I Updated My New CS:GO Map!

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  • Опубліковано 15 тра 2020
  • Making a new Counter-Strike map is hard. We ran playtests to patch the layout and make some big changes. I've decided on a beachfront hacienda resort theme with bright pink, yellow, and orange colors, and made some temporary custom textures.
    All feedback is appreciated! Thanks to everyone who helped out with testing and design. You can play the map if you want: steamcommunity.com/sharedfile...
    TWITTER ► / thewarowl
    TWITCH ► / warowl
    REDDIT ► / warowl
  • Ігри

КОМЕНТАРІ • 3,3 тис.

  • @TheWarOwl
    @TheWarOwl  4 роки тому +4323

    sorry for the lack of videos recently, I've had a rough 2 weeks, but I am back to making videos now and feel motivated again

    • @robloxkid7417
      @robloxkid7417 4 роки тому +126

      you good

    • @Licensedbeast
      @Licensedbeast 4 роки тому +178

      You seemed very happy and excited in this video. Maybe creation is a sort of "break" you need.

    • @thesaddestdude3575
      @thesaddestdude3575 4 роки тому +100

      I hope this actually becomes a map, i would like to help test it, if you need players just invite me.

    • @RaccZappa
      @RaccZappa 4 роки тому +115

      take your time pal your mental health comes first

    • @scorpionjimmy8734
      @scorpionjimmy8734 4 роки тому +3

      Its not an unforgivable mistakes
      Just make more video then im fine :P

  • @aurin_komak
    @aurin_komak 4 роки тому +1320

    Just yesterday I thought "Why has WarOwl abandoned his map and never updated/textured it?"
    Oh boy

    • @alineandastickandagain885
      @alineandastickandagain885 4 роки тому +15

      Nice timing

    • @aurin_komak
      @aurin_komak 4 роки тому +5

      @@alineandastickandagain885 yes

    • @rafaelmorales1926
      @rafaelmorales1926 4 роки тому +8

      I was literally watching the past video 5 minutes before this upload since I kinda wished valorant had good maps and was thinking "it can't be that hard, warowl did one that worked great a few months ago"

    • @Sausage3000
      @Sausage3000 4 роки тому +2

      I watched this one month ago and was just like you!

    • @umadbroimatroll7918
      @umadbroimatroll7918 4 роки тому +3

      Check his streams he plays it a bit. Even the ones other people textured

  • @bobbymorelli9763
    @bobbymorelli9763 4 роки тому +1677

    alternative title: "warowl is slowly making mirage"

    • @dinogurad243
      @dinogurad243 3 роки тому +19

      fax

    • @joaopedrosambatti2474
      @joaopedrosambatti2474 3 роки тому +15

      The only thing i can see on the map is the skeld from among us

    • @Dani404
      @Dani404 3 роки тому +20

      SUNNY
      M I R A A A A A A A A G E

    • @dinogurad243
      @dinogurad243 3 роки тому +3

      @@Dani404 he needs to finish his solo queue first

    • @dinogurad243
      @dinogurad243 3 роки тому +2

      @@Dani404 at sunny miraaaaaaaaaaaage

  • @lumif3564
    @lumif3564 4 роки тому +1421

    "Every map is Dust2, and Dust2 is every map." Needs to be put on a t-shirt lmao

    • @oxmcginnes6253
      @oxmcginnes6253 4 роки тому +19

      Train... two large rooms, small connectors

    • @Exituss1minecraft
      @Exituss1minecraft 4 роки тому +70

      What about ct-shirt? Don't be rasist

    • @SaviorSwords
      @SaviorSwords 4 роки тому +4

      One is all, all is one.

    • @lnefty
      @lnefty 4 роки тому +6

      @@Exituss1minecraft 2 things.
      Bless you and
      Bless you

    • @georgemikuchadze4884
      @georgemikuchadze4884 3 роки тому +1

      Some big brain thonk right there

  • @MrHampsa
    @MrHampsa 4 роки тому +584

    10:35
    He looks so happy about his "your-weapon-gone" hole, it's heartwarming

    • @juIiankid
      @juIiankid 4 роки тому +23

      the whole video is heartwarming, I love it

    • @wrath1812
      @wrath1812 4 роки тому +14

      I honestly think we should put a trash bin in that position :)))

  • @randompeople7595
    @randompeople7595 4 роки тому +1406

    Next year: valve made my map official.

    • @EliteFreeman
      @EliteFreeman 4 роки тому +56

      plot twist: he approved it

    • @fakeplayer9088
      @fakeplayer9088 4 роки тому +16

      Nah he has much to learn

    • @danielnorgaard14
      @danielnorgaard14 4 роки тому +39

      ​@@fakeplayer9088 Well obviously not, when csgo make maps like Canals official.

    • @bowzerk2714
      @bowzerk2714 4 роки тому +4

      @@danielnorgaard14 canals is a valve map so thats obviously why its in the game

    • @tfn7706
      @tfn7706 4 роки тому

      you called it

  • @KeremMeteOzdemir
    @KeremMeteOzdemir 4 роки тому +867

    To counter the overpowered smokes, you can add chimneys that block them!

