If you feel the rendered image's color is different, it's probably the "filmic" under the color management in render properties. Just change it to standard and you're good to go, probably.
That could be the thing. Though it looks much brighter and vivid in the render. Normally Filmic is quite dull and colorless, atleast less vibrant due to the toning it does
I just double checked, but no when you start with a new 2D animation file by default the view transform is set to "Standard" (I think "filmic is the default when you open a new general file?). I appreciate you trying to help me figure it out though
@@SophieJantak it could be the texture from the camera view, try to import as a image empty and put it behind the draw. Also, messing with the color management settings generate weird behaviors with greasepencil
It's so cool seeing traditional painters/artists falling in love with blender. This software brings so much joy in the world , the sense of wonder that blender brings when you create is priceless. Your art is beautiful ❤
lovely drawing! its good that you actually say the realtime you needed for it , people might get overpressured just watching speedpaintings and similar
Thank you! Yes I used to watch a lot of speedpaints and I think something happens when we watch speedpaints where, like, our conscious brain knows it's sped up, but subconsciously it still makes us think we need to draw faster or we don't realize to what degree it's sped up. So I try to be as transparent about that as possible, and about how long it actually took. Thanks for your comment :)
@@SophieJantak exactly what i meant. drawing too fast does not work but by watching too much youtube, especiallly beginners, will try to draw too fast and not take the needed time. i also made that error for a long time ( and still do, have to remind myself every then and now ).
This is the closest thing to real watercolours I've yet seen, thanks! Great tutorial, I really felt you enjoy what you're doing and telling everybody about it 🙂
Great brushes, Sophie. Thank you. I turned off the hue randomization to keep it more predictable, especially when I definitely need a warm or cool color on point.
Hi Sophie. Thank you for creating the brush pack and creating the overview video tutorial as well. TIP: You can check the Add Fake User checkbox in the properties panel (N key) at the time of appending the brushes. Then the F tag will be applied to all the appended data at once. :)
I agonize over brush settings and can never seem to get them to work the way I'd like. Thanks for such a detailed demonstration! I can't wait to try these out! Also, what I'm looking forward to most of all is seeing your process for decorating and animating a mesh like the gorgeous horse skeleton you've shown off.
Oh that means so much, I hope you enjoy using them! And oh haha I can relate to that, I’m almost glad I had to make do without textured brushes, I bought SO many brush packs on procreate and spent hours just testing and tweaking them 😅 Also I’ve gotten so much interest for that horse skeleton I think I’ll make that my first tutorial series after all :)
Sophie I love your videos, just KEEP BEING YOU!! You have come across very warm and happy in your videos. Also THANKYOU for the brushes.... WHEN I create something with them, I WILL share.
wow Sophie - you are so generous in showing all your very unique techniques! (well maybe not ALL of them ;) You are the reason I have tapped into Blender again - your creative approach is right up my alley. So, I've downloaded your brushes and your working file - yayyy! Looking forward to following along as I progress. Thanks from a fellow booch fan.
Wow thank you so much!! when I started my channel I had this fear of giving away too much of my process, fear I would be replaced, but I don't feel that anymore - idk there's so much of a person's individual preferences and choices that go into each piece, I don't feel like anyone can copy that even if I share all my tricks ;) Also I feel like the world needs more people using their creativity and I want to encourage that! But I really appreciate your comment, I'm glad you've been enjoying my channel!
@@SophieJantak Hi again - you're right - it's harder than you might think to copy something original and as you said, so much of it comes from just loving the process and figuring it out! Hey - I can't find a link to the working file, can you let me know how to download it? It didn't come with the brushes.
@@ZoeEvamy60 Hmm through gumroad you would have needed to select the 2+$ options, it's possible you selected the free option and left a tip on top of that. But I found your email in the customer list (and wow thank you for the generous tip) so I'll email the file over to that email :)
I don't know if you have tried this but if you go to "view", almost all the way at the bottom there is " viewport render image". This will render the viewport as is. To have a decent image this is what I do. As I have multiple monitors I have one of them with a window where I have the camera locked onto what I want and with everything disabled and then I render that one.
