Good stuff, but you’re reading the compass backwards. The number on the “bottom” of the ring is the way you’re facing (not the “top” as you did in the video). So 360 is N, 180 is S, as is typical
Not a compass, a radar which represents what is in front of, to the side of, and behind of you positionally. That being said, 360 is behind the central dot meaning it is behind your ship and south. The numbers are placed incorrectly on the radar as 360 should be North so this is a bug.
@@JS-wt8vf Sorry, but you are incorrect. You are treating the radar and the compass as the same tool when they are two separate entities. The radar yes is a positional system in relation to your ship, but the compass is completely separate and decoupled from it. Because if it wasn't, then the little ship triangle would also rotate as you turned your ship and the compass turned. But it doesn't. The radar orientation remains static no matter how much the compass moves. That's how you know they are two completely separate and unrelated tools. And on top of that, if the little ship indicator did turn with the compass, then it wouldn't be a compass anymore. It would just give degrees for object positions in relation to your ship. Not degrees for where you're facing in relation to the space you occupy. Degrees in relation to where objects are in relation to where you are facing, and degrees in relation to where you are facing in relation to the rest of the space around you are two completely different concepts and you are clearly confusing the two. The first is what a radar does because YOU are the "center of the universe". The second is what a compass does because SPACE is the "center of the universe". They both use the same language to communicate information, but that information is not interchangeable between the two separate concepts. Also take note of the little yellow pointer under the compass number "facing you". That pointer is literally pointing to the number that's relevant to understanding your heading. Plus, why would CIG make the smaller number (ie the number at the top of the compass) the important number. You never do that. The biggest number (ie the most prominent number on the screen) is usually what's important and that yellow pointer is trying to reaffirm that by pointing at the bottom number on the compass, not the top. Plus, why would CIG want you to read numbers backwards. Tools are designed to be clear, concise and easy to understand at a glance. Reading numbers backwards, like they are at the top of the compass, is anything but. I get the confusion. If you don't notice it, it's really easy to read the wrong number. Hell, I almost did. I looked at the top first instinctually out of habit. The only thing that saved me was that I knew all compasses always start at 0 (aka 360) and count up clockwise, which this video contradicts. And that's when I started to notice all of the other markers and things that didn't make sense.
Oof, you're right. It's like looking at a ball compass, but you can see the whole thing instead of just the portion that matters. That makes it confusing.@@JFJohnny5x
@@michaelwparks Yes, CIG has a history of completely screwing up compasses. We have told them that they do it backwards over and over and that they should make a heading tape like on fighter HUDs but they refuse to change it.
@@CathrineMacNiel A ball compass you only see the back of the ball. You can walk around it and the number on that side of the ball is your facing orientation.
If you look at the bottom of the compass there is a little orange chevron and that is your current heading. So the compass is actually correct but inverted from how we normally view them. When Foxy thinks he is pointing at 180 he is really heading to 360. A bit counterintuitive but at least its right.
@Cpt_FoxyLoxy -- Please refer to the bottom numbers on your radar for your heading. 360° (or some say 0°) is always North (N is 360°, E is 90°, S is 180°, W is 270°). I know you're a very curious person as well so fun fact about this: All airport runways around the world are numbered according to compass bearings (e.g. runway 19 has a bearing of 190°, rounded off). They are based on magnetic north so sometimes they have to re-paint the numbers on the runways as the magnetic north changes over time. I happen to be a FAA licensed pilot. Great videos! We appreciate you!
Good tips, and heres one you might not know. If you click on the radar and press precission aim, it zooms in on the radar and gives you a better angle to read it.
Foxy you read your compass wrong, the numbers closest to you is the correct readout, don't pay attention to the reversed numbers in the back. Also the compass rotates inversely to your ship.
