Arguably, Astarion is a perfect companion. Simon would probably want to keep his eye on him and given the fact that he (and later, Richter) work with Dracula's son Alucard, it's not a terrible statement go say that he would be open to working with a vampire, especially if he could use them to his own advantage.
@@cturner5338 I definitely agree, it allows Simon to make sure Astarion is staying out of trouble AND the Belmonts have a history of working with ally vampires
@@thedungus9728 I agree that Simon would HATE. Having Asterion around, however, my argument more centers around the idea for stuff like the Cazador story line, having an undead to help combat the undead in act 2, etc, I feel like any Belmont would be, if begrudgingly, accepting of Asterion, especially if we keep him to animals and monsters only.
@@cturner5338 the animal only rule only applies to feeding. When it’s beneficial for him, Astarion has no reservations for murdering people in front of his traveling companions. We can see this with the Gur hunter in the swamp. Also we literally see Astarion make an attempt for Tav/Durge’s blood when he needs more strength for hunting, which would undoubtedly give him a taste for human blood. I don’t Simon could tolerate either of those scenarios
Simon working with Astarion would be completely RP-friendly. As for your leveling up extra fast, go for it! Belmonts are supposed to be badasses, so the power spike is justified.
@@francisco646 good to know, I thought being alloed with Astarion was on brand as well, but it’s good to hear it from others as well! Alright, fast leveling it is!
@@redfoxrpg If you aren't wholly concerned about balancing combat, then I'd highly suggest picking up the Party Expansion mod so you can rock both at once, just for a tasteful amount of absurdity.
Ooooh this seems fun. Edit: I love the lvl 20 mods, they're so fun. Admittedly yes, they make things easier, but still really fun. Totally agree with your choice to use one xP
@@redfoxrpg Iirc it's not technically, but it's very, very hard to hit it otherwise. You don't even have enough XP available to get to 12 before act 3 iirc, so it's very unlikely you'd be able to hit 20 even including act 3 unless you specifically went after every last bit of xp. Which is very boring so I don't.
@@yabirabdelkader9735 thank you! I hope I can live up to the expectations! As for the body type, I wish there was a slider instead of what we have, I would’ve made Little Mac shorter but not, like, a gnome and I would’ve made Simon taller, but in the event I do large characters in the future like the Hulk or people that are actually like a size bigger than normal humans, I wanted to reserve the large body types for them
Most of the magical damage types in BG3 have a special mechanic associated with them, that is only accessible via certain items. For Radiant Damage, this mechanic is called Radiating Orb. Radiating Orb is a condition that can be applied to enemies, and the more turns of Radiating Orb you apply to them, the stronger the effects become. For every turn remaining of Radiating Orb, the target will suffer a -1 penalty to their Attack Rolls. They also emit a bright light around them, which is useful in dark environments (unless your party is heavily built around stealth). This means that a character specialising in Radiant damage and the Radiating Orb mechanic can be very useful for debuffing enemies, making them considerably less threatening to your party. Items: The Sacred Star Fabricated Arbalest Luminour Armour Luminous Gloves Coruscation Ring Callous Glow Ring There's also the Holy lance helm that deals radiant damage to enemies as well. These are just some options for equipment that will deal radiant damag. The blood of lathander has an aoe radiant damage spell as well, it's hidden in the Gith'yanki creche. It also has a bunch of other useful features. I don't know about other pieces of equipment that have aoe radiant damage spells
You should have fought the Gnolls as soon as possible and had Shadowheart use Command Drop on the Main One, (the one with the Tadpole,) to make it drop it's weapon... the whole Chaos Flail, while not as powerful as it's broken form, is a lot like a Whip... there's even a mod that can put it into your camp's chest, I think it's called something like Broken Weapons Fixed or something like that. ;)
First play the game however you want, see this comment more of a nitpick. But i believe the game gives enough experience that the exp. boost is somewhat of a overkill! I watched someone do a minimum experience run and he delivered, he could avoid all exp. in act 1, got to level 6 after act 2, and finish the game with level 10 after doing nothing but fight bosses and avoiding most map discovering experience. Level 20 is most likely not hard to get in Balder's gate 3 if the level cap wasn't present, the developers probably wanted to avoid adding game breaking spells like wish.
