@El Joshi De Peluche Yeah, aside from that particular "joke" being horribly overdone for years by now, it is also pretty mean-spirited and makes a mockery of a very real struggle that hundreds of thousands of people face in their day-to-day lives. There really is no context where talking like that could ever be seen as inoffensive when the original intent behind that phrase was hurtful from the moment people started saying it. If you genuinely didn't mean to offend anyone, then I'm not upset with you, but please understand that doesn't make you come across as a particularly good or fun person when you talk like that.
Damn, the presentation on these videos is always top-notch. The outlines, the green screen effects, all of it, and with how recent this reveal was that's super impressive
"we don't have a banjo grabbing move" aha, my love for Tooie never fails Banjo can grab people with his backpack, and his pummel can be kazooie beating the person trapped inside and then they have standard throws, forward throw can be kazooie kicking them out forward back throw can be a backwards chuck up throw is fling up and down throw is a slam in the ground
What if you were able to store the person in the bag while kazooie holds them off and you can do like a kirby suicide or store some items in your back pack
Great attention to detail.^^ I would also like the Drill Beak as their down smash. It would work similar to Ridleys and Incineroars, with a burying sweetspot on the drill and and a sucking sourspot like Pi(ka)chus.
I highly doubt he would have any transformations or use the grapple from Nuts and Bolts. And I'm almost certain the Forward Air will still be the Rat-a-tat Rap.
Mudkip971 That or the Beak Bomb? (The move where Kazooie zooms forward through the air when flying). It would help their recovery a lot but would be a bit hard to use
For the dash attack you forgot that kazzoie is the one running in the dash Banjo can't do the roll move if he's being carried by Kazooie (Also Kazooie is a girl)
@@buttery_gooch6 I'm honestly surprised how many people weren't clued in on Kazooie being a girl by the lipstick, the hatch, and various times it was directly mentioned during both games.
I imagine you can hold B to walk-fire the projectiles. I also don't think there will be any transformations at all. Probably all Smashes are using Kazooie. Anyway, love for these 2 to finally make it!
Their Forward Air is most likely the Rat-a-Tap Rap. It probably would have some good distance for a F-air And their Neutral Air is the Pack Whack or a generic wing move where Kazooie spreads her wings to attack, while Banjo does a cartwheel in the air or something
InsertJokeHere 7 idk back air already kinda looks like rat-a-tat-rap but I could see that being their Fair, it’s most likely the obvious choice. Pack whack in their games covers in front and behind Banjo so it could be Nair but assuming Kazooie is still in the backpack while Banjo swings it, then it should be a high damaging Fair(kill move at higher%) We’ll see, I just hope they don’t have generic aerial attacks like Mario when there’s a lot of better options for them
@@chrisp4643 it wouldn't make sense for them to use the Pack Whack with Kazooie, due to the fact that the only time Banjo had used it is when he was separted from Kazooie.
It’s not as Doriyah-y because the wind up doesn’t start with both arms so far winded back they’re behind his head. Instead it’s something else...something amazing in its own way.
@@HaydenTheEeeeeeeeevilEukaryote Well, simple trade off for coverage and some power for speed. But seems a pretty chunky smack nonetheless =) I'm really hoping the Down-air will be a real thing (Beak-buster); like Sword character's and even be a good kill option. Maybe hoping for too much here after We even are happy to just see our beloved Duo but,, moar good is always better =)
Looks like the dlc are going to be modeled after zelda characters 1st was joker who it's safe to say everyone feels he plays close to shiek but arsen. 2nd is hero that has similar stats as link but with spells and rng, 3rd banjo I think will be like ganon but with projectiles, his down tilt and ftilt reach far fsmash is like Doriyah, thats my perception is he'll be like ganon, especially if he hits hard (like a bear should)
his stretching pose looks more like an idle animation than a taunt to me. also his transformations for smash attacks would be clunky. the magic grapple feels unlikely could be a great surprise. great vid otherwise!
With the charge, a lot of ppl pointed out that the Golden Feathers generally grant invincibility. While that might be broken in Smash, it does probably relate to the armor of the move. My personal theory is that the move will only have armor if it uses a feather, and won't if you didn't ration them properly.
Great video! Other analysis videos were definitely not as good as this one. Thanks for diving deeper into banjo’s moveset unlike other videos. Plz do a hero one. Keep up the good work!
"I highly doubt the devs would take anything from this entry, since the gameplay is so different." Don't spare Nuts and Bolts. You meant to say "Since the gameplay is so awful."
