I'm Out of a Job If 100% Pedestrian City Works with Zero Traffic!!!

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  • Опубліковано 16 вер 2022
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КОМЕНТАРІ • 455

  • @BiffaPlaysCitiesSkylines
    @BiffaPlaysCitiesSkylines  Рік тому +19

    ⭐ Purchase STEAM KEYS here: ⭐
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    • @thatdude123
      @thatdude123 Рік тому

      Love your videos!

    • @fightingfinn1503
      @fightingfinn1503 Рік тому +1

      Cant stop giving my ped zones a shave after watching this, penny pitching

    • @worfsonofmogh1154
      @worfsonofmogh1154 Рік тому

      This would be a great way to build a Venice inspired city.

    • @jameshg1900
      @jameshg1900 Рік тому

      Well I remembered to get the two content packs through your HumbleBundle links at least!

  • @KausthubSekar
    @KausthubSekar Рік тому +604

    Call the city WalkabiliTea and make this a mini series for all the new DLC & CCPs assets. That'd be nice and relaxing to watch with a cup of tea. 😁

  • @juliahenriques210
    @juliahenriques210 Рік тому +56

    IRL the upfront cost of pedestrianising is huge, but the maintenance cost is negligible. It really pays off in the long run. They should just reflect this in game.

    • @Christopher-me3nf
      @Christopher-me3nf 10 місяців тому +6

      I was thinking the same thing. It didn't make sense to me that a pedestrian only area would be so expensive. All you're doing is removing cars, which don't make money and only cause damage to roadways overtime which costs money.
      Plus, even though the upfront cost to 'pedestrianizing' an already car-focused area is large, building a pedestrian focused area from the start - where you don't have to change infrastructure - should be cheaper no?

  • @Phineapoo
    @Phineapoo Рік тому +354

    Now make this a full series.

  • @Choggman
    @Choggman Рік тому +154

    The theme you selected for your district doesn't include any comercial buildings, so none of your comercial zones are filling in. Other than that, great stuff!

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Рік тому +26

      👍

    • @MHeck-iu8ct
      @MHeck-iu8ct Рік тому +20

      I kept waiting for Biffa to realise it and call himself a Bonehead ;)

    • @zaerinelle1513
      @zaerinelle1513 Рік тому +10

      This bothered me the whole time. Glad he acknowledged your comment and can now fix it. Will definitely give the boost in money that the city needs.

    • @TS_Mind_Swept
      @TS_Mind_Swept Рік тому +1

      @@MHeck-iu8ct *bone'ed ;p

  • @JPiolunek
    @JPiolunek Рік тому +52

    All of a sudden I don't feel bad. I started a new city on ultra-vanilla, otherwise known as PS4 console edition, and this was the most difficult start to a a city. I had to grind to make it profitable (2-3 hrs) Glad to see Biffa having issues also. Interesting new dynamic

  • @uwuebu4698
    @uwuebu4698 Рік тому +22

    I feel like with this much walkability city must be very dense and everything should be in walking distance (obviously). My idea for this is to make like blocks with everything people will need (residental, shops, services) and offices can be dotted around the city.

    • @jan-lukas
      @jan-lukas Рік тому +4

      And use public transport to connect different parts of the city, as even the most dense city will no longer be completely walkable when it's somewhat large

  • @Crazyasian123456
    @Crazyasian123456 Рік тому +38

    I still wish that Paradox is doing something for multi-use zoning. Will have to wait for this to go on sale, but I can definitely see this improving traffic flow and help with creation of larger city blocks.

    • @Afro__Joe
      @Afro__Joe Рік тому +1

      Well, although Paradox themselves aren't doing anything, there are mods that allow for it on PC if you want. Haven't really tested out the mixed-use buildings yet but I do have a few downloaded and waiting.

    • @HDTomo
      @HDTomo Рік тому +1

      I wonder if realistic population could help

    • @photoo848
      @photoo848 Рік тому +4

      Did they explain why walkable zones need such high maintenance?
      Surely multi-ton vehicles stress roads way more than tiny humans?
      Not in love with that design choice

    • @milesdunstan-daams4855
      @milesdunstan-daams4855 Рік тому +1

      @@photoo848 i was also thinking that

    • @blazikem
      @blazikem Рік тому

      ​@@photoo848I think it's a balancing mechanic, the benefit is you get bonus land value

  • @grahamturner2640
    @grahamturner2640 Рік тому +33

    The paths between the main city and the industrial area would've been such a good Parklife cheese. Granted, you'd probably need to turn the main road into a highway, but that's a small price to pay.