    • @turbofrayer
      @turbofrayer 4 роки тому +20

      Underrated comment

    • @shotovfx9675
      @shotovfx9675 4 роки тому +7

      God comment

    • @alcapone5791
      @alcapone5791 3 роки тому +13

      i dont even play csgo and that was instantly my first thought.. just block op smoke angles

    • @circusmunkey
      @circusmunkey 3 роки тому

      Couldnt you just throw it from a different angle?

    • @finnralston7249
      @finnralston7249 3 роки тому

      @@circusmunkey it can’t be the same smoke, it would have to be an entirely new angle you couldn’t just slightly edit it

  • @deekay1306
    @deekay1306 4 роки тому +238

    “Last year”
    LAST YEAR?

    • @earlybyrdy
      @earlybyrdy 4 роки тому +4

      he published the video on dec 2019, he probably started few months before

  • @jankkhvej434
    @jankkhvej434 4 роки тому +369

    Thanks for playing my cbble remake!
    oh and if warowl reads this, you got the first half of my name right

    • @jankkhvej434
      @jankkhvej434 4 роки тому +13

      btw I had an idea to connect ct mid room to B, but thought it would be bad

    • @chesu_yt
      @chesu_yt 4 роки тому

      @@jankkhvej434 i dont play csgo but hello :D

    • @kellymicheal7256
      @kellymicheal7256 4 роки тому

      Is it pronounced as jank-kech-vej?

    • @sirjoey3137
      @sirjoey3137 4 роки тому +1

      It looked fucking awesome, literally Cobble 2.0

    • @jankkhvej434
      @jankkhvej434 4 роки тому +2

      Kelly Micheal no

  • @EricSp33r
    @EricSp33r 4 роки тому +2785

    I really, really like this series. I find map design fascinating and I don’t think there is a ton of it on UA-cam that is edited and explained this well from what I can find. I would love to see more.

    • @TheWarOwl
      @TheWarOwl  4 роки тому +675

      check out 3klicksphilip he has great videos on it!

    • @omster_
      @omster_ 4 роки тому +95

      Get ready to wait another 5 months before seeing the next iteration :P

    • @crahs8
      @crahs8 4 роки тому +56

      @@TheWarOwl But I already binged all of those videos :(

    • @phicongonglao6454
      @phicongonglao6454 4 роки тому +29

      Oh you haven't seen how interesting stair clipping is

    • @ubantu100
      @ubantu100 4 роки тому +10

      TopHattWaffle's old series is a must-watch for anyone wanting to get into mapping

  • @TheOnlyThrasher
    @TheOnlyThrasher 4 роки тому +110

    My man really hit the nostalgia with that age of mythology music

  • @Dani_Escalada
    @Dani_Escalada 4 роки тому +170

    13:20 there are lot's of fountains on the haciendas, (wall fountain perhaps) that you could put in there.
    Or it could be like an altar/shrine, Old Haciendas always have something religious on it just so it's not just boxes everyweere

    • @juanvazquez5836
      @juanvazquez5836 4 роки тому +4

      another idea i got to counter the kind of claustrophobic setting the map has is to make mid or somewhere else a little more open, put a fountain there and maybe some elevation like a second floor watching into that fountain area which is pretty common in capo owned mansions or haciendas, only problem is that there would be too much angles and it probably would take too much to add into the map which is already fully designed practically except for some details and angles

  • @misty1188
    @misty1188 4 роки тому +622

    His intro is getting more and more creative without changing the intro...

    • @mauz791
      @mauz791 3 роки тому +5

      "Ow"

    • @creoplasma
      @creoplasma 3 роки тому +9

      "dont shoot me."
      *PEW*
      "ow"

  • @leffe3538
    @leffe3538 4 роки тому +1743

    me: gets excited by a new series focusing on map design
    also me: remembers soloQ to Global

    • @dotalegendery3998
      @dotalegendery3998 4 роки тому +4

      He is global now

    • @jankkhvej434
      @jankkhvej434 4 роки тому +3

      @@dotalegendery3998 no, thats his main

    • @fishermanphil6092
      @fishermanphil6092 4 роки тому +42

      he actually has 3 accounts:
      1) his main global (WarOwl)
      2) SoloQ that is LE (Justin Timberlake currently)
      3) his smurf silver account (420coolninja69)

    • @dotalegendery3998
      @dotalegendery3998 4 роки тому

      @@jankkhvej434 ok didnt know that

    • @yacine.3_2023
      @yacine.3_2023 4 роки тому +10

      sadly soloQ videos don't perform very well compared to his other videos so i can see why he doesn't upload them very often

  • @Subscribble
    @Subscribble 4 роки тому +55

    9:37 this is why I like overpass so much. Overpass and Subzero are great when it comes to showing players easy smokes and flashes imo.

  • @hugowirbing
    @hugowirbing 3 роки тому +160

    5 months later: Will there be a next episode on this project or has it been scrapped?

    • @lukaaa8010
      @lukaaa8010 3 роки тому +2

      i hope so

    • @ieuanhunt552
      @ieuanhunt552 3 роки тому +16

      It's a pet project. I think he's working on it slowly.

