Is it Time to Quit FFXIV? - Channel Update & Rant
Вставка
- Опубліковано 15 лис 2024
- I'm on the fence whether or not I want to take a break from Final Fantasy XIV (or even quit the game entirely). TLDR: I'll give 7.1 a shot and see if I feel any more excited about the future of the game, but right now it feels like more of the same, at too slow of a pace, and with no light at the end of the tunnel.
Come hang out on Twitch: / 99_vit
Join the Discord: / discord
I totally feel the same way. It gets harder to make content when it also feels like this and people around you are less motivated in general. Im also a raider so maybe that’s why I share the same views.
if more people made creative content about the game like you do then the youtube community would DEFINITELY be better. Love ur vids 🖤
Have you tried talking to Wuk Lamatt?
Lmao
I hope it says "speak to Lyse" at this point.
Loot and gearing sucks in this game. There is 0 build variety.
Absolutely. However on the flip side, because of those design choices, the game's jobs/classes are incredibly well-balanced. Even the worst performing jobs within their dps archetype (melee, magical, and ranged) which currently are SMN and MCH are not excluded from parties because they only "suck" by a very tiny margin. In games like WoW where the build variety is a lot more part of the game, that also means there are builds that are very much shunned and you will have a hard time doing higher-end content without conforming to the "meta" builds. Also most players end up just doing "meta" builds anyways so it's sort of an illusion of choice.
@@RingoFreakingStarr Sacrificing the fun factor of builds for a level of balance isn't really a good thing, maybe on paper but not in reality and in practice. Some games do it well like POE, Game's like WoW do have a balancing "issue" but that is simply blown out of proportion from what you see on the outside but when you get into the game it's entirely different, when I played WoW I played brewmaster monk and still did end game content perfectly fine (got keystone) and it was the worst tank at the time, also did the same with the dps spec as well when it was bad, yet if you went on youtube and the WoW forums at the time it seemed like no one was inviting monks or that it was impossible to get into groups. Every class does have a meta build but within that build you have flex talents to take certain things you might want, like utility, , my Mythic+ build is very different from my Raid build, and PvP build.
If you play an off meta class you might have a hard time getting into groups because of bias (I got turned away on my monk too), but that's every MMO, you using the SMN MCH example is just being disingenuous, I remember when I had a hard time finding a static in (FF14) shadowbringers for savage prog when I played a dps that was bottom tier, I actually decided to go tank for EDR8 because I was tired of getting turned away.
@@Bruh-ye7dg every game even with choices ends up with everyone playing the meta. If the choice existed it would make most peoples choices obsolete and hardcore raiders would leave people out for their fun but shitty performing build
So true 💯. Even Job customization is non existent, it’s single build generic cookie cutter crap, stats means nothing, it’s all just iLvl treadmill.
No skill tree, skill level, no sub job, no nothin. It’s arcade level simplicity.
Go play wow then. So you got 95% of your loot useless because of meta build. So much better
If you're not feeling the magic, you're not feeling the magic. It's important not to force yourself to keep playing just because you think you should, for content or identity or whatever. FFXIV is an entertainment product. If you're not entertained, then you owe it to yourself to reevaluate.
The magic is no longer there. It's the same thing for a 10+ year span and still going. The magic is there for the first 2 years due to content now for new players. Vets that have done it all, really only have venues or ERP and a lot of us have some dignity to NOT level the game to just that and petty drama for "content" for 12 bucks a month. Not to mention if you have a house, you are "required to get on at least once a month. There are many more reasons why the game has lost the magic, but they have to do something new. Have to, or this game will fall hard very soon.
Breaks are very very good, but not due to having to be patient like we are waiting on God to deliver a message to us or return. Lol
I learns this after I beat endwalker this summer. I got to dawntrail intro and just haven’t felt like doing anything besides gold saucer and the firm. I honestly feel there’s isn’t much variety in gameplay. The community build this game up to be perfect and that’s the down fall. I’m just not seeing it
What magic?
i think making 14 your main game eventually will make anyone feel like this thats why i have been getting back into GW2 where there is nothing to do in 14 they really need to think about the content pipeline if this game is to continue another 10 years
i mean, can you blame him for making a MONTHLY SUBSCRIPTION game his main game?
@@negentropyagent7337 That's his personal choice at the end of the day, so yeah.
@@Elliriahno because I have to be sub to keep your home, fc. It kinda forces you to log in. It’s has alot of ridiculous things and the game doesn’t grow because people white knighting like u. This game is far from perfect. I got into this game almost two years ago cause it was called a masterpiece and I things it’s a good game with a lot of problems. It doesn’t respect ur time, it grinds ur time. The further this game goes the less people will be in later areas. There’s too mix boring crap to get thru
@Pikaru-c4u I'm not white knighting it, this is his choice, and imo this game respect our time way too much, a lil bit of fomo can be good, we wanna play to a MMORPG, and now it feel like a RPG to me.
take care of yourself first man. you may not think it's burnout, but it does sound like you're forcing yourself to keep going when you don't actually want to. you are allowed to indulge in other hobbies, play other games, play some of your instruments, mess with your synths. I recommend asking yourself why you are feeling the way you feel; it's important. especially if you can think of anything else in your life that is contributing to it.
thanks for all you do for us man; all the best.
I appreciate it! I think I'm feeling more burnt out on the content creation side of things more so than the game itself. There is definitely an added pressure and frustration feeling like I want to make videos or stream but there's not much I want to do in game or talk about. Taking a break from the game is easy enough, maybe the answer is just to not worry about content creation much moving forward. Still trying to figure it all out for myself
@@99_Vit that makes a lot of sense. you clearly work very hard in everything you do and the content you make is very good, but I totally agree that if you feel the need to take a step back from making videos, I definitely recommend doing so. I support you! And there's no shame in age...I'm turning 30 too and it's weird. I feel I'm burning out in the game and I'm not even done with EW!! 😂 You'll figure it out
I am also stepping back from FFXIV for now. I haven't logged in for over 3 months and just focusing on my JRPG backlog. I have finished 4 games since the last time I logged in and it feels good. So I may or may not come back in the future.
I've personally felt very simmilar and have the same problem of not being able to really call this feeling "Burnout". For context, I'm also mainly a raider and started playing at the end of Shadowbringers. I can say the early journey of the game was bearable and very fun because of the novelty, I had played wow for years but FFXIV felt so different so it kept me going through ARR which admitedly doesn't have the most interesting lore, this kept me going untill Shadowbringer where the story tone made me really interested in it, and all the different systems that had trckled in overtime made everything feel novel. It's important to keep in mind that throughout this time I played mostly 2 jobs only. Finishing Shadowbringers I started raiding savage on e9s through e12s (arguably the best raids i've experienced) and they were already with loot unlocked which was great to spam partyfinder. There I organically met my first static and we would log everyday at the end of a big work day and just raid a bunch it was tons of fun. Endwalker comes story finale is a big climax but now I have more time and i start playing other jobs exploring other facets of the game and you start to notice the sameness of everything how homogeneous it all is. This is when I started to feel a bit different about content anouncements it's allways the same thing but reskined.
