My guy out here doing the lords work! Great job as usual dude! Loving watching your progress, this track looks sick! Edit: wait this was only done with a drone?! That's fantastic!!!!
Hey ISavic. I'm using drone footage for reconstruction of my home kart track. when smoothed a bit, it is possible to shrinkwrap the physical mesh to the fotogrammetrie object to have all the bumps int the right place. it is stunning. thank you for your work and inspiration!
I think this looks awesome. Trying to get a grasp so I can do this myself from your videos. Hopefully there will be tools.wo make this easier than what you need to do with generating the track and fixing meshes etc.
This is so awesome, subscribed to you ages ago and a video of yours got into my recommended again and decided to check what you are doing, definitely a pleasant suprise
This is the future, thanks for pushing towards it ! Starting with country and hill roads is probably a good idea, with footage captured from a car too. Road side buildings may be harder to recreate than trees, idk. I hope at some point some algorithm can automatically place tree assets based on the footage you feed him... No idea, maybe i'm daydreaming, i know nothing about programming :)
@@laurentderrien there was such a project called Outerra Anteworld. Before MSFS was created and you can drive cars there. And the project is over 10 years old But no decent game is unlikely to be created because it would be very boring. while virtual flying is fun, driving a truck in a 1: 1 scale or a car would be boring. Just the real world in your computer with no fuel costs
You should start a company that aims to do this to the entire planet. It will make you very rich. I am sure there are many ways you can improve this tech.
Something I really like about roads is all the imperfections on them, such as repairs, potholes, various slopes and bumps-do you have any ideas how these could be present?
@@lipsach I heard there is a $500 laser scanning DJI drone. Do you think it could do this? ua-cam.com/video/qAGlU6fJ0Ao/v-deo.html is a good example of a track with a lot of road variations. I'm not sure how who made it--if they used lidar or something else
Do you think that single perspective~ only forwards facing camera would be useful to obtain general dimension/height/camber of a particular road environment? (in a situation where level of detail is essentially irrelevant, as all assets will be modelled afterwards anyways)
this is an excellent video, and great breakdown of the work. i'm attempting similar things. have you tried using photos instead of video? i find the best results in photogrammetry come from more resolution and less frames. i fly my mavic air 2 with an auto photo mode set to about every 2 seconds. i get a much cleaner road surface than what you're showing here.
Photos should give better result but are slower to take, with a video drone can fly quite a bit faster. Also I am using Mini 2, so its camera could be a bit worse. I had similar results with photos and frames from a video.
Hey awesome stuff. I am trying to recreate the nashville indycar track atm. But i havent found a good tutorial to bake the textures. Always looks really low resolution. Can you recommend one? Thanks in advance and looking forward to your next video :)
Hello, I watched this and your previous video on how to make these tracks because I want to make some mountain roads near me in Assetto corsa to learn them without risk, set some times and compare that to real live and generally have some fun with it all. I saw in your first video that you used both the camera method and the drone together, is that necessary or can I only use the camera? Also I only have a phone and no professional camera I could use for this but my phone can record up to 4k 60fps. I guess it’s important to record at a high frame rate to get less blurry images. I am going to try to make a simple road that’s only a couple of meters long in front of my house because even that is probably already gonna be very complex to make, I saw the program you used has a license you need for the model, does it use the computer the program runs on to construct the model or an external server? I would greatly appreciate some advice, thanks.
Hi, previous to combining drone and camera, I used only camera. The results are good but there are a lot of holes in the reconstruction. That is why added drone on the next experiment. You can use your phone for sure, modern phone cameras are quite good. No need to take 60fps video, but you can try it both ways to see what gives better results. Also if you could use the drone, it is kinda of a cheat for photoscaning, because the image is stable and visibility from above is very high. The program uses pc to make the model.
@@lipsach ok, thank you. For now im trieng to model the track using google hight data, there is a plugin for blender to import that and a guide on youtube even though i already ran into some issues with blender, its not very intuive to use for me. I figured its probably better to first make a simple track with blender alone before i try to use photogrammetry which seems like a more complicated process.