    • @TPixelAdventures
      @TPixelAdventures Рік тому +6

      The Spiffing Brit sips his Yorkshire Tea with glee.

    • @grahamturner2640
      @grahamturner2640 Рік тому +3

      @@TPixelAdventures lmao. I know I once got a Parklife cheese to make me almost $2 million/week. $1 million/week is fairly doable with mods if you do it right.

  • @hooperssmokeshackbbq4827
    @hooperssmokeshackbbq4827 Рік тому +50

    Crazy... I started a map with a similar concept last night... Bored since the mod situation. It does actually work quite well and traffic is sitting at 97% no issues, got every public transport system laid out with all routes to the city centred in one hub and expanding out. Less to do but satisfying!

    • @MrHTH38
      @MrHTH38 Рік тому

      Have other players been having issues trying to play with mods recently? I thought it might have just been a me problem (just upgraded to a gaming computer so decided to dive in to the game for the first time in a while)

    • @hooperssmokeshackbbq4827
      @hooperssmokeshackbbq4827 Рік тому +1

      @@MrHTH38 Yeah, the latest update broke most mods... There's updates and fixes out/on the way now though so it should all be back to working soon enough... Vanilla works fine, just a bit wonky with mods.

    • @hinkaeger8765
      @hinkaeger8765 Рік тому +1

      I have been thinking same thing without knowing there are new dlcs

    • @taserrr
      @taserrr Рік тому

      @@hooperssmokeshackbbq4827 Can't you revert back to the previous update?

  • @duskmoon181
    @duskmoon181 Рік тому +9

    I absolutely love the new roads that came with this update. FINALLY as a console player I can utilize new one way roads, and new 6 lane road designs as well as set up a very nice bus system.

  • @geenicoll2920
    @geenicoll2920 Рік тому +45

    Wow, Cities Skylines is getting so realistic now, even comes with Cost Of Living Crisis now 🤣

    • @m.woodsrobinson9244
      @m.woodsrobinson9244 Рік тому +2

      🤣🤣🤣💯👍

    • @alessiobenvenuto5159
      @alessiobenvenuto5159 Рік тому +4

      Cities skylines: Paris DLC

    • @simongeard4824
      @simongeard4824 Рік тому +1

      Not to mention, comes with local authorities spending all the ratepayer's money on pet projects, and neglecting basic infrastructure...

  • @annekekramer3835
    @annekekramer3835 Рік тому +10

    The huge costs for pedestrian zones is very unrealistic, as IRL the pedestrian zones (or low-on-cars zones we call them in the Netherlands) are much, much cheaper to maintain...

    • @Habdabi
      @Habdabi Рік тому +1

      @@lor7780 devils advocate: no car taxes to pay for maintenance, so the money has to come out of public budgets

    • @annekekramer3835
      @annekekramer3835 Рік тому +2

      @@Habdabi The funny part is, even WITH taxes from cars, fuel, etc, the cars and roads are still subsidised ;-) Low-on-car or even car-free zones are absolutely, by far, the cheapest to build and maintain. Sadly, there exists no country in the world that actually makes a profit out of people having cars :-(

    • @annekekramer3835
      @annekekramer3835 Рік тому +1

      That's why having a city designed for free public transport is still cheaper than a city designed for cars. Sad, but true. Makes you wonder why cities don't design for it, if it's actually the cheapest option, right? Hint: politics and lobbying.

    • @Habdabi
      @Habdabi Рік тому +1

      @@lor7780 I agree lol, just trying to provide a possible answer for the gameplay decisions to stop pedestrian zones being op

  • @Arjay404
    @Arjay404 Рік тому +1

    The way in which you were forced to build a industrial area in order to get to IT clusters could be thought of like going through the ages. You started the game in the 1800-1900 after the industrial revolution and then as you build you are advancing through 1900-2000 and then once your city is fully pedestrianized you can consider that time period 2000-2100. You could even take this further by having a large part of the map be flooded and have the city have a whole bunch of canals to account for rising sea levels. Maybe even go even further and get a bunch of assets from the workshop which really sells the rising sea level aspect, having houses on pillars and even houses that float on water.

