You should e1 all 3 star operator first Plus: if you can E2 operator you can even borrow E2 operator from other players, that Penance you borrow just E1 you can borrow even stronger Penance and other operator as long as you E2 any operator I recommend you (if you have) should up Myrtle E2 first cuz with cheap cost and even pro can bring her on every stage, she a 4 star operator from vanguard class
Man discovers the power of a good 6 star operator. Weedy is also very good, definitely the best pusher but very situational. Penance is very good in general
"Wait, there's a hole? Let's bring Weedy!" Quirk can not only read, he also remembers what units do! Breaking EN's curse at every corner. Penance is amazing. She is the same archetype as Lutonada - costy defenders who can't be healed by allies, but have some form of self-sustain.
They can be healed by a few things. Shu's trait, Skadi the corrupting heart's Trait and Angelina's talent "part-time Job" are the 3 that I know about off the top of my head since I have used all of them for healing Juggernaut defenders and Reaper guards. Also there is Mudrock who is of the same class.
@@shangri-la-la-la wonderful, amazing, he doesn't need to know about any of those specifics just yet. They can't be healed by _conventional_ medics, even the description of archetype says that. And he doesn't know who Mudrock is yet, neither does he know about Vulkan, but he has Lutonada in his active squad.
I don't know if you've checked the shop for Babel, but it has 5k LMD for 7 of the event currency. You can buy this up to 120 times, which means it's 600k LMD being sold. Even doing the first stage of the event you're getting 9 currency for 9 sanity, and since you can clear it without a support you can auto-deploy it. On top of that there are a number of quests that are worth hundreds more event currency just for "Clearing Babel stages more than X times", so you're actually getting way, way more than 9 currency for 9 sanity since you'll be able to complete those as well. You can buy a pretty significant amount of EXP from the shop as well at a very, very low cost relative to any other way you could get it. They even have Guard chips being sold for practically nothing. For comparison, you're getting ~4k LMD for 20 sanity doing the cargo escort stages, and those take longer to clear on top of that. The events are orders of magnitude more efficient than literally any other possible thing you could be doing to get resources, and you should 100% take advantage of it while it's active especially if you're trying to go purely F2P. Stuff like this is why AK is considered a very generous game for non-whales. The only drawback is there isn't always an event and there is a finite amount of resources being sold, but for a fresh account having an event like this available is like hitting a jackpot.
NP, I had Il Siracusano come up at around this same time when I was starting my AK journey and it jump-started me like crazy. Once you unlock Integrated Strategies during Ch. 3 you can go back and do all the monthly squad challenge runs for the previous IS modes. Those each reward the chip packs you need to E2 operators. You can get enough for around 10 E2 upgrades just from completing those (and they're a ton of fun).
Finally, a normal youtuber that reads and remembers what the game tells you to As a matter of fact, if you don't know something the game told you, some stages are going to be a lot harder
Oh look, you found Penance, she's Great, and still is a bit below the top of the top tiers. Here's a tip, Some characters get especially powerful when they get to E2, so people reccomend new players to E2 the 4* Myrtle as soon as possible so you can borrow these broken 6* with their 3rd skill. So if you want an easier time once you're tired of trying on a Stage, level up a Myrtle, Jaye or Gummy to Elite 2, and when looking for supports, look out for characters like Degenbrecher, Mlynar, Ch'en the Holungday, Texas the Omertosa, Kirin Yato, Surtr and a few others, these are generally considered the absolute top of the top and can carry you pretty hard if you ever need it. Edit: Also, read a bit about the units you're borrowing, some are very easy to use while others have some quirks, believe me, you don't want to pick up a Mlynar and find out during the stage that he doesn't block off skill lmao
To add to this, I'll suggest Thorns as one of the best all-around to borrow for now, and one of the easiest to learn. He'll be able to pretty much solo defend any lane at this point, and basically once you activate his Skill a 2nd time, it's infinite. He's mostly a better Lappland, and self-heals any time he's not attacking for a few seconds. (Lappland has the Silence and Thorns doesn't, so there ARE times when she's better, but those are more niche) A lot of those top tiers you need to learn when and how to use them a bit more, like for example, Surtr is mainly a boss killer so you'd want Thorns over her in most cases. Kinda the same with Texas Alter and Kirin Yato there. They're also Fast Redeploys, so they CAN be useful at other times, but you'd usually just Gravel if you aren't using them for damage. So again, Thorns is a better general pick. Certainly not all problems can just be solved with Thorns and he's not necessarily the best general pick or anything, either... but a lot of "better general purpose" Ops won't be in Support. People only get 3 slots, and try to put up a Support that will give the most value for ONE purpose, usually. Such as Boss Killing. I'd say Thorns however is very likely to be an option to pick from Support, and have the most general use for options you can pick from. Mainly because he does damage, can do anti-air, AND blocks 2 enemies, and self-heals sometimes. Basically nobody else will do all 4. Exusiai? Damage and anti-air. No block, no self-heal. Blaze? Damage, 3 block, no anti-air, no self-heal. Mountain? 2 Block, self-heal, some decent damage, no anti-air. (Blaze also likely won't be in Support often, sadly, she's my waifu and a wonderful all around good unit, imo... but... not the best at basically anything. And not valuable enough to put in Support, usually)
An useful tip: when you have multiple road blocks, you can use them more flexibly. For example, the stage you just cleared 2-3, it’s a wise choice to gather all the enemies on the right side, but when the alignment is falling and enemies are entering blue box on the right side, you can retreat one of the three blocks, and place another block to the right side of the blue box. This will make enemies turn around and change their route. Repeatedly using this tactic can buy you a lot of time to reorganize your formation. The tactic will be significantly useful when you reach 4-4. GL&HF in Arknights❤
@@abrahamwijaya6631 In time... but I would said a tsundere dragon with a squirt gun might be a better place to start until that happens... or a blue dragon lady.
