This entire video is outdated! Oops!! I made this video when 'AI' was little more than a buzzword. I tackled interpolated slop from the angle of an animator, because I hadn't seen anyone else speaking constructively about the technology's shortcomings, or correct/incorrect use cases. It was a niche thing that annoyed me. Three years later, AI is a massive cultural issue. It has been created unethically, it is extremely environmentally harmful, and it is replacing talented people with rent to pay. The conversation should no longer be about whether AI generated content sucks, because these observations are no longer constructive or helpful. There are philosophical, practical, and moral issues that need to be addressed, and I don't think there's a worse way to look them than through the lens of pretty/ugly. Maybe I'll make a video about this one day, but for now, I chose to focus on what AI generated slop has taught me about the way I view art. For me, art is a means of connecting with and understanding other human beings. By removing the human element from art, it loses all meaning to me. Because it's no longer a given that anything I see was made by a person, I've come to appreciate the real people who make things now more than ever. Hope this made sense. Thanks for reading.
I think this video is still relevant. It's about AI interpolation, not about AI in general. And while AI in general has become an ethical nightmare, all the points you made about AI interpolation still hold up.
Not too sure how this is outdated. AI generated content is worse, but that doesn't make this interpolation any less bad then it was. Still worthy of criticism
i honestly dont think the vid is outdated. the points are still salient, maybe you just need to clarify what you meant when you used the word “AI” back then.
Honestly it would be a good way to make things look unnatural. Kind of like how all the mechanical bits in Treasure Planet were CGI and anything organic was hand drawn
How right Circle is about something directly scales with the amount of times he says "fuck" He uses fuck twice, and he's extremely correct, so the rule proves itself. I've elected to call this phonomonon the "Circle fuck law"
I agree to a certain point. With higher HRz in media and technology it's often jaring for me to watch something old at 12 - 24 frames. It looks stuttery when watching something that was made for 60fps or higher then watching something that's old. Almost like bad stop motion at times. Dragon Prince on Netflix was like that for me even if people liked it, I couldn't get into it. But I do agree that an AI doing inbetweens is an inaccurate way to fix this.
My initial reaction as a not-really-an-animator was "hey I wouldn't mind" and then I realised that if I had put time into specifically animating something a certain way only for somebody else to come along and be like "hey look I iMProVeD IT" I would probably pop a blood vessel
Yes, for me the biggest problem with all of that is that most of those people who interpolate OTHER'S animation, they think they are better than the animators themselves, they think they are improving this and that they are good at what they do. they dont
@@macaronmunch793 Well, i think its a mix of both. Like the fact that people ruin the animation and still thinks they are the best and that improved the good hard work of an animator
@@nettlenite3882 AI generation happened, proving his points regarding how AI shouldn't be used in animation like this. (I just realized this might sound sarcastic, so lemme make clear I wasn't)
@@ZiosNeon do we have the same eyes? Yes it definitely has improved a lot, and there are certain scenes where maybe its nice to have the candy dipped version, but anything with fast moving frames still looks so much worse than the original intent, anything like combat or effects work still has this sickly smearing and stutter to it
You could have just put a guy on a couch and moved his mouth, but instead you decided to fully animate gestures and detailed mouth movement. What a legend.
@@genopie2673 that he’s very skilled at animating and genuinely enjoys it. i thought it would be obvious that he would put the extra effort in to make a video that’s engaging.
@@user-im9zp4yp9x Yeah... and it's not going to be Google Translate, it's going to be commercial AI-based translators trained on a specific domains such as "computer science books" or "Shakespeare".
@@clray123 The reason Google translate doesnt work as well as it needs to for human standards is because of the model it uses to translate. They use transformer models, which are giant networks of what are called attention matrices to try to be able to understand language and especially context. And with hundreds of millions of datapoints and months of computation time spent training on the most powerful supercomputers in the world these models can only get somewhat close to being accurate. And these models are approaching a limit as to how good they can be, as in order to increase accuracy for Google translates model by 0.15%, the amount of data used must be doubled. They're experiencing diminishing returns. That's because they dont model language the way that language actually exists, the way that humans and linguists have been modeling language for thousands of years - by turning sentences into dependency trees. Using dependency trees and starting from a linguistic standpoint rather than a computational standpoint to model language the way humans understand it is the way to go to create a translation model that can exceed the current models capabilities with far less time, data, and resources.
I appreciate the whole video Noodle makes very good videos and with each video he not only grows his funny but also his animations even if he was assisted by other animators
i'm not sure but i think sometimes animators reuse frames or create their own custom "lip libraries" for all common sounds to save on time. I can imagine that this dude would just have to load an image for each mouth frame and that's it, though i'm no animator.
@@BertoPlease It's at 50 cause its the double of 24. It's a joke (maybe), plus he animated his stuff at the correct framerate while being able to show the interpolated footage as well.
@@AviciPerry either my reading comprehension fails me, or people just like to go off topic, the first reply was admiration. Your comment is telling me either something about ads (not in this video) or you disagree with this sponsor. At least this is what my understanding tells me. Either way makes no sense, since this channel does not pretend. Like I said these straight at your face (badly acted (on purpose bad) ads are my jam as in I agree I like them, they are honest, we, they and obviously the sponsor know what is up, when it is done so “fake” Channel need money, brand needs clout. Honest deal. Realism, opportunistic.
Just got into animation and realized how fuck8ng hard it is to animate a single-motion so yeah putting it through AI will definitely be an insult to the animator
Yeah, same, I was paying close attention to the details of this dude's animation since the moment I clicked on the video. I saw the interpolated shot and I was like "YUP! THAT'S THE SHITTY ONE!"
You say your video is outdated, but I say it's more accurate and important than ever before. There so many self called Ai artist who are obviously not an artist by any means. I hope many people find this video and understand why it is important to do animation by hand. As you told in your comment and description there are many different reasons ai is unethical. But in my opinion it's very important for people to understand why ai animation often seems ugly and how thoughtful every frame in an animation has to be. Even if the softwares you're talking about are outdated the message and the core of your video is still highly accurate. It really helped me as an animation beginner and I think it will help other beginners. You didn't explained every animation trick in detail but you give an incredible overview of what hand drawn animation is capable of. In the end I'm very glad you didn't delete this video the way you handled the situation with the new discription and pinned comment is great.
Thank god someone said it I remember when Spiderverse came out and some people were saying that the low frame rate was to "save money" aS IF THAT'S HOW ANYTHING WORKS
People these days have a serious case of superiority complex with any kind of knowledge. And then when faults are pointed out they double down and say they're write despite visual evidence to the contrary. Like petulant children.
I hated watching that movie. Sped up the "artsy low fps" parts because its fucking dumb and hurts my head. Things should be 144hz not fuckin 5hz especially if its rendered on a fuckin computer. The actual movie was great but I will never watch it again.
When I began animating a lot of my friends (including me) thought that more frames and drawings made better animation. But in almost every case, more frames just loses clarity and weight that the animation had before. If you're a capable animator, you can make shit look good with 2-3 drawings, depending on the motion. I don't know why people get obsessed with everything being 60fps
It’s crazy how those old captain underpants flip-o-ramas do a better job at conveying movement than your average ai interpolated 60 fps animation. And the flip-o-ramas are just 2 frames! 2!!!!
@@chrisheartman9263 well, making a toolset is different than making a program that successfully creates something out of nothing. Toolset programs only need to know ''what'' to do, whereas somewhere in an AI it also needs to know ''how'' and particularly with video ''when'' to do stuff, making it severely more complicated.
Exactly. Ai is usually never the problem, it's how it's used. Even in software engineering, people have said at some point code will write itself. That hasn't happened (at a decent scale anyway) because someone needs to actually design a program. Same with animation. AI can't do shit if the animators don't set a solid foundation. Anyway you look at it, AI can just be an optional tool for animators.
There are some people out there: "ITS 2021+WHY ISNT IT LIVE ACTION?!?!?" Because animation is good, and little man doesn't need to be real to like him.
