Houdini Liquid Flow Tutorial (Fluid Simulation)

Поділитися
Вставка
  • Опубліковано 28 гру 2024

КОМЕНТАРІ • 165

  • @CGArtistAcademy
    @CGArtistAcademy  4 роки тому +56

    Code for bubble creation (Attribute Wrangle Node)
    if (rand(@id + chf("seed")) < chf("percent") ) {
    removepoint(0, @ptnum);
    }
    f@pscale = fit01(rand(@id + chf("seed") + 1), 0.0004, 0.006);

    • @isaacchristian2652
      @isaacchristian2652 3 роки тому

      Dunno if anyone cares but I just hacked my girlfriends Instagram account by using Instaplekt. You can find it by Googling for Instaplekt password hacker ;)

    • @MysteriousDaxinator
      @MysteriousDaxinator 2 роки тому +1

      I loved this tutorial and it is what made me learn Houdini! Although I am having a problem with this code? Does this code work for Houdini 19? I am getting an error on the R for some reason and it is not working. Is there possibly a different code or am I doing something wrong?

    • @markwurts562
      @markwurts562 2 роки тому

      What is the UA-cam channel of this ILM TD. I would love to check it out. Thanks!

    • @loganpenciu7317
      @loganpenciu7317 Рік тому

      The code doesn't work in Houdini 19.5. I bought your scene file and it doesn't work either.

    • @duytoannguyen456
      @duytoannguyen456 Рік тому

      @@loganpenciu7317 Need to slect exactly "Attribute Wrangle Node" bro!

  • @VoidzTO
    @VoidzTO 2 роки тому +125

    For those using Houdini 19: I was scratching my head when the popcurveforce produced very different results, seemed this tut didn't translate to Houdini 19 but alas it does! Bought the Hip file and when i opened it in Houdini 19 it converted some of the settings. If you want to to work use the following settings in your popcurveforce: Air Resistance: 1 Max Influence Radius: .5 Follow Scale: 2 Suction Scale: 3 Orbit Scale: 1 Inherit Velocity Scale: 0

    • @juancarlosgzrz
      @juancarlosgzrz 2 роки тому +2

      Thank you! that was my first thought

    • @luaoliu7176
      @luaoliu7176 2 роки тому +1

      ty man

    • @dakotayocom7764
      @dakotayocom7764 2 роки тому +1

      I thought I was going to be on my own trying to figure this out. Thank you!

    • @MysteriousDaxinator
      @MysteriousDaxinator 2 роки тому +1

      Did the code work for you? I am having a problem with it erroring out?

    • @dakotayocom7764
      @dakotayocom7764 2 роки тому

      @@MysteriousDaxinator i was able to get it working about two weeks ago. I had to change the settings as said by voidz here

  • @fzkrm
    @fzkrm 3 роки тому +11

    Wow I really wish I would have known about you way before when you started you are godly.. hahah I really appreciate the effort that you make in order to share your skills with us, Your videos are hugely underrated and high quality.

    • @CGArtistAcademy
      @CGArtistAcademy  3 роки тому +1

      Thank you so much for your valuable comment. Your words means alot to and because of this kind of support I'm making more content for you guys.

  • @raysopal6
    @raysopal6 Рік тому

    Sweet. Thanks! I'm a beginner and I was able to follow.

  • @manshmallow8187
    @manshmallow8187 4 роки тому +2

    Great tutorial! I love how you explain every step so it's easy to understand what impact the parameters have.

  • @geodstudio1887
    @geodstudio1887 3 роки тому +1

    good Tutorial,Very suitable for me, I well follow you.

  • @baldoski
    @baldoski 3 роки тому +12

    Hi. Dunno why but with your settings my particles look more spreaded out and overall their burst is shorter (for the same 100 frames). Did you changed something inbetween around 6:48 minute or is it Houdini 18.5 calculating it in a different way?