I think B-K gonna have unic "Air Specials" for example: Air Up B: Flying Platform, Aire Side B: Kazooie Bomb, Aire Down B: Beak Buster "working like Toon Link meteoric" etc.. Every DLC Character have his own unic style, Joker with the Stand, The Heroe with the RPGs seleccion moves, maybe B-K the only character with "Air unic Special moves"
Bayonetta has a similar concept with side special, it could happen, specially due to the fact that Banjo crouches in most of the special moves. Maybe neutral and down B could be different
@@Ouryuu-Zenokun yess and no, some of them still has their transformation but its a on hit move to a cinematic scene. Warion man, super sonic, giga mac, mega mewtwo...
ShadowExtreme ShadowFire actually all CONTROLABLE transformations, such as Mega Zard X on 4. Now the transformations are present only in cinematic scenes
I think dsmash could be the backpack swing or drill peck down. Throws will probably be Banjo mainly with Kazooie as the pummel with pecks. I could also see dthrow being the drill peck as well but who knows how much they're putting in. Fair could probably be a rattat tat again or if they wanna go crazy, the charge forward that you can do while you fly in the games. uair could be anything from swinging Kazooie up. Dash attack just has to be the roll. Hopefully more like in Tooie where it would be as good as DK's somersault. I kinda wanted to see Banjo go in his backpack for one of these moves tbh. Another cool move to see would be somehow using the Kazooie torpedo in a way, but I feel that would have been more of a special move.
I'm thinking the up b in the air will make use of the red feathers in some way... One possibility is having them ascending upwards like they do in the games when they use the flight pad, with maybe a wind box. Or they have can like have multiple "jumps" in the form of using feathers to gain height, with a limit of probably 5.
Uair, Wing Whack, Kazooie briefly pops out of the backpack, and spins around for an extended hit box. Grab, Taxi Pack. Pummel, is Kazooie beating them up inside the backpack. DThrow is Bill Drill.
Here's a thing. We never see the end of the double jump animation. I think it could be a Yoshi type deal where they gain good distance with a special double jump. But horizontally instead of vertically. I think Kazooie will continue flapping and it'll decrease the fall speed, stalling your descent and allowing more horizontal recovery to make up for the current lack thereof.
"I wanted this character since smash 4, I grew up with their games." 30 seconds later "Kazooie peaks his head out." While the camera is zoomed in at her face, with obvious eyelashes. *His* Just another UA-camr jumping on the hype train and obviously doesn't know anything about Banjo-Kazooie. Lol. It's so annoying, can't you just admit that you don't know much about the games.
That bugged me a bit, but I admit that I barely noticed Kazooie was a she when i first played the games. Plus, it's been almost 20 years since we've seen them in action (excluding Nuts & Bolts). You can't just say they know "nothing" of the games because of a single mistaken gender.
Great video. Not holding my breath but I'd love if they actually transformed for certain moves. Also wanted to share my guess for their attacks: Dash attack: Guessing one of the roll moves from the first two games. U-tilt: Could be anything really, Maybe just a quick peck upward? A wrench/banjo swing? Up Smash: Flap Flip? (But low to the ground like Fox's), Maybe a multi hit peck? Down Smash: I was thinking the Backpack attack for this one, (Prefer the gator idea though) D-air: Gotta be Beak Buster or Drill Bill N-air: Banjo's backpack or Kazooie's wing attack; Maybe just some flip attack? F-air: Rat-a-tap Rat (Duck Hunt has a similar F-air/B-air) U-air: Maybe they'll steal from Duck Hunt lol Grab: The wrench or Tooie's Taxi Pack Dunno about the actual throws but a Drill Bill D-throw would be sick.
I missed out on experiencing Banjo-Kazooie in my childhood but i definitely am glad he has joined, he seems like the cartooney character that Smash needs, DOWN WITH HUMANOIDS MORE CARTOONEY LEGENDS. Im just glad Rare is getting representation for once in 10 years, I LOVED CONKER'S GAME XD
During your slow down of the neutral special i think I saw a feather come out hat resembled the one from side special, but red. Maybe that has charges too?