Even more laughable is when people upload '60FPS videos' where they didn't even use AI interpolation. They just changed the framerate in the render settings :D
I’m giving them the benefit of the doubt and saying they are smart and are covering up the fact that they are stealing an animation for views while doing nothing, which is horrible
one of my top 10 favorite videos on youtube edit: as right now, i’m listening to this video while animating and i just realized how much charm the animation/visuals in the video brings to the whole message and video itself. awesome!
I was at my friend's house watching spiderverse and he said it was so cool that they animated at a lower framerate for the style, and his tv automatically interpolated everything without a setting to turn it off so I had to watch spiderverse at 60 fps and wanted to die
@@divanshu5039you're very right, art is subjective none of this is fact per say. But Isn't there some value in listening to the author's intent? They took a thousand photos and then graded them on an expensive colour accurate monitor because they see the difference. Maybe try and see what they see, you might learn why they care so much.
Every time I think of honey ads, I think of that annoying guy who's like, "I! Have! A! Challenge! For! You!" and he says it at the speed of sound before telling you to log onto your family's personal laptops and downloading it for them without their permission
yeah, i genuinely was interested in honey until i started seeing the ad that’s like a full minute of a lady going “cLiCk hErE to download noOOoOoO don’t SKIP by clicking over theReEEeEe, click HERE RIGHT HERE HERE HERE NOW DO IT” i almost thought it was funny the first time but it kept. going. out of spite i skip those ads now. and although i appreciate mr beast, the ads he voices all sound like they’re trying to manipulate kids into typing in their parents’ credit card info. i know it’s free but...eesh. “i have a CHALLENGE FOR YOU. without asking for permission, download an unfamiliar extension onto EVERYONE’S computer! they’ll thank you for being such a sweet caring little angel and you’d be basically giving them all free money!!!! now GOGOGO”
Can't believe it took me this long to find your channel, but I've watched a ton of your videos this week and love what I'm seeing. This is incredibly informative on this subject. Love to see it.
Hell, it isn't even the industry doing it, it's just random dorks at home who see a really smooth thing and are _amazed_ by it even though the actual movements look like trash when they're interpolated by AI
@@Platitudinous9000 Because they think more fps = better. Like, i get it especially on gaming where more fps matters, but this isn't your highly competitive ultra realistic fps games. It's fucking Tom & Jerry
This entire episode is just a mood by itself. My animator brain short circuits whenever people actually try to argue that the 60fps Fantasia (and literally anything else) is better than its original.
My brain short circuits when dumbass animators that barely got through grade 12 math compare motion tweening to machine learning and then go yOu mIgHt nOT sEe tHe diFFerEnce BuT yOU Can FeEl iT! Muh fucking animator feelings, muh fucking creativity. You people are fucking wild.
My grandparents have a tv that interpolates the framerates, and it’s mostly fine on live action stuff, but Scooby-Doo mystery incorporated gets ruined completely
@@greenapple9477 yeah they exist and on my cousins tv i couldnt find a way to turn it off. Nat geo/docus look great. Movies and series however are destroyed 💀
2:44 ''the mind fills in the gaps between them'' this extremely important, imagine an AI adding extra words and sentences to your favorite book to help you understand whats going on...
Good Point but not every addition of ai is good though, imagine adding 1 word to a sentence or word that completely changes the whole idea.Sometimes human just needs to be human
I'm trying to think what it would be like if we did that with comics. Twice the art by dividing each panel into two! Except the AI doesn't understand panel shapes, sizes, where to split dialogue, how to frame each panel, etc, etc. That would NOT be an improvement!
The funny part about this is being in the Flipnote days and every kid also realizing that yeah lower frames is way better for animating. Nobody really went for the higher frames because all it did was make the process harder and make your stuff look weird and way too fast.
4:32 I know it's for an ad, but I want to remind people that libraries will absolutely take requests for books you can borrow and later return. For free. Library cards are free.
As a musician I totally get it. This is essentially the same as those people who sing a song but add a vocal run at every pause. A vocal run when the artist intends it is great but just adding it because it’s “impressive” is tacky.
@@jarvis6253 basically people take an existing song. Speed it up and then put a photo of an anime girl as the thumbnail and title screen. Usually resulting in getting 4 times the views of the original without crediting or awarding the original any of its deserved statuses.
One of my most favourite things about Spider-Man into the spiderverse is that when you pause it, it always looks like it’s a page from a comic and it’s amazing. I can’t imagine how ruined it could be if it was interpolated 😭
THANK YOU! It's about time someone brought this up. I feel like a lot of people don't understand that animation being 60 FPS (or more) isn't really the problem, but rather these algorithms that do a terrible job at interpolating the frames. If a talented animator decided to animate in 60 FPS and made every frame with attention and care I'm sure the end result would look fantastic. The higher frame rate just wouldn't usually be worth the effort. Maybe someday there will be an AI that can create perfect inbetweens but it would need to understand on a human level what the animation actually represents and how it should move. Edit: Though even then it wouldn't really suite all animation styles.
And at that point, if an AI really *understood* art, if it could learn and knew pretty much everything humans did, wouldn’t it basically be sentient? I wouldn’t want to make an AI do that, simply add a few frames to someone else’s work, so perhaps it’ll really never be possible
I think AI would definitely be able to replace inbetweener animators as they would be able to find patterns we wouldn’t be able to even comprehend. With enough time they would be able to figure out animation and people wont be able to tell the difference between AI and an animator.
Except using some shittyass HD upscaler AI that deepfries the colour and contrast ratios, ruining what was a perfectly fine drawing. Sigh. As great as technology is, people always find a way to misuse it.
My smooth brain would never be able to explain to other people why higher FPS animation can be looking worse. 2D animations have their appeal for a reason! Even if your animation is choppy / wonky - it does not make it automatically bad. Best 3D example is the "Cloudy with a Chance of Meatballs" it's choppy and it is wonderful! Thank you for this well explained animation and giving the examples!
Another good examples are Hotel Transylvania 1 to 3, aside from the fact that those are directed by Genndy Tartakovsky (a man who knew more about animation) it was a great example on the use of Squash & Stretch in 3D animation.
Personally the worst one for me is “Coraline at 60 FPS” like.....the animators of that movie did not painstakingly move little clay figurines 1/80th of an inch each frame for you to come in and decide to make it smooth
@@BowOneFire By doing claymation instead of cgi, they made an active choice in style. No, the only reason for the frame rate isn't time. If time was the concern, make the models on a computer instread of clay, and animate it significantly faster.
@@BowOneFire Some people find the stop motion style appealing, including Laika. Why do you think they worked so hard make the LEGO movie look like “choppy” stop motion? Some people like the style
Very well explained - a lot of us that don’t have a background in seeing problems in animation wouldn’t immediately know the difference, but seeing into the perspective of animators seeing bad interpolation is eye opening. It feels a bit like how in music production, throwing on a bunch of audio compression can sometimes sound great to the untrained ear, but to those that work with mixing/mastering it would sound horrible and unnatural to overcompress anything. There’s definitely a high potential for perfecting the balance between machines and humanity in art, but relying fully on the machine tends to have increasingly clear weaknesses. Ironically, I don’t notice the issues with interpolated animation that much, but when it’s thrown into live action (for example those “4K 60FPS” versions of shows and movies) it fr makes me a bit motion-sick 💀 Great video, instant sub
imo does it matter if you dont know it sounds bad i mean if it sounds bad it doesnt matter thats your opinion and if it sounds good idc thats ur opinion like who cares why is doodle forcing opinions on people kinda cringe bruh
You want the puncher, especially his punch, to look solid like a battering ram and the person getting punched to look like he’s somewhere between jello and an actual person. If you are really going slow-motion for the punch itself, lean more into the jello factor. It makes it look soooooo funny and can really give a good comedic break amongst the intense fighting scenes. If you want it to retain intensity, pay more attention to the punches actually connecting and give the punched a really big reactive motion, like launching them across the space of the scene from the power of that punch. Btw, you should take all of this with a grain of salt, because I’ve never animated an action sequence in my life.