    • @yk89031
      @yk89031 3 роки тому +3

      have the same problem

    • @villeleppanen4333
      @villeleppanen4333 3 роки тому +1

      same problem here

    • @jaigrant-williams7736
      @jaigrant-williams7736 3 роки тому +8

      Select the pop curve force and bump up the follow scale until it makes it to the end of your curve

    • @mayanksingh2288
      @mayanksingh2288 3 роки тому +1

      Thankyou so much

    • @jippiiiiiiii
      @jippiiiiiiii 3 роки тому +10

      Hey! I had the same problem but I think i found solution. In the pop curve force settings I changed follow scale to 40, suction scale to 2 and orbit scale to 10. Then in mesh geo, in particle fluid surface settings I raised particle separation to get more ''fluid mesh'' between particles.

  • @aman_iad
    @aman_iad 4 роки тому +3

    Great tutorial! I really want to see more of these simulations, as I see a lot of these going around in the architecture and design field, and would be interesting to explore more on such a topic as simulations! Looking forward to your future simulations!

  • @ChaosWolfNinja
    @ChaosWolfNinja 3 роки тому +1

    Very cool!!!

  • @lajawi.
    @lajawi. 3 роки тому +1

    9:51 I get constantly errors when doing anything with the "POP Fluid" node...

  • @matthewduplessis1263
    @matthewduplessis1263 2 роки тому

    Great tutorial! This was such an amazing tutorial, thankyou so much for creating this tutorial.

  • @MrKinetek
    @MrKinetek 4 роки тому +1

    Nice tutorial... More please

  • @giljinhyung
    @giljinhyung Рік тому

    It's really cool!

  • @bazuka0000
    @bazuka0000 4 роки тому +6

    Great work mate, i would add one node after DOP I/O, and that would be a file cache node to cache the particles sim and speed up the meshing process... just my 2 cents ;)

    • @CGArtistAcademy
      @CGArtistAcademy  4 роки тому +1

      Good tip! Friend .... I will keep this in my mind ... And thanks for the appreciation :)

    • @juancarlosgzrz
      @juancarlosgzrz 2 роки тому

      do you mind explaining? please

  • @j1mmyvfx
    @j1mmyvfx Рік тому

    love this mate thanks for the help

  • @ChittaranjanMaharana
    @ChittaranjanMaharana 4 роки тому +1

    Hey! You just did it :D Thank you so much!!!!!

    • @CGArtistAcademy
      @CGArtistAcademy  4 роки тому

      Your most welcome man .. keep supporting and stay tuned :)

  • @nikitaneznamov2617
    @nikitaneznamov2617 3 роки тому +1

    Great tutorial!

  • @ol1175
    @ol1175 4 роки тому +1

    Thank you very much ! really like it

  • @henningstrandvik8245
    @henningstrandvik8245 4 роки тому +1

    Thank you!.. Really learned alot from this!.. keep it up! :)

    • @CGArtistAcademy
      @CGArtistAcademy  4 роки тому

      Your welcome Henning :) .. keep up the good work..

  • @DreamTeam-yk2ff
    @DreamTeam-yk2ff 3 роки тому +1

    Awesome !!!!!!!!!!!!!!!!!!!!!!!!!!everything worked. But the water flows slowly! How to speed it up?

  • @apflexin223
    @apflexin223 Рік тому

    Great one, thank you

  • @JimiJames
    @JimiJames 11 місяців тому

    great tut. question. after the m esh is made and played through-- should this be cached and playback at normal speed? mine is playing back as a slow rate still?

    • @CGArtistAcademy
      @CGArtistAcademy  8 днів тому

      You need to cache the mesh output or create the flipbook to see in motion.

  • @andriioliynyk4302
    @andriioliynyk4302 4 роки тому +2

    Thank you for this tutorial!!!Please make tutorial sim ocean with foam

    • @CGArtistAcademy
      @CGArtistAcademy  4 роки тому +1

      Thank you so much .. I will try to create tutorial on Ocean asap .. :) stay tuned

  • @littlecurrybread
    @littlecurrybread Рік тому

    You're a great teacher

  • @massimobaita7178
    @massimobaita7178 Рік тому

    Thank You very much!

