I'm one of the wierd ones that loves going on expeditions to spend an hour or more taking in the sights gathering mushrooms and dung and such. And cooking raw meat. Pretending I'm camping
I like the relaxed tempo of just gathering items for bounties as I listen to a podcast. Reminds me of laid back old school MMO farming. Relaxes the noggin'.
Yeah I'm so much concerned about the screamer pods themselves but the screamer sacs so I can craft on the go including the 3 pods you can carry. Specially for that tempered black diablos
As someone spamming Wide Range, Fungiform, and Speed Eating on basically all my multiplayer builds, this was a nice refresher. Also, you can farm dung with the Ancient Tree now, cheaper and quicker than the Elder Melder.
Yeah, but only those in the bottom, like the fishing rod and net for example, but the whetstone. It's not possible to hide everything you want actually. I'd like to hide items I have already in the radial menu.
@@gabrieloliveiradossantos9813 Oh please, they need to do that at some point. Being able to hide items that you set up in your radial menu would be great.
*Two fixes: With Energy Drink I meant to say Recovery SPEED, and apparently dung pods are now farmable. Thanks!* **Join the 9999 Binoculars Club** ua-cam.com/video/Q2BZf-0k8fk/v-deo.html
I would like to note that stack limits weren't really mentioned here. (Wide-Range superfan here, so I know more about items than any healthy person should!) Max Potions for example are great and all, except you can carry 2 of them instead of Mega Potion's 10. A similar dichotomy comes up with Antidotes and Herbal Medicine, you can carry 10 Antidote but only 5 Herbal Medicine. If you're a new player or are fighting a monster you're unfamiliar with, you're probably going to get poisoned more than 5 times or will need to heal more than twice. It's best to bring the "basic" items like the Antidotes or Mega Potions, that are just as good as their contemporaries if you have a breather, as well as the immediate use stuff. I would also like to note some other things: -As many people have pointed out Dung Pods are now farmable. It's also worth noting that Dung and Rolled Up Dung are still theoretically useful if for whatever reason you want to shoot maximum poop at the monster in question. -ALWAYS use Nourishing Extracts to make Mega Demondrugs/Armorskins, never waste them on Ancient Potions! Immunisers might be a bit costly but they are never as rare as Nourishing Extracts will be. -What a lot of people don't know about Immuniser is that it lasts FIVE whole minutes! It's definitely the most underrated survivability buff in the game, you can just chug it at the start of a fight and you'll have a little extra health to work with. This is distinct from Astera Jerky, which has a buff that only lasts for a single minute. However, Astera Jerky does have a niche in that it immediately restores all current recoverable health, which against certain monsters like Lunastra can be an extremely effective heal. -"Flash pods are probably only going to be used by speedrunners" Okay, I admit I haven't played Iceborne, but... Really? Even if you only flash once, a free monster knockdown, out of the sky no less, plus a few seconds of the monster not aiming its attacks is ABSOLUTELY worth an item slot to carry around at all times. It's just that carrying a full stack of Flashbugs probably ain't gonna be a thing. -Smoke Bombs are a very niche and rarely-used item but TBH I think they're alright. The primary use of Smoke Bombs is to lose monster aggro for a second so you can get an easy heal in, or maybe a sharpen or something like that. -It's bizarre that you left off Mushroomancer effects because a lot of them are quite popular. Blue Mushrooms are a cheap inbetween from Mega/Max Potions, Mandragoras are Max Potions that you can stack to 10, Devil's Blight provides a better version of Dash Juice, and so on.
DarthVaderReviews you can carry the items to craft 5 more max potions so that's 7 plus if you really wanted to you could bring another 5 nutrients and honey and make another 5 max potions.
@@onearmedwolf6512 Yes, but IMO all that's a bit too much work for simple healing. For stuff like barrel bombs or bowgun ammo combat crafting pays off but in a situation like thisz I think it's more trouble than it's worth.
@@gabrieloliveiradossantos9813 No, Immuniser increases your "health recovery" speed temporarily. Whenever you take damage, a bit of your lost health is "recoverable" health that will regenerate on its own, right? Immuniser makes that recovery process faster for a few minutes.
I always look for guys like you when I watch a yt vid on mhw you guys give a bunch of other advice I didn’t know about and that isn’t gone over in the vid. Since it seems you didn’t have that much likes on your comment that must’ve taken a while to write I wanted to lyk that you didn’t waste your time and thanks for the advice 😁
I want to dispute the rumour that you can't sustian ancient potions. You can actually meld these rather easily at the elder melder for 100 pts. I have have around 200 atm just from melding surplus event tickets.
Smokebombs are really nice for sharpening mid-fight. If you bring a weapon where you know you'll have to sharpen a lot, or use protective polish or something, then smokebombs are a really nice quality of life thing to be keeping next to your whetstone
Best way to get nourishing extract is send your palicos on a high rank expedition to the vale when there's 2 Odogaron. They're a great source of nourishing extract and I get 2-6 per run. Argosy can have it sometimes too. For Kelbi horns just use a lbg a perform a melee attack, guaranteed horn drop.
Sushifish scale + can be used with wide range, it heals the same as a megapotion but it does it instantly, like a max potion. Those are pretty useful if u are going full support mode :)
there are a couple of runs when a team mate of mine smoke bombed me to prevent ANCIENT LESHEN and BEHEMOTH from aggro-ing me since I was the designated healer
Also worth noting: I find that four slots of Botanical Research are enough to keep most items I need stocked, especially since Thick Bones are a more common drop, and since the melding list is expanded for certain items. I drop a demondrug and an armorskin for most regular hunts, and the Mega versions for elder dragons and harder events.
