Looove this ship. I've got a Retalliator Base and I'm so excited they've said they're working on Modules again. I've been waiting to put a cargo bay in mine so I can get as close to the Valkyrie from Titan AE as I can. It's the closest ship in the game that resembles it, and I love that ship.
I know I’m 7 months later but I’m actually looking for a ship that looks like the Valkyrie from Titan AE and I’m thinking about the Retaliator ! Glad to see I’m not the only one looking for this
My only issue with the modules on this ship is if you swap out both Torpedo Bays you are left with no pilot controlled weapons. They really should have at least given the pilot some size 2s or something.
Yeah, I think as soon as player Idris becomes a thing, I'd hope to see the damage of these down-scaled a little against them. Still, it was awesome to see them in action!
@@Farrister The Retaliator is really as one trick pony and you want to take that trick away from it by downscaling the damage ? those torps are not that hard to dodge or shoot down as they are huge. I think it is fine as far as damage vs big ships.
I remember the first time I saw that torpedo bay and also the first time I fired one. That 1sec latency between the moment the torp is released and the moment it ignites... The 15+ sec travel time while you're still undetected by the enemy... and the fireworks once it reaches the target. Ah, beautiful. Still think it needs a bit of a rework (which should be on the way) and size3 turrets should be a minimum on a ship this size but that's just my opinion. Can't wait to see the reworked HUD (current one really feels outdated).
There's a lot of really great and useful information in these videos, but something that's only been super relevant in this last patch, but will also be moving forward; a piece of information that I'd like to see in these reviews is the turret coverage. Like get in each turret and show us their view and range of movement.
I owned one of these for a while but eventually traded it in. I liked the ship but with no pilot guns so you are pretty dependent on bringing 3-5 friends along every time just to be able to defend yourself makes this ship a no go for me. Someday maybe... Like I said I do like this ship.
I have a similar conclusion for the Redeemer with the exception that there are fewer turrets, so it will be easier to max out the ship's capabilities and that each of those turrets are currently planned to sport size FIVE weapons and a lot of fun for your gunners. Hopefully they will remain size five, but even if they were size four the multi-crew gameplay looks amazing in the Redeemer.
I've been looking forward to this. Thank you for giving the Tali a little time in the spotlight. I've had mine for years and wouldn't wanna part with her again.
Finally someone who shares the in game price of a ship ,have a like and sub will defo use your vids before purchasing any ships with my hard earned uec
Have one(the base model) and im excited for the other possible modules as the tech itself will add modules to other ships like carrack and caterpillar.
Yeah, I picked one up recently. I think it will be an amazing ship if you can get a full crew together. It will make an amazing cargo escort. Especially combined with say an Ion, and maybe a saber
@@Farrister no. I upgraded a Corsair.. Remember a couple of months ago they had a discount Warbond CCU to both Retaliator and Warden? I picked up one of each. It's always a good idea to pick up all the Warbond CCUs when they come around. My MSR ended up costing only $140 because I strung together so many discount CCUs. And my M2 I think I calculated will be about $200 off of its current price (and if the price jumps another $50 at release, it will be a major Coup) The only in game vehicles I have are a ROC, and 3 Greycat buggies.
I'm doing a recap on Tali videos, because a rework is coming, meaning (hopefully) modularity! I'm not a buyer of purely combat focused ships, but I REALLY love the Tali's aesthetic, so will buy one, if I can have modular function! I see my comment from 11 months ago, when I was first looking into the Tali lol. Your videos are wonderful!
@@Farrister I did that the next day :) Tail/belly gun. Lots of fun while it lasted, but the mission bugged out about halfway through, and the guy who owned it didn't have time for another full one.
Patiently waiting for the modules system to come online for the retaliator. Hoping some combo of cargo, rec and/or scanning system will let me turn this into a rugged pathfinder ship.
First time viewer called brother sent it to him I might get back my Tali now that they have rebuilt the inside, the first version got this Old Man Sea Sick! just walking around it, I have always loved the Wasp look of the ship;) I also sub'd.
Of course... WW2 bombers (that inspired the turret layout) often had very good visibility... at least for the bombardier. It'll be interesting to see how this does once NPC or blade controlled turrets become an option... It'd be interesting to see several attacking in a close formation (once AI crews can fill in some of the gaps).
I finally got my hands on one of these after being told not to from the moment I saw there were bombers in the game and I have to say ERT missions have never been easier!!