All that being said I still love the game but my main gripes nowadays are: Extremely boring loot, Jobs are incredibly simmilar, There is absolutely no customization you can do on your character's power that is not streamlined and boring, the only real customization is cosmetic and somehow we don't have a glam wardrobe like GW2 or WOW, imo the new story is incredibly low stakes and tropy. IMO the scions sacrifice should have been permanent in endwalker, the story would have had an even deeper impact on everyone and it could be something that would mold the WOL's personality going foraward. Not only would this give them more creative freedom with the story it would have left a mark on the players.
In the midst of writing this I realized I could speak for an hour about all this just like you hahahaah. Great Video!
I unsubbed back in September and haven't regretted the decision. I don't think I'll be coming back anytime soon. DT was a flop to me and the value you're getting out of the sub for a patch that is often lackluster has just sealed it for me. Been enjoying real life instead and exploring cafes. Good start to my 10 year journey that DT hinted at creating.
Im the same boat, I feel disrespected as a player with how little we get back for how successful the game is, like all the years of good will the company built up have been pissed away...If I wasn't a sunk cost fallacy gamer with 8 years in the game I would've checked out in endwalker but DT really has been the straw that broke the camels back for me. Never played this little or been as uninterested in updates and discussions as I am now. And its not ''burnout'', you and I both are asking for more, not a break...
Personally I've been playing retro games from my backlog and its been good, but the I've always had the drive to invest in 1 game and weaponize my autism into that 1 game, sadly XIV aint filling that hole anymore so either things change or I eventually find a new game that clicks.
Same... I really feel like 7.0 needed to shake up the formula in a huge way, but it's just more of the same. I'm hoping a new mmo comes out that really rejuvenates the genre.
you guys are just funding the next squarenix slop XD
Good discussion on Reddit but it needs new unwoke moderators. Can't say anything controversy without a permanent ban anymore 😂
@@sergeantkitty I really doubt a new MMO will come along and rejuvenate the genre. Every new MMO that has come out has failed. People don't like games being different from WoW, FF14, GW2. Brighter Shores, which is a new Runescape like game has a chance to do it, but it is only going to be for the people who played Runescape. MMO cost too much to make, so it is near impossible for a new company to make one with new ideas. Because it will just fall flat in most cases. And become MTX Heaven.
@@iceman3317 The only feasible MMO atm that could bring a fresh wind into the genre and shake up things is Riots new MMO. But when that game will come out - if at all, only time will tell.
I'd love to hear your thoughts on some other games. Have you considered playing something like GW2, Throne and Liberty or OSRS? And then give your thoughts as you go through!
GW2 is amazing in so many ways, but the development direction has gone into the dumpster. It’s a great exploration game, the world is incredible. It has an MMO feel, but long term players will find it extremely gotcha/cash shop. So many QOL features are paywalled.
But if you are a new player it’s a great game to play through once then put down.
I think the game just lacks any content beyond raids that feels worth a sense of investment that isn't niche like fishing or deep dungeons. Bozja and the ShB relic was the last time the game felt like it had something engaging like that before we got the busy work of island sanctuary. I think the devs are just too complacent to mix up the formula that's "good enough" to keep people subbed. My guess is they have their hands full with a new project and underestimated the fatigue the player base feels.
This
I've been playing a lot longer, since late HW, and to say that this expac (really endwalker is included in this too) gets me legitimately annoyed with the state of the game. The game has never been bigger and yet it feels like we've never been slower with content. To me it isn't rose tinted at all to say HW/StB was peak for this game. Shadowbringers is for a lot of people the best expansion but it's because over 70% of the players started during it (according to luckyblancho) so the story and backlog of previous patches and expacs carried it hard, but for players like myself who played when that 'backlog' was current the games been super stale for almost 4 years now.
My tinfoil hat theory is since the surge of players in mid 2021 they are trying to create a wide enough net to catch all the little fish so to speak rather than build a specialized net that catches fewer, but bigger fish (fish being players, net being content). Stormblood was this games height, gameplay wise, because they knew their target audience which were mmo players, all the systems in the game revolved around it but now since so many people's first and only MMO is 14 they are afraid of creating 'MMO' features that incentivize longevity and grind which is why the feeling of nothing to do hangs so heavy over us now. Content cadence and patch release time is also atrocious, 4 1/2 months just straight up isn't acceptable when the content being designed is all beatable within the first week, if not first day. And this is not even starting about the virtual rent that is housing.
14 is straight up my favourite game of all time, toppling the throne that WoW had for me for so long. BUT, the last 2 expacs have really, REALLY tried to sink that ship with buster calls left and right.
Unfortunately, it has been stated that FF14 is Square Enix's cash cow. Ever since around Shadowbringers, they have redesigned the game for a wider appeal which worked but now that design is showing its flaws and they aren't likely to be interested in changing it because ultimately it's what makes them money.
@@undvined no then need to add more content them cating to casual i new save their company , it letting down the casual that is killing ffxiv dt is the biggest f you to the 80% of the playerbase(casuals ) and mental insane need to cater to hardcore is issue with to much hard content for tiny minority of players while the midcore player suffered i new now the casual will suffer in dt with no content for them .
@@anteprs7908😂 yall need other hobbies
I here you and agree mostly, but I don't think the wide net is the problem. Laziness is. They're at a point that the game is essentially printing money for the company. Instead of going hard to make this game the absolute best it can be, they're just on cruise control 80-90% of the time.
Funny thing is, they don't even need to bring brand new content out all the time, presently anyways. They can continue to drop new stuff every 4.5 months, but they need to go back and revamp/improve old content every month at least, until most of the game is widely enjoyable to play. There's literally a crap ton of content in the game that no one plays either because it's not their cup of tea or it's boring because it's dated, needs a revamp, or pointless to farm.
I 100% feel this. Game feels so heavily connected to the story so now that its shit (imo), I have like no drive to play the game. Also the combat has gotten stale for me and hope they change it up for 8.0 sad its more waiting as I really loved this game before. Now it’s just boring me so taking a prolonged break.
Totally get what you’re saying, but hope you continue to make vids on this or other channels. You’re one of the good ones.
Ultimately, they need to do something about housing. Because people buying a house and then having to stay subbed is going to cause burn out for everyone who owns a house. There is so many people staying subbed just so their house isn't taken away.