The combination of the ball compass from a naval ship with the radar is quite confusing. If you have a blip on radar and that target is in front of you, it is positioned on the top half of the circle or towards the 180 mark. That compass is read by the number closest to the viewer sitting in the seat. So you would see 360 on the compass ball indicating you are looking north. But that target blip will be shown in front of you on the 180 side of the compass. So that makes it seem like it is on the 180 side of the compass or behind you. Totally stupid to combine the two devices. Just put the heading tape back on the top of the HUD please.
almost right - ship radar is a transparent water compass, do not disregard the number displayed. The number facing you is your relative heading to the map - hence the rest of the numbers are inverted :) relative Z will hopefully be added to the map once we have a system that is not a flat plane of planets
Got me all confused, all my years flying N was always 360 and S was 180. Think u need to download a compass on your smartphone and ck north and south....
Many a ship's compass has the direction you are heading displayed closest to you, the helmsman. This is because it is the binnacle containing the compass, and not the rosette, that you're reading from. The binnacle is the housing protecting the compass from the elements. You're not looking down on top of the compass, you look past the wheel out forward, and you just glance down to see the heading. Our compass and map apparently use the same system, unlike hand-held compasses, which are designed to be used horizontally with a map.
1:30 Foxy, compass North/Zero of every planet right now is OM-3, which is at Equator, static above certain point of planet. You can fly there, under OM-3 and literally walk around the point where Compas flips around Zero. So unless you can say where is OM-3 exactly just by looking at planet's globe - Globe's North/South(OM-1 OM-2) is mostly useless. Compass direction to Globe's North will depend on your current location and change while you moving. PS The good news is that now starmap scales properly and it is possible to scale continuosly from vehicle view to Globe view and see what direction you vehicle is pointing on the Globe.
Yeah, Fun with Science! I wondered how long it would take you to scratch that compass itch! I noticed some tips/corrections in comments, myself, I am purely appreciative. Thanks Foxy
You should make a Tutorial playlist with all these videos that show this kind of information, seperate sections for Map and radar/scanning, weapons, components etc. It will help your channel on the long run. Really good explanation and showcase for systems from you, hats off.
Bravo, the only two technical comments have already been made in the comments. In the compass you have to read the data below. The compass is in relation to the ship and the bow is always 360°. Secondly, the concept of cardinal points is borrowed to try to explain the up and down in space, much more practical to use the bearing, you also get used to it with the communications. Apart from this, congratulations because you always divulge new and interesting dynamics of the game.
I taught land navigation in the Marines back before GPS and am sorry to see CIG get this simple thing backwards. 0/360 is North on every compass ever made. 180 is South. You should make an IC report on it being backwards.
I normally just F2, search for destination, set route and exit. I dont really ever pay too much attention to anything there. I think as we move into having systems like Pyro where quantum travel distances will be increased, we will have to start paying more attention to fuel usage in the starmap screen when setting course. I think CIG have some work to do on making that info more consise but overall its great.
Hey brother, you are reading the compass backwards. Look at the orange triangle in the bottom of the ship's compass for your current heading (called heading marker or heading indicator), the one in front of your face... do not attempt to read numbers across the compass rose on the backside, unless you need to send a reciprocal heading to a mate (that's the heading they see from their ship to you, use that number for giving them guidance to your position, e.g. I am left, at your 273°, for 4km). Great video otherwise sir! I would love to have a beer with you and discuss some radar testing.
Another thing is the bigger lumps around the radar are 10 degree markers with the small ones being 2 degrees, this is really good for if one member of a party needs to get to you but they don’t have markers since you can navigate them off of a known positions Also find it really annoying that the map reference point for the position marker is Stanton, please sc let me select a position and space and know where I am in relation to it.
In principle thank you very much, I had to quickly go to comments to see if I was the only one who felt like they were hanging from the ceiling by their ankles. Have CIG really got the compass arse about? I’ll come back and read the comments more thoroughly. Your videos are excellent
North isn't really a thing in astronomy tho, everything is relative and planets are supposed to rotate round the star and moons around their planet. It's a good way to explain for anyone who doesn't understand the bearing in the game, but it's generally easier to just use the numbers for bearings instead of doing the mental gymnastics to translate everything into cardinal directions.