  • @NCXDesigns
    @NCXDesigns Рік тому +14

    I think it would be great to be able to have a pedestrian only area serviced by metro for longer walking distances, much how NYC is basically. Most people just walk everywhere either by foot or use the subway for further distances. same goes for downtown DC

    • @Mikejo2603
      @Mikejo2603 Рік тому

      I just started a city with these features! My inspiration was actually The Line project that the Saudi Arabians want to do. Getting from one part of the city to the next is completely done by metro or walking/biking. City services work perfectly anyway because they tree the walkways like roads anyway. The only services I have outside of the pedestrian zone are Water and Electricity. I am loving the lack of car traffic and gridlock!

    • @NCXDesigns
      @NCXDesigns Рік тому +1

      @@Mikejo2603 i’ve seen it. But its only a concept. The concept also looks very unrealistic to make happen since it would require technology we just don’t have yet and it would also make poverty vs rich privilege even worse because who are going to live on the lower level of the city? The poor. The rich will get the upper level’s because that is likely to be higher in demand/price. No one wants to live in darkness without getting to see sunlight. The design is just a fantasy, Saudi Arabia just trying to show the world they are better than us because they have all our money from the oil they sell.
      Rant over

    • @Soken50
      @Soken50 Рік тому +1

      Yup a walkable city should go Train>subway>bus>bike>walking by decreasing order of distance traveled and only offer access for cars in areas not served by these within reasonable distance.
      My city Rennes, France has been doing a lot of improvement to subways and cycling routes recently and I don't even need a car anymore now (the savings *_*) it's been great!

  • @raistormrs
    @raistormrs Рік тому +8

    When you erazed your Industry i was like, wth is he doing, when you noticed what you did saying how you carefully thought about it, i choked laughing 😂 thanks for that biffa🤣 my goodness me. i can't. 😅 anyway what i wanted to say is, remember when you build up your offices that IT clusters produce goods but have less work spaces.

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Рік тому

      😅

    • @fitybux4664
      @fitybux4664 Рік тому

      I think he's just emulating COVID times. All jobs got turned off. And.... then back on. 😀

    • @matsv201
      @matsv201 Рік тому

      He joined the green party.. We don´t need industry.. they polute and bring smelly industrial workers to town. Just import everything

  • @RebelPhoenix13
    @RebelPhoenix13 Рік тому +2

    A cool merch idea could be city branded shirts and hoodies for the cities you have made. Like those shirts you get at vacation gift shops. You could design a city emblem and a slogan. Like “New Tealand - A city so hot, it’s always on fire.” Or “Missisipatea - The best city east of Teaville.” I’m sure the comment section could come up with better slogans.

  • @TheoDaJunk
    @TheoDaJunk Рік тому +5

    Biffa really went the whole episode and never saw that the retail districts in the walkable areas weren't placing any buildings down 😭

    • @m2m462
      @m2m462 Рік тому

      I think its down to the district theme he put on top of the ped district, glad I wasn't the only one to notice

  • @mydevastatedheart
    @mydevastatedheart Рік тому +3

    Can't wait for the next video. I really wanna see this no traffic city and how it all plays out. I don't have the DLC quite yet but watching you first will probably save me alot of headache anyway. Always learning new things from Traffic Professor Biffa.

  • @carlobrien1387
    @carlobrien1387 Рік тому +10

    It's so awesome you did this video and show your struggles. . I struggled with the exact same thing haha.. . I found it easy to build 1 small area not pedestrianised untill you av a good 10 k in your city .. than convert it and you will find you money stays in a profit

  • @Zayelion
    @Zayelion Рік тому +1

    I learned that you can box in various industries, normal, DLC, and specialized; if you give them cargo outlets like trains or harbors they will work. That means no highway access or access to streets. A closed loop. Those cargo spots offload to another area and then into warehouses, the warehouse zone is fine to link into the main spine of the pedestrian service areas if it is near a highway. Then everything just goes onto the highway after its been sorted. You can import people with busses, metros, and monorails. NO MORE CHAOS! If a zone is overproducing you can flick its warehouse off in the warehouse zone and it will shut down till you can sort out a new export route.