    • @jianyumul750
      @jianyumul750 3 роки тому

      He updated already

    • @patrlim
      @patrlim 3 роки тому

      No

    • @Gadottinho
      @Gadottinho 2 роки тому

      @@ieuanhunt552 never again...

  • @naravy
    @naravy 4 роки тому +353

    Warowl: every map is dust 2. And dust 2 is every map
    English teachers: give this man a medal.

    • @rotmgpumcake
      @rotmgpumcake 4 роки тому +4

      Dust 2: “i am all the maps”

    • @dreugh424
      @dreugh424 4 роки тому +2

      All the maps: "I am Dust 2"

    • @tornado9419
      @tornado9419 4 роки тому

      All the Dust 2: "I am map"

    • @petruradu7242
      @petruradu7242 4 роки тому +2

      Dust 2 : it aint much but its honest work

    • @Jordan-nq7js
      @Jordan-nq7js 4 роки тому +1

      @@petruradu7242 personally the best comment in this thread

  • @oliver-qd3rk
    @oliver-qd3rk 4 роки тому +524

    the “OW!” at the beginning hit me hard

    • @saugatrj
      @saugatrj 4 роки тому +9

      hey buddy I know you guys HATE HATE self promo but covers take real long to make so I'd really appreciate a watch on mine

    • @saugatrj
      @saugatrj 4 роки тому +10

      ua-cam.com/video/SFe7q8M3YaE/v-deo.html

    • @gyanpool2321
      @gyanpool2321 4 роки тому +17

      @@saugatrj stfu

    • @gyanpool2321
      @gyanpool2321 4 роки тому +12

      @@saugatrj nvm its actually good wtf lol

    • @user-cl5wn9fz7f
      @user-cl5wn9fz7f 4 роки тому

      😂😂😂

  • @linusbao8650
    @linusbao8650 3 роки тому +10

    Does anyone else really love the textureless orange/gray-box design. It has a nice clean minimalist aesthetic to it. It also makes me feel like im in a battle arena that was created in the videogame's universe purely as a place to fight.

    • @wilhufftarkin8543
      @wilhufftarkin8543 3 роки тому

      It gives me a lot of nostalgia for Counter Strike Source and Day of Defeat Source. I loved hopping on new servers not knowing what custom modes and maps to expect.

  • @fabianfigueredo5350
    @fabianfigueredo5350 4 роки тому +48

    i thought that you were gonna say "what if i removed recoil" 11:15

    • @ProTecGamer
      @ProTecGamer 3 роки тому

      HAHAHAH, this actually made me laugh, thanks!

  • @koukitea
    @koukitea 4 роки тому +721

    For making the smoke mid less powerful:
    -Remove that chunk of the wall on A so CTs can watch B entrance
    -Severely raise the entrance to B site. I am not saying raise Cat, but like a thin T apartments entrance looking thing
    -Add a box towards the back of the balcony/window area that the CT can solo boost on to. This will leave them more exposed to shots from mid, but they will be able to see over the smoke

    • @leongotal1720
      @leongotal1720 4 роки тому +1

      Or just make the building taller xD

  • @choowde1521
    @choowde1521 4 роки тому +406

    Hearing that perfect voice say "Ow"

  • @ewick844
    @ewick844 3 роки тому +9

    10:22 the subtle "yee" got me

  • @eX1st4132
    @eX1st4132 3 роки тому +27

    This map design is very, very good, however a lot of the struggles you find seem to be with the cover. when I think of Dust2 or Mirage, most of the cover is in the shape of the walls, however most of your cover is made with objects, which are much more arbitrary than walls in context. The walls of the map should be guidelines, not only to mark where you can and cannot be, but also to show where you should hide if you've just taken a site, or what angles you can hold while defending a site. Enclosed spaces also make for boring combat, because there's less space for cover; most of Cobblestone is made up of enclosed space, only really opening up in the sites and T spawn, which are CT sided, and so the T's get pushed to their spawn, where they have to watch three angles, while the CT's know their positions, because they can only hide in the same few spaces, behind objects and in enclosed spaces.
    TL;DR Use objects only if you absolutely must, walls are much stronger sources of cover than objects. Small rooms also enforce boring combat.

  • @jb-br8bf
    @jb-br8bf 4 роки тому +572

    de_whitesands. Whitesands is a Army test site in New Mexico.
    New Mexico
    Mexico
    AMIGO.

    • @ShiroVAL
      @ShiroVAL 4 роки тому +1

      Interesting..

    • @midriffmean4
      @midriffmean4 4 роки тому +2

      Mi pana se te ve bien fresco

    • @labs6524
      @labs6524 4 роки тому +1

      Amigo it's in portuguese

    • @mastershooter64
      @mastershooter64 4 роки тому +1

      AMIGO! AMIGO! AMIGO!

    • @____-jm6nh
      @____-jm6nh 4 роки тому

      @@midriffmean4 me elegro por ti mí pana

  • @noeyR
    @noeyR 4 роки тому +101

    WarOwl's third law of Counter-Strike: if a game supports custom maps, there *is* a Dust 2.
    wait wha-

  • @NothingExcitesMe
    @NothingExcitesMe 4 роки тому +8

    3:32 Ah yes, the classic hotdog roof. Love that addition.