Your operators are steadily growing stronger, but you still panic sometimes when you see a swarm of enemies. If you want more time to strategize, or just glare hatefully at that one mob that managed to sneak past, you can pause the game or lower the speed. Aside from that, having a healthy mix of Physical and Arts damage types on your chokepoints would be better than separating them (Orchid and Amiya on the left side when they could have helped on the right when you decided to block the left side entrance). One last thing would be the importance of character skills, you can take a few minutes to read through the new skills your characters unlock through Promotion. 3-star units have one skill, 4-star and 5-star units have two skills (the latter unlocked at E1), and 6-star units have three skills (unlocked at E0, E1, and E2). Also note that the max "rank" of the operators you borrow from friends is dependent on the highest rank of your characters in the team. Say you have no E1 units in the team, the characters you borrow would be capped at E0 Max Level. So that Penance you borrowed can still get hella stronger :> Out of everyone you've seen so far, which operator's design do you like the most?
@@yumm_6 It doesn't hold up much on mid-game to end-game content where a specific type of damage is needed for specific bosses, but for general content having Physical and Arts damage on your chokepoint(s) is generally a good idea based on my own experience playing Arknights. Specifically for enemy casters though, I think Matterhorn is a good early investment because of his decent RES stat to tank those shots. You can also assassinate them with a Fast-Redeploy if you've got spare deployment slots
I love Penance, her skill 3 is especially funny since she "reflects" damage at her attackers, even if they're on the other side of the stage and she deals like 4k damage per hit
@@quirk1 I think you'll be pleasantly surprised by how stupidly strong her S2 is. It's one of the reasons people recommended you pick her. Make sure to level it up, ideally all the way - on top of making it stronger it also reduces the amount of time it takes to charge up significantly.
@@quirk1 dont worry, you can do the easy ones over and over again to earn the event currency then you can buy the exp stuff and money from the Event Shop =)
Ah... You have tasted the power of Penance, the Judge of Siracusa. Here's the thing about Penance, as well as another unit named Mudrock: They are part of the Juggernaut subclass. They can't be healed, but they have THICC stats. Unfortunately, being a Defender, their DP cost is higher. They costs a whopping 36 DP to deploy. Despite being unable to be healed, Mudrock and Penance are both immortal. Mudrock has shield bubbles that, when breaks, restores her HP. Penance has barrier bubbles equal to a percentage of her HP that increases with every kill. However, their playstyle is different. Mudrock is mainly used for AFK, meanwhile Penance snowballs with every kill and every skill activation.
When you promote an operator (from E0 to E1 or from E1 to E2) it is typically a good idea to give some levels to operator too because even though an operator may learn new skills or talents when promoted, their stats don't change (max level E0 has the same stats as E1 Lv.1, and the same for E1 max and E2 Lv.1) but leveling up becomes cheaper than it was before the promotion. Even 20 - 30 levels after a promotion should already be a notable increase in stats while still being relatively cheap to do.
Just a tip, use your practice tickets. You have 30 a day so you can figure out a solid plan for each stage so you aren't throwing away your stamina. Just click the "Practice" button instead of Start.
I think Its better if you level up your operater skill. Before promoting to e1 you can level them up to level 4 , and after promoting to e1 you can level them up to level 7.levelig up skills will make their sp cost lower, so you can use them more often.
just a FYI, the event shop has 6 of the e1 guard chips, the rocks and devices to e1 lappland, you didn't need to do supply stages. I would recommend clearing out the event shop for LMD and using that LMD to upgrade your base. that base economy should push you forward.
I think you could've done this strat 6:55 if you put Lappland behind Spot and Jessica on top of Ansel, facing left, then Melantha on top of Spot for the axe dudes. Gavial on the same column as Ansel and Jessica, facing top, for extra healing (retreat Fang if the deploy limit is 0). Nice clear nevertheless though! My tip would be add some levels to those operators you just E1'd, even if you can only give 1 level. Reason being there's no stat difference between E0 max and E1 Lv. 1 (same thing applies to E1 max > E2 lv. 1), so without the extra levels, it's not that good. Oh also level your skills when you can
I'd recommend against borrowing "always" a certain operator. You should try them all for fun and out of curiosity; most support units will make your life easier anyway (also because they are E1 max level, which is MUCH different than E1 lvl; and once you will E2 any character, the support units will be as high as people put them in their support slot, usually E2 lvl 60/69/80/90)
9:04 she doesn't need and actually she can only be healed by passive healing ability (she's an juggernaut, a sub-class for the defenders who can't be healed by allies, but have high damage and some way to heal themself or receive shield)
Remember that you can retreat Vanguards once you don't need dp for Guard/Defenders. For example, retreating Fang to put Lappland in her place behind Spot at 6:03 is a very effective combo.
@@quirk1 She can't be directly healed, however certain operators (example Perfumer, the Bard subclass, etc) can give her health regeneration. That being said, she's so tanky with her Shield + Shield restore on kill and hits like a truck that I often just drop her on a lane and forget about her until it's time to activate her skill.
@@quirk1 he heals herself using her shields in a way. The other way is using indirect healing. Some operators like 4 star perfumer passively heals all operators when she is on field. This includes summons and characters like penance. Skadi alter can also heal unhealable operators with her skill 2. Shu can also heal her with her talent. And healing tiles on the stage can also be used. Your best option is Perfumer since she is a 4 star and a great AOE healer.
