The Crunch Culture Conundrum

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  • Опубліковано 30 тра 2024
  • hey u can get 20% OFF at Manscaped + Free Shipping with promo
    code 'NOODLE' at mnscpd.com/30UxmqA😎
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    Final thoughts:
    I wish I had instead mentioned a company besides Nintendo at the end. Their track record isn't great... for god's sake, Sakurai hooked himself up to an IV machine to keep working on smash. Would've been better to mention Supergiant games or something.
    I'd like to thank Marty, Chris, Alex, Skymen, and everyone else who was willing to share their experience and insight. Y'all are the best, seriously.
    Considerable animation assistance was provided by Villa, a frustratingly talented freelance animator currently looking for work 👀
    ( hi_blnd/status/13...)
    Goose voiced by Brendaniel (thank u beautiful boy xoxo)( / brendanielreads )
    I'm on Patreon and Twitter also;
    / legitnoodle
    / noodlevevo
    Chapters:
    00:00 - Foreword
    2:29 - Ad break
    3:13 - Important Footnote
    4:03 - Chapter 1 - Gun to the Head
    10:23 - Chapter 2 - The Goose
    13:42 - Chapter 3 - The Gamers™
    15:47 - Chapter 4 - Passion VS Mandate
    21:50 - Conclusion
    All the Patrons who helped fund this video:
    Kyle Julian Van Epps
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    #sponsored #cyberpunk #lastofuspart2 #gameawards
  • Ігри

КОМЕНТАРІ • 12 тис.

  • @CallMeVidd
    @CallMeVidd Рік тому +1623

    The irony of the crunch at CDPR is that the game is all about suits exploiting the average people and how we should rebel against it

    • @ajaxmaxbitch
      @ajaxmaxbitch 10 місяців тому +1

      What's also ironic is during the time the crunch was happening, the ceo or whatever said they don't have crunch anymore basically

    • @felipecouto1102
      @felipecouto1102 9 місяців тому +2

      Only in capitalism you can exploit people to make work that's supposed to upend it.

    • @Kage-jk4pj
      @Kage-jk4pj 8 місяців тому +52

      Interestingly enough, this exact scenario is repeating itself with ZOM 100 anime.

    • @felipecouto1102
      @felipecouto1102 8 місяців тому +33

      @@Kage-jk4pj Thought the same when I saw it. Capitalism can twist anything

    • @chancecarr3000
      @chancecarr3000 7 місяців тому

      I'm missing the irony

  • @DrGandW
    @DrGandW 3 роки тому +3929

    “Sometimes, there’s nothing like a good foie gras.”
    -A guy who knows he’s a real life villain and loves it

    • @simonwesterlund2151
      @simonwesterlund2151 3 роки тому +437

      Almost like he knew what he meant and deliberately destroyed the whole conversation, what a guy.

    • @massivejuicer1635
      @massivejuicer1635 3 роки тому +206

      This comment both has me cackling and in fear cause of how accurate it is

    • @benedict6962
      @benedict6962 3 роки тому +161

      I didn't think I was going to hear anything new from this video.
      Then I heard that line.

    • @bluelandyaandgreenlandya1788
      @bluelandyaandgreenlandya1788 3 роки тому +192

      That sounded like a genuinely good villain line, he should get an acting job

    • @Courier6FNV
      @Courier6FNV 3 роки тому +172

      And of course he was an Activision dev

  • @JBX07
    @JBX07 3 роки тому +4900

    The only crunch culture I like is in my breakfast cereal.

    • @sunso1991
      @sunso1991 3 роки тому +79

      what about nachos? and hard shell taco?

    • @lurch456youtube
      @lurch456youtube 3 роки тому +55

      i like crunchy kit Kats :)

    • @thatguy2377
      @thatguy2377 3 роки тому +36

      Screw Nestle tho

    • @Zift_Ylrhavic_Resfear
      @Zift_Ylrhavic_Resfear 3 роки тому +57

      Well, crunch is owned by nestlé, which doesn't care about killing children. A 2018 report found that they promote their powder milk to replace breast milk in certain countries, but breast milk helps babies build their immune system; you should understand where the problem is. When they first started doing it in Africa (in the 80s? 60s? I don't remember) they even gave free samples lasting just long enough that the mother stop producing her own milk, so that they would have no choice but to buy artificial milk. Such practices were internationally banned (at least in theory), but i guess nestlé is going to toe the line as much as it can.

    • @nullsnaggle5198
      @nullsnaggle5198 3 роки тому

      Uh greed

  • @_peachjam_
    @_peachjam_ Рік тому +2583

    "There's nothing like a good foie gras" is so cartoonishly fucking evil I almost can't believe a real human being said that

    • @majorghoul9017
      @majorghoul9017 Рік тому +211

      It was said by an Activision Exec, so it makes sense and is even more disgusting

    • @Data-Expungeded
      @Data-Expungeded Рік тому +79

      its like the kick the dog moment in a cartoon to show how evil this next villain is.

    • @FrostGlader
      @FrostGlader Рік тому +27

      @@Data-Expungeded Dio Brando moment.

    • @crunchybro123
      @crunchybro123 Рік тому +2

      @@FrostGladerit’s literally just duck liver I don’t get it why is everyone saying it’s evil

    • @FrostGlader
      @FrostGlader Рік тому +100

      @@crunchybro123 did you not watch the video?
      The “Goose” is a metaphor for the developers. The Activision Executive basically said they’re willing to cook that Goose.

  • @cirme9460
    @cirme9460 3 роки тому +2706

    Mojang be out there delaying one of the biggest updates yet for minecraft to avoid Crunch, deciding to split it in 2 parts and I respect that

    • @aitsu_nojayjay
      @aitsu_nojayjay 3 роки тому +62

      I'm completely fine with it however sort of disappointed with it as well

    • @theweakestbrazilianmale3398
      @theweakestbrazilianmale3398 3 роки тому +523

      Waiting 6 more months to see bigger caves is definetily better then Mojang working 18th century coal miner hours

    • @hjj9269
      @hjj9269 3 роки тому +302

      @@aitsu_nojayjay You shouldn’t be disappointed, it’s coming, don’t worry.

    • @badjuju2721
      @badjuju2721 3 роки тому +263

      I'm Glad they are delaying it, I'd rather have a delayed game then a game made with slave labor

    • @AqibA.C.
      @AqibA.C. 3 роки тому +100

      Aw man, as much as it kinda' sucks to hear that, I'm definitely glad they did it to make sure it was done right and avoid the human cost behind it.
      As great as a game can be and everything it can make and foster within it's subsequent communities, people shouldn't have to sacrifice their whole lives and wellbeing in service of it, just to keep it going.

  • @dirktheodale7066
    @dirktheodale7066 3 роки тому +3581

    When you think about how many "AAA" games in the past years have been bugged filled, rushed and crappy experiences, crunch proves not to work.

    • @caramelldansen2204
      @caramelldansen2204 3 роки тому +291

      money comes first, not quality and especially not the health of labour

    • @doodlizeddd
      @doodlizeddd 3 роки тому +55

      @@caramelldansen2204 I don't know if that is against the argument or with the argument, but it is true.

    • @caramelldansen2204
      @caramelldansen2204 3 роки тому +141

      @@doodlizeddd It is an argument against the way we currently organize production

    • @UrFriendXD
      @UrFriendXD 3 роки тому +39

      yeah... tbh it takes a lot of time to just implement a feature and then to have it work flawlessly takes even more time. Even it's a simple feature, still takes time, and the more you add, the more interactions and so on you need to make sure works. I suppose without those crunches, those games would either never have been released or been pushed back a lot, and seeing Cyberpunk, I don't know if the community would be happy with that... Oh, and profit too, the longer it takes to release, the more the company bleeds money. Games don't make money until they release or Early access.

    • @Kerosiin
      @Kerosiin 3 роки тому +53

      Hell cyberpunk took like a full fucking decade of crunch and it still came out shit

  • @muddashucka9743
    @muddashucka9743 Рік тому +1216

    "No one's got a gun to their head"
    No, they're just threatening to cut their workers off from food, power, water, and housing.

    • @parencolonthree
      @parencolonthree Рік тому +121

      So they have a gun to their head but it kills them slowly

    • @audiosurfarchive
      @audiosurfarchive Рік тому

      Tooootally not threatening at all; the fuck you mean? /s

    • @muddashucka9743
      @muddashucka9743 Рік тому +18

      @@parencolonthree yes

    • @theolympiyn8670
      @theolympiyn8670 Рік тому +35

      It’s not a fun it’s a poison dart

    • @stefaniedc1128
      @stefaniedc1128 Рік тому

      exactly. at least if you had a gun to my head and i refused your demands, my troubles would be over the moment you pulled that trigger. this is worse than a gun to your head.

  • @equinfox.-.9819
    @equinfox.-.9819 Рік тому +441

    i wonder how many death threats team cherry has got for silksong
    never really thought about that

    • @thecluckster3908
      @thecluckster3908 11 місяців тому +29

      Oh shoot hope not many.

    • @mrglick5050
      @mrglick5050 10 місяців тому +31

      Pretty sure most of the HK community understand and appreciate the time team cherry is putting into silksong.

    • @RPGgrenade
      @RPGgrenade 10 місяців тому +39

      probably far more than you can imagine. I honestly hope they're taking their time and NOT crunching on it.

    • @ConsarnitTokkori
      @ConsarnitTokkori 9 місяців тому +40

      ​@@RPGgrenadei know i saw someone threatening to "spray water on the team's pillows" if they rushed it
      which is fair enough, i wouldn't want my pillows to be moist :(

    • @Soy__Boi
      @Soy__Boi 9 місяців тому +7

      People are encouraging TC to take their time, and make sure the final product is great. TC themselves told a random fan at a convention that they are not crunching, and are trying to release something good over something quick

  • @sweetpeabee4983
    @sweetpeabee4983 3 роки тому +2874

    "You can't be creative if you're dead...Stay alive and stay healthy." That shit's so easy to forget but so important. Needed the reminder -- thanks.

    • @omiorahman6283
      @omiorahman6283 3 роки тому +1

      Yes

    • @moss5356
      @moss5356 3 роки тому +7

      hey I’m gonna keep the goose

    • @crimsonlanceman7882
      @crimsonlanceman7882 3 роки тому +4

      High level companies' individuals are ignorant pieces of shit that think economy runs on fairy dust and artists are ammunition that they can pack into their shotgun, shoot at the wall of expansion and then just go find more bullets.

    • @tommyfroggyy_
      @tommyfroggyy_ 3 роки тому +1

      @@waxcutter9813 game designing

    • @yoshimallow_5121
      @yoshimallow_5121 Рік тому +1

      @@moss5356 It's not yours!
      GIVE ME MY GOOSE BA~

  • @abot4029
    @abot4029 3 роки тому +10223

    I'm in the US Navy and I thought it was pretty weird how familiar this all sounded, until you said "stress casualty." Then I laughed.