I'm almost certain his grab will be Taxi Pack, where he grabs the other person with his backpack similar to villagers grabs. With fthrow being the pack wack from gruntys revenge, back throw being the pack wack from tooie, dthrow being the pack sack, and I guess the uthrow being a Jinjo Get or maybe Split Up. I highly doubt they'd make transformations into his moveset unless they were apart of his specials which, we've already seen all of them. Dsmash could be a unique move where banjo and Kazooie attack together on both sides. Or, to take the piss out of brawl snake mains, make his dsmash the proximity Egg. I had the idea for usmash being the animation for Split Up, where Kazooie pops out of the backpack and does several Wing Wacks before going back in. Think, again, Villagers usmash except with Kazooie instead of Fire works. I feel like his dsmash could be more then just beak bash. Make it a Drill Bash that doesn't go down, similar to Fox's Dair, but pressing Dair again will get you the beak bash. I know we saw his back flip animation and it's basically Flip Jump, but I'd really like his uair to also be the Flip Jump animation. Would basically be a Mario, Falcon, ZSS esque uair. Also I can think of utilt. Have it be Kazooie taking out the Wrench from nuts and bolts and twirling it once, and let that be the *only* reference to that game. I'm also in the camp that believes the standing egg position is his down special and that the grenade is a special input. It doesn't really make sense in the context of smash but in the actual games you have to crouch in order to shoot eggs without the Breegul Blaster. So we'll see how that goes. Also yeah, Kazooies a girl..
(This is my mom's account) For banjo kazooie side special wonder wing I'm pretty because i saw at when banjo kazooie used their side special when banjo got to the end of the screen he stopped kinda like sonic and kazooie pulled her head back, im pretty sure its how many times you use it each time you use it a feather goes away and when they are all gone you can charge them back. And I think the up special with the pad might have a high of because kazooie beak is pointed up when they rise. And I know that when banjo rides on kazooie it's their dash because when banjo stole ivysoar pancakes and ran away, at the last moments banjo was on the screen I saw him flip over on his back in the air meaning he went on kazooie so it's his dash. When banjo ran from the bees with the honey comb in his hand that was their walk animation which is basically as fast as banjo can run but his their running animation its how fast kazooie can run. Banjo kazooie double jump is looking pretty ok unless it's multiple which I don't think so since they only show one double jump each time they did the double jump. When banjo streches his fingers thats one of their idle animations. Phew that was a lot!
5 років тому+1
Hey. I wanted to request a new Bayo combo guide. I'm a Bayo main and am having trouble coming up with combos.
I don't think he should use any of his transformations in his moves. I know they were a big part of the games, but judging from what we've already seen, it'd be impossible to give all of the transformations justice, and in my opinion the transformations are a "all or none" kind of deal. I've never played Nuts and Bolts so I don't have an opinion on it (from what I see it's usually mixed, with the general consensus being that it's a good game, but not a good Banjo game) but a tether grab seems interesting.
I’m sure the Smash attacks will involve more smacking with Kazooie. And I don’t think he’ll have a tether either, not all attacks really need to have a direct game reference, (especially if it’s from the Nuts and Bolts game, I don’t think people want to be reminded of that xD). Dash and Dair seem plausible though.
I honestly don't think that 1:20 is a sprint animation. I think it's the dash attack and they fooled us with the characters jumping over or spotdodging the hitbox on it, leading everyone to think it's just a running animation.
Dash attack is gonna be is classic roll, down air is gonna be is beak pound... wonder if you can charge it into a drill, Fair is gonna be just as his Bair... Other than that im outta guesses
I'm a minority, I'm honestly WAY more interested in Hero than Banjo. I'm glad he's in, he looks cool, but Hero just looks so interesting and fresh. That MP system looks like it'll be a very unique mechanic.
Hero does look more interesting, but I'm happier that we're getting banjo. He just feels like he belongs in smash, honestly a wonder he hasn't made it in until now. ALSO WE WON'T GET STEVE CONFIRMED WOOO!
I don't think they'd leave the rest of his attacks to be as generic as you think. The Smash devs have shown on multiple occasions that they pay some pretty close attention to detail on attacks and animations, so I don't think most of what you're proposing is too far-fetched, outside of maybe the two transformation abilities since those required Mumbo's magic.
Hey man is everything alright? I’m worried about you, you seem kinda sad, especially near the end. Let us know if anything is going on, we’d be happy to support you.
“kazooie peeks HIS head out”
bruh
Came to the comments to say the same thing
El Joshi De Peluche not funny
EatDatEgg I agree
@El Joshi De Peluche Accept that your joke fell flat and go be a clown somewhere else.