@@Salmon_Toastie Cruise up slow around 1.2 km shut off shields and guns (default "p" for guns and "o" for shields) once you are arounds 8500 m stop and dont get any closer. lock on to the HH and send one torp. one size 9 kills HH 100 percent of the time. if its uses flares just ready a second and fire! ive never had to use a third.
@@HavoctheSeeker fuck its that easy ahaha, maybe i should've gone with the eclipse for the solo bomb play, just felt like the retaliator is a heavyfighter/bomber with all the turrets. I'll have to pickup the eclipse next year.
I really like the Tali myself, and the way it really requires multi-crew play to perform to the max. I hope that that cockpit gets a bit of an update like installing a 3D projected radar instead of that massive 2D(though I realize the ship is an old design in lore). I'd also like to see them get rid of the captain's quarters and maybe throw in a small galley, as a long range bomber I see her as having crew sleep in shifts and no actual ship captain. Still a great warbird.
I've never gotten around to playing Star Citizen, but design wise this is one of my favorite ships. It reminds me a lot of the SR-71, and the planes used by the X Men. Also as mentioned in another comment it bears a resemblance to the Valkyrie ship from Titan A.E. I'd certainly pay the money just to fly this around based on looks lol. I've heard other's mention modules and such to modify a ship more to your preference of use, which would be awesome. Eventually I'll need to pick me up a good HOSAS/HOTAS setup and try this out. Star Citizen has been on my radar for quite a few years. I just like to check in every now and then and see what progress has been made.
There's so many bugs in this game. You probably wont be able to restock those torpedoes. I have seen loads of ships I liked the look of, ended up angry and disappointed after buying them. There are basic problems with this game which drains you and robs you of enjoyment. It all looks so good on paper, but all CIG seem to do is bring out new ships to cash grab.
2:33 Turret at the bottom...not the top. At 3:46 it's the pilot's quarters. 10:10 Modules have already been sold for the Tali. But they haven't been for sale in quite some time. The Retaliator Base, which I have does not come with torpedo bays and costs $150. Modules...to include torpedo bays, cargo bays, lounge areas were already priced out at the time of concept sale. This ship will also be the first ship to have it's modularity figured out and that information came out within the past year.
@@Farrister At 2:30 , the way I heard that line it seems to me that you were saying the turret was at the top of the ship, but perhaps I misinterpreted. I guess the 'at the top' could mean at the end of the hall. Later on in the video you do correctly state the locations of the turrets.
@@Farrister - Long sleek boy, highly reminiscent of modern fighter jets, and the Tomcat-styled swing wings is the icing on the cake. This design feels kind of wasted on a multi-crewed bomber, IMO.
I think the gladiator is a good cheaper alternative to this, both you and the gunner get 2x S3 guns, plus you get 4x S5 torps and 8x S2 (these racks can be swapped out for 16x S1 or 4x S3), so while it can't take on the heaviest combat contracts it's easier to fly occasionally with just a friend (you're more likely to occasionally have 1 friend online than the 5 for the retaliator), it's a 110 dollar dollar cheaper (close to half price), while being the same gameplay style, just at a different tier. For in-game price the Vanguard Harbinger is also a good stepping stone, at 2 mill instead of 4 mill, while also being more a fighter-bomber like the gladiator, but 1 tier closer to the retaliator. It did surprise me that in real money the harbinger is 15 dollars more expensive than the retaliator.
The Retaliator is the ship that brought me into Star Citizen. It always will have a special place in my heart. Every year I melt what I have to get it back, then end up upgrading to something else, then melt to get it again when it comes for sale... I also think the PU will become a salt mine when people in 150m+ ships get blown left and right by solo'd Retaliators. it'll be a hunting ground for a couple of months until people get used to it...
I agree, although I also think it will be balanced somewhat. For example, when player Idris is a thing, I expect Tali will be a lot less effective than it currently is
One thing I would have liked to have seen would be commentary on the firing arcs of the assorted turrets - I did notice that you at least looked to try out a few of the turrets. Did you ever get a fully manned Retaliator? How did it go?
Love the Retaliator - always have - but why for the love of God did they give it SIX landing gears, could they not chop at least two off it? And I'm not buying the load distribution argument either, for a Connie can get by with only two! Apart from that though, she's still a beaut.