  • @WaterNai
    @WaterNai Рік тому +1

    Ah! The video I was waiting for!
    Waiting for you to work your magic through to the end of the video, of course, but even if it works for you, you’re especially skilled, and I imagine you will still have to sort out other people’s pedestrian traffic.

  • @Punz18
    @Punz18 Рік тому +4

    In a separate save you can try to completely pedestrianize Mississippitea or Blighty. See what happens to traffic and income

  • @emmettmc9661
    @emmettmc9661 Рік тому +2

    I am loving this already - hope this becomes a series.

  • @Jim.Hummel
    @Jim.Hummel Рік тому

    Really great to have you experimenting with the new DLC & CCPs - Looks amazing!

  • @Sephiroth144
    @Sephiroth144 Рік тому

    Oh, the way the pool drops for the Mid-Century construction; a nice touch.

  • @tumisangmalefane9127
    @tumisangmalefane9127 Рік тому +5

    Build a park on the long walking path and make money that way! Good video!

    • @Dethflash
      @Dethflash Рік тому

      Im evil and i monetized all my pedestrian paths muahahaha

  • @marcuskintz4908
    @marcuskintz4908 Рік тому +1

    A very abstract idea that was fun to see! Thanks!

  • @Dethflash
    @Dethflash Рік тому +2

    I built a pedestrian zone and it caused a map wide commercial economic collapse for some reason. Half my commercially zoned buildings all ran out commercial goods soon after i built the pedestrian zone. My pedestrian cargo service point doesn't seem to like to supply any pedestrian commercial buildings either.

  • @richardkannegiesser7322
    @richardkannegiesser7322 Рік тому

    Absolutely wonderful video 👍😊🌞😎. I can't wait to try this DLC myself 😁

  • @LK.Cynric
    @LK.Cynric Рік тому

    Great video. Really interesting idea too. Really excited to see how it goes.

  • @Shicksalblume
    @Shicksalblume Рік тому +2

    This challenge would give Jeremy Clarkson an aneurysm. Please continue.

  • @scert2832
    @scert2832 Рік тому +2

    I watched you in 2019 and I just got back into it... Great Content!

  • @vorr5615
    @vorr5615 Рік тому +2

    Was waiting for you to play this !!

  • @Hyper_nova
    @Hyper_nova Рік тому +2

    One think you need to remember you can put any zoned industry (including zoned industry specialisations). You can also assign pedestrian zones with any industry, commercial, office and residential district specialisation such as sustainable, local produce, farming etc. The only thing you need a district zone for would be themes.
    The only think I can see can’t do is mix and match other special areas like industry dlc areas, campus areas and park life areas.

  • @orionterrazas8601
    @orionterrazas8601 Рік тому

    Brave man Biffa trying no industry. I took the cheap way out and just zoned industry in my pedestrian area and put a large cargo point by it. Traffic is a little wonky while I figure that out, but thanks for the IT cluster idea.

  • @realpvs
    @realpvs Рік тому

    Super excited for this series, you got this Biffa

  • @carlobrien1387
    @carlobrien1387 Рік тому +3

    I was wondering why I was losing money making my city pedestrian.. I dudt know theres a matiance for it haha.. bloody hell

  • @Caro2Late
    @Caro2Late Рік тому +2

    I've skipped watching anything with this new DLC, untill Biffa's come out with a video about it and you did not disappoint!!

  • @Soken50
    @Soken50 Рік тому

    21:59 literally corner cutting to save a quid, love it!

  • @mrmacc1312
    @mrmacc1312 Рік тому

    Great video thanks for making this, would love to see how this turns out!

  • @chaoswarriorbr
    @chaoswarriorbr Рік тому +1

    I guess the old people can walk until they drop 😢
    I do live somewhere where there's a lot of old people and they love to walk, even with the bad sidewalks and safety issues. A different generation, I guess!
    But some buses and trams could be more realistic, crossing the area every 4 city blocks.

  • @Embassy_of_Jupiter
    @Embassy_of_Jupiter Рік тому +3

    >Deletes all industrial without a replacement to make city pedestrian only
    you should become a politician, you're a natural

  • @ejhoffman2625
    @ejhoffman2625 Рік тому

    Thank you for a great episode, señor Biffa! Looking forward to the next one, take care!

  • @gp5313
    @gp5313 Рік тому

    It's more beautiful than I expected it!