Just a note, Frostleaf is generally considered to be the worst operator in the game. I've seen multiple tier lists that have a special tier below the otherwise lowest tier just for her. She has one use that's worth taking her to E1, and that's having the second best Factory base skill in the game, which probably is not a priority at this point. There is no reason to ever bring her on an actual operation. Midnight, the 3* everybody starts with, somehow manages to be stronger than she is.
Great vid, my advice for you would be to E1 your medics next and level up your dps's skills so that you can deal those enemies with high hp better and don't worry, you'll get better with placements the more you play but overall, its good for someone new Now for Penance, she is a standard 6 star so you can get her when the standard banner rotates around every 2 weeks so you don't have to worry about her being limited and she is a tank who's good at landholding the most with normal and elite enemies who gets crowded in one lane like the stages you're doing and her archetype juggernaut, is a type where she can't be healed normally like medics or ops with heals but instead, she gets her survivability with her talents which she gets a barrier around her when you deployed and she can increase her barrier's hp when she kills a enemy and her barrier reflects the damage back to the enemy
I love Penance! She's a juggernaut Defender, which means she can't be healed by medics, but she's able to sustain herself. I love juggernauts since they're one man army's you can drop and can fend for themselves. Another really good juggernaut i'd try is Mudrock. Penance is good against several weak enemies while mudrock is good at fending off large hard hitting enemies. I'd also try using a 6* Centurian Guard like Blaze and Gavial the Invincible. They're less tanky but they have 3 block, lots of damage and can hit every enemy they block. Great for when your being overwhelmed by numbers. Edit: Centurian Guards have 2 block at E1, but go up to 3 at E2.
Btw, if you managed to E1 your 3* ops and level them up, there are a lot of guides on the internet that clear all babel quests with low rarity ops, so even if you're stuck arknights community is so large that you can try find guides that you can effort (this is why it's important to E2 an operator as early as possible, so you can borrow strong E2 6*s, after all that's only 1% of penance's true power, there's also a certain meta operator that can solo 90% of arknights's stages, which called ling (summon supporter), but you need her E2 for that Also when you E1 characters, you gain their 2nd and final skill for 4*s and 5*s, 6*s however gain a 3rd skill upon promoting them to E2 (amiya is an exception, she has 3 skills despite being 5*), generally and most of the time, 2nd skills are stronger to use, except units like jaye, jessica, amiya where you might prefer to keep using their 1st (amiya's 2nd skill isnt bad, but its hard to use especially without her module (an equipment so to speak)), lappy's best skill is her 2nd :) Putting those aside, i recommend trying different supports, especially 6*s, not focus on meta ones, thats the best way to explore and learn about them, but only after you E2ed one of your ops, borrowing an E1 6*s operator is like borrowing a larve of a butterfly, so will be missing a lot of their beauty and true potential
Quirk, now that you have e1 your operators, you should consider upgrade their skill. Some will lower the cost and some will improve or add additional effect when leveled up. For example, weedy with higher skill level can push heavier enemies while for lappland, it will cost lower to activate her skills.
If you build your base right, you won't need to farm money. Most of us don't. Take a peek at our bases through your friends list and you'll have an idea.
penance is juggernaut defender, the trait of this archetype is the operator cannot be healed by healer, but every operator in this class have unique abily to survive, mudrock also in this class who can self regen, penance is known for her huge shield every time she kill enemy. next try mudrock skill 2, you will like it 😁, ahh the newest 4 star lutonada is from juggernaut class too
It's a very lucky time to start the game. Try farming a few stages from the Babel event - the shop will provide you with more money than CE and more experience battle records than LS. And you're doing better than many new players! P.S.: I also said that when I saw Gavial. Both her and Ubel are hot as hell)
If my memory is not trolling me, Penance is not limited so you should be able to get spooked by her at any moment (proven of course that no one else beats her to the punch) and also, it's possible you see her soon in a rerun or campaign of some kind.
I clicked cause I saw penance in the thumbnail XD Penance user here XD also lemme say I use penance alot like a plops her down on a lane and forget that lane exist, she is extremely thick and powerful in her class and at her s3 she will have over 5k physical attack and when snow balled gets over (I can't recall) but I think 16K HP of barrier, so yeh XD P.S on top of her on skill s3 of 5k attack, she can reflect back half of that attack to anything that attacks her so yeh XD
Penance probably felt pretty broken as she is probably E1 max lv. Im pretty sure the stage would've been easier with lapp e1 max lv as well. The support unit you take will follow the highest Promoted character that you have so, if you end up promoting any other operator to e2, support units will be available for e2 max level
3 and 4 stars are pretty cheap to e1 and e2. You could easily e1 most 3stars. In my opinion: Kroos, Ansel, Spot, steward, midnight, Orchid are my recommendations. for 4 stars: Myrtle, Click, Sussurro, perfumer, cuora. do note that there are a few more ops that are pretty good but arent as universally good.
Although 6* operators are good, you shouldn't neglect your lower rarity operators, because higher rarity operators requires more dp to deploy than their lower rarity counterparts. During the later stages of the story I learned it the hard way when my squad was full of 6* operators and I couldn't generate enough dp on time to cover multiple lanes. Nowadays I only have at most 5 6* operators on my squad.
Hahaha i love penance! One of my fav things to do is seeing how many stages Penance can solo! Hint: A lot! It's just ao fun watching enemy unit self-depete themselves, strengthening Penances shield in the process rather than weakening it, "Stop hitting yourself! Stop hitting yourself! Why are you hitting yourself!?" 😂
Ah yes Juggernaut defender cannot be heal by healers and a very srong laneholder. Lets go to tips : •If you want some money farm Babel can be one of the first stages, in the shop will have around 500-800K lmd. •The new Meta is E2 now when some operators transcend to a normal unit to a overpower one. •You Have Unlocked new Skills when you have promoted, i advise you to read you will like it, specially Lappy and amiya. Operators with 4-5 star get 2 skills (max) Operators 6 star get 3 skills Good work i try to not over do it this time.
