhaktapeter3501 Рік тому +2

      the game is a complete hodgepodge because they outsourced all the work to 200 different indian, chinese, and taiwanese artists and then just puzzled it all together. Thats why for example in Fallout new vegas you see those camauflauged mines in one single place in the game only. Thats why theres invisible walls everywhere. Its like a quilt thats been sewn together. They do it like this to maximize profit. Quite sad how its all about making the most money and not the best game. If they made the best game the money would come anyways. It really gets you thinking about WTF is really going on because so much just doesnt make sense from a surface level inspection.

    • @lauriedavies6183
      @lauriedavies6183 Рік тому +1

      @@bhaktapeter3501 I noticed that about the writing. I can only speak to Fallout 4 cause that's the only Fallout game I've played, but I was just telling a friend yesterday that it's like a team of 100 writers were left to go in a 1000 different directions and every meeting they had never bothered with checking for story cohesion. Instead, they just used writer meetings as an excuse for food being catered in and to get a free lunch.
      See, I'm not a gamer. My background career expertise is in communications and I majored in psychology. When you say: "It really makes you think WTF is going on..." you're right about that! Fallout 4 is a hot mess and such an absurd hot mess of total incohesion that you know it took some serious work to make it that bad.
      It's like they gave 100 writers free reign to go in a 1000 different directions and never had a single meeting to check for cohesion. And/or it's an affirmative action problem where it's like I better not criticize so and so's crap writing or I'll be slapped with an "ism" like sexism and sent to H.R..
      My guess is it's an all of the above.. a problem from outsourcing, a problem with office politics and political correctness, and a problem with writers that not only clearly hate gamers and the games, themselves, but also just humanity.
      With my background in psychology and communications that hatred of humanity comes through loud and clear in Fallout 4. They've created a dead world that they're determined is going to stay dead. They even treat settlement building... something that should be fun, inspiring, and hopeful like a punishment and a chore. Why? Because they want that world to look and feel dead.
      I'm thinking of making a whole video series on this, myself, as a psychological observation of Fallout 4. From a psychological perspective, Fallout 4 is both frightening and fascinating.

  • @ironmaskofhell1877
    @ironmaskofhell1877 3 роки тому +5

    Just finished this video. You brought up some points that I didn't even think about. Like how megaton would flood if it started raining.

  • @MrPooleish
    @MrPooleish 6 місяців тому +11

    Um... where do the kids in Lamplight come from? Do they sneak out and steal babies? Or...?

    • @gentlyvillainous
      @gentlyvillainous 5 місяців тому +9

      Yeah Bethesda, how do children appear in a closed off community for hundreds of years?
      …… bad implications Bethesda, bad implications.

  • @FaeQueenCory
    @FaeQueenCory Рік тому +9

    Fun fact: original Liam was gonna be turned into a Super Mutant up in Vault... Whatever the GECK one was.
    He was gonna be the boss of that area as a semiSuper Mutant.

    • @nxmx6ix
      @nxmx6ix 7 місяців тому

      Vault 87
      It'd be better than what we got.

  • @deonfra9522
    @deonfra9522 2 роки тому +11

    Dude gets HATE messages for his opinion on a video game, absolutely bananas lol. He makes good points about flaws and literally says he still likes the game. Obviously he's passionate and he's speaking from a position where he wants to see positive change.
    Thanks for the video dude, wonderful content to listen to while I'm gardening.

    • @talk-supersix-seven6021
      @talk-supersix-seven6021 Рік тому

      People have to be grateful for content, I mean. I don't listen in depth to every second but I played this thorough analysis in the background while working and when he touches on something I really wanted to hear discussed it's golden.
      I mean fallout is an immersive experience, when you finish the game you feel kinda empty and just end up looking up characters on the wiki and background info e.t.c

  • @Zeverouis
    @Zeverouis 2 роки тому +4

    I personally appreciate long form vids. They give me something to listen to in the background whilst at work without having to constantly having to pick a new video.

  • @pyry1948
    @pyry1948 7 місяців тому +9

    How did Liam Neeson restart the project purity all alone when there are Super Mutants in there? The whole trip he makes from the Vault seems like a huge plot hole.

    • @ryszakowy
      @ryszakowy 6 місяців тому +1

      yeah it's like he went there
      recorded his diary of the whimpy kid
      and moved to vault 112 and THEN mutants came in
      and none of that is even entertained as a concept
      he just uses fast travel XD

  • @imanolk5513
    @imanolk5513 2 роки тому +17

    I like how you call father, Liam Neeson all through the video. 😆

    • @TheBreakingBenny
      @TheBreakingBenny 2 роки тому +6

      It makes perfect sense since anyone who recognizes Liam Neeson will think only of him, because Father James is a flat and nonsensical character that you may as well only recognize him for his voice.

    • @TheBreakingBenny
      @TheBreakingBenny 2 роки тому +1

      @@deanjustdean7818 …Bethesda really dropped the ball, and it's completely clear that they don't give much of a damn about sensible plots. We can thank Pete Hines and Emil Pagliarulo for that, especially since they're friends of Todd since back.

    • @Chuckles3100
      @Chuckles3100 2 роки тому

      @@deanjustdean7818 Reminds me of the mod someone made of Kellogg, where it his outfit was literally the kellogg cornflakes box lol.