    • @xanderpostelwait2347
      @xanderpostelwait2347 3 роки тому +528

      HOBBES?
      THE ARMY? WHY?

    • @abot4029
      @abot4029 3 роки тому +392

      @@xanderpostelwait2347 Calvin can't keep a job

    • @robertwebb6487
      @robertwebb6487 3 роки тому +475

      Lol also in the US Navy and I was looking for this comment. SSN 775 says hello

    • @blakdayy
      @blakdayy 3 роки тому +132

      Hobbes... man that’s a nostalgia trip

    • @jedispartancoolman
      @jedispartancoolman 3 роки тому +400

      Also a navy lad a bit ago. Crunch defs was just the norm and it actually changed me as a person for the worse end of things. depressed and have no drive to do anything these days. Not even stuff I like to do

  • @ericfelds6291
    @ericfelds6291 Рік тому +843

    I no joke had a psychotic episode due to crunch. I was taking adderall to keep my brain alive after virtually no sleep for a week, then my perception of reality completely warped and I erroneously assumed my roomate/ best friend was planning to kill me so I attacked him and spent 3 days in the psych ward. Thank God my friend understood and didnt press charges. Crunch isn't some back ache, or mild inconvenience, it absolutely devastates your sense of wellbeing and for what purpose? For leisurely golfing executives to make more moola. They view their workers, people, as instruments in a plan who exist only to help fatten their wallet.

    • @unuks9731
      @unuks9731 Рік тому +12

      What kind of job do you have

    • @ericfelds6291
      @ericfelds6291 Рік тому +67

      @@unuks9731 during graduate school I worked as an acute intern therapist at a psych work

    • @fangthrob
      @fangthrob Рік тому +26

      Dude, I've been thru psychosis, it's fucking hell

    • @ineedabetterusername4803
      @ineedabetterusername4803 Рік тому +23

      Holy shit that must have been terrifying. Sleep deprivation and psychosis is the fucking worst. I'm glad your friend didn't press any charges

    • @mr_blank4413
      @mr_blank4413 Рік тому +3

      You good and talented people do not and will never deserve the shit they put you through. Know that.

  • @NameName2.0
    @NameName2.0 Рік тому +860

    Can we all focus for a second how actually horrifying and villanesque "there's nothing like a good foie gras" is? Like, holy shit, that's an actual villain line. LITERALLY a villain line.

    • @cryptidkoi8418
      @cryptidkoi8418 Рік тому +52

      Felt like I was watching a disney movie for a second

    • @dorotrusty787
      @dorotrusty787 Рік тому +10

      Yeah, I even took notes.

    • @mollusckscramp4124
      @mollusckscramp4124 Рік тому +15

      Activision amirite

    • @tacopizzasandwich621
      @tacopizzasandwich621 Рік тому +10

      Never knew that lex luthor worked as an EA executive

    • @AVdE10000
      @AVdE10000 Рік тому

      I feel like companies purposefully hire sociopaths as their higher ups who manage the work force. You "have to" in order to make this crunch culture we're in possible. No reasonable human being is able to force that on such a massive scale

  • @vurrunna
    @vurrunna 3 роки тому +5738

    Fans: "C'mon, it's not like anyone's holding a gun to your head!"
    Developers: "Y'know what, you're right, we're gonna take some time off and push back release by a day--"
    Fans: *Cocks gun* "I will literally kill you"

    • @lordhater4207
      @lordhater4207 3 роки тому +59

      Not really it's mostly draconian tyrants that are detached from actual work in the top management that are the issue, faster they push the game more money they make at the end, since there hopefully will be less competition and more microtransactions at the end, of course draconian tyrants in the top management have their ditched servants at middle management to direct psychopaths and sociopaths at lower management who actually do all the whipping.

    • @kimi7396
      @kimi7396 3 роки тому +330

      @@lordhater4207 And you don't think the absolutely insane, rabid fanbase, who are known for sending mass death threats to the developers of a new release have any involvement with that?
      It may not be a root cause, but it most certainly promotes the culture. Guarantee it was a part of why 2077 was such a shitshow. The problem (and very large) cluster of companies who turn their developers into slave labor already don't give a shit about them, so what's a few death threats if not "encouragement" to continue the overtime crunches?
      I mean, the consumer wants their product out faster, and their wallet is our bottom line, so of course we'll keep churning shit out to an ever-increasingly impatient audience than ever think to treat our workers with a shred of dignity in regards to their mental health! That'd be outlandish, surely.

    • @cactus2549
      @cactus2549 3 роки тому +18

      @@kimi7396 tru tho.

    • @lordhater4207
      @lordhater4207 3 роки тому +17

      ​@@kimi7396 There is some truth in that as well, however which of the two is more likely : 1. That 100% of management acts in the way i've described in the comment above, or 2. that 100% of gaming audience are impatient little brats? I'd say number 1 is more likely and i would further reinforce that with fact that ditched morons in top management make deals with shareholders or lacking those by themselves or amongst themselves in advance, they make their "perfect" plans despite not having ANY experience nor knowledge on how long and how hard the discussed project would be, nobody of the people who do the actual work is involved promises of time and profit are made then and there, a budget is made for the project that only exists in the fantasy land and "perfect" planning of degenerates that shouldn't be in charge of anything let alone a software development company not to mention gaming company, the demands are made of lower management to push the teams to their limits to complete tasks as fast as possible before the budget is spent, and all so that little shits in top management running a company whos inner workings they do not know don't have to spend few bucks more to improve the quality of life of their workers, i say issue lies in worthless and useless management from top to bottom, you say rampant murdering fan-base, i'd say that incompetent management is the issue, and that a person with IQ in double digits cannot hope to manage those with tripple digits IQ, all software engineers eventually leave their jobs and start their companies that are either related or totally unrelated to their previous work, and there is a reason why, nobody wants to have idiots above them, it's humiliating to a software engineer and it demeans the profession as a whole.

    • @eye776
      @eye776 3 роки тому +24

      Fans aren't the big issue for most games.
      Fan pressure is a thing in the AAA game space, not so much for games like Barbie's Horse Adventure, but those developers crunch too.
      Few fans push for the timely release of mobile game milestones but, guess what, crunch also happens in that space.
      Even in the AAA space it's management and marketing spurring fans into action by promising fixed release dates while the game is still in alpha.

  • @X-SPONGED
    @X-SPONGED 2 роки тому +3401

    Fans : "no one's holding a gun to your head!"
    Devs : _(delays game because it's unfinished)_
    Fans : _"oh my god, how could they do this ?_
    _Let's send them bomb & death threats, guys"_

    • @romxxii
      @romxxii 2 роки тому +86

      more like cancel them in life. Did you not read the death threats the CDPR dev got?

    • @QuiGonJohn1999
      @QuiGonJohn1999 2 роки тому +126

      “You don’t know how shit lego shoes feel until you actually wear them”
      If they people sending death threats had to make a game in a limited amount of time and not wanted to take a break because it will effect everyone else and to throw on the pile random people sending death threats for just doing your job, maybe they would think twice about sending them

    • @Steven-nq7fx
      @Steven-nq7fx 2 роки тому +16

      That's a different type of people. Yes still "Fans", but the bad version

    • @romxxii
      @romxxii 2 роки тому +117

      @@Steven-nq7fx "The bad version" is shockingly common. At some point, ya gotta wonder if there are only a few bad apples in the bushel, or if it's mostly bad apples.

    • @billcipher8942
      @billcipher8942 2 роки тому +11

      That's because it's what Twitter does :)

  • @Moonzokast
    @Moonzokast Рік тому +305

    The fact you actually got marty to be voice act being upset over the goose makes me laugh so hard.

    • @levilukeskytrekker
      @levilukeskytrekker 5 місяців тому +2

      +.

    • @StinkySlinky1218
      @StinkySlinky1218 8 днів тому

      @@levilukeskytrekker This is valid brainfuck code. It doesn't do anything useful, but it does run.

  • @jackie5481
    @jackie5481 2 роки тому +356

    I feel like anyone who makes the argument that “because they aren’t forced by contract means it’s okay” has never worked an exploitative job before. this kind of stuff happens on the regular in minimum wage food service and retail. especially using the threat of putting more work on your coworkers as a way to get you to work more. I used to take shifts I couldn’t handle all the time because I knew that if I didn’t, there would be only two people managing the whole store for the night. it’s exploitative, manipulative, and uses a worker’s empathy and human connections against them. also, what about game devs who are disabled and physically cannot work long hours? are they condemned to purgatorial contract work and job hopping forever? honestly, the only hope is to make sure that developers know their rights and have a union to support them.

    • @stank7200
      @stank7200 Рік тому

      If they unionize, they'll pretty much just stop employing them if they raise the wages above what the margins would provide. Sure it would reduce their hours and raise their wages, but that's even more likely to bring shit products to the table.
      I don't support crunch culture, but unionization will put a monopoly on the game industry and reduce employment overall, and severely diminish quality control.

    • @AVdE10000
      @AVdE10000 Рік тому +9

      I feel like you can shorten that statement to "anyone who makes that argument has never worked a job before". Even those like me who are lucky enough to work in places with excellent work-life balance don't want to be the a-hole dumping their work onto others. I feel bad for taking 2 days off when I'm on the edge of a full mental breakdown.
      Video games are hugely popular with children. And I truly feel like people making arguments like that god awful "crunch vs no crunch" post just don't realise what a full time job is like. I don't think 25 year olds are throwing tantrums because a game they're hyped for gets delayed

    • @yesyes-om1po
      @yesyes-om1po Рік тому +9

      @@AVdE10000 actually it's usually not children that do that stuff, its really just adults with no clue about game development or work, and usually they are too dumb to realize that half the problems/faults with a game, whether being delayed or having bugs/microtransactions, have absolutely nothing to do with the dev team, but rather the parasitic marketing/HR teams that are paid to suggest ways to squeeze more money out of players.
      I remember trying to learn to dev for fun, only to realize how mindbogglingly difficult it was to make basic games. That made me respect devs a million times more than I did before, and it made me realize that nobody makes games for money, they do it out of passion and true devotion to the game. If I put years of work into a game, I wouldn't ruin it by adding petty microtransactions or worthless cosmetics

    • @revolvingworld2676
      @revolvingworld2676 7 місяців тому

      @@yesyes-om1po
      I mean…if you’re disabled should you have even been hired in that type of job in the first place?