As you shown some interest @@redfoxrpg, I went digging for confirmation mostly. Everyone knows you can get level 7 in act 1 with 23k. I saw (possibly the same) challenge runner get level 12 in only act 2, that would be a flat 100k. And same guy also did an area lock of act 3, reaching level 12 not even doing the bosses and a good portion of the other side quests. Knowing how much the bosses give from the minimalist run, plus the other 100k from the already completed side quests in act 3, you'd be able to reach level 18 (confirmed from a Reddit user) close to reaching 19. I'm only unsure if you get enough experience to have a chance to maybe be level 20 in the final fight! (Under the assumption that you did everything beforehand) (I also was unsure if I should have told you about the experience thing as I don't want you to take off the mod. As I understood it was the same mod that gives you the possibility to reach level 20 in the first place! And I personally wanted to see what everyone else was fearing.)
No the build looks good but his hair is shoulder length barbarian looking, ranger is good but the hair bro look at smash and the nes cartridge. He is one of my favorite monster slayers of all time too so I'm enjoying this video and may start a similar play through.
Glad you’re enjoying, I highly recommend doing the run! It really is a blast! I just finished today and it really kicks off in Act 2 and in the House of Hope in Act 3
I'm not the biggest fan of Castlevania, but I do enjoy the games and I watched the anime. The whole thing up to the death of Dracula was amazing, but I was also only really interested up until that point and it kinda lost me after he died.
@@redfoxrpg lots of other people still enjoy it after his death, but I just really liked his character, and none of the others were a good enough replacement for me personally
While I do like this play through so far, I would say it also feels a bit easy for you considering the double exp and level 20 cap. How about you only have 3 characters and you unlock the ability to use more throughout. Act one is just Simon, act two adds Richter, and act 3 adds Alucard (Astarian), you can still progress Astarian’s companion quest in act two but avoid using him in combat and keep him as a level one bench warmer
@@askelephant9819 the ship has sailed for Act 1 as just Simon and keeping Astarion level one, but I like the progression idea and even considered something similar myself. Just might do this!
You'd mentioned there only being 2 weapons that return when thrown, but there's also Nyrulna, the legendary trident that returns when thrown. That aside...I can agree with siding with a good vampire, but it's really hard to imagine Simon letting a vampire drink his blood. Plus, don't Belmont's have like...holy blood?
@@DrgnDrake oh yeah, isn’t that the weapon you get for tricking the Djinn? I’ll add that to my prep list. I’m not sure if their blood is explicitly or inherently holy, but the Belnades blood they have from Trevor and Sypha is an order of vaguely Orthodox priests and nuns, and while I don’t think the Belmonts are divine by blood since that was the point of Symphony of the Night, that it doesn’t just have to be Belmonts fighting Dracula (Clans like the Morris Clan can help as well as others), Leon was a crusader and the Grand Cross Item Crash may point to some kind of blessing from God
@@swordmanck wow, that’s some pretty high praise! Well, you’ll be eating good soon enough, because Act 2 is coming soon, and more Metal Gear may be on the horizon…
@@kkkk-uh1cu you think it’s possible that it’s intentional? Like, they trying to rebel? Not sure if the lore backs that, but I’m trying to give Larian the benefit of the doubt (especially because this has been like this since day one, but they keep instantly patching out gold exploits lmao)
@redfoxrpg I don't know. It's just never even happened to me before that it attacked its master. Maybe it depends on the type of creature you revived? Some other messy interaction? Granted, I never let it live long, but it always turns enemy along with Glut and goes for the nearest party member.