  • @comedygold3546
    @comedygold3546 4 роки тому +5

    I feel like adding cover and an incentive for the CTs to drop down from the mid window to hold mid would allow CTs to hold, or move the entrance to B site from mid be pushed up so A connector can hold it, and there is no one smoke to block off all angles

  • @Zaeryth_Redtail
    @Zaeryth_Redtail 4 роки тому +627

    You mentioned getting rid of the second “patio” and putting the apc as a big form of cover. But I thought that area looked kind of like a stage for a band or a wedding. Could make those boxes into speakers and maybe have some stuff fitting that theme as cover.

  • @BasedOverflow
    @BasedOverflow 4 роки тому +117

    That "amigo" voice clip still makes me chuckle, that video was so fun.

    • @muratdogan7240
      @muratdogan7240 4 роки тому +1

      Where was that from again? The kid saying amigo

    • @baldmc_
      @baldmc_ 4 роки тому

      @@muratdogan7240 soloq in dangerzone

    • @LloydPlayzHD
      @LloydPlayzHD 4 роки тому

      Scared the shit out of me

  • @bryce8446
    @bryce8446 4 роки тому +6

    this is like sitting back and him carrying you in a group project while you watch him come up with ideas

  • @nicazio9892
    @nicazio9892 3 роки тому +12

    12:38 put an entrance from “jungle” to B main (from mid) and not directly to B site
    To give like a Terrorist strategy someone be covering the entrance from mid (behind mid box for example)
    I also think your idea would be a little op because is easier to CTs to rotate faster
    (Edit): And not to change the CTs corridor from ct to jungle and do not quit the windows ( well the windows idk what to say but it’s the best thing in my opinion xd)

  • @woojin670
    @woojin670 4 роки тому +185

    0:16 don't shoot me
    OWL

  • @krinsanity
    @krinsanity 4 роки тому +303

    So regarding your ideas:
    The first suggestion would almost make a direct crossfire between 2 AWPs the mandatory strat, by having one AWP in the interior at B, and an AWP at the box on A. The other 3 players solely focus on making sure their 2 awps can stay in position to essentially lock out the map.
    The second suggestion isn't that bad, although this might cause the B site to become to difficult to take by having such quick rotate times.

    • @BORED514
      @BORED514 4 роки тому +8

      B is easy to attack right now, by adding a quick rotate it helps cancel that out, but it's not too OP as if you force the B rotate then you can take mid.

    • @blehbleh9283
      @blehbleh9283 4 роки тому +5

      First suggestion is so OP. It's an overcorrection of easy mid control for terrorists by making CTs dominate mid.

    • @nofilterneito
      @nofilterneito 4 роки тому +2

      I thought the same. Having that AWPer on A as well allows for a huge potential to shutdown any splits heading through mid as well as if someone isn't playing at window, a potential to frag out some Ts before they can enter site and alert enemies. I feel like that would make 3 A 2 B basically mandatory by default, so that 2 CTs can lookout for A connector and A main while the 2 B can just play out B site as needed.
      The second suggestion I concur with, but seeing as it's so easy to rush up mid with just one smoke it'd be nice to be able to rotate fast on CT side. The downside to adding that door though is the fact that Ts can also swarm mid balcony or watch for the rotate from mid or T spawn, so you'd have to make sure there would be some cover in front of the B side door so the CTs can hold an angle safely onto B site.

    • @TheAnubhab
      @TheAnubhab 4 роки тому

      I agree on both points

    • @krinsanity
      @krinsanity 4 роки тому +1

      @@nofilterneito I get what you mean, but if point A isn't changed but point B is, you can safely hold A with 2, and put 3 on B with one using the new design of the mid area, effectively making the mid player an insanely quick rotate to B, and a quick rotate to A regardless. I feel like that would cause the mid player to not even want to challenge mid, making a large partian of the map dead with all CT activevity focussed on the sites, with a Mid player making sure T's don't exploit the newly created rotation/entry at mid, but not actually challenging mid.

  • @disasterspice2674
    @disasterspice2674 4 роки тому +2

    imagine a man on the internet being the person you hear the words "give yourself permission to fail" from, instead of your own parents

  • @Odah_
    @Odah_ 3 роки тому +9

    Someone needs to do a Baroque Paris architecture theme, that would look just amazing

    • @globul3410
      @globul3410 3 роки тому

      That’s actually a very interesting idea! I agree!

  • @unnecessarilylonghandle
    @unnecessarilylonghandle 4 роки тому +242

    Gaben: write that down! Write that down!
    Valvle: *furious note taking*

  • @mexicanotter3296
    @mexicanotter3296 4 роки тому +277

    You know what would be cool? Custom T and CT player models.
    Here's an idea, how about Terrorists have a look similar to the Zapatistas in Mexico. Zapatistas are an armed revolutionary group present in the southern areas of the country. They use an iconic uniform that (imo) fits CSGO quite well. Try searching "zapatista" on google for an idea on what I'm talking about.
    Meanwhile, CT's can use a uniform similar to Mexican SpecOps. Again, try searching on google "Mexican Special Forces" to see what I mean.
    Source, am Mexican.