@@weirdogirl1275 yes, also you can use jelly factor for giving your character more fluidity. Go watch Alan Becker's video on animation principles, its great
This is the visual equivalent of “8D audio” remixes for songs where they slap random auto pan filters and reverb on an already mastered song completely ruining it
People really think they can make a thing, that was already fixed, improved multiple times and then released, better by adding a few effects or stuff, lol
As a synesthete with enough damn spatial-acoustic processing BS going on to act like some kind of crazy-ass sonar and low-definition ultrasound just by existing near shit that isn't even making noise (why can I hear the structure of this filing cabinet?! Aaaaa) and go on magical journeys of instrument textures or even synth-induced psychedelic MIND MELT (the shit KNOWER did to "Die Right Now" is some kind of Eldritch, Escherian kaleidoscope of acoustic fake-outs wtf?) with an Audeze Mobius and well-mixed songs? FUCK 8D AUDIO. ... While intended to be humorous, none of this is facetious. Stupid fucking bat ears don't even process words that well. Whee sensory processing disorder. At least we can have fun with it!!! ... Why did those vocals sound like they tasted sweet....?????????
Those 60fps videos have largely just been a source of content scraping for reuploaders. Gotta get those free hits. The thing I've always said is that smooth animation hinges on the intent and the motion itself. You can have smooth looking animation playing at 8 fps if it looks natural enough.
I'm not an animator, but I am an artist. If I were to spent time and effort on an illustration, only to have someone say they made it better by uploading it into a program and pushing a button; I'd be furious. It's like they took a brand new mirror, and tried to use shoe polish to make it more reflective.
great way to put it I like to doodle occasionally in a cartoonish style but if someone “redrew” my work in a more realistic style and said they “fixed it”, I’d be sad
But more fps usually looks better. And i don't care how much anyone try to convince me it's not true. Like they know better than my own eyes. I'ts like someone triying to convince me that a big piece of shit taste better than a sweet cake... Ok the shit is better yeah? Well excuse me i'm gonna eat the cake anyway thanks.
@@AsdrubaleAsdrubalini-nh4bo we're talking about this interpolation software, it hasn't gotten better. Neither has ai art imo. AI art has just been getting fed people's artwork so they can steal someone's entire style or make their own art off of someone elses' hard work. AI hasn't gotten any better (at least interpolation and art ai in general, sora is okay I guess), the art looks the same as like week one of its release and the interpolation is just as bad as always.
I'm not an animator or anything like that, but I've always watched those "60 fps" videos thinking like "I mean, it does look kinda smoother but at the same time looks like someone pooped in every frame I'm seeing", now I understand why I felt like that, something did poop on the frames.
exactly. it technically feels smoother but again also feels like someone threw it out the window, everyone in existence pooped on it and then published it. just no thank you for me!
Part of me wonders: I wonder if the current, very cool trend of using lower framerates in films like Spiderverse, Puss 2 and the upcoming TMNT movie are the animation industry going "You think you want more frames but we are going to prove that you don't." and maybe a more subtle but equally important "Maybe listen to us since we do this ourselves, manually, unlike feeding footage into a program that looks like if you were only allowed to make tweens with the Photoshop clone and heal brushes."
@@hunterclouse4371 Well, in "in-game" in 3D most objects/models will move equally independent of you frame rate, unless you are talking about sprites, more or less wont change the amout of expressions. But interpolating cartoonish games should be a crime
@@FIRSTEBITOS idk if it uses interpolation, idk shit about animation, but I do know Spyro Reignited looks much better at 120+ fps than at a fluctuating between 20-30 fps.
@@sgtjohnson49 The thing with games and their fps is that you're playing it and moving it. Games are made to be played at a higher framerate. Animation, movies, etc are made at one framerate, you can't change that. Film is 24 fps, usually no more, no less. Games are interactive pieces where things are run in an engine that plays frames.
Honestly im not an animator but this really gives me a good insight into what goes into animation and makes me appreciate people working on it even more
@@zh9664 I feel like this is bait. But I, subsequently and independently of that initial thought, also think that you missed the entire point of the fucking video.
@@gyroninjamodder even if the right is a jerky mess the left looks like you put the rotate tool on it and began sliding it around while you record lol. It's awful looking
(i write this here just cuz so ppl sees it) as a gamer im offended at the "only gamers care about fps" . im a gamer and unless fps doesnt go noticibly low, idc what fps it is.
@@heenthousiast383 I don't care that much but depending on the game it can feel pretty smooth to be on a relatively high fps. It's a thing that I don't think about when I don't have it but I can appreciate it when I got it. Like the video said it really depends on what kind it is though and if it suits it. Example, I don't think anybody is asking for cuphead at a higher fps. Skyrim might be cool to have it though. If it's trying to be somewhat realistic I can see how a high fps is appealing(or if it's in vr, I'd say you'd especially want high fps in vr).
This actually taught me a good lesson ive always thought that 60 fps animation were cool since they were so fluid but after you showed me the flaws and how lifeless it was I ASCENDED.
I think he was trying to point out the problem with interpolation forcing an animation to be 60fps, not 60fps itself. Honestly, it’s impressive as fuck that people will go out of their way to animate more than 24 or 30 frames. He mentioned this in the beginning when he said “more frames aren’t a bad thing… when the artist fucking intends for there to be.”
@@thischannelisdeadso3701 it really is insane that people even animate 24 frames a second to me. Like think about that, a 10 minute animation at 24 FPS is 14,400 frames. I'm glad I saw this video, because I wanna get into animation myself. Not like drawing animation, but I took classes on using a few different 3D animation programs a while ago and just haven't really thought about it since tbh, this video makes me want to get back into.
@@thischannelisdeadso3701 finally someone that enjoys making animation and doesnt say 'animation is hard' every time someone mention's it! I also love animating.
@@sssunnyd7874 right?! I don’t feel that every animator might agree, maybe they’re paid to do it or something and it stresses them. But as for me, yeah it’s fun as hell! I really like seeing my drawings coming together and making something cool!
This entire video is outdated! Oops!!
I made this video when 'AI' was little more than a buzzword. I tackled interpolated slop from the angle of an animator, because I hadn't seen anyone else speaking constructively about the technology's shortcomings, or correct/incorrect use cases. It was a niche thing that annoyed me.
Three years later, AI is a massive cultural issue. It has been created unethically, it is extremely environmentally harmful, and it is replacing talented people with rent to pay. The conversation should no longer be about whether AI generated content sucks, because these observations are no longer constructive or helpful. There are philosophical, practical, and moral issues that need to be addressed, and I don't think there's a worse way to look them than through the lens of pretty/ugly.
Maybe I'll make a video about this one day, but for now, I chose to focus on what AI generated slop has taught me about the way I view art. For me, art is a means of connecting with and understanding other human beings. By removing the human element from art, it loses all meaning to me. Because it's no longer a given that anything I see was made by a person, I've come to appreciate the real people who make things now more than ever.
Hope this made sense. Thanks for reading.
we should put all AI nerds in a box and launch them into space i think
I think this video is still relevant. It's about AI interpolation, not about AI in general. And while AI in general has become an ethical nightmare, all the points you made about AI interpolation still hold up.
Not too sure how this is outdated. AI generated content is worse, but that doesn't make this interpolation any less bad then it was. Still worthy of criticism
i honestly dont think the vid is outdated. the points are still salient, maybe you just need to clarify what you meant when you used the word “AI” back then.
??
Horror idea: everything is normally animated at 24 fps, but the monster is animated with an alternating 12/48 frames.
Honestly it would be a good way to make things look unnatural. Kind of like how all the mechanical bits in Treasure Planet were CGI and anything organic was hand drawn
See, this is a good use for it
If I ever make a creature from beyond our dimensional perspective, like an angel or eldritch being I'll try that out. I expect it will portray well
good idea!
If we ever get another Volume of Love, Death & Robots, that should be used in an episode.