cleric is an idea but if you have 13 in Charisma would paladin not be good using divine smite for the damage? or even just a 3 level druid dip for spike growth alchemist fire for the aoe burning
@@your_SecondShadow I considered Paladin since I thought it would match a Belmont better than a Cleric, but Divine Smite doesn’t have the area of effect Grand Cross does, and it’s also gotta be Radiant damage so I don’t think I could do the Alchemist Fire idea
Not a fan of using exploits and inventory mods to make the game's difficulty trivial. Would have been more interesting to see if you could actually beat act 1 with that build without cheating. I mean... you can beat the game as a level 1 commoner if you can carry that many explosive barrels...
@@MetalGamer666 but that’s overwhelmingly NOT what people actually wanted to see according to my last BG3 video. Everyone universally wanted to see the character build and roleplay more than an extremely difficult challenge, and no, if you attempt both, you’ll fail at both too
@@redfoxrpg So why did you pick Honour Mode, and then added exploits to make it easier, when there is a Custom difficult mode so you can tune the difficulty to exactly what you want?
Arguably, Astarion is a perfect companion. Simon would probably want to keep his eye on him and given the fact that he (and later, Richter) work with Dracula's son Alucard, it's not a terrible statement go say that he would be open to working with a vampire, especially if he could use them to his own advantage.
@@cturner5338 I definitely agree, it allows Simon to make sure Astarion is staying out of trouble AND the Belmonts have a history of working with ally vampires
Simon would absolutely loathe Astarion for his morality and personality. Alucard is refined and noble, Astarion gets vanquished before act 2
@@thedungus9728 I agree that Simon would HATE. Having Asterion around, however, my argument more centers around the idea for stuff like the Cazador story line, having an undead to help combat the undead in act 2, etc, I feel like any Belmont would be, if begrudgingly, accepting of Asterion, especially if we keep him to animals and monsters only.
@@cturner5338 the animal only rule only applies to feeding. When it’s beneficial for him, Astarion has no reservations for murdering people in front of his traveling companions. We can see this with the Gur hunter in the swamp. Also we literally see Astarion make an attempt for Tav/Durge’s blood when he needs more strength for hunting, which would undoubtedly give him a taste for human blood. I don’t Simon could tolerate either of those scenarios
It was actually Trevor that allied with alucard
Simon was the greedy one with three games
" we lost aradin "
Never before have I been so happy at three words being said
@@carl.from.accounting damn, thats cold😭😂
Simon working with Astarion would be completely RP-friendly. As for your leveling up extra fast, go for it! Belmonts are supposed to be badasses, so the power spike is justified.
@@francisco646 good to know, I thought being alloed with Astarion was on brand as well, but it’s good to hear it from others as well! Alright, fast leveling it is!
@@redfoxrpg I kept astarion alive since i viewed him as Alucard
"We have Alucard at Faerûn."
Alucard at Faerûn: Astarion
@@RedSunUnderParadise 🤣
I hope this blows up because i want more castlevania representation in the mod sphere
@@Renchamos absolutely! How dope would it be to have actual Castlevania stuff like a real Vampire Killer weapon or just whatever
@redfoxrpg that would be fantastic. If someone could port Alucard or other characters clothes as camp clothes I'd be complete
Would love to see Richter in Act 2-3, the boys spamming projectiles together just like the founding fathers intended is just perfect
@@PenguinWithInternetAccess alright, I’m sold: Act 2 is about to be Act Threw
@@redfoxrpg If you aren't wholly concerned about balancing combat, then I'd highly suggest picking up the Party Expansion mod so you can rock both at once, just for a tasteful amount of absurdity.
Ooooh this seems fun.
Edit: I love the lvl 20 mods, they're so fun. Admittedly yes, they make things easier, but still really fun. Totally agree with your choice to use one xP
@@CalamitasBrimstoneWitch glad you like it! I definitely wanna get to 20th level, have to see if the double exp mod is necessary though
@@redfoxrpg Iirc it's not technically, but it's very, very hard to hit it otherwise. You don't even have enough XP available to get to 12 before act 3 iirc, so it's very unlikely you'd be able to hit 20 even including act 3 unless you specifically went after every last bit of xp. Which is very boring so I don't.