Getting chips is RNG, you need to play the board at least 5 times to at least get 2 peices of the chips you want. What penance basically did was "Why are you hitting yourself?" (Idk which skill was that but once this man gets to E2 his ops, he'll understand xD)
Your problem with 2-3 is you aren't putting your Arts damage somewhere where they can KEEP doing damage, as the enemy is blocked. Like putting Orchid and Amiya on the left but blocking everyone on the right? A lot of the bigger guys won't go down easily to your Snipers, basically. Edit: Oh right, put Lappland on Skill 2. She'll do Arts damage when it's active. And don't forget to get all your E1 Operators's Skills to level 7 now. (Sakanadays reminded me with their tip, you need to swap Lappland to S2 honestly, so extra credit to them)
A piece of advice: never leave the characters you play at level 1 after a promotion, because the early levels cost almost nothing and provide a lot of stats.
Penance is not limited, just wait until she appears in a banner. A character you might like will appear soon so save your gacha currency and play annihilation.
I could send you a friend request if you want some extra help. Btw, promoting units to Elite 2 (Or max level on the case of 2 and 3 stars) unlock puzzle stages that gives out 200 orondum (The red crystals.)
Upgrade skills as much as you can and share your resources many low star operators will get the job done and if you don't 3 star a stage immediately it's OK you can do it later remember it's not a race don't forget to pick a waifu we all have one
Yeah, your 2* clear would have been a 3* if Lappy was on S2. She'd have just slaughtered the guys who leaked at the end. Also Beagle is a better frontline tank than Spot - much higher DEF. Spot's niche is you can deploy him without a healer, or put him behind Beagle and use him to supplement healing her.
Only advice as a veteran, skip texas alter, yato alter, w alter, and u have a good time playing arknights ❤ (these operator will make the game too easy its basically brainrot x.x)
By the way frostleaf is one of the worst units in the game, she gets worse when e2'ed, and isnt good at anything even for lower rarities, (She gets worse at e2, bc she gains a talent that slows her attack speed)
As a note e0 max level and e1 lvl 1 are the same 'stats' like atk def ect so its always good to give them a few levels so they get more then just new abilities. WHY ARE YOU USING THE CHILDREN OF URSUS THEME STILL PLEASE STOP ITS TOO MUCH FOR MY HEART ITS TORTURE!
Which operator should i E1 next? Thanks for supporting ❤
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You should e1 all 3 star operator first
Plus: if you can E2 operator you can even borrow E2 operator from other players, that Penance you borrow just E1 you can borrow even stronger Penance and other operator as long as you E2 any operator
I recommend you (if you have) should up Myrtle E2 first cuz with cheap cost and even pro can bring her on every stage, she a 4 star operator from vanguard class
4 stars and above rarities characters get new skills after the promotion! please make use of Lapland skill 2, wayyy better than s1
@@animechillplaytv8570I currently dont have her😩
@@mememawahthanks, will do
Btw if u think Penance Skill 1 hit hard. Then wait till you can finally use her Skill 3. If Skill 1 is a sledgehammer then Skill 3 is a truck
Man discovers the power of a good 6 star operator. Weedy is also very good, definitely the best pusher but very situational. Penance is very good in general
"Wait, there's a hole? Let's bring Weedy!"
Quirk can not only read, he also remembers what units do! Breaking EN's curse at every corner.
Penance is amazing. She is the same archetype as Lutonada - costy defenders who can't be healed by allies, but have some form of self-sustain.
They can be healed by a few things. Shu's trait, Skadi the corrupting heart's Trait and Angelina's talent "part-time Job" are the 3 that I know about off the top of my head since I have used all of them for healing Juggernaut defenders and Reaper guards.
Also there is Mudrock who is of the same class.
He's just built differently
@@shangri-la-la-la wonderful, amazing, he doesn't need to know about any of those specifics just yet. They can't be healed by _conventional_ medics, even the description of archetype says that. And he doesn't know who Mudrock is yet, neither does he know about Vulkan, but he has Lutonada in his active squad.
@@selensewar You are upset that I am telling him about something in the game he might find useful. Your comment is comical.
@@shangri-la-la-la you're right. I'm sorry for acting up about something this silly. I don't know what came over me. Please, accept my apologies.
I don't know if you've checked the shop for Babel, but it has 5k LMD for 7 of the event currency. You can buy this up to 120 times, which means it's 600k LMD being sold. Even doing the first stage of the event you're getting 9 currency for 9 sanity, and since you can clear it without a support you can auto-deploy it. On top of that there are a number of quests that are worth hundreds more event currency just for "Clearing Babel stages more than X times", so you're actually getting way, way more than 9 currency for 9 sanity since you'll be able to complete those as well. You can buy a pretty significant amount of EXP from the shop as well at a very, very low cost relative to any other way you could get it. They even have Guard chips being sold for practically nothing.
For comparison, you're getting ~4k LMD for 20 sanity doing the cargo escort stages, and those take longer to clear on top of that.
The events are orders of magnitude more efficient than literally any other possible thing you could be doing to get resources, and you should 100% take advantage of it while it's active especially if you're trying to go purely F2P. Stuff like this is why AK is considered a very generous game for non-whales. The only drawback is there isn't always an event and there is a finite amount of resources being sold, but for a fresh account having an event like this available is like hitting a jackpot.