Brilliant content. Just discovered you via your surface mode vid. I love how you are using GP. You've got a great style and those illustation pages you do for the characters are wonderful. I'll be sharing your channel with the Spitfire posse ;)Bought your brushes. I'll give them a whirl on a future project.
hi Sophie thank you very much for the tutorial. I have a problem, I have tried to use a texture but with a blend mode, so that every type of brush is included in the paper texture, have you managed to do something like that?
Wow, incredible. Keep it up 👍 You should look at the sculpting portion of grease pencil, I saw a really cool water color grease pencil “drawing” sculpted into 3D, it was really cool, I’d love to see your stuff in a similar way 👍
Thank you! I’ve actually been testing out my brushes on 3D surfaces (I do a bit of sculpting, nothing fancy!) I’ve definitely seen some amazing ways people have made 3D watercolour pieces
Hi ! Sophie ! This is very awesome and i really wish to follow up and learn but I am not sure if i can handle the logistics of it. May i know what is the average file size of such a saved project file ? Also, thank you so very much for sharing your art and knowledge publicly. I am very grateful ♥
I'm happy to hear that, thank you! The .blend file for the piece in this video was 14.1 MB (and is available through my gumroad if ever you wanted to see inside of it firsthand). Also, I had a look at some of my other files, and on average my .blend files are between 30-50 MB, depending on how many textures I use
Hi again! I didn't realize when you said you moved to Blender that you switched for more than just animated 3D art (which is what I usually think of as the best use case for the grease pencil). I didn't even think about using it for more traditional 2D art, especially when textures and messy strokes are involved. Given grease pencil works on vertices / vectors instead of pixels like traditional 2D software, how's that impacted your workflow? Is it easy to get used to, does it feel better to use? Is there anything you miss about regular pixel-based drawing applications? (Also I can't help but notice that you've got what seems to be a realtime black'n'white preview in the top right of the screen? Is there a realtime way of doing it other than the compositor way you showed in the previous tutorial? Thanks a lot for making these!)
Hey! So yes this is a really interesting question. I'm honestly surprised by how much I love the approach of painting with vertices instead of pixels. It just makes so much sense to my brain to be able to go into edit mode and select specific strokes or vertices and then have the control over being able to delete, or sculpt them, or increase/decrease their opacity or size. I don't think I'd want to go back. Of course textured, messy painting work is more difficult to do, but like I tried to cover in this video I'm pretty happy with what I've been able to get :) And the black and white preview is actually just the scene in Solid View rather than Rendered View. So technically it's not showing greyscale in the sense of how the final image will look, but it's showing the strength of the strokes. It probably looks like a grayscale version at the beginning, for the watercolor step, because those strokes are all very low strength, but, for example, at 11:41 you could see that on my rendered image the areas around the center of the flower are white and in the "grayscale" they look black. This is where the strength of the brush strokes was very high. In some of my images when I draw a lot of strokes with high opacity, in the solid view the whole piece looks black. So sadly not a live updating grayscale, and the only way I know of is what I described
To bad they still havent fixed the palette importer. Im working on it and my local version does work properly. It can now import ASE. GIMP and CSS colors. I also added 1 mthod which orderns the colors a bit better, atleast i think it does
@@SophieJantak I need to do some minor work on it still. I was almost done 1.5 year ago but my mac broke down and couldnt continou and get it ready to be implemented. Im now on windows but still need to complete it. Working on some other stuff, but ill will finish it.
So true I've started doing this recently! I also discovered you can uncheck use lights for an entire grease pencil object which is a wonderful discovery
About the colors - if you are not using lighting in your scene, it is good idea uncheck "use lights" options in layer (or stroke) menu (my opinion). But this is not the right issue. I have looked on your blend file. Beautiful ilustration by the way. The color issue is probably because you are use compositor for projecting background image. But viewport do not use the same algorithm(?). But I do not idea how to deal it. I found that if I have checked "convert premul" in "alpha over" node in your curent setting I have got more similar result to viewport result. But still there is a difference… Thanks for your tutorial.
