C4D Quicktips: Easy Exploded View in Mograph

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 31

  • @pedrodematteisrenderhaus9096
    @pedrodematteisrenderhaus9096 Рік тому +1

    Mind-blowing and Simple!

  • @sean.sullivan
    @sean.sullivan 2 роки тому

    even though I've been playing with c4d for about 3 years now.. THIS might have just changed my life.

  • @24aitech
    @24aitech 6 місяців тому

    Cool thing thank you! Love sipmlicity and straight to the point

  • @quistsamuel1465
    @quistsamuel1465 2 роки тому

    You an Angel sent to me...thank you so much

  • @BloodyMaryParadise
    @BloodyMaryParadise Рік тому

    GREAT VIDEO, WANT SOME MORE

  • @abody3D344
    @abody3D344 Рік тому

    wow that's cool , thank you

  • @김재현-r8m2c
    @김재현-r8m2c 7 місяців тому

    This is so awesome!! Thank u so much!!!!

  • @TheArtofme
    @TheArtofme 2 роки тому

    This is big. Thanks!

  • @kickheavy8982
    @kickheavy8982 Рік тому

    Absolutely CLUTCH tutorial! Great info I never knew this. I'm going to use and abuse it in future projects. Thanks man

  • @ZeewaqarHusnain
    @ZeewaqarHusnain 8 місяців тому

    Loved it!

  • @raupe-designstudio
    @raupe-designstudio 2 роки тому

    Very helpful tip. Thank you very much for sharing this!

  • @bharat5194
    @bharat5194 2 роки тому

    Useful. Thanks!

  • @bilaladvertizer
    @bilaladvertizer Рік тому

    GREAT sir

  • @mdproForPC
    @mdproForPC Рік тому +1

    noice

  • @tiagocardoso4434
    @tiagocardoso4434 2 роки тому

    Awesome tip;)

  • @texturastylist
    @texturastylist Рік тому

    dope.

  • @Murathanaksoz
    @Murathanaksoz Рік тому

    thank you subs already

  • @shermanwellons
    @shermanwellons Рік тому

    Dope

  • @vazgenhakobyan144
    @vazgenhakobyan144 Рік тому

    Nice ))

  • @realruckli
    @realruckli Рік тому

    cool thanks. Do you experience a difference to the workflow with the normal mograph fracture object?

    • @letsmakec4d228
      @letsmakec4d228  Рік тому +1

      Huh... You know, the last time I tried using the normal fracture object was years ago. I don't know if they added something or if I was just being dumb, but I couldn't get it to work. But yeah it looks like you can use the normal fracture object and get the same result by switching the mode from straight to explode segments. Looks like we all learned something today lol

  • @No_Plastic
    @No_Plastic Рік тому

    In Maya you can do that with MASH. Thanks for the video

  • @MotionDesigner009
    @MotionDesigner009 Рік тому

    bruh, how come I haven't found you earlier.

  • @ilyesmokrani3307
    @ilyesmokrani3307 2 роки тому

    Hello , thanks for this amazing tuto, i have a little question, how can i export this animation in to fbx animated object?

  • @ShawnHHVP
    @ShawnHHVP 2 роки тому

    Hoping you will see this. Love this quick tip tut. I ma looking for help with a similar thing. NEW to C4D. Have learned a lot but there's A LOT to learn. Coming from a LW3D background, etc. Looking to do an exploded view of a car. The one thing I am trying to set up, is to NOT HAVE the car parts go through the floor. Since I cannot message you via youtube, etc. privately, I am askign the question here. If you can be so kind to respond if you have any suggestions, I would greatly appreciate the assistance.

    • @letsmakec4d228
      @letsmakec4d228  2 роки тому +2

      Hm.... Well, if you're only looking to get a still, the simplest thing would be to move the model up on the y axis to compensate for the parts going through the floor. If you need it to animate, make another push apart effector and apply it to your voronoi fracture object. Under the new push apart effector, in the "effector" tab look for the "mode" drop down menu and change it to "Along Y." This will cause it to only push in the Y direction. Depending on the model, this might do the trick but if it's anything like mine it could send pieces flying into the sky. For better control, go to your voronoi fracture object and look for the "effectors" tab and you'll see a list of all the effectors that are being used along with strength sliders. From here you'll want to turn down the Push Apart effector that's pushing along the Y axis to get the result you're looking for. Note that the order or these effectors matter, for me it only worked when I had the Y axis effector on top of the list. Hope this helps! I'll keep it in mind for future tutorials.

  • @kraney195
    @kraney195 3 місяці тому

    man this looks simple and easy, can anyone help me how to do it in blender?

  • @TheMcBobbles
    @TheMcBobbles Рік тому

    🤯

  • @TheMcBobbles
    @TheMcBobbles Рік тому

    How are the color being displayed? is it a display setting I am not seeing?

    • @letsmakec4d228
      @letsmakec4d228  Рік тому

      The colors of each fragment? In your voronoi fracture object, under the "Object" tab, there should be a checkbox called "Colorize fragments" you can turn that on and off for when you want to see the fragments

    • @PangaeaVisualizations
      @PangaeaVisualizations 10 місяців тому

      turn on the quick shading in display