I don't understand adding the extra layer of NSEW. Opening the map puts 360 (or 0) at the top. Just figure the angle in degrees directly from the map and match them to your ball compass. As stated below it helps to read the compass correctly. But whatever works for you is best, of course. Thank you for the video; it had some interesting points that I had intuited but hadn't processed fully.
Almost, good video, good observations but Bottom Yellow indicator number is the ships “plane of the planets” heading, adding an inclination above/below the plane and boom! Bob’s your uncle ; ) Still, good video, good observations. Cloud Imperium have to choose an overhead map to compass analogue that is more intuitive; just map😢orientation would be fine for the Star “Map”.
How are people still able to get into the PU? A lot of us are experiencing error 6k since the patch. Also, the game won't even give me the option of getting into the servers.
Yeah I've never seen so many streamers and creators playing for hours on end and every server I'm in gets a 30k every 5-10 minutes. And everyone in the server is also talking about it so it isn't just me. I guess I've just never been on the unlucky side because I know this has happened many times. Probably have to wait for a patch to fix our accounts.
As far as I'm aware 360 aka 0 (zero) has always represented North. 180 (aka directly behind you) should represent south. 90 for east and 270 for west. Degrees counting clockwise. I'm not accusing you of being wrong. I'm saying what you've outlined is contradictory to everything I've ever known about compasses and understanding direction. So I would want confirmation on your points before I took them as presented. Whether that's by you double-checking them, or confirmation through a second source. EDIT: The 360 number is definitely north. 360 is where you're facing in the video and 180 is behind you. Did you happen to notice the little yellow pentagon pointing at the number 360. That pointer is literally telling you what number is important for understanding your direction. Sorry man, you're definitely looking at the compass backwards.
Uhm pretty sure this is just coincidental. Your current position was 0.03° by -172° degrees and 19.14 Gigametres away from Stanton. So your "north" is already kinda north on the starmap.
I grew up with them. They were all in binnacles, and all displayed the direction of travel closest to you so you wouldn't have to lean over the wheel to see it. These were on commercial boats using USCG standards.
Are you aware of the fact that all the planets, moons and stations will eventually travel in orbit? Meaning they will be constantly changing locations just like earth in relation to sun. I think it will be implemented along with the dynamics weather.
I thought they didn't want to implement planets revolving around stars since it would confuse the gamer. But since we got all L points populated now with Stations I guess they can go ahead and start the revolvers.
The north for Stanton system is where the entire system is cursing on its own orbit by forward, so for your information, the Stanton map is upside down, and 360 is north... Just saying.
360 is south... lol think about to read the compass right - and plz send CIG another letter for doing the worst UI ever. Suggest them to use compass readings as in every modern glass cockpit in the earth 2020 years.. Instead they show you the confusing reading of an 'whisky' glass (fluid dampend) aviation / sailboat compass where you read your heading on the 'front'. 360 shown is of course north. Plz delete this video - it is complete nonsense.
Leave it to CIG to make a 'compass' for a 3D space. This makes zero sense at all unless you are exactly in the Stanton planet rotation plane. The jump points, for example, are positioned well off that. For this to make sense in 3D, you need two angles or at least an angle and an elevation
now we just need to be able to jump with out way point an find cool stuff or Astriode an so on hidden bases without way points then the map can be full endt
I dont know who designed this but they are 180 degrees backwards! I used to plot maps in the service and first orientation was to put the compass marking 360 (or 0) at 12:00 high and that indicates North! 180 degrees is South, 90 degrees is East and 270 degrees is West. Once again they are showing the game does NOT live in the real world! Anyone that flies or navigates is going to be lost and the only ones that will know where they are is those who have no clue how to properly read a map and use datum!
This is all wrong. 360/1 degree should be right in front of you. 180 would be behind you. So, your first " heading" would be 30° Anyways, what about the radar in the C1 Spirit?