Yea he has a habit of not having all the information when he makes an all review videos he didnt have all the charms either when he did his charm review video
@@rexhartman9707 He's also talking out of his ass. In all mH Games , even I G rank I've never heard anyone say that they "moved on " from mega potions. Max potions and ancient potions are just for emergencies. Even if you carry the max amount to re-craft them. It was just for facing Fatalis, Lao Shan Lung etc. What a bunch of bs.
Here's a big tip if you farm the steam works regularly the steam works gives steam tickets which are used to make the clockwork armour sets however you get so many of them If you go to the elder melder these tickets are worth 50-100 melding points so use them to meld items you need as you dont need these tickets other than to make the armor .
Thanks for the video. I'm having a rough day but you're nice cadence is always pleasant to have ^_^ Very excited to watch you duke it out with Rajang shortly!
Wow.. What dedication, this video must have taken you a LOT of time to make and gather information. Great work as always. A little tip for Kelbi horns: you get 1 horn per kelbi if you hit it Witch a blunt weapon, fx, hammer, the slap with HBG, Shoulder push with GS, SnS shield attacks and so on. But i guess most of you know this.
Mushroomancer Wide-Range builds are still the staple of my co-op sets. Being able to carry so a large number of mushrooms that each have the effects of the attack/defense drugs, Dash Juice, an instant potion, recovery up and x10 Max Potions is wonderful. There's Excite Shroom's randomized effect on the user itself too, but I'm a bit iffy on that one. Better to just use Mega Potions, Blight Seeds and Medicine Pills/Powders. Granted it does take up a lot of skill slots to run that sort of build, it's incredibly useful in party play and for solo gathering.
I noticed you don't seem to use full farm buffs. You know you can have all types harvest up L and harvest speed up L constantly by topping up every 5 hunts with soft soil. Or is there a reason you don't use it?
Alternatively, one could adopt mushroomancer and never have to deal in potions of any type again. Can carry 10 mandragora which is essentially a max potion anyways, you can pluck it easily if you run out, you can grow them without having to use up multiple slots for components, and even when you start out you will have an advantage in blue mushrooms being everywhere, fast to eat, and instant to recover with. Sure you sacrifice gear slots, but it can be done alot earlier and more comfortably this way. Also doesn't clutter your inventory as much as carrying max pot components~
Tip for easy to remember atk+ and armor+ bluffs; 1 food, 1 drink, 1 powder (excluding mushroommancer). Did you eat a pill? It kicks the seed you ate. Did you drink a mdd? It kicks the dd. Helped me stop throwing things away when I started wide ranged builds. Upvote if you think this tip is helpful to let others see it too! Good luck hunters ;)
Another Good Tip about getting Ancient and Max potions is actually Melding. max potion cost 30 melding points which easily can be gotten from trading in bones same with ancient potion they are a little more expensive which is 80 points but its far more economical to meld for max potions than to craft them and as long as you collect bones you will always be able to get alot of them
I slightly disagree with the sentiment regarding herbal medicine over herbal powder. At this point in the game with four botanical slots unlocked, I don't feel particularly worried about running out of godbugs any time soon. At the bare minimum though, even if you're just curing your own poison, throwing even a tiny bit of health out to the entire team can save a cart!
@@leebard9335 it comes back, lol. Just kidding. It does a very marginal ranged damage. Good for alerting a monster to your presence, but beyond that, not much. If you smack tails with a hammer, I believe you can throw a 'rang to sever it, as it deals cut damage. Never did blunt, so I don't know for sure.
Prepping for Iceborne PC and tinkering with loadouts. When you got to Flashpods/Flashbugs I decided to free up a slot by taking out my 10 flashbugs from my basic/generic loadout. Thanks!
Your best to fit me was taking it the Armour talon & charm. I have played for so long with them I just digit about them. They became a permanent fixture. Best tip of video. Would rather use that space for real helpful items or just spare boxes for collecting ingredients as I run by them. Thank you for bringing this to my attention.
I doubt newer players will read this but just in case. If u need to farm kelbi horns bring a hammer to wildspire waste. One smack wit a hammer on male or even female kelbi will drop a horn and sometimes even after they drop a horn carving will give a horn.
you forgot to mention.. items like demon drug have a timer since iceborne.. because they'd be OP in the guiding lands otherwise. PS: i notice with the raider rider.. i rarely see poeple sharpen on them they usually do that before riding.. but it can really save time XD
Since when? My mega demon drug and Mega armor skin buff stays until I die...I've gone 30 minutes without dying and farming in the guiding lands and still have the buff
I found Kelbi horns to be really easy to get if you just shoot sticky level 1 at a Kelbi. It just hits them and it drops on contact even without the explosion. This of course assumes a HBG is in use - just anytime you pass by one just wack em a bit and move on. For reference I'm using Nero's Blazooka, which isn't very high level comparatively.
Ancient Potions are good for harder hunts. They can quickly give you max HP and stamina after fainting, so you don't have to wait to eat next meal. I usually keep Enegry Drink too. I use them instead of rations.
Ancient Potion is nice to have if you have low stamina and Health while you fight Mostly used by Speedrunners with DBs Bow just to reset your health and stamina to full
I mostly use my Tailraider Safari for Nourishing Extract. It's probably about the most useful thing they can bring back anyway. Just send them after the most Dodo's and Odo's with bonuses that you can. I have hundreds of Screamer Pods just because I always sending the Argosy for consumables.
If you put a piece of raw meat on the ground, the screaming flyers will flock to the raw meat on the ground after a while, about 6-8 of them at a time. Then you can unload a wyvern blast on them and get some screamer pods! Though, I still find screamer pods more trouble than they are worth. Only somewhat useful for one monster and its reskinned variant. It's just not worth the mental trouble creating a separate item loadout just for the screamer pods whenever you want to hunt Diablos.