    • @reaperofinsanity3370
      @reaperofinsanity3370 4 роки тому +27

      I can tell by the hat

    • @stressedbyamountainofbooks
      @stressedbyamountainofbooks 4 роки тому +3

      But u cant do that right?

    • @staryoshi06
      @staryoshi06 4 роки тому +9

      @@stressedbyamountainofbooks You can, if you're willing to pay a 3d artist.

    • @mexicanotter3296
      @mexicanotter3296 4 роки тому +9

      @@stressedbyamountainofbooks as much as i want to do it, I lack the knowledge, time and skill to make those player models.
      I suggest commissioning someone that actually knows how the whole thing works

    • @Vigilant69
      @Vigilant69 4 роки тому +1

      Your name does say it xD

  • @denesszendelbacher5405
    @denesszendelbacher5405 4 роки тому +7

    What I learned from this video: "Every map is dust_2, and dust_2 is every map."

  • @jeremylindemann5117
    @jeremylindemann5117 3 роки тому

    I love those maps with the orange boxes. I used to play gun game heaps in source where there were mostly maps with just those orange textures, so much nostalgia.

  • @barrettgreenough
    @barrettgreenough 4 роки тому +71

    10:37, The idea of a spot to drop weapons so that enemies cannot pick them up is interesting, however what if you could use an HE grenade to shoot the gun out of the hole? Just a quick idea I thought might've been fun to add

    • @7AM_Tzar
      @7AM_Tzar 4 роки тому

      This is so good

    • @azure8490
      @azure8490 4 роки тому

      I know this sounds dumb.. but why do you drop weapons so that enemy won't pick them? Why don't you just keep the weapon? What's the purpose of not giving enemy weapon while you yourself lose a weapon? I don't get it

    • @mumu9551
      @mumu9551 4 роки тому +5

      @@azure8490 if you know you will die and you know the enemy could benifit from your weapon, you toss your weapon away so the enemy cannot get the upgrade your death would provide

    • @rubenduarte4903
      @rubenduarte4903 4 роки тому +1

      @@azure8490 imagine your team mate had an awp,but u have one aswell, when he dies you put his awp in there so the enemie doesn't get it and keep your inicial awp with u

    • @azure8490
      @azure8490 4 роки тому

      @@mumu9551 ah i see.. but you're then at a disadvantage of not using the main weapon to fight the enemy which might win the game (clucth maybe). Also if you know for sure you will die, that means the enemy already got a good weapon which means they won't pick yours anyway. I prefer not dropping it (cuz im a noob xd), but thanks now i get it

  • @geograymon55
    @geograymon55 4 роки тому +78

    11:20 I would recommend if you're going to remove that chunk of the wall then you should make it to where the person on A site would have to stand on top of the boxes to see to mid B doors to add risk to holding that angle. Being able to cover an entrance for both sites while standing in cover on site A seems too strong.
    As for the Balcony on A I would recommend giving it a little more line of site into mid A corridor. It would give the cubby in it more purpose.

    • @Christopher.dahl_
      @Christopher.dahl_ 4 роки тому +1

      And It seems the position on balcony in A would perhaps be too strong for post plan position. You would basaicly be able to hold two entrances very effective on the retake.

    • @M0HN
      @M0HN 4 роки тому

      The angle you are talking about, what if you made that wall an arch way, so it's not completely gone but gives CT a visual still to mid

  • @xiaodre21
    @xiaodre21 4 роки тому

    In terms of the colors and theme of the map, regarding that wall chunk at mid u wanted to remove, u can make the wall below the chunk flat and the upper part can be turn into a balcony so i doesn't look like u just removed a rectangle out of the wall and it would still look fitting and totally not odd! Good luck on the map, seems like its gonna take some work but i reckon both you and us will be proud of it!

  • @mvrrko
    @mvrrko 4 роки тому

    the idea with middle balcony was so good. i was thinking about that when you adressed middles problems. good that you saw that too :)

  • @jakeb250
    @jakeb250 4 роки тому +254

    TheWarOwl: give yourself permission to fail
    me who's on my last semester of high school: bruh

    • @spacemeter3001
      @spacemeter3001 4 роки тому +18

      Meanwhile people in university: ...

    • @etofok
      @etofok 4 роки тому +5

      there is a difference between failing creatively and failing in general

    • @ali_alami
      @ali_alami 4 роки тому +2

      @etofok
      bro don't do this to him

  • @RafaAnto
    @RafaAnto 4 роки тому +115

    Age of Mythology Soundtrack: Nostalgia kicks in.

  • @shutupbeach3523
    @shutupbeach3523 Рік тому

    9:16 that's an Age of Mythology sounds!!! Nostalgia kicked me right in the nuts, man

  • @Eps1lon_92
    @Eps1lon_92 4 роки тому

    I really like the way mid balcony idea, and the easy one way rotate from there! I can't wait to see the next map update!! 🦉

  • @jacobwesternheld3032
    @jacobwesternheld3032 4 роки тому +87

    I really enjoyed the Age of mythology OST

    • @mvnkycheez
      @mvnkycheez 4 роки тому

      i KNEW i recognised that music hahaha

    • @The_Blog
      @The_Blog 4 роки тому +2

      Yeah immediately got flashbacks to AoM lan parties. Love that game!

