When the Drop Becomes a Splash | Karolina Sereikaite | Paris HIVE 2023
Вставка
- Опубліковано 23 лис 2024
- We'll take over a decade of fluid design commercial work experience simplifying it into the key ingredients for making production-level simulations. She talks about her path to Houdini and how simplicity brings the best results. Karolina builds the mindset for you to carry to Houdini's small-scale simulations, making its workflow less scary, efficient, creative, and splashy-fun.
Karolina Sereikaite, born in 1988 in Lithuania, after graduating bachelor's in Psychology has found her full creative freedom in CGI. Founder of Catalysee and LearnWateryDesign platform. Her work has been displayed at Coachella twice, Tokyo Shibuya Center, and New York Times Square. She is often referred to as Fluid Design Queen in social media and in 2022 celebrated 10 years in Motion Design. - Фільми й анімація
Outstanding!
Great to see amazing work from another Lithuanian artist.
thank you :)
Amazing Work. Thank you so much for Sharing.
all the workflow tips here are so great. Thank you for sharing!
Great talk Karolina!!! Love your work!
Yes I love your work and I love this video! Queen of Fluid Sims!
This is great, I love doing small scale fluid stuff but man, I really have been trying to skip a step with the meshing, .0035 is far lower than I've ever gone ha!
Really cool splashes! Thanks for sharing!
thanks!
@@Catalyseelive Where can I find an asset or a velocity management plugin?
Thanks!
Thx a lot for this content!
thank you!
this helped me alot. thanks
It seems that most impressive parts of the showreel are done in Realflow's Qsolver
Soooo interesting and informative! Amazing work. Thank you for sharing this. Much appreciated.
Thank you for the talk.
thank you !
@@Catalyseelive Amazing work! Is there a quick way to lower the Time Scale but still have realistic motion blur? I somehow can't figure that one out. Thanks so much!
Bravo !
So many useful tips and tricks. Thank you. One thing, at 11:35 she talks about instancing bubbles. I was wondering if it works only for a still image? Because since the flip particles disappear suddenly without life attribute, I cannot remap the pscale of instanced bubble before they disappear. Does anyone have any workaround idea?
Thank you for your lecture on water simulations in Houdini!
Great talk Karolina! Where can I find an asset or a velocity management plugin?
Thanks!
so talent and well speaker, a Realflow artist transition to Houdini only for the purpose to server better visual design but not about the tool in the end. Love the story
2:44 earrape warning
hello i'm new in houdini , what is flickering please?
When the particle separation isn't dense enough the meshing can have holes appearing and disappearing.
Good tips, thank you. And please share your Instagram id to follow.