Rear and front Cargo, dropship and Bombbay modul are possible. Even more Team gameplay. You could also pledge for the retaliator base version without and modules..
Haven't flown one in a while but what I remember it does fly well, has good armaments and looks great on the outside. The big radar display is great too. The interior wastes a ton of space on corridors and the turrets really are inefficient compared to escort fighters, not to mention limited firing arcs. In-game price is fine but real money gets rather expensive for a digital asset.
While there are many things about this ship that I find very appealing ( redundancy, endurance, fleet role), I doubt I'll ever buy one. Lot's of folk say they love the look of it - I am not one of those people. The bulbous shape and odd dimensions of the fuselage leaves me scratching my head and the pivoting VTOL engines look too small, tacked on and ridiculous IMO. That said, I would much prefer to see a Retaliator or two on my team (big fleet ops etc) than not simply due to their potential damage output. I enjoy the content, pace and editing of your videos a lot. If you'd slow / smooth your mouse movements a touch when doing ship tours, those of us with more miles under the belt would be very appreciative :) Have a great day o/
Solo Heavy Stealth Torpedo ship with the ability to carry VIP, Cargo, and has a galley. hire crew if u want but even used as a "super" heavy fighter she has it were it counts and id never "if i knew it was there" go against one on one with this in anything. it has teeth and bites hard...
@@Farrister not sad at all its expensive but x4 size 9 torpedo's with a VIP option, plus the stealth and shields... yes alot of that is not implemented yet but the Aegis Retaliator is currently the toughest brute for a single pilot. plus VTOL what more could anyone ask for? a spa maybe...
Honestly I have mixed feelings on this one - I think automated turrets would just make more people fly solo, instead of with friends, and multi-crew gameplay is something I absolutely love about this game!
@@Farrister Turrets can be automated in different ways: hiring NPCs, buying specific software, licenses… People fly solo anyway, and it's not easy to hire a crew. It would also be beneficial for developers: increased demand for multicrew ships.
@@Farrister How would you feel if the option to automate a turret took the size down by 1. It can easily be explained in lore because the computer and sensors needed would take up extra space, requiring a downsize in the weapons to make everything fit. This way, if you needed to solo, or like to solo, you can but it won't be as good as having a manual turret with a good gunner. Thoughts?
This is probably my favourite ship in the game - but I will never buy it. All medium sized components on a large ship (even the SC ship page lists it as a large vessel), no pilot controlled guns, waaaay too high crew count requirements, to fill turrets with undersized guns. I do love those torpedoes though, a lot. And the cramped feel of the ship is so awesome - like a submarine. Love how it looks externally too.
I want this ship but im mostly a solo player so this will be a little pointless for me to get unless I solo BHing big ships and learn how to use missiles effectively against players. (which depends on their ship and piloting skill) Great review, im a sucker for ships I can walk around in and log in/ out of, specially when I do some "legit" er..."secruity" missions and forget to "visit" the comlinks for an "inspection"
I am not big on pvp myself, ill take part time to time or if i have a bounty on my head or cargo pirates want then ill fight and run....mostly run if i can. (but NPC ships flying sometimes gets to me when they do a 180 turn x4 lol)
I always wonder why you don't power on the ship and get the lights on before doing these reviews haha.. it would mean there's no need for your flashlight all the time
So i know this is late. And appriciate all of the review. Well made. But when you said "you might have a hard time finding people willing to man your turrets.". Man, that Xeno threat. Just say you got a retaliator. and people are lining up. i know its only one in a blue moon. But its worth the money in that event. Made 600k in 3 events easily. You can make your money back quick.
I liked my retaliator but decided to upgrade it to the Carrack cuz it just felt clunky in comparison and getting stuck on the pilot seat all time sucked
Oof. Some of these older ship designs have interior layouts that make no sense. I get that in a real military ship “creature comforts” will almost always be subordinate to other considerations, but the route from the bunks to the head is just laughable.
I feel like I'm the only one who hates the look of this ship. For me, it's the ugliest ship in the game, it just looks like they gave a pencil to an 11 year old, said "draw us a cool looking aeroplane!" and just ran with that.
Great video now I’ve watched it too... I do have an Eclipse and I wish it had more torpedoes like the Retaliator...but can’t justify having both...if I’d known more about Retaliator before buying Eclipse in game I would have bought it....ps: liking my moustache-ojis
Looove this ship. I've got a Retalliator Base and I'm so excited they've said they're working on Modules again. I've been waiting to put a cargo bay in mine so I can get as close to the Valkyrie from Titan AE as I can. It's the closest ship in the game that resembles it, and I love that ship.