@El Joshi De Peluche Yeah, aside from that particular "joke" being horribly overdone for years by now, it is also pretty mean-spirited and makes a mockery of a very real struggle that hundreds of thousands of people face in their day-to-day lives. There really is no context where talking like that could ever be seen as inoffensive when the original intent behind that phrase was hurtful from the moment people started saying it.
If you genuinely didn't mean to offend anyone, then I'm not upset with you, but please understand that doesn't make you come across as a particularly good or fun person when you talk like that.
The king My Smash Corner is alive!
Damn, the presentation on these videos is always top-notch. The outlines, the green screen effects, all of it, and with how recent this reveal was that's super impressive
"we don't have a banjo grabbing move"
aha, my love for Tooie never fails
Banjo can grab people with his backpack, and his pummel can be kazooie beating the person trapped inside
and then they have standard throws, forward throw can be kazooie kicking them out forward
back throw can be a backwards chuck
up throw is fling up
and down throw is a slam in the ground
The Taxi Pack just got dangerous.
Taxi Pack in smash would be brutal I really want that now..
What if you were able to store the person in the bag while kazooie holds them off and you can do like a kirby suicide or store some items in your back pack
Great attention to detail.^^ I would also like the Drill Beak as their down smash. It would work similar to Ridleys and Incineroars, with a burying sweetspot on the drill and and a sucking sourspot like Pi(ka)chus.
I highly doubt he would have any transformations or use the grapple from Nuts and Bolts.
And I'm almost certain the Forward Air will still be the Rat-a-tat Rap.
I hope they give it the hover effect like in game as well. At least once per use in the air, that'd be awesome!
Mudkip971 That or the Beak Bomb? (The move where Kazooie zooms forward through the air when flying). It would help their recovery a lot but would be a bit hard to use
@@mrmwm5446 The Beakbomb could be the Up Air.
Mudkip971 Hopefully it won’t work like K Rool’s up air in that case
mr mwm why would it work like k-rools?
1:01 Who you calling "he"?
In all seriousness, love to have you back again!
For the dash attack you forgot that kazzoie is the one running in the dash
Banjo can't do the roll move if he's being carried by Kazooie
(Also Kazooie is a girl)
Kazooie's...a girl?
Peko ಥ_ಥ yup
Yeah but what if they transition back to Banjo running for the dash attack, like with the initial dash?
ForkTuTwTT /AJ There is a Banjo roll and a Banjo/Kazooie roll in their game, so maybe after running for a while their dash attack gets stronger?
@@buttery_gooch6 I'm honestly surprised how many people weren't clued in on Kazooie being a girl by the lipstick, the hatch, and various times it was directly mentioned during both games.
I thought you were calling Kazooie a duck at first and I was so triggered LOL
@Smash Bandicoot A "breegull" in the Banjo-Kazooie verse but they are most likely based off woodpeckers
@@TerrorOfTalos BREEEEEE
"Kazooie peeks his head out"
"I want to see the screwdriver from Nuts & Bolts"
No.
I dont think he really did grow up with the games. He would've known kazooie was a girl.
Nuts and bolts isn’t a bad game. Pretty great tbh just not a Banjo game.
One good analysis of Banjo's moveset, and I can see that they treated Banjo fans well.
Finally, the one decent comment, while everyone else is having a ''bb B buTt KaZooOie'S a GirL'' hissy fit xD
This did NOT age well at least in terms of competitive play.
This aged like milk
I imagine you can hold B to walk-fire the projectiles. I also don't think there will be any transformations at all. Probably all Smashes are using Kazooie.
Anyway, love for these 2 to finally make it!
90% of the comment section is people whining about him calling Kazooie a male. Calm the heck down, its a gaming character.
Holy moly! A UA-camr who analyzes move sets that doesn’t take 10 minutes to explain just one thing!
A general rule for cartoonish characters.
If they have visible eyelashes, they're probably female.
I hope their forward air is Banjo’s pack whack from Banjo Tooie where Banjo swings his backpack, it’s got lotta range and would be a kill move
Their Forward Air is most likely the Rat-a-Tap Rap. It probably would have some good distance for a F-air
And their Neutral Air is the Pack Whack or a generic wing move where Kazooie spreads her wings to attack, while Banjo does a cartwheel in the air or something
InsertJokeHere 7 idk back air already kinda looks like rat-a-tat-rap but I could see that being their Fair, it’s most likely the obvious choice. Pack whack in their games covers in front and behind Banjo so it could be Nair but assuming Kazooie is still in the backpack while Banjo swings it, then it should be a high damaging Fair(kill move at higher%)
We’ll see, I just hope they don’t have generic aerial attacks like Mario when there’s a lot of better options for them
@@chrisp4643 it wouldn't make sense for them to use the Pack Whack with Kazooie, due to the fact that the only time Banjo had used it is when he was separted from Kazooie.