Thank you! And wow thank you for trying to figure that out, I don't totally understand everything you mentioned, still new to Blender, but I really appreciate you trying to take a look! Yeah I used to uncheck the box that says "use lights" but I never found it made a difference so at one point I stopped bothering. Now I only check that box if I actually include lights in my scene and want them to affect certain layers. But I appreciate the feedback and the support a lot!
@@SophieJantak Everything what you do in compositor it affects only final render image. It does not affect in 3d viewport (base window where you drawing). Because you add background image via compositing nodes, you are not able see live preview in 3d viewport. Maybe would be helpful add your background image as plane. Just add simple plane to your scene. And set up material to image texture. (You can use emission shader if you want not to be affecting by lights.) Or second lazy way is enable addon in preferences called "import image as plane". And then in object mode just add new object (shift+a) and in menu choose "image" -> "image as plane". Then you can render your drawing without using compositing nodes.
The images looking different is because of the overlays. I had the same issue buging me. My solution was to just turn overlays off wile drawing in rendere preview mode and back on when needed. Make it faster using overlays shortcut, alt+shift+Z Can set one of your tablet buttons to do the shortcut if you want it to be even faster. Hope this is usefull, to some of you :)
That's interesting and I'd never heard of that being the issue. Do you also use background images? I just tried it and the only difference it seemed to make for me was to hide the background image, so that's not ideal for how I use Blender... though other comments have me thinking it could help to import my background images as planes rather than add them with nodes. Maybe your trick will work then. Either way I appreciate you taking the time to comment that and I will keep that in mind for future projects, thank you!
@@SophieJantak no worries. I prabably made it sound more complicated than it is. im just drawing in rendered view so what you see if what the final result will be. The issue i had was a ghosting kind of effect on some of the strokes. So i just toggle overlays off wile drawing and on when i need them. yeah i alawys just use images as planes, it gives you more flexibility, can disable it from the final render when your done at the end too.
Congratualtions for your Channel! I am a begginer in animation and Blender, I am a teacher in Brazil trying to create animated content. I´m pretty scared with Blender, but I will give me a chance! Thanks for your help.
HI, could you tell me how to upload brushes and saved them? Somehow with Blender, no matter how many time i have to append...load..fake user bs or whatever....they simply never stay downloaded, everytime i have to restart Blender for whatever reason (default problem solver is still restarting it for me...never solve anything permananlty, always something weird going on with Blender, so its normal at this point. So yeah why my F brushes always got deleted no matter what, Why blender always making stuff weird AF. Ty. Yup i really have to ask how to NoT to have to redowload brushes in Blender everytime... its not just stay dowloading in blender for some reason...again....seems normal somehow...
I know nothing of grease penicl. But does it use a world as well to render. Perhaps the world is lighting the drawing as well? Otherwise check in the color management, perhaps something there is altering items
Yup seems like it does influence it. Man it took me a while to figure out how to fill something with color. What a weird space to work in. Im used to illustrstor and filling something is super easy. Not sure why fill doesnt actually fill a closed circle. anways... If you check the world you can see you can also add an hdri. Its perhaps a bit weird but i think it can be usefull sometimes. I was going nuts when drawing everything kept black, than noticed i need to switch to either eevee or render to actually see a preview. Thats why it also looks different in both engines.
PS dont cry, when you switch off Filmic you get a complete different image. So all you earlier work will look much different. But you can post comp it offcourse to get better results.
Also the viewport is using the world environment. so when you switch those off and then use eevee, you actually get the bright colors. But again, Filmic destroys them. If you set it to Standard you actually get the colors you pick from the palette. Didnt you ever wondered why the palette colors looked so different?
When you open a new 2D animation file (which I always use) by default the view transform is set to "Standard", not "filmic," so that's not it. But I appreciate all your input in trying to figure it out!
Quite baffled how your render actually still looks like the eevee preview. Its kinda weird on one hand that they added a full 3d environment but also the lighting options. I guess you need to get into this 2d = 3d thing. Getting your render to look the same as the preview gonna take some time. Wondering how all those artists do it.