    • @Bubble-Foam
      @Bubble-Foam 2 дні тому +1

      @@revolvingworld2676
      What? They didnt mention disability, and also workplaces (legally) cant discriminate against disabled individuals if they are still able to perform anyway.
      Not sure what youre going on about in general

  • @majorghoul9017
    @majorghoul9017 3 роки тому +3097

    This is why it always makes me really happy when fans of a game are like "Take all the time you need, you're doing great! :)" to the devs

    • @gaetanodepaola2ndchannel179
      @gaetanodepaola2ndchannel179 3 роки тому +273

      This. I want more of this. Death threats aren't gonna fix anything, like honestly, how fucking hard is it to just be patient and instead encourage the devs to seek their own creative image of their own creative work in freedom (as it *should* be, because it's *their* product), rather than force them to crunch out a half-assed game just so the so-called """fans""" can stop blowing up their Twitter feed with death threats and psychological torture?
      That should just be human decency, honestly.

    • @hyjinx1889
      @hyjinx1889 3 роки тому +19

      @@gaetanodepaola2ndchannel179 agreed

    • @No.00000
      @No.00000 3 роки тому +12

      @@hyjinx1889 agreed +

    • @vishnutheetharappan7074
      @vishnutheetharappan7074 3 роки тому +33

      The best thing about cyberpunk is that i see this all the time now, people asking for gta VI and god of war ragnarok have disappeared, and devs are listening (halo infinite)

    • @francisharkins
      @francisharkins 3 роки тому +7

      To bad alot of it isn't up to the devs or the fans/consumers and the executives and shareholders.... :/

  • @looshbits9824
    @looshbits9824 3 роки тому +1888

    I really need to think more about how I react to postponed deadlines in games.

    • @WARSinRIOTS
      @WARSinRIOTS 3 роки тому +168

      In the last year or so I've oddly gotten more excited when I've heard of delays or postponements.
      My prime example is Infinite. I was telling friends after that initial reveal that if 343 wanted to do the right thing, it would be to delay the game and take their time.
      Then, they actually did it. I was so happy that more time and thought was being put into the game other than "we gotta get this out!"

    • @babytricep437
      @babytricep437 3 роки тому +4

      @@WARSinRIOTS still, they should release a thing on time if they say they’re gonna, delaying games isnt good and let’s them know they can delay and make as much hype as they want, even if the game is a complete garbage heap mess. Ala Cyberpunk

    • @louna5098
      @louna5098 3 роки тому +148

      @@babytricep437 did you watch the video mate? I'd rather the devs not die and they just postpone the game

    • @Siike_
      @Siike_ 3 роки тому +107

      @@babytricep437 i think you would be angrier to get a game that IS a hot pile of mess and garbage, and buggy as initial release cyberpunk was, than waiting so long upon multiple delays but actually get a fantastic game which came out almost flawlessly.
      Cyberpunk had an issue due to how the hype building up to it was so overwhelming that it was almost impossible to delay it further, or the community would go berserk. Such a task like game development is one which is by no means consistent and easy to guess how long it will take. Its an unpredictable and grevious process, so its hard to blame them if calculating when they are precisely done is humanely imposdible.

    • @Allustar
      @Allustar 3 роки тому +11

      Everyone does. Sending death threats to people just isn’t okay.

  • @geoffreyguestion2843
    @geoffreyguestion2843 8 місяців тому +72

    Crunch culture being treated as a rite of passage reminds me of F1 fans who didn't like the halo-a safety device-when it was introduced, and one of the excuses was that "racers are gladiators" and _should_ face death.

    • @swishfish8858
      @swishfish8858 6 місяців тому +10

      We should get those people put in prison. Holy shit.

    • @staringcorgi6475
      @staringcorgi6475 15 днів тому +1

      I’d understand that reaction if racing is a dare devil sport but it’s not

  • @chriscobb
    @chriscobb Рік тому +113

    The "If I take time off the workload would fall onto other people and no one wants to be that guy" quote was too real

  • @simonwesterlund2151
    @simonwesterlund2151 3 роки тому +1777

    ”Nothing like a good foie gras.”
    - The Devil probably.

    • @swift_sam
      @swift_sam 3 роки тому +22

      So, Bobby Kotick then

    • @aprilraine8889
      @aprilraine8889 3 роки тому +15

      It does taste really fucking good though... way less fucked up when it’s a farming goose rather than a human.

    • @runforitman
      @runforitman 3 роки тому +2

      yes, EA

    • @zzxp1
      @zzxp1 3 роки тому +4

      But that shit is hella good, the only thing that keeps me from eating it is that the procedure of how the make it is kind of f up.

    • @Cheshieruu
      @Cheshieruu 3 роки тому +3

      -hannibal

  • @luissegura7059
    @luissegura7059 3 роки тому +1727

    I'm calling you "funny cartoon man" from now onwards

    • @Deachuu
      @Deachuu 3 роки тому +6

      ill just stick wiht cartoon man

    • @Sebastian-uq8xu
      @Sebastian-uq8xu 3 роки тому +2

      we

    • @KIMCHlN
      @KIMCHlN 3 роки тому +3

      I'm going to remember your comment and look forward to your comments in the future

    • @shargons28
      @shargons28 3 роки тому +2

      @@Sebastian-uq8xu Comrade?

    • @bootstrapparadox8656
      @bootstrapparadox8656 3 роки тому +2

      I got the privilege of getting the like number to 1k

  • @mr_blank4413
    @mr_blank4413 8 місяців тому +36

    I am disgusted by the fact that 2 years later this video still gets commenters trying to either make crunch not seem like a big deal or not needing to be addressed at all.
    apparently just the idea of 100 hours a week for 3 months AND NO OVERTIME PAY isn't enough to make people thing "wow, that's bad".

  • @willboler830
    @willboler830 Рік тому +138

    Earlier this year I left my "dream job" over burnout. I was doing AI research, but doing voluntary crunch to try to get models and code implemented. My manager was telling me that he didn't want me working that hard, but when I stopped crunching, I noticed that my reviews were becoming poor. I got more recognition and praise on projects after I crunched, and they'd call me things like "10xer." But eventually it all caught up with me and I had a mental breakdown, and my later projects started to fall to shit. I was pretty much done. After I quit, I tried to get my PhD at my old college, thinking the more free time and work to apply to what I wanted to do would help me out of burnout, but it only made it worse. I kept doing more of the same thing, training models, not getting the result I wanted, tweaking data and code, running experiments, averaging 80 hr work weeks, only to end up with trivial or bad results. I took a semester off from college, and just played videogames nonstop. Now I'm at the point where I need to return back to college, but I'm still burned out. I'm guessing this is that "stress casualty" that they're talking about.

    • @upsher
      @upsher 6 місяців тому +11

      Hi! It's been a year since then, and I hope you do better

  • @robbieaulia6462
    @robbieaulia6462 3 роки тому +2511

    Remember, we're not even talking about Japanese crunch culture. Because boy, it made the suicide rate super high.

    • @tommyfroggyy_
      @tommyfroggyy_ 3 роки тому +170

      japan is cool but not cool at the same time

    • @RoflcopterLamo
      @RoflcopterLamo 3 роки тому +264

      @@tommyfroggyy_ their really just not that cool. Still haven’t apologized to China for what they did in WWII or anyone for that fact.

    • @matthewstephen1257
      @matthewstephen1257 3 роки тому +246

      @One vibing cactus juice boi and his pet, lord momo is your brain in 240p

    • @kristaljensen3727
      @kristaljensen3727 3 роки тому +41

      @Mr. Muhammad Iqbalyeah like a few years after the crunch culture had already established on that country

    • @Heehoo1114
      @Heehoo1114 3 роки тому +85

      It also doesnt help that japanese men arent supposed to look weak, so they never reach out for help
      Edit: Reword

  • @aldguton
    @aldguton 3 роки тому +2573

    I legitimately shivered at "there's nothing better than a good foie gras'"
    The implications of that are so absolutely horrific

  • @kamilslup7743
    @kamilslup7743 Рік тому +39

    that point about realistic graphics = good is just stupid, there's even a sentence that describes it perfectly:
    "The pursuit for hyperrealism is a fruitless struggle that results in bloated file sizes."

    • @americankid7782
      @americankid7782 6 місяців тому +4

      That’s how we get COD games with updates over 100 Gigs.
      And it’s still shite.

    • @TheRegularHedgehog575
      @TheRegularHedgehog575 20 днів тому +1

      Yeah. A good art style will keep a game timeless. An attempt at realism will not be realistic in a few years.

  • @dumpsockpuppet5619
    @dumpsockpuppet5619 Рік тому +29

    "Crunch is not a triunp of the workforce, but a failure of the management"
    -James Stephanie Sterling
    (Thank God for Them)

  • @DavidHidde
    @DavidHidde 3 роки тому +2359

    It’s insane to imagine that people actually think that spending literally all your time working can be healthy.

    • @coolman9020
      @coolman9020 3 роки тому +115

      You can tell that people who say this are the same ones who want their video game to come out a few months earlier, and don't care if the developers are being overworked.

    • @amrilhaziq8114
      @amrilhaziq8114 3 роки тому +123

      imo gamers are some of the most entitled consumer community around so most don’t even care about what goes behind the scenes, they want games gud they don’t care about the developers health etc.

    • @tsrenis
      @tsrenis 3 роки тому +8

      @@amrilhaziq8114 Yeah lol remember 2013

    • @ayamedaika1756
      @ayamedaika1756 3 роки тому +8

      Cough cough meet Japan cough cough

    • @chavaspada
      @chavaspada 3 роки тому +11

      @@amrilhaziq8114 if you believe that you're very ignorant. IMHO make up users are way more entitled I'll just mention mica mining in India and the beauty industry. Last I checked, the videogame industry don't use child labour nor do animal testing.

  • @Zalinki
    @Zalinki 3 роки тому +24357

    I like how Marty is now just another little character in the wacky Noodleverse

  • @sequences8942
    @sequences8942 Рік тому +52

    This is two years old but I have to share. Marty is 100% the kind of manager some software teams need. Personal crunch bleeds into a crunch culture, because once some devs start putting their lives on the backseat, it creates expectations from the clients and even other managers.
    I worked with a lead developer who would set deadlines around his crunch behaviors. His goto deadline was "2 weeks." What the client and managers didn't know is that those 2 weeks included 20 hours on weekends, and an extra 2 or so hours each day of the working week at home doing more work. I didn't want to do that, I wasn't even expected to do that, but suddenly I couldn't say "this will take 4 weeks" without having to argue "why? he can do it in 2," because I wasn't trying to crunch my way through it, and my managers ultimately were more interested in the client being happy so they didn't really push back or fight for a longer deadline. This built an expectation in my products that I had to crunch, because he set a standard that was not feasible without putting in that extra time. It ultimately made me a miserable person and led to me being fired because the stress overwhelmed me and affected the rest of my work.
    So, I'm glad you pushed back on that guy a little bit, in a respectful way of course, and I'm glad people like Marty are out there setting reasonable expectations for their employees to prevent that from spiraling. Sometimes passionate people don't realize how their seemingly personal toxic behaviors can become something that is no longer personal. It's fine to be passionate and want to work extra, but businesses are about results and it can transform into something much worse real quick because they won't see the human cost, either on purpose or otherwise.