That could be awesome!
When did you hear about working on modules for this ship? I own Retaliator base too, and can't wait for them to rework it or do something with it.
I know I’m 7 months later but I’m actually looking for a ship that looks like the Valkyrie from Titan AE and I’m thinking about the Retaliator ! Glad to see I’m not the only one looking for this
My only issue with the modules on this ship is if you swap out both Torpedo Bays you are left with no pilot controlled weapons. They really should have at least given the pilot some size 2s or something.
I love the submarine feeling of the retaliators interior.
It does feel a bit submarine like!
reading this now seems a bit out of place
Hell yea it's like that in my eyes I so call mine Red October
I remember phase 3 waiting at Jericho station and 7 of these just lined up awaiting kickoff. Phase 3 always ended quickly.
Yeah, I think as soon as player Idris becomes a thing, I'd hope to see the damage of these down-scaled a little against them. Still, it was awesome to see them in action!
@@Farrister The Retaliator is really as one trick pony and you want to take that trick away from it by downscaling the damage ? those torps are not that hard to dodge or shoot down as they are huge. I think it is fine as far as damage vs big ships.
@@Farrister From what I know, the Idris in xenothreat event was signifficantly nerfed for the mission to be fun.
Never clicked a video so fast in my life. EXCELLENT review! Very underrated ship.
Glad you liked it!
The Retaliator will shine very bright once we got NPC crew and AI Blades for turrets. Probably one of the best Ships for solo players in the future.
Perhaps - we'll still have to wait and see what comes in for that
If that happens, it will become the most popular ship in the game...
Can't wait for the day to come lol
This might actually wind up being THE swiss army knife ship. Torpedo module, living module, bounty hunting, cargo, and even freaking salvage!
Except sadly only one can be used at a time!
I remember the first time I saw that torpedo bay and also the first time I fired one. That 1sec latency between the moment the torp is released and the moment it ignites... The 15+ sec travel time while you're still undetected by the enemy... and the fireworks once it reaches the target. Ah, beautiful. Still think it needs a bit of a rework (which should be on the way) and size3 turrets should be a minimum on a ship this size but that's just my opinion. Can't wait to see the reworked HUD (current one really feels outdated).
Most of the turrets do have dual size 3 weapons :)
There's a lot of really great and useful information in these videos, but something that's only been super relevant in this last patch, but will also be moving forward; a piece of information that I'd like to see in these reviews is the turret coverage. Like get in each turret and show us their view and range of movement.
Great idea, thank you!
I owned one of these for a while but eventually traded it in. I liked the ship but with no pilot guns so you are pretty dependent on bringing 3-5 friends along every time just to be able to defend yourself makes this ship a no go for me. Someday maybe... Like I said I do like this ship.
Understandable
Your videos are criminally underrated. I love it!
Wow, thank you!
Thank your for all these ship reviews, love watching them and whenever a ship is released i look forward to a video from you on it!
Thank you!!
This reminds me so much of a B-1 Lancer and I love it
I have a similar conclusion for the Redeemer with the exception that there are fewer turrets, so it will be easier to max out the ship's capabilities and that each of those turrets are currently planned to sport size FIVE weapons and a lot of fun for your gunners. Hopefully they will remain size five, but even if they were size four the multi-crew gameplay looks amazing in the Redeemer.
This spaceship reminds me of the B-One or the Tu-160 and that makes me love it even more.
Definitely!
the toilet is horror tho :P
I've been looking forward to this.
Thank you for giving the Tali a little time in the spotlight. I've had mine for years and wouldn't wanna part with her again.
Glad you appreciate it!!
Finally someone who shares the in game price of a ship ,have a like and sub will defo use your vids before purchasing any ships with my hard earned uec
Thank you, I'm glad you found it helpful!!
Have one(the base model) and im excited for the other possible modules as the tech itself will add modules to other ships like carrack and caterpillar.
Yeah, I'm always nervous about commenting too much on it until I see it in game!
I wonder if the toilet plumbing just falls out the front bombing area so you can drop some different loads
Haha this made me laugh out loud
Haha this made me laugh out loud
Good review cool looking ship inside and out...another one for my bucket list.