I was having so much fun with it until I found out it breaks Druid wild shape.
Such a shame.
Huzzah! A fellow “Gale’s Wizard Updo” Enjoyer, never start the game without it now
@@extremelynormal5278 I enjoyed it and his beard fix for the whole couple hours I had him on the team lmaooo
*bloody tears starts playing* wooo Belmont time
@@Ashley-the-fox definitely hyped to use the Vampire Killer song remix from Smash Bros in the next one, that song is HEAT
If you make videos till the end of act three, I hope you use bloody tears for the final boss.
Definitely wanna see Richter too.
@@harley3211 roger that, I’ll definitely do it!
I’m actually gonna do this run since it actually seems really fun. Currently in act 1 about to fight the goblin camp
Enjoy! It really is a blast!
Seeing hirelings of the CV characters would be awesome!
@@leapy3165 Richter joined the team for Act 2!
Awesome video I’m looking forward to the next you did a very good job on character creation although I do wonder why you didn’t choose the body type 4
@@yabirabdelkader9735 thank you! I hope I can live up to the expectations! As for the body type, I wish there was a slider instead of what we have, I would’ve made Little Mac shorter but not, like, a gnome and I would’ve made Simon taller, but in the event I do large characters in the future like the Hulk or people that are actually like a size bigger than normal humans, I wanted to reserve the large body types for them
This came across my feed randomly. Very much enjoyed the video so I subscribed. Would definitely like to see more
@@youngbo13 glad UA-cam did well this time, Act 2 coming soon, so I hope you enjoy that as well and and any future content too!
Amazing video as always! Keep doing awesome 🙏
@@echodev thanks echo! More coming soon!
Watched your cyberpunk video all the way through and guess what imma do it again :) keep it up love the concept of the videos :)
@@krayz._2320 thanks! I’m glad you’re enjoying the vids!
Most of the magical damage types in BG3 have a special mechanic associated with them, that is only accessible via certain items. For Radiant Damage, this mechanic is called Radiating Orb.
Radiating Orb is a condition that can be applied to enemies, and the more turns of Radiating Orb you apply to them, the stronger the effects become.
For every turn remaining of Radiating Orb, the target will suffer a -1 penalty to their Attack Rolls. They also emit a bright light around them, which is useful in dark environments (unless your party is heavily built around stealth). This means that a character specialising in Radiant damage and the Radiating Orb mechanic can be very useful for debuffing enemies, making them considerably less threatening to your party.
Items:
The Sacred Star
Fabricated Arbalest
Luminour Armour
Luminous Gloves
Coruscation Ring
Callous Glow Ring
There's also the Holy lance helm that deals radiant damage to enemies as well. These are just some options for equipment that will deal radiant damag. The blood of lathander has an aoe radiant damage spell as well, it's hidden in the Gith'yanki creche. It also has a bunch of other useful features. I don't know about other pieces of equipment that have aoe radiant damage spells
@@SebasTian58323 I’ll give these a second look, but I do believe I checked all these out and they didn’t cut it for one reason or another
@@redfoxrpg that's cool, I was just thinking of how to use radiant damage as items, not how big the aoe was
Love the videos man 👍
@@space-cowboy-4591 thanks, glad you enjoyed!
You should have fought the Gnolls as soon as possible and had Shadowheart use Command Drop on the Main One, (the one with the Tadpole,) to make it drop it's weapon... the whole Chaos Flail, while not as powerful as it's broken form, is a lot like a Whip... there's even a mod that can put it into your camp's chest, I think it's called something like Broken Weapons Fixed or something like that. ;)
This is good, to fit the theme. You should somehow do Luigi with the main idea of the Luigi’s mansion version
@@King_of_acid I’ve been requested to do Mario, so I wanna save Luigi until then😉
@ oh you should do them together like hirelings or something!