  • @dougthemoleman
    @dougthemoleman Рік тому +61

    Psychonauts 2 was made without crunch. It is one of the most incredible games ever made. It's the epitome of video games being art.

  • @1theredrooster
    @1theredrooster 3 роки тому +797

    BRUH. CRUNCH WAS TAUGHT AS PART OF THE VIDEO GAME DEGREE PROGRAM AT MY COLLEGE.

    • @jackl7566
      @jackl7566 3 роки тому +101

      thats fucking scary

    • @hemangchauhan2864
      @hemangchauhan2864 3 роки тому +12

      Can you elaborate?

    • @wanderingrandomer
      @wanderingrandomer 3 роки тому +167

      I did Game Dev at uni, and crunch was kind of just taken as part of the industry. There was no real pushback to the idea, the lecturers just dismissed any serious discussion of it as a necessary evil, paying lip service to the idea of "crunch bad". Very demoralising for a student.

    • @1theredrooster
      @1theredrooster 3 роки тому +49

      @@wanderingrandomer This one speaks for me.

    • @griflet1
      @griflet1 3 роки тому +68

      @@1theredrooster seems like game dev education is way too market focused

  • @birchbarks550
    @birchbarks550 3 роки тому +1846

    The only animator for a whole season D: Jesus fucking christ

    • @phoenixnight9237
      @phoenixnight9237 3 роки тому +117

      I wonder what the series is? It took me 2 hours to make a 1 second hand animation.

    • @nooneinparticular3370
      @nooneinparticular3370 3 роки тому +89

      How does that even fucking work.

    • @sherochafernando6346
      @sherochafernando6346 3 роки тому +71

      There's this old anime called Twinkle Nora Rock Me. "When you fire all the animators"

    • @highdefinition450
      @highdefinition450 3 роки тому +5

      @@phoenixnight9237 On ones or on twos?

    • @wilcowhiteheart807
      @wilcowhiteheart807 3 роки тому +26

      @@phoenixnight9237 Im not good at 2D stuff, so I wont say anything there, but I can do... about 30 secs of 3D animation in... 4-5 hours. And thats just like a gun showreel style animation

  • @reepusvanguard
    @reepusvanguard 11 місяців тому +35

    gamers that like crunch are insane, like seriously do you want good games or do you want more redfall and gollum?

  • @Crazybassable
    @Crazybassable 2 роки тому +64

    Hearing that 'Stress Casualty' really clicked in what I had done to myself working some time ago. I remember my last day, how I couldn't do anything. I couldn't function. Any minute thing that would induce stress I couldn't force myself to do. I stood in front of the pile of branches and just kneeled and stared. Literally moving towards insanity was terrifying, and I almost did a lot of things that could've ended really poorly.
    Onset PTSD also describes it well, and looking back on it, I let it get way further than I should've because I genuinely enjoyed what I was doing. I loved my work, but...
    Yeah, thanks Noodle. This helped me understand what I went through a lot better.

  • @ajeje1996
    @ajeje1996 3 роки тому +1355

    Imagine being a "stress casualty" of a game that's as dead on arrival as Anthem... Christ, that's depressing

    • @LTV746
      @LTV746 3 роки тому +51

      Happens more and more

    • @caesarspeaks
      @caesarspeaks 3 роки тому +10

      They can’t blame the publishers tho, they can only blame themselves. They had seven fucking years and they didn’t do shit

    • @hurricanemeridian8712
      @hurricanemeridian8712 3 роки тому +206

      @@caesarspeaks WTF is wrong with you did you even bother watching the video?

    • @DoctorPhileasFragg
      @DoctorPhileasFragg 3 роки тому +6

      @@hurricanemeridian8712 This is what I've heard too. I feel the video conflated the usual conditions at the company and the conditions for that game, but maybe I actually heard this story wrong to begin with?

    • @strikeforce1500
      @strikeforce1500 3 роки тому +140

      @@caesarspeaks uhm, no? Anthem was only actually develop for like a year, because management was just so shitty that they couldn't decided to even basic stuff. It is not the fault of the development, it is the fault of people management everything

  • @TheMartyODonnell
    @TheMartyODonnell 3 роки тому +18642

    Wow, I was forced to crunch to be in Noodle's video.
    He's a slave driver.
    (Added later)
    Ok, I’ve read enough comments that discuss my bad mic or recording. Not true. Julian actually did some cool sound design and post processing to make it sound real.
    Is that hard to believe?

    • @platysheep7092
      @platysheep7092 3 роки тому +1082

      Hey check this out. Noodle got this cool pet goose. It's pretty cute.

    • @fabianch3657
      @fabianch3657 3 роки тому +297

      Love seeing you round here Marty!.

    • @reubenwithey646
      @reubenwithey646 3 роки тому +185

      Before you know it you are gonna become his own personal audio director (not that that’s a bad thing, your work is legendary)!

    • @AccurateBurn
      @AccurateBurn 3 роки тому +38

      OMG

    • @TheJonesChannel11
      @TheJonesChannel11 3 роки тому +207

      Did you get your goose back?

  • @wisdomax2891
    @wisdomax2891 Рік тому +13

    "Sometimes, there’s nothing like a good foie gras" is something you respond to with throwing a drink or spitting in their face because HOLY that is not a person

    • @thecluckster3908
      @thecluckster3908 11 місяців тому +3

      That’s something a super villain would say

  • @WhateverIWantChannel
    @WhateverIWantChannel Рік тому +192

    I feel lucky that somehow I've stumbled my way into a healthy work environment, and I definitely think that a lot of it has to do with the producers at my workplace making sure I don't overwork myself, and genuinely looking out for me to make sure I don't crunch 24/7. I know I would, given the chance, because I simply love what I do. But I love it even more when I can have a life outside of it, eat, sleep -- generally take care of myself. They're able to make decisions about pushing things back, and have the sense in their heads that I lack about a work-life balance.
    I know they won't see this comment, so I'm going to write them a really nice Christmas card to thank them for the health they've given me.

    • @aidengray3998
      @aidengray3998 Рік тому +17

      I've got the same kind of boss. I work catering, and multiple times I've come into work feeling unwell. Chef looks at me, points at the door, and tells me to piss off until I feel better.
      I've worked twelves and thirteens, and every time he tells me to not do that. He'll stop us working to make sure we all eat.
      I worked really bad places before, and have never actually felt loyalty to a boss before, be he's earned it time and again.

    • @americankid7782
      @americankid7782 6 місяців тому +1

      I’ve also managed to find my way into a healthy work environment.
      We don’t really have to deal with “crunches” very often but when we do it’s at absolute most a Month but usually about a week or two.
      I’m lucky as hell.

  • @OperatorDrewski
    @OperatorDrewski 3 роки тому +4281

    Bruh marty ain't playin with that bat

  • @ChrisRayGun
    @ChrisRayGun 3 роки тому +6314

    End bit with Marty is so good.

    • @Scooter_Alice
      @Scooter_Alice 3 роки тому +55

      Chris Ray Gun Noodle collab when?

    • @alexc6390
      @alexc6390 3 роки тому +26

      Yo, hey Chris. Have a nice whatever.

    • @divertingcreations936
      @divertingcreations936 3 роки тому +18

      you and noodle need to have a rematch

    • @Junkyardproduxtions
      @Junkyardproduxtions 3 роки тому +7

      I knew that clip was going to be important when he said it.

    • @NotKameron
      @NotKameron 3 роки тому +13

      I wanted to see him take a fucking 12 gauge shotgun and blow down the door and take his goose back

  • @shannonparkhill5557
    @shannonparkhill5557 Рік тому +97

    Similar shit happens in heaps of workplaces, where the execs, concerned only about their bottom line, refuse to hire the amount of staff really needed.

  • @drmonkeys852
    @drmonkeys852 Рік тому +24

    As my dad always has told me: when you crunch you're not gaining any extra work/ value on the work you're doing. You're taking on debt and you'll eventually have to pay it back off + interest

  • @GremlinOfYore
    @GremlinOfYore 3 роки тому +988

    The bit with having Marty outside the window was hilarious, I've gotta say. And great sound design!
    For a company with a really good culture when it comes to this stuff, I'd put forward Wube, the devs of Factorio. Obviously most indie games will not achieve their level of success - they had the freedom to put good practices in place because they had the financial stability to do so, right? But regardless, they still were very careful about giving their employees the time they needed to not only complete Factorio within their deadlines, but also give them plenty of time away from the game to recharge.

    • @kawaiicrocodile1476
      @kawaiicrocodile1476 3 роки тому +8

      And it’s a very fun game to boot!

    • @autismspirit
      @autismspirit 3 роки тому +11

      @@kawaiicrocodile1476 almost like happy devs with basically no deadlines make better games

    • @Ooffoop
      @Ooffoop 3 роки тому +1

      Ironic that Factorio is the game that let people sleep

    • @TheAVJ2
      @TheAVJ2 3 роки тому

      heart machine took time for hyper light drifter and only had to update the game to add more weapons they were thinking about

    • @TheAVJ2
      @TheAVJ2 3 роки тому

      @Amoe Moth i think of the chocolate

  • @krombopulos_michael
    @krombopulos_michael 3 роки тому +1856

    The problem with "passion crunch" that people take on themselves is that it still changes the culture. Now anyone else who wants to work and succeed at the company will be expected to work to the same level, regardless of the effect it has on their work-life balance or mental health. It's the job of regulations and management to make them stop.
    Like, it's the same with performance enhancing drugs in sports. Sure, some, maybe even most athletes would take them to improve their performance if they were allowed. But if you just allow them, you're basically putting everyone who isn't willing to potentially harm themselves at a disadvantage. Even if it's not written down as mandatory, it's effectively mandatory for anyone who wants to succeed.

    • @alexc6088
      @alexc6088 3 роки тому +81

      Passion crunch is how we get employers to bully the shit out of you for all you are worth combined with depressing wages in compensation. People need to wake the fuck up and realize that work isn't the be all end all of life.
      FFS I see this stuff in education and especially my students, they are so buried into their work that they actually brag about how much work they are doing and it's demoralizing. Not to mention the abnormal hours I see some of my co-teachers put in and I'm just like, why? They're just abusing your generosity to afford to not pay you anything back in compensation.
      Then you see how capitalism fits into this and you hate it, even more, you are passionate about what you do, employers abuse that and take your passion for granted, don't pay their workers what they are actually worth and the cycle perpetuates. After all, if you're in charge of all of your employee's wages, why pay them extra when they'll still do the work anyway? Might as well use their passion and grind it into the dirt for all they're worth.