That list getting long? xD
Yeah, I picked one up recently. I think it will be an amazing ship if you can get a full crew together. It will make an amazing cargo escort. Especially combined with say an Ion, and maybe a saber
In game purchase? :)
@@Farrister no. I upgraded a Corsair.. Remember a couple of months ago they had a discount Warbond CCU to both Retaliator and Warden? I picked up one of each.
It's always a good idea to pick up all the Warbond CCUs when they come around. My MSR ended up costing only $140 because I strung together so many discount CCUs. And my M2 I think I calculated will be about $200 off of its current price (and if the price jumps another $50 at release, it will be a major Coup)
The only in game vehicles I have are a ROC, and 3 Greycat buggies.
I'm doing a recap on Tali videos, because a rework is coming, meaning (hopefully) modularity! I'm not a buyer of purely combat focused ships, but I REALLY love the Tali's aesthetic, so will buy one, if I can have modular function!
I see my comment from 11 months ago, when I was first looking into the Tali lol. Your videos are wonderful!
Thank you, let's hope we get something good with modularity!
First ride in someone else's ship was as gunner in one of those. Had a blast! (Erm, much fun, not pewpew - though that too. ;) Good looking ship, too.
Wait until you get into the gunner seat of a Hammerhead xD
@@Farrister I did that the next day :) Tail/belly gun. Lots of fun while it lasted, but the mission bugged out about halfway through, and the guy who owned it didn't have time for another full one.
Love this ship, fell out favor though when I got the eclipse lol
I think that's probably true for a lot of people, as much as multi-crew in this game is awesome, I think most people still choose to fly solo
@@Farrister I think as more systems come online that support the multiplayer experience, this may not be as much the case.
Patiently waiting for the modules system to come online for the retaliator. Hoping some combo of cargo, rec and/or scanning system will let me turn this into a rugged pathfinder ship.
May need to stay patient with that one :(
Back to watch this one again 🙂
Amazing how quickly the game moves on, this was 3.12!
First time viewer called brother sent it to him I might get back my Tali now that they have rebuilt the inside, the first version got this Old Man Sea Sick! just walking around it, I have always loved the Wasp look of the ship;)
I also sub'd.
Awesome, welcome to the channel :)
wow, not a single dislike at the moment, keep up the good work man!
I have a very kind audience :)
Of course... WW2 bombers (that inspired the turret layout) often had very good visibility... at least for the bombardier. It'll be interesting to see how this does once NPC or blade controlled turrets become an option... It'd be interesting to see several attacking in a close formation (once AI crews can fill in some of the gaps).
Yeah I'm not sure about the whole AI blades thing, will wait and see how it turns out!
thought i was subbed to your channel checked after your reminder lol subbed now
o7
I finally got my hands on one of these after being told not to from the moment I saw there were bombers in the game and I have to say ERT missions have never been easier!!
I can imagine!
I’ve just got this ship cause I wanted a bomber and love aegis any tips for torpedo gameplay?
@@Salmon_Toastie Cruise up slow around 1.2 km shut off shields and guns (default "p" for guns and "o" for shields) once you are arounds 8500 m stop and dont get any closer. lock on to the HH and send one torp. one size 9 kills HH 100 percent of the time. if its uses flares just ready a second and fire! ive never had to use a third.
@@HavoctheSeeker fuck its that easy ahaha, maybe i should've gone with the eclipse for the solo bomb play, just felt like the retaliator is a heavyfighter/bomber with all the turrets. I'll have to pickup the eclipse next year.
I really like the Tali myself, and the way it really requires multi-crew play to perform to the max. I hope that that cockpit gets a bit of an update like installing a 3D projected radar instead of that massive 2D(though I realize the ship is an old design in lore). I'd also like to see them get rid of the captain's quarters and maybe throw in a small galley, as a long range bomber I see her as having crew sleep in shifts and no actual ship captain. Still a great warbird.
There's a captains quarters? Or is that the little bit off to the side with its own bed?
@@Farrister yes, that is the captains quarters
I love this ship so much I pledged it, I'm going to melt it when the Polaris comes out but that won't happen for a while.
Torpedo fan? :D
Awesome review. Love the Retaliator. Can't wait to see what CIG have planed for it and modularity.
Not to mention its role in Squadron 42!
Appreciate your videos, thank you.
My pleasure!
Wow you cover ships so well!!