First play the game however you want,
see this comment more of a nitpick.
But i believe the game gives enough experience that the exp. boost is somewhat of a overkill!
I watched someone do a minimum experience run and he delivered, he could avoid all exp. in act 1,
got to level 6 after act 2, and finish the game with level 10 after doing nothing but fight bosses and avoiding most map discovering experience.
Level 20 is most likely not hard to get in Balder's gate 3 if the level cap wasn't present, the developers probably wanted to avoid adding game breaking spells like wish.
@@konstantinschreiner2122 I’ll definitely take this into consideration, this is my first playthrough with the exp boost, so it might be too much
As you shown some interest @@redfoxrpg,
I went digging for confirmation mostly.
Everyone knows you can get level 7 in act 1 with 23k.
I saw (possibly the same) challenge runner get level 12 in only act 2, that would be a flat 100k.
And same guy also did an area lock of act 3, reaching level 12 not even doing the bosses and a good portion of the other side quests.
Knowing how much the bosses give from the minimalist run, plus the other 100k from the already completed side quests in act 3,
you'd be able to reach level 18 (confirmed from a Reddit user) close to reaching 19.
I'm only unsure if you get enough experience to have a chance to maybe be level 20 in the final fight! (Under the assumption that you did everything beforehand)
(I also was unsure if I should have told you about the experience thing as I don't want you to take off the mod.
As I understood it was the same mod that gives you the possibility to reach level 20 in the first place!
And I personally wanted to see what everyone else was fearing.)
No the build looks good but his hair is shoulder length barbarian looking, ranger is good but the hair bro look at smash and the nes cartridge. He is one of my favorite monster slayers of all time too so I'm enjoying this video and may start a similar play through.
Glad you’re enjoying, I highly recommend doing the run! It really is a blast! I just finished today and it really kicks off in Act 2 and in the House of Hope in Act 3
I'm not the biggest fan of Castlevania, but I do enjoy the games and I watched the anime. The whole thing up to the death of Dracula was amazing, but I was also only really interested up until that point and it kinda lost me after he died.
@@SebasTian58323 well, I’m glad to hear you at least like the games, though sad to hear that the anime could be more entertaining
@@redfoxrpg lots of other people still enjoy it after his death, but I just really liked his character, and none of the others were a good enough replacement for me personally
While I do like this play through so far, I would say it also feels a bit easy for you considering the double exp and level 20 cap.
How about you only have 3 characters and you unlock the ability to use more throughout. Act one is just Simon, act two adds Richter, and act 3 adds Alucard (Astarian), you can still progress Astarian’s companion quest in act two but avoid using him in combat and keep him as a level one bench warmer
@@askelephant9819 the ship has sailed for Act 1 as just Simon and keeping Astarion level one, but I like the progression idea and even considered something similar myself. Just might do this!
@@redfoxrpg what he can do to reset astarian’s level is go to withers and change class back into rogue or whatever, then just don’t level him up
Yes to hireling (but keep your Alucard). Yes to one act per video. GG
@@CyberZombie wow alright, we’re getting Richter AND keeping Astarion? Let’s goooo!
You'd mentioned there only being 2 weapons that return when thrown, but there's also Nyrulna, the legendary trident that returns when thrown.
That aside...I can agree with siding with a good vampire, but it's really hard to imagine Simon letting a vampire drink his blood. Plus, don't Belmont's have like...holy blood?
@@DrgnDrake oh yeah, isn’t that the weapon you get for tricking the Djinn? I’ll add that to my prep list.
I’m not sure if their blood is explicitly or inherently holy, but the Belnades blood they have from Trevor and Sypha is an order of vaguely Orthodox priests and nuns, and while I don’t think the Belmonts are divine by blood since that was the point of Symphony of the Night, that it doesn’t just have to be Belmonts fighting Dracula (Clans like the Morris Clan can help as well as others), Leon was a crusader and the Grand Cross Item Crash may point to some kind of blessing from God
@@redfoxrpg that's the one!