Loved the first video, helped me a lot to improve when I was kinda hitting a wall of how good I can be in the game! Skipped through this one too, great job! 👍
For Smoke Bomb, search stealth kill velkana. Hilarious useage of smoke bomb, velkana never gets agro. Always confused looking around, super easy to cluster bomb!
But what about boomerangs and binoculars??? Also, I wonder if smoke bombs are useful for sharpening while fighting super aggressive monsters like Deviljho and Yian Garuga?
Binoculars = useful for spotting rare critters Smoke Bombs = yes very useful for sharpening, fast travel in a fight. Be careful as the monster will attack last positioned spotted. So drop one, move, drop another outside line of sight. Enjoy being a ninja 😂
I like ancient potion more than max because I can carry more and in longer battles I need the stamina back. Kelbi are super easy to farm, iron 1 bow Arch shot will break at least 1 sometimes 2 horns off a kelbi everytime.
Something else maybe worth mentioning is that you can send your tail raiders out to gather items such as dash extract for you. I know I always send mine out to fight diablos cause he drops them. :) great video!
Hmm 300 hours into the game and i just realised Astera Jerky gives Recovery Up and has a faster consume animation also that the Elder Melder is an option for Screamer Pods...NOICE 😏 Edit: Wait a minute Sushifish scales don't heal bleeding, did it get buffed in Ice Borne? Edit: Oh shit! Sushifish scales DO heal bleeding
I'd like to add bc I haven't seen it mentioned in a bit. You can garuntee a Kelbi horn drop if you smack them a few times with a capture net in the face. It may take a few times and you have to be fast, but as long as you aren't double dipping on the same kelbi, it will pop off eventually. They do have to have some kind of nub already.
I had an awesome smoke bomb dragon pierce set in MHW. earplugs are a must cause everything the monster sees you, they roar. Smoke bomb, dragon pierce them, maybe even twice. They spot you and roar, dragon pierce again. Smoke bomb and repeat. Use the stealth skill and, the assassins creed mantle will let you lose the monsters sight more often. But let the monster spot you before you shoot them again, so you can keep disappearing. It’s a pretty fun try hard way to play to feel cool with smoke bombs. You can even set up large barrel bombs and traps and stuff under the cover. It’s also neat with LBG. and this is a solo skill or, the monster is just gonna fight someone else instead of standing still. Which by the way, if you really really really don’t want aggro ever. Go ahead and use it in multiplayer, lol.
Knight Slayer just beat the behemoth on MHW and have lost the will to keep playing and and am currently downloading Skyrim on my PS4. I had Skrim skrim for a while but I like to go back to it every now and then. There’s so much to do that in all my play through I never completed everything. My favorite thing is the thieves guild and my pickpocket and sneak are 100.
So I have not looked through the comments to see if anyone has said this and I also have not tested this in iceborn but in the base game if you take a light or heavy bowgun (light is better for movement speed) take sticky level 1 and shoot them. Like kirin there body is so small no matter where you hit the blast can reach there head. The cause of this is that for some reason kelby with or without horns drop horns. Just a tip hope you like and it helps
I know I'm late, but: Smoke Bomb in MP: the cloud sticks around for a little bit. If the monster changes aggro to someone in the smoke, they will be "sniff-locked" I think even when enraged. It's like 3 seconds of paralysis in exchange for 1 second of smokebomb. Just a neat way to add complication in direct exchange for increase in attack windows.
Bro thank you so much for the explanation it really gave light to all the items. Since im the kind of player before starting a game i religiously study, memorize, research everything. I even watched every game monster hunter released since 2004 to 2018 hehe i even the monster hunter games in scelphones. This really gave me light btw im just 10hrs in the game.
ancient potion is EXTREMELY viable if you change how you harvest it. Get level 3 part breaker and then then attack boost + a greatsword to break the Kelbi horns on one swing (I think the attack you need is around 600- 800ish, attack boost lets you slowly tweak how much you are hitting for until you get in the sweet spot of breaking the horn off in one swing, but not killing the Kelbi) You don't even need to kill them, they Run away and respawn immediately in wildspire waste. I got around 50 horns in roughly 20 min . Very easy to farm that way.
Slinger burst flash pod with sns is basically an oh shit button if u dont have anything else and the monster is about to attack u. It works everytime if u shoot it right in their face
Smokebombs were usually used (in the older games) to fight 1 monster in the arena without alerting the other one while the fence is on cooldown or just disabled
If you use a hammer, Kelbi horn is really easy to farm. One strike from the hammer pops off a horn and the Kelbi hops away. I will travel back and forth between coral highlands and wildspire camp 1 and will have over 50 in 5-6 minuets, 2 on the pc.
An ancient potion is not bad to take if you cart early and cannot eat so you can max your heath/stamina food bonus. Not mandatory because you can hit the tent to snag one quick but I carry one for speeds sake. Rarely need it but its nice to have on hand for those unlucky times. In multiplayer I run wide range lvl 5, free meal secret lvl 3, speed eating lvl 3, full inventory of buffs and health/status rec as needed and I always have my hunting horn. Barely use a stack of any one thing eating like mad all round, and I still get stuck in doing good damage.
If you need 20 or 30 screamer pods just kill a barroth or kulu-ya-ku near the area of those flying wryens then put on a chillie mantel and wait for a few seconds after that all of those wyrens will land on the dead body of the monster. then kill them all in one shot
You can get nourishing extract, kelbi horn, dash extract, and screamer sacks by sendind palicos on a tailraider safari. You just have to choose properly on which safari quest you will send them. Also on the argocy shop they sometimes bring those materials. So you dont have to farm as much, that what i usually do to get my non growable materials.