Thank you :) this is one of the older reviews too!
@@Farrister I just found your channel recently!.. I am laid back and dislike screaming and fake over reactions, so found this a breath of fresh air :)
Great video as always
Thank you again :)
I've never gotten around to playing Star Citizen, but design wise this is one of my favorite ships. It reminds me a lot of the SR-71, and the planes used by the X Men. Also as mentioned in another comment it bears a resemblance to the Valkyrie ship from Titan A.E. I'd certainly pay the money just to fly this around based on looks lol. I've heard other's mention modules and such to modify a ship more to your preference of use, which would be awesome. Eventually I'll need to pick me up a good HOSAS/HOTAS setup and try this out. Star Citizen has been on my radar for quite a few years. I just like to check in every now and then and see what progress has been made.
Worth keeping an eye out for a free fly event, if you're hoping to try it :) Usually happen around May/November (although not guaranteed!)
There's so many bugs in this game. You probably wont be able to restock those torpedoes. I have seen loads of ships I liked the look of, ended up angry and disappointed after buying them. There are basic problems with this game which drains you and robs you of enjoyment. It all looks so good on paper, but all CIG seem to do is bring out new ships to cash grab.
This ship looks like the Valkyrie from Titan AE and I fuckin love it
It's pretty iconic!
2:33 Turret at the bottom...not the top. At 3:46 it's the pilot's quarters. 10:10 Modules have already been sold for the Tali. But they haven't been for sale in quite some time. The Retaliator Base, which I have does not come with torpedo bays and costs $150. Modules...to include torpedo bays, cargo bays, lounge areas were already priced out at the time of concept sale. This ship will also be the first ship to have it's modularity figured out and that information came out within the past year.
Like I say, I'll appraise it when I see it. I'm always nervous of things that are promised, and instead focus on what's there at the moment :)
One of my favorite ships... Hoping some variants are introduced.
Note: the back center turret is on the bottom of the ship, the back left and right turrets are on the top of the ship.
Have I got my dorsals and ventrals mixed up again?
@@Farrister At 2:30 , the way I heard that line it seems to me that you were saying the turret was at the top of the ship, but perhaps I misinterpreted. I guess the 'at the top' could mean at the end of the hall.
Later on in the video you do correctly state the locations of the turrets.
@@TroZ_Games ah no you're right, good spot!
Those torpedoes are dope as hell. Pretty much sells the ship by itself. I just dont know if i will ever get 5 friends to play with me lol
I dunno how good the experience is for all of the gunners, but the torpedoes make this ship!
If the devs could miniaturize this design and turn it into a fighter/racer, I'd pay real money for it.
Long boy though!
@@Farrister - Long sleek boy, highly reminiscent of modern fighter jets, and the Tomcat-styled swing wings is the icing on the cake. This design feels kind of wasted on a multi-crewed bomber, IMO.
I think the gladiator is a good cheaper alternative to this, both you and the gunner get 2x S3 guns, plus you get 4x S5 torps and 8x S2 (these racks can be swapped out for 16x S1 or 4x S3), so while it can't take on the heaviest combat contracts it's easier to fly occasionally with just a friend (you're more likely to occasionally have 1 friend online than the 5 for the retaliator), it's a 110 dollar dollar cheaper (close to half price), while being the same gameplay style, just at a different tier.
For in-game price the Vanguard Harbinger is also a good stepping stone, at 2 mill instead of 4 mill, while also being more a fighter-bomber like the gladiator, but 1 tier closer to the retaliator.
It did surprise me that in real money the harbinger is 15 dollars more expensive than the retaliator.
I love this ship. I need to earn it in game asap.
It's really fun, especially with a couple of friends
I can’t wait for modularity
You might have to!!
Great reviews!
Thank you!
I never knew this ship had that many turrets holy crap
I never really thought about it but it's almost as many as the Hammerhead!
It's basically a flying fortress.
Another great video sir, o7
Thank you!!
The Retaliator is the ship that brought me into Star Citizen. It always will have a special place in my heart. Every year I melt what I have to get it back, then end up upgrading to something else, then melt to get it again when it comes for sale... I also think the PU will become a salt mine when people in 150m+ ships get blown left and right by solo'd Retaliators. it'll be a hunting ground for a couple of months until people get used to it...