    • @TomosapienGaming
      @TomosapienGaming 4 роки тому +3

      S K E E P A N ?

    • @ScarFearz
      @ScarFearz 4 роки тому +1

      I'm more into the Starcraft OST myself

    • @corneliusclark8382
      @corneliusclark8382 4 роки тому +4

      Prostagma

  • @parikshitrao4208
    @parikshitrao4208 4 роки тому +152

    "Hello officer, yes this is the man who murdered Cobblestone in cold blood"

    • @36sufchan
      @36sufchan 4 роки тому +8

      I've always wondered what WarOwl meant when he said he killed cobble. Could you fill me in?

    • @holydegenerate
      @holydegenerate 4 роки тому +13

      Quantise - he told people to stop queuing for cobble when they play competitive and valve looks at the amount of people who played it so they eventually removed it from the competitive map pool and replaced it with vertigo

    • @sjs9698
      @sjs9698 4 роки тому

      i like vertigo, but i'll miss dropper.

    • @vedmanlokesh3944
      @vedmanlokesh3944 4 роки тому

      Parikshit sup dude, didnt expect to see you here lol

  • @shiinamashiro4245
    @shiinamashiro4245 4 роки тому +1

    Im really excited for this map to be finished, it looks promising and seeing the warowl be enthusiastic is really fun to watch

  • @glowymeteor3559
    @glowymeteor3559 4 роки тому

    This is really cool! Keep it up with the updates!

  • @TomosapienGaming
    @TomosapienGaming 4 роки тому +79

    I love how excited WarOwl gets while talking about his map creation, it’s so fun to watch haha. Best of luck with the map, can’t wait to see how it turns out!

    • @TheGamingKamikaze
      @TheGamingKamikaze 4 роки тому

      That's when you know the map is gonna be fun to play

  • @FinnKid1
    @FinnKid1 4 роки тому +27

    "Don't shoot me..."
    *BAM!*
    "Ow."

  • @user-hl8op9lm2g
    @user-hl8op9lm2g 3 роки тому +6

    3:20 love to see he imitates someone's accent you know who it is😂😂

  • @vincentwersel4543
    @vincentwersel4543 4 роки тому

    I really enjoy watching you create this map, so keep on going!

  • @theanonymouswayz3566
    @theanonymouswayz3566 4 роки тому +74

    Me has hours of mapping experience and still makes a terrible map
    Warowl makes a beautiful map with great textures and really awsome lighting all of this on his first time

    • @alineandastickandagain885
      @alineandastickandagain885 4 роки тому +1

      Lol same with skill

    • @theanonymouswayz3566
      @theanonymouswayz3566 4 роки тому +8

      @@alineandastickandagain885 I try so hard I use all kinds of different strategies I come up with something Innovative and when it comes to texturing it plays like crap and it's terribly optimized the lighting is terrible and the terrorists just walk in the walls in the CTS just came on a box that you're not even supposed to access

    • @dpgames730
      @dpgames730 4 роки тому +4

      There's a lot of things that he's doing correctly that's making the map progress the way it is. You can see that he's doing a ton of research before and during, alongside lots of testing. Personally, I find testing maps the most difficult, because having a community/people that are interested in play testing your map on continuous basis is a huge advantage to have. Not taking away anything from him here, but in reality that's why it's turning out the way it has.

  • @circusmunkey
    @circusmunkey 4 роки тому +88

    I love you! You showed me the beautiful world of CS and I've learned how horrible I am at it

  • @TheFrankuck99
    @TheFrankuck99 3 роки тому +1

    9:02 Age of Mythology soundtrack for some reason. Nice memories.

  • @gokercakr693
    @gokercakr693 4 роки тому +4

    11:57 and afterwards StarCraft 2 music, so many memories

  • @vladilisescu4580
    @vladilisescu4580 4 роки тому +43

    12:00 the starcraft II soundtrack really hit in the feels

  • @user-gk4py1dy5j
    @user-gk4py1dy5j 4 роки тому +81

    "Give yourself permission to fail": ah, I see you're a man of a culture as well

    • @SavouryLobster
      @SavouryLobster 4 роки тому

      John Wexler? Really cool guy. Watch his Ted Talk.

  • @vye6949
    @vye6949 4 роки тому

    11:17 is a good idea, would also make the angle for holding mid you described earlier more comfortable. Looking forward to seeing your progress :)

  • @unleashthedog
    @unleashthedog 4 роки тому

    Love the idea to have subtle hints for nade throughs!

  • @elyes2703
    @elyes2703 4 роки тому +23

    9:24 Age of Mythology Soundtrack. I love it. So many memories and villager rushes haha

    • @ethancahill6875
      @ethancahill6875 4 роки тому

      was trying to figure out if it was playing in the background

    • @bennettwarren3357
      @bennettwarren3357 4 роки тому +3

      Aom is so fun, been playing it since I was like 5

    • @clonkex
      @clonkex 4 роки тому +1

      Villager rushes was all my brother and I did before we finally realised you can build barracks and you're not supposed to somehow survive against the AI with only villagers :P

  • @Blinkch
    @Blinkch 4 роки тому +11

    dude so happy to hear the amigo kid. he was such a great mate and I cried when he died.