@@lipsach I’m not, I tried modelling a car based on a blueprint a bit over a year ago but I abandoned the project because it got too complicated and I lost motivation to continue it
Koristio sam Mini 2. Što je bolja kamera trebalo bi da bude i bolji kvalitet rekonstrukcije. Nisam koristo druge skuplje dronove da mogu da uporedim kolika je razlika i da li vredi.
Amazing work mate. What do you think about using Google street view imagery - would it be possible to achieve similar results (or using methods from your other videos)?
I talked about street view here ua-cam.com/video/f4zxp2IdXQo/v-deo.html This is just simplified method with drone images only. It could probably be done with only ground images, but a couple of my experiments failed. It is a bit hard to get good, not shakey video, from a camera mounted to a vehicle. With low budget equpment that is. Less of the envirement is visible in a singe shot, so you need images mush denser, which makes it harder to reconstruct. Also when you are low on the ground, a lot of things are blocking your view, and you get a lot of unscaned areas.
The first results are always impressive, but it is not the way to go for making a good quality virtual stage, as the effort necessary to fix all the problems & polishing is way larger than making it from scratch properly. Matching the real stage visuals is also only one aspect of many to get a decent stage. But cool experiment.
I agree that manually created track is much cleaner. But the thing is, that this way actually takes you much less time to create a track, that resembles reality this much. It took me only 22 hours for this. You could use the photogrammetry mesh as a base reference, and model on top of it manually, what I partially did. Also I am doing this with low budget equipment. The laser scanning the big studios do is more or less the same approach.
@@lipsach For making high quality stage you would need LiDAR data, not photogrammetry. It is just way more precise and while it is not that noticeable in YT video, the experience of driving on LiDAR based surface is really night & day. Photogrammetry produces the results as shown in your video, as you said - it is great way how to make a stage look similar to reality quickly and relatively easily, but to upgrade it into a stage which has precise road surface, high quality texturing, vegetation, and is also well optimized ...without some very specific AI tools this is nearly impossible. But it is great to experiment, one always learns something new, and it seems people like it too :)
My guy out here doing the lords work! Great job as usual dude! Loving watching your progress, this track looks sick!
Edit: wait this was only done with a drone?! That's fantastic!!!!
Buraz... Kakav si ti kralj...
Svaka cast za cimanje. 👏👍
Hey ISavic. I'm using drone footage for reconstruction of my home kart track. when smoothed a bit, it is possible to shrinkwrap the physical mesh to the fotogrammetrie object to have all the bumps int the right place. it is stunning. thank you for your work and inspiration!
I think this looks awesome. Trying to get a grasp so I can do this myself from your videos. Hopefully there will be tools.wo make this easier than what you need to do with generating the track and fixing meshes etc.
Thanks for educating the masses my friend these videos help us less technically inclined people understand the process better, keep it up!
This is so awesome, subscribed to you ages ago and a video of yours got into my recommended again and decided to check what you are doing, definitely a pleasant suprise
Brate najjači si, I da pitam jel ce biti neke mape za beamng npr navak i samo nastavi sa ovim
This is the future, thanks for pushing towards it !
Starting with country and hill roads is probably a good idea, with footage captured from a car too.
Road side buildings may be harder to recreate than trees, idk.
I hope at some point some algorithm can automatically place tree assets based on the footage you feed him... No idea, maybe i'm daydreaming, i know nothing about programming :)
AI will realy soon (few years I guess) be able to complete all of this.
@@lipsach not a few years but is already tested and works
ua-cam.com/video/XXNXAi5b1f8/v-deo.html
@@lipsach nice, i m looking forward the day we can drive over the whole planet, like we can fly over it in flight Sim 2020.