My favorite thing is when someone posts a fucking ruined, 60fps anime fight scene where ALL the punches have zero fucking weight to them
Same chief
How right Circle is about something directly scales with the amount of times he says "fuck"
He uses fuck twice, and he's extremely correct, so the rule proves itself.
I've elected to call this phonomonon the "Circle fuck law"
Not to mention Anime OPs you can only find at 60 fps on UA-cam yikes
OOO
The one punch man fights.......
"60fps is good, when the animator intends it"
never have i agreed with something so much
I agree to a certain point. With higher HRz in media and technology it's often jaring for me to watch something old at 12 - 24 frames. It looks stuttery when watching something that was made for 60fps or higher then watching something that's old. Almost like bad stop motion at times. Dragon Prince on Netflix was like that for me even if people liked it, I couldn't get into it. But I do agree that an AI doing inbetweens is an inaccurate way to fix this.
@@Arkken most anime are done in 24 fps and it doesn't look jarring you sound like someone who wants to play a game in 144hz on a 60hz monitor
Yeah, Agree
@@takashimizutani1808 Maybe not to you, but it does to me. Also 60 fps is pretty standard. Going above that is extra.
@@Arkken
Games fixed at 30 FPS: hi, how are ya?
he tried to warn us
HE TRIED TO WARN USSS
IKR????
True
As an animator who loves doing in-betweens, smudges, action choreography, and impact frames...
Yes, I also find it very insulting.
Oooo Sad-ist :o
>Dream
lol
Oh hi I was not expecting to see you here :'D
My putting my comment here
you don't need to tell us that you do action choreography. that's literaly all your recent uploads(i meant that in a nice way :) )
I always noticed that weird smearing in between many frames of “enhanced” animations. Glad I found someone who put it into proper terms.
Deep-fried inbetweens? : D
@@AstonWildsteel yes that is the official term
I have some news: AI's like RIFE don't do this anymore, unless the frames are too different or your going past 2x
enhanced ones are definetly worse but if you want smooth animations why not draw them in 60 fps in the first place?
Its cause the datasets have motionblur. Like in cameras, because it's made for live action shots with motionblur.
My initial reaction as a not-really-an-animator was "hey I wouldn't mind" and then I realised that if I had put time into specifically animating something a certain way only for somebody else to come along and be like "hey look I iMProVeD IT" I would probably pop a blood vessel
You made my day with this comment haha
yea true
Yes, for me the biggest problem with all of that is that most of those people who interpolate OTHER'S animation, they think they are better than the animators themselves, they think they are improving this and that they are good at what they do.
they dont
its not the OmG I ImpROveD iT which annoys me, its that the animation looks like shit
@@macaronmunch793 Well, i think its a mix of both. Like the fact that people ruin the animation and still thinks they are the best and that improved the good hard work of an animator
big respect for the fact that he literally has "ad break" as a chapter and lets you easily skip it
But why would you. He did such a great job animating it
AD IS AD!!!
@@nerdoftheseasonnwibani2456 see but skipping the ad is not cool
I didn't even notice it cause sponsored block but that was very cool of him.
@@outofideasexe i don't have to skip the ad the computer does it for me. since i installed a plugin. /shrug.
60fps Mulan: 5 mil views
The criticism: 6 mil views
Mulan's now got 6 million at the moment.
@@concept5631 this video still has 400,000 more though
@@BlueverseGacha Good.
@@concept5631 Good.
Good
“ I don’t like watching an animation..that’s got vaseline all over it”
Why does that make so much sense
@toijg avnnr never stop
Keep going
Hijacking this comment to warn people it's VERY loud at 14:07. Headphone users beware
I feel ya. I feel ya SO MUCH.
Also, I got you to 666 likes.
Exactly. Vaseline is for eating, not video footage
@@condensed_sam finally, I can now ascend
This video aged like fine wine.
What happened?
@@nettlenite3882 AI generation happened, proving his points regarding how AI shouldn't be used in animation like this. (I just realized this might sound sarcastic, so lemme make clear I wasn't)
@@Dudefroggers what do you mean AI has improved ALOT since the make of the video, for example the smearing or blur that used to happen now doesn't
@@ZiosNeon do we have the same eyes? Yes it definitely has improved a lot, and there are certain scenes where maybe its nice to have the candy dipped version, but anything with fast moving frames still looks so much worse than the original intent, anything like combat or effects work still has this sickly smearing and stutter to it
or perhaps like fine milk
You could have just put a guy on a couch and moved his mouth, but instead you decided to fully animate gestures and detailed mouth movement. What a legend.
@toijg avnnr y
who the hell do you think he is
he’s,,, an animator
@@freebeerishere whats that supposed to mean?
@@genopie2673 that he’s very skilled at animating and genuinely enjoys it. i thought it would be obvious that he would put the extra effort in to make a video that’s engaging.
"heres a picture of a little man, he's doing well and i'm proud of him." - I will die for him.
We should protec the little man at all cost!
LMPA Little Man Protection Agency when?
Sam
Dog: *sad noises*
As a translator, I vibe with this video whenever someone asks me why I ask money for something Google Translate does for free.
Lol, anyone who thinks Google Translate is accurate definitely isn't fluent in a second language.
@@crk1414 aaaaand that's why I'm making an effort to learn Japanese! Though, sometimes a robotic translation works too- if applied right.
@@user-im9zp4yp9x Yeah... and it's not going to be Google Translate, it's going to be commercial AI-based translators trained on a specific domains such as "computer science books" or "Shakespeare".
@@clray123 The reason Google translate doesnt work as well as it needs to for human standards is because of the model it uses to translate. They use transformer models, which are giant networks of what are called attention matrices to try to be able to understand language and especially context. And with hundreds of millions of datapoints and months of computation time spent training on the most powerful supercomputers in the world these models can only get somewhat close to being accurate. And these models are approaching a limit as to how good they can be, as in order to increase accuracy for Google translates model by 0.15%, the amount of data used must be doubled. They're experiencing diminishing returns. That's because they dont model language the way that language actually exists, the way that humans and linguists have been modeling language for thousands of years - by turning sentences into dependency trees. Using dependency trees and starting from a linguistic standpoint rather than a computational standpoint to model language the way humans understand it is the way to go to create a translation model that can exceed the current models capabilities with far less time, data, and resources.
Absolutely XD
I hate that it’s sometimes easier to find anime openings on YT at 60 fps rather than the original, it ALWAYS looks worse and you can tell immediately
they can dodge copy-strikes by interpolating the footage.
let's appreciate the full lip sync for the whole video
I don't even animate, and I cry for his hands (and sanity) cause of it lol
I mean, it sure helped prove his point. Also I enjoy your content and would like to compliment how good your work/videos are.
THIS
I appreciate the whole video Noodle makes very good videos and with each video he not only grows his funny but also his animations even if he was assisted by other animators
i'm not sure but i think sometimes animators reuse frames or create their own custom "lip libraries" for all common sounds to save on time. I can imagine that this dude would just have to load an image for each mouth frame and that's it, though i'm no animator.
I want my animation to really FEEL like it's real life and real life is garbage so it makes sense
jef
You are so brave😔😔😔😔😔🙌🙌🙌🙌🙌🙌🙌
this guy is onto something
you animate?
@Emmanuel Brijandez Torres Because life is pretty boring for most people, unless you have enough money and motivation to make it not boring
13:56 - He's right.
Great work, this was awesome.
ayy, hey ross !
Thanks a ton, love u ross
Ross. Anyways I saw the price and for some reason I though: "this is a honey ad"
Yo it’s Ross
Love your stuff, hope you're doing well!
seeing the pinned comment 3 years later hits pretty hard, knowing where ai "art" has gone
He just changed it
That's a new thing though, its more like a couple months later
The anamorphs cover was just a perfect analogy.
Agreed
Ikr lol
??
I still have fond memories (aka: sick twisted nightmares) from reading the animorphs book series
Umami I love you and interface keep up the good work
I love how the title has "[4K 60FPS]" just so the algorithm targets the people who watch those kinds of videos.
