I actually have a separate 3d mouse from 3D Connexion! You can find the one I use here, and I can't recommend it enough. Takes some practice but it makes navigating so much easier in 3d space. 3dconnexion.com/us/product/spacemouse-wireless/
Thanks for tutorial mate it helped me a lot. I just wanna ask a question, curious about your opinion. Which way is best to add water steam above water?. Steam should be inside of object and shouldnt go out of it
For that you'll probably want to get into the new pyro toolset. I'm thinking about putting together a pyro tutorial in the future, but for now, school of motion has a pretty good overview of it! ua-cam.com/video/c-x5kbiQeS4/v-deo.html
Really cool technique, thx!
I would tweak a size of bubbles in bottom using fields with cloner
brilliant idea!
Cool!
Very nice! Thank you.
Thank you for the lesson! just in time)
Many thanks for this tuto
So good, thanks!
amazing.............................
thankssss, how do you move the viewport camera like that btw?
I actually have a separate 3d mouse from 3D Connexion! You can find the one I use here, and I can't recommend it enough. Takes some practice but it makes navigating so much easier in 3d space.
3dconnexion.com/us/product/spacemouse-wireless/
Thx brooo
Thanks for tutorial mate it helped me a lot. I just wanna ask a question, curious about your opinion. Which way is best to add water steam above water?. Steam should be inside of object and shouldnt go out of it
For that you'll probably want to get into the new pyro toolset. I'm thinking about putting together a pyro tutorial in the future, but for now, school of motion has a pretty good overview of it!
ua-cam.com/video/c-x5kbiQeS4/v-deo.html
@@letsmakec4d228 Thank you man. I will look into it.
wow