Good stuff, but you’re reading the compass backwards. The number on the “bottom” of the ring is the way you’re facing (not the “top” as you did in the video). So 360 is N, 180 is S, as is typical
Not a compass, a radar which represents what is in front of, to the side of, and behind of you positionally. That being said, 360 is behind the central dot meaning it is behind your ship and south. The numbers are placed incorrectly on the radar as 360 should be North so this is a bug.
@@JS-wt8vf Sorry, but you are incorrect. You are treating the radar and the compass as the same tool when they are two separate entities. The radar yes is a positional system in relation to your ship, but the compass is completely separate and decoupled from it. Because if it wasn't, then the little ship triangle would also rotate as you turned your ship and the compass turned. But it doesn't. The radar orientation remains static no matter how much the compass moves. That's how you know they are two completely separate and unrelated tools.
And on top of that, if the little ship indicator did turn with the compass, then it wouldn't be a compass anymore. It would just give degrees for object positions in relation to your ship. Not degrees for where you're facing in relation to the space you occupy. Degrees in relation to where objects are in relation to where you are facing, and degrees in relation to where you are facing in relation to the rest of the space around you are two completely different concepts and you are clearly confusing the two. The first is what a radar does because YOU are the "center of the universe". The second is what a compass does because SPACE is the "center of the universe". They both use the same language to communicate information, but that information is not interchangeable between the two separate concepts.
Also take note of the little yellow pointer under the compass number "facing you". That pointer is literally pointing to the number that's relevant to understanding your heading. Plus, why would CIG make the smaller number (ie the number at the top of the compass) the important number. You never do that. The biggest number (ie the most prominent number on the screen) is usually what's important and that yellow pointer is trying to reaffirm that by pointing at the bottom number on the compass, not the top. Plus, why would CIG want you to read numbers backwards. Tools are designed to be clear, concise and easy to understand at a glance. Reading numbers backwards, like they are at the top of the compass, is anything but.
I get the confusion. If you don't notice it, it's really easy to read the wrong number. Hell, I almost did. I looked at the top first instinctually out of habit. The only thing that saved me was that I knew all compasses always start at 0 (aka 360) and count up clockwise, which this video contradicts. And that's when I started to notice all of the other markers and things that didn't make sense.
@@JS-wt8vf 00 not 360 I think
@@ronnieo9571 00 and 360 are the same. I have several compasses that label them differently but it is the same point.
@@valhallasashes4354 Let me take another look. I don't think this is correct but I want to check the points you've brought up.
Thanks for sharing. What doesn't make sense is why CIG didn't use 360 for N, 90 for E, 180 for S and 270 for W - that's how it works in aviation.
They did. He’s just reading the compass backwards. The number on the “bottom” of the ring is your facing, not the top.
Oof, you're right. It's like looking at a ball compass, but you can see the whole thing instead of just the portion that matters. That makes it confusing.@@JFJohnny5x
@@michaelwparks Yes, CIG has a history of completely screwing up compasses. We have told them that they do it backwards over and over and that they should make a heading tape like on fighter HUDs but they refuse to change it.
@@michaelwparks yeah but even on a ball compass is the front number your heading, not where your aft points to.
@@CathrineMacNiel A ball compass you only see the back of the ball. You can walk around it and the number on that side of the ball is your facing orientation.
If you look at the bottom of the compass there is a little orange chevron and that is your current heading. So the compass is actually correct but inverted from how we normally view them. When Foxy thinks he is pointing at 180 he is really heading to 360. A bit counterintuitive but at least its right.
@Cpt_FoxyLoxy -- Please refer to the bottom numbers on your radar for your heading. 360° (or some say 0°) is always North (N is 360°, E is 90°, S is 180°, W is 270°). I know you're a very curious person as well so fun fact about this: All airport runways around the world are numbered according to compass bearings (e.g. runway 19 has a bearing of 190°, rounded off). They are based on magnetic north so sometimes they have to re-paint the numbers on the runways as the magnetic north changes over time. I happen to be a FAA licensed pilot. Great videos! We appreciate you!