    • @sourwasabi5229
      @sourwasabi5229 3 роки тому +9

      Yeah if management is not great then the second 1 person does it everyone else is expected to even if there isnt a gun to their head

    • @Deadbeatcow
      @Deadbeatcow 3 роки тому +2

      haha damn that's crazy good luck with that

    • @thatguy9579
      @thatguy9579 3 роки тому +28

      Had a manger who saw me working harder than the rest of my coworkers. She tried to mandate my level of work ethic to everyone else. I told her that if she tried that shit I was gonna leave, needless to say she removed the mandate. It’s sad that it doesn’t always happen that way though, with people becoming more and more stressed as their coworkers turn against them because corporate or the manager decided that everyone should be able to work at the fastest pace possible. This work culture that has cultivated over a few decades is becoming increasingly unfair not only to those who are currently employed, but also, those who need to find a new employer. It took me over a YEAR to find a job out of high school that didn’t let me go within the first month because I wasn’t able to keep up with highly unrealistic expectations and even now my current job doesn’t even give me enough hours so I can earn enough money to live off of.

    • @davecullins1606
      @davecullins1606 3 роки тому +16

      I bet Japanese death-by-overwork culture had that origin as well.

  • @spoonoftheuniverse7233
    @spoonoftheuniverse7233 Рік тому +27

    I remember starting to crunch in elementary school. I put my love of learning into homework and school and got praise and suddenly you have a fourth grader who doesn’t know the concept of not doing homework and staying up til midnight doing an assignment worth a couple of points. This lasted as far back as I remember up until I physically couldn’t anymore. Health got in the way and I became physically disabled. Crunching probably didn’t cause my disability but it sure didn’t help when I had to learn the concept of pacing myself by physically not being able to do it anymore. I had to learn not to care and it might be now I care too little but at least I can take care of myself.

  • @mrpoopy180
    @mrpoopy180 Рік тому +42

    I think team cherry has done an amazing job at stopping crunch culture while producing silksong. They didn't give an exact deadline and aren't hyping the game, so now they have as much time as they want without having to crunch.

    • @tacopizzasandwich621
      @tacopizzasandwich621 Рік тому +4

      Unfortunately their attempts at not hyping silksong by not putting too many trailers out only served to make someone make a youtube channel reporting silksong news every day because hollow knight fans are starved of content
      Still good that they arent crunching tho

  • @annef0x
    @annef0x 3 роки тому +2157

    In Asia, this thing is so so much worse. There is this weird romanticization of putting yourself through literal hell just for the sake of a few grades. Ive seen many of my classmates literally collapse out of exhaustion after exams

  • @SrPelo
    @SrPelo 3 роки тому +7549

    I like that Marty character and his Goose.
    But yeeeh, crunch is horrible, I've been having crunch time for some animations and it's horrible, even more cuz it's personal work and makes me feel bad if I get it late. Latetly I understood that if it's gonna be late then just work at your own time. Sometimes passion can give you that fun crunch, but it's not healthy trying to do it all the time, resting is good to recharge and keep doing it, or just taking it slowly.

    • @snomvish
      @snomvish 3 роки тому +136

      It's both super depressing and really strange to see you crunching on your nonsensical videos that only last a few minutes, more depressing than strange, obviously

    • @aidanniblock6186
      @aidanniblock6186 3 роки тому +53

      It's ok if your toons go out a bit late. I mean spooky month and ccccccchhhhhhhrrrrrrriiiiiiissssssmmmmmasss only comes once a year, so you got a full year to make it.

    • @doyouknowdawae6660
      @doyouknowdawae6660 3 роки тому +61

      Yeah i remember how much people demanded underpants genocide path i cant imagine the stress

    • @snomvish
      @snomvish 3 роки тому +32

      @@doyouknowdawae6660 I wasn’t there for that and I still know it was stupid, it’s a twisted and depressing irony that people sent death threats for him to make a video on undertale’s genocide route

    • @Ray.6406
      @Ray.6406 3 роки тому +2

      Estoy seguro de que todos entenderán si te tardas uno o dos días. No es necesario forzarte ni hacer crunch

  • @thomasoreilly857
    @thomasoreilly857 Рік тому +20

    This is the reason I'm fine with Silksong taking the "It's ready when it's ready" approach. I loved Hollow Knight so much that I'm willing to wait basically forever for it to come out.
    Some time this century would be nice though.

  • @scotginger4690
    @scotginger4690 Рік тому +28

    I have done 8 minute sprints that leave me exhausted for 8 hours. But when I did a 10 hour walk I couldn't walk right for 10 weeks.
    I use this as a comparison to crunch, that brief 5 hour crunch that leaves you exuasted but you can go 'I DID IT!" at the end is great. What isn't great is when you spend 50+ days crunching yourself, constantly tired, sore, mentally and physically unhealthy and you're not even doing your best work anymore. Then when you're done after that time in the trenches, you still have the pain, the physical issues, the deep phycological issues and now the horror when you realise that it happens to others.

  • @kinglybuzzard5290
    @kinglybuzzard5290 3 роки тому +1436

    This is why games should operate on a "Its ready when its ready" system instead of deadlines

    • @nokashii3375
      @nokashii3375 3 роки тому +210

      Deadlines are a good thing, as long as you actually manage to decide on a realistic date.
      Setting an unrealistic deadline is bad management. Not being able to set one in the first place because you have no plan of how long anything takes to get done is just as bad

    • @whisperhawkmoonspecialist9203
      @whisperhawkmoonspecialist9203 3 роки тому +61

      @@nokashii3375 Companies are usually willing to delay and rectify unrealistic release dates, which is a good sign.

    • @michakrzyzanowski8554
      @michakrzyzanowski8554 3 роки тому +9

      See the original Cyberpunk trailer

    • @waidwml2166
      @waidwml2166 3 роки тому +16

      problem with that is publishing there is a time to strike with advertising and if you miss it publisher will want to release it anyway mainly because about 50% of a AAA games budget is for advertising it's why Halo Infinite is the most expensive game of all time

    • @QueenKunniK
      @QueenKunniK 3 роки тому +3

      Sure, we'll just stop releasing new hardware and having yearly part with your money holidays.

  • @Daveo_is_my_nameo
    @Daveo_is_my_nameo 3 роки тому +2442

    Would be cool to have a “certified crunch free” on the game case. Kinda like certified organic or gluten free

    • @scinary7052
      @scinary7052 3 роки тому +247

      I bet game studios would find an easy loophole to get that falsely

    • @TheAlison1456
      @TheAlison1456 3 роки тому +36

      @Scinary publishers.

    • @tracyblanchard7663
      @tracyblanchard7663 2 роки тому +146

      @@scinary7052 Oh 100%, they'd just use the "We don't _formally require_ crunch" argument to make it the Milk Chocolate standard of games.

    • @user-rr8im1wf8m
      @user-rr8im1wf8m 2 роки тому +13

      I actually really want this

    • @theMuBot
      @theMuBot 2 роки тому +49

      @@tracyblanchard7663 it could work if it wasn't just a calculation of maximum hours worked per staff member, and if studios/publishers weren't the ones deciding (which should be the case with any certification). There would have to be a third party (maybe... perhaps... a game developers' union?) that individually reviewed studios/projects and made it possible for staff to safely and anonymously report issues and concerns and have those reports reviewed by human beings with compassion and critical thinking. It wouldn't be perfect, because people aren't perfect, but it would be _something._

  • @toastedbread1475
    @toastedbread1475 2 роки тому +25

    When I was younger, I used to want to work as a video game dev, and over time, I realized how much of a nightmare is

  • @khionewinter6843
    @khionewinter6843 Рік тому +14

    makes me wonder about a hypothetical workplace that isn't just anti crunch but anti overtime. where you literally get kicked out of the building if you stay past a certain time

    • @Volvary
      @Volvary Рік тому +1

      It's a thing. Some studios now have started requiring their employees to clock out after their weekly hours and to have overtime **authorized**.

    • @spaceyrat
      @spaceyrat Рік тому

      Yep, I have been thinking about this for awhile. Close the building and shut down server access etc.

    • @100dayGamer
      @100dayGamer Рік тому

      Its hard in the gamimg industry. You wanna have games ready by certain times to announce at big events. The more you keep your employees on a payroll the more momey you have to spebd and obviously the game does not promise a return on that cash

  • @tytantin1442
    @tytantin1442 2 роки тому +1462

    One huge red flag of an abusive workplace culture is if the bosses refer to your coworkers and themselves as family. If it feels like a family then it doesn’t need to be said, otherwise it’s a guilt trip to take shit.

    • @anonmouse15
      @anonmouse15 Рік тому +1

      To be fair, people also abuse / kill their literal families.

    • @UrMom-bp2bu
      @UrMom-bp2bu Рік тому +12

      Where’s my mom in this office

    • @huyle-ob8rg
      @huyle-ob8rg Рік тому +13

      @@UrMom-bp2bu You get Asian mom instead. If you're not a doctor, you'll get disowned.

    • @Idengard
      @Idengard Рік тому +1

      @@InforaLoopermuscle man, that you?

    • @danitiwa
      @danitiwa Рік тому +5

      Tbh every abusive work environment I’ve ever been in has had the cult leader of choice referring to participants as “family 🤮 huge red flag

  • @chardaranimations5981
    @chardaranimations5981 3 роки тому +903

    In Asia it’s worse. A former classmate from my old school just died, crunching for the school for a competition and had a heart attack...

    • @ME0WMERE
      @ME0WMERE 3 роки тому +66

      jesus.

    • @garybrown2039
      @garybrown2039 3 роки тому +76

      Sorry to hear that. I personally heard stories from other college students that some foreign exchange students can’t get credit for a paper they helped work on (in terms of science ) because the professor just took the credit.
      I believe the person was Chinese but I’m not 100% certain.

    • @chardaranimations5981
      @chardaranimations5981 3 роки тому +72

      @@garybrown2039 I agree. There is this issue about how we value Asian productivity less than white people. We take not only Asians, but contributions made by people of colour for granted a lot of the times.
      Edit: This is not to say it doesn’t happen to white people. Whenever there’s a hierarchy and systematic discrimination, this problem appears.

    • @garybrown2039
      @garybrown2039 3 роки тому +29

      @@chardaranimations5981 I think you misinterpreted what I said. I meant to say that it happened a lot in China or Asia itself. Not here in the west because every foreign exchange student in person of color got their name on papers when they were here.

    • @chardaranimations5981
      @chardaranimations5981 3 роки тому +18

      @@garybrown2039 Oh. That’s unexpected and even more unfortunate. Thanks for the info

  • @Who-vt9oh
    @Who-vt9oh Рік тому +6

    This isn't just a problem in the gaming industry. I experienced this in the finance sector, too. I was a commercial real estate analyst. It was my job to analyze commercial real estate loan requests and make a recommendation of approval or denial based on my findings. One of our department's main sources of revenue was loan origination fees, so there was a massive incentive to try and process, and approve, as many loan requests as possible. Of course, I didn't receive any portion of the origination income, yet I was constantly under pressure to push through as many approval recommendations as possible by the loan officers, who did revive a portion of the origination income, and the department heads. I felt like it all fell on me, and I was constantly behind. The stress got so bad I started having panic attacks. This culture is so pervasive in the US, it has got to stop. It's not healthy, it's toxic.