@@Reldan thank you so much. I learned alot. I'll try to buy some lmd's there
NP, I had Il Siracusano come up at around this same time when I was starting my AK journey and it jump-started me like crazy.
Once you unlock Integrated Strategies during Ch. 3 you can go back and do all the monthly squad challenge runs for the previous IS modes. Those each reward the chip packs you need to E2 operators. You can get enough for around 10 E2 upgrades just from completing those (and they're a ton of fun).
Finally, a normal youtuber that reads and remembers what the game tells you to
As a matter of fact, if you don't know something the game told you, some stages are going to be a lot harder
Oh look, you found Penance, she's Great, and still is a bit below the top of the top tiers.
Here's a tip, Some characters get especially powerful when they get to E2, so people reccomend new players to E2 the 4* Myrtle as soon as possible so you can borrow these broken 6* with their 3rd skill. So if you want an easier time once you're tired of trying on a Stage, level up a Myrtle, Jaye or Gummy to Elite 2, and when looking for supports, look out for characters like Degenbrecher, Mlynar, Ch'en the Holungday, Texas the Omertosa, Kirin Yato, Surtr and a few others, these are generally considered the absolute top of the top and can carry you pretty hard if you ever need it.
Edit: Also, read a bit about the units you're borrowing, some are very easy to use while others have some quirks, believe me, you don't want to pick up a Mlynar and find out during the stage that he doesn't block off skill lmao
To add to this, I'll suggest Thorns as one of the best all-around to borrow for now, and one of the easiest to learn. He'll be able to pretty much solo defend any lane at this point, and basically once you activate his Skill a 2nd time, it's infinite. He's mostly a better Lappland, and self-heals any time he's not attacking for a few seconds. (Lappland has the Silence and Thorns doesn't, so there ARE times when she's better, but those are more niche) A lot of those top tiers you need to learn when and how to use them a bit more, like for example, Surtr is mainly a boss killer so you'd want Thorns over her in most cases.
Kinda the same with Texas Alter and Kirin Yato there. They're also Fast Redeploys, so they CAN be useful at other times, but you'd usually just Gravel if you aren't using them for damage. So again, Thorns is a better general pick. Certainly not all problems can just be solved with Thorns and he's not necessarily the best general pick or anything, either... but a lot of "better general purpose" Ops won't be in Support. People only get 3 slots, and try to put up a Support that will give the most value for ONE purpose, usually. Such as Boss Killing. I'd say Thorns however is very likely to be an option to pick from Support, and have the most general use for options you can pick from. Mainly because he does damage, can do anti-air, AND blocks 2 enemies, and self-heals sometimes. Basically nobody else will do all 4.
Exusiai? Damage and anti-air. No block, no self-heal. Blaze? Damage, 3 block, no anti-air, no self-heal. Mountain? 2 Block, self-heal, some decent damage, no anti-air. (Blaze also likely won't be in Support often, sadly, she's my waifu and a wonderful all around good unit, imo... but... not the best at basically anything. And not valuable enough to put in Support, usually)
An useful tip: when you have multiple road blocks, you can use them more flexibly. For example, the stage you just cleared 2-3, it’s a wise choice to gather all the enemies on the right side, but when the alignment is falling and enemies are entering blue box on the right side, you can retreat one of the three blocks, and place another block to the right side of the blue box. This will make enemies turn around and change their route. Repeatedly using this tactic can buy you a lot of time to reorganize your formation. The tactic will be significantly useful when you reach 4-4. GL&HF in Arknights❤
Local man found a good six star
Now he needs to find a meta defining 6star
We must recommend a roach
@@abrahamwijaya6631 In time... but I would said a tsundere dragon with a squirt gun might be a better place to start until that happens... or a blue dragon lady.
Can I offer my bank robbing cat?
@@johnbas1564 sensei...?🤝
@@abrahamwijaya6631 yes and no xD
Your operators are steadily growing stronger, but you still panic sometimes when you see a swarm of enemies. If you want more time to strategize, or just glare hatefully at that one mob that managed to sneak past, you can pause the game or lower the speed. Aside from that, having a healthy mix of Physical and Arts damage types on your chokepoints would be better than separating them (Orchid and Amiya on the left side when they could have helped on the right when you decided to block the left side entrance). One last thing would be the importance of character skills, you can take a few minutes to read through the new skills your characters unlock through Promotion. 3-star units have one skill, 4-star and 5-star units have two skills (the latter unlocked at E1), and 6-star units have three skills (unlocked at E0, E1, and E2).
Also note that the max "rank" of the operators you borrow from friends is dependent on the highest rank of your characters in the team. Say you have no E1 units in the team, the characters you borrow would be capped at E0 Max Level. So that Penance you borrowed can still get hella stronger :>
Out of everyone you've seen so far, which operator's design do you like the most?
I saw something talking about a healthy mix of physical and arts damage
So that’s why chapter 4 was so hard with those sarkaz dudes
@@yumm_6 It doesn't hold up much on mid-game to end-game content where a specific type of damage is needed for specific bosses, but for general content having Physical and Arts damage on your chokepoint(s) is generally a good idea based on my own experience playing Arknights.
Specifically for enemy casters though, I think Matterhorn is a good early investment because of his decent RES stat to tank those shots. You can also assassinate them with a Fast-Redeploy if you've got spare deployment slots
@@zuirenn dw my e2 m6 lv3 module texalter can have me clear stages with no skill
She doesn't need any healer because she cannot be healed xD
I love Penance, her skill 3 is especially funny since she "reflects" damage at her attackers, even if they're on the other side of the stage and she deals like 4k damage per hit
Lappland without Skill 2 is a bold choice. Love the playthroughs
Is the second skill, the best skill for lapp?