  • @jandraelune1
    @jandraelune1 Рік тому +5

    They need to lower the cost of the new ped infrastructure to encourage the use of it.

  • @BallisticLife
    @BallisticLife Рік тому

    A couple months ago I made a pedestrian only city using TMPE road restrictions (very tedious). It created some interesting unique challenges! I still needed traffic management for emergency vehicles and trucks and such. I had to rely extremely heavily on public transit which was really neat.
    People still needed to access their jobs, but couldn't be too close to commercial/industrial areas due to pollution/noise. The no-cars rule made balancing those requirements much harder (and more interesting IMO). It's kind of a bummer that the DLC/service building make things easier rather than harder.
    I'd love to see a mini-series of this style of city! I really enjoyed building out my city.

    • @BallisticLife
      @BallisticLife Рік тому

      I made this comment before finishing the video! The pedestrian only city looks pretty tricky to maintain! Great video.

  • @carriegarrisonvos4433
    @carriegarrisonvos4433 Рік тому

    lol reminds me of my building always being broke and barely lasting 🤣 I really like the pedestrian district. Going to have to start a new game soon and try it out!! Think I'll do unlimited money tho lol Great job showing us all about it. A soon to be series I hope?

  • @PetertheShakeMan
    @PetertheShakeMan Рік тому +17

    You should convert one of your old cities to pedestrian only

  • @SILVERSTRIPE_
    @SILVERSTRIPE_ Рік тому

    They done some nice updates 😂,
    You git to love this game ..
    Good vid

  • @urstaxfetish1206
    @urstaxfetish1206 Рік тому +5

    Man lies... you can absolutely put industry zoning on pedestrian roads lol

  • @peterdejonge4590
    @peterdejonge4590 Рік тому +2

    Love to see how this goes :) hoping for a big city

  • @Dethflash
    @Dethflash Рік тому +1

    Ive been looking forward to watching you play the new DLC Biffa 😁

  • @successmeditations110
    @successmeditations110 Рік тому

    This was really enjoyable, thanks man.

  • @norneaernourn8240
    @norneaernourn8240 Рік тому

    When you said you wanted to zone your town into pedestrian only I was thinking, no he wouldn't do it all at one go. And you did lol. Oh boy he's going to be in a world of pain, I thought. Lesson learnt from it, I do it one or two streets at a time, making sure those wouldn't break the road network.

  • @joshuatayloe8616
    @joshuatayloe8616 Рік тому +9

    I wonder if you did all 5 specialized industries, would a ped city actually work? So you would have regular roads connecting the specialized industries and the things that cannot be placed on ped roads, then the rest of the city would be ped only with offices providing any additional industry needs.

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Рік тому +1

      🤔

    • @joshuatayloe8616
      @joshuatayloe8616 Рік тому +3

      @@BiffaPlaysCitiesSkylines it would be a pretty unique city, with an industrial square that has your only drivable roads. Then you could use things like the Old Market Station and the Old Market Street as pathways between the areas.

    • @kingofmashedpotatoes
      @kingofmashedpotatoes Рік тому

      FewCandy did this with Forest industry in a video you can see on her channel, it was pretty successful 👌

  • @Illkiron
    @Illkiron Рік тому

    Me watching Biffa doing a pedestrian city: "why so many cul de sacs and grids? Pedestrian surely don't need that."
    Hahaha loving this!

  • @teambellavsteamalice
    @teambellavsteamalice Рік тому

    Bit surprised you didn't work towards some form of planned layout. Like how you'd hope city planners would do it with a perfect vision and not just adding onto existing areas...
    I think an collector road surrounding a (mostly) pedestrian zone was already a nice idea before the dlc. With money I'd look to optimise the area that necessary services give, which probably leads to districts with centers full of stuff that justs costs money but makes people happy. There are probably various patterns to mix of commercial and residential, maybe a ring around the center.
    Like the industry zone, I'd keep a "cash cow area" just so long as it's needed, and look to replace it later. Either with something more efficient or with something ok-ish that just looks nice or fits the theme.

  • @otiss98
    @otiss98 Рік тому

    Hey Biffa great vid hope this becomes a series.
    I think the comercial area has to be next to a bigger road because none of them are moving in exept nect to the big ones.
    Greatings from Germany❤

  • @TervelBG
    @TervelBG Рік тому +1

    It would be cool to try and recreate Barcelona. Having a grid city, in which there are 3x3 blocks in which cars are not allowed.