InsertJokeHere 7 true but it is one of Banjo’s main moves in Tooie and Grunty’s revenge, it’s a cool move but if it’s not added then it is what it is
How're you gonna not compare F-smash to Ganondorf's? That's a BirDoriyah if I've ever seen one.
you right
Or maybe Ganon's Fsmash is just Breegull bash with a sword? 🤔
It’s not as Doriyah-y because the wind up doesn’t start with both arms so far winded back they’re behind his head. Instead it’s something else...something amazing in its own way.
@@HaydenTheEeeeeeeeevilEukaryote Well, simple trade off for coverage and some power for speed. But seems a pretty chunky smack nonetheless =)
I'm really hoping the Down-air will be a real thing (Beak-buster); like Sword character's and even be a good kill option. Maybe hoping for too much here after We even are happy to just see our beloved Duo but,, moar good is always better =)
Looks like the dlc are going to be modeled after zelda characters
1st was joker who it's safe to say everyone feels he plays close to shiek but arsen.
2nd is hero that has similar stats as link but with spells and rng,
3rd banjo I think will be like ganon but with projectiles, his down tilt and ftilt reach far fsmash is like Doriyah, thats my perception is he'll be like ganon, especially if he hits hard (like a bear should)
his stretching pose looks more like an idle animation than a taunt to me. also his transformations for smash attacks would be clunky. the magic grapple feels unlikely could be a great surprise.
great vid otherwise!
Amazing name
0:58 "Kazooie peaks *his* head out"
:^(
Oh, here we go....
@@brandon1469 I mean to be fair, Kazooie IS a girl.
With the charge, a lot of ppl pointed out that the Golden Feathers generally grant invincibility. While that might be broken in Smash, it does probably relate to the armor of the move. My personal theory is that the move will only have armor if it uses a feather, and won't if you didn't ration them properly.
M.S.C: Making an analysis video as accurate as possible and does his best
Everyone in the comment section: KaZoOiE iS a GiRl LmAo
One possible skin for banjo I would love to see is green banjo and purple kazooie, a reference to yooka Laylee
Well, given Green Bear and Blue Bird is the multiplayer 2nd controller skin for Banjo in Banjo Tooie, you might just get your wish!
Digital Unity or maybe instead they could do dragon kazooie!
*wants something from Nuts & Bolts* 5:54
Your opinion is now invalid. Good day.
nuts and bolts is a good game
@@siplezz6706 Good joke
Banjo stretching is most likely an idle animation
No
Great video! Other analysis videos were definitely not as good as this one. Thanks for diving deeper into banjo’s moveset unlike other videos. Plz do a hero one. Keep up the good work!
"I highly doubt the devs would take anything from this entry, since the gameplay is so different."
Don't spare Nuts and Bolts. You meant to say "Since the gameplay is so awful."
Wow looking back on this his ideas seem more fun then what Nintendo actually did
1:02 - **scrolls down to make a comment**
**sees the comments**
"Never mind."
- Allegedly grows up with the games - Gets one of the main characters gender wrong.
To be fair, the graphics in those games were so limited you had to take the games word for it that Kazooie was a girl
1:50 VINCENT!?!?
SWORD VINCENT
SWORD VINCENT
Big Vin :(((
press f
Saddest anime death
Sushi Seal F
"Kazooie peeks his head out"
The madman actually did it.
He got her gender wrong!
1:50...was that...VINCENT WITH A SWORD?!
It doesn't matter if he has a sword, it'll break after a while.
I mean, what kind of sword could resist Vincent's power?
R.I.P Vincent ????-2019
Nice to have you back 👌 I love your videos 🙏
I'm a bit late to the party. But here's my analysis and speculations on Banjo Kazooie's moveset.
Hi!
Pretty solid
Great video
Kazooie taking its head out with the crouch is a animation like mario looking around when crouching.
1:28 I've never seen a character being this excited to do a jab. Love the animations!
Don't just normal getup!
... wait, wrong video.