Yeah I’m in that boat. Not for the house itself exactly as I could afford to rebuy one if I resub in the future but I’ve got months worth of invested grind within my submersibles that I wouldn’t want to lose.
it becuase they are forced to stay sub that they wont change anything .
I let my house get demolished, right now the game is not worth my sub, ah well..
you feel freedom when you let your house get demolished, feels good ngl
I will unsub until 7.2 MAYBE or just stay gone till 8.0 because the entire region of Tural, the theme of DT, the characters, story, 2 min meta raids, the slow content drip over 5 months, for the first time playing this game, I despise the game. It needs a significant overhaul to overworld experience, combat mechanics and other QoL stuff.
New player that just found your channel. Watched a couple videos already. Would be sad to lose that discovery already, but also no need to keep playing a game you don't want to. Good luck
They created this monster of a mmo that is one of the most popular mmos in the world. Players have integrated this game into there daily lives and want to play it not as a video game but a daily hobby. Yosheep tells us to unsub between patches just does not stand anymore imo. That means I would unsub from my friends that I made over the last 9 years who live far away. They need to adjust the subscription model or add more consistent longform content earlier. Not 1-2 years after expac launch.
have you tried discord?
Totally valid feelings. An option is unsub and wait like a year or two and then come back to all the content. The story killed my excitement for this expac too.
I played pretty much everyday for 5 years, done mostly everything in game except raiding (Don't see the appeals of savage and ultimate), I finished Dawntrail back in early July and haven't played since. DT was a huge disappointment to me and none of the patch content really appeals to me. All of my friends have unsubbed so I'm happy to take a long extended break from the game. Hopefully 8.0 will bring me back in.
The biggest change that would help is having a relic grind in .0 or .1 instead of waiting until .2 or later. To me thats literally it. I don't really end game raid i've just been leveling up my jobs/crafting/gathering. Only putting in maybe a few hours a day because boredom. A early relic grind would keep more people interested. I thought the story was fine since we are starting a new story. It's all about setup, very similar to 2.0 so i expect story to start picking up with patch content.
Thanks for your honest feedback, i really think the dev team looks at these feedbacks to consider things to change for the future.
Relic and something like island sanctuary should be introduced in .1. For someone that also doesn't raid, that would make me really content.
@@John-od7dr the someone who doesnt raid is about 70% of the playerbase but sadly yoshi p doesnt cater for non raids and casuals most of the time.
I watched your first video and I stopped playing weeks ago. I just got burnt out from the game, they just offer so little and their patch cycle is really horrible.
I agree with your complaints completely. The patch cycle sucks, the rewards system sucks so you don't have an incentive to re do old content, loot system sucks. Gearing sucks so theres no need to grind.
I feel this a lot in my fc. fewer and fewer members are logging in everyday and even fun social events like the halloween trick or treat we do on siren was not enough to get them to come back. I will likely keep playing this game regardless since I am able to keep myself entertained but the lack of content for the more casual player base is hurting.
I quit last week. All I was doing was logging in to raid for a few hours a week. There's just not enough content to do once you finish story (a few days) and raids (a few weeks) unless you are hardcore progging ultimate. Story was a huge letdown and we didn't even get a relic weapon to grind out this expansion. Forget about it if you don't do hardcore content, there is literally nothing to work towards besides doing dead content alone or running the same dungeons in roulettes every day. No way in hell that is worth $15 a month.
Also people don't understand burn out. You're not burnt out - you're bored. Burn out is when you can't keep up with the demands of the game. In XIV there's just nothing to do for long stretches of time.
>we didn't even get a relic weapon to grind out this expansion
We never get an expansion in x.1 patch, let alone x.0, but we should imo
Should try Eureka & BA, good glam, and Bozja DRS. Theres organized groups all the time.
Why are U especting an retic weapon grind when we don't get an retic weapon grind untill later on in the patches like endwalkers retic weapon didn't drop untill patch 6.25 so thats months after ew has released so why are U especting an retic weapon at an start of an expastion
@@colinhouweling8615 retic?
Become a collector guy,run 2000 mentors for mount and title,gather all Ultimate weapons,get all mounts from Ex,collect all glamour…. I’m playing the game like 5 years perma sub by now,and started playing in 2.3 and sub unsub now and then till shb then just stayed subbed. I’m also sometimes bored for example right now. But collecting and completing stuff can keep you busy.
It's why I always advocate for higher job complexity and individual responsibility rather than content focus. The way it is now, whenever there's a content drought, people get bored because that's what the entire game is. If we had higher job complexity, it makes the whole game more dynamic, and you can now approach the same content in multiple ways.
try wow and u will see what happens once u go the path of class complexity.
basically in wow now u need linkedin networking to progress anything at all
@@Sonny_Blackbones Totally not true but go off.
And you are talking from a raiders perspective such as myself, imagine what you would do as a casual playing the game if you dont raid or do social activities/RP etc. There is basically little to do, if you are not new to the game and have a few thousand hours into the game and done most of the content (you want to do). Do your weeklies, max jobs and call it a day. Let that sink in. You could do achievement hunting etc, but that's just if and not for everyone. With all the supposed casual catering etc it's clear the game is even more appealing for raiders, quite funny tbh. Relics as another time sink would be great, but thats also just one part of it.
ty we been suffering in dt and worst our dung have been made more stressful and worst they plan on more content that see nas "casuals content" to get harder even when casual player PLAY TO RELAX. overall unlike EW that cater to casuals dt is the biggest f you to us ,bad story no annjoying dungs , no post msq content truly a shame. relics are best in ew they made alt jobs easy to lv and they grind was simple and nice plus island santuary was perfect TRUE casual content ,sadly ew lack midcore content but the only ppl who never dont get content is RAIDERS since yoshi p is raider himself he care for them the most.
I felt like you made a description about me in a certain way, this expansion i took the casual side so what happened is exactly what you said, after getting all jobs to 100, i only had what? Nothing more, farm the weekly capped rewards to buy few pieces of gear to certain jobs idk so little content or almost none. 7.1 gonna come with some content worth like 1-2 days of content? For more 4-6 months of nothing
@@anteprs7908 This is a pure skill issue. You would need to be diabolically bad at the game to think Dt dungeons are too hard.
If you spent even half the time you spend crying on the internet (and I've seen you in particular in multiple comment sections since before Dawntrail released, so I know that's a lot of time) learning how the game works instead, you would have no problems at all with Dt dungeons.