Don't forget we have the steamworks now, so ancient pots/max pot/mega pot are now passive obtained. So they are all relevant and can be pretty much spammed
Ancient potion is easily sustainable. I use the tail riders 100% if time to collect Kelbi Horn & Nourishing extract from Odogaron/Poulumu/Dodgama & now I think the var/sp. I find Odogaron to be most effective of those. If you see odo & kelbis in the same line, JACKPOT! If you see a whole line of the 2 which is rarer than an attack gem I rub my hands together. Although another tip is the do the Meal voucher event with poulumu for daily resource centre Bouygues during festivals to complete that, get meal vouchers and bonus Nourishing extract. Yes.
Should have mentioned that in master rank the health potions left in the item box at the beginning of a quest are the + type which is 4 extra mega potions.
Might pills are really only good if you are a wide range and you want to eat it when a monster is toppled so everyone can get a damage buff. The ideal setup is drink your demon drug, take your demon powder and then eat a might seed. Boom done.
Make a free meal build with tigrex armor pieces. Max that skill up. Set fungiform/mushroomancer and friendship gems. Farm Nitroshroom, Mandragora, parashroom and toadstool; eat them all. You'll give your party and palico rcovery up, attack up, def up and dash juice effect. Both atk and def up buff last throughout the hunt or until you carted.
insta like this video because we learning everyday about the game (i got an idea makes an explanation's video for finch free with insect glaive, if you want of course ^^)
Handy for culling down what I have in my usual setup, or adding in a couple I forgot what they do exactly. A note about Traps, sometimes you will want to just slay and carve, as some rewards are more prominent or exclusive to that method. Also Pit Trap is harder to make (Net, which is Ivy+Web), and some smaller monsters can hop out if enraged (heard Yian Garuga does this), but since you can only carry one of each, I still carry both for multi monster hunts/expeditions.
I keep seeing different versions of this. I thought anything you could carve from a monster kill, you can get as a cap reward. Have I been wrong all these years?
The one thing I found smoke bombs useful for is Wyvernsnipe. Not a meta build by any means, but if you wanna make a fun snipe build, you can bring these and the ghillie mantle. Wyvernsnipe cools down very quickly compared to Wyvernheart, so the smoke bombs let you load it and fire it off in the middle of a fight, rather than waiting for a sleep or KO. Add Focus 3 for even more sniping!
if you use a blunt attack (such as a greatsword shoulder bash or bowgun bash) on a kelbi head you will always get the horn as a drop without killing the kelbi this makes kelbi horn much more viable to farm as you can just go on an expedition to camp 1 in wildspire and then go right back.
I use Mega Demondrug Mega Armorskin and Dash juice every fight, those are the only 3 i consider worthy. It was troublesome to get it before, but with the guiding lands i get so much fuel for the steam works that i'm just swimming in steam tickets and other stuff i can trade the elder melder for those 3 pots, it really made my life easier!
“I’m assuming you’ve already watched my previous video on items.”
*Me who just subscribed*
... “I’ll be right back.”
His previous one was a great watch, tons of good tips
bruh you forgot the true mvp of items, the boomerang
lmao the ultimate weapon.
Adamant seeds are useful in certain situations as they cure defense down. Doesn’t hurt to have them on hand during the Acidic or Jho hunts.
instaBlaster
I'm one of the wierd ones that loves going on expeditions to spend an hour or more taking in the sights gathering mushrooms and dung and such. And cooking raw meat. Pretending I'm camping
Same! I got a sick ass farming build with botanist 4 and the grade 8 xeno jiiva farming charm lmao.
Mudshrooze fair
@@norgkazham9808 Geology jewels are my favourite for gathering
I always poor no matter how much i farm quest for zenny 😂
I like the relaxed tempo of just gathering items for bounties as I listen to a podcast. Reminds me of laid back old school MMO farming. Relaxes the noggin'.
If you request the Argosy to only gather consumables you get a ton of screamer pots.
I never run out of those that way
I never run out because I never use them lol
@@Walamonga1313 yeah that works too lol
Same
Yeah I'm so much concerned about the screamer pods themselves but the screamer sacs so I can craft on the go including the 3 pods you can carry. Specially for that tempered black diablos
Juuust so everyone knows, You CAN cultivate dung pods now! Have been doing it all of iceborne.
Its 2WO5IVE
Yeah? Try that with an opiate addiction.. I’ll wait...
@@cwickwitted ???
Wow I get it lmfao, that took me way too long😂😂
So you're the one keeping Typhon DeLeon in business
As someone spamming Wide Range, Fungiform, and Speed Eating on basically all my multiplayer builds, this was a nice refresher.
Also, you can farm dung with the Ancient Tree now, cheaper and quicker than the Elder Melder.
You can also easy gather it in the Guiding lands . Even in just WW part there are 2 constant piles with a dung beatle (so you get rolled dung too )
I actually didnt know that with hiding fixed items that is actually really cool!
IDeVaste didn’t know it either
Yeah, but only those in the bottom, like the fishing rod and net for example, but the whetstone. It's not possible to hide everything you want actually. I'd like to hide items I have already in the radial menu.
@@gabrieloliveiradossantos9813 Oh please, they need to do that at some point. Being able to hide items that you set up in your radial menu would be great.
*Two fixes: With Energy Drink I meant to say Recovery SPEED, and apparently dung pods are now farmable. Thanks!*
**Join the 9999 Binoculars Club** ua-cam.com/video/Q2BZf-0k8fk/v-deo.html
You can farm dung pods in iceborne
I would like to note that stack limits weren't really mentioned here. (Wide-Range superfan here, so I know more about items than any healthy person should!)
Max Potions for example are great and all, except you can carry 2 of them instead of Mega Potion's 10. A similar dichotomy comes up with Antidotes and Herbal Medicine, you can carry 10 Antidote but only 5 Herbal Medicine.