Good tips, and heres one you might not know. If you click on the radar and press precission aim, it zooms in on the radar and gives you a better angle to read it.
Foxy you read your compass wrong, the numbers closest to you is the correct readout, don't pay attention to the reversed numbers in the back. Also the compass rotates inversely to your ship.
Yup! Numbers closest to you is what you should reference.
exactly this! he was a bit overhyped from assumptions again lol
yes, CIG is displaying an aviation compass card which is inverted. The cardinal facing direction is read from the front
The devs are crazy. They combined digital moving map with analogue instrument readout appearence.
The combination of the ball compass from a naval ship with the radar is quite confusing. If you have a blip on radar and that target is in front of you, it is positioned on the top half of the circle or towards the 180 mark. That compass is read by the number closest to the viewer sitting in the seat. So you would see 360 on the compass ball indicating you are looking north. But that target blip will be shown in front of you on the 180 side of the compass. So that makes it seem like it is on the 180 side of the compass or behind you. Totally stupid to combine the two devices. Just put the heading tape back on the top of the HUD please.
almost right - ship radar is a transparent water compass, do not disregard the number displayed. The number facing you is your relative heading to the map - hence the rest of the numbers are inverted :) relative Z will hopefully be added to the map once we have a system that is not a flat plane of planets
Got me all confused, all my years flying N was always 360 and S was 180. Think u need to download a compass on your smartphone and ck north and south....
All these little things old players take for granted. You're becoming the king of pointing things out for newer players who don't notice stuff
I dont know how you put content out so fast, no just content, but good content! Keep up the good work :)
totally, it seems like a fully time job for him...I appreciate it, all informative
Many a ship's compass has the direction you are heading displayed closest to you, the helmsman. This is because it is the binnacle containing the compass, and not the rosette, that you're reading from. The binnacle is the housing protecting the compass from the elements. You're not looking down on top of the compass, you look past the wheel out forward, and you just glance down to see the heading. Our compass and map apparently use the same system, unlike hand-held compasses, which are designed to be used horizontally with a map.
1:30 Foxy, compass North/Zero of every planet right now is OM-3, which is at Equator, static above certain point of planet. You can fly there, under OM-3 and literally walk around the point where Compas flips around Zero.
So unless you can say where is OM-3 exactly just by looking at planet's globe - Globe's North/South(OM-1 OM-2) is mostly useless. Compass direction to Globe's North will depend on your current location and change while you moving.
PS The good news is that now starmap scales properly and it is possible to scale continuosly from vehicle view to Globe view and see what direction you vehicle is pointing on the Globe.
Yeah, Fun with Science! I wondered how long it would take you to scratch that compass itch! I noticed some tips/corrections in comments, myself, I am purely appreciative. Thanks Foxy
You should make a Tutorial playlist with all these videos that show this kind of information, seperate sections for Map and radar/scanning, weapons, components etc. It will help your channel on the long run. Really good explanation and showcase for systems from you, hats off.
Thank you for the suggestion, will find time to do so
5:15 Foxy: we are gonna turn left.
Also Foxy: turns right.
lol I love this dude
Lets make planets orbit the star now :)
You’ve been knocking out of the park with relaying valuable information. Thanks again yo
Bravo, the only two technical comments have already been made in the comments. In the compass you have to read the data below. The compass is in relation to the ship and the bow is always 360°. Secondly, the concept of cardinal points is borrowed to try to explain the up and down in space, much more practical to use the bearing, you also get used to it with the communications. Apart from this, congratulations because you always divulge new and interesting dynamics of the game.
I taught land navigation in the Marines back before GPS and am sorry to see CIG get this simple thing backwards. 0/360 is North on every compass ever made. 180 is South. You should make an IC report on it being backwards.
CIG is using the standard. He’s reading the compass backwards. The number on the “bottom” of the ring is your facing, not the top.