Literally, my second playthrough was as a Belmont. I named him Augustus Belmont. It’s a really fun play style.
@@masquerabe6692 that’s fun, I’m also enjoying this thrown weapon ranger/soon-to-be-Cleric style build
@@redfoxrpg I went with Oath of Devotion Paladin personally, though that combo sounds really fun
I think this and mgsv as naked snake are my favorite runs
@@swordmanck wow, that’s some pretty high praise! Well, you’ll be eating good soon enough, because Act 2 is coming soon, and more Metal Gear may be on the horizon…
i do think that war cleric fits best: Simon Belmont is (kind of) a soldier of God
@@magistermagus1211 I can definitely see it, he’s literally fighting against the forces of darkness for God and for the people, that’s a good point
Glut's spore Zombie has never turned against him for me, not even in EA. That sounds like a bug.
@@kkkk-uh1cu you think it’s possible that it’s intentional? Like, they trying to rebel? Not sure if the lore backs that, but I’m trying to give Larian the benefit of the doubt (especially because this has been like this since day one, but they keep instantly patching out gold exploits lmao)
@redfoxrpg I don't know. It's just never even happened to me before that it attacked its master. Maybe it depends on the type of creature you revived? Some other messy interaction? Granted, I never let it live long, but it always turns enemy along with Glut and goes for the nearest party member.
cleric is an idea but if you have 13 in Charisma would paladin not be good using divine smite for the damage? or even just a 3 level druid dip for spike growth alchemist fire for the aoe burning
@@your_SecondShadow I considered Paladin since I thought it would match a Belmont better than a Cleric, but Divine Smite doesn’t have the area of effect Grand Cross does, and it’s also gotta be Radiant damage so I don’t think I could do the Alchemist Fire idea
@@redfoxrpg that makes sense only other thing i can think of at a lower level is moon beam from druid then
Hey man I was wondering if you were going to start up metal gear solid 5 phantom pain videos again
They were peak
Jonathan Joestar in Baldur's Gate 3 when?
@@matthewhicks8203 maybe sooner than I thought, this is the second request for him in this video alone, excited to get into doing JoJo runs!
5 IN THE MORNING MAN?!
@@RedWall454 I cheated, I always have these scheduled to release the morning after I finish them😂
Clearly you don't work a 12 hour job
Simon Belmont would not give into the Tadpoles...
@@EonEsper-Kriz I tried to resist but failed, after the Mysterious Woman told me that it was a means to an end, that’s when Simon accepted it
Jonathon joestar run next?
@@bingusbongusthethird oh MAN, don’t tempt me! That would be AWESOME, I’m definitely adding it to my list of requests!
@@redfoxrpg yes! Let's go!
you should've taken ilmater
@@kooolainebulger8117 I still might, I’ll have to work all of that out for Act 2
@@redfoxrpg ilmater is literally jesus ported to faerun
If you are gonna fine tune the difficulty anyway by using mods, why not put it on custom mode instead? Seems a bit trivial.
Not a fan of using exploits and inventory mods to make the game's difficulty trivial. Would have been more interesting to see if you could actually beat act 1 with that build without cheating. I mean... you can beat the game as a level 1 commoner if you can carry that many explosive barrels...
@@MetalGamer666 but that’s overwhelmingly NOT what people actually wanted to see according to my last BG3 video. Everyone universally wanted to see the character build and roleplay more than an extremely difficult challenge, and no, if you attempt both, you’ll fail at both too
@@redfoxrpg So why did you pick Honour Mode, and then added exploits to make it easier, when there is a Custom difficult mode so you can tune the difficulty to exactly what you want?
@@MetalGamer666 Convenient he decides to not answer this question
The mods and exploits really made this video boring lmao