Hi! You're free to use these brushes in personal and commercial works (so selling something made using these brushes is perfectly fine!) you just can't resell the brush pack itself
From gumroad? If you selected the 2$+ option it should be in your gumroad library and you can download it as many times as you want. Or if you mean you donated but you forgot to select the option option that included the drawing then you can email me at sophiejantak@gmail.com with the email you used to donate and I can send it directly through there :)
Hey Sophie I'm hoping this is a beginners mistake I'm making with a simple solution. Whenever I'm in draw mode trying to draw in grease pencil, I get this annoying thing where the strokes as Im drawing them appear different from when my pen leaves the tablet. So theyll look thick and ill do a continued stroke/coloring in thinking it looks fine, but as soon as I release the pen from the tablet and complete the stroke, the stroke shrinks in width and fucks it all up so it looks different and I can't accurately draw/paint. Do you know any way to fix it/what I might be doing wrong? EDIT: after messing with it a bit more, I've found it only happens in surface mode? When I do 3d cursor it doesn't happen. Which sucks because I like surface mode, any idea why that might be?
The drink at the start of the video is homemade kombucha, non-alcoholic! ;) If you make something inspired by this (or any of my videos!) I would love to see it! You can tag me @sophiejantak on instagram and twitter :)
Your art, your voice, your tips, your cute sweater, aaaahhh love this !!!! 🥰🌷🌻🌸
Haha ahh thank you! 🌺💐🌸
Tip @11:54: Tick "Scene world" and "Scene lights" in Viewport shading (drop down top right). Should make what you see the same as the render.
If you feel the rendered image's color is different, it's probably the "filmic" under the color management in render properties.
Just change it to standard and you're good to go, probably.
That could be the thing. Though it looks much brighter and vivid in the render. Normally Filmic is quite dull and colorless, atleast less vibrant due to the toning it does
I just double checked, but no when you start with a new 2D animation file by default the view transform is set to "Standard" (I think "filmic is the default when you open a new general file?). I appreciate you trying to help me figure it out though
@@SophieJantak it could be the texture from the camera view, try to import as a image empty and put it behind the draw. Also, messing with the color management settings generate weird behaviors with greasepencil
It's so cool seeing traditional painters/artists falling in love with blender. This software brings so much joy in the world , the sense of wonder that blender brings when you create is priceless. Your art is beautiful ❤
Aw that means so much! Blender has definitely given me so much, I hope it can do that for many others :)
You have some real talent girl! I simply love how you are sweet and considerate. Keep it up
Waawww , your custom brush is a magic stick for me . . . . . Thank you
That's amazing to hear :)
Love the style of these brushes! We'll definitely be playing around with these sometime soon :D
lovely drawing! its good that you actually say the realtime you needed for it , people might get overpressured just watching speedpaintings and similar
Thank you! Yes I used to watch a lot of speedpaints and I think something happens when we watch speedpaints where, like, our conscious brain knows it's sped up, but subconsciously it still makes us think we need to draw faster or we don't realize to what degree it's sped up. So I try to be as transparent about that as possible, and about how long it actually took. Thanks for your comment :)
@@SophieJantak exactly what i meant. drawing too fast does not work but by watching too much youtube, especiallly beginners, will try to draw too fast and not take the needed time. i also made that error for a long time ( and still do, have to remind myself every then and now ).
Your enthusiasm is great, subbed before watching the actual tut.
This is the closest thing to real watercolours I've yet seen, thanks!
Great tutorial, I really felt you enjoy what you're doing and telling everybody about it 🙂
This is super cool! I will have to try out your brushes. Thanks!
Oh wow this means a lot, thanks!
Great tutorial! Love to see your process! :)
Thank you! This means a lot :)
Sophie, girl, You are a Monument 🙏🏻
Thank You for sharing your Knowledge
〰🍀🙌🏻☀〰
I really love this style of digital art.
Your storytelling is awesome, thank you
You are a treasure! Thank you for inventing the exact thing that I was searching for 😍 It's perfect.
Great brushes, Sophie. Thank you. I turned off the hue randomization to keep it more predictable, especially when I definitely need a warm or cool color on point.
I LOVE the brushes! This is such a cool process thank you, excited to see what's up next!
Thank you!! I hope you have fun using them!
So cool! Thank you! Awesome Tutorial.
