Parametric Design in Fusion 360 for 3D Printing

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  • Опубліковано 6 жов 2024

КОМЕНТАРІ • 12

  • @DebianDog
    @DebianDog Рік тому

    ⁠ I am by NO means a CAD expert. maybe an enthusiastic amateur. I am currently learning a Onshape this video did not convince me to convert to fusion 360. 😅 you did, however, motivate me to learn about using variables in Onshape. it really did speed up your workflow by doing the dimensioning upfront, and just referencing the variables with formulas.
    you are right though if you are a 3D printer maker-type person you are absolutely missing out if they're not using some type of CAD program and making your own models. Nothing is more satisfying than looking at a problem, designing something, then printing a solution... a few minutes later sometimes! For those makers out there, not wanting to dive into complex CAD programs, Tinkercad is pretty fun and simple. your kids will probably pick it up faster than you will. 😉

  • @andrewmo49
    @andrewmo49 Рік тому

    Really like the idea of using dovetails. After you said this it seems obvious but sometimes that’s what it takes. Can’t wait to incorporate these ideas into my designs.

  • @DebianDog
    @DebianDog Рік тому

    Oh I also wanted to tell you you can export all the objects as 1 3MF (as you know) but you can split up the parts in the slicer then add plates then separate out, arrange, rename and lock all the plates in a "smart" way. Bambu/Orca has full project management. Sounds like another video! 👍

  • @gregoryamer
    @gregoryamer 9 місяців тому

    Great video. Thanks for posting.

  • @gizmofactory
    @gizmofactory Рік тому +1

    Thanks great tutorial, keep them coming 😊

    • @ButterPockets
      @ButterPockets  Рік тому

      Thanks. I honestly really need to update this. I’ve learned a lot about fusion since.

    • @ButterPockets
      @ButterPockets  Рік тому +1

      @@DebianDog yeah a lot of this video is kind of bad advice if I’m being honest. I didn’t know about construction lines at all for instance. I know there are always different or better ways to do things, but I tend to do things in a way that just makes sense to me. If the model ends up right at the end it doesn’t really matter how you did it haha. But I’ve learned so much since making this video I could do a much better job now.

    • @DebianDog
      @DebianDog Рік тому

      @@ButterPockets yes, sorry I deleted my previous comment because you started using some of the things I thought the tool was missing. We are all learning. keep it up!

    • @ButterPockets
      @ButterPockets  Рік тому

      @@DebianDog no worries! Don’t need to delete anything. Trust me, I get enough dumb mean comments to know when people are being genuine :)

    • @DebianDog
      @DebianDog Рік тому

      @@ButterPockets I honestly started watching the video because I was concerned I was missing out by not using fusion 360 being as it is kind of an industry standard. I also was interested, given your expertise with 3-D printing, how are you were adjusting for printing various parts. I came to the same conclusions with .1 mm & .2 mm offsets. so it was nice seeing my assumptions verified. I definitely learned a few things that I can apply to my work and I thank you for that.

  • @CCOstrom29
    @CCOstrom29 5 місяців тому

    Instead of drawing splines around your graphic you can make an .SVG in inkscape and import it as an SVG in fusion so that it is extrudable