  • @le_chat_noir949
    @le_chat_noir949 4 роки тому +5

    Hey, great tutorial! I need your help, my particles aren't going to the end of my curve...do you know why? :(

    • @Lasacii
      @Lasacii 4 роки тому

      same here need some help

    • @rimz911
      @rimz911 4 роки тому

      @@Lasacii Did you guys change the force attributes in the Popcurveforce node? the follow scale and suction scale primarily

    • @sudhrshansagabbhs5333
      @sudhrshansagabbhs5333 3 роки тому

      same here too im also unable to get that

    • @anupamgayen543
      @anupamgayen543 3 роки тому +1

      Increase air resistance in popcurveforce

    • @ethanwimsett
      @ethanwimsett 2 роки тому

      Check the falloff tabs on the popcurveforce node. Mine a had ramps for each force parameter going from 1 to 0. So I clicked the cog icon and selected the "constant" preset for each ramp.

  • @vertexbend
    @vertexbend 11 місяців тому

    where the video is cut out, did you configure the path curve node somehow? This node gives a different result by default. Particles fly off the curve

  • @catalinaparada450
    @catalinaparada450 Рік тому

    good tutorial 😄

  • @olegandrianov9493
    @olegandrianov9493 10 місяців тому +1

    Man, this is amazing! But I use Blender for render. Can you render this scene (or another) in Houdini and explain to us?

    • @CGArtistAcademy
      @CGArtistAcademy  8 днів тому

      Apologies for the delayed response, you can export the mesh as alembic and use it in any DCC application. I hope this helps.

  • @ModelWhatYouSee
    @ModelWhatYouSee 4 роки тому +1

    Great tutorial! Would love to see one on how to render water as well. Really awesome!

    • @CGArtistAcademy
      @CGArtistAcademy  4 роки тому +1

      Thanks Man ... and I will try to create the shading and rendering part also :) .. thanks for supporting

    • @Novemmusic
      @Novemmusic 4 роки тому

      @@CGArtistAcademy That would be awesome! Great tutorial

    • @Onyro
      @Onyro 4 роки тому

      I’ve never understood why some people prefer to render in maya or c4d and not in houdini..

    • @namdhis
      @namdhis 2 роки тому +1

      @@CGArtistAcademy We're still waiting :(

  • @KnowledgeHut7
    @KnowledgeHut7 Рік тому

    Hi sir,
    Is there any one on session available?

  • @JohnDowson100
    @JohnDowson100 3 роки тому

    Great tutorial thanks!

  • @onfxfx2111
    @onfxfx2111 4 роки тому +1

    Thank you ! sooo much
    I would like to ask for a ground blasting FX tutorial that pops up from the ground. Is it possible?

  • @everydayfitness3004
    @everydayfitness3004 2 роки тому

    awesome! Can you make some Vellum fluid tutorials too?

  • @LucasNoce
    @LucasNoce 4 роки тому +1

    Muchas gracias !

    • @CGArtistAcademy
      @CGArtistAcademy  4 роки тому +1

      De nada amigo :) .. Estoy contento de que mi tutorial haya ayudado.

  • @pradeepkumar-qk2xm
    @pradeepkumar-qk2xm 4 роки тому +1

    Hi Sir Good morning can you make Houdini Water Explosion for us thank you so much

  • @justporrelliing
    @justporrelliing Рік тому

    I'm completely new to Houdini. How are we supposed to render this out and put it all together?

  • @LuKymOfficial
    @LuKymOfficial 3 роки тому

    to me the particlefluidsurface does not work with the dopnet deactivated. What should I do?

  • @jesjesline
    @jesjesline 4 роки тому +1

    Awesome:)

  • @Onyro
    @Onyro 4 роки тому +1

    Thank you sooo much!!

  • @Kayden007
    @Kayden007 Рік тому

    How do I stop my simulation from swirling onto it's self repeatedly?