@@mosley3485 they arent to hard but to annjoying to hard is no dung ffxiv. a yes the stop crying and get good arguemtnt by loser tryhard. buddy i know you mr pro player but the issue is the first time clear of this dung are horrible and annjoying the mechanics are UNCLEAR AND UNFORMULAIC that build stress and annjoyance rather then relaxing and fun. clearing the dung second time is easy but this first time is a huge pain in the azz and ruins the fun the msq would otherwise offer (if dt had much fun to offer).
@@anteprs7908 they really aren't though. almost all of the mechanics are just cut and pastes of old mechanics. just open your eyes and pay attention.
As someone who enjoyed taking Summoner into casual content for the combat res, I will say that it's actually become less fun thanks to a number of factors. Buffs being reduced to 20 seconds across the board means that you just always summon titan first, there is no point in getting out garuda anymore. Solar bahamut being significantly stronger than bahamut or phoenix means you MUST use seering light alongside it, where as previously in a dungeon or whatever you could decide to delay seering light between either bahamut or phoenix depending on whether the extra damage was needed.
Solar bahamut also does far less healing than phoenix, which only comes around once every 4 minutes instead of every two minutes. It's literally become a 4 minute rotation again, but far less interesting.
45:30 from what I've seen of the Japanese side of things, they feel the opposite: that they listen to the EN side more.
1:08:15 That's an interesting thought. Sub to the game for a couple of months near the end of the expansion after everything is out and it's on sale. Get a better sense of how the community feels about the expansion as a whole, too...
I've decided to get back into Destiny 2 while I wait for 7.1 personally. Just yesterday unlocked the final subclass (Strand) on my Hunter. Not gonna lie, I was stunned by how easy the Calus boss fight was, since I remember how troublesome he was back when Lightfall launched. I only died once to him since I forgot he had a phase 2 and neglected to kill one of the Tormentors. Definitely instilled confidence in me to play it on Titan once I get a Stasis build and good armor stats on that class.
I'm hoping 7.1 will reignite the spark that went out after Dawntrail but I wish they didn't spread the content out so much. Doing that is the last thing they should be doing considering that this expansion feels less rich in content currently
I was in the same boat during 6.x, and I vowed that I wouldn't make the same mistake. So I forced myself to only do the content or play the jobs I wanted to. I wasn't going to force myself to level all the jobs and spam duties for tomes and exp. Once I was finished with the base game, I was going to play only a few hours doing the ex trials and raids. 7.X is expected to have the most content compared to any expansion released. I didn't want to burnout or end up quitting before all that comes out. There's plenty of other amazing games to play to fill the time. The game isn't going anywhere as the saying goes. This isn't like other games that have a content vault and fomo.
Im the same. After I levelled up every class to 90 on my main in EW, I literally quit; started a new alt and have only levelled a few jobs- that alt is now my main and I never logged my max level toon ever again - the character just feels bummed and burnt out - even though there was still content to do, it was just the Meh, feeling.
@@askbjornmusicyou have too much time to play ffxiv on your hands. You’ll never get bored of the game
@Zarrakon I more or less past tense did. I had to quit and start again and Not lose myself in the game to enjoy it again. Casual is much more enjoyable to me than playing every day.
I think that what keeps me going is the various statics that I'm in. Blind progging old fights on min ilv is fun and reprogging ultimates has kept me busy. Also doing dumb shit like trying to clear old raids MINE with an undersized party or trying to beat UCoB with 7 people, getting deep dungeons solo titles, leveling all my crafters in ironman mode, soling stuff as blue mage. If all I did was clear the current savage tier and whatever the newest content is, I would feel the same way.
The content pace of this game has really been bumming me out recently. It seems like they've been putting less and less MMO in this MMO. With the trusts, island sanctuary, and mahjong being put out like they're great updates. These should be tiny mini games of content like triple triad at best but the devs put this stuff out like it's actual content that's gonna keep the game alive
you acting like the SE is comparing the doman mahjong update to an ultimate or raid release is such bad faith. SE doesnt act like that at all. its not like its the same people who would be working on story or raid content that is working on mahjong voicelines. stop crying good lord .it absolutely IS a small QOL to a minigame which is nothing but positive. use your brain. i can absolutely understand wishing there was more coming in 7.1 if the current content dosent interest you but blaming a minigame getting a small update is insane.
@lemontonk your reading comprehension is bad. I'm not blaming the minigames or crying about them. I'm saying that there is little MMO content in this MMO and instead of getting that content we got those minigames. So clearly the devs have prioritized them. Really seems like you're the one that's crying.
it a rpg first a mmo second also their is dung and raiding and trail their is enough .
Keep the channel because I will watch you play anything. You have a way of analyzing games that I think is valuable and could add value to the communities of so many other games. Have the community choose a few games that you haven't played before and I think people will be happy to stick around after XIV.
just wait for MH Wilds to come out and grind that. Any other games u would want to do a walkthru for would be cool. Ur channel is growing as long as u keep the same theme it should keep growing naturally.
I’m also a music producer and i would appreciate watching and listening to ur work !
It's sad but FFXIV currently reminds me of post-Wrath WoW. It feels like the game is being developed by people who don't play the game and aren't particularly invested in it. They're just going through the motions.
Don’t feel bad about taking a break/quitting. Most, if not all, successful content creators branch out to different games etc. If anything, like you’ve said it’s a hobby for you, so do what makes you happy and experiment with different games etc. I’m enjoying watching your videos, because you’re very passionate about the game, but this should not feel like a chore for you to log in if you don’t feel like it. You have built a great community and I’m sure many will follow you regardless what you decide to do next. A bit off topic, but I never got a chance to thank you for your controller guide and hotbars, so thank you 🫡
Either it’s burnout, or betrayal; when Yawntrail released, I felt a sense of betrayal, my years of loyalty and subscriptions were thrown back into my face. 😅
SE released an expansion that you did not enjoy, they did not 'betray' you. That you feel 'betrayed' by SE just means that you need to take a break from the game and re-evaluate your relationship with it.