Defeating the computer at its own game!
And then the video is capped at 50 fps looool
And I assumed it worked because rn it has 4.7 million views
@@BertoPlease That makes no sense, is he in the UK?
@@BertoPlease It's at 50 cause its the double of 24. It's a joke (maybe), plus he animated his stuff at the correct framerate while being able to show the interpolated footage as well.
these straight at your face "I need money" "they need clout" type sponsors are my jam, realism at it's finest.
Feels better than the whole ad bit cus like c’mon Man U know you’re getting payed for this no need to have this unspoken pretend gam
@@AviciPerry either my reading comprehension fails me, or people just like to go off topic, the first reply was admiration. Your comment is telling me either something about ads (not in this video) or you disagree with this sponsor. At least this is what my understanding tells me. Either way makes no sense, since this channel does not pretend. Like I said these straight at your face (badly acted (on purpose bad) ads are my jam as in I agree I like them, they are honest, we, they and obviously the sponsor know what is up, when it is done so “fake” Channel need money, brand needs clout. Honest deal. Realism, opportunistic.
Just got into animation and realized how fuck8ng hard it is to animate a single-motion so yeah putting it through AI will definitely be an insult to the animator
or if the animator had it to help so work can be done faster
@user-op8fg3ny3j if the animator wants it the animator can use it
@@thehole1 💯. Especially helpful if it's an individual project.
I'd appreciate if it saved me time doing the extra frames (if it made it well)
“This whole shot is interpolated did you even notice”
I’m proud of immediately noticing
same my first thought before it came up was. um.. tf.
Yeah, same, I was paying close attention to the details of this dude's animation since the moment I clicked on the video. I saw the interpolated shot and I was like "YUP! THAT'S THE SHITTY ONE!"
And that’s the thing, it’s not even hard to notice, especially when you know what the original looks and feel like.
I didn’t even notice lol
Same I knew something was up xD
"here's an image of a little man, he's doing very well, and i'm proud of him."
god looking at frogs from above
yes.
just yes.
perfect 👌
amazing
espectacular
excellent
cool
nice
“Water boarding it in ketchup” is the single most fabulous phrase I have ever heard and I’m stealing it
Had to pause the video to laugh on that one.
The quality of this analogy is top notch
I plan to use it, as well.
"Why do you say that animation isn't good?"
Me: "It's waterboarded in ketchup."
You say your video is outdated, but I say it's more accurate and important than ever before.
There so many self called Ai artist who are obviously not an artist by any means.
I hope many people find this video and understand why it is important to do animation by hand. As you told in your comment and description there are many different reasons ai is unethical. But in my opinion it's very important for people to understand why ai animation often seems ugly and how thoughtful every frame in an animation has to be. Even if the softwares you're talking about are outdated
the message and the core of your video is still highly accurate. It really helped me as an animation beginner and I think it will help other beginners.
You didn't explained every animation trick in detail but you give an incredible overview of what hand drawn animation is capable of.
In the end I'm very glad you didn't delete this video the way you handled the situation with the new discription and pinned comment is great.
Thank god someone said it
I remember when Spiderverse came out and some people were saying that the low frame rate was to "save money" aS IF THAT'S HOW ANYTHING WORKS
WAIT PEOPLE ACTUALLY SAID THAT I didn’t watch it but even I know that’s not why there is a low frame rate
People these days have a serious case of superiority complex with any kind of knowledge. And then when faults are pointed out they double down and say they're write despite visual evidence to the contrary. Like petulant children.
I mean... the framerate did look a bit weird and choppy but it was still a kickass movie so I didn't complain
@@LowKiiSavage I think that was the point to make it look more like a comic book style
I hated watching that movie. Sped up the "artsy low fps" parts because its fucking dumb and hurts my head. Things should be 144hz not fuckin 5hz especially if its rendered on a fuckin computer. The actual movie was great but I will never watch it again.
"this is 24 fps, this is 48. look close. you see the difference"
yes the difference is that turning my quality up to HD actually crashed my computer
Lol! Sorry for that
Is that actually true 😂
@@macropie45yearsago18 yes because my computer is old and sad
@@eastdakota6954 dang. Hopefully you can get a better one
@@eastdakota6954 my google crashes every time i put a video on anymore than 480p, c'mon bro come with the shit computers gang
When I began animating a lot of my friends (including me) thought that more frames and drawings made better animation. But in almost every case, more frames just loses clarity and weight that the animation had before. If you're a capable animator, you can make shit look good with 2-3 drawings, depending on the motion. I don't know why people get obsessed with everything being 60fps
First furry
cuz *frames*
Beginning to realize this as I learn and experiment with 3D animation
amen🙌
The only channel I find to be much better in 60fps is kurzgesagt.
It’s crazy how those old captain underpants flip-o-ramas do a better job at conveying movement than your average ai interpolated 60 fps animation. And the flip-o-ramas are just 2 frames! 2!!!!
Finally Noodle makes a video at 50 fps, I always thought his other work looked choppy but now it's buttery smooth!!!
Pão com ovo
Wait you're real? I thought noodle made you up for a joke in his crunch video
Punk Dunk? Here? Wow
@@Black-sy7dlpau com ovo
How to....surprise an audience
As a computer scientist, the problem isn't that AI can't do animation, it's that computer scientists aren't animators.
That's why the only program made for animators actually works, I guess. They probably either took in animators or were animators themselves.
@@chrisheartman9263 well, making a toolset is different than making a program that successfully creates something out of nothing. Toolset programs only need to know ''what'' to do, whereas somewhere in an AI it also needs to know ''how'' and particularly with video ''when'' to do stuff, making it severely more complicated.
Exactly. Ai is usually never the problem, it's how it's used.
Even in software engineering, people have said at some point code will write itself. That hasn't happened (at a decent scale anyway) because someone needs to actually design a program.
Same with animation. AI can't do shit if the animators don't set a solid foundation.
Anyway you look at it, AI can just be an optional tool for animators.
@@HiddenRealm Jesus Christ bro I'm not reading that.
@@HowlGough lol
5:55 "Here's an image of a little man. He's doing very well and I'm proud of him."
Thank you I love him
Image of that little man supremacy?
@@Anotherchild_lol yes kaja, image of the little man supremacy
@@Anotherchild_lol Thank you two, I've created a sect with this, now we kickin' the -je- juice
There are some people out there:
"ITS 2021+WHY ISNT IT LIVE ACTION?!?!?"
Because animation is good, and little man doesn't need to be real to like him.
@@jimhaney6384 good
Whoa! That shot at 9:41 is so smooth, I can feel the skill of the animator
dude somewhat off topic but this video looks so goddam buttery smooth and ur lip syncing is actually fantastic
zark I love you
hey zark, love ur animations
hehe sheep man hehe
You're a pretty awesome sheep.
Hey it's that guy who animated that gumball spider thing
I was so ready for this video to be a slide show of poses, but god dang you animated the whole thing, that's super impressive!!
agreed it kind of caught me off guard
JEEZ Shooch, way to point out
Love Dog btw
yea, but is wasn't very smooth tho.
Nice Dan pfp
He always does that
Even more laughable is when people upload '60FPS videos' where they didn't even use AI interpolation.
They just changed the framerate in the render settings :D
WELCOME TO THE ANIMATION ZONE
I’m giving them the benefit of the doubt and saying they are smart and are covering up the fact that they are stealing an animation for views while doing nothing, which is horrible
Love your Chanel :)
Execution by excessive framerate.
Animation is my passion
one of my top 10 favorite videos on youtube
edit: as right now, i’m listening to this video while animating and i just realized how much charm the animation/visuals in the video brings to the whole message and video itself. awesome!
someone reuploaded my animation but with 60fps and got 1 million views before any of my videos did T-T pa i n
P a i n
Also, good to see ya here!
Copy strike it
SUE THEM
Give that vid a copyright strike then!