@@quirk1 yeah it pretty much is
@@fabian67307 ooh thanks! ❤
@@quirk1 I think you'll be pleasantly surprised by how stupidly strong her S2 is. It's one of the reasons people recommended you pick her. Make sure to level it up, ideally all the way - on top of making it stronger it also reduces the amount of time it takes to charge up significantly.
Try the Event stages you can clear and buy Money in the Event-Shop
ill try😂 i need more exp and lmds😢
@@quirk1 dont worry, you can do the easy ones over and over again to earn the event currency then you can buy the exp stuff and money from the Event Shop =)
I tune into your videos and I love them because they are such a mood! Your attitude in this game is unmatched lol
The background music as well
Ah... You have tasted the power of Penance, the Judge of Siracusa.
Here's the thing about Penance, as well as another unit named Mudrock:
They are part of the Juggernaut subclass. They can't be healed, but they have THICC stats. Unfortunately, being a Defender, their DP cost is higher. They costs a whopping 36 DP to deploy.
Despite being unable to be healed, Mudrock and Penance are both immortal. Mudrock has shield bubbles that, when breaks, restores her HP. Penance has barrier bubbles equal to a percentage of her HP that increases with every kill. However, their playstyle is different. Mudrock is mainly used for AFK, meanwhile Penance snowballs with every kill and every skill activation.
Oooh that makes sense, that is why her shield is so thicc
Both cant be healed normally but they can still receive passive healing example regeneration from Perfurmer and Shu.
Awesome seeing another person just starting the game like me only been playing for a week so seeing your progress similar to mine is conforting
9:59 she’s not limited so u have a chance to get her as a off rate, dont worry
The man bring lutonada...
Me: daring are we here?
When you promote an operator (from E0 to E1 or from E1 to E2) it is typically a good idea to give some levels to operator too because even though an operator may learn new skills or talents when promoted, their stats don't change (max level E0 has the same stats as E1 Lv.1, and the same for E1 max and E2 Lv.1) but leveling up becomes cheaper than it was before the promotion. Even 20 - 30 levels after a promotion should already be a notable increase in stats while still being relatively cheap to do.
i love your energetic narration, quirk, very fun series
Just a tip, use your practice tickets. You have 30 a day so you can figure out a solid plan for each stage so you aren't throwing away your stamina. Just click the "Practice" button instead of Start.
I think Its better if you level up your operater skill. Before promoting to e1 you can level them up to level 4 , and after promoting to e1 you can level them up to level 7.levelig up skills will make their sp cost lower, so you can use them more often.
Was fun to watch ^^, just a small tips, just change your lappland spell, she become a beast in early game :)
just a FYI, the event shop has 6 of the e1 guard chips, the rocks and devices to e1 lappland, you didn't need to do supply stages.
I would recommend clearing out the event shop for LMD and using that LMD to upgrade your base. that base economy should push you forward.
I think you could've done this strat 6:55 if you put Lappland behind Spot and Jessica on top of Ansel, facing left, then Melantha on top of Spot for the axe dudes. Gavial on the same column as Ansel and Jessica, facing top, for extra healing (retreat Fang if the deploy limit is 0).
Nice clear nevertheless though! My tip would be add some levels to those operators you just E1'd, even if you can only give 1 level. Reason being there's no stat difference between E0 max and E1 Lv. 1 (same thing applies to E1 max > E2 lv. 1), so without the extra levels, it's not that good. Oh also level your skills when you can
I'd recommend against borrowing "always" a certain operator. You should try them all for fun and out of curiosity; most support units will make your life easier anyway (also because they are E1 max level, which is MUCH different than E1 lvl; and once you will E2 any character, the support units will be as high as people put them in their support slot, usually E2 lvl 60/69/80/90)
9:04 she doesn't need and actually she can only be healed by passive healing ability (she's an juggernaut, a sub-class for the defenders who can't be healed by allies, but have high damage and some way to heal themself or receive shield)
So let me introduce you to our lord and savior Mudrock
Remember that you can retreat Vanguards once you don't need dp for Guard/Defenders. For example, retreating Fang to put Lappland in her place behind Spot at 6:03 is a very effective combo.
The only downside of penance is that she cant be healed normally so its hard to keep her alive for long against enemies who smashes really hard.
Wait, how do we heal her? 😢
@@quirk1everytime she kills enemies, she will heal herself by a percentage.
@@quirk1 She can't be directly healed, however certain operators (example Perfumer, the Bard subclass, etc) can give her health regeneration. That being said, she's so tanky with her Shield + Shield restore on kill and hits like a truck that I often just drop her on a lane and forget about her until it's time to activate her skill.
@@quirk1 he heals herself using her shields in a way. The other way is using indirect healing. Some operators like 4 star perfumer passively heals all operators when she is on field. This includes summons and characters like penance. Skadi alter can also heal unhealable operators with her skill 2. Shu can also heal her with her talent. And healing tiles on the stage can also be used.
Your best option is Perfumer since she is a 4 star and a great AOE healer.
Just a note, Frostleaf is generally considered to be the worst operator in the game. I've seen multiple tier lists that have a special tier below the otherwise lowest tier just for her. She has one use that's worth taking her to E1, and that's having the second best Factory base skill in the game, which probably is not a priority at this point. There is no reason to ever bring her on an actual operation. Midnight, the 3* everybody starts with, somehow manages to be stronger than she is.
She's fine on e1. But she becomes weaker when you e2 her due to a talent.
Just add you as a Friend after watching yer vid! Hope you have fun here!