If you're a new player or are fighting a monster you're unfamiliar with, you're probably going to get poisoned more than 5 times or will need to heal more than twice. It's best to bring the "basic" items like the Antidotes or Mega Potions, that are just as good as their contemporaries if you have a breather, as well as the immediate use stuff.
I would also like to note some other things:
-As many people have pointed out Dung Pods are now farmable. It's also worth noting that Dung and Rolled Up Dung are still theoretically useful if for whatever reason you want to shoot maximum poop at the monster in question.
-ALWAYS use Nourishing Extracts to make Mega Demondrugs/Armorskins, never waste them on Ancient Potions! Immunisers might be a bit costly but they are never as rare as Nourishing Extracts will be.
-What a lot of people don't know about Immuniser is that it lasts FIVE whole minutes! It's definitely the most underrated survivability buff in the game, you can just chug it at the start of a fight and you'll have a little extra health to work with. This is distinct from Astera Jerky, which has a buff that only lasts for a single minute. However, Astera Jerky does have a niche in that it immediately restores all current recoverable health, which against certain monsters like Lunastra can be an extremely effective heal.
-"Flash pods are probably only going to be used by speedrunners" Okay, I admit I haven't played Iceborne, but... Really? Even if you only flash once, a free monster knockdown, out of the sky no less, plus a few seconds of the monster not aiming its attacks is ABSOLUTELY worth an item slot to carry around at all times. It's just that carrying a full stack of Flashbugs probably ain't gonna be a thing.
-Smoke Bombs are a very niche and rarely-used item but TBH I think they're alright. The primary use of Smoke Bombs is to lose monster aggro for a second so you can get an easy heal in, or maybe a sharpen or something like that.
-It's bizarre that you left off Mushroomancer effects because a lot of them are quite popular. Blue Mushrooms are a cheap inbetween from Mega/Max Potions, Mandragoras are Max Potions that you can stack to 10, Devil's Blight provides a better version of Dash Juice, and so on.
DarthVaderReviews you can carry the items to craft 5 more max potions so that's 7 plus if you really wanted to you could bring another 5 nutrients and honey and make another 5 max potions.
@@onearmedwolf6512 Yes, but IMO all that's a bit too much work for simple healing. For stuff like barrel bombs or bowgun ammo combat crafting pays off but in a situation like thisz I think it's more trouble than it's worth.
I never understood the effect of immunizer. It prevents u from suffering of blight, poison, paralysis and sleep?
@@gabrieloliveiradossantos9813 No, Immuniser increases your "health recovery" speed temporarily. Whenever you take damage, a bit of your lost health is "recoverable" health that will regenerate on its own, right? Immuniser makes that recovery process faster for a few minutes.
I always look for guys like you when I watch a yt vid on mhw you guys give a bunch of other advice I didn’t know about and that isn’t gone over in the vid. Since it seems you didn’t have that much likes on your comment that must’ve taken a while to write I wanted to lyk that you didn’t waste your time and thanks for the advice 😁
I want to dispute the rumour that you can't sustian ancient potions. You can actually meld these rather easily at the elder melder for 100 pts. I have have around 200 atm just from melding surplus event tickets.
Re: Kelbi Horns - TAILRIDERS are the best way to passively farm them.
John Painter same with dash extract. Banbaro always gives me at least 3 each time
Ooooh! Didn't realize that Banbaro was dropping some. I know Odogaron did and that's where I was always sending my tailriders to hunt.
I use an Ancient potion every hunt, I have plenty of them lol.
I have too many ancient potions. Steam works is the reason.
You have a very relaxing voice which is nice when I’m stress hunting
Smokebombs are really nice for sharpening mid-fight. If you bring a weapon where you know you'll have to sharpen a lot, or use protective polish or something, then smokebombs are a really nice quality of life thing to be keeping next to your whetstone
Best way to get nourishing extract is send your palicos on a high rank expedition to the vale when there's 2 Odogaron. They're a great source of nourishing extract and I get 2-6 per run. Argosy can have it sometimes too.
For Kelbi horns just use a lbg a perform a melee attack, guaranteed horn drop.
Or use a hammer guaranteed horn drop to!!!
You can also get nourishing extract from dodogama as well
Xylotolsicam do not Touch the dodo
Sushifish scale + can be used with wide range, it heals the same as a megapotion but it does it instantly, like a max potion. Those are pretty useful if u are going full support mode :)
there are a couple of runs when a team mate of mine smoke bombed me to prevent ANCIENT LESHEN and BEHEMOTH from aggro-ing me since I was the designated healer
You forgot to mention sushi scale+, it heals a HUGE amount of life and it cures bleeding
And the biggest benefit from Sushi Scales (even the normal version) over Astera Jerky is that the animation is shorter
Also worth noting: I find that four slots of Botanical Research are enough to keep most items I need stocked, especially since Thick Bones are a more common drop, and since the melding list is expanded for certain items.
I drop a demondrug and an armorskin for most regular hunts, and the Mega versions for elder dragons and harder events.
gameconomist: "hello everyone..."
me: "oh i'm gon' learn today!!!"
the steamworks is also a really nice way to get a ton of ancient potions imo. currently sitting at over 1k of them in my box even.
You CAN farm dung pods in Iceborne
Screamer pods come from Argosy
This ^
Yea he has a habit of not having all the information when he makes an all review videos he didnt have all the charms either when he did his charm review video
@@rexhartman9707 He's also talking out of his ass. In all mH Games , even I G rank I've never heard anyone say that they "moved on " from mega potions. Max potions and ancient potions are just for emergencies. Even if you carry the max amount to re-craft them. It was just for facing Fatalis, Lao Shan Lung etc. What a bunch of bs.
Here's a big tip if you farm the steam works regularly the steam works gives steam tickets which are used to make the clockwork armour sets however you get so many of them
If you go to the elder melder these tickets are worth 50-100 melding points so use them to meld items you need as you dont need these tickets other than to make the armor .