This was a really good view of your style and how you do things.
Aw thank you so much!
Hi Sophie. Thank you for creating the brush pack and creating the overview video tutorial as well.
TIP: You can check the Add Fake User checkbox in the properties panel (N key) at the time of appending the brushes. Then the F tag will be applied to all the appended data at once. :)
I agonize over brush settings and can never seem to get them to work the way I'd like. Thanks for such a detailed demonstration! I can't wait to try these out! Also, what I'm looking forward to most of all is seeing your process for decorating and animating a mesh like the gorgeous horse skeleton you've shown off.
Oh that means so much, I hope you enjoy using them! And oh haha I can relate to that, I’m almost glad I had to make do without textured brushes, I bought SO many brush packs on procreate and spent hours just testing and tweaking them 😅 Also I’ve gotten so much interest for that horse skeleton I think I’ll make that my first tutorial series after all :)
Sophie I love your videos, just KEEP BEING YOU!!
You have come across very warm and happy in your videos.
Also THANKYOU for the brushes.... WHEN I create something with them, I WILL share.
Thank you for the comment, this is all so great to read! Glad you like the videos :D
Thank you for this Sophie! Your grease pencil methods make so much sense. You're an excellent artist and teacher!
That means so much to hear!! I always wonder if I'm explaining things well, so I really appreciate you taking the time to write this :)
Thank you very much for your work. it's just wonderful
thank you, this means a lot :)
Sophie, you are a breath of fresh air! Subscribed!
Oh that means a lot! Thanks for being here :)
Your channel's growing fast. 😍
Yesss! It helps that I've been getting lots of good engagement and comments, so thank you for all your comments! :)
you are a really good artist!
Infectious content. Really enjoying seeing your workflow and artwork. Thank you for sharing your talent. Dg
Hello Sophie..! your enthusiasm is so good.
Thank you!
I love your personality!
I was just planning on working out a watercolor style with grease pencil. Thank you so much
Ohh that’s awesome, I hope this helps! I’d be so curious to see what you make :)
Great job Sophie! Keep up the great work. Thanks for your pleasant approach on your vids!
Thank you, I'm glad they're helpful!
Thank You!! I hope You do more tutorials.
I'm glad you like it! I'm definitely going to keep sharing my process, so I hope it helps!
Thanks a lot for the great tutorial and your Brushes. Keep your amazing art going, you are great :-)
Thank you! I'm happy they're helpful :)
Wow amazing!! Thanks so much for sharing all these wonderful videos and links 🧙🏼♀️
I'm so happy it's helpful! :)
I really love this channel and i just discovered it. Thank you for sharing this.
That's awesome, I'm so glad you're here :D
this is super awesome! thank you very much!
I’m so glad it’s helpful!
Tip @1:54: In the Append window tick the "Fake User" option to automatically make imported brushes fake users. Thanks for the brushes!
Oh cool! Thanks for the tip, that's awesome to know :D
That is awesome!! Thank You!
Glad you appreciate it!
Great Videos! Thank you!
I was looking for this a few months ago!!! Thanks!!
So glad it was helpful!
Do a tour of your setup!
Woeeeew! an amazing content! I love it, thanks!
wow Sophie - you are so generous in showing all your very unique techniques! (well maybe not ALL of them ;) You are the reason I have tapped into Blender again - your creative approach is right up my alley. So, I've downloaded your brushes and your working file - yayyy! Looking forward to following along as I progress. Thanks from a fellow booch fan.
Wow thank you so much!! when I started my channel I had this fear of giving away too much of my process, fear I would be replaced, but I don't feel that anymore - idk there's so much of a person's individual preferences and choices that go into each piece, I don't feel like anyone can copy that even if I share all my tricks ;) Also I feel like the world needs more people using their creativity and I want to encourage that! But I really appreciate your comment, I'm glad you've been enjoying my channel!
@@SophieJantak Hi again - you're right - it's harder than you might think to copy something original and as you said, so much of it comes from just loving the process and figuring it out! Hey - I can't find a link to the working file, can you let me know how to download it? It didn't come with the brushes.