Some of these folks just exposing their mental illness over a video game lol @@JoeMama-qm5rd
100% real takes here. The FFXI raid is amazing, they did a fantastic job there, but you're right on all other points. This MMO to me has always felt hollow. The game is too safe, everything is created within a box and they will not stray outside of it. This is the complete opposite of say FFXI where they just created some shit and worried about balance later. Players will always find a way around balance issues or whatever and I personally feel like it's not that important. If you have fun and engaging content with stakes, actual reasons to improve their build, player choice, and the game feels like a wholistic experience; you can enjoy a game for months/years after content has stopped (look at FFXI). This game is the opposite of that. Hollow, 1-dimensional, no actual player choice, no stakes, all safe.
hi vit! i started playing ffxiv three or four months ago and stumbled upon your videos when looking up newbie guides. ever since then, ive always looked forward to every one of your uploads, and just wanted to tell you how much i appreciate your work! thanks for everything so far :)
As a fellow high end raider (several week 1, 5/5 ultimates) I've been playing since 3.0, and the only advice I can give you is figuring out what things you like the most and stick to it, and unsub where there is no such content, FF14 is not an OTP game (for me personnaly I really enjoy progging a new ultimate/savage with my static, and I dont think I will get tired of it, like ever)
between 6.4 (cleared p12s week 1) and 7.0 I've been unsubbed for nearly a whole year, my static will start progging FRU early january so Im unsubbed since september (m4s week 1 + reclears) and I will resub early january (during this break I played several other games)
I think it's a toxic behavior to stick with FF14 even when you log on everyday and ask yourself "What there is to do", just unsub and play other games while you wait for a patch that you're interrested in, dont play a game you dont want to
You're not alone. DT msq really killed my momentum of doing anything in FFXIV unfortunately. Excited for Unreal but find myself logging in less and less.
I'm on the other side of the fence, I didn't go hard on the game this 7.0 patch... I did msq, got savage week one and geared the jobs I might wanna play for ultimate, and the rest has been helping friends. Now I'm excited for 7.1 cause of FRU, I dig the Eden storyline and also will be the first time I have a chance at doing an ulti on patch, wich I haven't before. Chaotic alliance is a neat plus that I'm not sure I'll get into this patch, but still, it's neat that they are adding a new kind of fight.
You are definitely right on the business model. It's a hella expensive game for what content it puts out.
I feel like my break from it might come after getting FRU cleared, grab reclears if the fight is good and helping some friends with it if they also wanna go at it. And come back for the deep dungeon.
i took a break since 2 weeks ago, getting burned out from having to run group contents and trying to find people matching my time for raiding also and bored in general, just playing Black Desert and Metaphor right now and I'm still thinking to whether come back for 7.1 x_x
Square Enix badly needs to change their formula, especially for dungeons. Dungeons make up more than 50% of what you do content wise in the game. It needs to have variety and it just doesn't. The patch cycles are also very underwhelming. I hope that the failures on story force them to do some self-reflection. Since the main story was pretty much ended in Endwalker, they need to turn away from being so MSQ-based and focus on addressing things like the leveling grind for combat jobs, endgame content, etc.
The caliber of player makes it impossible for developers to create enough content to satiate those that play for a challenging environment. It's the same way over on WoW. The vast majority of players that progress through mythic raiding relatively quickly all step away from the game until the next tier comes. I went through a similar challenge with worrying that I was wasting my time playing games when I turned 30 too, but then classic WoW released and made me realize how much I love gaming and that it'll be part of my routing forever.
@7:30
I havent finished m4s but man a week one clear sounds rough. Once you have everything whats the point? Your gear is going to be replaced by crafted sets next tier.
Its a glam farm at that point. And thats a stretch.
I'd love to see you try WoW, but it's a huge investment in terms of knowledge (also the keyboard + mouse control scheme). Either way I'll keep an eye out for more streams & vids!
I've been playing since ARR. I've felt the SAME way you've been feeling, slowly, since around Stormblood. That was 3 expansions ago, and absolutely nothing has changed. I am constantly playing the game for what I hope it will be, having faith that my time investment will not be wasted when they FINALLY release some content for me to actually USE my character. I get raids, and aside from that all progress on my character is basically useless.
It makes me real sad man but they have released the same thing for 12 years. I don't think it's gonna change until they realize they can't play it safe anymore. You had a backlog in Endwalker, and a lot of new people came in Shadowbringers. The backlog for long time players was gone for a fat minute. Its been disheartening but at LEAST finally there are more people saying what a lot of us have been feeling for literally years now.
Not sure I understand videos like this. It’s a game if you don’t like it anymore, or you are not excited then there is nothing wrong with leaving the game. Why the rant, and the hour long video?? Just quit and go play something else.
You really sound fed up with it all buddy, even the small stuff really bothering you, take a break and forget about the game, look after yourself.
Eureka is awesome though. I'll meet you in there if you want
i think its completely fair to feel this way. I didnt care at all throughout endwalker, only did p1 p2 and p9, didnt even touch abyssos. but since dawntrail ive found ways to play every day so ive been loving it more than ever. but yeah i completely understand the feeling you have rn.
The budget thing is a huge problem indeed. SE funnels all the money into their other projects that is such a dumb decision.
i think the way ff14 releases content is slow yeah but it benefits me since i can use that free time going out with friends and do other stuff and not just hang on my pc 24/7 feels rlly good atm
I'm with ya, the game is stale atm.
I feel you brother. I've taken breaks since ARR. I was thinking of trying not take a break during this expac, but that isn't looking promising at all. I'm very much looking at going back to single player turn based games, and Ghost Recon: Breakpoint (not a lot of content there tbh, but the freedom and flexibility helps keep things fun for me). I would certainly have to say to NOT limit yourself to XIV on UA-cam, Discord, or Twitch (I follow on all of the above). Play what you want and I'm sure a lot of us will follow. If you lose followers that isn't necessarily a bad thing. Those that are still around are around for you, and not whatever you're playing at the moment. Also, changing up games may help those of us that either haven't heard of the game discover it, and/or make up our minds at to if we want to play it ourself if we were on the fence before.
As a raider, I love me my raids. We get plenty of engaging content - however, the jobs become less and less engaging.
On the other hand, the writing is as poor as it hasn't been in a long time. The world building broke for me with the lv83 Zodi trial.
What bothers me most: Whilst we get many good raids, there is just nothing else to do. We get no casual-ish / midcore content we can just vibe in, and the next one being explorational apparently won't drop until 7.35. Only so much I can keep myself entertained with doing savage and ultimate all over and over again.
I totally agree with everything u have said. Gearing is the most barebones system i have ever seen, and the other problem is all the other content besides savage isnt really for gear, its for cosmetics or just catch up gear that u will replace anyway. If they cant figure out something unique, i would actually take anything! tier sets, gear that change how your class is played, more indepth materia/stat system...something! And the class design has also been very stale. They pigeon holed themselves in this super constrictive, every class 60 min burst/cooldown window that severely limits the creativity of job design. Especially when there is no gear to augment a different playstyle and no like subclass for each class, it gets boring very quick. This is also speculation, but the fact that Yoshi P said the job design stuff is coming next expansion doesnt give me a lot of hope for much change considering this expansion was suppose to work on combat design and more loot rewards, and it didnt differ much at all. I quit this game very fast after Dawntrail because the future just looked bleak. Really wish it was better! (I think i ranted more than u xD)
I started ff 2 years ago almost. Loved it 100% but there are a lot of points you have brought up and I 100% agree. As a mch main for dps, I’m so sad. Endwalker mch was pretty solid imo for phys range. I also feel forced to pay my sub because I’d lose my house :/
I would definitely recommend to take a least a break. If you decide to quit then that's completely reasonable too. It gets worse if you force yourself to fight through burnout. I love ffxiv and will probably never quit, especially since I haven't after 10 years, but I know that it's not for everyone. There just isn't enough content to hold every kind of person over for long periods of time. It doesn't help that Dawntrail is very light on content so far. If you've gone through all the type of content you like, and if there isn't that grip of a social aspect to keep you invested then it gets real tough to enjoy it. Someone else in another comment mentioned helping other people get ultimate clears, which is great, but sometimes even that only goes so far. Once I clear TOP, I'll probably spend my time helping other people get their clears and we'll see where I go from there.