I agree, although I also think it will be balanced somewhat. For example, when player Idris is a thing, I expect Tali will be a lot less effective than it currently is
@@Farrister I think so too. However before that happens, for a couple patches until they find a good balance, the Tali will be THE apex predator.
"Maximum yield, full spread."
On my comments that shows up next to the thumbnail and it's such a great fit lol
One thing I would have liked to have seen would be commentary on the firing arcs of the assorted turrets - I did notice that you at least looked to try out a few of the turrets. Did you ever get a fully manned Retaliator? How did it go?
Most of the gunners got bored xD
Great video, as always. One note - I think that camera movement was too chaotic
Thanks for the feedback, will take a look back and review!
Love the Retaliator - always have - but why for the love of God did they give it SIX landing gears, could they not chop at least two off it? And I'm not buying the load distribution argument either, for a Connie can get by with only two! Apart from that though, she's still a beaut.
Haha it does seem quite excessive!
Rear and front Cargo, dropship and Bombbay modul are possible. Even more Team gameplay. You could also pledge for the retaliator base version without and modules..
I'm just being cautious until I see them in game!
@@Farrister got them in my buyback
Such a cool ship
It really is!!
Aegis is the best manufacturer for ert missions
For many missions!
I like how the lighting is so bad, you have to use a flashlight.
lol, really making the most of those bomber feels xD
Retaliator is the thicc gladius
Haha, a bit, I suppose!
Is this a mini Polaris at this point?
Oh I think the Polaris is going to be much much more!
Haven't flown one in a while but what I remember it does fly well, has good armaments and looks great on the outside. The big radar display is great too. The interior wastes a ton of space on corridors and the turrets really are inefficient compared to escort fighters, not to mention limited firing arcs. In-game price is fine but real money gets rather expensive for a digital asset.
So much corridor - it's the Aegis way!
While there are many things about this ship that I find very appealing ( redundancy, endurance, fleet role), I doubt I'll ever buy one. Lot's of folk say they love the look of it - I am not one of those people. The bulbous shape and odd dimensions of the fuselage leaves me scratching my head and the pivoting VTOL engines look too small, tacked on and ridiculous IMO. That said, I would much prefer to see a Retaliator or two on my team (big fleet ops etc) than not simply due to their potential damage output.
I enjoy the content, pace and editing of your videos a lot. If you'd slow / smooth your mouse movements a touch when doing ship tours, those of us with more miles under the belt would be very appreciative :)
Have a great day o/
Thank you, will try to be less jumpy during the tours! Adding more miles here all the time!!
I had one of these ships. It's too claustrophobic. Only redeeming factor was the backup ship.
Backup ship?
Can't think of name. Small bomber carries six bombs.
Ok, the Gladiator... Love that ship.
Solo Heavy Stealth Torpedo ship with the ability to carry VIP, Cargo, and has a galley. hire crew if u want but even used as a "super" heavy fighter she has it were it counts and id never "if i knew it was there" go against one on one with this in anything. it has teeth and bites hard...
Sadly no crew options at the moment :(
@@Farrister not sad at all its expensive but x4 size 9 torpedo's with a VIP option, plus the stealth and shields... yes alot of that is not implemented yet but the Aegis Retaliator is currently the toughest brute for a single pilot. plus VTOL what more could anyone ask for? a spa maybe...
YES
Yes!
We need automated turrets, no doubt.
Honestly I have mixed feelings on this one - I think automated turrets would just make more people fly solo, instead of with friends, and multi-crew gameplay is something I absolutely love about this game!
@@Farrister Turrets can be automated in different ways: hiring NPCs, buying specific software, licenses… People fly solo anyway, and it's not easy to hire a crew.
It would also be beneficial for developers: increased demand for multicrew ships.
@@Farrister How would you feel if the option to automate a turret took the size down by 1. It can easily be explained in lore because the computer and sensors needed would take up extra space, requiring a downsize in the weapons to make everything fit. This way, if you needed to solo, or like to solo, you can but it won't be as good as having a manual turret with a good gunner. Thoughts?
This is probably my favourite ship in the game - but I will never buy it. All medium sized components on a large ship (even the SC ship page lists it as a large vessel), no pilot controlled guns, waaaay too high crew count requirements, to fill turrets with undersized guns.
I do love those torpedoes though, a lot. And the cramped feel of the ship is so awesome - like a submarine. Love how it looks externally too.
The crew requirement is huge!