  • @LatiNoble
    @LatiNoble Рік тому +1

    I was sure you were gonna make a “park walkway” that would’ve worked as a pedestrian toll road. Something like the High Line in NYC that connects Chelsea Market to Hudson Yards. Maybe next video?

  • @fitybux4664
    @fitybux4664 Рік тому

    12:40 police car: "hahaha, walking area. I AM THE LAW." 😆

  • @fotismouchourtis4765
    @fotismouchourtis4765 Рік тому

    😂 I start also the same map, with the same thinking… only pedestrian 👍🏻
    Please continue this episode as series 🙏🏻
    Great Episodes as usual, greetings from 🇬🇷

  • @msar20
    @msar20 Рік тому

    Wow I don’t think I have ever laughed so much to one of your videos. Great video biffa

  • @parlok
    @parlok Рік тому +1

    I would love to live in such cities. It is will be so noise free.

  • @mrxmry3264
    @mrxmry3264 Рік тому +3

    5:30 by increasing the budget beyond 100% you are making the whole electricity infrastructure less cost-effective. yes, you get more power but you are paying too much for it. and the further you go away from 100%, the worse it gets. better build more wind turbines and keep the budget near 100% because that's where it is most cost-effective (lowest cost per kWh). and yes, that applies to the other services too.
    BTW, why don't you use the autobudget mod?

    • @Dethflash
      @Dethflash Рік тому +1

      I never heard of the auto budget mod. I gotta check this out

  • @MugiwaraRuffy
    @MugiwaraRuffy Рік тому

    I haven't played Cities since February. And, back then I even was starting a "As close to no traffic at all with mostly pubic transport" city. Now this new DLC is perfect.
    HOWEVER, I feel as soon as I start playing again, I will fall back into a rabbit hole. And I am not making not any money out of playing it. xD

  • @Mystic-Pulse391
    @Mystic-Pulse391 Рік тому

    I was waithing for your new video. You are the best youtuber ever.

  • @turtledruid464
    @turtledruid464 Рік тому +2

    if you want the office thing to work you'll need a university. Offices employ mostly educated and highly educated workers.

  • @dycedargselderbrother5353
    @dycedargselderbrother5353 Рік тому +1

    14:55 As far as I can tell, tax complaints are based solely on building level. That is, you can get away with 14% at level 1, 13% at level 2 CI or 3 R, and 12% at level 3 CI or 5 R.
    23:33 Import only does work but there is a throttling mechanic that kicks in around 9k-10k goods imported and, without mods, you can't import more than around 13k.
    31:04 Good to see Colossal Order is as stingy with map resources as ever.

  • @_f_.x._b_3283
    @_f_.x._b_3283 Рік тому +1

    „Let’s make sure I got the wrong one“-Biffa 2022

  • @Real_Claudy_Focan
    @Real_Claudy_Focan Рік тому

    Watching this video the day my whole town is in "no-car" day ! :D
    Biffa needs to puts way more public transports..

  • @seankrake4776
    @seankrake4776 Рік тому

    I feel like you could use train and cargo ship terminals to closed loop industrial areas that do not connect to any other road networks and that would still basically be car free.

  • @alanarsenal
    @alanarsenal Рік тому +3

    Biffa, time to do a venice type city. Canals based, no cars.

  • @weelassie
    @weelassie Рік тому

    No way can’t have that biffa, but I’m loving this and having a 😂 can’t wait for new pc lol

  • @lucaslieberenz5094
    @lucaslieberenz5094 Рік тому +1

    Love your vids! Cheers from cold, wet, and windy Adelaide, Australia!

    • @zaerinelle1513
      @zaerinelle1513 Рік тому

      I'm in Adelaide too! Try not to blow away in this wind. 😅

    • @lucaslieberenz5094
      @lucaslieberenz5094 Рік тому +1

      @@zaerinelle1513 I know right! absolutely crazy up here in the hills (Blackwood, Belair area) had 60km/h gusts the other day.

  • @Hi-vc3xv
    @Hi-vc3xv Рік тому +1

    You aren't getting any commercial in your district in the walking area, because there's no shops included in the theme you applied. You can fix this without getting rid of the theme: just add the shops you want to the theme

  • @prisonmike1874
    @prisonmike1874 Рік тому

    22:40
    "So how is it like to live in Biffa's town?"
    "Well, I can't complain..."