Looking at the way they're still simplifying jobs in the middle of Dawntrail, yeah i think i'm done.
Job design has already never been this simple before.
ngl, i took the last month away from the game to play some other games, just logging on to keep my house. other then that, ive not watched anything ff14 related so when i return ill have something to do
I can relate. Ive been feeling burnt out and kinda bored with the game. Sometimes I just log in and wonder "i should just do something else." Perhaps I should try getting into the harder raid content but im hesitant to do so. Looking forward to that chaotic alliance raid tho. So many players maybe I can hide how bad I am lol. Otherwise i just let my sub run out and come back later. It feels refreshing. I'd wish they'd give us more for PVP. I really took to that scene.
How you are feeling is fair
I do hope you enjoy the ultimate ❤
I think Endwalker is when the content cycle, slow/boring gearing, job/fight design really was showing that it was not working, if you didn't do ultimates there was literally nothing to do longterm the entire patch cycle. If you were new in Shadowbringers or EW it didn't seem like a problem because had the massive backlog of old content to go through but for longtime heavily invested players there is not enough there and the "just unsub" defense rings hollower than ever. Hopefully the chaotic is fun and repeatable but I really think they need to consider either launching the expansions with relic/explorable/replayable content or at least releasing them way before earlier than x.3 patches and just building on them instead of waiting until the expacs almost done to give people the grindy mmo feeling content.
I definitely support more content coming out at a faster pace for everyone or those who want it. As someone who's been busy since the beginning of 2024 and probably(?) the minority, I mostly enjoy the slow pace of content, when I have my limited days off and where I don't need to keep playing constantly to catch up with the newest events or chasing BiS like in other MMOs I played. However, I'd be lying if I say I don't feel the lack of engaging content on some days or the sameness of the things I'm doing now in FFXIV. That being said, nothing is worse than a dead MMO and having an active engaged player base is vital to the longevity of any MMO, especially FFXIV, where I want to keep playing for however long it'll be running. Great video.
I think Shadowbringers, and Endwalker to a certain degree, were the Wrath for ff14 and peak. No king rules forever, it's all mid tier and short comings from here on out with some cool stuff every now and then, they'll never be able to top the story from ARR to Endwalker, and when it comes to content its always the same stuff with a light coat of new paint, to afraid to try anything new, and it's starting to show. The most vocal part of the community will destroy this game with it's toxic positivity.
Im a 2013 ARR player, I got to this point when HW came out. I played GW2 on and off too so I was fine not playing for 2 or 3 months after each patch. By SHB expac GW2 died for me, so I grinded XIV, did all my backlog and by EW I had nothing else of interest to do. Yet I was happy with the story and was fine comming back for that. Now DT ruined the story for me. Combat is cool so I did savage and found out how boring it gets to farm 4 fights once a week to get basicly meaningless loot, by the 4th week I just wanted to farm M4S but had to reclear all others, by the 6th week there were fewer partys in PF and most using new strats that I couldnt bother to learn. I didnt lvl all my jobs just so that I have some to lvl when tribes and the exploration areas are released, yet I dont even know if I can stand waiting that long to lvl them. Damn I even miss ARR when a patch releases with 3 dungeons, HW went to 2, then Sb to 1, ok they were doing something else instead but for patch x.1? God give something more to the casual player! Spice it up! Alliance raid is just a weekly thing and I never understood why, loot is always 10 ilvls bellow savage and will be obsulete next patch, just let people farm something, we got like 21 jobs to gear up, atleast I would have other 720ish jobs that I could take for savage if I wanted to, instead of waiting 5 weeks to farm the allance set for 1 job or crafting another 710 set and spending a fortune overmelding it. This is just sad.
You're at the point I was at mid-EW-patch cycle (I started shortly after ShB launch), the honeymoon phase has ended and you can no longer play the game at the pace you'd like to. You might just need a change of scenery, after all: you can't miss something if it isn't absent. I started going through my backlog of games in my library, checking out the other FF games for the first time, and trying other online games (The Old Republic, and recently started Warframe).
I'm not sure how much you like just grinding out content, but Eureka is worth doing if you don't mind the grind of leveling up and progressing through each zone until you get to the raid at the end... I'm sure you can get a group to go with you and powerlevel you if you wanted to... worth thinking about, the raid is fun (iirc it's somewhere between extreme and Savage, it was their testing bed for the DRS raid later, in Bozja). And you didn't miss the boat on Eureka either, it's still very much populated and active, there are people in the game who exclusively do Eureka, as it's their favorite content. There's also Discord servers who organize weekly groups to go through, get you leveled up and progressed, and then take you through the raid.
The budget issues are definitely glaringly obvious when you've been current with the game for a while... and I suspect a lot of the resources that could be put back into the game are being used to start development of the next MMO, but they just haven't revealed it yet. Of course it's also clearly going into their other IP's and the FF remakes, as you said.
I love this game. Ive been playing for 8 years but my interest diminished in Endwalker. Dawntrail is not exciting to me at all unfortunately. Im still debating whether resub or not to play the patch. Im still playing due to nostalgia whe I started back in Heavensward. The closest excitement after that was Shadowbringers and then all went downhill for me.
It's just a boring, samey grind at this point. I've kinda fallen out of of love with MMO as a whole tbh. Most just feels like work with all these dailies and weeklies stacking up
If you are looking for a unique mmo with a large Life Skill system and encourages players to socialize try out Mabinogi. Only major flaw with the game is it's outdated engine but we are upgrading to Unreal 5 in a few years. Mabinogi literally has all the quality of life content that FF14 is lacking.
I haven't played since 6.0 is it even worth it to come back and get to 7.0?
Wait till patch 7.5 at least, right now you won't be pleased.
appreciate the perspective. i started watching you with some of that pre-dawntrail content and found your gamer mindset-approach to FFXIV so relatable. I was so hyped to learn follow-along with the expansion. but.. then my MSQs took forever and i lost interest pretty quickly.
still, 6pts of bullet points is insane LOL kinda hilarious
Sooo.. how about monster hunter ?