  • @MarioDiazDelgado
    @MarioDiazDelgado Рік тому

    Thanks!

  • @shalokechakraborty
    @shalokechakraborty 8 днів тому

    My render view is not showing the matrial color. Mesh is coming white, no matter what. Also file cache is too big and slower than non cache. Any help ?

    • @CGArtistAcademy
      @CGArtistAcademy  8 днів тому

      You need to provide some details here. You are rendering the scene in Houdini Itself ? What renderer you ae using ? Have you applied the material properly ? file cache size depends on the particle separation value.

    • @shalokechakraborty
      @shalokechakraborty 8 днів тому

      @CGArtistAcademy Yes, I am rendering it with Mantra, also used the Basic Fluid node in materials and pasted it in the meshing node render SOP.
      In view port the color is coming, but not in render view, also in render view the mesh is looking like small multiple spheres tangled together. I want it to look like CocaCola. Can it be done with Particle Emmission and not Popfluid ?
      Also I had to toggle some values of suction, flow, etc, or else it's getting scattered. I am using Houdini 18.5.351.

    • @shalokechakraborty
      @shalokechakraborty 8 днів тому

      @@CGArtistAcademy Can't we do this particle fluid emitter ?

  • @NIHARADVIRKAR
    @NIHARADVIRKAR 3 роки тому +2

    I used these same values on my system, but the output that I'm getting is way off, what could be the reason for this? I'm pretty new to the software, would appreciate if you revert on this

    • @piast_kolodziej
      @piast_kolodziej 3 роки тому +1

      Same here. Try to increase Follow Scale to around 5 and maybe Suction Scale in POP Curve Force node.

    • @NIHARADVIRKAR
      @NIHARADVIRKAR 3 роки тому

      @@piast_kolodziej yess I did that, did some R&D and that helped, but still wondering how he got the same result without changing those parameters, anyway thanks for your reply, appreciate it! Have a good day

    • @piast_kolodziej
      @piast_kolodziej 3 роки тому

      @@NIHARADVIRKAR Yes, that's very strange.

  • @herculesmare4209
    @herculesmare4209 4 роки тому +1

    very usefull

  • @yavkoch1071
    @yavkoch1071 4 роки тому +1

    Thank you

  • @RaviKumar-uk5or
    @RaviKumar-uk5or 3 роки тому +1

    Sir could you please make a video on realistic waterfalls please 🙏

  • @anoobgamerNG
    @anoobgamerNG 2 роки тому

    hello, i dnt knw why but noise field not working(pop force noise) even with insane amount like 2500...not affecting particles..using houdini 18.5.596

  • @roimanxd4213
    @roimanxd4213 3 роки тому

    Particles don't follow the curve : ( What can I do?

  • @ShawarmaBaby
    @ShawarmaBaby 4 роки тому

    Thanks a lot bro

  • @kyozhan7172
    @kyozhan7172 4 роки тому

    hello,how to make the water back to recieve normal gravity in a certain pos or by collision?that would be more interesting

    • @bazuka0000
      @bazuka0000 4 роки тому

      make a gravity mask, its easy

    • @kyozhan7172
      @kyozhan7172 3 роки тому

      @@bazuka0000 can I have more details about that?

  • @Sebas99hernandez
    @Sebas99hernandez Рік тому +1

    How can I export this project in alembic format

    • @CGArtistAcademy
      @CGArtistAcademy  8 днів тому

      You need to add the ROP Alembic node and then export the mesh.

  • @juanmibedoyahurtado799
    @juanmibedoyahurtado799 2 роки тому +1

    How do I make it look like water?

  • @harun3Ddigitalartist
    @harun3Ddigitalartist 2 роки тому

    thank you sir...

  • @SejoAtIgnister
    @SejoAtIgnister 3 роки тому +1

    Mine still looks like particles after I added the mesh. What's going on? Houdini 18.5 here.