  • @AmeliaDi70
    @AmeliaDi70 Рік тому

    ur a fookin legend m8. love ur vids

  • @eyetok_alot
    @eyetok_alot Рік тому +2

    you should have made that path to the industry area a park with high prices to pass

  • @bevstarrunner9472
    @bevstarrunner9472 Рік тому +5

    City name suggestions:
    Mil-walkie
    Chi-car.go.bye.bye

  • @JDKempton
    @JDKempton Рік тому +3

    Walking Unemployed a new television series👍😜😉😁

  • @mantabloke8141
    @mantabloke8141 Рік тому +1

    Biffa you are mad .. and im loving it :)

  • @tatyboy1337
    @tatyboy1337 Рік тому +5

    doesnt this need dense housing in order for it to be remotely profitable? those mid century houses could fit 100 people in the same spot of land

    • @urstaxfetish1206
      @urstaxfetish1206 Рік тому

      no because the increase land value gives more tax income

    • @more_less
      @more_less Рік тому +1

      pedestrian only roads cost less than normal roads in real life

  • @jimkats1
    @jimkats1 Рік тому +1

    Regarding the mods, this update broke almost all widely used mods and new ones are getting developed, and till everything goes into some balance, there will still be a lot of issues for many people. I almost lost all of my saves, and didn't figure out what exactly caused it. Thankfully after some mods and assets unsub, it goes fine now.
    Nevertheless, a great challenge you started right at the beginning 😁 And yes, removing all of industry instantly isn't viable, never 😛. Taught it the hard way, what seems to be self-explanatory.

  • @Ceelbc
    @Ceelbc Рік тому +1

    Amazing, maybe high-rise buildings will help since you can put more people into the same place.

  • @linnau85
    @linnau85 Рік тому +1

    Commercial is not going to grow in while the district theme is mid century modern buildings only, there are no mcm commercial buildings. But yes looking forward to more episodes on this. :-)

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Рік тому

      👍

    • @linnau85
      @linnau85 Рік тому

      @@BiffaPlaysCitiesSkylines you’d figured that one out though obviously and I’m stating the obvious of course lol. You’ll be glad to know I wasn’t ‘shouting at my screen’ lol.

  • @riccardopalmas1164
    @riccardopalmas1164 Рік тому

    I was thinking, probably the pedestrian area can be applied just to the streets, parks and services related to the new update, technically you could save some money if you do not want the new themed buildings🤔

  • @mjm3091
    @mjm3091 Рік тому

    Help, the Sugar Ban is so funny. Candy Bar smuggling xD

  • @dantea1474
    @dantea1474 Рік тому

    "I kinda feel like I didn't put a lot of thought into that...."
    Absolute LOL moment.

  • @NoDecaf7
    @NoDecaf7 Рік тому

    I've been excited to see some P&P content!

  • @PetertheShakeMan
    @PetertheShakeMan Рік тому

    Hey Biffa, you know that moon base you built a couple of months ago. That would be a perfect city to be pedestrianized, because people really don't drive cars on the moon

  • @jeffwestwood7614
    @jeffwestwood7614 Рік тому +1

    A super modern city high tech city build would be great to see

  • @duphasdan
    @duphasdan Рік тому

    I wouldn't worry too much. While car traffic may not be a thing potentially, there is still the problem with managing pedestrian traffic.

  • @ScottKorin
    @ScottKorin Рік тому

    I KNEW somebody was going to try this

  • @doloresgonzales210
    @doloresgonzales210 Рік тому

    Finally it's what I've always wanted

  • @subressor1
    @subressor1 Рік тому +1

    I need episode 2 of this immediately!

  • @ethakis
    @ethakis Рік тому +1

    It’s bizarre to me that the game decided pedestrian streets cost way more than highways.

  • @oujg00
    @oujg00 Рік тому

    Who’s going to tell Biffa that there were no commercial buildings in the mid-century modern theme when it was selected for the pedestrian zone? That explains why none every built in around those plazas and why the money didn’t go up more after that.

  • @yellowbird8690
    @yellowbird8690 Рік тому

    Ain't we all glad Biffer's not the UKs new Chancellor of the Exchequer? "Shut all the factories NOW"