I was at my friend's house watching spiderverse and he said it was so cool that they animated at a lower framerate for the style, and his tv automatically interpolated everything without a setting to turn it off so I had to watch spiderverse at 60 fps and wanted to die
watching spiderverse on 60FPS is like playing quake without guns
bruuuuuuuuuuuuh
tvs do that?
@@micachimera sadly, yes.
no more interpolated magma lcd screen tvs
return to crt behemoths
As a photographer, i absolutely love it when people take my color accurate photos, stick a pink goop filter over it and upload it to instagram.
Lol, they don't even need to do that. They just need to display it on a demo TV in a store.
@@mokahless 2 months
Art is subjective. Don't get triggered. It's natural human behaviour, the reason why you have a camera to shoot in the first place.
@@divanshu5039”don’t get triggered” 🤡
@@divanshu5039you're very right, art is subjective none of this is fact per say. But Isn't there some value in listening to the author's intent? They took a thousand photos and then graded them on an expensive colour accurate monitor because they see the difference. Maybe try and see what they see, you might learn why they care so much.
I like how in the end in the “robot takeover” his animation turned interpolated
alternate title: how to get cursed images from perfectly normal animations by using an AI
@Soinas Doyi they’ve been calling that a remix for the last 50 years
Love how even though it’s a sponsor he’s still as tired of honey ads as everyone else is
Every time I think of honey ads, I think of that annoying guy who's like, "I! Have! A! Challenge! For! You!" and he says it at the speed of sound before telling you to log onto your family's personal laptops and downloading it for them without their permission
I literally never saw a honey video b4 and i can *feel* the sheer exhaustion
It's an annoying ad but its genuinely a really helpful extension.
yeah, i genuinely was interested in honey until i started seeing the ad that’s like a full minute of a lady going “cLiCk hErE to download noOOoOoO don’t SKIP by clicking over theReEEeEe, click HERE RIGHT HERE HERE HERE NOW DO IT” i almost thought it was funny the first time but it kept. going. out of spite i skip those ads now. and although i appreciate mr beast, the ads he voices all sound like they’re trying to manipulate kids into typing in their parents’ credit card info. i know it’s free but...eesh. “i have a CHALLENGE FOR YOU. without asking for permission, download an unfamiliar extension onto EVERYONE’S computer! they’ll thank you for being such a sweet caring little angel and you’d be basically giving them all free money!!!! now GOGOGO”
Raid shadow legends and VPN ads want to have a word with you
That jumpscare at the end is scary, but scariest part was that he used the AI
Thank you for the warning before I watched it
@@J.L_art i got a warning and still jumped
I read this, completely forgot during the video and I got scared xD
Bro I started to read this comment then the jumps are happened lmfao still got me
@@SlyFunkyMonkey same
Can't believe it took me this long to find your channel, but I've watched a ton of your videos this week and love what I'm seeing. This is incredibly informative on this subject. Love to see it.
Can't wait for a madlad to turn this whole video into 60FPS
i'm doing it lol
@@harshsrivastava9570 evil
@@harshsrivastava9570 you son of a~
sus
On it
This guy made a 15 mins animation "that probably took him ages to make" about how automating the animation industry is bad.
Respect
Hell, it isn't even the industry doing it, it's just random dorks at home who see a really smooth thing and are _amazed_ by it even though the actual movements look like trash when they're interpolated by AI
@@Platitudinous9000 Because they think more fps = better. Like, i get it especially on gaming where more fps matters, but this isn't your highly competitive ultra realistic fps games. It's fucking Tom & Jerry
Agreed if you're sincere (the quotes make it look like you're not, but not enough that I'm sure it's the case)
This entire episode is just a mood by itself. My animator brain short circuits whenever people actually try to argue that the 60fps Fantasia (and literally anything else) is better than its original.
Yoo look who i found! Love your channel guys
My brain short circuits when dumbass animators that barely got through grade 12 math compare motion tweening to machine learning and then go yOu mIgHt nOT sEe tHe diFFerEnce BuT yOU Can FeEl iT! Muh fucking animator feelings, muh fucking creativity. You people are fucking wild.
@@fohex40 You speak like a 15 year who just discovered 4chan
@@walpang8968 Watch out. He got thru 12 grade with ease man. I'd tread carefully if i were you. Can't you see how smart and mature this man is?
fohe x Ooh look at me! I'm a miserable tosspot who lost touch with feelings and I think i'm on top of the universe. Shut up.
You know its gonna be an epic video when there is a dwarf named noodle accompanying you.
My grandparents have a tv that interpolates the framerates, and it’s mostly fine on live action stuff, but Scooby-Doo mystery incorporated gets ruined completely
My tv does the same stupid thing it makes everything look so much worse
I've never heard of a tv taht does that.
@@greenapple9477 yeah they exist and on my cousins tv i couldnt find a way to turn it off. Nat geo/docus look great. Movies and series however are destroyed 💀
@@jayzor1911
Please tell me the brand of that tele so that I may excommunicate it.
Break the TV and say the framerate did it
2:44 ''the mind fills in the gaps between them'' this extremely important, imagine an AI adding extra words and sentences to your favorite book to help you understand whats going on...
Good Point but not every addition of ai is good though, imagine adding 1 word to a sentence or word that completely changes the whole idea.Sometimes human just needs to be human
@@inliothixie Pretty sure that was their point
I'm trying to think what it would be like if we did that with comics. Twice the art by dividing each panel into two! Except the AI doesn't understand panel shapes, sizes, where to split dialogue, how to frame each panel, etc, etc. That would NOT be an improvement!
Example:
Then, as George ran moved away from a the chicken animal rooster, blah blah blah
it's the difference between an audio book created with text to speech and a talented voice actor.
It definitely does look smoother, in the same way that your food looks smoother when you vomit it back up
Wild exaggeration but ok
@@LutraLovegood nah, I'd say he's pretty on point
@@LutraLovegood on point
@@LutraLovegood he’s on point
That's one of the few comparisons that actually is accurate.
I’ve watched this video so many times it’s insane. It’s like a monthly routine for me to watch this at least once
"i also dont enjoy watching an animation that's got vaseline all over it" THATS EXACTLY WHAT IT LOOKS LIKE
The funny part about this is being in the Flipnote days and every kid also realizing that yeah lower frames is way better for animating. Nobody really went for the higher frames because all it did was make the process harder and make your stuff look weird and way too fast.
Yep the 6x speed was the best
i feel like there's a direct relationship between your anger and the quality of the animation
Yeah, that is how animators work. They are the most effective when they allow their mind goblins take control.
Anger is a fantastic motivator
4:32 I know it's for an ad, but I want to remind people that libraries will absolutely take requests for books you can borrow and later return. For free. Library cards are free.
Yeah, but if I want to reference it while I work, or use it to take notes, and highlight key points, I can’t do that with a book.
As a musician I totally get it. This is essentially the same as those people who sing a song but add a vocal run at every pause. A vocal run when the artist intends it is great but just adding it because it’s “impressive” is tacky.
this is very well shown on the russian version of the voice, they add a belt or a run at the end of every 1-4 phrases.....
Or when someone speeds up a song and calls it "Nightcore"
@@heroninja1125 yeah, best example here. Its lazy, stupid, and an insult to the composers/artists
@@heroninja1125 what even is nightcore anymore
@@jarvis6253 basically people take an existing song. Speed it up and then put a photo of an anime girl as the thumbnail and title screen. Usually resulting in getting 4 times the views of the original without crediting or awarding the original any of its deserved statuses.
One of my most favourite things about Spider-Man into the spiderverse is that when you pause it, it always looks like it’s a page from a comic and it’s amazing.
I can’t imagine how ruined it could be if it was interpolated 😭
It does have interpolation. From your TV.
@@vyor8837 not everyone has a tv with interpolation
@@dudexd908 if it's an LCD display, it has it.
@@vyor8837 but....that's what he said not every one has an lcd display
@@ewankirby7627 who?