@@laurentderrien there was such a project called Outerra Anteworld. Before MSFS was created and you can drive cars there. And the project is over 10 years old
But no decent game is unlikely to be created because it would be very boring. while virtual flying is fun, driving a truck in a 1: 1 scale or a car would be boring. Just the real world in your computer with no fuel costs
This works so well in these race game engines! I want to try it in VR!
Recreate a Japanese touge or a long lost formula 1 track, for your work to be recognised globally.
I've got a 70+ km road I want to re-create for assetto...looks like a fine method!!
Looks great, especially in motion!
You should start a company that aims to do this to the entire planet. It will make you very rich. I am sure there are many ways you can improve this tech.
man is this impressive!!
Something I really like about roads is all the imperfections on them, such as repairs, potholes, various slopes and bumps-do you have any ideas how these could be present?
Laser scanning for ultimate accuracy.
@@lipsach I heard there is a $500 laser scanning DJI drone. Do you think it could do this?
ua-cam.com/video/qAGlU6fJ0Ao/v-deo.html is a good example of a track with a lot of road variations. I'm not sure how who made it--if they used lidar or something else
@@bajeebus-j2p I doubt laser scanner can be that inexpensive.
this man needs a job on the next ACC game...god damn he just keeps raising the bar!
looks awsome
nice job
Inspiring and Impressive. Thank you and have a wonderful day! Time to break out my drone I think.
Have you tried to make a NeRF and convert it to polygons? You might get better results.
Ajde Avalu i Kosutnjak ljubi te brat i ziv ti ja!
Hello, you can do a street circuit in any country
Dude this is amazing
Do you think that single perspective~ only forwards facing camera would be useful to obtain general dimension/height/camber of a particular road environment? (in a situation where level of detail is essentially irrelevant, as all assets will be modelled afterwards anyways)
most likely yes.
Da li moze sa snimkom staze da se napravi mapa?
this is an excellent video, and great breakdown of the work. i'm attempting similar things.
have you tried using photos instead of video? i find the best results in photogrammetry come from more resolution and less frames. i fly my mavic air 2 with an auto photo mode set to about every 2 seconds. i get a much cleaner road surface than what you're showing here.
Photos should give better result but are slower to take, with a video drone can fly quite a bit faster. Also I am using Mini 2, so its camera could be a bit worse. I had similar results with photos and frames from a video.
Fantastic. I’m going to try it. At what height did you set your drone?
about 25-30m.
could make a version only using photos on the street "no drone"?
Yes, I have done that. This is faster and easier, but also maybe a bit lower resolution.
Hey awesome stuff. I am trying to recreate the nashville indycar track atm. But i havent found a good tutorial to bake the textures. Always looks really low resolution. Can you recommend one? Thanks in advance and looking forward to your next video :)
Try this one ua-cam.com/video/G_dtR9LgnxE/v-deo.html . If it looks lowres you should probbably make larger texture to the object you are baking to.
@@lipsach Thank You you legend! :)
Comment tu fais pour l'importer sur assetto ?
Spettacolo!!!!! 👍💪
Btw ovo je brutalno!
Hello, I watched this and your previous video on how to make these tracks because I want to make some mountain roads near me in Assetto corsa to learn them without risk, set some times and compare that to real live and generally have some fun with it all. I saw in your first video that you used both the camera method and the drone together, is that necessary or can I only use the camera? Also I only have a phone and no professional camera I could use for this but my phone can record up to 4k 60fps. I guess it’s important to record at a high frame rate to get less blurry images. I am going to try to make a simple road that’s only a couple of meters long in front of my house because even that is probably already gonna be very complex to make, I saw the program you used has a license you need for the model, does it use the computer the program runs on to construct the model or an external server? I would greatly appreciate some advice, thanks.
Hi, previous to combining drone and camera, I used only camera. The results are good but there are a lot of holes in the reconstruction. That is why added drone on the next experiment. You can use your phone for sure, modern phone cameras are quite good. No need to take 60fps video, but you can try it both ways to see what gives better results. Also if you could use the drone, it is kinda of a cheat for photoscaning, because the image is stable and visibility from above is very high. The program uses pc to make the model.