  • @strai404
    @strai404 4 роки тому

    4:40 love the DKC2 underwater music ^^

  • @XanderNiles
    @XanderNiles 4 роки тому

    Haaaa I remember that kid from the time you were playing Danger Zone solo. I mean, you address anyone with their name in-game but he was just keep calling you AMIGO.
    With that out of the way, your map is shaping well so far. Hope you get it done.

  • @123JMK313
    @123JMK313 4 роки тому +72

    I love the "Age of Mythology" Music in the background 9:05

  • @cosmo8860
    @cosmo8860 4 роки тому +74

    I would recommend using TAR to get a panorama style radar when you compile the map. Instead of doing it manually

    • @xxgimpl0rdxx22
      @xxgimpl0rdxx22 4 роки тому

      That's a thing? Thank you so much.

    • @Ethiixx
      @Ethiixx 4 роки тому

      @Lucas Tamarozzi github.com/Terri00/CS-GO-Auto-Radar

  • @blixxyt1825
    @blixxyt1825 3 роки тому

    Been waiting for 5 months for this Video. Really hope you make more videos on the map!

  • @Delicoms
    @Delicoms Рік тому

    Years ago, I made a map called cs_hacienda, I believe its still in the workshop. I spent so many hours with friends on that map, this was a real throwback. Upon reflection, I barely made it look like a hacienda. But this reminded me of my love of making maps, so thank you.

  • @jeltje50
    @jeltje50 4 роки тому +43

    Damn i love that age of mythology music.
    Damn nostalgia

    • @clonkex
      @clonkex 4 роки тому

      I came here to comment about the Stickerbush Symphony but now I'm excited to hear the AOM music, because man I love that game!

  • @MrUnkownMr
    @MrUnkownMr 4 роки тому +147

    Black person: Hey officer
    Officer: "Gets scared"
    Black person: 0:16

  • @tomato6102
    @tomato6102 4 роки тому

    i love how you put the lineups on the map

  • @ryanherrod
    @ryanherrod 4 роки тому

    You should add a vent for the CT side access to mid kinda like mirage. The sound cue and small choke point adds two nice game play features that would work well with your map :) I love the balcony idea instead of the window. Keep up the good work!

  • @mr_demeanor6008
    @mr_demeanor6008 4 роки тому +98

    I feel like this will eventually become a competitive map we"ll see in the professional scene.

    • @julle5065
      @julle5065 4 роки тому +2

      yeah or maybe a recreated version of warowl full finished map

    • @TheAnubhab
      @TheAnubhab 4 роки тому +6

      De_war

    • @muntadar1655
      @muntadar1655 4 роки тому +2

      @@TheAnubhab no it's de_amigo

    • @Sentinel3100
      @Sentinel3100 4 роки тому

      de_noctua

  • @hakeemwatson6171
    @hakeemwatson6171 4 роки тому +237

    i bet there is a csgo employee watching this being like: "Good idea..." ; "proceed to take notes"

    • @thesuperskull
      @thesuperskull 4 роки тому +7

      bet not

    • @jimmychen9008
      @jimmychen9008 4 роки тому +11

      Mr BuzzKill Valorant maps are made by the person who made de_cache lol

    • @_mark_3814
      @_mark_3814 4 роки тому

      Mr BuzzKill sad thing they are made by volcano

    • @jaskabb
      @jaskabb 4 роки тому

      @@jimmychen9008 cache is one of worst maps ingame so huh

    • @rtarigan3886
      @rtarigan3886 4 роки тому

      @@jaskabb not really, cache is so balance

  • @neelabhagrawal7505
    @neelabhagrawal7505 4 роки тому +3

    Ideas for the map. (I'll give you multiple ones so you can choose or come up with a better one)
    B site:
    1. The passage towards T Spawn can be elevated like Aps
    2. Give the passage really angular stairs so that it is more expensive to take and it becomes less likely to be rushed.
    3. Adjust the length of the passage so Terrorists can't exploit timings.
    Mid:
    1. Instead of creating B side aps, you can make mirage style A site stairs for going towards B. (that would also help with elevating B site as a whole) but make sure you make the platform towards the entrance long to make it more risky.
    A site:
    No matter how much you say the B site is broken, A sucks and is worse than B. it's super CT sided.
    1. bring it slightly closer to T side.
    2. reduce the amount of cover.
    3. tilt the mid entrance to A so that the jungle player(like mirage) has a direct angle towards cat. this would work because B site entrance is elevated

  • @mrsteamie4196
    @mrsteamie4196 3 роки тому

    Glad you're feeling well! I loved that "ow"

  • @reallycool
    @reallycool 4 роки тому +34

    I really enjoy this map, Amigo.

    • @soopcanwastaken
      @soopcanwastaken 4 роки тому +2

      *"AMIIIIIIIIGOOOOO!!!!"*

    • @petruradu7242
      @petruradu7242 4 роки тому

      @@soopcanwastaken amigo amigo

    • @Chiaros
      @Chiaros 4 роки тому +3

      Oh hey, It's CryMor. Hola, Amigo.