@@ZoeEvamy60 Hmm through gumroad you would have needed to select the 2+$ options, it's possible you selected the free option and left a tip on top of that. But I found your email in the customer list (and wow thank you for the generous tip) so I'll email the file over to that email :)
I don't know if you have tried this but if you go to "view", almost all the way at the bottom there is " viewport render image".
This will render the viewport as is. To have a decent image this is what I do.
As I have multiple monitors I have one of them with a window where I have the camera locked onto what I want and with everything disabled and then I render that one.
Interesting!! I will check that out, thank you for the tip!
this was great!
Wow~Very nice!!! Your video is wonderful.🥰
Thank you!
hey Sophie! thanks for these tutorials, you're awesome! check out the paper texture tutorials, make your own backgrounds, too!
Brilliant content. Just discovered you via your surface mode vid. I love how you are using GP. You've got a great style and those illustation pages you do for the characters are wonderful. I'll be sharing your channel with the Spitfire posse ;)Bought your brushes. I'll give them a whirl on a future project.
Oh wow thank you so much! This really means a lot :)
You are very cool 👍👍👍
hi Sophie thank you very much for the tutorial. I have a problem, I have tried to use a texture but with a blend mode, so that every type of brush is included in the paper texture, have you managed to do something like that?
Thank you!!!
awesome video
Wow, incredible. Keep it up 👍
You should look at the sculpting portion of grease pencil, I saw a really cool water color grease pencil “drawing” sculpted into 3D, it was really cool, I’d love to see your stuff in a similar way 👍
Thank you! I’ve actually been testing out my brushes on 3D surfaces (I do a bit of sculpting, nothing fancy!) I’ve definitely seen some amazing ways people have made 3D watercolour pieces
@@SophieJantak I think maybe he/she ment that you can sculpt the grease pencil strokes themselves from 2d to 3d.
Beautiful work :-)
Thank you!
Hi ! Sophie ! This is very awesome and i really wish to follow up and learn but I am not sure if i can handle the logistics of it. May i know what is the average file size of such a saved project file ?
Also, thank you so very much for sharing your art and knowledge publicly. I am very grateful ♥
I'm happy to hear that, thank you! The .blend file for the piece in this video was 14.1 MB (and is available through my gumroad if ever you wanted to see inside of it firsthand). Also, I had a look at some of my other files, and on average my .blend files are between 30-50 MB, depending on how many textures I use
Another brilliant video ;)
Thank you David!
Thank you for sharing
I'm glad you appreciate it!
Hi again! I didn't realize when you said you moved to Blender that you switched for more than just animated 3D art (which is what I usually think of as the best use case for the grease pencil). I didn't even think about using it for more traditional 2D art, especially when textures and messy strokes are involved. Given grease pencil works on vertices / vectors instead of pixels like traditional 2D software, how's that impacted your workflow? Is it easy to get used to, does it feel better to use? Is there anything you miss about regular pixel-based drawing applications?
(Also I can't help but notice that you've got what seems to be a realtime black'n'white preview in the top right of the screen? Is there a realtime way of doing it other than the compositor way you showed in the previous tutorial? Thanks a lot for making these!)
Hey! So yes this is a really interesting question. I'm honestly surprised by how much I love the approach of painting with vertices instead of pixels. It just makes so much sense to my brain to be able to go into edit mode and select specific strokes or vertices and then have the control over being able to delete, or sculpt them, or increase/decrease their opacity or size. I don't think I'd want to go back. Of course textured, messy painting work is more difficult to do, but like I tried to cover in this video I'm pretty happy with what I've been able to get :)
And the black and white preview is actually just the scene in Solid View rather than Rendered View. So technically it's not showing greyscale in the sense of how the final image will look, but it's showing the strength of the strokes. It probably looks like a grayscale version at the beginning, for the watercolor step, because those strokes are all very low strength, but, for example, at 11:41 you could see that on my rendered image the areas around the center of the flower are white and in the "grayscale" they look black. This is where the strength of the brush strokes was very high. In some of my images when I draw a lot of strokes with high opacity, in the solid view the whole piece looks black. So sadly not a live updating grayscale, and the only way I know of is what I described
Thank you, 🙏🌺😇
To bad they still havent fixed the palette importer. Im working on it and my local version does work properly. It can now import ASE. GIMP and CSS colors. I also added 1 mthod which orderns the colors a bit better, atleast i think it does
Yeah that would be nice! I tried a while ago to import palettes but it was a pain and I never tried again, haha
@@SophieJantak I need to do some minor work on it still. I was almost done 1.5 year ago but my mac broke down and couldnt continou and get it ready to be implemented. Im now on windows but still need to complete it. Working on some other stuff, but ill will finish it.