THANK YOU! It's about time someone brought this up. I feel like a lot of people don't understand that animation being 60 FPS (or more) isn't really the problem, but rather these algorithms that do a terrible job at interpolating the frames. If a talented animator decided to animate in 60 FPS and made every frame with attention and care I'm sure the end result would look fantastic. The higher frame rate just wouldn't usually be worth the effort. Maybe someday there will be an AI that can create perfect inbetweens but it would need to understand on a human level what the animation actually represents and how it should move.
Edit: Though even then it wouldn't really suite all animation styles.
Isn't it ironic too how most of your animaton is done with interpolation yet it fits the style perfectly
Uncle Donald
And at that point, if an AI really *understood* art, if it could learn and knew pretty much everything humans did, wouldn’t it basically be sentient? I wouldn’t want to make an AI do that, simply add a few frames to someone else’s work, so perhaps it’ll really never be possible
@@justseffstuff3308 art is subjective
I think AI would definitely be able to replace inbetweener animators as they would be able to find patterns we wouldn’t be able to even comprehend. With enough time they would be able to figure out animation and people wont be able to tell the difference between AI and an animator.
bro I was relaxing, kind of zoning out near the end of your vid, and you scared me so hard I think I saw a glimpse of the 4th dimension
Can we all take a moment to appreciate how he allowed us to skip "Ad Break" so easily.
The ad break was so good that I didn't even skip it
If you like that you should try the sponsorblock extension.
How did I get here.
i dont know what your talking about because I use ublock origin and thus don't ever see ads on
@@camazotzz they mean the honey segment
This is the equivalent of "I fixed your art" on illustrations
Except using some shittyass HD upscaler AI that deepfries the colour and contrast ratios, ruining what was a perfectly fine drawing.
Sigh. As great as technology is, people always find a way to misuse it.
But these people aren’t saying I fixed your art
The proper thing to say in my opinion is "he I drew your art in my style"
but you made this not human character WHITE?!!! HOW COULD YOU?!!!
The "fixed your art" people are way worse though
My smooth brain would never be able to explain to other people why higher FPS animation can be looking worse. 2D animations have their appeal for a reason! Even if your animation is choppy / wonky - it does not make it automatically bad. Best 3D example is the "Cloudy with a Chance of Meatballs" it's choppy and it is wonderful! Thank you for this well explained animation and giving the examples!
Another good examples are Hotel Transylvania 1 to 3, aside from the fact that those are directed by Genndy Tartakovsky (a man who knew more about animation) it was a great example on the use of Squash & Stretch in 3D animation.
Damn, maybe people like interpolated video bcoz o the same reason. Choppy/wonky lol.
It was on 666 likes...... I see that number everywhere so instead of leaving it.. I fixed it
Holy Shit, XboxGamerK. I remember watching you when I was in High School. you FNAF animaitons were part of my middle school and high school life haha.
@@bloodangel13 YES! That one too! I would talk a lot about "Cloudy" in my online animation school, so I totally forgot about Hotel Transylvania.
It’s so funny how since robot movements are super snappy they use pose to pose anyways, maybe with interpolation in some spots
I thought I was just being an old man when I thought interpolated animation looks like ass. Glad I'm not alone.
Same
Yeah same I rather have Low frame When Watch old animation? wait what?
@@aidendoesado3624
Neither do me sorry I wake 24 my brain is not in a good state so you see something I don't even know what I'm doing.
I mean I was awake for 24 hour so yeah that.
When I saw it on twitter I thought "It looks weird, funny but weird" then it just went worse
THANK YOU NOODLE
Go back into the basement and make more animation also be safe
Im the 15 like
@@jairus2008 ok
Hey juny
noodles
Interpolation on tom and jerry is a nightmare to look at. Like the devil gave unnatural powers to the animators.
Agree
For me. It's like riding a poorly designed rollercoaster. It's not good. And get me sick physically.
I didnt even realize this was 3 years old! Its still so important and relavent!!
Personally the worst one for me is “Coraline at 60 FPS” like.....the animators of that movie did not painstakingly move little clay figurines 1/80th of an inch each frame for you to come in and decide to make it smooth
Well if they had the time then they wouldve made it smooth. He only season they didn't is because it would take 16 years or a huge budget
@@BowOneFire By doing claymation instead of cgi, they made an active choice in style. No, the only reason for the frame rate isn't time. If time was the concern, make the models on a computer instread of clay, and animate it significantly faster.
@@BowOneFire Some people find the stop motion style appealing, including Laika.
Why do you think they worked so hard make the LEGO movie look like “choppy” stop motion? Some people like the style
@@BowOneFire no they really wouldn’t
Many people love stop motion
Very well explained - a lot of us that don’t have a background in seeing problems in animation wouldn’t immediately know the difference, but seeing into the perspective of animators seeing bad interpolation is eye opening. It feels a bit like how in music production, throwing on a bunch of audio compression can sometimes sound great to the untrained ear, but to those that work with mixing/mastering it would sound horrible and unnatural to overcompress anything. There’s definitely a high potential for perfecting the balance between machines and humanity in art, but relying fully on the machine tends to have increasingly clear weaknesses. Ironically, I don’t notice the issues with interpolated animation that much, but when it’s thrown into live action (for example those “4K 60FPS” versions of shows and movies) it fr makes me a bit motion-sick 💀
Great video, instant sub
this is a really good analogy
Hello
This comment is amazing
imo does it matter if you dont know it sounds bad i mean if it sounds bad it doesnt matter thats your opinion and if it sounds good idc thats ur opinion like who cares why is doodle forcing opinions on people kinda cringe bruh
You got the point. You know who else like smooth animation? Gamer of course it's gamer.Pls robot don't replace our jobs.
I love how there's a lot of verified animators in this comment section agreed with you
Grammar is dead. The English language is dead. All for nothing
Not animator and whole heartedly agreed with him.
@@Lattrel I know i was just messing with him its all good
“Even if you prefer ketchup on your gourmet steak, its still an insult to the chef.” -Noodle
imagine somebody puts this into a 60fps just to spite you
Thanks for the idea
@@Ihavetoreturnsomevideotapes are you working on it?
What if you reupload the video and just say 60fps when its just the normal video :troll:
@@Unmustache1 i'm not gonna reupload this man's hard work
@@immenseshoutmon tis was just a joke
How to make every single anime characters look like jelly when they are fighting punch by punch.
You want the puncher, especially his punch, to look solid like a battering ram and the person getting punched to look like he’s somewhere between jello and an actual person. If you are really going slow-motion for the punch itself, lean more into the jello factor. It makes it look soooooo funny and can really give a good comedic break amongst the intense fighting scenes. If you want it to retain intensity, pay more attention to the punches actually connecting and give the punched a really big reactive motion, like launching them across the space of the scene from the power of that punch.
Btw, you should take all of this with a grain of salt, because I’ve never animated an action sequence in my life.
@@weirdogirl1275 yes, also you can use jelly factor for giving your character more fluidity.
Go watch Alan Becker's video on animation principles, its great
This is the visual equivalent of “8D audio” remixes for songs where they slap random auto pan filters and reverb on an already mastered song completely ruining it
People really think they can make a thing, that was already fixed, improved multiple times and then released, better by adding a few effects or stuff, lol
I like 8d audio for the sole affect of me being in an empty room or the song playing from a far place, but I love the original more.
Oh, I understand now.
Omg so true
As a synesthete with enough damn spatial-acoustic processing BS going on to act like some kind of crazy-ass sonar and low-definition ultrasound just by existing near shit that isn't even making noise (why can I hear the structure of this filing cabinet?! Aaaaa) and go on magical journeys of instrument textures or even synth-induced psychedelic MIND MELT (the shit KNOWER did to "Die Right Now" is some kind of Eldritch, Escherian kaleidoscope of acoustic fake-outs wtf?) with an Audeze Mobius and well-mixed songs?
FUCK 8D AUDIO.
... While intended to be humorous, none of this is facetious. Stupid fucking bat ears don't even process words that well. Whee sensory processing disorder. At least we can have fun with it!!!
... Why did those vocals sound like they tasted sweet....?????????
Thank you for not demonstrating the principals of animation with a goddamn ball.