I mean: *KAZOOIE IS A GIRL!!*
"Nintendo wants you to forget conkers bad fur day"
Me remembering bats tower, u bend blues, spooky, and its war...: if only
Dude, transformation attacks would be INCREDIBLEEEE
I think B-K gonna have unic "Air Specials" for example: Air Up B: Flying Platform, Aire Side B: Kazooie Bomb, Aire Down B: Beak Buster "working like Toon Link meteoric" etc..
Every DLC Character have his own unic style, Joker with the Stand, The Heroe with the RPGs seleccion moves, maybe B-K the only character with "Air unic Special moves"
Bayonetta has a similar concept with side special, it could happen, specially due to the fact that Banjo crouches in most of the special moves. Maybe neutral and down B could be different
@@izangq Ikr.
OOH yessss
I dont think we will see a transformation move. Best chance was in the final smash, but Jinjonator won
Let me make it clear they removed ALL transformation final smashes
@@Ouryuu-Zenokun yess and no, some of them still has their transformation but its a on hit move to a cinematic scene. Warion man, super sonic, giga mac, mega mewtwo...
ShadowExtreme ShadowFire actually all CONTROLABLE transformations, such as Mega Zard X on 4. Now the transformations are present only in cinematic scenes
I mentioned the transformation thinking in something like megaman or shulk final smash where more than one character is present
@@nathatkd yeah but I meant playable transofrmations
Best DLC Smash Ultimate Character ever. 1st apprentice ever in Smash for Banjo-Kazooie. I like Banjo Kazooie since I was a child in the late 90's.
I though the final taunt was something else
But
The final taunt is actually banjo strwtching
Duck Hunt's foward air is also their back air just in reverse, that same can still be done for Banjo
You sound like that one audiobook narrator from Catcher in the Rye. I frickin know it
I'm glad that Banjo Kazooie are finally getting in Smash Bros!
I think dsmash could be the backpack swing or drill peck down. Throws will probably be Banjo mainly with Kazooie as the pummel with pecks. I could also see dthrow being the drill peck as well but who knows how much they're putting in. Fair could probably be a rattat tat again or if they wanna go crazy, the charge forward that you can do while you fly in the games. uair could be anything from swinging Kazooie up. Dash attack just has to be the roll. Hopefully more like in Tooie where it would be as good as DK's somersault. I kinda wanted to see Banjo go in his backpack for one of these moves tbh.
Another cool move to see would be somehow using the Kazooie torpedo in a way, but I feel that would have been more of a special move.
id like to see them use the jiggy too.
"Kazooie peeks *_HIS_* head out."
I swear to fucking god
Isn’t it obvious.
*For his Neutral special he wields a gun.*
5:09 - Nah, I say that's a idle animation.
yeah, doesnt look like a taunt
"His"
Are you SURE you even played the games?
kazooie is a girl lol
I've never felt so dumb
_forward smash_
Who cares
@@LewEase yeah nintendo don't really care about age, gender, that stuff for their animal characters
Edit: i fucking get it she's a girl ok
@@hoodclassicsofcalifornia That's not their character. Also Kazooie's gender was established in the first game
I'm thinking the up b in the air will make use of the red feathers in some way...
One possibility is having them ascending upwards like they do in the games when they use the flight pad, with maybe a wind box.
Or they have can like have multiple "jumps" in the form of using feathers to gain height, with a limit of probably 5.
It does show a few feathers flying off when they use the move 🤔
I hope your doing well dude! Welcome back!!!
I know it's been said already but
Kazooie is a girl
Alright thanks for saying it again
you're welcome
The Hero reveal
My Smash Corner: i sleep
Banjo and Kazooie reveal
My Smash Corner: real shit?
Uair, Wing Whack, Kazooie briefly pops out of the backpack, and spins around for an extended hit box.
Grab, Taxi Pack. Pummel, is Kazooie beating them up inside the backpack. DThrow is Bill Drill.
Yes, let me just stuff this
s u p e r m u s h r o o m b o w s e r
inside my Walmart TM backpack
*I fucking love it*
Here's a thing. We never see the end of the double jump animation. I think it could be a Yoshi type deal where they gain good distance with a special double jump. But horizontally instead of vertically.
I think Kazooie will continue flapping and it'll decrease the fall speed, stalling your descent and allowing more horizontal recovery to make up for the current lack thereof.
Wow the voice of this man, is so relaxing, and Thanks for this deep review to my favorite character moveset.
Pd: Music name please.