Thanks for the video. I'm having a rough day but you're nice cadence is always pleasant to have ^_^ Very excited to watch you duke it out with Rajang shortly!
*your, how embarrassing
Am I hearing Skryim? Thanks for the vid!
Pitfall trap = trap tool + (ivy + spider web)
Wow.. What dedication, this video must have taken you a LOT of time to make and gather information. Great work as always.
A little tip for Kelbi horns: you get 1 horn per kelbi if you hit it Witch a blunt weapon, fx, hammer, the slap with HBG, Shoulder push with GS, SnS shield attacks and so on. But i guess most of you know this.
Smoke bomb+HBG with Scope and wyvernsnipe mod+ assassin' creed mantle?
Mushroomancer Wide-Range builds are still the staple of my co-op sets. Being able to carry so a large number of mushrooms that each have the effects of the attack/defense drugs, Dash Juice, an instant potion, recovery up and x10 Max Potions is wonderful. There's Excite Shroom's randomized effect on the user itself too, but I'm a bit iffy on that one. Better to just use Mega Potions, Blight Seeds and Medicine Pills/Powders. Granted it does take up a lot of skill slots to run that sort of build, it's incredibly useful in party play and for solo gathering.
I noticed you don't seem to use full farm buffs. You know you can have all types harvest up L and harvest speed up L constantly by topping up every 5 hunts with soft soil. Or is there a reason you don't use it?
Alternatively, one could adopt mushroomancer and never have to deal in potions of any type again. Can carry 10 mandragora which is essentially a max potion anyways, you can pluck it easily if you run out, you can grow them without having to use up multiple slots for components, and even when you start out you will have an advantage in blue mushrooms being everywhere, fast to eat, and instant to recover with. Sure you sacrifice gear slots, but it can be done alot earlier and more comfortably this way. Also doesn't clutter your inventory as much as carrying max pot components~
Tip for easy to remember atk+ and armor+ bluffs; 1 food, 1 drink, 1 powder (excluding mushroommancer). Did you eat a pill? It kicks the seed you ate. Did you drink a mdd? It kicks the dd. Helped me stop throwing things away when I started wide ranged builds. Upvote if you think this tip is helpful to let others see it too! Good luck hunters ;)
Another Good Tip about getting Ancient and Max potions is actually Melding. max potion cost 30 melding points which easily can be gotten from trading in bones same with ancient potion they are a little more expensive which is 80 points but its far more economical to meld for max potions than to craft them and as long as you collect bones you will always be able to get alot of them
Rested the steam works is easily the best of you are collecting ore in the guiding lands.
I slightly disagree with the sentiment regarding herbal medicine over herbal powder. At this point in the game with four botanical slots unlocked, I don't feel particularly worried about running out of godbugs any time soon. At the bare minimum though, even if you're just curing your own poison, throwing even a tiny bit of health out to the entire team can save a cart!
I've seen some Japanese speed runners run smoke bombs to safely apply buffs mid fight. Specially on the slower weapons
What about the Great Sushifish? I used that so much in my Wide Range setup for Extreme Behemoth! A true life saver it was.
Replaying MHW again and that 1st tip blew my mind. I'm so going to do that when I get home
RIP Nullberry and Boomerang :(
What's boomerang do?
@@leebard9335 it comes back, lol. Just kidding. It does a very marginal ranged damage. Good for alerting a monster to your presence, but beyond that, not much. If you smack tails with a hammer, I believe you can throw a 'rang to sever it, as it deals cut damage. Never did blunt, so I don't know for sure.
@@joeymac4302 Thanks; I watched a video that explained this, butI appreciate it! Did you know the Resident Evil emote does cut damage too?
Prepping for Iceborne PC and tinkering with loadouts. When you got to Flashpods/Flashbugs I decided to free up a slot by taking out my 10 flashbugs from my basic/generic loadout.
Thanks!
Your best to fit me was taking it the Armour talon & charm.
I have played for so long with them I just digit about them. They became a permanent fixture.
Best tip of video. Would rather use that space for real helpful items or just spare boxes for collecting ingredients as I run by them.
Thank you for bringing this to my attention.
I doubt newer players will read this but just in case. If u need to farm kelbi horns bring a hammer to wildspire waste. One smack wit a hammer on male or even female kelbi will drop a horn and sometimes even after they drop a horn carving will give a horn.
you forgot to mention.. items like demon drug have a timer since iceborne.. because they'd be OP in the guiding lands otherwise.
PS: i notice with the raider rider.. i rarely see poeple sharpen on them they usually do that before riding.. but it can really save time XD
Huh? That's bullshit, why would they be op when nothing else has changed?
I know fortify has changed but I don't see why they'd take away demon drug since it changes literally nothing.
Since when? My mega demon drug and Mega armor skin buff stays until I die...I've gone 30 minutes without dying and farming in the guiding lands and still have the buff
Over 700+ hours of playing, I still haven't got the well done steak throphy :D:D:D
Don't really need it though, I got all the rations I need
I found Kelbi horns to be really easy to get if you just shoot sticky level 1 at a Kelbi. It just hits them and it drops on contact even without the explosion. This of course assumes a HBG is in use - just anytime you pass by one just wack em a bit and move on. For reference I'm using Nero's Blazooka, which isn't very high level comparatively.
Ancient Potions are good for harder hunts. They can quickly give you max HP and stamina after fainting, so you don't have to wait to eat next meal. I usually keep Enegry Drink too. I use them instead of rations.
Ancient Potion is nice to have if you have low stamina and Health while you fight
Mostly used by Speedrunners with DBs Bow just to reset your health and stamina to full
I mostly use my Tailraider Safari for Nourishing Extract. It's probably about the most useful thing they can bring back anyway. Just send them after the most Dodo's and Odo's with bonuses that you can.