Great vid, my advice for you would be to E1 your medics next and level up your dps's skills so that you can deal those enemies with high hp better and don't worry, you'll get better with placements the more you play but overall, its good for someone new
Now for Penance, she is a standard 6 star so you can get her when the standard banner rotates around every 2 weeks so you don't have to worry about her being limited and she is a tank who's good at landholding the most with normal and elite enemies who gets crowded in one lane like the stages you're doing and her archetype juggernaut, is a type where she can't be healed normally like medics or ops with heals but instead, she gets her survivability with her talents which she gets a barrier around her when you deployed and she can increase her barrier's hp when she kills a enemy and her barrier reflects the damage back to the enemy
@@FoxAlpha-1 woah, that's good to hear. I hope i lose to penance☺
@@quirk1considering she is a judge the most you can do is appeal for a pardon
@@quirk1 Don't worry, you might get her in a random banner as an offrate, that's how I got mine and most of my 6 stars and that's normal
8:44 bro found out the meta ☠️
I love Penance! She's a juggernaut Defender, which means she can't be healed by medics, but she's able to sustain herself. I love juggernauts since they're one man army's you can drop and can fend for themselves. Another really good juggernaut i'd try is Mudrock. Penance is good against several weak enemies while mudrock is good at fending off large hard hitting enemies.
I'd also try using a 6* Centurian Guard like Blaze and Gavial the Invincible. They're less tanky but they have 3 block, lots of damage and can hit every enemy they block. Great for when your being overwhelmed by numbers.
Edit: Centurian Guards have 2 block at E1, but go up to 3 at E2.
Btw, if you managed to E1 your 3* ops and level them up, there are a lot of guides on the internet that clear all babel quests with low rarity ops, so even if you're stuck arknights community is so large that you can try find guides that you can effort (this is why it's important to E2 an operator as early as possible, so you can borrow strong E2 6*s, after all that's only 1% of penance's true power, there's also a certain meta operator that can solo 90% of arknights's stages, which called ling (summon supporter), but you need her E2 for that
Also when you E1 characters, you gain their 2nd and final skill for 4*s and 5*s, 6*s however gain a 3rd skill upon promoting them to E2 (amiya is an exception, she has 3 skills despite being 5*), generally and most of the time, 2nd skills are stronger to use, except units like jaye, jessica, amiya where you might prefer to keep using their 1st (amiya's 2nd skill isnt bad, but its hard to use especially without her module (an equipment so to speak)), lappy's best skill is her 2nd :)
Putting those aside, i recommend trying different supports, especially 6*s, not focus on meta ones, thats the best way to explore and learn about them, but only after you E2ed one of your ops, borrowing an E1 6*s operator is like borrowing a larve of a butterfly, so will be missing a lot of their beauty and true potential
My man is on the grindset! 💪
my man, just wait until you see Penance's 3rd skil.... it is insane. And good news: She is not a limited character! good luck recruiting her though
also 6* defender character that you borrow is actually defender that cannot be healed by healer or defender healer,so you need some passive healing
It's penance's subclass, not any defender
Penance was doing great because borrowed unit was E1 Lvl80
if you max one of your E1 defenders they would also stop dying here : )
Quirk, now that you have e1 your operators, you should consider upgrade their skill. Some will lower the cost and some will improve or add additional effect when leveled up. For example, weedy with higher skill level can push heavier enemies while for lappland, it will cost lower to activate her skills.
That penance is e2, so its naturally strong and can do damage in low level stages.
If you build your base right, you won't need to farm money. Most of us don't.
Take a peek at our bases through your friends list and you'll have an idea.
Penance and mudrock is two of my favourite operators in the game..
penance is juggernaut defender, the trait of this archetype is the operator cannot be healed by healer, but every operator in this class have unique abily to survive, mudrock also in this class who can self regen, penance is known for her huge shield every time she kill enemy. next try mudrock skill 2, you will like it 😁, ahh the newest 4 star lutonada is from juggernaut class too
It's a very lucky time to start the game. Try farming a few stages from the Babel event - the shop will provide you with more money than CE and more experience battle records than LS. And you're doing better than many new players!
P.S.: I also said that when I saw Gavial. Both her and Ubel are hot as hell)
If my memory is not trolling me, Penance is not limited so you should be able to get spooked by her at any moment (proven of course that no one else beats her to the punch) and also, it's possible you see her soon in a rerun or campaign of some kind.
I clicked cause I saw penance in the thumbnail XD Penance user here XD also lemme say I use penance alot like a plops her down on a lane and forget that lane exist, she is extremely thick and powerful in her class and at her s3 she will have over 5k physical attack and when snow balled gets over (I can't recall) but I think 16K HP of barrier, so yeh XD
P.S on top of her on skill s3 of 5k attack, she can reflect back half of that attack to anything that attacks her so yeh XD
Penance probably felt pretty broken as she is probably E1 max lv. Im pretty sure the stage would've been easier with lapp e1 max lv as well. The support unit you take will follow the highest Promoted character that you have so, if you end up promoting any other operator to e2, support units will be available for e2 max level
i know is tedious to do the base but it'll farm you lmd pasively, put the factory to farm ores and the trade for lmd
Grind the current event stages to get the event currency.
Then buy the stuff you need like LMDs, EXP, Materials, and Chips.
3 and 4 stars are pretty cheap to e1 and e2.
You could easily e1 most 3stars. In my opinion: Kroos, Ansel, Spot, steward, midnight, Orchid are my recommendations.
for 4 stars: Myrtle, Click, Sussurro, perfumer, cuora.
do note that there are a few more ops that are pretty good but arent as universally good.