  • @alotario
    @alotario 8 місяців тому +6

    Had my mom watch this video after getting laid off from a creative-based job loaded with crunch. She was genuinely surprised when she realized she had been working this type of job, and now she plans to work using a self-hobby-based job with her own deadlines. Great video.

  • @wawawuu1514
    @wawawuu1514 2 роки тому +2232

    "People don't wanna actually kill the goose." After the foie gras metaphor, I'm not so sure anymore.

    • @this_is_patrick
      @this_is_patrick 2 роки тому +220

      Nah, the exec implied that they don't _want_ to kill the goose, but if it dies, they could still get the foie gras from it anyway, so who cares? Not to mention they can easily buy another one to replace it.

    • @emPtysp4ce
      @emPtysp4ce 2 роки тому +79

      @@this_is_patrick You make foie gras by months of preparation force feeding the goose beyond its normal limits. If you're eating foie gras, you know it well in advance. The exec is definitely implying they'll gladly work the goose to death and strip it for parts before moving onto the next goose. They know they're killing it, they just want to sometimes.

    • @thewerdna
      @thewerdna 2 роки тому +64

      While Marty never named names, I can only assume the exec in the story was the devil himself, Bobby Kotick. Seems 100% in character for him

    • @wawawuu1514
      @wawawuu1514 2 роки тому +33

      @@thewerdna "In another incident, Kotick has stated during the 2009 Deutsche Bank Securities Technology Conference that "The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games." Kotick continued to say that they "have been able to instill the culture, the skepticism and pessimism and fear that you should have in an economy like we are in today. And so, while generally people talk about the recession, we are pretty good at keeping people focused on the deep depression."[52][53][54][55] Following the backlash on the statement, Kotick has commented that "Sometimes that commitment to excellence, well, you can come across as being like a dick. And when I say things like 'taking the fun out of making video games,' it was a line that has been often-quoted lately, but it was a line I used for investors."[56]" Source Wikipedia.
      HOLY SHIT. I had to read that thrice to make sure I didn't misunderstand this. Wow. I'm absolutely against torture, but I find it difficult to argue against force-feeding this person with foie gras until he dies (even if it's not the same person, who cares, deserves it anyways). Oh btw, he voted for Hillary, this just for all the people who think she's the lesser-evil alternative.

    • @adamnielson42
      @adamnielson42 2 роки тому +53

      @@wawawuu1514 bruh don't bring politics into this. I don't care who one bad person voted for. The KKK supported Donald Trump, and that doesn't instantly make him more evil than any other.

  • @amf8648
    @amf8648 3 роки тому +1313

    Rooster Teeth crushing the shit out of their animators and acting like a smoll indie company : "Don't be a meany to us, we're your fwends :D"

    • @amistrophy
      @amistrophy 3 роки тому +20

      Uwu

    • @amistrophy
      @amistrophy 3 роки тому +119

      CoMpaniEs arE PeoPle TOo!11!

    • @abrahamlincoln9160
      @abrahamlincoln9160 3 роки тому +6

      H A H H A H H A H

    • @macarooni7578
      @macarooni7578 3 роки тому +19

      "Letsy be fwendy!! Uwu! Me hooman twoo! Uwusy!"

    • @ggs27
      @ggs27 3 роки тому +48

      Yeah, they're literally owned by Warner. They're not indie

  • @DemonBoy524
    @DemonBoy524 Рік тому +33

    I once told my work colleagues that they shouldn't work after their shift had ended as they didn't get paid for it and I was concerned for their well being and potential culture it can create. This later factored into how I lost that job.

  • @NAFProjects
    @NAFProjects Рік тому +18

    I really like how you managed to do something creative with Marty's bad audio quality by putting him outside a window, because that's how he would sound if he was actually outside the window.
    Also "nothing like a good foie gras" is literally the most villainous line I've ever heard

  • @rumble8865
    @rumble8865 3 роки тому +398

    That goose liver comment sounded like it came from a villain from a well written series

    • @zynski3451
      @zynski3451 3 роки тому +46

      Sounds to me like the Exec wanted to crush dissent so he came up with some cold-blooded line the night before.

    • @noblebork7444
      @noblebork7444 3 роки тому +28

      Why are people so corrupt that they can't put a line between free time and availability?

    • @agustindalessandro4073
      @agustindalessandro4073 3 роки тому +35

      @@zynski3451 Oh yeah, it was totally a setup... and kind of a threat maybe. Total psycho

    • @Greatsword585
      @Greatsword585 3 роки тому +25

      Welcome to corporate assholes, and why I as an animator/illustrator intend to never intentionally work under a bigger studio.

    • @kroktal8896
      @kroktal8896 3 роки тому +28

      The scariest thing in my opinion is that to convince them to not destroy their employees, you have to explain them that it's more profitable that way

  • @idontevenknow9211
    @idontevenknow9211 2 роки тому +4157

    “Sometimes, there’s nothing like a good foie gras” in context sounds like a line a super villain says to make you realize how fucked up they are. Gave me shivers

    • @Sean-Ax
      @Sean-Ax Рік тому

      I probably would've shot the guy right then and there or at least threatened.

    • @DuchDude
      @DuchDude Рік тому +310

      I've returned to this video multiple times and I'm still deeply descasted and disturbed about his line, it is really fucked up and, mostly because the goose here is a human being, sounds like *actual cannibalism*

    • @harrietjameson
      @harrietjameson Рік тому +125

      rich people and their ignorance amiright

    • @tecno5695
      @tecno5695 Рік тому +112

      Ah yes I too love the cooked kidneys of my severely overworked employees

    • @ThePlasmicAlchemist
      @ThePlasmicAlchemist Рік тому

      Actual psychopath

  • @rgemail
    @rgemail Рік тому +45

    One motivator that isn't really addressed here is the concept of 'prestige' in the entertainment business. We want so much to be important and to be able to say "I helped make Avengers!". Entertainment corporations get so much free labor on the backs of regular people desperate to be associated with popular culture. If you decide you're fed up and not going to take it, there will always be 100 people right behind scrambling over each other begging to pick up that torch. Basically no such thing as bargaining power when, if we're honest, studios could almost say, "work for us for free and you'll be in the credits of Iron Man 4: The Resurrection of Tony Stark" and get thousands of eager young applicants. At least in terms of games, if it were me, I might set a (very important) release date deadline, then ensure every team manager from the start is laser focused on tracking progress in relation to the deadline and important milestones. Unforeseen setbacks always occur - so my studio's strategy would be to just drop game levels off the tail end if we're behind and the release is looming. If things are looking grim, shunt all resources to polishing overall mechanics and gameplay and as many levels as possible to hit the deadline without excessive crunch. After delivery then everyone applicable shifts gears to the unfinished portion during regular work hours and they get released as updates one at a time if necessary. The days when a game needs to be 100% on release should have been over when the internet became the delivery medium. (As long as it's playable. CDPR learned that lesson with Cyberpunk)

  • @ashleylightheart126
    @ashleylightheart126 Рік тому +21

    I like to think this video idea got Martin's attention when Noodle dmed him "What if I stole your goose?" and Martin was all "You are the chosen one, let us begin."
    Noodle: I still have much to learn *bows*

  • @Kerosiin
    @Kerosiin 3 роки тому +767

    This is why I respect team cherry so much
    They have like a million people ready to explode from excitement, really, and I mean _really_ , badly wanting to know when silksong is coming
    And they’re just like “It’s done when it’s done, now go before I slap you with a slipper”

    • @zaplepikachu
      @zaplepikachu 3 роки тому +138

      Yeah, like even though people make memes about being disappointed when the Nintendo Directs don't mention it, we know that we'd rather wait in the darkness and be surprised when it's ready than beating them over the head to get it out asap

    • @moss5356
      @moss5356 3 роки тому +14

      Exactly 🐛

    • @unfortunatesd3918
      @unfortunatesd3918 3 роки тому +3

      God this is perfect

    • @onyourleft9273
      @onyourleft9273 3 роки тому +9

      They’re like 3 friend so i wouldn’t be surprised if they’re really causal about it

    • @Xpndable
      @Xpndable 3 роки тому +9

      Done when it's done used to be the norm, see Soon(tm) from Blizzard as the staple of this trope.

  • @commentingaccount556
    @commentingaccount556 2 роки тому +1750

    How to not piss off the majority of gamers: you can't, they just shouldn't know you were making a game until it's done

    • @exyzt9877
      @exyzt9877 2 роки тому +149

      see um, that's kind of "A Problem™"'. In a perfect world you could just do that, but we don't live in a perfect world.
      If you don't market the game both before AND after release, then you're not getting the fanbase as large as it realistically should be, and your game will end up rotting away unnoticed. There's many stories of poor marketing ruining entire franchises and even studios, to prove this ain't a good idea.
      This is double as important for indie devs where their funds prior to development come from things like Kickstarter and Patreon. People only invest in that kind of thing if they know their investment is in good hands, so they need to generate hype quickly so more people are willing to get invest. If they can't do that, the game is dead in the water at worst, and shoddily scrapped together at best.

    • @heistingcrusader_ad3223
      @heistingcrusader_ad3223 2 роки тому +24

      @@exyzt9877 if that's the case then how the fuck did apex legends survived

    • @GlenJHenderson
      @GlenJHenderson 2 роки тому +84

      @@heistingcrusader_ad3223 they literally made both titanfall games, i think they had a bit of a community before hand, this is something that devs don't have on a first game, unless they try to advertise and market it properly

    • @mrsammy7600
      @mrsammy7600 2 роки тому +20

      Team Cherry, on Silksong: *So i took that personally*

    • @heistingcrusader_ad3223
      @heistingcrusader_ad3223 2 роки тому +16

      @@GlenJHenderson then market it with a no release date and put a statement to be patient. Pretty sure in this day and age the majority would be patient to wait as rushed projects have proven to be bad and inferior

  • @ccrazy101
    @ccrazy101 Рік тому +23

    As a person who spends a lot of time playing video games. I highly sympathize with game developers whether it be big studio or small. And while there are moments where I'm like" Man. I wish this game would release soon" or "wow they are taking a long time". At the same time, I also understand that the reason why they spend more time on it is so they can put out their best work and not be mentally and physically distraught or even destroyed by trying to provide us with their passion

  • @dmj271095
    @dmj271095 5 місяців тому +4

    “Sometimes, there’s nothing like a good foie gras” is the most overtly evil thing i've ever heard someone say

  • @C418
    @C418 3 роки тому +20226

    Thanks for this. Talking about it matters.