Kazooie is a girl, you obviously lied when you said you grew up playing it, it's also NOT A DUCK
"I wanted this character since smash 4, I grew up with their games."
30 seconds later
"Kazooie peaks his head out." While the camera is zoomed in at her face, with obvious eyelashes.
*His*
Just another UA-camr jumping on the hype train and obviously doesn't know anything about Banjo-Kazooie. Lol.
It's so annoying, can't you just admit that you don't know much about the games.
That bugged me a bit, but I admit that I barely noticed Kazooie was a she when i first played the games. Plus, it's been almost 20 years since we've seen them in action (excluding Nuts & Bolts). You can't just say they know "nothing" of the games because of a single mistaken gender.
Everyone:*o mY GoD u ASsuMe geNder*
Me: When will we get a more detailed E3 video
Yo,
My smash cornor,
Will you be doing a analysis of “The hero”?
*_i still cant get over that name_*
They should've totally called them the Dragon Warrior.
Squiggy Peterson
Mabyeeeeehsnsnjsjs
Omitting the "The " makes it better but still not ideal.
It's been 3,000 years...
Great video. Not holding my breath but I'd love if they actually transformed for certain moves. Also wanted to share my guess for their attacks:
Dash attack: Guessing one of the roll moves from the first two games.
U-tilt: Could be anything really, Maybe just a quick peck upward? A wrench/banjo swing?
Up Smash: Flap Flip? (But low to the ground like Fox's), Maybe a multi hit peck?
Down Smash: I was thinking the Backpack attack for this one, (Prefer the gator idea though)
D-air: Gotta be Beak Buster or Drill Bill
N-air: Banjo's backpack or Kazooie's wing attack; Maybe just some flip attack?
F-air: Rat-a-tap Rat (Duck Hunt has a similar F-air/B-air)
U-air: Maybe they'll steal from Duck Hunt lol
Grab: The wrench or Tooie's Taxi Pack
Dunno about the actual throws but a Drill Bill D-throw would be sick.
* Rat-a-tat Rap
=)
@@netweed09 Me: "Cries in spell check"
I missed out on experiencing Banjo-Kazooie in my childhood but i definitely am glad he has joined, he seems like the cartooney character that Smash needs, DOWN WITH HUMANOIDS MORE CARTOONEY LEGENDS. Im just glad Rare is getting representation for once in 10 years, I LOVED CONKER'S GAME XD
05:12~
That isn't the final taunt. It's obviously the idle animation.
it’s been a while since this channel uploaded something! (lucas double jump cancelled Z-air tech next?)
During your slow down of the neutral special i think I saw a feather come out hat resembled the one from side special, but red. Maybe that has charges too?
I'm almost certain his grab will be Taxi Pack, where he grabs the other person with his backpack similar to villagers grabs. With fthrow being the pack wack from gruntys revenge, back throw being the pack wack from tooie, dthrow being the pack sack, and I guess the uthrow being a Jinjo Get or maybe Split Up.
I highly doubt they'd make transformations into his moveset unless they were apart of his specials which, we've already seen all of them. Dsmash could be a unique move where banjo and Kazooie attack together on both sides. Or, to take the piss out of brawl snake mains, make his dsmash the proximity Egg.
I had the idea for usmash being the animation for Split Up, where Kazooie pops out of the backpack and does several Wing Wacks before going back in. Think, again, Villagers usmash except with Kazooie instead of Fire works.
I feel like his dsmash could be more then just beak bash. Make it a Drill Bash that doesn't go down, similar to Fox's Dair, but pressing Dair again will get you the beak bash.
I know we saw his back flip animation and it's basically Flip Jump, but I'd really like his uair to also be the Flip Jump animation. Would basically be a Mario, Falcon, ZSS esque uair.
Also I can think of utilt. Have it be Kazooie taking out the Wrench from nuts and bolts and twirling it once, and let that be the *only* reference to that game.
I'm also in the camp that believes the standing egg position is his down special and that the grenade is a special input. It doesn't really make sense in the context of smash but in the actual games you have to crouch in order to shoot eggs without the Breegul Blaster. So we'll see how that goes.
Also yeah, Kazooies a girl..