I have hundreds of Screamer Pods just because I always sending the Argosy for consumables.
Yo not even 3 minutes in (2:33 to be exact) and you've already changed how I'm gunna play my character. Absolutely insane.
If you put a piece of raw meat on the ground, the screaming flyers will flock to the raw meat on the ground after a while, about 6-8 of them at a time. Then you can unload a wyvern blast on them and get some screamer pods! Though, I still find screamer pods more trouble than they are worth. Only somewhat useful for one monster and its reskinned variant. It's just not worth the mental trouble creating a separate item loadout just for the screamer pods whenever you want to hunt Diablos.
Loved the first video, helped me a lot to improve when I was kinda hitting a wall of how good I can be in the game!
Skipped through this one too, great job! 👍
You blew my mind in the first 2 minutes so now I gotta finish the video
Perfect video for a giant noob like me. Less than 15 hours played so far and this video has explained so much. Keep it up!
For Smoke Bomb, search stealth kill velkana. Hilarious useage of smoke bomb, velkana never gets agro. Always confused looking around, super easy to cluster bomb!
But what about boomerangs and binoculars???
Also, I wonder if smoke bombs are useful for sharpening while fighting super aggressive monsters like Deviljho and Yian Garuga?
Binoculars = useful for spotting rare critters
Smoke Bombs = yes very useful for sharpening, fast travel in a fight. Be careful as the monster will attack last positioned spotted. So drop one, move, drop another outside line of sight. Enjoy being a ninja 😂
Astera jerky brings red health back instantly and is an instant eat. I always jerky then mega pot. My max pot are the “oh shot” moments
I like ancient potion more than max because I can carry more and in longer battles I need the stamina back. Kelbi are super easy to farm, iron 1 bow Arch shot will break at least 1 sometimes 2 horns off a kelbi everytime.
Hey gameconomist with the cool and hot drink you could bring resentment and a health augmentation to keep healing the damage
I'm running a support build I've got 3 speed eating decos along with a lvl 5 friendship charm for wide range. I'm the ultimate instant healer.
Something else maybe worth mentioning is that you can send your tail raiders out to gather items such as dash extract for you. I know I always send mine out to fight diablos cause he drops them. :) great video!
Hmm 300 hours into the game and i just realised Astera Jerky gives Recovery Up and has a faster consume animation also that the Elder Melder is an option for Screamer Pods...NOICE 😏
Edit: Wait a minute Sushifish scales don't heal bleeding, did it get buffed in Ice Borne?
Edit: Oh shit! Sushifish scales DO heal bleeding
I'd like to add bc I haven't seen it mentioned in a bit. You can garuntee a Kelbi horn drop if you smack them a few times with a capture net in the face. It may take a few times and you have to be fast, but as long as you aren't double dipping on the same kelbi, it will pop off eventually. They do have to have some kind of nub already.
I had an awesome smoke bomb dragon pierce set in MHW. earplugs are a must cause everything the monster sees you, they roar. Smoke bomb, dragon pierce them, maybe even twice. They spot you and roar, dragon pierce again. Smoke bomb and repeat. Use the stealth skill and, the assassins creed mantle will let you lose the monsters sight more often. But let the monster spot you before you shoot them again, so you can keep disappearing. It’s a pretty fun try hard way to play to feel cool with smoke bombs. You can even set up large barrel bombs and traps and stuff under the cover. It’s also neat with LBG. and this is a solo skill or, the monster is just gonna fight someone else instead of standing still. Which by the way, if you really really really don’t want aggro ever. Go ahead and use it in multiplayer, lol.
Energy drinks stop you from falling asleep???? All those nightshade paoluma fights bro....
I’m always playing Skyrim hoping something new will come to the game.
Knight Slayer just beat the behemoth on MHW and have lost the will to keep playing and and am currently downloading Skyrim on my PS4.
I had Skrim skrim for a while but I like to go back to it every now and then.
There’s so much to do that in all my play through I never completed everything. My favorite thing is the thieves guild and my pickpocket and sneak are 100.
So I have not looked through the comments to see if anyone has said this and I also have not tested this in iceborn but in the base game if you take a light or heavy bowgun (light is better for movement speed) take sticky level 1 and shoot them. Like kirin there body is so small no matter where you hit the blast can reach there head. The cause of this is that for some reason kelby with or without horns drop horns. Just a tip hope you like and it helps
I know I'm late, but:
Smoke Bomb in MP: the cloud sticks around for a little bit. If the monster changes aggro to someone in the smoke, they will be "sniff-locked" I think even when enraged. It's like 3 seconds of paralysis in exchange for 1 second of smokebomb. Just a neat way to add complication in direct exchange for increase in attack windows.
That ancient potion segment didn't age very well. Thank you, Steamworks.
Facts
Bro thank you so much for the explanation it really gave light to all the items. Since im the kind of player before starting a game i religiously study, memorize, research everything. I even watched every game monster hunter released since 2004 to 2018 hehe i even the monster hunter games in scelphones. This really gave me light btw im just 10hrs in the game.
well i sustain the Ancient Poitions either with Elder MelderOR with Felyne expo; Dash the same
ancient potion is EXTREMELY viable if you change how you harvest it. Get level 3 part breaker and then then attack boost + a greatsword to break the Kelbi horns on one swing (I think the attack you need is around 600- 800ish, attack boost lets you slowly tweak how much you are hitting for until you get in the sweet spot of breaking the horn off in one swing, but not killing the Kelbi) You don't even need to kill them, they Run away and respawn immediately in wildspire waste. I got around 50 horns in roughly 20 min . Very easy to farm that way.
i can see smoke bomb into stealth ghillie to climb a ledge with hammer and really do some damage...or near a slope to make it pause for a moment.