Unchecking “use lights” on grease pencil layers will give you the colors you want without being affected by world lighting
So true I've started doing this recently! I also discovered you can uncheck use lights for an entire grease pencil object which is a wonderful discovery
wow
I tried the bushes but my watercolor brushes don't work ;-; every time I draw it disappears... Can anyone help me, please?
About the colors - if you are not using lighting in your scene, it is good idea uncheck "use lights" options in layer (or stroke) menu (my opinion). But this is not the right issue. I have looked on your blend file. Beautiful ilustration by the way. The color issue is probably because you are use compositor for projecting background image. But viewport do not use the same algorithm(?). But I do not idea how to deal it. I found that if I have checked "convert premul" in "alpha over" node in your curent setting I have got more similar result to viewport result. But still there is a difference… Thanks for your tutorial.
Thank you! And wow thank you for trying to figure that out, I don't totally understand everything you mentioned, still new to Blender, but I really appreciate you trying to take a look! Yeah I used to uncheck the box that says "use lights" but I never found it made a difference so at one point I stopped bothering. Now I only check that box if I actually include lights in my scene and want them to affect certain layers. But I appreciate the feedback and the support a lot!
@@SophieJantak Everything what you do in compositor it affects only final render image. It does not affect in 3d viewport (base window where you drawing). Because you add background image via compositing nodes, you are not able see live preview in 3d viewport.
Maybe would be helpful add your background image as plane. Just add simple plane to your scene. And set up material to image texture. (You can use emission shader if you want not to be affecting by lights.) Or second lazy way is enable addon in preferences called "import image as plane". And then in object mode just add new object (shift+a) and in menu choose "image" -> "image as plane". Then you can render your drawing without using compositing nodes.
Okay I will try that! Thanks for the help :)
SJ the brushes i cant save idk why please I do the fake user thing but if I make a new file there is no brush
please help
Where's all the links that should be in the description? Helpful video though, thanks.
I think the links you're talking about should be just below the timestamps in the description? Sorry that's a bit confusing
@@SophieJantak oh yes you're right! My bad thanks
The images looking different is because of the overlays. I had the same issue buging me. My solution was to just turn overlays off wile drawing in rendere preview mode and back on when needed. Make it faster using overlays shortcut, alt+shift+Z
Can set one of your tablet buttons to do the shortcut if you want it to be even faster. Hope this is usefull, to some of you :)
That's interesting and I'd never heard of that being the issue. Do you also use background images? I just tried it and the only difference it seemed to make for me was to hide the background image, so that's not ideal for how I use Blender... though other comments have me thinking it could help to import my background images as planes rather than add them with nodes. Maybe your trick will work then. Either way I appreciate you taking the time to comment that and I will keep that in mind for future projects, thank you!
@@SophieJantak no worries. I prabably made it sound more complicated than it is. im just drawing in rendered view so what you see if what the final result will be. The issue i had was a ghosting kind of effect on some of the strokes. So i just toggle overlays off wile drawing and on when i need them. yeah i alawys just use images as planes, it gives you more flexibility, can disable it from the final render when your done at the end too.
Congratualtions for your Channel! I am a begginer in animation and Blender, I am a teacher in Brazil trying to create animated content. I´m pretty scared with Blender, but I will give me a chance! Thanks for your help.
Oh I'm so happy it's helpful! That's really awesome that you're putting in the effort to make animated content to help your students
HI, could you tell me how to upload brushes and saved them? Somehow with Blender, no matter how many time i have to append...load..fake user bs or whatever....they simply never stay downloaded, everytime i have to restart Blender for whatever reason (default problem solver is still restarting it for me...never solve anything permananlty, always something weird going on with Blender, so its normal at this point.