I want this ship but im mostly a solo player so this will be a little pointless for me to get unless I solo BHing big ships and learn how to use missiles effectively against players. (which depends on their ship and piloting skill)
Great review, im a sucker for ships I can walk around in and log in/ out of, specially when I do some "legit" er..."secruity" missions and forget to "visit" the comlinks for an "inspection"
Sounds too PvP to me :p
I am not big on pvp myself, ill take part time to time or if i have a bounty on my head or cargo pirates want then ill fight and run....mostly run if i can. (but NPC ships flying sometimes gets to me when they do a 180 turn x4 lol)
Would it be worth upgrading from a taurus to this? My friends and I want to be able to fly together and do combat missions!
Honestly in my opinion the Andromeda has more general utility, and is more useful for if your friends aren't online, but the Tali is pretty fun xD
@@Farrister Thanks for replying!
This thing is super tanky though. You'll be fine if all the turret's are manned unless your just getting overwhelmed.
But that's a lot of players to man them all!
I always wonder why you don't power on the ship and get the lights on before doing these reviews haha.. it would mean there's no need for your flashlight all the time
Simply, I do now! It's something I have learned and tried to improve over the years
Its not small, but yet its claustrophobic in spite of its size. I think the interior spaces are unfortunate!
Great video my friend. I ve a Harbinger, does it worth the change to the RETALIATOR? greetings from italy
Thank you :) In my opinion, the Retaliator has more limited uses. It's great, but quite situational. The Harbinger is a bit more versatile
1:06 Where is this location?
MicroTech! There are green foresty areas
@@Farrister Thanks! :)
So i know this is late. And appriciate all of the review. Well made. But when you said "you might have a hard time finding people willing to man your turrets.". Man, that Xeno threat. Just say you got a retaliator. and people are lining up. i know its only one in a blue moon. But its worth the money in that event. Made 600k in 3 events easily. You can make your money back quick.
Absolutely - this was way back in 3.12!
i like the look, but a crew of 6 is a lot
It really is
We need more xenothreat.
Such a good event!
Hi
We don’t need the flashlight to see
Fair enough!
Would be nice if we could change size of the torps
You're thinking lots of smaller missiles?
@@Farrister yea i was thinking of how many size 5 could it hold
there are time where the npc either shot all the torps down with 6 or décor them away
I liked my retaliator but decided to upgrade it to the Carrack cuz it just felt clunky in comparison and getting stuck on the pilot seat all time sucked
I seem to get stuck on all the pilot seats :( especially the Prospector!
@@Farrister I’ve not tried on the prospector but light armor seems to help slightly.
the fact that he never closes the doors in these vids is so triggering
So untidy...
Maybe a reclaimer next ? ;)
Aw man, expensive request!!
@@Farrister hehe just bought one myself
@@Farrister if you would want to do it you could use mine xD
Oof. Some of these older ship designs have interior layouts that make no sense. I get that in a real military ship “creature comforts” will almost always be subordinate to other considerations, but the route from the bunks to the head is just laughable.
Haha yup!!
I like the ship by the numbers, but that bulbous forward section and those bizarre nacelles? It's just so damned ugly.
I dunno, there's a certain modernised WW2 feel to it...
Retaliator Base is $150.
Isn't that without the torpedo's?
I feel like I'm the only one who hates the look of this ship. For me, it's the ugliest ship in the game, it just looks like they gave a pencil to an 11 year old, said "draw us a cool looking aeroplane!" and just ran with that.
Oh no!!
Just lost audio
Oh no!!! It seems to be working for me?
Bahahaha... Cargo variant!
This thing is just a futuristic b-17 🤣
Flying Fortress!
I’d rather have a fleet of 6 eclipseseses over one of these with a full crew.
Probably true at the moment :(
Shit - No more secrets yet.
Yet...
.
...
sans
Comic?
First
Yup!!
The ending aged badly
In what sense?
@@Farrister “you can rent the ship in game”
@@Farrister i cant buy it online either
Ah I see, I think it is still for sale in game though!
@@Farrister nope
second!
Great video now I’ve watched it too... I do have an Eclipse and I wish it had more torpedoes like the Retaliator...but can’t justify having both...if I’d known more about Retaliator before buying Eclipse in game I would have bought it....ps: liking my moustache-ojis
Love that you got the moustache in there!!
old news dude
No news at all here, just my thoughts :)