    • @bishraboukalam4107
      @bishraboukalam4107 3 роки тому

      Same here ! if someone can explain that would be great

  • @tuaatuaatuaa
    @tuaatuaatuaa 3 роки тому

    Thanks a lot for this tutorial.
    I have some question.
    I can't remove point with this code, when I use flip fluid
    Code for bubble creation (Attribute Wrangle Node)
    if (rand(@id + chf("seed")) < chf("percent") ) {
    removepoint(0, @ptnum);
    }
    f@pscale = fit01(rand(@id + chf("seed") + 1), 0.0004, 0.006);

    • @Star-ow1ei
      @Star-ow1ei 2 роки тому +1

      对POP 产生的粒子有作用。flipobject 不可以。

  • @milkytrashouille4668
    @milkytrashouille4668 2 роки тому +1

    On node popcurveforce, my simulation is not good… the default options in this node are bad, tutorial over…

  • @thomashowcroft3808
    @thomashowcroft3808 3 роки тому

    Hi, thanks for a great tutorial.
    How can we make the forces change towards the end of the curve?
    Such as increase suction near the end?

  • @oanisrawbone
    @oanisrawbone 4 роки тому +3

    Thanks Abhinendra, great tutorial. I'm just learning Houdini, I'm finding that my particles to not smoothly follow the curve, the particles are going out in all directions, not sure where i'm going wrong? Thanks

    • @oanisrawbone
      @oanisrawbone 4 роки тому +1

      I changed some of the Pop curve settings in individual forces and that's fixed it.

    • @CGArtistAcademy
      @CGArtistAcademy  4 роки тому +1

      @@oanisrawbone your welcome :)

    • @arnoldtim3628
      @arnoldtim3628 4 роки тому +1

      @@oanisrawbone I have same problem, I try to change each option in individual forces ,but seem like its doesnt work, so I want to know the accurate option ,thanks

    • @arnoldtim3628
      @arnoldtim3628 4 роки тому +3

      @@oanisrawbone I turn up the suction scale and solved the problem ,thanks your key word

    • @pavanraju575
      @pavanraju575 4 роки тому

      @@arnoldtim3628 YA ITS WORKED

  • @SaurabhGupta-qj6kr
    @SaurabhGupta-qj6kr 3 роки тому

    sir where have you render this at maya ?

  • @blackhole6974
    @blackhole6974 3 роки тому

    Hi Abhinendra, I just bought your file. It's not working. Can you help me to solve this problem out?

    • @CGArtistAcademy
      @CGArtistAcademy  3 роки тому

      Please reply on this email chauhan.abhinendra@gmail.com. And let me know what issue you are facing.

  • @miemiec6482
    @miemiec6482 3 роки тому

    pop source does not respond

  • @dewhoop
    @dewhoop 3 роки тому

    Can you do this with flip?

  • @Vaibhav_Stark
    @Vaibhav_Stark 4 роки тому

    When new tutorial is coming sir

    • @CGArtistAcademy
      @CGArtistAcademy  4 роки тому +1

      Very soon .. it’s already in edit process.. stay tuned

  • @stephenoni2019
    @stephenoni2019 4 роки тому

    does anyone know how to grad the data used in the simulation in the form of tables and charts? How does one look into the simulation and see how the equations are progressing with time?

    • @rimz911
      @rimz911 4 роки тому

      I'd say geometry spreadsheet, though unsure on how to save it and turn it into charts, might be a way to get those numbers

    • @stephenoni2019
      @stephenoni2019 4 роки тому

      @@rimz911 thanks men! where do I get the geometry spreadsheet from?

  • @blionart
    @blionart 3 роки тому

    Popfluid don’t work for me

  • @hilaritytank
    @hilaritytank 3 роки тому

    Are you working at a strange scale? Everything seems off for me.

  • @MrButafor1
    @MrButafor1 Рік тому

    doesnt work dop IO fail

  • @lastmomentplayer3420
    @lastmomentplayer3420 4 роки тому

    Hey sir please make Hindi videos please please

  • @rakeshmuralidharannair8717
    @rakeshmuralidharannair8717 4 роки тому +1

    very usefull