    • @theultimatebagelmaster
      @theultimatebagelmaster 3 роки тому +3219

      Did you have to deal with crunch during the development/updates of Minecraft?

    • @fruitsnackbandit4987
      @fruitsnackbandit4987 3 роки тому +341

      Hello c418

    • @Greenpixel16
      @Greenpixel16 3 роки тому +562

      wow, it's c418! *tell us all the features in the new minecraft update now*

    • @victor_.
      @victor_. 3 роки тому +182

      I love your music!

    • @PaulSSalazar
      @PaulSSalazar 3 роки тому +208

      Same, I'm not even a game developer but is very relatable to me. Right now I am working for Amazon and there is just too much work that wants to be done.

  • @13Dstyle
    @13Dstyle 3 роки тому +762

    I always hated the places where I worked and they say stuff like "we are basically family. We spend more time here than with our real families so we want to TREAT you like family." Idk, it's just disgusting.

    • @Handinmapocket
      @Handinmapocket 3 роки тому +88

      It really just sounds like a red flag instead of a pro for working there.

    • @cixlo
      @cixlo 3 роки тому +7

      Prisoner of love and war

    • @PsypherWolf
      @PsypherWolf 3 роки тому +47

      "This isn't a business, I always thought more of it as a source of cheap labor, like a family" -Hubert J. Fansworth.

    • @elainajoseph6738
      @elainajoseph6738 3 роки тому +8

      Bro, I wonder WHY they're there with other devs than with family
      IDK MAYBE IF YOU CARED ABOUT YOU"RE WORKERS THEY COULD HAVE A FUCKING SOCIAL LIFE

    • @necrothescistt8164
      @necrothescistt8164 3 роки тому +29

      it's worse when you're actual family. My dad is a farmer, each time i try to have a peaceful day for myself he goes on about all the work that I have to do and how he buys me nice things so I have to return the favor. Even when i'm working all day he tells me that i had all these things that I didn't do. When I came back from my other job he always needed me for something. having your boss follow you home for dinner isn't great.

  • @Abitscrewycreations
    @Abitscrewycreations Рік тому +9

    My partners have slowly been helping to nudge me to take breaks when they see me getting frustrated with my art. I work on a lot of pieces at once, do animatics, and do official designs for my book. There's always a lot I feel like I have to do, so I forget to do a lot of important things.
    So it can be really helpful to have someone supportive telling you "Go the fuck to bed it's 4 in the morning."

  • @littleblackcatcreations
    @littleblackcatcreations 2 роки тому +10

    as an illustrator who's new to the industry my coping mechanism is "Keep working then the thoughts won't hurt" I'm aware that due to this a company could easily take advantage of me, thank you for talking about this

  • @wheretowatch5568
    @wheretowatch5568 3 роки тому +947

    I am alone, in my apartment, on the second floor of my building at midnight with my pants off and blutooth earbuds in. Then your fucking knocking happened sound happened and I had such a fucking heart attack.

    • @gooeygo2515
      @gooeygo2515 3 роки тому +24

      I literally jumped out of my bed to answer the door

    • @Hno33
      @Hno33 3 роки тому +10

      I kept asking who who and nobody answered I was so confused I feel so stupid

    • @mariannecontrino6297
      @mariannecontrino6297 3 роки тому +9

      You know, this isnt at ALL where I thought your comment was heading, so I just gotta say, I'm definitely relieved it ended up where it did.

    • @MBulteau
      @MBulteau 3 роки тому

      Practically the same situation happened to me right now. I am still shaking from the brief panic attack I just had. XD

    • @icyatlasartworks
      @icyatlasartworks 3 роки тому

      Did you at least have time to wear pants?

  • @labombaboy9433
    @labombaboy9433 3 роки тому +434

    I WANT MY GOOSE BACK !!
    -Marty O'donnel

  • @blerst7066
    @blerst7066 7 місяців тому +5

    The funny thing about crunch is that just because you're making employees work more hours doesn't necessarily mean they'll get more work done. NASA learned this the hard way: They used to make astronauts conduct scientific experiments non-stop, so that they could make the most of the time spent in space. Then, during one mission, astronauts were so stressed that they went on strike. After that NASA tried letting astronauts take breaks between experiments, and to their surprise, they got more experiments done during the same length of time. Since then, NASA lets astronauts take breaks, get plenty of sleep, and work out.

  • @KneeCapThief
    @KneeCapThief Рік тому +55

    I have never been a hardcore gamer, I have never played a real call of duty title. Or played GTA, or tomb raider, or really almost any of the AAA games. And the more I find out about their culture, the less I want to play them. Imma stick with indie games that's all I'm saying. I'm not saying it is easier to make an indie game, but at least you don't have management forcing your hand.

    • @TheGobbler69
      @TheGobbler69 Рік тому +6

      Also indie games are good. Made for passion not money.

  • @boxboi286
    @boxboi286 3 роки тому +803

    literally all of my friends were all complaining about the new among us update but there’s literally only FOUR ppl that work at innersloth

    • @thegermanbasket732
      @thegermanbasket732 3 роки тому +22

      Jesus. But the sign in thing kinda messed it up and is now annoying to change name.

    • @jacobh.2973
      @jacobh.2973 3 роки тому +49

      I do complain about it and I understand they weren't sure on a deadline (probably bc once again the 4 workers) I just wish they didn't say early 2021. But, this video definitely gave me a new take on it

    • @crimsonlanceman7882
      @crimsonlanceman7882 3 роки тому +3

      Re your frienda also lobotomites?

    • @Unpopular50
      @Unpopular50 3 роки тому +20

      Look at all the comments for Valheim, five person team and people act like the 3+ years they spent making what we have now just isn’t good enough. They can’t believe it’s been three months and they don’t have every single expansion that was planned out right now it’s crazy.

    • @Xman34washere
      @Xman34washere 3 роки тому

      bruHuHuHuHuHuH

  • @sabrexi7228
    @sabrexi7228 3 роки тому +574

    The “gun to their head” argument is like telling a girl who was sexually harassed at her office “you could just get another job” without addressing the allowance of said harassment by the company

    • @Laizerdisk
      @Laizerdisk 3 роки тому +21

      Riot Games is shook rn

    • @awesomemantroll1088
      @awesomemantroll1088 3 роки тому +4

      Consensual isn't the same as tolerated, I'm guessing?

    • @knavenformed9436
      @knavenformed9436 3 роки тому +9

      @@awesomemantroll1088
      Yeah and crunch isn't something you consent to, but tolerate.

    • @awesomemantroll1088
      @awesomemantroll1088 3 роки тому +4

      @@knavenformed9436 Or it's something you consent to, but later in life realize you really shouldn't have.

    • @aquileslame6897
      @aquileslame6897 3 роки тому

      No it's not. Nice false equivalence.

  • @SpaceNStuff
    @SpaceNStuff Рік тому +18

    Very high production quality. You are very talented.

  • @zubairahmed8777
    @zubairahmed8777 Рік тому +10

    I left my job at a huge payment processor for all these exact reasons. I joined software because of passion, and they were killing it everyday.

  • @FingerLickinEvilToTheBone
    @FingerLickinEvilToTheBone 2 роки тому +2210

    The fact that people are genuinely defending crunch makes me want to throw myself into a blender.

    • @MailMainbutnot
      @MailMainbutnot 2 роки тому +90

      makes me wanna throw both them and me into a blender

    • @oo-ld8xu
      @oo-ld8xu 2 роки тому +12

      dew it

    • @zamiaramirez1390
      @zamiaramirez1390 2 роки тому +136

      Yeah its definitely baby mentality. It really reads as i dont care if these people are suffering as long as i get my game and if i dont ima throw a tantrum.

    • @sink5321
      @sink5321 2 роки тому +10

      Can you fit in the blender

    • @everyonegetselfears1444
      @everyonegetselfears1444 2 роки тому +34

      @@sink5321 I’ve been able to fit 3 people in a blender. It’s not that hard.

  • @dreadgrave3379
    @dreadgrave3379 3 роки тому +272

    The best part of foie gras is that it's mostly known for being the product /of/ abuse. The goose is stuffed silly while it's alive to make sure the liver is put under as much stress as possible.

    • @zamfir2005
      @zamfir2005 3 роки тому +8

      I both agree and disagree with you.
      1 you are right, it suffers, but
      2 you are wrong, it is not abuse, its an animal, it cant express or have an opinion.
      3 even if it is abuse, think about it, every good thing has a darker side. Christmas, for example, which is comming in a few days, when you spend time with family, and if you are a christian, you will most probably eat pork, which is given a lot of food, so it gets big and fat over the year, only to be slayed 2 weeks before christmas. The meat is delicious. So is the foix gras. For everything, there is something to sacrifice, for every + there is a - and to this there are no exeptions.

    • @eyemaysin
      @eyemaysin 3 роки тому +76

      @@zamfir2005 bro stfu

    • @zamfir2005
      @zamfir2005 3 роки тому +5

      @@eyemaysin please try and use something called constructive criticism, or if your iq is not high enough for that, i recomand going to school, yes, its actually a thing even in 2020. Thank you!

    • @eyemaysin
      @eyemaysin 3 роки тому +60

      @@zamfir2005 ok, what makes you think humans are the only animals with feelings.

    • @clochard4074
      @clochard4074 3 роки тому +69

      @@zamfir2005 It's so unscientific to say animal abuse is not a thing that it's hard to answer properly, that's all. Next time tell us of the moon made of cheese. We can't compensate for your shortcomings.

  • @Random_Channel42
    @Random_Channel42 Рік тому +10

    Well they're right.They aren't pointing a gun to the employee's head, they're pointing a shotgun to the employee's head.

    • @Wynnie1121
      @Wynnie1121 Рік тому +6

      They had me in the first half not gonna lie

  • @BL00DYME55
    @BL00DYME55 Рік тому +16

    Whenever I bring up "entitled gamers" in any argument about games coming out unfinished / buggy or release date being delayed, there is a swarm of said entitled gamers ready to point their fingers at anyone else but themselves while spouting crap like "devs are greedy liars", "devs are lazy" and "you're a [dev studio name] simp". It's unbelievable how oblivious to their own toxic behaviour a lot of these people are. That combo of extreme entitlement and complete ignorance of how the games are actually developed makes for some of the worst human beings I've met in my life. I used to be proud to be a part of this cool nerdy underdog community of gamers back in the day, but nowadays that one word "gamer" carries so much stigma I don't want anything to do with it. Even though I still play games, so technically I am a gamer, I want no part in this new toxic gamer culture.

    • @stardragon5849
      @stardragon5849 8 місяців тому +3

      Same here man. It's exhaustingly annoying of these Entitled Gamers, especially spouting "Devs are Lazy" like bro! Y'all don't know crap about Game Development in general.