Yes an orienteering compass is read from the top. An aviation compass with an inverted card is read from the front
@@JFJohnny5xThey should flip the compass, there's also an arrow on the radar that's pointing up ( in this case wrongly 180)
@@GW2Vids1 nah, it reads just like a standard aviation compass in any modern cockpit
@@doctorforbin not just in aviation, also in boating.
I normally just F2, search for destination, set route and exit. I dont really ever pay too much attention to anything there. I think as we move into having systems like Pyro where quantum travel distances will be increased, we will have to start paying more attention to fuel usage in the starmap screen when setting course. I think CIG have some work to do on making that info more consise but overall its great.
Hey brother, you are reading the compass backwards. Look at the orange triangle in the bottom of the ship's compass for your current heading (called heading marker or heading indicator), the one in front of your face... do not attempt to read numbers across the compass rose on the backside, unless you need to send a reciprocal heading to a mate (that's the heading they see from their ship to you, use that number for giving them guidance to your position, e.g. I am left, at your 273°, for 4km).
Great video otherwise sir! I would love to have a beer with you and discuss some radar testing.
Thanks for sharing. This is great!
Another thing is the bigger lumps around the radar are 10 degree markers with the small ones being 2 degrees, this is really good for if one member of a party needs to get to you but they don’t have markers since you can navigate them off of a known positions
Also find it really annoying that the map reference point for the position marker is Stanton, please sc let me select a position and space and know where I am in relation to it.
Nice observations! Thank you for sharing.
In principle thank you very much, I had to quickly go to comments to see if I was the only one who felt like they were hanging from the ceiling by their ankles. Have CIG really got the compass arse about? I’ll come back and read the comments more thoroughly. Your videos are excellent
North isn't really a thing in astronomy tho, everything is relative and planets are supposed to rotate round the star and moons around their planet. It's a good way to explain for anyone who doesn't understand the bearing in the game, but it's generally easier to just use the numbers for bearings instead of doing the mental gymnastics to translate everything into cardinal directions.
I don't understand adding the extra layer of NSEW. Opening the map puts 360 (or 0) at the top. Just figure the angle in degrees directly from the map and match them to your ball compass. As stated below it helps to read the compass correctly. But whatever works for you is best, of course. Thank you for the video; it had some interesting points that I had intuited but hadn't processed fully.
Almost, good video, good observations but Bottom Yellow indicator number is the ships “plane of the planets” heading, adding an inclination above/below the plane and boom! Bob’s your uncle ; )
Still, good video, good observations.
Cloud Imperium have to choose an overhead map to compass analogue that is more intuitive; just map😢orientation would be fine for the Star “Map”.
These are the X and Z axes. There is also a Y axis that you did not mention. Stanton is built on a coordinate axis.
360° should be north and 180° South
Zero is north and 180 is south you will never see a 360 on a compass this is CIG screwing up again.
@@rooster1012 Yeah it should be 0° north and 180° South but giving the numbers CIG chose it still doesnt make sense
0:05 2 times, got 1 cargo run in and logged off. Since then 0, can't get to my hanger to enjoy all the information you have been posting about.
How are people still able to get into the PU? A lot of us are experiencing error 6k since the patch. Also, the game won't even give me the option of getting into the servers.
Yeah I've never seen so many streamers and creators playing for hours on end and every server I'm in gets a 30k every 5-10 minutes. And everyone in the server is also talking about it so it isn't just me. I guess I've just never been on the unlucky side because I know this has happened many times. Probably have to wait for a patch to fix our accounts.
As far as I'm aware 360 aka 0 (zero) has always represented North. 180 (aka directly behind you) should represent south. 90 for east and 270 for west. Degrees counting clockwise.
I'm not accusing you of being wrong. I'm saying what you've outlined is contradictory to everything I've ever known about compasses and understanding direction. So I would want confirmation on your points before I took them as presented. Whether that's by you double-checking them, or confirmation through a second source.
