Its commendable that PD are still supporting this title, also adding content 2 yrs down the road. Graphically it still looks decent, even on my old ps4!!!Yet the single player mode is sadly lacking, as you stated i hate the chase the rabit idea PD have to actual racing. Its just ridiculous. I would always say to anyone who likes racing games and ownes a playstation its still worth a buy. It just lacks real depth, in terms of gameplay.
I wanted to get back into it (I got my shifter usable again). But it doesn't have pedal input rebinding, I'm not swapping out pedals again just for GT7. Project cars 2 again for me. Informative FFB makes me feel like I'm actually racing (only just discovered informative FFB, it's my new thing of the month😂.
you know why the chase the rabbit design is in the game? Poliphony wants to make the game approachable for casuals. People who couldn't be bothered to improve racing lines, techniques, understand a car, learn multiclass racing and whatnot. Of course, there are ways to craft a game around what those people want - just make different difficulty levels goddamn it - but this is way too much common sense for PD to handle
I'm not sure I follow your reasoning. How does a rolling start from the back approach make it easier for casual racers? If anything, it makes winning races much more challenging. Also, what could be Polyphony's reasoning for not making both options available and cater to both audiences?
@@c0ldc0ne don't know, try your luck asking them. What I do know is that they never put themselves in a position where the game segregates the audience and that's probably why they will never make it happen. Chasing the rabbit is easier for casuals because you can just script the AI so they slow down in order for the play to catch and win. Since GT5, with stats becoming easier to get about how the game is played every single iteration you see every single thing that was hard, challenging and difficult to approach being scrapped, dumbed down or removed. They want to maximize play time above all else. Stupid, yes, but that's the Poliphony way.
The way you feel about Sony VR is the same way I feel about PS5, I have no reason to own one for just one game and a forced online game at that with virtually no replayable/infinitely playable single player mode :/. Good way to alienate fans.
I was late getting gt7 but it’s brilliant imo my only gripe is lack of real tracks and lack of updated gt3 model cars like the Porsche 922
I don't use VR on it, but if you can stomach VR driving, I'm sure you'll love it more.
Its commendable that PD are still supporting this title, also adding content 2 yrs down the road. Graphically it still looks decent, even on my old ps4!!!Yet the single player mode is sadly lacking, as you stated i hate the chase the rabit idea PD have to actual racing. Its just ridiculous. I would always say to anyone who likes racing games and ownes a playstation its still worth a buy. It just lacks real depth, in terms of gameplay.
I wanted to get back into it (I got my shifter usable again). But it doesn't have pedal input rebinding, I'm not swapping out pedals again just for GT7. Project cars 2 again for me. Informative FFB makes me feel like I'm actually racing (only just discovered informative FFB, it's my new thing of the month😂.
you know why the chase the rabbit design is in the game? Poliphony wants to make the game approachable for casuals. People who couldn't be bothered to improve racing lines, techniques, understand a car, learn multiclass racing and whatnot. Of course, there are ways to craft a game around what those people want - just make different difficulty levels goddamn it - but this is way too much common sense for PD to handle
I'm not sure I follow your reasoning. How does a rolling start from the back approach make it easier for casual racers? If anything, it makes winning races much more challenging. Also, what could be Polyphony's reasoning for not making both options available and cater to both audiences?
@@c0ldc0ne don't know, try your luck asking them. What I do know is that they never put themselves in a position where the game segregates the audience and that's probably why they will never make it happen. Chasing the rabbit is easier for casuals because you can just script the AI so they slow down in order for the play to catch and win. Since GT5, with stats becoming easier to get about how the game is played every single iteration you see every single thing that was hard, challenging and difficult to approach being scrapped, dumbed down or removed. They want to maximize play time above all else. Stupid, yes, but that's the Poliphony way.
The way you feel about Sony VR is the same way I feel about PS5, I have no reason to own one for just one game and a forced online game at that with virtually no replayable/infinitely playable single player mode :/. Good way to alienate fans.