(This is my mom's account) For banjo kazooie side special wonder wing I'm pretty because i saw at when banjo kazooie used their side special when banjo got to the end of the screen he stopped kinda like sonic and kazooie pulled her head back, im pretty sure its how many times you use it each time you use it a feather goes away and when they are all gone you can charge them back. And I think the up special with the pad might have a high of because kazooie beak is pointed up when they rise. And I know that when banjo rides on kazooie it's their dash because when banjo stole ivysoar pancakes and ran away, at the last moments banjo was on the screen I saw him flip over on his back in the air meaning he went on kazooie so it's his dash. When banjo ran from the bees with the honey comb in his hand that was their walk animation which is basically as fast as banjo can run but his their running animation its how fast kazooie can run. Banjo kazooie double jump is looking pretty ok unless it's multiple which I don't think so since they only show one double jump each time they did the double jump. When banjo streches his fingers thats one of their idle animations. Phew that was a lot!
Hey. I wanted to request a new Bayo combo guide. I'm a Bayo main and am having trouble coming up with combos.
I hope there's a skin with dragon Kazooie
SO FUCKING GREAT THAT YOUR BACK!!!!
at around 5:10, that looked like an idle animation as opposed to a taunt imo
5:08 not a taunt,
idle animation
“Kazooie peeks *his* head out.”
Yikes... I’ve never even played the games and even I can tell you Kazooie’s a girl.
4:45
When you do this move in Banjo-Kazooie 64 you become invincible, but your golden feathers they are spending little by little
I don't think he should use any of his transformations in his moves. I know they were a big part of the games, but judging from what we've already seen, it'd be impossible to give all of the transformations justice, and in my opinion the transformations are a "all or none" kind of deal.
I've never played Nuts and Bolts so I don't have an opinion on it (from what I see it's usually mixed, with the general consensus being that it's a good game, but not a good Banjo game) but a tether grab seems interesting.
I’m sure the Smash attacks will involve more smacking with Kazooie. And I don’t think he’ll have a tether either, not all attacks really need to have a direct game reference, (especially if it’s from the Nuts and Bolts game, I don’t think people want to be reminded of that xD). Dash and Dair seem plausible though.
my mans is back
For the Dash-attack you have to consider that it has to be none while Kazooie is the one running
I honestly don't think that 1:20 is a sprint animation. I think it's the dash attack and they fooled us with the characters jumping over or spotdodging the hitbox on it, leading everyone to think it's just a running animation.
Dash attack is gonna be is classic roll, down air is gonna be is beak pound... wonder if you can charge it into a drill, Fair is gonna be just as his Bair... Other than that im outta guesses
0:07 *sees Conker's Bad Fur Day on the list*
I see you're a man of culture, MSC
What’s the game to the right of that?
I think the wonder wing will recharge on its own. Like robs up b. You don’t charge it it will just charge over time once you use it.
I'm a minority, I'm honestly WAY more interested in Hero than Banjo. I'm glad he's in, he looks cool, but Hero just looks so interesting and fresh. That MP system looks like it'll be a very unique mechanic.
Hero does look more interesting, but I'm happier that we're getting banjo. He just feels like he belongs in smash, honestly a wonder he hasn't made it in until now.
ALSO WE WON'T GET STEVE CONFIRMED WOOO!
5:11 thats their ideal animation
The prophet has returned
1:00 and kazooie peeks HIS head out
This is how you come back
1:50 was that a reference to alpharad's cpusc??
Lucas Eduardo Vince from Art Academy
@@santa5939 yeah, it could be that, but he is using the butler outfit instead of the actual vince outifit, so i dunno
I want to see Banjo use his banjo for an attack or in a taunt
lol for some reason i thought of the grab being banjo catching someone into the back pack and kazooie pecking them inside it as the pummel
For some reason I imagine forward air as some kind of wildly out-of-character Donkey Kong style dunk... I mean, it would be funny
MiseryMiseryMisery that's exactly what I thought 😂
I think dash attack will just be a peck from tooie since banjo is already riding on his back for his running animation.
5:10 "Third and final taunt"
Friend that's an Idle
Uptaunt maybe Banjo whipping out the Banjo and cracking a quick ''Yuh hUh'' or something?
I don't think they'd leave the rest of his attacks to be as generic as you think. The Smash devs have shown on multiple occasions that they pay some pretty close attention to detail on attacks and animations, so I don't think most of what you're proposing is too far-fetched, outside of maybe the two transformation abilities since those required Mumbo's magic.
When Banjo hangs on the ledge he acts like Banjo in Banjo Tooie. So they took smth from that Game
Hey man is everything alright? I’m worried about you, you seem kinda sad, especially near the end. Let us know if anything is going on, we’d be happy to support you.
A drill down aerial would be hype af