  • @davidrossington9756
    @davidrossington9756 4 роки тому +155

    8:47 ohmygod WarOwl there's an arch tool! You don't have to do that!

    • @7AM_Tzar
      @7AM_Tzar 4 роки тому

      Does it work when he’s bisecting the portion he’s coloring in?

    • @ENDOMA555
      @ENDOMA555 4 роки тому +6

      half of the time its easier to do it this way for the look you want to get.

  • @zilk169
    @zilk169 4 роки тому +4

    11:58 Nice starcraft music, I love starcraft!

    • @Povilaz
      @Povilaz 3 роки тому

      No.
      You don't like starcraft.
      :(
      I'm sorry :( I'm not :)

  • @oskarihonkala7132
    @oskarihonkala7132 4 роки тому

    Wow... I'm impressed how much progress the map has gone through. Keep it up Warowl

  • @yoyoguy1st
    @yoyoguy1st 4 роки тому +15

    I want this to eventually become a map in the rotation. That’d be cool.

  • @SuperCometGuy
    @SuperCometGuy 4 роки тому +93

    1) Why not putting some more of these "whoops your gun in gone" spots somewhere on the map, gives it some more character to eliminate guns from a round and the enemy not being able to safe them. It even makes smokes somehow more difficult if you would make them very slim under some of those half round gates in the wall (don't know how to call them properly :D )
    2) The idea of a better rotation for the mid player should always be combined with a drop so that you can' t rotate the whole time around instead you need to get boosted up again by a mate. This would make fake plays by the Ts way more efficient and improve the trys.
    3) Something like a fountain or the statue from cobble b spot always turn out nice in order go give some cover and possibilites to play with.

    • @SandeProHiQu
      @SandeProHiQu 4 роки тому +5

      I don't like the fact that the spots are on the ground. A gun can accidentally drop there if someone dies next to it. They should be in a spot where the only way to lose the gun is by doing it deliberately like throwing it over the wall on Cache.

    • @braincheese5328
      @braincheese5328 4 роки тому +1

      If you’re searching for that one person that will change your life, take a look into the mirror.

    • @epicat0r
      @epicat0r 4 роки тому

      You could make the holes like sewer grates, so they only fall if thrown a certain way.
      Its would also be cool to have a sewer section but that may just break the gameplay or become unnecessary.

  • @haydhn1474
    @haydhn1474 4 роки тому

    You should do some more maps this was super fun to watch!

  • @hasanpalabiyik9714
    @hasanpalabiyik9714 4 роки тому

    This was such an awesome video, really enjoyed it brother

  • @peded7703
    @peded7703 4 роки тому +16

    10:15 made me laugh a little

  • @doujinsanddragons9974
    @doujinsanddragons9974 4 роки тому +25

    I would love to see this map played by pros and listen to their thoughts and opinions

  • @orkun62431
    @orkun62431 4 роки тому

    Man this looks awsome can't wait for trying out this pls update the textures. And i have a suggestion all those walls up to the ceiling makes the map a little bit claustrophobic pls fix that add some semi walls like in mirage or wired walls like in nuke to make it more fresh and appeiling

  • @rrep48
    @rrep48 4 роки тому +1

    It’s looking great! And the little raised platforms look awesome but are a bit annoying. I think the hacienda theme will look really cool. Keep it up!

  • @elite309
    @elite309 4 роки тому +37

    11:12 - dont remove it, just make window which will be less overpowered... i dont think its good idea to remove whole wall...

    • @jokubassiminonis4906
      @jokubassiminonis4906 4 роки тому +4

      Maybe he could make the windows smaller, and make them lower so you can shoot only when crouching?

    • @derivinity
      @derivinity 4 роки тому

      Yeah cause then you would just have a t hold that angle and wait for a ct to pop out there without any resistance. Gives t side mid control too easily

    • @davidthompson6099
      @davidthompson6099 4 роки тому

      Agree, a breakout panel into b site would be cool though. Keep the pathing the same, just add an audible knockout to get into b site.

  • @Prince.Claveria
    @Prince.Claveria 4 роки тому +50

    Finally, my favorite bearded man-child upload a video that doesn't involve Valorant 👏

  • @RUURFIK
    @RUURFIK 4 роки тому

    I think the chuck you thought of removing to make it so you can see from A to mid is a very good idea and the design of the chunk should definitely be a nice balcony. There should also be some little details blocking the players' vision from A to mid.

  • @lowprime
    @lowprime Рік тому

    12:03 the starcraft music kicks in, such a nostalgic feeling

  • @mystque8754
    @mystque8754 4 роки тому +8

    I'm actually really invested in this map making series kinda deal, i don't know why.

  • @hun7er34
    @hun7er34 4 роки тому +16

    It’s already a 10/10 map cause he has the Age of mythology music in the background

  • @acrophobicmountainclimber7514
    @acrophobicmountainclimber7514 4 роки тому +1

    The ability to watch mid from A seems very Mirage connector-esque. I like it!

  • @esegueyjose7870
    @esegueyjose7870 4 роки тому

    as someone who plays cs non competitively i love the whole thing youre doing about helping the players with smokes and stuff