Slinger burst flash pod with sns is basically an oh shit button if u dont have anything else and the monster is about to attack u. It works everytime if u shoot it right in their face
Smokebombs were usually used (in the older games) to fight 1 monster in the arena without alerting the other one while the fence is on cooldown or just disabled
Man, all of your videos are so info dense. its amazing!
Is it me or this guy sounds like Bob Ross? "Watch me grab it and drag it down" lol I love it!!
If you use a hammer, Kelbi horn is really easy to farm. One strike from the hammer pops off a horn and the Kelbi hops away. I will travel back and forth between coral highlands and wildspire camp 1 and will have over 50 in 5-6 minuets, 2 on the pc.
An ancient potion is not bad to take if you cart early and cannot eat so you can max your heath/stamina food bonus. Not mandatory because you can hit the tent to snag one quick but I carry one for speeds sake. Rarely need it but its nice to have on hand for those unlucky times. In multiplayer I run wide range lvl 5, free meal secret lvl 3, speed eating lvl 3, full inventory of buffs and health/status rec as needed and I always have my hunting horn. Barely use a stack of any one thing eating like mad all round, and I still get stuck in doing good damage.
If you need 20 or 30 screamer pods just kill a barroth or kulu-ya-ku near the area of those flying wryens then put on a chillie mantel and wait for a few seconds after that all of those wyrens will land on the dead body of the monster. then kill them all in one shot
You can get nourishing extract, kelbi horn, dash extract, and screamer sacks by sendind palicos on a tailraider safari. You just have to choose properly on which safari quest you will send them.
Also on the argocy shop they sometimes bring those materials.
So you dont have to farm as much, that what i usually do to get my non growable materials.
Realizing this so much later, he’s using the Skyrim exploring ost. Love this man.
Tackling with greatsword into Kelbi makes them instantly drop shining horn drop on ground
Don't forget we have the steamworks now, so ancient pots/max pot/mega pot are now passive obtained. So they are all relevant and can be pretty much spammed
Ancient potion is easily sustainable.
I use the tail riders 100% if time to collect Kelbi Horn & Nourishing extract from Odogaron/Poulumu/Dodgama & now I think the var/sp.
I find Odogaron to be most effective of those.
If you see odo & kelbis in the same line, JACKPOT!
If you see a whole line of the 2 which is rarer than an attack gem I rub my hands together.
Although another tip is the do the Meal voucher event with poulumu for daily resource centre Bouygues during festivals to complete that, get meal vouchers and bonus Nourishing extract.
Yes.
Should have mentioned that in master rank the health potions left in the item box at the beginning of a quest are the + type which is 4 extra mega potions.
Huh. I need to remember Might Pills and Demon Powder. I might also remove the basic armor and attack charms too.
Definitely hiding the useless items.
Might pills are really only good if you are a wide range and you want to eat it when a monster is toppled so everyone can get a damage buff. The ideal setup is drink your demon drug, take your demon powder and then eat a might seed. Boom done.
31:33 the biggest of oofs
Make a free meal build with tigrex armor pieces. Max that skill up. Set fungiform/mushroomancer and friendship gems. Farm Nitroshroom, Mandragora, parashroom and toadstool; eat them all. You'll give your party and palico rcovery up, attack up, def up and dash juice effect. Both atk and def up buff last throughout the hunt or until you carted.
insta like this video because we learning everyday about the game (i got an idea makes an explanation's video for finch free with insect glaive, if you want of course ^^)
Handy for culling down what I have in my usual setup, or adding in a couple I forgot what they do exactly.
A note about Traps, sometimes you will want to just slay and carve, as some rewards are more prominent or exclusive to that method. Also Pit Trap is harder to make (Net, which is Ivy+Web), and some smaller monsters can hop out if enraged (heard Yian Garuga does this), but since you can only carry one of each, I still carry both for multi monster hunts/expeditions.
I keep seeing different versions of this. I thought anything you could carve from a monster kill, you can get as a cap reward. Have I been wrong all these years?
The one thing I found smoke bombs useful for is Wyvernsnipe. Not a meta build by any means, but if you wanna make a fun snipe build, you can bring these and the ghillie mantle. Wyvernsnipe cools down very quickly compared to Wyvernheart, so the smoke bombs let you load it and fire it off in the middle of a fight, rather than waiting for a sleep or KO. Add Focus 3 for even more sniping!
if you use a blunt attack (such as a greatsword shoulder bash or bowgun bash) on a kelbi head you will always get the horn as a drop without killing the kelbi this makes kelbi horn much more viable to farm as you can just go on an expedition to camp 1 in wildspire and then go right back.
@gameconomist, equip geology go to the guiding lands use a hammer and break the Kelli horns, you will get 2 shinies that’s two horns per break
On the ancient potion thing, Kelbi horn is a super easy farm if you use HBG/LBG melee bash, knocks those suckers off in one shot every time.
Jare Jare 600+ hours and I never knew I could remove items from the bar...
support sns can run might pill and free meal skill 👀
*POTIONS: OKAY I SUPPOSE.*
um...you CAN farm dung pods, in fact.
You can use the tailrider safari to farm for Kelbi horns, their reward rate there is really high, you can get up to 4 a quest,
Just ten minutes in the waste is going to get you a lot more.
I just farmed 30 Kelvin horn in like 10 minutes. I cant fight without an ancient potion. Lol. Cool item guide
I use Mega Demondrug Mega Armorskin and Dash juice every fight, those are the only 3 i consider worthy. It was troublesome to get it before, but with the guiding lands i get so much fuel for the steam works that i'm just swimming in steam tickets and other stuff i can trade the elder melder for those 3 pots, it really made my life easier!