  • @damnumonkeyballs
    @damnumonkeyballs 3 роки тому +315

    I served 10 years and its wild how similar game companies treat their staff like military members (both should be read as slaves). The mental trauma and physical trauma i suffered almost killed me. Im sure its not far off for them. Corporate slaves. My heart goes out to them. Its our society man. Heartless

    • @Coldfront15
      @Coldfront15 3 роки тому +4

      They must have chose the corporate culture civic in stellaris.

    • @AnalyticalMenace
      @AnalyticalMenace 3 роки тому +13

      As a 20 year veteran, I can confirm this is the case. That's the problem with being an exempt employee with shitty management. And then they wonder why I walk into the office with a sheer look of complete apathy on my face.

  • @plasticpirate
    @plasticpirate 2 роки тому +1857

    “Crunch makes games better“
    Sounds as just as ignorant
    “If your homeless buy a home”

    • @theraginginfernape9496
      @theraginginfernape9496 2 роки тому +25

      *sounds just as ignorant
      and yes

    • @the_dark_jumper2211
      @the_dark_jumper2211 2 роки тому +2

      @@theraginginfernape9496 \*sounds just as ignorant *as*
      If you're gonna play the grammar Nazi, start on yourself.

    • @pheilimobrien6634
      @pheilimobrien6634 2 роки тому +1

      @@the_dark_jumper2211 How the fuck did you draw that conclusion?

    • @jamespfp
      @jamespfp 2 роки тому +4

      At OP -- Absolutely god-damn right, though. All people who Rent are effectively Homeless. GO BUY A HOME. :D

    • @theraginginfernape9496
      @theraginginfernape9496 2 роки тому +18

      @@jamespfp no

  • @muttbone01
    @muttbone01 Рік тому +5

    Imagine how FURIOUS these neckbeards would be if game designers an workers would just say "fuck it, my life is NOT work an I won't be abused" an just all quit. You think NOT crunching is killing your precious games? How about no one to work at all. "Oh, but I'd KILL to be paid to design a killer game!" No, you wouldn't. In fact, you'd be MORE angry that what you think is best for the project is ignored. You don't get a say in the way the game is made. You just work...an that's a foreign concept to a lot of the people that send death threats to developers.

  • @xFlow150
    @xFlow150 2 роки тому +11

    19:53 - 20:05. I'm an electrical engineer, but oofta, I got called out there. I have had this happen with hobbies and university projects that dragged on and just sucked everything out of me, because I wanted to do something fun while the time only allowed for priority functions.

  • @malohn2068
    @malohn2068 2 роки тому +3130

    Crunch is like squeezing a rock to get water, you could technically do it and get a drop of water trapped inside. But you're left with rock powder afterwards. And then you complain that there's only a single drop of water inside the rock.

    • @hakametal
      @hakametal 2 роки тому +40

      Sunk cost fallacy.

    • @flame7346
      @flame7346 2 роки тому +31

      i would imagine you hands would also hurt from squeezing a rock

    • @badv1b3s51
      @badv1b3s51 2 роки тому +13

      @@flame7346 yeah just a tiny tad

    • @GraniteFaun
      @GraniteFaun 2 роки тому +26

      Well there were also studies which showed that Japanese workforce is less effective than workforce in other countries even though the whole work culture is in crunch mode. (Talking about general work culture, not just Game Dev)

    • @Shorty15c4007
      @Shorty15c4007 2 роки тому +2

      @@GraniteFaun Its not about effectiveness, its about reputation and quality. You want to buy a car made in Japan or Indonesia? Yeah it sounds racist to say but no one is going to bat an eye to assume the one made in Japan is of better quality.

  • @EKimatH
    @EKimatH 2 роки тому +2604

    As someone who served in an actual military that actually fights in an actual battlefield, to hear the term ‘stress casualty’ in any context other than euphemism for PTSD is....
    Incredibly unsettling

    • @tsrenis
      @tsrenis 2 роки тому +78

      It probably is still a euphemism for PTSD in this case ngl

    • @EKimatH
      @EKimatH 2 роки тому +263

      @@tsrenis [[[sorry if anyone checks the comments and gets triggered by this. We used to refer to soldiers who committed suicide as ‘stress casualties’. Really uncomfortable that the gaming industry is claiming this term.]]]]

    • @foxcroasmun4097
      @foxcroasmun4097 2 роки тому +77

      @@EKimatH I was thinking along the lines of the other person as well. That explanation makes the adoption of the term even more fucked.

    • @billxrl4154
      @billxrl4154 2 роки тому +80

      @@EKimatH Yikes! I pictured stress casualties more like mental breakdowns. If it actually means suicide then holy shit, it sounds so much scarier.

    • @scarlettefoxx5585
      @scarlettefoxx5585 2 роки тому +45

      Ah man that stuff is awful..
      Its.. bad, I've also heard things about workers in japan who will straight up die from working too much, so maybe.. unfortunately.. it could be an accurate term...
      Then again it's hard for anyone like me to know either side when i haven't experienced any of it..

  • @solanceDarkMOW
    @solanceDarkMOW Рік тому +9

    I can say that even as someone with a very understanding workplace and hobbies with very vaporous deadlines if any at all, that crunch can sometimes feel like a siren's call of guilt. Ideas of "low productivity," "mis-spending your life," and disappointing or inconveniencing others feel like they drag you towards crunch-time when in reality they're all constructs.
    I try very hard not to let myself fall into that and insist on taking my time and metering my workload, only occasionally to the point of procrastination ;p
    Crunch is a phenomenon we can inflict on ourselves and companies will often prey on that to our detriment. Set boundaries and don't let them slip whenever possible. You'll thank yourself later.

  • @magicalnewsmaneditsbumpers4374

    It’s my first semester of art school. I am not currently working for a company, but the crunch and the long hours is more than prevalent. Staying up till 4, 5, 6, AM is more than common, my roommates have pulled several all nighters in a row. I’m really trying to get used to balancing everything in my life, and getting better.

  • @The_Belkster
    @The_Belkster 3 роки тому +709

    Knowing more details about how foie gras is made makes that metaphor SO much more abhorrent.

    • @tehynprk
      @tehynprk 3 роки тому +47

      Yeah and it’s also illegal in many countries for being animal abusive

    • @akaheadlesschicken
      @akaheadlesschicken 3 роки тому +16

      Oh God damn, I just learned the truth and your right that quote is stone cold.

    • @InternetKilledTV21
      @InternetKilledTV21 3 роки тому +84

      @@tehynprk this is pretty graphic but for those who don't know, foie gras geese are force fed until they contract liver disease. it tastes good because of the fatty buildup that results from the disease (hence "foie gras" literally translating to fatty liver). it's horrendous, and in my mind is absolutely animal abuse.

    • @alibouk227
      @alibouk227 3 роки тому +7

      @@InternetKilledTV21 excuse me what the fuck, why don't they fry it with extra grease or something, seriously, what the fuck.I'm all for eating meat but that's just fucked.

    • @InternetKilledTV21
      @InternetKilledTV21 3 роки тому +18

      @@alibouk227 no amount of grease could create the amount of fatty deposits that foie gras has (or if you do use enough, it'd wreck the whole plate)

  • @patrickharris7823
    @patrickharris7823 3 роки тому +594

    I've been in the industry for over 16 years now, and I've done my fair share of crunch in crunch culture oriented studios. You mentioned how contract workers were overtime exempt? Well, I was an actual full-time employee, but I was also technically overtime exempt. The closest to compensation we'd get was called "Project Days", which were arbitrarily awarded additional vacation days (often kept off the books, you know, in case you tried to quit and cash them out) that our manager would hand out at the end of a project. Did you work 60+ hours a week for months on end? Your compensation would be 4-5 extra days off once the game shipped, or maybe just 2-3 if the producer didn't like you. Thankfully, I now work at a studio where crunch culture is explicitly banned: If a manager or lead implies you are required to work overtime at all, you can go straight to the CEO and he'll sort them out. I've been back to working normal weeks for years, and it's one of the most fantastic boosts to my mental health that I have ever experienced.

    • @theJ1B1A1
      @theJ1B1A1 3 роки тому +10

      Would you happen to know any other companies like this? I am about to jump off into the industry and the crunch culture here in the US is making me think maybe I should work abroad...

    • @Tavdogg11
      @Tavdogg11 3 роки тому +6

      If I ever ran a video game company in the future, what hours and what days off for the week I should give to the developers and designers to make sure that everyone is doing a-ok? Also, how many days of a break I should give after the game is released to make sure that everyone can return with a freshened drive to create another game?
      I want to make sure that in the future when I do end up becoming a CEO or a head of a project that I don't overwork anybody, so everyone can have fun making great to good games.

    • @patrickharris7823
      @patrickharris7823 3 роки тому +15

      @@theJ1B1A1 It's something that very much depends on the company. My advice is that if you are interviewing at a place, ask them directly what the policy is regarding crunch. How is it compensated? How many hours are people working per week right now? How many hours to do they work as a project is wrapping up? Don't just ask managers, ask everyone who interviews you and see if their answers line up. I once interviewed at a place where people were working 60+ hours a week TWO YEARS prior to the launch of the game. I did not take that job.

    • @patrickharris7823
      @patrickharris7823 3 роки тому +11

      @@Tavdogg11 If your question is "How many hours can I expect my employees to work past a normal work week?" then my honest advice is to shift your perspective or just not run a studio. Planning for crunch is the absolute biggest failure that management can have, and it's guaranteed to burn out your team and produce lackluster products. You should expect developers to work 40 hours a week, just like a normal full-time job, and that's what you use when planning. In terms of breaks between projects, offering a competitive vacation package is the correct way to go. Most companies give 3+ weeks per year, depending on seniority. The main thing is to make sure people can actually take the vacation without being pressured out of it, or called in while on vacation (I have seen this happen first hand, it's insane. People vacationing out of the country and then being told they have to get back to the office, and they schedule earlier flights home, etc. I would quit on the spot if this happened to me.)

    • @Tavdogg11
      @Tavdogg11 3 роки тому

      @@patrickharris7823 Yeah. I am not that knowledgeable on work hours. I am still in college and I haven't learn specifics on jobs yet. I am actually going for creative writing since I am not knowledgeable on work hours and what I should expect for work hours, plus I prefer creation of stuff on my own time rather than being forced on specific hours, so I probably need more training on leadership skills and work hours. However, that does lead me to another question. How many hours should I work on alone when creating works of my own pen? More specifically, as a creative writer trying to work on a novel or at least some short stories? I don't want to overwork myself, but I am unsure on how much effort is too much and how little effort is too little to get anywhere.

  • @navycalvin9337
    @navycalvin9337 Рік тому +5

    Audio director having terrible "another room" sound quality is ironically funny

  • @Sockiblorp
    @Sockiblorp Рік тому +19

    the fact that noodle disliked a video putting crunch culture in a positive light makes me happy