On the references to previous games, the ff9 and ff4 references were not really any more than previous stuff throughout every expansion. The endwalker patches were nothing like ff4 story, it was a very xiv original just using ff4 names and designs. Alexandria has almost nothing to do with ff9 outside the building designs and a few small references in the final zone.
I admitted to this after finishing Dawntrail and letting it broil in my head for two weeks, and decided to quit three months ago. As someone else said, when the story is the highlight and the thing to look forward to the most, since content is all the same and predictable- what is there to look forward to when the story goes bad?
Well, after two months, I missed the game a bit, and the modding, but existence of Dawntrail kept me away a little longer, but eventually I decided to return... anew, with limitations, such as no market board- forcing me to craft and gather everything myself. I started a new character that I've been playing each expansion to 100% completions (up to a point, not EVERY relic, just few, that's just asking for burnout- but leveling every class to level cap of the expansion etc.) before moving to the next. It's been great, I also swapped language to japanese to get used to them before Dawntrail, and I even looked into making Wuk Lamat into a miqote, so when I eventually get there, she will sound at least a little better and not look bad. Dawntrail is probably like 5-6 months of gameplay away, so I'm not too worried anymore.
When players use the "unsub and come back", that doesn't fix the issue many of us have with the game. You can take a long break and if you log in years later, the game at its core,it's still the same.
It's showing its age, and we're just eager for something new.
I got a big burn out from the game after finishing the disappointing Dawntrail story like 8-9 months ago, played for a while, pushed myself to make all jobs (craft and battle) to 100 then done (5 months ago). No big updates, nothing impactful, all the same, tried raiding for a bit this tier of savage but not worth the time and stress, still not convinced to play it back. Everything you said it's literally what i felt, i'm touching more grass now, sometimes i come in think "did i really made the right decision?" reason why i'm here and again i confirm i did the right decision, like months ago, moooonths and only NOW the game is getting a update, i know it's common like every 6 months for big updates or so but unlike previous years, i lived so much and did so much, a lot more of irl and this game havent yet came with anything to excite me about. So, maybe next year who knows.
World of Warcraft: War Within is just around the corner and definitely addresses your issues with builds. A lot more losers in terms of meta builds as a caveat but a lot more variety per class.
Have you played FROM soft games before? I find them a good palate cleanser to MMOs.
Ive been playing this game for a long time(1.0) ive seen the ups and downs,i was incredibly skeptical about how the raids were going to be, i was pleased that they are trying out new stuff even tho i am disappointed at how easy this raid tier was i am looking forward to the next,the extreme fights even tho easy i wont lie that they werent fun as well,i do wish jobs had more of an identity and i know they are focusing on that in 8.0 but man i wish theyd release things sooner,i think the 4 months is a bit too much they should bring back the old release schedule especially since they have the money now to push for more,i think dawntrail combat wise is awesome but man it needs more to do, i love the game, i hope everyone speaks up so that the devs listen to players frustration
I totally get where you're coming from. This expansion has been a blast in terms of combat, but the story feels pretty lackluster. Wuk Lamat and those endless fetch quests just don’t do it for me. I’ve been playing on and off since Heavensward, and honestly, taking breaks has been key to keeping the game fresh. Seeing the same people AFK or dancing in town every day is wild-I don’t know how they do it!
After some time away, I do miss the initial rush around new content drops, but I’ve never had any issues finding groups for older content, even the less popular stuff. Most of the extra things to do are smaller DoH/DoL activities, unless you’re really invested in achievements or relic grinds. And yeah, the content drip and gearing system feels like a real slog compared to other games, and hitting level 100 felt a bit underwhelming for such a major milestone. It’s definitely one of the game’s few weak spots.
It's also important to talk about how players self-sabotage in many ways in gaming in general. First, they cry that content takes forever to release. Then, when it DOES release, the first thing you'll see is "guides" on _"how to complete X AS FAST AS POSSIBLE!"_
That's not to mention how many players expect their group to check guides before even touching new content and fully expect them to clear it in 2-3 pulls, further rushing content they could be spending time on.
Furthermore, when someone makes suggestions for improvements to the game, don't dismiss those outright just because _you_ don't like it. I've been calling for a New Job+ to level jobs all over again, much like the New Game+ system does for the MSQ. The technology is there. It'd be evergreen content. Players will engage with the market board to gear those jobs again. Queue times for duties will go down when folks queue up for duties to level. Even if it's not your thing, the indirect benefits are significant. But no, it gets shut down "because I don't want it".
Take a break! I didn't enjoy Dawntrail outside of the raids. Have been unsubbed since BiS. It will re-energize you for 7.1 maybe.
I mean I enjoyed watching other people play through dawntrail's msq. I enjoyed their decent into madness and disappointment, often culminating with a rant about the story. That was my entertainment from msq.
I feel you. I got super burned out the last tier of end walker. Literally dreaded logging in. Eventually quit in the middle of the tier cause I couldn't take it anymore. Forcing yourself to play when you really dont want to makes it a lot worse.
I think ill unsub for a while just from the sheer lack of content this patch (24 man on launch is torture anyway). I dont see it as a negative to have more time for other games on my list haha
I've been playing since 1.0 and this is the first time that I've been genuinely bored with the game as a whole. I think it mostly stems from the MSQ being really disappointing for me. Usually, the MSQ hype helps sustain me until patch content, but because I was left feeling dissatisfied, my patience has already worn thin. I feel uncertain about what we even have to look forward to. I still log in and do things, but I don't feel invested. I just want to enjoy the game again.
I think the game is kinda good. It surely could have been better. My biggest complain though. Is that if you want to fully experience it. In my case, fashion and housing. It requires a lot of money. On top of subscription. It makes it very expensive. Which is frustrating and disappointing for me. The online store also, always has the best outfits, compared to what you get in game for free. Not cool...
I literally just had this happen with wow about 3 weeks ago. I lived for m+ since its come out but randomly after one I was just like what am I even doing on cuz I don't even know if im having fun? im not burnt out at all either it just clicked in my head and now i havent been on in 3 weeks.
Yeah this happened to a lot of WoW Players. They don't realize they are burned out until they actually stop playing. Even in SL, and it is a bad expansion don't get me wrong, but so many people were like 'I have to do this. I have to do that. If I don't I am going to get behind.' and they should have known there was going to be a catch up mechanic later on. I feel like FF14 players are starting to have the same feeling that WoW Players had in SL. People don't know how to take breaks. I never really got burnt out until BFA/SL in WoW but it was because I felt like I had to be at RP events for my guild. I was subbed for like 3 years non stop and I usually took 4 to 6 month breaks before I joined the rp guild.