Although 6* operators are good, you shouldn't neglect your lower rarity operators, because higher rarity operators requires more dp to deploy than their lower rarity counterparts. During the later stages of the story I learned it the hard way when my squad was full of 6* operators and I couldn't generate enough dp on time to cover multiple lanes. Nowadays I only have at most 5 6* operators on my squad.
Hahaha i love penance! One of my fav things to do is seeing how many stages Penance can solo! Hint: A lot!
It's just ao fun watching enemy unit self-depete themselves, strengthening Penances shield in the process rather than weakening it, "Stop hitting yourself! Stop hitting yourself! Why are you hitting yourself!?" 😂
Actually using the Children of Ursus theme.
Ah yes Juggernaut defender cannot be heal by healers and a very srong laneholder.
Lets go to tips :
•If you want some money farm Babel can be one of the first stages, in the shop will have around 500-800K lmd.
•The new Meta is E2 now when some operators transcend to a normal unit to a overpower one.
•You Have Unlocked new Skills when you have promoted, i advise you to read you will like it, specially Lappy and amiya.
Operators with 4-5 star get 2 skills (max)
Operators 6 star get 3 skills
Good work i try to not over do it this time.
If you like this healer, then listen her song Gavial the invincible EP All hail savir)
Tbh if want to carry tank use Shu as borrowed tank - she can heal and also bully enemies :D
i recommend using hibiscus over ansel, her skill makes her heal more
Aah yes Penance my most recent lvl 90. Truly one of the most reliable unit.
She’s cool looking and one of the best operator so far, is she a limited character?
@@quirk1 no
@@quirk1she’s a normal character on the standard banner 😂
Getting chips is RNG, you need to play the board at least 5 times to at least get 2 peices of the chips you want.
What penance basically did was "Why are you hitting yourself?" (Idk which skill was that but once this man gets to E2 his ops, he'll understand xD)
as far as i know: most enemies carrying a shield tend to be weak to arts dmg.
wait until he use wisadel🤣
book as a weapon = strong. Knowledge is power after all
1:54 no way bro have 5555 cash 🤑
Dont forget to switch your ops to skill 2 after promoting them. Your lappland wasn't, for example.
Wait till he sees her 3rd skill
Your problem with 2-3 is you aren't putting your Arts damage somewhere where they can KEEP doing damage, as the enemy is blocked. Like putting Orchid and Amiya on the left but blocking everyone on the right? A lot of the bigger guys won't go down easily to your Snipers, basically.
Edit: Oh right, put Lappland on Skill 2. She'll do Arts damage when it's active. And don't forget to get all your E1 Operators's Skills to level 7 now. (Sakanadays reminded me with their tip, you need to swap Lappland to S2 honestly, so extra credit to them)
I didn't know penance shield is this busted early on
I guess that makes sense though
A piece of advice: never leave the characters you play at level 1 after a promotion, because the early levels cost almost nothing and provide a lot of stats.
This character just triggered my PTSD...what happen on taxes alter banner...have P6 Panence but only 2 taxes
Everytim3 I see yout homescreen you have an orange dot on "getting familiar with Rhodes island".
Have you collected the rewards from there yet?
600k LMD and a lot of EXP (for new players) are in thr event shop
Penance is not limited, just wait until she appears in a banner. A character you might like will appear soon so save your gacha currency and play annihilation.
Hey Quirk I added you just in case you need a support unit! Loving your AK content ✌🏽
I could send you a friend request if you want some extra help.
Btw, promoting units to Elite 2 (Or max level on the case of 2 and 3 stars) unlock puzzle stages that gives out 200 orondum (The red crystals.)
I hope tomorrow, we will have next video😳
No way Frostleaf usage?
Upgrade skills as much as you can and share your resources many low star operators will get the job done and if you don't 3 star a stage immediately it's OK you can do it later remember it's not a race don't forget to pick a waifu we all have one
If you E2 a certain operator, that particular operator would perform badly. And your account would be labelled as pernamently damaged.
Good luck 👍
bad news : penance cant be heal by healer 😢
pls change your lappland skill into skill 2, it helps alot to high defense enemy
And put lappland behind a defender, she is so squishy
Yeah, your 2* clear would have been a 3* if Lappy was on S2. She'd have just slaughtered the guys who leaked at the end. Also Beagle is a better frontline tank than Spot - much higher DEF. Spot's niche is you can deploy him without a healer, or put him behind Beagle and use him to supplement healing her.
4.5 years old players be like. Dont spend sanity on exp and lmd stage bro. Wait 1 month from your base to start playing the game
If there are casters, maybe try to switch to use mudrock instead of penace
Only advice as a veteran, skip texas alter, yato alter, w alter, and u have a good time playing arknights ❤ (these operator will make the game too easy its basically brainrot x.x)
Says doktah Kyopycat. ;p
Kidding. You do you. I am gonna surtr it.
@@zhoulingyu same then u do you too
By the way frostleaf is one of the worst units in the game, she gets worse when e2'ed, and isnt good at anything even for lower rarities, (She gets worse at e2, bc she gains a talent that slows her attack speed)
Smoke: Invincible to operator. Can not be attacked until they attack blocker or detected.
i didnt watch this coz there was no Clay upload ytd :/
As a note e0 max level and e1 lvl 1 are the same 'stats' like atk def ect so its always good to give them a few levels so they get more then just new abilities.
WHY ARE YOU USING THE CHILDREN OF URSUS THEME STILL PLEASE STOP ITS TOO MUCH FOR MY HEART ITS TORTURE!
Ive been thinking about it but you really sounds like thiscertain mlbb youtuber hope my guess is correct lol
Am i right or nah?
@@robmaliklobitana3589 i am not a mlbb player nor a content creator for it
@quirk1 awh nice try ig. :D