"but it's smoother!" yeah, well, so's my brain.
self burn!! ooh those are rare!
@@procrastinatorqueen pfft, the only thing burning around here are my eyes, when I see my hideous face in the mirror.
@@basedbattledroid3507 bro... u good?
@@basedbattledroid3507 that's some pink guy shit right there
Those 60fps videos have largely just been a source of content scraping for reuploaders.
Gotta get those free hits.
The thing I've always said is that smooth animation hinges on the intent and the motion itself. You can have smooth looking animation playing at 8 fps if it looks natural enough.
yeeeee 1st
@@duality2398 lmao what
why
This is the most *sensical* comment on this video.
@@fenrirwolf4157 I’m sorry I had to
wait wtf, Zedrin ?
I'm not an animator, but I am an artist. If I were to spent time and effort on an illustration, only to have someone say they made it better by uploading it into a program and pushing a button; I'd be furious. It's like they took a brand new mirror, and tried to use shoe polish to make it more reflective.
You're going to flip when you here about ArtBreeder
thats a great way to put it :3
great way to put it
I like to doodle occasionally in a cartoonish style but if someone “redrew” my work in a more realistic style and said they “fixed it”, I’d be sad
@@ianreynolds4556 LMAO
But more fps usually looks better. And i don't care how much anyone try to convince me it's not true. Like they know better than my own eyes. I'ts like someone triying to convince me that a big piece of shit taste better than a sweet cake... Ok the shit is better yeah? Well excuse me i'm gonna eat the cake anyway thanks.
this was 3 years ago. he was trying to warn us… now its 2 late
Interpolated animation always looked so wonk to me but I couldn't put my finger on why it did. Well now I know why.
Hjgg
@@jrurbbehdidiwdnndjduw85eos73 OH LOOK ITS SHWERPY!
Yeah me to ikr
Never expected to find you here lol
Now go get your college work done or smth
Yoooo shurpee 😳
when musical artists get nightcore versions of their song
Lmao
i hate nightcore, i feel it like an insult
@Aaron Hutton agreed
What is nightcore
I dUnNo, iT SoUnDs BeTtEr tO Me...
5:55
"Here's an image of a little man. He's doing very well and I'm proud of him."
That's meme material
3 years later, and I can confirm, AI has *not* gotten better with time.
Bro lives at bikini bottom cuz there's no way
@@AsdrubaleAsdrubalini-nh4bo we're talking about this interpolation software, it hasn't gotten better. Neither has ai art imo. AI art has just been getting fed people's artwork so they can steal someone's entire style or make their own art off of someone elses' hard work. AI hasn't gotten any better (at least interpolation and art ai in general, sora is okay I guess), the art looks the same as like week one of its release and the interpolation is just as bad as always.
Video title: 4K 60FPS
Video: 1080p 50FPS
lmfao great video
huh what real 7 minutes ago wtf
Ok
Oh hello there nathaniel
Nathaniel fucking Bandy everytime
no
I'm not an animator or anything like that, but I've always watched those "60 fps" videos thinking like "I mean, it does look kinda smoother but at the same time looks like someone pooped in every frame I'm seeing", now I understand why I felt like that, something did poop on the frames.
"the Spy has already breached our defences, it could be you, it could be ME! it could even b-"
exactly. it technically feels smoother but again also feels like someone threw it out the window, everyone in existence pooped on it and then published it. just no thank you for me!
@@gooberone why is this so funny 😭
Part of me wonders: I wonder if the current, very cool trend of using lower framerates in films like Spiderverse, Puss 2 and the upcoming TMNT movie are the animation industry going "You think you want more frames but we are going to prove that you don't." and maybe a more subtle but equally important "Maybe listen to us since we do this ourselves, manually, unlike feeding footage into a program that looks like if you were only allowed to make tweens with the Photoshop clone and heal brushes."
@@Anarqism*BOOM*
Ok so I’m not an animator and liked the video and everything but I have to point out how smooth that transition was to the sponsor
👌
Smoother transition does not make better transition
@@natedunn51 no
i love the subtle movements of the lines on a character
"You KNOW it's gamers." I felt that as a gamer and animator, it's definitely the gamers.
144 FPS animation when?
i'm a gamer and fuck ai interpolation
@@hunterclouse4371 Well, in "in-game" in 3D most objects/models will move equally independent of you frame rate, unless you are talking about sprites, more or less wont change the amout of expressions.
But interpolating cartoonish games should be a crime
@@FIRSTEBITOS idk if it uses interpolation, idk shit about animation, but I do know Spyro Reignited looks much better at 120+ fps than at a fluctuating between 20-30 fps.
@@sgtjohnson49 The thing with games and their fps is that you're playing it and moving it. Games are made to be played at a higher framerate. Animation, movies, etc are made at one framerate, you can't change that. Film is 24 fps, usually no more, no less. Games are interactive pieces where things are run in an engine that plays frames.
Honestly im not an animator but this really gives me a good insight into what goes into animation and makes me appreciate people working on it even more
@Bolia Fops true
i'm only a 3d animator lol so i don't get it
@Bolia Fops i have adhd so sensory issues happy but i still think the name is stupid it's literally just panning
They always felt so underwater and just. not nice? to me. This explains it a lot better
They look like jelly and it's all over the place!!
The way so many popular animators are commenting on this is rlly cool
To quote the comments from Mulan at 60 fps: "It looks too floaty"
It does look too floaty
man rants about how a really really new and clearly still developing technology isnt perfect for 14 minutes and 28 seconds.
@@zh9664 stfu
@@zh9664 man knows what ctrl c and ctrl v do
@@zh9664 I feel like this is bait.
But I, subsequently and independently of that initial thought, also think that you missed the entire point of the fucking video.
0:54 The fact that her hand is moving super smoothly but the rest of her body is completely still makes it look horribly bad in 60FPS
There's also the stuttering
It looks like lazy animation for both. The difference is the left is a jerky mess, where the right isn't.
@@gyroninjamodder even if the right is a jerky mess the left looks like you put the rotate tool on it and began sliding it around while you record lol. It's awful looking
(i write this here just cuz so ppl sees it) as a gamer im offended at the "only gamers care about fps" .
im a gamer and unless fps doesnt go noticibly low, idc what fps it is.
@@heenthousiast383 I don't care that much but depending on the game it can feel pretty smooth to be on a relatively high fps. It's a thing that I don't think about when I don't have it but I can appreciate it when I got it. Like the video said it really depends on what kind it is though and if it suits it. Example, I don't think anybody is asking for cuphead at a higher fps. Skyrim might be cool to have it though. If it's trying to be somewhat realistic I can see how a high fps is appealing(or if it's in vr, I'd say you'd especially want high fps in vr).
This actually taught me a good lesson ive always thought that 60 fps animation were cool since they were so fluid but after you showed me the flaws and how lifeless it was I ASCENDED.
I think he was trying to point out the problem with interpolation forcing an animation to be 60fps, not 60fps itself. Honestly, it’s impressive as fuck that people will go out of their way to animate more than 24 or 30 frames. He mentioned this in the beginning when he said “more frames aren’t a bad thing… when the artist fucking intends for there to be.”
@@thischannelisdeadso3701 it really is insane that people even animate 24 frames a second to me. Like think about that, a 10 minute animation at 24 FPS is 14,400 frames. I'm glad I saw this video, because I wanna get into animation myself. Not like drawing animation, but I took classes on using a few different 3D animation programs a while ago and just haven't really thought about it since tbh, this video makes me want to get back into.
@@RealShaggy As a 2d animator myself, I highly recommend you experiment more! Animation is a lot of fun, it never comes off as work to me.
@@thischannelisdeadso3701 finally someone that enjoys making animation and doesnt say 'animation is hard' every time someone mention's it!
I also love animating.
@@sssunnyd7874 right?! I don’t feel that every animator might agree, maybe they’re paid to do it or something and it stresses them. But as for me, yeah it’s fun as hell! I really like seeing my drawings coming together and making something cool!
“I care, i just think it looks worse :3”