@@lipsach ok, thank you. For now im trieng to model the track using google hight data, there is a plugin for blender to import that and a guide on youtube even though i already ran into some issues with blender, its not very intuive to use for me. I figured its probably better to first make a simple track with blender alone before i try to use photogrammetry which seems like a more complicated process.
@@yannicg If you are not already familiar with Blender that is a good approach.
@@lipsach I’m not, I tried modelling a car based on a blueprint a bit over a year ago but I abandoned the project because it got too complicated and I lost motivation to continue it
Looks professional. Im glad u are gaining time!
What drone and camera do you recommend from your experience?
I used dji mini 2, it is good enough.
Super
Tresibaba 💪💪💪💪
Hi, great work. Which drone you used for this project?
Dji mini 2.
Pozdrav, koji dron si koristio? Koliko kvaliteta kamere drona utječe na krajnji rezultat?
Koristio sam Mini 2. Što je bolja kamera trebalo bi da bude i bolji kvalitet rekonstrukcije. Nisam koristo druge skuplje dronove da mogu da uporedim kolika je razlika i da li vredi.
Hey bro i got a question:
What is your PC setup?
I'm planning to build one that can decently run Blender to make maps for Assetto.
R7 2700x, GTX 960, 32GB RAM
And than to tink Google is doing this to most of the interesting places of the planet
what computer configuration do you use to make the tracks? and congratulations man, you know a lot and it is very realistic
Nothing fancy, r7 2700x and GTX 960. Sidenote, Reality Capture requires Nvidia card to work.
did you ever finish this?
Unfortunately not, it is still on waiting list.
Amazing work mate. What do you think about using Google street view imagery - would it be possible to achieve similar results (or using methods from your other videos)?
I talked about street view here ua-cam.com/video/f4zxp2IdXQo/v-deo.html
This is just simplified method with drone images only. It could probably be done with only ground images, but a couple of my experiments failed. It is a bit hard to get good, not shakey video, from a camera mounted to a vehicle. With low budget equpment that is. Less of the envirement is visible in a singe shot, so you need images mush denser, which makes it harder to reconstruct. Also when you are low on the ground, a lot of things are blocking your view, and you get a lot of unscaned areas.
Hello! Are you from Belgrade?)
No.
You do not need a gift for photogeometry from Google map and a program you can take out the model, the problem that has many faces and vertex
nice
Which drone did you use to record the track?
DJI mini 2.
The first results are always impressive, but it is not the way to go for making a good quality virtual stage, as the effort necessary to fix all the problems & polishing is way larger than making it from scratch properly. Matching the real stage visuals is also only one aspect of many to get a decent stage. But cool experiment.
I agree that manually created track is much cleaner. But the thing is, that this way actually takes you much less time to create a track, that resembles reality this much. It took me only 22 hours for this. You could use the photogrammetry mesh as a base reference, and model on top of it manually, what I partially did.
Also I am doing this with low budget equipment. The laser scanning the big studios do is more or less the same approach.
@@lipsach For making high quality stage you would need LiDAR data, not photogrammetry. It is just way more precise and while it is not that noticeable in YT video, the experience of driving on LiDAR based surface is really night & day.
Photogrammetry produces the results as shown in your video, as you said - it is great way how to make a stage look similar to reality quickly and relatively easily, but to upgrade it into a stage which has precise road surface, high quality texturing, vegetation, and is also well optimized ...without some very specific AI tools this is nearly impossible.
But it is great to experiment, one always learns something new, and it seems people like it too :)
Da li moze neki kontakt od autora, instagram ,FB i sl
ivan6705@yahoo.com
@@lipsach posalo sam mail. Ajde proveri spam molim te pa mi odgovori
r u alive comrade?
sure
This 💜💜💜😈💜💜💜
Imagine if you could use ai to smoothen the edges and boom you got easy maps for videogames
Looks great! Do you have Instagram? Would love to connect with you on some projects.