EDIT: The 360 number is definitely north. 360 is where you're facing in the video and 180 is behind you. Did you happen to notice the little yellow pentagon pointing at the number 360. That pointer is literally telling you what number is important for understanding your direction. Sorry man, you're definitely looking at the compass backwards.
Isn't 0 degrees and 360 in the same position and u just go clockwise every 90 degrees? I think it's just confusing cig put 360 instead of 0 ahhaha
@@imobius_1i98 Yes exactly. 0 and 360 are the same and degrees are counted upward in a clockwise direction.
Foxy the Realest MVP
Uhm pretty sure this is just coincidental. Your current position was 0.03° by -172° degrees and 19.14 Gigametres away from Stanton. So your "north" is already kinda north on the starmap.
Now everyone needs to go to the issue counsel and put in a bug report, because 90 degrees should be East, 180 South, 270 West, and 000/360 North.
More accurate North is 0. Which in a circle is right next to 360. So 360/0 is North.
thanks cap, telling it like it is
For those that are confused, he is reading the compass incorrectly, look up how a boat compass works.
I grew up with them. They were all in binnacles, and all displayed the direction of travel closest to you so you wouldn't have to lean over the wheel to see it. These were on commercial boats using USCG standards.
You just gave the Navigators a job loop.
Oh boy... there is no north in space.
But your video give me some ideas :)
tnx
Very good. Pitch and roll affected your results a lot, though
Are you aware of the fact that all the planets, moons and stations will eventually travel in orbit? Meaning they will be constantly changing locations just like earth in relation to sun. I think it will be implemented along with the dynamics weather.
I thought they didn't want to implement planets revolving around stars since it would confuse the gamer. But since we got all L points populated now with Stations I guess they can go ahead and start the revolvers.
The north for Stanton system is where the entire system is cursing on its own orbit by forward, so for your information, the Stanton map is upside down, and 360 is north... Just saying.
"North" in Space sounds rediculous ))
360 is south... lol think about to read the compass right - and plz send CIG another letter for doing the worst UI ever. Suggest them to use compass readings as in every modern glass cockpit in the earth 2020 years.. Instead they show you the confusing reading of an 'whisky' glass (fluid dampend) aviation / sailboat compass where you read your heading on the 'front'. 360 shown is of course north.
Plz delete this video - it is complete nonsense.
Everyone that has learned how to use a compass is confused right now
I wouldn't put it pass CIG to make North 180°
Leave it to CIG to make a 'compass' for a 3D space. This makes zero sense at all unless you are exactly in the Stanton planet rotation plane. The jump points, for example, are positioned well off that. For this to make sense in 3D, you need two angles or at least an angle and an elevation
Good Cpt_Foxyloxy...
now we just need to be able to jump with out way point an find cool stuff or Astriode an so on hidden bases without way points then the map can be full endt
can we just click anywhere on the map even empty space and plot a course to go there yet?
I dont know who designed this but they are 180 degrees backwards! I used to plot maps in the service and first orientation was to put the compass marking 360 (or 0) at 12:00 high and that indicates North! 180 degrees is South, 90 degrees is East and 270 degrees is West. Once again they are showing the game does NOT live in the real world! Anyone that flies or navigates is going to be lost and the only ones that will know where they are is those who have no clue how to properly read a map and use datum!
But there is no north, south, east, or west in space.
CIG can't even get navigation right, 360/000 was supposed to be north 😂😂😂😂😂
there is no north in space.
DOESN'T MATTER. KEEPS LOSING CONNECTION.
This is all wrong. 360/1 degree should be right in front of you. 180 would be behind you. So, your first
" heading" would be 30°
Anyways, what about the radar in the C1 Spirit?
:) In space is dont have north,south etc...Thats why have coordinates from 0 to 360. But good job to show us.Its make sense for people.
yeah, cardinal directions in space is pretty arbitrary. But so would be polar coordinates. You simply have to put a 0 somewhere on the stars rotation.
Foxy has discord server or no?
This is too deep