@ yea I’ve been subbed since vanilla and never felt like this even during the wod heresy days. Oddly enough when classic dropped having to level slowly through the game again and actually use my brain and weird items reinvigorated a lot of it for me. I’m in a weird middle ground where I love retail endgame but hate everything else. I wish I could have like classic leveling with retail endgame so no matter what I felt like I was playing an actual mmo.
I started the game mid endwalker. I was in endgame at the very end of endwalker so I had a little time enjoying P10 Savage before Dawntrail came out. And yeah after playing every day for more than a year now is the first time I don't really know what to do. I loved the game so much when catching up to content but now the magic is not as strong. 1 or 2 weeks ago I rekindled the flame a bit by picking legacy content. but without that or savage raiding I don't have a anything to besides unsubscribing.
I think eureka would be perfect for you tbh i fell back in love with the game at some point during anemos
I watched this to the end and all I can say is just take a break from the game.
i randomly found this video, but ive said something in the past that people have been very against it, but to me FFXIV kinda died with the end of endwalker.
If they wanted to go forward with the game they would have to make a new rebranding of the game, same way they did with a Realm Reborn back when the game "revived" itself from 1.0.
They should have done a massive graphics overhaul, combat revamp, more in-depth chracter progression, etc. (as you also said on your video).
I didnt come back for Dawntrail, and all videos ive seen so far are just validating my original thoughts.
Wuk Lamat has an answer for everything you're going through right now.
I started FFXIV having fallen in love with the Bard fantasy: a support job with proper utility to help out the party. I had a blast when I joined the game shortly after Stormblood released and throughout that expansion.
With Shadowbringers bringing Dancer, I expected support jobs to get a proper boost to their toolkit. The exact opposite happened, to the degree that Bards even lost the _buffs on their songs._
Disillusioned, I found solace in Astrologian. It being a healing job worked for me and I _loved_ the animation aesthetics of it. Combined with Nocturnal Sect gameplay + theme suiting my Keeper of the Moon Miqo'te, I had at least found a new main job and possibly my true character _fantasy._
Then came the announcement that Endwalker would switch up healers and that Astrologian would turn to a 'pure healer', with no further elaboration. I waited _anxiously_ for 6+ months to see my greatest fears come to fruition. In the expansion where we were going to the _moon,_ I was hoping to peak with Nocturnal Astrologian on my Keeper of the MOON Miqo'te. That fantasy got shattered.
I since resorted to playing Sage. It scratches my gameplay needs just barely and has since become my main. With Dawntrail announced, I was fully prepared for them to screw over Sage. Surprisingly, that didn't happen, because I had no _fantasy_ attachment to that job, I guess. Instead, I did expect them to come with an epic new ARR-type MSQ where they kept things light and ended with a banger. Gods know we needed that after the emotional Dempsey Roll that was Endwalker.
For one, Kozama'uka (I had to look up that name) almost made me quit the MSQ altogether because of how _bored_ I was. That's coming from someone who talked to EVERY MSQ character in between EVERY MSQ step from ARR - EW MSQ. On TWO characters. Second, we got Living Memory, which ended up exploring a deepest fear I didn't realize I had and it made me emotionally _fatigued,_ which is extremely ironic given that I play games to find emotional release from the society-induced emotional stoicism expected from men.
Shadowbringers shattered the gameplay style that drew me to Bard. Endwalker shattered the character fantasy I had built for my character. Dawntrail shattered my belief that the game can craft a quality story. And I haven't talked about the smaller things, like the combat voices they arbitrarily changed and made me lose even more connection to my character.
All three core components that are crucial for a game ended up shattered in three expansions. I've been in a burnout ever since finishing Dawntrail (other things contributed, but Dawntrail was the trigger). Right now, I cannot say FINAL Fantasy without a massive tongue-in-cheek, and I HATE that I feel this way.
Why do I care so much? For one, I _love_ my characters. I spent ample time creating ones I feel serve as my perfect alter ego. Second, the visual novel style of the game just makes you attached to your character. I appreciate that, but I guess it's also a trap. And third.... The only true fun I've ever had in life was when I played FFXIV with an amazing group of friends I met in this game. The MMORPG genre would be dead were it not for FFXIV and what it offers. But all my friends have since stopped playing, the developers continue to miss the mark and destroy the foundation of what made the game enjoyable to me and I'm just at wit's end now.
Things that I need to keep my going as someone who doesn't like doing Extremes, Savage, Unreal or Ultimate:
- A glamour catalogue to coordinate glamour pieces, followed by proper system changes to properly accommodate glamour pieces
- Extremes to be removed from the mentor roulette. I love what it _could_ do and would spam it were it available; I can't even touch it because of extremes. Remove the mount achievement, I don't need that
- New Job+ to level jobs again without having to create a new character and all that that entails. I like leveling, it gives me a reason to do content and roulettes. At max level, I don't care for them anymore
- Fishing tackle box for lure and bait inventory management
- Proper storage for raw materials without having to buy 20 retainers
- Placement of housing furniture to be stored in a template so one can easily clear their house from it all, redecorate, store that new placement in a second template, then be allowed to freely switch between them. Because inventory space is done so poorly, I don't touch my house AT ALL, which is wasted potential for it :(
But none of that is going to happen.
Wall of Text. Tdlr
Well did you really think that a new expansion launch will give you 10 years worth of high end combat content which you rushed through in 1 expansion?
Dude I get it for sure. but gonna miss your content loved it all the time
the fact that they didn't do any simple changes on drk actually infuriates me.
Yeah I’ll be real. You sound burnt out. There was a time where I felt exactly as you did back in stormblood. It took me like 2 entire patch cycles back then when I eventually came back to the game. This game, it’s very important to take time for yourself when there’s no content to do - or no content you want to do. The whole “just unsub and play something else, duh” is actually helpful advice when you’re feeling this way. If you have a backlog of games you’re working through then this is the time imo.
I do hope you come back if you defo leave. Your content is great to watch :)
Some kind of burnout plays into it but it's the boredom kinda one, seeing that you want more but the game might feel like a slog at times. All in all a break might be a good way to reset the mind etc and if it reignites the spark within to want to play that's good, altho that goes bothways for SE as well.
I just wish pvp was better
It's getting a bunch of pretty major changes this patch. Looks good for the hardcore pvp'ers but we'll see if that improves the longevity of it at all beyond completing the "battle pass"
@@99_Vit it's needs open world pvp and FC tournaments.
All I want is them to stagger out the content, like 2-4 Weeks until there is something new to do instead of having to wait 3.5-4 Months for "a bunch"