So yeah why my F brushes always got deleted no matter what, Why blender always making stuff weird AF.
Ty. Yup i really have to ask how to NoT to have to redowload brushes in Blender everytime... its not just stay dowloading in blender for some reason...again....seems normal somehow...
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I know nothing of grease penicl. But does it use a world as well to render. Perhaps the world is lighting the drawing as well? Otherwise check in the color management, perhaps something there is altering items
Yup seems like it does influence it. Man it took me a while to figure out how to fill something with color. What a weird space to work in. Im used to illustrstor and filling something is super easy. Not sure why fill doesnt actually fill a closed circle.
anways...
If you check the world you can see you can also add an hdri. Its perhaps a bit weird but i think it can be usefull sometimes.
I was going nuts when drawing everything kept black, than noticed i need to switch to either eevee or render to actually see a preview. Thats why it also looks different in both engines.
PS dont cry, when you switch off Filmic you get a complete different image. So all you earlier work will look much different. But you can post comp it offcourse to get better results.
Also the viewport is using the world environment. so when you switch those off and then use eevee, you actually get the bright colors. But again, Filmic destroys them. If you set it to Standard you actually get the colors you pick from the palette. Didnt you ever wondered why the palette colors looked so different?
When you open a new 2D animation file (which I always use) by default the view transform is set to "Standard", not "filmic," so that's not it. But I appreciate all your input in trying to figure it out!
@@SophieJantak ow thats it then, is start from the standard file then add 2d workspace.
Is it possible to render these very large - like vector work?
Hey, grease pencil is actually vector based, so yes you can render as large as you want with no pixelization :D
♥️
Wait - do we get to see the 3D qualities of this watercolor?
This is just a 2D image. It would also work in 3D and I'd like to make a 3D version one day, but this is just a flat image
Quite baffled how your render actually still looks like the eevee preview. Its kinda weird on one hand that they added a full 3d environment but also the lighting options. I guess you need to get into this 2d = 3d thing. Getting your render to look the same as the preview gonna take some time. Wondering how all those artists do it.
You could try to find a neutral looking HDRI or make your own light setup.
which workstation are you working on ? Is it Surface pro ?
By workstation do you mean like drawing tablet? I draw on a wacom cintiq :)
Hello, Sophie, I'd like to ask what kind of copyright do these brushes have. In other words, can I sell whatever I make with them?
Hi! You're free to use these brushes in personal and commercial works (so selling something made using these brushes is perfectly fine!) you just can't resell the brush pack itself
@@SophieJantak That's great. Thank's a lot.
Great 👍 mam
Thank you!
I think i forgot to download the sketch to follow. Like it anyway.
From gumroad? If you selected the 2$+ option it should be in your gumroad library and you can download it as many times as you want.
Or if you mean you donated but you forgot to select the option option that included the drawing then you can email me at sophiejantak@gmail.com with the email you used to donate and I can send it directly through there :)
WHO DARE THUMBS DOWN THIS VIDEO
must be an april fool’s prank ;)
@@SophieJantak Most likely 😂
right now u have 666 subscribers O.o
Hey Sophie I'm hoping this is a beginners mistake I'm making with a simple solution. Whenever I'm in draw mode trying to draw in grease pencil, I get this annoying thing where the strokes as Im drawing them appear different from when my pen leaves the tablet. So theyll look thick and ill do a continued stroke/coloring in thinking it looks fine, but as soon as I release the pen from the tablet and complete the stroke, the stroke shrinks in width and fucks it all up so it looks different and I can't accurately draw/paint.
Do you know any way to fix it/what I might be doing wrong?
EDIT: after messing with it a bit more, I've found it only happens in surface mode? When I do 3d cursor it doesn't happen. Which sucks because I like surface mode, any idea why that might be?
Your boyfriend should get you a better computer! I know he's got a good one! :)
The drink at the start of the video is homemade kombucha, non-alcoholic! ;)
If you make something inspired by this (or any of my videos!) I would love to see it! You can tag me @sophiejantak on instagram and twitter :)